Any other examples on forced good design?
What would a forced horny character look like?
>>736343398for me its stealth games
>>736344031dudes will say that this enhances replay value but all it actually does is encourage you to keep gamefaqs open at all times
>>736344145>he needs gamefaqs open in order to not be a drooling retard
>>736343502gacha game characters.
>>736344031If the game hands you a gun stronger than silent tranq darts, then the red line is the developer intended path. Orange is the "ignore 95% of game features" youtuber challenge run
>>736344031I like intravenous but it's guilty of this. Still enjoyable
>>736344031Fallen aces is like this but at a smaller scale 5 times per level
>>736343398>Objectives:>Don't trigger any alarmsevery mission
>>736344614Heh, joke's on you because not choosing the orange path every single time throughout the entire playthrough will actually give you the BAD ending
>>736344031Kino...
Literally impossible
yeah, "longest or most tedious == good" gets old once you start thinking about it and seeing it everywhere.
>>736343398wait a minute is that a uterus?
>>736348380you need to go to blimperry bloops to unlock double jump and then backtrack to this area