I had no idea you could cause a orc riot in Tarant and have most of the city killed lmao
>>736345095I love this game so much
gnomes on suicide watch
>>736345095>>736345132Truly one of the great CRPGs of all time.
>>736345325We could never get this again. I love how Arcanum isn't afraid of fantasy racism.
>>736345436It was Steampunk Shadowrun.
>>736345861every shadowrun game is ass
>>736345095kill [[[gnomes]]]
>>736346092hey hey people
So why does Caladon make me public enemy number one when you cause the orcs to riot? They're rivals with Tarant and the uprising didn't happen in Caladon, so why would they care? Is it because of the... gnomes? They own Tarant but what about Caladon?
>>736348109Gnomes own whole Arcanum world. How do you think they could otherwise maintain the half-ogre conspiracy?
>>736348109If you give the evidence of the gnome conspiracy to the caladon newspaper, you find out that they planned you going to the press by having a spy disguise himself as the reporter so that you'll give the evidence to him and so he can destroy it
Here's my old character. Tech-Magic hybrid
>>736348272>>736348319>>736346092Why didn't the gnomes just destroy the evidence in the first place?
>>736348329How is a tech and magic combo?
>>736348329Why haven't you gotten dodge mastery?
>>736348319Isn't it like you cannot really do anything with the evidence since developers made gnomes predict your every possible move?
>>736348447It's just okay, I just wanted to prove it was possible.The hardest part is sort of preplanning your build so you could get both mastery in your magick school AND mastery in tech, because your magick teacher won't give you mastery if you're too tech oriented. The advantage of mastery in your magick school iirc, is that your spells now cost half the fatigue.The downside of a tech-magick build is that you have to keep track of your tech-magick levels because some spells fail if you're too tech. Some spells will work regardless of whether you're too tech or not like Agility of Fire, for example. It will always give you +4 in agility even if you're mainly tech (these spells are useful so you can spend some stat points elsewhere instead of Agi, Str, beauty and strength.My magick school is Phantasm because I thought it compliments a tech build, but sometimes I think I should've picked temporal instead.
>>736345095just a heads up. once you start the game there is a timed counter to save mutt the best boy before he's permanently killed.
>>736348424They wanted to tease and waste your time for fun.
>>736348915this only starts when you enter ashbury
>>736348862you can beat this game with just harm. it's way too over powered
>>736348496I didn't do it yet. I think this was the save I did before going around to do mastery in everything before I test my build against Stringy Pete
>>736348424Similar to real life, they don't really expect anyone to be suicidal enough to bother. They really don't bother hiding it and just make you and/or the consequences disappear.
>>736349069Yeah but harm's damage is scaled by your magic aptitude which means it won't do that much for a tech mage depending on how you build them
>>736348319Thanks for telling me. I'll kill him in my next playthrough when I begin genociding every gnome in Arcanum
>>736348862All of Temporal works on any build regardless of magic aptitude and Stun (2nd spell from Mental) also works great with general builds. You can perma stunlock enemies as you proceed to take 50 actions per turn.Phantasm is arguably the worst college in the game.
>>736345942Dragonfall is good but it's also the only good one
>>736350604Hey, Hong Kong was also nice.
>>736348862How come you only have a moral rating of 3?
>>736350604>>736345942Wrong on both accounts.
>>736345095does the widescreen mod upscale UI or everything is tiny?
>>736350913No, play at 720p as pre-configured. 1080p is borderline okay, past that it becomes a grand strategy game.
>>736348424>Why didn't the gnomes just destroy the evidence in the first place?chutzpah
>>736348496Dodge is a waste of 5 points anyway.
>>736345095How is pure magic builds in this game? I'm debating going a heavy magic build or a melee dumb Ork build
>>736348424Why bother when you have all the political power in the world?
>>736345095i have very high opinion on that game but have not played it in over 20 years, afraid to install it now to not get disillusioned.
>>736345095I played a retarded evil half-ogre melee guy that bumbled my way forwardI took up the job for Bates' rival and found the mountains by looking through the journalThen came back for my reward, and did not get a satisfactory oneSo I killed the guy, causing my reputation to plummet, forcing me to kill every resident in Tarant with VergilAfter that, I felt my way to the pass to get to the elves, cleared out Stillwater for the evil elf woman, killed her for fun, and the rest is pretty normal.Except for the final area having a big where I can't leave the arena with the boss even with his sigil, so I killed all the other guys pre-emptively to get his ending.
>>736345095Not that I'm complaining but why have there been so many Arcanum threads on the 'log lately?
>>736351621RPG Codex raid
>>736350538Figures.Oh well. I wouldn't call Phantasm useless though. I found the spells to compliment melee builds where it increases your hit chance with Illuminate and makes you harder to hit with blur sight. Both spells, I see useless in pure magick builds, but useful for melee or ranged.