>"This game is bad because I found this cheese strat that lets me trivialise the combat and I just spam this one move and break the game."So just...don't use that and enjoy actually playing the game normally? Why are you optimising your own fun away?
Games are meant to be broken
>>736375326>So just...don't use thatNot how basic psychology works. If someone is aware the cheese method exists, they will have to actively fight the urge to do it. When they lose the response will be to use the cheese rather than try again and adapt. It's on the devs to balance their game properly and not the player.
>>736375515>Not how basic psychology works. If someone is aware the cheese method exists, they will have to actively fight the urge to do it.But that's boring as fuck, surely people wouldn't intentionally bore themselves just to be "efficient"?
>"This game is great because I found this cheese strat that lets me trivialise the combat."Unironically the mark of a good game
>>736375326>trivialise>sGet out, foreigner.
>>736375326Having to effectively remove enjoyable content from the game in order to make an attempt at balancing it myself sucks. It's like how I could make Symphony of the Night challenging by not using almost any of the equipment or abilities, but that content is a big part of the game's appeal, and it wouldn't be much fun.
>>736375326Why is the onus on the player to ignore busted mechanics instead of on the developer not to have busted mechanics? Don't they playtest their own game?
>>736375326Every Fire Emblem player. It makes talking about the game insufferable.
Or devs should learn how to balance their game.
>>736378064It's just a cartoon frog, kike. Calm down.
>>736378119>>736378015>>736377901If you need the dev to put you in chains and knock you down to size in order to behave, that's just embarassing to me. You're ruining your fun because you just can't help yourself, you just can't NOT be a twat even when it's shooting yourself in the foot.
>>736375326>play game properly >get stuck in difficult fight>check speedrun/guide footage>they use the exploitEvery single time
>>736377269If I have to intentionally gimp myself to have fun then the developer has failed.
guarantee the "devs should balance le game" fags are the exact same ones still throwing shitfits about darkest dungeon 1's balance changes btw
>>736375326this was every review of Web of Shadows and it pissed me off
>>736378361>roguelikeWe're talking about games that require skill, not RNG.
>>736375326Good games make optimization fun retard.This is what shitters like you don't understand
>>736375326Some games are so broken this is legitimately impossible like Morrowind. Game becomes a point and click after you level up a few times and exponentially outscale the world
>>736378187A human will naturally and automatically want to use the best method they know of to solve a problem. As soon as you are forcing yourself to not do effective things you are losing the pleasure of being effective and efficient. Humans also like to win. Putting the motivation of winning and the motivation of fun in conflict is bad design. In a well made game, the most fun way to play should also be the most powerful and effective way to play
>>736378097Fire Emblem players who play on permadeath but spam reset their console until they get a perfect run annoy me. Just play on non-permadeath mode at that point, you're not actually getting anything out of playing on permadeath.
>>736378193I never beat RAAM in Gears of War without glitching him onto a block. Worked on 360 and PC (original release. Still haven't got around to finishing Ultimate or my free Reloaded).
>game dev removes something that's been in the game for years>game dev makes the last patch of the game a ruiner in how everyone playsFatshart with Vermintide 1 were bizarre. Minigun kruber trivialised rat ogres but because the number one strat on a stromdorf map with two of them relied on it, they patched it out.Also they patched in a loose version of a VT2 push feature in the last patch for the game when it was a 360 degree push for the games entire span of life til lthen.They've been rather dedicated to patching out fun ever since from what i've noticed.
>>736379481
>>736377901>>736378187>>736378272Souls games are all dogshit confirmed.
>>736375326this is why if you googled help for a game you simply did not beat it, also why every single 100% achievemnt trophy hunter is a failed male.
There are some games where the cheese strats are required to have some modicum of fun. I'm not playing sands of time without abusing the wall bounds and flipping over enemies, for instance. The combat in that game is complete cancer without it.