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File: RTS.png (546 KB, 1707x700)
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But now it's time to come home.
>>
No I quit RTS because of MOBAs
>>
deserts of kharak was pretty cool
>>
>final brood war mission, only white lives
>build 200 mutalisks and a click them into the enemy base
>all die without doing anything
>build 200 hydralisks and do the same thing
>win
>>
I kinda want to try AoE2
>>
>punch a tree x1000
>kick a rock x10000000
>build rax
>progress bar craftingslop
>skirmish for 0.00000005s
>go below opponent's unit cap by 1
>gg
>>
>>736388808
Only multiplayer game I ever play is Counter-Strike: Source, GunGame maps.
Excluding CS:S, I've only been playing singleplayer games for 30 years now
>>
>>736388808
wtf that's literally me on the right
where'd you get this pic of me?
>>
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>>736388808
I didn't quit, though. I'm playing Rise of Legends right now.
>>
Just play CtA conquest mode or some shit
>>
>>736388808
I prefer Grand Strategy.
>>
>>736391101
Which one are you playing now, anon?
>>
How do I beat AoE2 campaigns on hard
>>
>>736391101
Warhammer 3
>>
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https://youtu.be/egxzPAywNEs
>>
>>736388808
I never quit RTS, probably because I never really got into PvP culture, outside of a couple episodes in Broodwar and one shorc SC2 season
>>
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>>736388808
>Love RTS games
>Too stupid to actually play them effectively
I just wanna turtle so I can build up a bunch of dudes and then deathball the enemy base...
>>
>>736388808
Those gamers are long gone.
>>
>>736391434
Be agressive
>>
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why are there tanks in my medieval game
>>
>>736388808
I quit RTS because I haven't reinstalled Dark Crusade yet. I should eventually get it again.
>>
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>>736392002
holy shit
>>
>>736391434
Sell your soul and become a femboy incubus who's really good at RTS. Failing at that, hit Castle Age quick, rush nearby enemies whenever possible, and aggressively place bombard towers to support sieges.
>>
>>736392002
there are also cars with nuclear weapons
>>
>>736392150
Nice location, reminds me of that Larian grognards cave during Panel from Hell.
Guess the non-tendie infected millennials are alright sometimes
>>
>>736391434
Depends on the mission. Some it’s best to rush, some it’s best to walk up and turtle.
I found that the majority of missions it’s best to wall in and just spam castles till you have a good enough army to wipe out the enemy. Walling is broken in a lot of missions because you can leave 1 space open and they will all funnel to there where you will build 4 castles.
t. Beaten every mission on hard/legendary
>>
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>>736392330
I know. I played Blast Corps.
>>
>>736388808
I go back to RTS to replay the campaigns from time to time, I don't really touch the multiplayer all that much. The skirmish AI for big battles and such is also neat.
>>
>>736392358
>Nice location
>>
>>736388808
I actually went back to Warcraft 3 and it was hard as fuck. Dunno how my younger self did it
>>
>>736392909
That doesn't look as comfy to me, that looks like "We wanted to be starcraft for the west but got 30 instead of 3000 or 30k visitors"
>>
May I introduce you guys to the hoard defense genre
>There are billions
>Diplomacy is not an option
Single player and hard enough to keep it engaging. It's perfect for guys like me that hated multiplayer but also thought that the AI was too easy
>>
>>736393019
Are you lying down on your economy or something? You can't afford to slack on workers.
>>
>>736388808
Not interesting in playing any games with reddit meme posters.
>>
>>736388808
Yes. I hate other people and I hate playing games with or against other people even more.
>>
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>>736388808
>gatekeeps casuals
Is this supposed to be a bad thing
>>
>>736395518
casuals propped the games for decades, meanwhile hardcore epsortsfags killed every single rts that wasn't getting artificial infusions from Blizzard
do with that information what you will
>>
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>>736395759
Don't care
I just don't like casuals
>>
>>736395759
that's true for every genre, tho
>>
>No good new RTS have come out recently
>No good new RTS scheduled to release soon
It's so over.
>>
For me, it's Warzone 2100.
I've yet to find an RTS that can match its campaign.
>>
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if I want to experience failure through any fault but my own while others profit from bad play I'd play mahjong.
>>
>>736396252
>No good new RTS have come out recently
I'm enjoying Godsworn
>No good new RTS scheduled to release soon
Dust Front and DORF look promising
Maybe Dawn of War 4 won't be shit
>>
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>>736396501
>Godsworn
Looks fruity
>>
>>736396687
I dunno how people fail to grasp this WC3-like aesthetic that this is aping. The whole point of it was to be chunky and exaggerated to look appealing from a distance and retain visual clarity. Adding lots of dumb shit like skinny twigs and tiny weapons to every thing contradicts its purpose. These fucking people need to learn some basic visual design. I swear, all these RTS games look like shit because nobody understands that a game needs to be designed to be viewed from the perspective of the gameplay, not from some dumb shit perspective like the at-the-ground perspective of the units themselves, or for looking a single model being showcased in a preview or something.
>>
>>736396316
Really underrated game, remember playing it 10 years ago on my school's computer because it's free
>>
>>736396881
Nobody cares about visual clarity anymore. They want high fidelity graphics and detailed animations, gameplay be damned. It's why we have yellow paint everywhere in modern games.
>>
>>736388808
I've literally never cared about PvP in RTS.
>>
>>736388808
I started replaying RA2 the other day
I still don't like RTS but I'm always down for a C&C campaign or star/warcraft custom map sesh, fuck PvP autism, you misclick once or are 2 seconds slower than the other person and you've already lost and every match is a fucking 5min rush
2 minutes against gooks
>>
AoE2 developer here. I was about to buff Hand Cannoneers if there was enough support for it, but seeing as nobody has mentioned them in this thread, it seems like it's not going to happen.
>>
>>736391434
Play SC2 and you can beat anything at any difficulty afterwards
>>
No I didn't, I only played mazing TDs and life of a peasant
>>
>>736390528
Too late. They've ruined it. Get a HD key if you can though.
>>
>>736388808
For me, its vs cheating ai with friends
>>
>>736388808
Why, is Bungie making a new Myth game?
>>
>>736399824
would you really want modern bungie to do it?
>>
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>>736388808
I never even played pvp, I just played campaigns and co-op custom games and shit. The starcraft 2 campaigns on brutal difficulty are great, as is the co-op mode and all the various arcade games you can play. pvp always felt lame like there were less features, you get less units and less upgrades so you're forced into less strategies. Beating an AI is more fun because it's like a puzzle rather than playing against humans which is more unpredictable
>>
>>736398614
I've played SC2
>>
>>736400312
No, you're right, I always think what Asmongold says to. Thanks for the reminder.
>>
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You know why they aren't making good SP campaigns anymore? It's simple. They ran out of ideas for campaign missions.
That's where (You) come in, anon. Can you design an interesting campaign mission that will get people interested in RTS again?
>>
>>736400779
An escort mission on one side of the map coupled with a timed defense on the other. Your hero character can't die or you lose. Also static defenses are dogshit.
>>
>>736400748
I don't watch roachman, I'm just thinking that george floyd loading screens is not something I want to see in my fantasy game
>>
>>736392002
how to counter the wagons?
>>
>>736400779
there aren't enough free-roam type campaigns where map nodes are static maps that can change hands, like Dark Crusade or Warlords Battlecry 3
>>
>>736391434
Play it like it's a pvp match, because that's what the new AI is meant to teach lol
>>
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>>736400312
Not even remotely, but I can't really think of a studio I'd rather have working on such a thing. All the ones I know of and liked either closed up shop or turned into garbage.
>>
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>>736388808
any reason why there have been so many rts threads lately? also playing rts games for sp is like playing fighting games for sp.
like nigger wtf is you doing. get out of the kiddie pool.
>>
>>736401583
Some RTS have a good campaign mode in SP, unlike fighting games that are just the same as the PVP
>>
>>736398710
Did they ruin the Singleplayer campaign as well? How?
>>
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>>736388808
Nah, I quit RTS because I like the ones where you play as a leader directly involved with the fighting - stuff like Sacrifice and Brutal Legend.
>>
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>Playing Rise of Nations multiplayer
>Hosting "modern era limit server"
>tech stops at WW2 era
>Play Germany for modern era tech boosts
>struggle a bit early with under performing cavalry and infantry
>pull back and watch 100 enemy cavalry rushing towards me
>tech into modern era and my shitty horses transform into Tiger Tanks and bowmen become mg42 gunners
>enemy cavalry get obliterated
>become death for the rest of the match
>>
>>736400779
Give curated army options. Warcraft would be pretty easy - have it be some Infinite Dragonflight fuckery where you have a choice of pivotal moments in history to move through. As you go, you can either preserve the timeline, or do something to alter it, recruiting different heroes and factions to make up your army list while the Infinites corrupt others into serving them. At the end of the game, you either restore the timeline safely or get a special ending depending on who's recruited, who's corrupted, and how different events and conflicts played out.
>>
>>736400779
I want a persistent campaign. One that isn't broken up into instanced maps that often set you back to tech level 0 each time.
The only truly comparison I can make to what I'm envisioning is a game like Kenshi, in that your resources and equipment keep getting stronger, and relations to the numerous factions can lead to ever-escalating conflicts both at your home outposts and in their stronghold cities.
>>
>>736388808
I only play rts when me friends asks me if I want to join. We have one big sweat in that group but I rush his workers every game and he never expect anyone of us to do that so it works
>>
>>736388808
I've gone back into RTS, it's Stellaris though, so have fun building a meta out of that chaotic shit
>>
>>736400779
The new age of mythology campaigns have been pretty good
>>
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>>736404226
Stellaris takes too much time, I want to try playing Sins again so I can finish in less than a day.
>>
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>>736401887
It's a shame they don't make games like that anymore. Now it's just 100 vs 100 Battleslop
>>
>>736388808
why does this thread keep respawning
>>
>>736401757
AoE2 lived off having many civs with the same units. The differences were only in the tech trees like some civs not having access to gunpowder and minor differences like desert civs getting camel riders instead of knights. That way you could have 30 civs but didn't have to relearn everything every time.
Now they added dozens and dozens of unique units. Units replacing standard units for "historical accuracy".
Civilizations were added to the game that never played a role in history. They also added hero units, damage over time and aura effects and so on.
They're slowly turning it into fucking StarCraft but I suppose it won't bother you if you've never played the original.
Getting it for the campaigns only is fine I guess.
>>
>>736403792
Rise of Legends has a campaign with persistent upgrades, though it is instanced. Between every map, you can spend points to unlock new units, improve your heroes, build your personal escort, and enhance your controlled territories, which give persistent bonuses as well as extra reinforcements and abilities for battles on adjacent maps.
>>
>>736388808
I quit RTS because they're about memorizing a build order and clicking really fast, not strategy
I much prefer 4X
>>
>>736401583
>playing rts games for sp is like playing fighting games for sp
This is what vocal minority esportfags made you believe. THIS is what killed the genre in its entirety.
Alas.
>>
>>736407380
why do people keep posting some shit take from r*ddit like it has any value or I'm even going to waste the time to read it? at least copy and paste it so you can pretend it's your own opinion.
>>
>>736388808
Nigga the game you want to play is called The Sims
>>
These guys need to get their shit together

>EA and/or Warner Bros bringing back LOTR Battle for Middle Earth
>someone from GOG bringing back KKND Krossfire 1&2
>Ubishit remastering World in Conflict along with its expansion Soviet Assault
>Blizzard brings SC1, SC2, WC1, WC2 and vanilla non-Reforged WC3+TFT to Steam
>LucasArts, Petroglyph and/or Yidsney remastering Star Wars: Empire at War
>EA giving Red Alert 2 and C&C Generals+Zero Hour the RA1/C&C remastered collection
>>
>>736407957
As nice as some of those things would be, you and I both know that's not going to happen.
>>
I want to play some RTS for the campaign. Already played the Blizzard ones. Currently downloading Rise of Legends. What else should I go for?
>>
>>736388808
I only enjoy the custom games people would make on WC3. The RTS pvp part of the game was boring
>>
>>736408340
Starship Troopers:Terran Command is not half bad, it's got multiple campaigns to it now thanks to the DLC but the main one is decently long. Not much on base building though, it's all about proper unit positioning to make sure sight lines are clear and units aren't trying to shoot through each other while gunning down bugs. Attack+move is not advised here, but leapfrogging units is.
>>
>>736390953
I wish I had given that game more of a chance back in the day instead of being salty that it wasn't RoN2.
>>
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>>736408470
I second this, they nailed the movie feel in a RTS, very commendable.
>>
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Am I playing this game right
>>
AI War: Fleet Command the original is the greatest rts of all time its not even close, just try it, its fucking good
>>
>>736391730
Same. I can't into the micro required to git gud, and I don't care enough to invest in the practice required. Also find build orders boring. They Are Billions, Cataclismo, and Diplomacy is Not an Option have been a lot of fun though. Would recommend for turtlefags.

>>736394083
Mah nigga. They need to make more games like this. I was looking at Age of Darkness Final Stand last sale, but I wanted to get more mileage out of DINAO first.
>>
>>736409536
>Age of Darkness Final Stand
I do not recommend this game. It's just They are Billions with some WC3 abilities and everything is worse, especially the pathfinding. However there is some new, pixel art game of similar style which have released recently that is supposed to be really good, but I can't remember the name of it....
>>
>>736409603
Found it: From Glory to Goo
>>
>>736400878
That's the Frostmourne mission.
>>736403792
Rexxar's campaign worked like this.
>>
>>736409603
Shame. It seemed pretty decent. Guess I'll keep an eye on it to see if it ever dips below $10 and otherwise ignore it.
>From Glory to Goo
I looked at that one a while back. Couldn't visually tell what the fuck was going on and promptly clicked off it. I'll give it a second look though
>>
>>736388808
I quit RTS because starcraft 2 and C&C 4 were dog shit
>>
>>736396316
>post-apoc setting
>every unit carries over between missions
>it actually forces you to value their lives, especially ranked ones, because good manpower is limited
Holy SOVL
>>
https://www.youtube.com/watch?v=S8JqZ617H28
>>
>>736388808
No I quit because once I build a big base with all the tech trees and units, I no longer care.
>>
>>736388808
I quit RTS because it didnt go anywhere after Company of Heroes 1 and C&C Generals.
>>
>>736390528
It's not too late, AoE2 DE is still great, the other guy is just your average /v/ retard who will always say old = better. Just try it out yourself.
>>
Say I wanted to play Starcraft. Does pirated version uploaded many years ago work as is on modern systems or do I need some homopatch?
>>
>>736412086
What keeps you from trying it?
>>
>>736412086
play the remastered tard
>>
>>736388808
Come home where
No rts has good single player
>>
>>736412261
I wanted to play Starcraft instead.
>>
>>736391730
BAR is free
>>
>>736412529
BAR?
>>
>>736412251
You aren't accommodating enough. Your genre is dead and you can't afford to lose potential players like that.
>>
>>736412550
I haven't played RTS in years but I'm always happy to gatekeep retards.
>>
>>736388808
Dude, it's over. The only customers you're getting are the ones from the septic tank.
>>
>>736388808
I don't hate playing PvP in RTS, but most games are just too niche and the skill floor of the playerbase is too high to be able to play casually.
Also even in cases when that's not the case I don't think I have the innocent naivete to just unironically be a low elo legend.
>>
>>736391730
I wanna try Star Wars Empire at War but I genuinely suck even at battles so the actual micromanaging aspects seem like they'd require me to spend months learning how they work and I really don't have the time or patience for that
>>
this game was really based
>>
>>736412336
good news the original game is freeware now you don't even have to pirate it
>>
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>>736388808
I play MP everyday
>>
>>736407380
Ashes of Singularity wasn't a good game, that's why there was no incentive to click that shit
>>
>>736412529
>>736412545
Beyond All Reason
BRUH
>>
>>736413274
Can I turtle like the Imperial Fists?
>>
>>736401127
Cats Who Play
Eugen
Steel Balalaika
>>
>>736413180
Tbf tower defense is an underused genre unlike RTS.
>>
I'm bad at RTS and fighting games and really most sort of non-FPS pvp games (unless it's turn based).
Not sure why I just was never able to really invest in them, I just zone out because it doesn't suit me. My ADHD havin ass just needs to be pushing buttons constantly. You can joke and say starcraft but like, 290 of the 300 apm players are just constantly swapping between unit view, not actually doing anything, that's not satisfying to me.
I did try tempest rising recently, it was cool, the few levels I played of the campaign, but I don't think it's for me, I just don't like the micromanagement.
>>
>Age of Mythology
>Greeks get a universal healer
>enjoy the game even more since hoplites and hydras don't die due to attrition
>Retold
>Greeks lost the universal healer
>somehow Nippon and Chinese gets universal healers even if their units are already decent enough

FUCKING WHY
>>
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Ive already finished Warcraft 3 like 10 times. Nothing else comes close
>>
>>736388808
>play AoE2 as a kid
>enjoy it immensely

>buy AoE2's HD re-release (the first one, not the more recent re-re-release)
>they updated the AI to reflect modern PvPers
>you HAVE to follow the optimum build order opening, use hotkeys, and have a high APM
>fun ruined
I hate sweaty compfags. That the last time I played an RTS, about 10 years ago now. Might reinstall Red Alert 2 for some CASUAL fun (I'm no longer afraid to admit that being a casual is OK.)
>>
>>736413908
Just put the AI on easy? Or is your ego too big for that?
>>
>>736405617
>AoE2 lived off having many civs with the same units. The differences were only in the tech trees like some civs not having access to gunpowder and minor differences like desert civs getting camel riders instead of knights. That way you could have 30 civs but didn't have to relearn everything every time.
>Now they added dozens and dozens of unique units. Units replacing standard units for "historical accuracy".
kek look at the sweaty actually having to learn something and instantly having a melty.
What prevents you from playing the original though?
>>
>>736405617
>hero units
>StarCraft
what?
>>
>>736413995
>is your ego too big for that?
Nigger I just said I'm now a casual, what ego do you think I have
>>
>>736388808
Why do zoomers fear competition? We never had gay terms like "Sweat" and "Tryhard" back in the day
>>
>>736414043
80 IQ post.
>>
>>736414143
What "hero units" are you using in StarCraft?
>>
>>736414030
It's not really about having to learn new things, if you're a sweaty player (1500+) you're already knowledgeable about the game. It's about them fundamentally changing the way the game is played and its identity.
The game is just kind of unrecognizable in its current state to what it was only 3 years ago. It's not bad, not by any means, but the path they've put themselves down can't be undone and if you're an AoE2 purist you are being pushed out of the game by it in favor of a new audience.

In which case - it's time to go back to voobly.
>>
>>736388808
you've convinced me to try starcraft 2 again, chad
campaign only, of course
>>
>>736414191
Holy shit you're stupid. I'm not gonna explain it to you.
Don't reply to me again.
>>
>>736414252
>It's about them fundamentally changing the way the game is played and its identity.
I hear exactly what you say, and to me it sounds like this:
>ABLOOBLOOBLOOBLOOO I HATE CHALLENGE

That said, fuck DE anyway and fuck anyone supporting Microsoft raping the propped up corpse of a classic that was fine as it was with modern day predatory business practices.
>>
>>736414287
Its okay, I accept your concession. In the future maybe think before posting instead of putting your retarded ramblings onto the board. Typical garbage player to be honest.
>>
>>736414046
Because you complained about the AI when the easy option is still there.
>>
>>736414374
NPC reply, just as expected from a dimwit like you. And I told you to not reply to me again. Can't even follow simple instructions.
Does your caretaker know you're on the internet?
>>
>>736414501
Not him, but if a game's normal option is not playable for the average player, the game is fundamentally bad.
>>
>>736414124
Zoomers are incredibly estrogenized and avoid confrontation and competition.
>>736405617
>>736414043
>>736414143
>>736414191
>>736414287
>>736414374
>>736414545
samefag
>>
>>736414552
The standard difficulty is the second easiest option, I'm sure most people would be able to defeat it.
>>
Old fags in most games
>Git good fucking zoomies they play their gay games with no skill!!
Old fags in RTS games
>I will literally not play any game that doesn't let you win a minute in by building defences that the AI is too stupid to overcome
There's a thread on /vst/ of a guy who thinks C&C3 is too hard because "it has no walls" and it's because "the devs listened to compfags!!"
Is there any other genre with old fags being elitists and terrible at the game at the same time?
>>
RTS games are not fun. I play video games to have fun, I don't care for this unfun sweatfag nonsense any more.

"y-you're bad" is the usual RTSfag cope respnose, and maybe, but I'm having fun
>>
>>736414552
Bro it's piss easy
>>
>>736415040
>indians when you tell them not to eat shityour insecurity is showing, Sanjeet
>>
>>736414857
Not that you really need walls in CnC3, everything builds fast that you can put down several towers on the fly if necessary. Of course, the ever present engineer rush is why you keep at least 1 tower up just in case.
>>
>>736415109
/pol/-kun did you have a stroke? Your racist post isn't even coherent
>>
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>>736414124
Unlike ASSFAGGOTS and fighting games which were designed to be multiplayer first and foremost, RTS was always about the spectacle. The original RTS didn't even have a PvP option. A single player genre will of course get mogged by other genres that are more fit for multiplayer fun when you force e-sports shit where it doesn't belong. The market has confirmed this and no cope will change the fact.
>>
>>736414124
Zoomers play Fortnite and battlefield.
Grandpas play unlosable skirmishes in CNC generals
>>
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I kinda wanted to give Age of Empires IV a try but I'm little afraid of Arxan Anti-Tamper. Is it just as bad as Denuvo or it's actual proper anti-tamper aka just running as part of executable without leaving files in system/phoning home?
>>
>feeling anything in a 1vs1
says more about you being a giant pussy with a fragile ego than it does about anyone else
>>
>>736413546
>You can joke and say starcraft but like, 290 of the 300 apm players are just constantly swapping between unit view, not actually doing anything, that's not satisfying to me.
You genuinely need 300 APM or more to play Z or T properly. P, sure.
>>
>>736414287
Mothership in StarCraft 2.
>>
>>736388808
I never quit RTS games.
I'm simply waiting for new releases and want to try out something new after playing the hell out of the older ones.
>>
>>736390953
Still utterly criminal this game isn't available on Steam and/or GOG while Rise of Nations in its updated form is available on Steam.
>>
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>>736388808
based
exactly how I paly and I make little towns also and make sure each of the gatherers etc in the wild has a house nearby for comfort.
>>
>>736399824
Bungie lost the license to 2K. 2K is sitting on this.
Would've been fun if there was a wholly new Myth game which would be a true sequel to Myth 2 and made by very competent lore guys while also enhancing and expanding on the mechanics of the old games.

But we all know that will never happen. And if it did, then it would be just plain horrible.
>>
>>736400779
An escort/reassembly mission where you have to put together an OP unit from parts scattered around the map in order to fight the enemy army and their own OP unit that is coming to wipe you out.
You need to escort the parts back to your base so that the enemy won't destroy them. Luckily your transports are armed, so they contribute to the defense of the transported parts.
Then after you collect all of the parts you need to assemble them together, but it takes time.
The mission shifts to a defensive mission as the vanguard of the enemy is appearing from multiple angles (luckily there is enough space and resources to build enough defenses and units to protect yourself from this madness).
Once the main enemy force enters, you manage to assemble the unit and go on a rampage that culminates with the enemy's own OP unit getting obliterated by your own OP one after one hell of a slugfest.
>>
>>736405920
Rise of Nations was an underrated gem and the multi-player was fun
>>
>>736401127
>Myth 1 was a grim fantasy in the style of a saturday morning cartoon that happened to have on-screen violence and death
>Myth 2 was a grim fantasy in the style of a anime OVA that would make it not be out of place in Berserk
I like both honestly.
>>
>>736400779
For how much development they put into Starcraft 2 being easy to mod, they made an incredibly poorly implemented story. It just doesn't capture the feel of the first game
>>
>>736416918
It's hard to do that when if you watch Brood War's final cutscene and then go watch SC2's opening cutscene, you'll see SC2 immediately contradict it.
>>
I treat it as playing Rollercoaster Tycoon with guns and/or spears.
>>
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How do I play C&C Generals in 2026?

Like where do I get it from?
>>
>>736417790
Tried the internet archive?
>>
>>736417790
Steam have whole C&C collection available for equivalent of 20€ or something.
>>
>>736417790
>>736417958
>>736418029
ok im a moron
i didnt know it was on steam
sorry & thanks
>>
>>736418029
>>736418078
>Giving money to EA
Why, at this point the actual devs of the game are long gone as well.
>>
>pvp chumps are still not noticing they are the very thing that is killing the games, in RTS as well as GaaSlobber shooters
Oh noe noe noe
>>
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Warcraft 3 is the only interesting rts pvp and its boring 2 minutes at the start where you do the exact same build orders and wait before you can start playing the game, that filters me. So I only watch top games and skip the boring parts where they creep and do build orders.
>>
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For me, RTS is about building a big base with a big army with big units and big weapons and smash them against another big base with a big army with big units and big weapons.
>>
>>736419487
This is why supreme commander is the best RTS still
>>
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>>736388808
Been playing DoW: Definitive for weeks now, its fine. Really wish they would just let me adjust the difficulty for the campaigns myself because now both DC and SS campaigns have halved AI hp in Normal, while Hard effectively halves your HP.

You don't need handicap against bots even when they blatantly cheat in the campaign because you can just funnel them in bad positions with microing and the bot is really lazy with responding to long range fire.
>>
>>736409536
>>736409603
Yeah I was hungry for another good RTS game but Age of Darkness was pretty meh. It's more like Warcraft like the other anon said with minimal base building and more micro focused hero combat. And the base building that you do get is super time limited. They really hate us turtlechads in the 2020s.
>>
>>736413310
People who recommend BAR are PvP sweatlords who need newbs to punish. The game is in early alpha and has been for years with no signs of a campaign coming out any time soon. Just replay SupCom 1 or even 2 at this point.
>>
Half true, I quit rts because they're dogshit now since publishers and devs started chasing non-existent esports money
>>
>>736419759
why are you playing the definitive edition?
Just play the original, remakes are almost always garbage unless the game is fundamentally broken.
>>
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>>736388808
It's true, PvP sweats and the community they foster have ruined most of online gaming. Everything needs to be hyper optimized even in casual lobbies. They're a plague on everything they touch and the best thing you can do is gatekeep e-slop faggots from your games.
>>
>>736405336
>new
Surely you don't mean the horrendous remake?
>>
>>736414124
Zoomer gamers are more micro and hero shooter focused.
Millennial gamers are more strategy and team based focused.
It's not so much the competition, it's the tactics of it. Deathmatch and seeing who can build faster just gets boring.
>>
>>736419604
>>736419487
SupCom is great. Even Planetary Annihilation is great but what sucks is the 3D axis cam. Late game everything gets super complicated. Also Halo Wars is great and gets too much hate. It's a simple RTS but it's still fun and worth playing. Wish someone made another game like that but with more massive armies. Same thing with SW Empire at War.
>>
>>736421210
There is also Cossacks for the 1k+ units in an army. That game was great as well
>>
A battle royale style rts would be cool
>massive fights due to the number of players involved
>huge asymmetrical map so you have to change up your build order and strategy every time
>lots of third-partying, kingmaking, and politics
>1vX random element lets casuals deflect blame from themselves for losing which increases retention
>>
>>736421291
Which one anon? Haven't played any of them. Is it like AoE?
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>>736388808
>Perfects single player RTS
>Continues to sell gorillians
>Simple formula
>For some reason, no studio tries to replicate it
Why? It's not like the AOE2 game design is trademarked.
Do studios just hate money or something?
>>
>>736421415
The first one+expansions, it's like AoE yeah. Don't be discouraged in the start, it starts off pretty hard.
>>
>>736421359
There would have to be some severe limitations on it because even in a 4 player RTS game, end game armies get gigantic. I couldn't imagine a game engine, map, AND connection trying to remember 1k units per every player in a match with 32 players and a map big enough to support it.

I think what you are looking for is a more basic strategy game like Defcon/ICBM or Hearts of Iron.
>>
>>736421584
Anon, a bunch of people did in fact make AoE clones. Off the top of my head there's a Star Wars one.
>>
>>736395518
>Newfags are the gatekeepers
What a strange turn of events.
>>
>>736421584
I have
>AoE Original
>AoE3 Def
>AoE4 Anni
Should I get 2? I hear you guys always recommending 2. What does it do differently?
>>
>>736390528
I've been playing AoE2 DE with my friend on random four player FFA maps with 2 standard AIs and it's been good fun. The games take approx. two hours because we both have no idea what's going on, but the joy comes from figuring things out and trying new stuff.

Give it a try - no time like the present.
>>
>>736421654
You mean the one that's just as old at the classic AOE games?
>>
>>736421584
>For some reason, no studio tries to replicate it
kek, NIGGA, look:
>Star Wars: Galactic Battlegrounds
>Rise of Nations
>Empire Earth 1+2
>Empires: Dawn of the Modern World
>Command and Conquer
>Lord Of the Rings Battle for Middle Earth
>Cossacks
>Warcraft 3
>Halo Wars 1+2
>Company of Heroes
>Warhammer: 40K Dawn of War
>Northgard
>>
>>736388808
Where’s a good place to get into RTS?
>>
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>>736388808

Who SWGB here?
>>
>>736421810
C&C was 95, AoE1 was 97; if replication is going on, then it's the other way around
>>
>>736421776
It's still a clone.
>>
>>736398710
>Get a HD key if you can though.
HD Edition is an abomination.

>>736390528
Definitive Edition is the way to go, but be wary of the rough experience settling into your ELO should you decide to play ranked.
>>
>>736396687
>units barely standing out from the background
Making good RTS is just lost technology.
>>
>>736407380
what killed RTS is that it's too hard. The skill floor of RTS, the point where you can play against other people and have fun is much higher than even fighting games.
>>
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>>736422185
>>736422101
>>736421974
>>736421776
>>736421759
>>736421710
>>736421654
>>736398710
>>736390528
Just did some research and survey says
>AoE2 original best rated
>AoE2: Defin most played
Commence arguing
>>
>>736409362
It's a bit of a learning curve. Never could figure it out the game severely punishes turtling and expanding
>>
>>736422421
I've only played Galactic Battlegrounds and Cossacks.
>>
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Honestly I don't recall ever enjoying RTS despite playing quite a lot of it. Was master league in sc2 multiplayer at peak of my sweat, played campaigns for many popular ones like aoe1, aoe2, even more obscure titles like submarine titans. Single scenarios, 1v7 AI, UMS, custom campaigns and so on.
But there are very few moments in all those games I would describe as "fun". What a weird genre.
>>
>>736422491
I don't really know what to say, I've always had a lot of fun in all these scenarios, it sounds like you were forcing yourself to play something you don't like for some reason.
>>
>>736422421
Okay let's check out a comparison video between AoE2 original and remaster.
>go on youtube
>look up comparison videos
>click on one
>remaster immediately has anti-soul gas kek
>https://www.youtube.com/watch?v=xkPhnn7ZNY4
>2 original it is
>>
>>736400779
A mission where you have no base, only a limited amount of units and have to play the world's shittiest RPG instead of an RTS. Make it really slow and drawn out too.
People are gonna love it.
>>
>muh build orders
it's just a prerequisite to play the game, this is part of the "strategy".
Think about it like chess, when you follow some opening line, there is some idea you are looking for by the end of it. The point is that you start the game with a certain goal in mind that goes beyond "win the game", that's what the strategy is right there.
And even if you say you don't follow build orders, you will likely try to make your opening as efficient as possible. A build order is just the end point of that process of refinement.

It's another instance of people being so bad, they can't reason how the concept cane to be.
>>
>>736422421
>Commence arguing
Commence going to their respective Steam store pages and comparing them yourself.
>>
>>736403792
Basically an expanded version of the Founding of Durotar in WC3.
>>
>>736422567
It's suffering being a DoW 2 fan.
>>
>>736388808
I only ever played RTS-games for their campaigns, except AoE2, where random skirmish matches were always ludo
>>
>>736422590
They know what it is, they just don't find it fun. Same way most people who know the rules to chess but don't engage with it as an actual hobby aren't actually memorizing specific openings. They're just playing whichever move feels good right now and evaluating things on a moment-to-moment level without really thinking ahead.
>>
>>736422567
rexxar campaign is great tho
>>
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>people recommending BAR when Zero-K exists and is way superior
>>
>>736422590
Nobody is confused by build orders retard. You need to balance fun with strategy. Nothing more. Nothing less. Excessive build orders and other micro bullshit just turns it into a hyper competitive, adderall driven, autistic sweatfest. I could compete (notice I said compete not beat) with those tryhard korean APM over 9000 social rejects but I just don't want to because it's not FUN. And this applies to all games in general, not just RTS. Games are always and have always been more fun at the beginning when people don't know what they are doing as opposed to the end of its life cycle when everyone is rocking the same power weapons, armor and strats.
>>
>>736422937
I don't think people understand that studying openings is them skipping all the steps required to figure out all the moves that work or don't work after you play e4e5 f4.

Build orders may not be too fun, but it's just planning out the first handful of minutes of the game, where you are free to do as you like and not interacting with your opponent.
It also gives you a consistency and familiarity which you otherwise could never get if you just play whatever every game.
Like I said, people just don't want to get good and they cry if they play against people who do.
RTS is dead, because the playerbase does not want to play the game.
>>
>>736423291
>Excessive build orders and other micro bullshit just turns it into a hyper competitive, adderall driven, autistic sweatfes
Build orders is just you having a g
refined, timed game plan.
How can you expect to win if you go into the game without having any idea what you want to do?

Micro bullshit and high APM play is a natural consequence of the RTS format. If you can take more options than your opponent, you have an advantage. That's the real time aspect.
>>
>>736423291
you don't like winning and that's fine
>>
>>736423308
>people just don't want to get good
yeah they don't, I don't think that was ever in question. Same way most people who play chess very occasionally - like finding a set in a park, or after dinner at a party - aren't thinking about it in the context of some bigger goal like 'getting good at chess'. It's just a casual diversion, lightly puzzle over what the best move might be, maybe make a good play, maybe not.

Casual rts players just wanna watch their dudes fight some other dudes, ideally with some general feeling that their strategic decisions are shaping the outcome, maybe see a big nuke go off, and then go on with their day.
>>
>>736390528
Ignore this guy >>736422185. Do NOT play multiplayer. If you haven't realised it yet, multiplayer in almost every game isn't fun. AoE2 is a great time if you just play the campaigns and beat up on bots.
>>
>>736398554
>>736406012
>>736423291
>muh APM
>muh build orders
every single thread people spout this retardation
few people can say they lost a match because their low APM couldn't keep up with their tactical genius (those people are cripples who can't use both hands while playing)
for most games "build order" is just the first 3-5 units you build
that is the bare minimum of having a plan
>>
>>736391730
Thats just how every beginner starts.
Next up you will create strategic blobs in chokepoints.
Then you will start sending scout parties to see if you can take over better chokepoints.
Then you start thinking of playing against players.
Then you quit because your ego cant handle the abuse
>>
>>736423214
zero-k is somehow even shittier than bar. why would you play either when faf exists
>>
>>736424516
you take that back
>>
>>736408470
Yeah it struggled a lot (it was so fucking shit when it came out) but now it's really good. I hope they implement territory mode with more stuff.
>>
>>736424551
you're right i didn't mean it
>>
>>736424583
actually what's faf?
>>
>>736424630
from their website, it's basically a third party client for supcom forged alliance:

"Forged Alliance Forever (FAF) is a community-driven project that has continued the development of Supreme Commander: FA since 2011. Bringing this classic RTS to the modern world with well deserved quality of life updates. Ranging from co-op campaigns, matchmaking, smarter AIs, new gamemodes, easy to install mods and maps and up to 16 player in one match. Join one of the biggest RTS communities and deliver absolute warfare!"
>>
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>>736422056
Hear hear.
>>
>>736388808
I never quit RTS, I just never played multiplayer unless it was with friends.
>>
>>736414124
Back in the day you played against local retards who had no idea what they were doing either, retarded grandpa.
>>
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Rise of Legends was the first thing that popped into my head with single player campaign

There's also
Warlords Battlecry 3
Dark Reign
Kingdom under Fire
Tzar

I've also heard good things about Majesty, but haven't played it. There are also arcade maps and coop in SC2, but that's multiplayer.
>>
>>736422590
High level chess also sucks.
>>
>>736424695
I like how they omit here that they force you to link your "original" via yet another unnecessary account.
>>
>>736398614
i wish you blizztroons would fuck off and stop shilling your gookclicking garbage here
>>
>>736423392
>Build orders is just you having a [parts missing] refined, timed game plan.
lolno, houses/sheep/boar etc. is always, ALWAYS the same, it's what you need to do even without having any kind of game plan at all. And that exact tedium is what people criticize. It's all about flowcharting and not about strategizing. And slightly changing your flowchart is also not any more strategy as slightly changing your flowchart in e.g. a fighting game.



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