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The videogame industry is experiencing a crash equivalent to the 90s and you guys are fucking laughing...
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Playing Deus Ex with GMDX right now.
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This is an American issue. You never hear about mass layoffs from Nintendo/Bamco/Level-5/etc.
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>>736390912
i'm playing rct2
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>>736390964
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>>736390979
most based man alive
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>>736390849
The corporations are getting what they deserve.
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>>736390849
All the good devs are still making games
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>>736390849
It's burger workers cost too much. Companies have learned that you can just pay Euros or Asians half the money since their countries have a lower cost of living, and they will make games just as good or better. Look at BG3, Clair Obscur, Marvel Rivals, Elden Ring, etc. etc.

The industry is adapting. Why pay some soiboi in California twice the money to produce garbage?
>>
>>736390849
>equivalent to the 90s
AIslopnigger can't even get the decade correct
>>
>One third of the
Oh no
>US Video game industry
MORE
>>
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>should we listen to the people screaming their demands at us, begging us to stop bastardizing the franchises they love?
>nah, let's just try to prove them wrong for the 103452th time
>whoops, there goes another studio
The industry is not experiencing anything. It is purposefully crashing into a wall, the wall here being players demands, in the hopes that it will eventually run right through any resistance.
>>
>>736390849
>US
give some layoffs energy to us too, the niggers at goybisoft still won't allow me to play my copy of the crew 1 that I bought with real money.
>>
They overhired and there's too many games being made.
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>>736390849
>no new games
>never have to upgrade pc
>no more $70 base games
>no more missed potential
fuck, how do we get the other 2/3 to go?
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>>736390849
It's not enough. We need to wipe the slate clean and excise the rot or it will continue to spread.
>>
>>736390849
>Hacks and posers ruin a generation or 2 with unoptimized, overpriced, overproduced, generic, normie pandering trash
>Collectively shitcanned
I'll laugh until my last breath
>>
>>736390849
>stops receiving government money
>companies have to make money now
Sad
>>
>>736390849
Show me how many were hired in the last 10 years
>>
>>736390849
People are cheering it on because they think it will mean more non-woke games they like get made but ignore how there's just going to be fewer games made overall with less qualified talent, so they're going to get the worst of both worlds.
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>>736391790
>fewer games made overall
oh nooooo
>less qualified talent,
What talent?
>>
>>736390979
>want to show person playing RCT2
>waste the first three seconds showing your own face
Do foids really?
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Roblox
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Woke is really working out for western companies huh?
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>>736391790
>throw up vibecoded slop in UE5
>charge $70+
Yeah I don't care about the future of the video game industry if this is the norm now.
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>>736390849
This is nothing to do with quality of games or sales figures.
There is simply more money in AI. Every company is gutting all assets and shifting over to a retarded bubble. Luckily AI is in the process of collapse so after that maybe we can get games again.
>>
>>736390849
US workers or """""""""""""US"""""""""""""" """""""workers""""""""
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>>736390849
Until big companies go under and not the usual "firing employees to fluff numbers to appease shareholders" thing they usually do, I will keep wishing the industry dies.
It's not like there isn't a lifetime worth of games I haven't played but would like.
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>>736390912
try out The Nameless Mod after that
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>>736392070
>multiple 10 year 100m+ projects failing catastrophically and several 5+ years of dev time projects being cancelled for 0 return on investment isn't causing layoffs
I really wish Anti AI trannies were at least autistic enough to be smart
>>
But I didn't do anything..
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>>736390849
>equivalent to the 90s
it needs more
>>
>>736390849
I've been waiting for this for years.
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>>736390946
You don't hear about it in the EU either.
Phased Layoffs (where you lay off mass amounts of workers in phases just before quarterly reports to make it look like your company is healthy) is illegal literally every country that takes economic policy seriously. It's effectively hiding the fact that your company is suffering by burying your misfortune under huge budget cuts.

It's just America that has this problem, they hire workers en masse (and get tax cuts for it) that they can't support and then fire them en masse (that they also get tax cuts for doing so) just before reporting time and then report the tax cuts and the savings from the layoffs as a quarterly revenue. Then entire industries crater into the dirt and analysts try to pretend that everything was perfectly fine until, for no reason at all, everyone suddenly stopped being profitable.
>>
>>736390849
>The videogame industry is experiencing a crash equivalent to the 90s
If only. It's merely stumbling so far.
>>
>>736390849
Maybe they should stop working out of California or Seattle where you get raped with taxes and CoL
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>>736392538
Because in EU all the flops are taxpayer funded.
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>>736390979
King
>>
>>736390946
>
square enix just had massive layoffs after also killing a bunch of their western offices.
>>
>>736391249
>It's burger workers cost too much.
Right "Burger workers"
Not outsourced H1Bs working for literal slave wages
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>>736390849
How does laying off libtards = crash ?
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>>736392820
>western offices
Case closed. Literally why would anyone set up a studio in the USA where you have to pay them a shitload of money? For what? To get shit like Concord or Highguard?

Capcom would be wise to keep their game development in Asia.
>>
>>736392362
Yeah, that affected a handful of companies. But Microsoft shuttering tons of studios they JUST picked up in the last decade that were doing modest projects (or even attempting to get approval in the first place) were 100% cut because the company shifted over.
Not that your opinion has any value since you immediately jump to woke shit like that fucking matters to investors more than making profit as quickly as possible.
>>
>>736392917
Nobody else goes to work in these fields. You don't see that plumber game designed by a plumber, do you?
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>>736392880
Your "H1Bs working for literal slave wages" are still making more than other countries. That's literally why those people leave their actual slave tier countries to go to America. Americans are just coddled babies and complain about everything. This is why the game industry there is collapsing.
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>>736390979
He is based but that weird autistic flipper hand always gets me. What the fuck is that?
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Why can't the gayming industry go back to being a bunch of smaller passionate teams making double AA games like in the PS2 days?
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>>736392949
AFTER their western offices. learn to read.
IIRC they also weren't a dev studio but rather support staff
>>736392960
>a handful
you mean sony, microsoft, EA, ubisoft, epic games. You know, just the biggest publishers in the buisness as well as 2 console manufacturers and the no. 2 PC storefront.
Just the biggest players in the business suffering catastrophic losses. thats all.
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>>736393230
That's exactly what's happening. You just have to ignore AAA sloppa.
>>
>>736393230
because that doesn't make money. If your small AA is successful, it took what? 3 years of dev time and 50 people to sell a million copies, of which you see 30% of that?

anyone who has money to throw into videogames would rather play the big money tables and go for the next fortnite/genshin impact.
>>
>>736393241
>suffering catastrophic losses
Yes, having investor funding pulled because you're not as profitable as AI companies would do that!
>>
>>736392820
SE has been going full retard for the past few years and they are currently eating shit for it. Capcom and other non-retarded Japanese studios are doing fine if not great. It's not a crash, you're a hyperbolic drama queen.
>>
The industry moved to the Hollywood format. Teams are created specifically for a game, and laid off as soon as they are not needed anymore. There's no job security unless you're a big shot.
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>>736393376
if AI didn't exist do you think those investors would stick around investing into these video game failures or would they try to invest in literally any other industry that's doing well?
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>>736393446
>Capcom and other non-retarded Japanese studios are doing fine if not great
>the studios that are doing well are doing well
thank you, anon. For this incredible market analysis
>>
>devs are getting laid off
>picture of switch controller
But all Nintendo's done is expand and sell the most compared to the competition. Bit misleading no? Why does everyone always try and group them in with the rest of the losers when they're the only ones actually making a buck out here?
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>>736393230
LINE MUST GO UP FOREVER, ALSO BUY MORE OPENAI STOCKS , WHAT DO YOU MEAN DISNEY ISN'T BUYING SELL SELL SELL
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>>736393615
It's always paid spin, you'll start to notice every negative article uses a picture of Xbox or Nintendo while all positive articles have a picture of Sony. They spend more on securing allies in the media than they do making games.
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>>736393483
Yeah they probably would. Instead they'd rather liquidate assets and move industries. If they were playing a long game they'd actually retain some of the talent they've gotten their hands on in the last few years that have decades of experience with decent titles.
But they realized the gaming industry isn't profitable enough even if you make decent games. They wanted another fortnite to happen and it didn't so they gave up.
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>>736392960
>But Microsoft shuttering tons of studios they JUST picked up in the last decade that were doing modest projects (or even attempting to get approval in the first place) were 100% cut because the company shifted over.
NTA this shift happened long before AI was profitable or even considered the future of Microsoft. This was something that people complained about Phil doing during Covid: Denying projects and closing studios. remember the ODST game 343 wanted to make that they were complaining about never getting to make before Helldivers 2 came out? That was on Phil and microsoft's retarded attempts to steer XBox into a glacier. AI wasn't even advanced enough to be convincing on AI Dungeon at that point.

>>736393059
>Your "H1Bs working for literal slave wages" are still making more than other countries.
Is that supposed to be some kind of 'own'? Yeah no shit there are worse places to live, life shouldn't be a race to the bottom where people who live in a country with ten times the living expenses have to compete with people who get to live on ten cents a month.

Literally the most psyopped people in human history. This is why they feel zero remorse just laying tens of thousands of you off: you'll just make up some fox-and-the-grapes scenario in your head that it's OK because at least they're not living in the Congo.
>>
>>736393230
>>736393352
Because AAA gaming is run by venture capitalists and investors now, and to them any game that isn't expected to do Fortnite numbers is a flop and not even worth the time. They're fully able to make smaller games faster that turn a modest profit, they just refuse to
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>>736393745
These tards really believe that a bunch of marketing is going to make people buy the shit games that they don't have right now. There's no games! There's nothing to advertise so all that's left is to smear others. I remember when Sony and even Microsoft used to have cool games. It wasn't THAT long ago!
>>
Please fire the other two thirds thanks
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>>736393230
Unironically because it doesn’t sell. Look at whatever open world attempt has been pulled off by smaller studios and you’ll see comparison videos to RDR2. If your game can’t compare to games with 10 years of dev time and a 300 million budget the normalfags will just go back to playing their live service sloppa.
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>>736393230
Because you as consumer advocated for graphicwhoring and multiplats, paying the subscription and dlc.

>PS2 days
>passionate
lol lmao No, kid; they were games mades under a healthy, sustainable enviroment as an industry. Still were made big companies' workers and codemonkeys.
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>>736394056
>Unironically because it doesn’t sell. Look at whatever open world attempt has been pulled off by smaller studios and you’ll see comparison videos to RDR2.
Yes because every player thinks it's CRITICAL to have realistic horse ball physics. No horse balls no gold falls, as us fellow consumers of open world games say.
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>>736390849
Don't care, gaming is better than ever on pc. Love watching all the cancer die.
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>>736393059
>Your "H1Bs working for literal slave wages" are still making more than other countries. That's literally why those people leave their actual slave tier countries to go to America. Americans are just coddled babies and complain about everything.
they complain about having reasonable standards of living while those H1Bs work 20 hours a day for twenty dollars a day?
curious who is going to buy all of your games if the plan is to force everyone to live to the standards of India? a console costs as much as a used moped in that country.
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>>736393230
It is, on PC.
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>>736390849
Gee I wonder why... it's a mystery!
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>>736394191
>Don't care, gaming is better than ever on pc
>no physical option
>windows' ABSOLUTE performance and hold on their computer
>Prices being speculated to the roof
>Steam's regime of "yu vill own nuthin'"
Doubt.jpg
>>
>>736392538
There are layoffs in EU as well. The most recent one I can think of is EA/Dice
https://www.ign.com/articles/ea-lays-off-staff-across-all-battlefield-studios-following-record-breaking-battlefield-6-launch

Before that there was ubisoft, massive, avalanche
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>>736390849
Don't worry, Indians are here to save America
>>
>>736394460
why the fuck do those game dev bozos complain about wages so much when they apparently make so much?
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>>736394472
consolecope.tiff
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>>736393230
I wish I had friends I could do that with.
>>
Imagine how much each developer for Concord was paid for the 8 years it took to make
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>>736390849
[Good News]
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>>736390849
NOT ENOUGH
IT NEEDS TO BE A CRASH AKIN TO THE PERMEAN EXTINCTION or the finnokorean hyperwars both are good
>>
I really don't care, actually.
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>>736390849
Digital only fatigue
DLC fatigue
Subscription fatigue
Live service fatigue
Overprices fatigue
>>
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>>736390849
Why yes, yes I am.
>>
Not my problem, I don't buy western games anyways and half the games I'm playing right now are old anyways.
>>
2/3 to go.
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>>736390849
this just means we're gonna get more indies
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>churn out shallow, dumbed-down, muttified slop
>go bust
#GoWokeGoExtinct
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>>736390912
Lately for me, it's been Sonic Adventure 1.
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>>736394174
>he already forgot how videos got spammed right here on /v/ mocking Avowed and Monster Hunter Rise because they couldn't match up in various superficial ways to Oblivion Remastered and Monster Hunter World
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>>736394648
>Vegandenial.gif stating consolecope.tiff
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>>736395630
On /v/ in particular it was due to Avowed being eyewatering wokeslop and Rise being a Switch exclusive. Every straw was grasped.
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>>736390849
One thing you learn as you get older is that things are often better off short lived, because the longer something goes on the more it will disappoint you.
Vidya has, as a whole, been in a downward spiral for about a decade.
>>
>>736394596
because the cost of living is worse than the wages
stupid isn't it
>everything and everyone living comfortably, sandwich maybe costing a dollar
>"NOOOOOO I MUST EARN MORE, THINK OF THE GROWTH"
>employee get paid more but doing nothing more to contribute
>companies now suffer higher expense but no increase in revenue at all, what can they do to stay alive?
>of course, increase the cost of goods and services
>everyone get increase in one source of income but increase in 50+ source of expense
>"NOOOOOO I MUST EARN MORE, THINK OF THE GROWTH AND COST OF LIVING"
>repeat the loop until you're now eating sandwich costing 15 dollar
ever asked yourself why everything must be about GROWTH? I absolutely despise that word coming from ((them))
because company selling 100 things a year with 0% growth is....selling 100 things again the next year
companies forced to sell more means all consumers and end users suffer
and people have a gut to ask why economy is in the shitter
>>
There was a video games crash in the 90s? In arguably the greatest, most influential decade in gaming history?
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>>736396165
It's not codemonkeys making more. You're looking at the middle managers and CEOs, people who don't get fired in these layoffs, effectively absorbing the paycheck of their employees.
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>>736396165
You need to produce more for less because that’s what the chinese are doing. Ignore the chinese and you’ll eventually get bought by the chinese and start getting paid and overworked like one.
The reason shit is getting fucked is the chineseification of every industry. The west can’t justify its price premium with quality, so it must adopt chinese productivity standards which means for (You) chinese standards of living.
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>>736390849
STOP HIRING JEETS AND TRANNIES AND YOUR GAMES WON'T KEEP FAILING YOU FUCKING RETARDS
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>>736390849
>know a company is ruining an industry and treats their workers like shit with layoffs, low pay, mandatory overtime, no benefits
>know you’re wasting money on a degree in a non-essential field where you can easily be outsourced
>don’t like the product you’re making in general, don’t even use the product you’re making
>go work there anyway
scabs are a blight on the labor industry
>>
Heard that for years, and they still trying to shill me games with mystery meat girlbosses
We won't just laugh but throw parties when they fall btw.
>>
>>736396512
That's exactly the problem isn't it? If Chang or Dimitri can make the same game or better than Timmy in the US, why would I pay Timmy $130k USD a year when I can pay $30k USD a year to Chang or Dimitri? If USbabbs want to keep being employed and their cushy Cali salaries, they better make way better selling games.
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>>736396652
I don’t think the chinese or slavs make generally better games than amerimutts. They don’t need to though, they only need to agree to make it for less. As far as executives are concerned every game development endeavour is a coinflip so might aswell cut corners where possible.
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>>736390849
>amaerican layoffs
send some of those layoffs up here, behaviour interactive needs to suffer
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>>736390849
>90s
Try 1983
>>
>>736390849
US AAA industry crashing and burning
Indie scene going strong
I'm fine with this
>>
>>736396812
This is the problem with market perception
>lol gacha has no story
You should try reading through it for once, people tend to think it's no substance because of what twitter bots are telling them
For example, Genshin isnt still one of the largest and best selling game after 6 years for no reason, one single update comes with 30+ music tracks to go with character dialogue, cutscene, and environment the game is progressing through, each part of the new area referencing real life and fictional inspiration, each side quest details and depict researchs done on the topics (try reading through khvarena quest, it is praised as one of the most extensively researched done on zoroastrianism)
Of course after this someone will come bash this post, but remember, hoyo earned enough to fund 2 nuclear reactor and space rocket and still have enough left to start new 7 IP from genshin money in its 3rd year alone
>>
>>736390849
It isn't as much a crash as a return to the mean.
The COVID era saw the entire tech industry balloon in capital and manpower access, and now that has to be cut when money isn't free anymore.
>>
>>736393230
Because even back then there were plenty of very expensive games being made by huge studios.
>>
>Oh look, covid is making everyone stay inside and play and buy video games
>let's get hiring so we can look like a proper growing business
>numbers wane in the following years because covid lockdown was temporary
>people lose jobs
It's not a fucking secret why it's happening, this is just how western companies operate. They don't think about terms any longer than a fiscal year.
>>
>>736394460
>>736396165
>>736394596
That looks great at 40 hours a week.
At 80 hours a week that is not that good.
During crunches, game devs push that all the time.
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>>736390849
Accelerate.
>>
>>736396291
There was a bloodbath in the 90s, when 3D graphics hit and killed an entire generation devs that couldn't cope.
But OP is just a retard and got the decade wrong.
>>
>>736390849
>cut amount of devs to keep costs low and prevent the price of games going up
I think that's fair
>cut amount of devs, replace them with AI, and raise prices of games
I don't think that's fair
>>
>>736393059
not really. you have to consider the currency conversion rate which is the biggest factor. the dollar is typically very strong against their home country and they’ll work for 5-10 years and send half their money back home and usually move back. when you consider they don’t get any paid time off, no healthcare or shitty healthcare, no child care, and the outrageous cost of living of the cities all these dev studios are in, they are making peanuts.
>>
>>736390849
It's crashing for sure. AAA's are done for in the west. Less console sales means less investor money and more layoffs. I hope you like roguelike card games.
>>
>>736397609
Except for the excessively stupid, I think when companies say they're "Cutting down on employees because of AI" it's just them having mass layoffs and downsizing but not wanting to scare shareholders, because "We're upgrading and no longer need as many employees" sounds better than "Oh fuck dude we're reaping what we have sown and it's fucking us and we're collapsing and have t o downsize" even though they're both, in practice, the same.
>>
>>736393462
this. I saw this like 10 years ago when they first started terminating composers when the game was half finished
>>
>>736397487
>when 3D graphics hit and killed an entire generation devs that couldn't cope.
players still liked 2d games, that was more of a system seller mandate thing that killed off 2d
>>
>>736394472
>no physical option
Nonissue, don't need to pay more just for more e-waste in my house.
>windows' ABSOLUTE performance and hold on their computer
Linux
>Prices being speculated to the roof
Fucks up consoles as well. I have my 128gb ram pc, I'm good for a long while.
>Steam's regime of "yu vill own nuthin'"
It's all licenses. Console users don't even own the hardware anymore. I have more control and ownership over games on pc than I ever did on consoles.
>>
>>736397167
Gacha games are a bad example as they function as polar opposites towards quote on quote real video games. The most important gacha game features are, in order; sex appeal, gambling mechanics, video game. However, if your game isn’t a gacha game the logic runs in reverse and the success of that game is dictated by the playability of its game including features like the story. What I mean to say is that you’re talking to me interactive casinos when I am talking about video games. I do play a single gacha game, for the record.
>>
>>736398081
>Nonissue, don't need to pay more just for more e-waste in my house.
Don't cope, you don't any space in your house for anything to begin with.

>Linux
As always; nobody uses in perspective. Windows is massive for computers and the average of users.
>>
>>736390849
my honest guess is that 15-20% of that 33% was non-essential like social media managing, marketing, or other roles like office management and HR that have little to no effect on game development. the other amount is likely artists and composers due to AI.
>>
>>736390849
AI is going to kill us all, this is the prelude
>>
>>736393059
Because they live multiple families per household like Mexicans.
>>
>>736398081
>Console users don't even own the hardware anymore.
And even that is leagues above current windows. Consoles don't connect to internet on their own and you don't need internet for a console unless you're a literal retard in this day and age.
>>
>>736397487
The video game crash of 1983 is also a meme. Not only did it rebound back almost instantly with the NES, but it was never a thing outside the US which continued to prove its incompetence of delivering proper console hardware until, well, today.
>>
>>736398418
That's their prerogative, doesn't mean there isn't options. I use linux, it's growing, and I already have enough old console e-waste in my house.
>>
how can there be a second videogame crash if there never was a first?
>>
>>736390849
>pander to non-existence crowd
>flops
>mass layoff
next youre tellin us water is wet
>>
>>736398590
Last I saw consoles are in the middle of killing physical and have games with patches, dlc, multiplayer, etc. and even winblows11 can be installed without connecting to the internet.
>>
There's no crash, sadly. Layoffs are done to adjust quarterly earnings reports which means revenues are down, but as long as they can simply lay people off they will avoid any real financial consequences for their poor decisions.

Layoffs are a short-sighted fix that only worsens long-term issues, but all the big game publishers have to do is outlive the current controversy and idiot gamers will just buy more slop from them in 3 months.
>>
>>736398658
>I use linux, it's growing
But despite that Linux users are a gigantic minority. Somehow /v/ is beligerant about this.
>>
>>736398891
And that's totally fine. What matters is the option is there and that now it's a really good one.
>>
>>736398636
The US market was literally the only market that mattered for consumer electronics in the 1980s, so a major loss of confidence in the US market was effectively an industry-wide disaster. There's a stronger global market for video games now, but the US is still the #1 market everybody caters to, mostly because nobody else spends as much money on video games. There are far more gamers in Asia, but most of them are broke ass poorfags who play games from the 1990s on bootlegged windows XP installs.
>>
>>736396652
>why would I pay Timmy $130k USD a year when I can pay $30k USD a year to Chang or Dimitri?
Why would Chang or Dimitri work at your game dev company for $30k USD a year when they can work at domestic or Korean studios for $50k USD a year?
The money is drying up in western game development, nowadays it is unironically better for these foreign workers to work at their own domestic studios, which is why we're seeing China pull their funding from all these western game devs to focus on their home-grown talent.
>>
>>736398861
>Last I saw consoles are in the middle of killing physical and have games with patches, dlc, multiplayer, etc
Update: it backfired on them and the ones relying on multiplayer service games are dropping like flies. Nintendo capitalized this with Switch 2's release, also; it had keycards which made people up in arms about it because it was harmful to the concept of physical. Stay tuned for more collapses around the digital only advocators on consoles

>>736398945
The point was the level of that option(s). As such Linux still doesn't exists in map outside a small niche that doesn't really change anything in the big picture.
>>
>>736399052
Tendies all instantly caved for pokopia. Nintendo is hammering in the final nail on physical.
>>
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The codemonkies of yesterday aren't the same breed of people working in game development today.

Imagine having to put up with CEOs and publishers who only want to chase trends and see the line go up. Dealing with west coast project leads who couldn't hack it in movie/tv script writing. Having to work alongside graduates from Calart, who got a free (race/sex-based) scholarship in pride game design. Waiting for updates from Indian coders, who live in India.

And all the above are suppose to magically work well with each other, and make a project that the mass consumers of the first world will consume. Male gaze be damned.

It's a nightmare to some. A 5+ year development plan (until mass layoffs) for others.

Not to say that the industry of the past was free of these things, or other cesspits
But today all these issues seem exacerbated and bloated, and the market is in dire need of crashing 15+ years ago.
>>
>>736390849
>pay to play unfinished games
>pay extra to play 3 days early
>preorder dlc
>loot boxes and gambling mechanics
>unfinished on release products
>taking ownership away from consumers
>companies want to police online speech
>corporations want access to your PC kernel
>corporations trying to stifle modding
Yes I'm laughing, crash can't happen soon enough
>>
>>736399129
Not tendies, pokefags. Modern pokefags of all things.

>Nintendo is hammering in the final nail on physical.
Third parties were behind the keycard existence, Nintendo just brought them an option they were asking. And now, soon keycards will be gone by another option being possible for devs.
>>
>>736399052
The level of options is great. Linux embodies a huge variety of OSs and is highly customizable and open source so you can change whatever you like with the knowhow. Adoption by the masses does not matter one bit here. Valve has dedicated themselves to it and made it a far better alternative to windows with little to no compromise.
>>
>>736399286
>Adoption by the masses does not matter one bit here.
It's the whole point; it DOES matter.
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>>736390849
>Do nothing
>Win
Simple as.
>>
>>736399317
How would the normalfag masses adopting linux change how I or anyone else uses it? Adoption mattered in the past to court compatibility and support. Valve ensured that isn't necessary anymore. Even then, it did hit over 5% on steam, which is millions of users.
>>
Hilarious to use a nintendo picture in an article about mass layoffs and crumbling game companies. Journalists are so disingenuous.
>>
>>736399636
>How would the normalfag masses adopting linux change how I or anyone else uses it?
You don't matter. Masses associatte PC to windows not linux, this is why the platform is not so good; it's in a vicious cycle with no end at sight or borderline impossible to happen since the non-tech illititerates jump ship to what it is a very tiny corner versus the massive clutch of windows

>percent
Yeah, and even that percent is small as fuck. Don't use metrics that are used to twist realities because even that minimal percentage that could be millions ends buried against the other that could hit billions.

Until windows stops being bad PC is not being the best option and windows' reach dictates how the masses see the platform, personal choices are irrelevant as argument against this reality. I'd like to agree with you but simply can't; windows dominates so much to the point options don't really exist. It's that bad.
>>
>>736400267
Okay, even if we're only talking normalfags, windows is still better than consoles. Consoles are far more locked down, restrictive, and can only play a tiny fraction of the games. Normalfags also don't care about the problems with windows, which is why it gets away with it. It's unfortunate, but it is what it is.
All this is why steam keeps growing while console and their game sales peaked 15-20 years ago and have slowly declined ever since.
>>
>>736390849
Whose fault is that other than the retarded companies?
>thing is popular and selling?
>if we buy the companies who make the stuff, make it worse because we dont know shit about why its popular, and pump money into it then it WILL make money!!!!
This fails literally every time
>>
>>736392820
Square Enix has wanted to be like western studios for a long time. They got their wish.
>>
>>736390849
Most of those people are from covid
But yes I'm laughing because I have more than enough vidya to play that's out right now.
>>
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>>736393230
Slowly
But we are getting there
>>
>>736391790
>because they think it will mean more White positive games they like get made
fix'd that cuckie faggins.
And it might, some of these people will just make their own studios and put out smaller titles.
Death to antiwhiteism.
>>
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>>736399158
>Imagine hitting 5million copies sold and the people in managment still call it a failure
The industry deserves to fall
>>
>>736393230
My game is litterally doing that. Though I am solo dev but I'm practically doing the work of 15-20 people lol.
And it's gonna sell 1 mil copies.
>>
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>>736401140
Choco?
>>
>>736390979
>before filming him she has to show her face first for literally no reason because women
>>
>>736400651
>windows is still better than consoles
No.

>Computer completely offline
>turn it on
>somehow blue screen for update
>you can't now show the presentation for that important meeting
Windows actively takes aways control of your computer in way no console has ever dared to. Until MS forces the existence of Xbox to that point... where they still will fail and end up as dead last and selling the less.

>Consoles are far more locked down, restrictive, and can only play a tiny fraction of the games
Good. I don't need extra shit on my game system aside playing games made for it. For extra crap I, and almost everyone, already has a computer or normiephone.

>All this is why steam keeps growing while console and their game sales peaked 15-20 years ago and have slowly declined ever since.
Special focus on the word slowly.
>>
>>736390979
>classical music
>Roller coster tycoon
As a consolechad; that man is doing nothing wrong.
>>
>>736390849
is that why they're crashing out about games like crimson desert?
>>
>>736401409
>No.
You can say that, but if you want to say linux doesn't matter, then I can say this doesn't matter. PC is the growing, primary platform for most people over consoles now in spite of windows. I doubt that trend will ever reverse.
>>
>good game devs have no layoffs while still working on their passion projects

No problem here.
>>
>>736401817
>You can say that, but if you want to say linux doesn't matter, then I can say this doesn't matter.
Except I'm stating a truth that goes beyond personal choice, you use your personal choice to deny it.

>PC is the growing, primary platform for most people over consoles now in spite of windows. I doubt that trend will ever reverse.
It won't since pc is an appliance and office work machine and consoles are game systems. This doesn't mean one will predate the other since they're different products for differen needs that will always have an audience and said audience can overlap easily.
>>
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>>736390849
Only 2/3 to go
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>>736390979
>classical music
>roller coaster tycoon
it's gaming time
>>
>>736401984
>Except I'm stating a truth that goes beyond personal choice, you use your personal choice to deny it.
That's projection. The only platform bigger than pc is mobile. Steam has way more active users in a single month than nintendo gets in a full year, for example, and that's going by data taken when the switch was at its peak and steam's daily active users was way lower than it is today. PC is the clear growth trend.
It's obvious you want to stick with consoles, which is your choice, but the reality is their popularity and sales peaked 15-20 years ago and have slowly declined since. Xbox used to be healthy, sony sold the most home consoles ever and had a handheld line, nintendo had a home console line, all of them were selling more games. Back then, pc was stuck with some ports, rts, and oddball titles. But pc is the primary platform for real games for most people now, and it's easy to see why with how versatile and open they are, and it gets near everything as a result, even in spite of windows' problems.
>>
>>736401535
For the most part, yea.
A lot of western devs are worried about the implication of Asian devs being cheaper, better, and (now) preferable.
Not really a problem unless you work at a soulless AAA ship of theseus husk.
>>
>>736402780
Most people meaning China
>>
>>736403016
Consoles would kill for the Chinese market, let's be honest
>>
>>736390849
I just don't see any way forward for the western AAA industry with how disposable they treat everyone, nobody is going to want to work for many of these companies if they can help it. job security is basically nonexistant
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>>736403184
>nobody is going to want to work for many of these companies
lmao, cute of you to think it's the western devs that will be "choosing" whether they work for these companies

these companies are going to be hiring in asia instead and the burgroids are going to be homeless on the street, they ain't choosing shit
>>
>>736390849
finally some good news
>>
the 6+ year dev cycle meme is responsible for most of this. Overinflated commiefornie salaries and 10000 indian/singapore outsourced sweatshop devs per title wouldn't hit as hard if they could just put a fucking product out in 2-3 years. Though one could probably argue that the incompetent management and personnel penny pinching that leads to 2 hour long credit sequences is partly to blame for the insane modern dev time as well
>>
>>736394596
because they live in california where this is the equivalent of making $40,000
>>
>>736390979
I do this but with Duke 3D and shoegaze.
>>
>>736403471
Get rid of all your California studios then, problem solved.
>>
>>736403553
all the jews are based there, so that's where they WON'T shut everything down.
>>
>>736402780
>That's projection.
No. I'm using my computer less and less because windows instead of jumping to linux or

>The only platform bigger than pc is mobile. Steam has way more active users in a single month than nintendo gets in a full year, for example, and that's going by data taken when the switch was at its peak and steam's daily active users was way lower than it is today. PC is the clear growth trend.
again; different platform, different audiences.

>but the reality is their popularity and sales peaked 15-20 years ago and have slowly declined since
and again; special focus in the word 'slowly'. when the decline is slow it means 2 things.

>Xbox used to be healthy
Sorry but no; it never was. It only saw early success which disguised the glaring issues that would be triggered years later.

>sony sold the most home consoles ever and had a handheld line
No, Nintendo is. Even with S2 and PS5 ongoing Nintendo is even with the same amount of systems. They've sold more when you add the extra systems they have over Sony.

>But pc is the primary platform for real games
That's a stupid claim, any given fanboy could state the same and it'd be equally irrelevant as argument.

>But pc is the primary platform for real games for most people now, and it's easy to see why with how versatile and open they are, and it gets near everything as a result, even in spite of windows' problems.
Yes, again; this is why PC isn't the best and why windows being so massive in the platform is a bad thing. Unless somehow unjusting itself but that clearly won't happen until competition and losing the reach on the platform, which is quite far seeing what you highlighted.
>>
Who will kill a studio next /v/, Microsoft or Sony?
>>
>>736403362
>these companies are going to be hiring in asia
Wrong, these companies are going to go out of business while Asian publishers just invest in domestic talent and make their own games.
I think that a decade from now the gaming industry will mostly be made up of big Asian publishers, some small AA Euro devs, and a bunch of indie American devs.
>>
>>736403726
>>No. I'm using my computer less and less
You can't say my experience doesn't matter and then say this. We're not talking personal experience or anecdotes.
>Sorry but no; it never was
The xbox 360 sold 84 million units when consoles were at their peak. That's a healthy number.
>No, Nintendo is. Even with S2 and PS5 ongoing Nintendo is even with the same amount of systems. They've sold more when you add the extra systems they have over Sony.
Sony vs nintendo is irrelevant to the point I'm making, which is that console hardware and game sales peaked a long time ago. Neither of them sell as much hardware or software as they used to, they're both down to one hardware line due to poor sales. They make more revenue by simply milking their current users harder instead.
>That's a stupid claim, any given fanboy could state the same and it'd be equally irrelevant as argument.
They could, but they would be wrong. And it's not irrelevant, this is the whole argument. I'm saying mobile would win over both pc and console if you factored in every grandma playing candy crush, but if you limited it to only actual games, pc wins over consoles and is the primary platform for most people.
>Yes, again; this is why PC isn't the best and why windows being so massive in the platform is a bad thing. Unless somehow unjusting itself but that clearly won't happen until competition and losing the reach on the platform, which is quite far seeing what you highlighted.
You can say all that, but normalfags don't care and it's your choice not to use the completely viable linux.
>>
>>736390979
a living god
>>
>>736404546
>You can't say my experience doesn't matter and then say this.
It's because I said my experience that I can say yours doesn't matter; my experience doesn't prevent me from accepting a reality that I don't like. The fact I'm using PC less and less means windows loses presence on PC as platform? Big fat no.
>>
>>736392538
EU here. The layoffs are happening here to a crazy level in any tech jobs. You are fucked if you work in tech here. There is no jobs anymore.
>>
>>736404546
>The xbox 360 sold 84 million units when consoles were at their peak. That's a healthy number.
You need to take into account selling at loss and the costs of the rrod situation cutting their profits. Big number =/= healthy; PS3 was the biggest evidence of this.

>Sony vs nintendo is irrelevant to the point I'm making, which is that console hardware and game sales peaked a long time ago.
PS2 sold 150 million a decade or two ago, we have recently 150 million of Switch sold and PS5 ongoing passing the 80 million mark. Your point doesn't even stand on its own. Your impression comes from consoles and modern gaming as a whole plagued by cancer practices.

>They could, but they would be wrong.
Just like you.

>but normalfags don't care and it's your choice not to use the completely viable linux.
which makes windows being the one associatted to the platform, which is what you seem to avoid facing. Sorry, but it's the reality of it.
>>
>>736390979
I hope he hatefucks her afterwards
>>
>>736390849
AAA developers haven't been able to keep up with what people want from games. Right now people look for something that's cheap but unique/different so they can feel their money was well spent in this declining economy. Every indie dev trying to make a roguelite that stands out still works better because they're cheap at least.
>>
The two thirds not laid off yet continue to run their fucking mouths and dare us to not buy their wretched slop.
>>
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>>736404687
Basically, you're not actually disagreeing with me, but you're presenting it in a way that sounds like you are.
>>736404904
>You need to take into account selling at loss and the costs of the rrod situation cutting their profits. Big number =/= healthy; PS3 was the biggest evidence of this.
I'm talking public popularity and raw sales numbers, not microsoft's financials. Financially, sony and nintendo are doing quite well, not because they're selling more, but because they're fleecing their remaining users harder.
>PS2 sold 150 million a decade or two ago, we have recently 150 million of Switch sold and PS5 ongoing passing the 80 million mark. Your point doesn't even stand on its own
Ps2 sold 160. It is the most sold, objectively speaking. But we can take nintendo for example. 155 for the switch seems like a lot. And it is, it's pretty good. But not as good as the 255 million and half a billion more software sales they made during the wii/ds era. Something they can't replicate because they had to kill a hardware line due to poor sales. Same with sony. And similar to xbox now being all but dead in the water. Console popularity has declined.
>Just like you.
Objectively speaking, I'm not.
>which makes windows being the one associatted to the platform, which is what you seem to avoid facing. Sorry, but it's the reality of it.
And I've been saying that doesn't matter. You wanted to dismiss linux and make it about normalfags. Normalfags don't care about using windows. That has not stopped pc's growth or popularity for gaming.
>>
>>736390979
>soulless demon eyes
>last name is dumass
we don't hate women enough
>>
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>>736396652
>If Chang or Dimitri can make the same game or better
This is the bullshit chang makes
>>
>>736393230
corpos would rather gamble on being the next fortnite/gta than play it safe for a guaranteed respectable profit
>>
>>736390849
>90s
It was 1984 and it was contained to only the North American market.
>>
>>736390979
As the autistic weirdo of the family, we're all like this lol
>>
>>736390849
Let’s keep it up bros!
>>
>>736390849
The industry needs to be smashed to bits and made unprofitable so MBA scum stay away. Then we’ll be allowed to have good games for a few years before they start making too much money again. It needs to crash harder, I want a company to come out and say they’re canceling a game because they forgot they fired everyone working on it 6 months ago. I want GTA6’s story to require microtransactions to beat. I want every live service game to have massive data breaches. Video games need to die so they can be good again. Shoot every MBA in the face and burn the body since they can still live without a brain.
>>
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>>736405532
That's what Jun woo makes. THIS is what Chang makes.
>>
>>736390912
Same, except I'm replaying RE2 1998 and rubbing my belly.
>>
>>736390979
>woman who took her screen name from Alexandre Dumas being a vapid attention seeker while mocking those with a taste for higher culture
the jokes write themselves
>>
>>736390849
We need to up those numbers
>>
>>736390849
The layoffs will continue until video games improve.
>>
seems like all the games I play are just fine, maybe those people weren't necessary.
>>
>>736390849
Good fucking riddance. This is LONG overdue.
>>
>>736405385
What's going to happen once we reach Total California Death?
>>
>>736391790
Good.
>>
>>736405917
The US would be fucked considering it's the 4th largest economy in the world and how many other states is subsidizes.
>>
>>736405482
No, I am disagreeing with you; personal prefference are not worth when it comes to reality and the reality is... Windows is present in the crushing majority of the platform to the point it's borderline impossible to change. Anything outside is literal cope using himself as example going against millions if not billions.

>I'm talking public popularity and raw sales numbers, not microsoft's financials. Financially, sony and nintendo are doing quite well, not because they're selling more, but because they're fleecing their remaining users harder.
Then Wii demolishes. And no, Xbox is the one that brought the fleecing of their audience but only for Xbox applies "remaining users" Nintendo has expanded while PS saw a small decrease in later years.

>Ps2 sold 160. It is the most sold, objectively speaking.
It was a lie. Manufacturing ended a decade ago before those numbers were brought and were only brought because another system was surparssing it.

>But not as good as the 255 million and half a billion more software sales they made during the wii/ds era
Extremley good since it was only one system instead of 2.

>Something they can't replicate because they had to kill a hardware line due to poor sales.
3DS sold well, Wii U only saw mistakes in its marketing. Only Sony had to kill a hardware line and mostly because they made every mistake in order to happen.

>Console popularity has declined.
Again; 230 millions between Switch and PS5 vs 271 between Wii, PS3 and 360. Numbers prove the decline is only an impression.

>And I've been saying that doesn't matter.
You're denying reality, this whole chain is you keeping at it; the collective rule above you. Your actions after that are mere coping.
>>
>>736406892
This is going nowhere and you're just talking past everything I say. The reality is pc has grown, consoles have declined. Even your own numbers, despite ignoring the psp (82 million) and ds (154 million), show that. PC is the primary platform now for most people, steam repeatedly proves that as it continues to grow and break its records that had already been way above the console frontrunner, the switch, for years.
Windows sucks, we can both agree on that, but that doesn't change anything. Linux is there for anyone who has a problem with it.
>>
>>736407715
>The reality is pc has grown
And Windows is in, at least, 90% of them if not more. You're flat out delusional and mixing apples with oranges in your refusal of it.

I actually took DS and PSP numbers in. Left 64, SNES, VB, GB/GBC and vita out. So joke's on you.

>Windows sucks, we can both agree on that
No need to. Windows' state is a factual.
>>
Too many tranny's gays and women making slop
>>
>>736394056
Explain Palworld. It's a bunch of fan designs dropped into generic unreal engine world. Doesn't even feel like a fantasy world and has a fraction of the effort of a game like Red Dead. It sold gangbusters. Your wisdom doesn't really check out.
>>
>>736407915
>>And Windows is in, at least, 90% of them if not more. You're flat out delusional and mixing apples with oranges in your refusal of it.
I never said otherwise. Obviously windows is the most widely used os.
>I actually took DS and PSP numbers in. Left 64, SNES, VB, GB/GBC and vita out. So joke's on you.
>Again; 230 millions between Switch and PS5 vs 271 between Wii, PS3 and 360. Numbers prove the decline is only an impression.
You didn't. And I was talking about the 7th gen, where console sales peaked, which the ds and psp were a part of. I wasn't adding random consoles together.
I think there's a language gap that's not helping things.
>>
>>736390849
COVID hirees
>>
>>736397167
Very interesting ESL-enthusiast, please post hand.
>>
>>736390912
This
>studios left and right are hemorrhaging money and laying off huge amounts of staff
>the PS5 and Switch 2 are both experiencing price increases
>total crash appears to be inevitable
Oh wait, I only play consoles released before the 360 lmao
>>
>>736390849
Yep, fuck you DEI infested trannies, basedcucks and feminists.
>>
>>736390849
Because it's a good thing. The part that's crashing is wholely unrelated to what I enjoy.
>>
>>736390849
I have a decade worth of backlog, I can afford a crash
>>
>>736407715
RE9 sold more on PS5.
>>
>>736390849
Funny that they post a Nintendo Switch when they are the only company not shutting down studios or having layoffs.
>>
>>736390946
Bamco did have a bunch of games in production cancelled and have sold off a game support studio to Nintendo.
>>
>>736401140
Geargrit dev?
>>
>>736409028
Anomaly. PC is Capcom's main platform. RE9 apparently also generated significantly more revenue on PC.
>>
>>736390849
EVERYONE started laying off the useless handwavers after Elon Musk did it at Twitter. No one cared and profits soared and productivity of the rest actually increased.
>>
>>736406892
That PS2 sales number won't matter anyways when it gets passed by the Switch 1 next year. The Switch is expected to sell another 3.5 mil this year. Even if it's 3 mil this year it can sell another 1.7 next year to break the record.
>>
>>736409453
What about per capita?
>>
>>736390849
No it isn't, the market is so enormous that it dwarfs every other form of entertainment
A crash is basically impossible, it would require the demand for video games to suddenly and completely disappear.
>>
The "professionalization" of the bideo gaems industry involved hiring thousands of worthless leeches who don't do anything but bitch & moan on Twitter about how toxic fratboy culture bideo gaems had. Firing all of them is the first step in curing all the problems with modern bideo.
>>
>>736390849
Go Woke, Go Broke
>>
>>736390849
Total Burger Death
American Century Of Humiliation Is Now
Amerifats Will Be Blended Into Porridge And Fed To China
>>
>>736409391
More revenue with less sales? How? PS5 was half the units.
>>
>>736410420
Dunno, but that's what I'm seeing when I look it up. It had a huge bump in active users on Steam too.
>>
>>736408178
Palworld is an exception to the rule due to unhealthy competition. The PC market was and is desperate for a Pokémon game and lemming’d itself into Palworld thinking it would scratch the itch.
>>
Have they tried making the women in their games even UGLIER? Surely that will make them sell
>>
>>736390849
Who care about za crash now ?
We have 50 years worth of games already, anyone can make a game, it's will only affect the aaa slop industry
>>
>>736391790
>fewer games
Good
19.000 games were released on steam last years
Kill most of the studio+ai, drop those to 400 released max for 2027
>>
>>736403553
They won't because they need to justify having these office spaces, so anyone working there has to be local.
Which is ironic because they could cut a lot of overhead by just not having these studios in the most expensive places to live in the country, especially after COVID proved it's entirely possible to do a vast majority of game development remotely so location isn't an issue at all.
>>
AI can do 90% of game dev work
>>
>>736399045
>US is still the #1 market everybody caters
Lol, lmao even
>>
>>736412107
It's almost as if AA games can be extremely profitiable if they satisfy a demand...woah!
Let's just overlook every other smaller studio game that also raked in big numbers in the past couple years. Nope, nothing to see there. Gaming is dying!

Or maaaaybe it's just the big live service slop that nobody asked for that everyone is cheering the death of?
>>
>>736412313
Venture Capitalists like the idea of AI replacing all the programmers, but in reality it doesn't actually speed things up or make anyone more productive as that code has to be looked over by code jannies who are then hired for top dollar to clean up all the outsourced AI generated slop code genned up by jeets.
>>
>>736390912
Literally me
>>
>>736401478
>As a consolechad
No such thing
>>
>>736405917
California grows most of the country's food. If anything happens to California, the rest of the US will either have to start relying on importing food or we very quickly start having country wide starvation riots.
>>
>>736390912
the industry is indeed shit but what a fucking moron
>>
>>736390979
dumb bitch
>>
Maybe games will get good again
>>
>>736390849
The american video game industry*
>>
>>736414007
Uhhh no? All my ultrabased podcasters told me that commiefornia only produces genderstudies and blue hairs.
>>
>>736397423
They also get insane bonus. The average office drone at rockstart can get a house with their bonus when a game launch.
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>>736414007
lmao
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>>736390979
>LEFT EAR BACH
>RIGHT EAR RCT
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>>736391790
What makes you think that if there are fewer studios but they're still working off of the same ethos and making the same shit, the implosion isn't just going to continue and ultimately put them out of a job, too?

If the western AAA industry would literally rather die off than abandon their mission to make Dragon Age Veilguard and Concord into the future of gaming and instead go all-in on their sole purpose of entertaining gamers (an overwhelmingly heterosexual male customer base, BTW), then that's their choice and it's better for the hobby if it does. It's not on us to buy games that we don't want.
>"D-Did you know that I used to work for Bioware and that we owned the chuds?!"
>"Um, I said I'll have a #3 combo!"
>>
>>736390946
>Western news - EVERYONE'S GETTING LAID OFF AND FIRED
>Sonic Team - We're hiring for the first time in years
Imagine doing worse than Sonic Team
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>>736391790
it means less intersectional games and companies
>but ignore how there's just going to be fewer games made overall with less qualified talent
fewer games with better talent and more publicity
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>>736391790
>People are cheering it on because they think it will mean more non-woke games they like get made
No, that's ONE reason. The other is that they'll spend so much money and die off like the bitches they are. Like you're trying to threaten us saying "BUT THE TALENT WON'T BE AS GOOD" Then that sector of the industry will die. Big woop. Not our problem.
Their job is to make a game that people want to play. If they fail then that's not our problem for not buying it. It's theirs for making a shit game that gamers didn't want to buy.
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>>736390849
its all dei riff raff whose only purpose is to insert nigs and troons into games, it is a blessed and needed purge that will heal the industry
>>
>>736390849
so the third that was hired as part of diversity but talentless quota and the censors and retranslators that all have vendettas and agendas? yeah I'm laughing
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>>736390849
>shows switch 2 controller
>the one company that didnt fire a single person
>deflecting that its western AAA that is dying
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>>736390849
Just make good games?
>>
>add woke agenda
>get no sales for your moralizing brownadoration bullshit
>get laid off
>"how could that happen?!"
>>
>>736417007
Anti-Japan agenda.
>>
>>736392362
If you're not you SHOULD despise AI
Automation is a damn plague
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>>736417663
>Automation is a damn plague
>he types on a keyboard and on a computer and on a message board and on an internet while living in a civilization that all only exist by virtue of automation
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>>736415575
Perhaps at Rockstar when you're getting a cut of insane profits.
If you're a faceless programmer that worked on Highguard because it was a job and you needed money, you didn't get a bonus like that at all.
>>
>>736390849
Bad business fails and that's a good thing.
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>>736390979
>litetally
Why would you not check this before uploading?
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>>736390849
>>
>>736392070
>There is simply more money in AI
There is literally zero money in it unless you're talking investor (see: retard) money. No one's actually profiting.
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>>736394596
It doesn't matter how much someone earns; they always think they deserve more.
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>>736390912
I've been getting back into stardew valley thanks to mods
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>>736390912
10/10 post
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>>736415065
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>>736390849
U.S. videogame industry you mean, same as last time when Nintendo had to save you.
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>>736419394
>ding dongli
:)
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>>736417917
>being daft on purpose
waow!!
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>>736390849
you're god damn right
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>>736390849
It is what it is...
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>>736419462
Nintendo got too greedy they can't save us anymore
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I bet it really makes these companies have a crash out when they threaten the chuds all they want and in turn we all say
>Sure,I won't buy your game and there's nothing you can do to make me
It automatically strips them off their power cause people can just go and clear another game off their backlog
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>>736390979
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>>736391790
But that's going to cause even more layoffs and companies crashing because there'll be even less people buying their games.
Good.
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>>736393230
Because those games only made millions. They HAVE to make billions, we MUST have infinite growth.
>>
>>736403910
I suppose thats just what happens when your entire industry gets infected with a bad design philosophy.
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>>736419841
there is a reason why the entire entertainment industry is failing and they don't want to admit it
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>>736393230
because of investors and infinite growth
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>>736390849
And nothing of value was lost.
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>>736390849
I won't forgive America for ruining PlayStation. I hope the US game industry collapses and never recovers.
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>>736390979
What a fucking legend
>>
>>736420856
as an American I fully agree with you
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>>736391717
This
Especially the last 5
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A scientific study was made where a test group was shown a two different videos of a person getting administered shocks while playing a board game.
In the first video the person was playing normally and the entire test group showed reaction in the empathy region of their brain when they saw the person getting shocked.
In the second video the person was cheating and only the women in the test group showed reaction in the empathy region of their brain when they saw the person getting shocked. The male participants instead showed reaction in the satisfaction and joy region of their brain.

We can conclude from above research that whoever shows concern for these money leeching useless sub human frauds for game developers are either someone someone getting paid for shilling the game like games journalists, someone related to the developers, the developers themselves or a woman. I can also with certainty state that all of the above should be fucking off from my video games.
>>
Good, only indie should exist
>>
>>736420073
Man, I remember when Avengers breaking a billion at the box office was major news and everyone else in the movie industry was practically shitting themselves over it. Now a billion is basically the bare minimum of its a complete flop.
>>
>>736390849
it was about time
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I would hate having to live listening to fucking Bach and dealing with the flipper handed autist in my family.
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>>736393230
The real answer people barely talk about enough is monopolization.

A "monopoly" in the legal sense doesn't mean owning 100% of the market. It can mean owning 60% or 30%. Enough that one company can create significant, downward drag on everyone through their practices. In the US, we no longer halt monopolies, we embrace them, because as anons point out, it makes line go up for the monopoly. However this means that most devs are able to break into the market in only a few miserable ways. If you go indie you're almost certainly going to pay 30% of your profits to Steam, and it's likely Steam will never ear that cut - the monopoly doesn't have to help you to succeed. Developing for consoles? There's a real chance you won't get the support to even be able on a practical level.

Then even if you have success there's a real chance you get bought by a monopoly and they gradually enshittify your game. Look at Minecraft.

Monopooy is the biggest problem in every industry now, and trust me, it's the one subject these companies will genuinely and absolutely fight to suppress discussion of.
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>>736390979
I understand this kid. When I was younger, I used to play Quake while listening to electronic music.

Roller Coaster Tycoon is a great game, by the way. Play it.
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>>736391940
Every
Time
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>>736390912
I REALLY wanna play it but it's unplayable @ 1366x768p. Can't read shit. 2x Scaling makes the text too big, and shit cropped (inventory UI is cropped etc).
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>>736425430
Wait for the Remaster. It will come out some day.
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>>736394596
Your income isn't just the factor in regards to the living wage.

Here in the UK, you're still going to struggle like hell in London even if you're making 40K a year. Yet if you moved to say e.g. Aberdeen, 30K a year (the jobs one tier above retail) would put you in the top 10% of the national wealth. The problem with the latter though is the supply of jobs is heavily limited by comparison, so the specialist positions become hyper competitive instead of abundant.



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