Should i play Fallout Tactics?
>>736424878yes, it is a pretty comfy tactical game in fallout settingit has some bad difficulty spikes, and is not very balanced though (most skills are useless, some skills are godlike - like stealth or gambling for economy, also dogs are completely op in multi).
>>736424878Yeah. It is quite good. A must play for Fallout fans.
>>736424878It's the best Fallout game in that it's actually enjoyable to play. Both 1 and 2 are a fucking chore to play, I don't care how good the story is in 1 or how epic the Reddit jokes are in 2, if it's boring or annoying to play they can fuck off. Also while both 1 and 2 aged poorly, Tactics remains a fun tactical game and the only one set in the Fallout universe.
>>736424878I enjoyed it, but it's more forgotten when it comes to Fallout for a reason. You have to be really patient with its gameplay style and decide if you're getting enough dopamine from dropping raiders and mutants with a squad.
>>736424878It's fun, do a lot of drugs whenever you're struggling.
I really wanted to like the game and I did like the game, until at certain point in the game every enemy is a fucking supermutant that takes ten turns to kill. Then it became a fucking chore.Same with Silent Storm 2, when the mechs arrive the game turns to shit.
>>736425493Supermutants are a huge difficulty spike, you're supposed to switch into big guns since only they do good damage against mutants. And when robots come then you switch to energy weapons. The game is balanced like this on purpose.You still CAN use small guns against supermutants and robots but it requires limited supply ammo and there's not enough to go around the whole squad.
>>736425493Supermutants forced me to readjust with big guns sooner than I thought, but I already swapped two people in for it. Tag! to readjust again with energy weapons when the robots shows up felt mandatory, but might not be if you're good at planning for them.
It has a strict progression curve which I didn't enjoy but it's a solid tactics game.