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>Timmy Tencent on suicide watch
>Vishnu on suicide watch
>>
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devs will NOT be happy
>>
>>736433856
They'll lose so much money if they do that
>>
>>736434090
Bad developers will. Valve doesn't care that much.
>>
>>736433856
Real frames or that fake frame bullshit Nvidia popularized?
>>
>>736433856
>Devs start to enable fake frames and performance upscaling by default to boost sales
Yay!
>>
>>736434217
If it's coded well enough it'll show the settings
>>
sounds neat
>>
>>736434090
all this does is not waste people time refunding games they can't run
>>
>>736434198
I only hope it makes developers optimize they're games from now on
>>
>>736434217
real obviously
valve fucked nvidia over by separating frame gen frames and real frames in their overlay
the reality is that 2x framegen loses you 20% of your real frames, 4x framegen is a 30% decrease and 6x framegen is a 40% decrease
>>
>>736433856
i will suck steam off if they implement that
>>
>>736434090
The bulk of Steam's sales are on streamer bait garbage and games any toaster like the steam deck can run at 30-60 fps
>>
>>736434217
the fake framerate is always 2x or 3x or 4x so just do the math
>>
>buy best hardware money can buy
>limit fps with external tools to very low numbers
>other richfags won't buy your game now because steam says the performance is dogshit
>>
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>>736433856
Good.
I am tired of seeing poor retards complaining that their GTX 980 isnt able to run UE5 games at max settings.

But these people are so stupid that they will probably buy these games anyway.
>>
>>736434090
thank god they're not legally forced to make the line gone up unlike public companies
>>
>>736433856
This is a good thing. OptimizerGODS deserve to be recognized.
>>
>>736433856
Woke reporting
>Steam will soon show estimated FPS before you buy a game
Broke reporting
>Valve ramping up software's telemetry data collection to harm innocent developers
Neutral reporting
>Tim Sweeney on suicide watch. Here are the facts...
>>
>>736433856
Ark sales drop to 0, wildcard goes bankrupt
>>
>>736434090
People said the same thing about shared libraries and refunds
>>
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>>736433856
I'm welcoming it with open arms. The tears and butthurt will be extraordinary and funny.
>users with similar hardware
This is going to confuse the normalfag like you wouldn't believe.
God, it's going to be hilarious. I need popcorn.
>>
more interesting is if they start reporting frametimes for each rig and give an average based on that. better frametime = better optimized game
>>
>>736433856
>estimated FPS
are they going to account for denuvo reducing fps by thirty percent?
>>
>>736434090
Will they? Any sane person will just refund a game if it runs like shit, and at least there will be less negative reviews that boil down to "my computer is weak"
>>
>>736433856
>Make a game
>menus run at 1000+ fps
>Game itself is locked to 24fps
>Average is still high as fuck
>>
>steamdrones defending this anti-consumer bullshit as usual
>>
>>736434090
It will help shrink their china / ru / pajeet returns losses.
But the real loss will be for raytracing enjoyers on 4090+ who will never again get a high-end game.
It's lonely at the top.
>>
how will they detect graphics settings
>>
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>>736433856
how do they get the fps data without spying on users?
>>
>>736434734
Pretty sure it's taking data directly from people playing the game, so yes.
>>
>>736434901
your gpu already records all this data in the driver. anyone can grab it including you.
>>
>>736434901
>EULA update
>We will spy on you even more
>Press Ok
That's how.
>>
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>>736434090
Would help prevent refunds which costs devs and Valve money.
Personally if a game runs like shit I'm refunding ASAP, not waiting for an eventual optimization patch that may or may not come and would only help me gain a few FPS.
>>
>>736433856
this is terrible for devs
literally genocide
>>
>>736434956
>press no
>steam doesn't start
money stolen
>>
>>736433856
Unreal stutter 5 will finally be kill
>>
>>736434090
no one asked you, shekelberg
>>
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I don't think I've ever looked at recommended specs since games were sold in the store in boxes.

If a game doesn't work on my computer I just give a bad review and refund, this will probably only help devs.
>>
>>736433856
Now make posting hardware and average framerate mandatory for reviews. Total poorfag death.
>>
>>736434217
Steam overlay has a counter for real FPS and a second one for fake frames.
>>
>>736434882
it will detect what vulkan/directx api gives it. not specific graphics settings but stuff like resolution, framerate, color space, hdr yes or no, etc.
>>
>>736434901
do you think hardware is magic or something?
you benchmark a 5090, 4090, 3090, 9070xt, 7900xtx and 6900xt and you can easily estimate the performance level of every relevant card in existence
>>
>>736434901
Steam can already show you your FPS, it'll just use stats from that I assume.
>>
>>736433856
How can one company be so based?
>>
Do people really obsess on FPS?
If it runs it runs, I really don't care.
>>
>>736435292
found the poorfag
>>
>>736434090
A public company would. They'd never implement something like this. Good thing valve is not a public company.
>>
>>736434217
Only super poors shit on frame gen. any added latency is negligible most of the time.
>>
>>736435252
>Steam already spies on you
why are normalfags ok with game launchers?
>>
>>736435292
60fps is the absolute accepted *minimum*. Anything below that is disgusting and unplayable.
>>
>>736434875
>more information is BAD actually
Kill yourself goy
>>
>>736435419
If you use Windows your OS already spies on you and treats you like a cuck through Hypervisor and VBS.
>>
>>736435404
you're losing a massive chunk of performance for fancy motion blur
you're only defending it because nvidia cheated the fps counter with it
>>
>>736433856
Holy based THIS is why Steam is the goat. THE GOAT.
>>
>>736435454
Meh, you're just a mindless consoomer, 30fps is enough.
>>
>>736435252
Not possible without disclosing it somewhere
There's an army of people that would tear Valve a new asshole if they violated GDPR
>>
>>736435287
Be privately owned and make shareholders go fuck themselves.
>>
>>736434090
it will remain the same. currently if someone buys a game that runs like shit they just refund it.
>>
>>736435594
when you're using a mouse it's absolutely not enough
>>
>>736435292
It depends on your own preferences on how many fps you find acceptable and when you deem a hardware upgrade necessary, but a proper game should be able to run solid 60 fps on high settings on any modern hardware.
>>
>>736435404
framegen is only decent on 5000 series because it goes through the display engine instead of the shader units. anyone else with a different gpu will have lag since it goes through the shaders.
>>
>>736433856
they better add what settings they have used highlighting shit like upscaling and frame gen otherwise this garbage will be pushed even more aggressively
>>
>>736434261
that goes well until you get caught, afterwards you might as well dissolve your company.
see volkswagen
>>
>>736434217
Dont they already have separate counter for real framerate?
>>
>>736434090
>They'll lose so much money if they do that
They won't actually, devs will lose less money with this than without this, tho.
Have in mind that if someone buys the game, doesn't run on their putter and refund the game, the 3% visa and mastercard charge per transaction won't get returned so they won't be charged that amount, still, it's reasonable to believe a lot of people buy the game, don't play it and don't refund it.
>>
>>736434301
If 2x framegen loses you 20% does that mean that you only increase the framerate by 60%? That'd seem pretty noticeable.
>>
>>736435292
This will tell you if it's below 30. It's a good feature, I'm glad valve is already making the most of the performance and specs they ask your permission to collect instead of just stealing it to sell off to whatever other corporations will buy it.
>>
>>736433856
maybe they can get rid of their (((refund policy))) now
>>
why did we decide that 60fps is the magical number and not 50fps or 70fps
>>
>>736435810
Crapcom already tried doing that with MHW, normalfags still bought that.
There is no law against that.
>>
>>736434901
They just asked users if they could anonymously collect fps and hardware data. You have to opt in.
>>
>>736436003
Short story.
TVs ran at the same vertical frequency as AC powerline.
That's why Europe had 50Hz and US had 60Hz TV standards.
>>
>>736436003
the human eye can't see angles above 60fps
>>
>>736436003
12 and 24 are standard for film and animation 60 is divisible by 12.
It's also around where you hit diminishing returns for standard displays outside of people that win the genetic freak lottery.
HMDs are a different story.
>>
>>736436145
yeah but that doesn't explain why we should give special treatment to 60fps, just like we shouldn't give special treatment to hollywood's 24fps.
console 30fps doesn't deserve special treatment either. why not 35fps?
>>
Epic isn't real. They killed themselves years ago. Watching people talk about Epic when discussing Steam is like watching people praise Xbox by comparing it to the Atari Jaguar.

This will not actually happen, but it's a cute little pipe dream. It would never actually be a useful stat since it'd be averaging in people who can't configure their own hardware or update drivers. It would have zero value to people who actually use XMP to know what FPS people are getting when they're deep into thermal throttling.

>>736434198
Valve regularly runs defense for bad developers because Steam exists solely to sell people video games. You are mistaken for thinking that features which make it more buyer-friendly are there for you. They are there to comply with laws that would otherwise prevent them from selling video games. Hopefully you're not as delusional like >>736434390 and believe the megacorp is actually a charity service because it decided to keep it's own profits instead of selling off it's own profits to random investors.
>>
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>>736435901
every single instance of nvidia shilling it was accompanied by comparing it to framerate without upscaling
>>
>>736436308
>60 is divisible by 12
I don't buy it as a good reason. Lots of numbers are divisible by lots of other numbers.
>>
>>736435727
That's gotta be why it feels good to me. I have a 5070 ti and games feel smooth and responsive on 4x. I've even used the super slomo on my phone camera to film my hand and screen and both are in sync.
>>
>>736436389
If you're familiar with animation you'd know why people typically animate on things that slot into numbers divisible by 12 even if it's a little arbitrary now.
>>
>>736434198
That actually affects all developers. You don't realize the sheer number of retards that impulsively buy things that are running PC builds that are either too weak to handle a game, or is full of bottlenecks
>>
>>736436373
>Valve regularly runs defense for bad developers
Do they? They backhand bad developers more often than anything. Outright denying them adding ads to games, forcing them to be transparent about drm, launchers, eulas, and ai, and now this.
>>
>>736433856
FPS racket. Pay up or steam puts low estimated FPS on the front page.
>>
>>736436383
Agreed it's bullshit marketing but this situation only occurs with a maxed out GPU. There is a legitimate use case for it in situations where you're CPU bottlenecked since it costs the CPU basically nothing and allows your GPU to draw a frame while waiting.
>>
>>736436373
Valve could give you a free mail order bride from Taiwan with every 100$+ purchase and you fags would still try to spin them as being some kind of gaming anti-christ.
>>
>>736436848
I can actually see it
>It will show the average FPS of all users, but for a low price then you, the developer, can choose to remove data collected from what you believe are trolls
>>
>>736435292
Cool it with the antisemitism.
>>
>>736433856
Shiva will destroy you bitch bastard
>>
>>736436373
>Valve regularly runs defense for bad developers
30% cut you fucking nigger
I can't even take my money from Steam because my game hasn't made $100 yet and they kept putting shitty games above mine
>>
>>736437087
Please be bait
>>
>>736434090
it's a way to force developers into optimizations, they targeted high end systems for the past years and those games cannot run well on crappy steam hardware
>>
>>736437013
We have refunds cause the EU forced them to add them not because Valve wanted to
>>
>>736433856
24fps is enough
>>
>>736437196
Most of those games don't even run well on high end systems.
UE5shit is notorious for this, which would be okay if not for the fact that most UE5shit looks like something from 8 years ago.
>>
>>736437234
You fags love to bring up muh refunds for Steam but conveniently ignore how you actually still can't refund games you already played on Playstation and Nintendo consoles, even though Steam have had refund policy for over a decade already
>>
>>736437234
Dear god Gay Ben is LITERALLY the anti-christ, I'm so glad you told me about this 15 year old lawsuit about BASEDstralia suing Valve. Thank god the Aussies specifically wrote into law that Valve will need to have the most flexible and lenient refund system while Sony and Nintendo still don't do refunds.
>>
>>736437234
>i-it doesn't count!
valve rolled with the punches and made it a feature of the platform
stop coping
>>
>>736434901
You give Steam kernel level access to your PC
>>
>>736437650
valve is the reason kernel level anticheat will collapse in the coming years, what are you on about
>>
>>736437650
wrong
>>
>>736434901
They display a message asking you if you are willing to participate and share anonymous FPS data.
>>
>>736434217
It’s to incentivize stupid indie games because valve makes retarded money on shit games like Hollow Knight. We are in a UHD2D era. Publishers are going to make more flash games to compete with shit like Slay the Spire and Pizza Tower
>>
>>736433856
How do you estimate it though especially with the generated shit involved.
>>
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>first the reviews showing specs
>now this
that's actually quite based
>>
>>736434090
it costs more money to do refunds so they will actually save money
>>
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Will their estimates factor in bloatware running on your computer while the game runs?
>>
>>736433856
But I don't buy games on PC. Youtube is way more reliable anyways, just save your specs, youtube, gives you accurate results
>>
>>736434261
Steam's fps counter shows you when a game is running on tranny frames
Now the burden of choice is on you, apply your critical thinking skills little goy and don't buy UE5 goyslop, moviegames and liveservice trash ;)
>>
>>736433856
Steam adding another customer-first feature?
>>
>>736438278
anyone who unironically posts this in 2026 is a moron that doesn't understand computers
>>
>>736438278
why is all the hardware so underutilized? There's no indication this is bloatware when both sides are stopping at under 50% CPU and GPU usage
>>
>>736437234
Australia. And they rolled out lenient refunds globally when they did not have to.
You know what they could've done, and what Nintendo does? Just offered refunds only for broken games and only in the countries that legally require it.
>>
>>736435901
In layman's terms, to see noticable tranny framerate improvements, you need a headroom of at least 60fps
If you can't run a game at 60, Nvidia's tranny frames will only reach 54 to 58 if you're lucky
Sure it's "magical" free fps, to go from 35 to 55 is a big deal to subhumans I guess, meanwhile I get motion sickness if I drop to 60 from 144
>>
gaben is based, but can be even more based:

make posting your pc specs mandatory alongside your review
detect if the review was written with the assistance of an LLM and issue warnings leading to bans
>>
>>736438349
+1 knife skin crate key has been added to your inventory.
>>
>>736438604
again, if you think steam is somehow at fault for lower performance you don't understand computers
both cpu and gpu utilisation is lower on the steam side and that makes zero fucking sense
>>
>>736433856
Sounds interesting. I had such wild different experiences with games that are theoretically way below the specs of my shitty laptop. Minimum specs sometimes ask for 3GB VRAM but run effortlessly on 4GB medium 60fps, meanwhile other games with 2GB minimum are unplayable even on low. I wonder if there will be low/medium/high estimates as well.
>>
>>736433856
It seems useful.
But its also spyware.
Steam in a nutshell.
Before anyone calls me an epic shill i'll preface with DEATH TO EPIC GAMES.

Pirate everything.
>>
>>736434839
lmao good luck with that, i remember New World frying up some 3090s and then Diablo 4 doing exact same to gigabyte 3080s, and also Starfield to some extent, all with uncapped menu fps
>>
>>736438570
he's too much of a free speech absolutist. That's why steam reviews are completely useless regardless of specs.

>here's an ASCII cat haha!
>I'm gay haha!
>Checkbox copypasta haha
>Moonrunes complaining about some shit that has nothing to do with the game
>Erm the dev is based/chud?????

fucking USELESS
>>
>>736438757
>But its also spyware.
nigga wut?
>go to buy game
>user would you like to see the estimated fps given your specs y/n?
>y
>okay you will get ~48fps with your current hardware
>>
>>736436383
Is that goyboy foundry or njudea?
That collage is absurd; literally no reason to fuck your image up with framegen when you can output anywhere between 140 to 250 fps, like, the fuck?! You'd go beyond what your monitor can output unless it's a TN for FPSs, most of which are graphically mediocre for the sake of competitiveness so you don't need tranny frames to play CS2. You're just smearing your native image up to get pointless fps at 1440p??
>muh 4k
Retards who play with upscaled resolutions at sub100 fps on their retarded smartTV can get cancer and die, I'm cranking path traced games here in all their glory not LARPing as a PS5 consumer
>>
>>736435614
Every company violates gdpr
gdpr isnt to stop corporations from spying on you, its so you think its not happening.

Your data is still being sold.
>>
>>736435292
I play mostly on consoles and even I can't stomach below 60. I rather set the graphics low than the fps.
>>
>>736438850
easy solution, upvotes and downvotes, tied to community rep system. wanna leave reviews in a public capacity? be prepared to contend with being a known quantity then. your gay little meme reviews will be for your close friends while filtered out from the public view.
>>
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>>736433856
Will it also have a "your toaster can't run this game" message?
>>
>tech illiterates the thread
>>
>>736435540
>Someone is spying on me
>So im going to invite everyone else to spy on me too.
Windows being cancer isnt an excuse for everyone else to be cancer.
>>
>>736439085
they already have the Like and Funny voting system which I guess is supposed to surface "useful" reviews first but it doesn't help in practice. If they made a change like that I would be very happy I just don't see GayBen doing it because he's a sperg
>>
>>736436003
Because tvs were limited to 60fps for a long time.
>>
>>736438757
You have to opt in to sending them your fps and specs. They're using the data people agreed to send to provide this to you locally.
>>
>>736437013
>Corporate enforced racemixing
>A good thing
Hows the weather in tel aviv?
>>
>>736438890
it's from a channel called vex
i just wanted to show that even at 2x frame gen the loss is considerable
this is on a 5090 so that's the best case scenario for frame gen
>>
>>736436373
The difference, my retarded friend, is that valve can think long-term and provide good services for their own profits, instead of doing shitty short term decisions for stupid shareholders so line go up briefly, they get their bonus and fuck off and the service goes to shit after.
>>
>>736439305
Where else are you supposed to source cheap mail order brides?
>>
>>736437234
>EU
you fags can't even get the script right, it was AUS
>>
>>736437087
>30% cut
The same as Xbox, Playstation and Nintendo.
>>
I can see chinkjeet farms running games at potato settings to inflate avg fps
>>736437735
Qrd?
>>
>>736437650
you don't even know what that means
>>
>>736439448
steamos is Linux so kernel Anticheat don't run on it
>>
>>736435901
I don't know if it's 20% exactly but you definitely lose some and it's definitely noticeable if you look at the numbers. Like if your game is running at 60FPS with no FG, then turning on FG will absolutely not get you 120FPS. There is absolutely some loss, to use FG optimally you have to be at least at 60FPS without it, which will probably result in like 100+ FPS after FG. I guess 20% is pretty plausible.
>>
>>736439448
>Qrd?
He is probably talking about Steam's linux support
>>
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>>736433856
Steam Machine will be a success and forve Timmy to optimize Shitreal and if he doesn't players will be warned the game runs like ass? Based
>>
>>736434005
OYYYYY VEYYYYYYYYY anti-semite!
>>736436717
>the sheer number of retards that impulsively buy things that are running PC builds that are either too weak to handle a game, or is full of bottlenecks
that's why people would be thankful if devs were truthful about specs (e.g. the game uses 8~12GB of RAM at max graphics ON TOP OF YOUR IDLE RAM CONSUMPTION instead of writing shit like "recommended: 24 GB")
>>
>>736439354
Marry someone your own race, or your children will forever hate you.
>>
>>736438850
Well it's obvious you're haven't used steam in years because valve added review types and all those retarded "funny" reviews are filtered by default.
>>
>>736439538
I am on steam right now but I didn't know funny reviews got filtered. I need to check that setting I guess
>>
>>736434901
Nothing to hide
Nothing to fear
>>
>>736434986
same
I've refunded like 2-3 games since 2004 and that was for performance reasons
>>
>>736439645
I fear the gay ben.
>>
>>736439645
Anon theres literally nothing to fear with them knowing your fps.
Some people simply dont like being spied on even if theres nothing to fear.

I for example hate that I cant play non pirated vidya without my hours played being tracked.
So I pirate everything.
>>
>>736436389
Limited by TVs (due to power line frequency) for a long time.

Modern monitors with higher refresh rates are usually something times 12, like 120 or 144 Hz.
>>
>>736439976
Whats the reasoning behind the 12 number?
>>
>>736435292
Same, but they have to be stable at least.
>>
>>736438358
>>736438734
oy vey stop noticing
>>
>>736440090
The noticing will continue until morale improves
>>
>>736440031
film cameras recorded at 24 fps and animators would animate on 2s, or every other frame
>>
>>736436003
ntsc/pal are standards
>>
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I like the idea, but I'm not sure how this is going to work with external programs if user data is what's generating the statistics. I can run most games no problem on my 3070TI, but Bethesda games run like ASS in 4K. Even Skyrim chokes and dies because it was designed for 720p and 1080p monitors. As such, I use Lossless Scaling for Skyrim, Fallout 4 and a few other poorly optimized titles, even though they look worse than games like Armored Core 6 and Cyberpunk which run just fine in 4K natively.
Problem is, LS is something I run on steam. So both the game and LS are running concurrently and LS is boosting the game's FPS up to 65 even though it wouldn't normally be achievable. Sure, steam can see I'm using LS, but I could just as easily be running it on my computer without steam activity and it'd have no idea and assume I'm getting 65FPS in native 4K when in reality it's just Skyrim upscaled from 1080 to 4K.
I'm sure I'm in the minority here, but this kind of thing will skew data if not accounted for.
>>
>>736440179
Is there a reason for that tho?
Or just because?
Forgive me im dumb.
>>
>>736440209
obviously if you run LS on steam they can also see that, but it doesn't matter if it's on steam or not because it's an upscaling program and the computer can see the actual internal resolution
that's like saying "what if I turn on DLSS performance and you turn on DLSS quality how will they know????"
because it's rendering smaller internally
>>
>>736440209
every single game on steam uses a standardized graphics api. vulkan, directx, opengl. they support logging metrics on a driver level.
>>
>>736440291
24 was just a low number that still had decent motion smoothness, and animators would rather draw half as many frames
so just a result of keeping early tech affordable and humans wanting to do less work
>>
>>736440031
24 FPS is biological minimum for register movements as "fluid". Everything below that is a stutterfest.

So they usually do 24*X, with 60 being an odd one due to tech restrictions back then due to powerline frequency.

What I don't get are 165 Hz displays, though. 120 and 144 Hz are 24 times 5 or 6, but almost 6.5 is such an odd number for a display.
>>
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>>736440319
>>736440338
Roger. I'm not that familiar with the performance data collection stuff, but it sounds like it won't be an issue then.
>>
>>736434090
People keep buying consoles though despite still being sub-30 fps 1080p machines
>>
>>736433856
All games should just come with a stress test like how Capcom does with Monster Hunter or how Square Enix does FFXIV.
>>
>>736440519
>6.5 is such an odd number for a display.
6.5 is average, homie
>>
>>736436003
Old TV signal standard, it was 60Hz in the US, Japan and who knows where else because the AC power frequency was also 60Hz. In Europe and other places the TVs ran at 50Hz because power over there is 50Hz as well. As we've moved on from NTSC and PAL even in the TV realm I guess things just standardized to 60Hz and as such 60FPS with more modern digital displays, 50FPS would just be less smooth so there was no real reason to use it, modern hardware doesn't care about AC line frequency at all.

>>736440209
I'm pretty sure the Steam FPS counter data is taken from the Steam overlay. Steam injects the overlay code into the game process and intercepts certain functions in the graphics API the game is using in order to do things like draw the overlay and even measure FPS. It doesn't matter if you use LS on top, LS as far as I know is a separate process that just captures the game image, scales it and then displays it in its own full-screen window on top. The Steam overlay code is still going to be injected in the actual game though, so it can still measure what the actual game is doing no matter what your other program is drawing on top.
>>
>>736434090
this is only true in a world where steam isn't obligated to refund games close to the time of purchase. steam COULD be making more money if the consumer was too stupid to do his own research and calculations, and didn't allow refunds. but they are.
>>
>>736440519
>24 FPS is biological minimum for register movements as "fluid". Everything below that is a stutterfest.
The way I remember the story is that 24FPS actually started with the first movies which had audio, because it was the minimum speed at which they could get audio to work decently. I believe some of the very earliest movies (with no sound) ran below 24FPS.
>>
>>736435697
>playing fps games in 2026
>>
>>736434217
Who the fuck cares? Like your hardware and game aren't already doing a bunch of shit to enhance your visual experience. I run DLSS at x2 and I notice no real difference performance-wise except my game looks smoother. I can put it on x4 and it's still hard to notice anything fucked up.
>>
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valve is so cool
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>>736434090
Valve gets 30% regardless. It's a commission company.
>>
>>736434293
Thats why they are doing it. There is speculation they are going to start denying refunds if you buy something that you cant run
>>
>the crusade against gaben continues
If you Google account ask for age verification you can't download the Steam if you don't do it.
>>
>>736434090
People who get crap performance can already refund, so I wouldn't be so sure. I imagine it would be better for them for somebody to not buy at all than to buy and refund.
>>
I've wanted this for so long. rest in fucking piss, capcom. niggers
>>
>>736441861
>Steam on mobile
>Using app stores ever
Why?
>>
>>736441967
for mobile now there isn't a way anymore, jewgle is killing sideload on september
>>
>>736441967
To add interesting games I come across by seeing other anons talk about them to my Steam wishlist
>>
>>736441535
Wider.
>>
>>736442047
>Just around the time linux phones are starting to exist
Yeah how about we just abandon google and apple.
>>
>>736433856
this is very luddite benchod and nvidiaphobic if it doesn't show fps with feamegen quadruple ultra and dlss hyper performance mod bastard
>>
>>736434198
Valve absolutely cares, and any money lost will likely be saved on not having to deal with as many refunds.
>>
>>736442258
Izatt+++
>>
>>736442210
> starting to exist
brother linux phones have been a thing for 10 years, it never went anywhere, hell, even windows phones lasted longer
>>
sort on steam store by games that run like shit to games that run the best
>>
>>736441535
W i d e
i
d
e
>>
>>736441549
Visa/MasterCard is a commission company, at least valve provides some service, these leeches just exist to suck our money and be uppity about it
>>
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well this will be funny
>>
>>736441861
I found out you can get around this if you turn on a VPN, I didn’t think that would be possible since I’m logged into my Google account. Good to know haha.
>>
>>736442527
Cool it with the antisemitic remarks bro
>>
>>736434090
It also means potentially less refunds for performance reasons.
>>
>>736437234
the only success of eu is the usb-c cable. literally nothing else
>>
>>736442567
ddr3king
>>
>>736434090
Cope. You WILL have to optimize your game, dev-kun
>>
>>736437234
Stop trying to take credit from Australia you retard
>>
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>>736433856
Winning
>>
>>736442702
>Cool it with the antisemitic remarks
NO
>>
>>736442047
Last I read there was going to be some way to opt out of that shit so you can install whatever apk you want normally.
>>
>>736436325
He already told you why.
There were no 24 Hz or 35 Hz AC power lines.
>>
>>736433856
>steam collecting your average fps on every program you launch while steam is open is GOOD

you have to opt in on the hardware survey, why is this not opt in anymore?
>>
>>736443249
It most likely will be, and use the data from people who do opt in to tell you that info.
>>
>>736443249
>every program you launch
bro steam already has a fps counter on every game you open with it, it doesn't work for programs outside of steam unless you add them to it and use it to launch the game/program
>>
>>736434381
I played robocop with a 1060
it was horrible
>>
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save me european goverment they are spying on me
>>
>>736434901
>introducing hv (hypervalve)
>>
>>736439448
linux is only getting bigger and it simply doesn't even support having spyware in the kernel
>>
>>736443653
euro version of windows doesnt include edge because it spies
>>
>>736433856
Gonna help with knowing if a game is actually playable on Steam Deck/Machine compared to the simple "Verified/Playable" label there is now.
>>
>>736434090
All this'll do is save people the hassle of doing the trial period
>>
>>736443725
It does work including TPM, devs are just fags and cry wolf because muh loonix cheaters.
>>
>>736443916
no, unlike windows all the linux ports of anticheats operate on the user level, not kernel level
>>
>>736434839
Menus are a small fraction of gameplay. They'll probably go with median over mean.
>>
>>736443249
It is opt in, retard.
>>
>>736444037
There is always some way to game the system.
>>
>>736444008
Still bunch of bs because it don't stop cheaters., not to mention workarounds that are impossible to block.
>>
>>736435810
>see volkswagen
Why?
>>
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You can already turn this on in Account details > Data & Browsing
>>
>>736433856
So I can turn on driver level supersampling that isn't accounted for in the telemetry Steam is pulling from game settings and sabotage performance numbers? Hell yeah
>>
>>736444201
and Valve will probably crack down on it like how 3Dmark cracked down on Nvidia manipulating benchmark scores.
>>
>>736434090
>Steam
>Losing money
lol lmao.
>>
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>>736444413
VW faked their diesel emission test results and got sued by multiple governments so they had to buy back a lot of cars.
>>
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>>736434090
Bro they already lose money if people refund a game that doesn't run well.
>>
>>736443572
I played with a 3060 and it was mediocre.
>>
>>736444446
oh so it's going to be crowd sourced rather than some automated testing?
>>
>>736433856
The only way for this to account for malicious inputs like driver or profile level performance manipulation is just making Steam more of a telemetry ridden malware mess
>>
>>736445095
If enough people opt-in and are honest, this shouldn't be a problem, no?
>>
>>736445046
Yes. Valve can't test nearly 20000 new games per year on multiple hardware configurations.
>>
>>736445046
do you even know what the words you are saying mean?
>>
>>736445134
You're missing the forest for the trees. If the POSSIBILITY exists at all the telemetry will be ramped it and the good little steamies will enable it happily.
>>
>steamies
do not engage
>>
>>736433856
I'm not giving valve my hardware



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