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File: Arzette Jewel of Faramore.png (2.08 MB, 1800x1013)
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>Fails to capture the style due to tumblr character designs
>Front loads the cutscenes with a really bad one that's clearly 3d model tracing
>Story is worse
>Ending stinger promising a sequel is now an embarrassing cliff-hanger
>Website is now offline
>Nobody remembers this game beyond the demon loli

You know, maybe you should've made Arzette prettier. Also, why is she wearing pants? Link and Zelda in CD-i didn't wear pants.
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>>736444886
I do this
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>>736444886
I don't really care about the other stuff, but the pants are unforgivable.
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MY CAKES WILL BURN!
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It was peetty bold of them to assume more than a handful of people would pay for it, compared to the majority of people just waiting for the cutscenes to be up on youtube
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>>736445297
I'd say a modder should've fixed the Pants issue (not a lot of sprites and recoloring cutscenes would've been pretty easy) but I don't think many people cared about Arzette in general. Much like Link, she doesn't have much of a personality.
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>>736444886
Why is every indie gamedev protagonist "f*moid"?
Indie dev self insert?
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>>736444886
The writing was on the wall from the beginning. When you major claim to fame prior to this was “I remade those shitty CD-i Zelda games nobody remembers except for their memes,” and you then want to make a new game based entirely off that premise, you show some serious red flags. Autists and troons hyper fixate on the dumbest shit.
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>>736444886
The problem is a lot of the cutscenes in this game are trying to recreate the CDi magic, where as CDi itself was a silly game but it wasn't trying to be bad. Also has strange references when CDi had 0 pop culture references.

The traced 3D cutscenes are absolutely the worst things in the game though holy shit how did they accept that?



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