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>alien planet hostile paradise survival simulator
>human marines are the most dangerous enemy you encounter
baka shinji
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>>736450519
Well Epic didn't make it and instead let a studio that would (dunno if I remember correctly) make Unreal 2 make it.
Yeah...and we know how Unreal 2 ended.
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>>736451426
There's an Unreal 2?
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>>736451610
exactly
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>>736451610
As >>736451680 said it. And it's sadly a fact.
To this day I don't know how you screw it up so hard.
>>
>>736450519
I think that's just because Legend Entertainment was shit at making balanced enemies. Thank god you only run into those hitscanning health melting pieces of shit once through the entire campaign.
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>>736451932
I had to slow down my game to 50% speed because thank fuck that exists when I realized you would get jumped and zerg rushed by marines at the Prometheus. I am playing on Very Hard and I would say this is about the highest difficulty someone should play the game because of bullet sponginess.

I would rather 1v1 against Xan on godlike than play against marines at full speed.
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>>736451426
Unreal 2 failure makes a lot more sense when you realize it's made by same people who made return to na pali.
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>>736452763
Aye. At this point I am wondering what was Tim smoking at that time?
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>>736453215
the good side of unreal 2 was totally not aerith being cute
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>>736452583
For me, It's easily the worst part of the entirety of the two campaigns. I don't know what the fuck they were thinking having pieces of shit that slide around quickly and melt your health in line of sight. Surely they must've knew they were shit because you only run into them once, but why include them at all then? Who knows. Like this anon said >>736452763 it was the same studio that made Unreal 2 so go figure. Somebody can correct if I'm wrong but I can't remember if they also did work on Redneck Rampage.
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I liked Unreal 2. Cool planets and weapons and setting up defenses.
https://youtu.be/Xmom38QP2sY?t=160
Gameplay is meh I'll give you that.
I must be retarded cause I like bad sequels. I liked Red Faction 2, Doom 3, Unreal Tournament 3, Lost Planet 3, Dead Space 3...
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>>736454437
The only thing I thought Unreal 2 has going for it are maybe some of the weapons, environments (I thought the living organic planet and the alien homeworld ones were standouts), and some of music tracks. It's kinda funny, the one soundtrack you timestamped is the one that Alexander Brandon, the guy who composed the first game's and Deus Ex's music, did.
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I really never gave a shit about Unreal. UT2004 was the only good one.
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>>736455364
For me, it's the original Unreal Tournament, or UT99. I don't think anything can top it. UT2003 and 2004 were OK but the art and atmosphere and weapon design was nowhere close to the first one.
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I am in the Foundry Bounds nkw, been playing since like 8 Pm, now if is 1:40 AM

Why the fuck did I up my difficulty to very hard thie is suxh a slog
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>>736455585
The rocket launcher was a downgrade from 99, but overall, I'd say 2003/2004 holds up.
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>>736456441
Alright ruck this I did not epxect RTNP to be so long
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>>736455364
You are a little baby. The original Unreal Tournament was great. And not poisoned by Halo like every shooter that came after.
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>>736455585
>>736457434
>UT2003 was OK
What the hell?

>Google reviews
What the hell? People have just decided to revise that history I guess.
>>
>>736454437
Doom 3 is better than Unreal 2
It feels more like Doom than Unreal 2 does Unreal



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