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Detective games should be a much bigger genre, it's perfect for gaming
>>
what type of detective game? Like LA Noire or classic point and click adventure
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detective mechanics in games always suck ass
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>>736454489
Linear detective games suck. They should always be filled with different routes and stories depending on what you missed or what you did
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Just finished Mystery of the Malign because a guy on /v/ shilled it. It was pretty good, never played a detective game with so little hand holding. Kinda lackluster ending and I ended up needing a guide for some stuff that I didn't understand. But I liked some of it a lot. You needed to think like a real person and understand when people are lying to you, when they're telling the truth and when they're just saying whatever comes to their head.
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>>736454539
I'm not talking about using eagle vision to see the glowing trail, get the fuck outta here smooth brain
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Good mystery games I've played
>Golden Idol
>Obra Dinn
>Ghost Trick
>Ace Attorney
>Danganronpa
>999
>Contradiction
>Unheard
>Disco Elysium
>Frogware's Sherlock Holmes
>Rusty Lake
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>>736454489
The problem is that once you beat the game once there's zero replay value because you'll know who the culprit is
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>>736454539
The detective mechanics in this game sucked?
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>>736455130
I liked LA Noire, but it would've been a better game without the facial animation gimmick. And the fact that you have multiple cases with an unsatisfactory ending just to set up a serial killer case
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>>736455130
yes
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The thing about writing a detective novel is that the reader isn't really supposed to get it until the detective character reveals the truth. The clues should be there (for the most part, there's usually some key details left out). So the writer has to try and make that satisfying reveal for the reader. What makes games so much harder is that ideally you should make the players themselves solve the case at the perfect moment. Which is incredibly hard and inconsistent. If you're like me and have played the Ace Attorney games, you've probably had cases where you solve them way too fast, some way too slow, and a few cases that you solve right at the perfect moment so you feel incredibly satisfied.
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>>736455042
Who cares, if the game is good enough then you'll simply cherish the first time you played it
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I have 3 detective games wishlisted, hoping some of them turn out good
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>>736454489
don't like em, they are far up to their ass most lf the time
Sam and Max games at least leaned into some hammy stuff
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>>736454489
Max Payne was a great detective game. In noir the detective gets clues by suffering and inflicting violence.
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>>736457572
I don't remember seeing Humphrey Bogart dive down a set of stairs in slow motion while shooting two pistols
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>>736454489
The problem with detective games is that they have zero replayability and good procedural systems are obscenely hard to make
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>>736454489
Everyone looks up guides
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>>736459224
>>736455042
Why do zoomers want everything to be slop?
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>>736454536
Puzzle/deduction game, doesn't really matter what genre beyond that
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>>736455042
That's not true. I played Clue on Genesis like 100 times.
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>>736454489
You should check out Shadows of Doubt.
https://store.steampowered.com/app/986130/Shadows_of_Doubt/
There's not much action in the game, but you will certainly do much investigating.
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>>736454489
They were big in Japan in the 80s/90s at least and popular in America during the same time kind of
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>>736460502
I was posting this game on /v/ for like 3 years before it came out. Then I played it and was pretty disappointed.
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>>736460719
same thing happened to me with UFO 50



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