[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


How good is this game? I just got it and the dlc on sale.
>>
>>736456637
It's a fun little base building exploration game. They do a good job of making the deep depths of the ocean feel both terrifying and also enticing
>>
>>736456637
base game is pretty good
DLC has better creature design, but strips the base game of everything that made it good
>>
its boring, you swim around and theres nothing to do
>>
>>736456637
The first Subnautica is pretty fun.
After you get established a bit and start building bases, look into how to put custom art in the game so you can personalize your base that much more
>>
>>736456637
I liked it quite a bit, but it's nice to have a guide on hand to find some of the more hard to find wrecks.

Also, Seamoth > Cyclops.
>>
File: base1.jpg (584 KB, 2560x1440)
584 KB
584 KB JPG
>>
>>736456637
It's good, but kinda loses its magic towards the end and completely loses it on subsequent playthroughs.
>>
>>736456637
I hope youre not thalassophobic
>>
>>736458678
I'm extremely. That's actually why I want to play it lol
>>
>>736456637
Is this playable in VR?
>>
>>736460091
It was a launch title for the Vive or Oculus, I forget which.
>>
It's garbage.
>>
>>736456637
Its survival craft.
Its main twist is just being underwater.

Your mileage will vary by how much any of those appeal to you.
DLC is trash.
>>
File: Subnautica_yPKoRRFvMH.jpg (367 KB, 1920x1080)
367 KB
367 KB JPG
I quite like it.
You should probably look into some small mods, like more furniture for your base or something.
Below Zero is hot garbage that makes no sense.
>>
>>736462131
This is far too reductive because there are a LOT of mediocre games that give little thought to how they implement each of the components of the genre. Even the handful of games that tried to copy what Subnautica did right suck. Underwater is what *obviously* differentiates it but what *really* differentiates it is being well designed.

Anyone who isn't wholly opposed to the idea of survival craft (as opposed to just put off by all the trash) should try Subnautica.
>>
File: A_bit_of_a_dive.webm (3.92 MB, 960x540)
3.92 MB
3.92 MB WEBM
>>736456637
It's kino
>>
>>736456637
its really fucking boring
>>
>>736462849
Did I spy some De-Extinction creatures?
>>
>>736462963
Yeah, I'm using the collection featured in nexusmods
Though I shouldn't have installed the Prototype mod, I didn't end up using it and mostly just got in the way with the bugged terminals and structures
>>
>>736463110
I've got some QoL mods, the Cyclops Docking Tower mod, and the De-Extinction mod.
>>
>>736460091
Yes and its extremely kino but also horrifying
>>
>>736462849
The Prawn Suit really needs a flashlight.
>>
>>736456637
it's one of my favorites.
>>
the second game was really bad
>>
>>736464601
Below Zero's story is so fucking bad, like holy hell.

Also, the Seatruck is nowhere near as cool as the Seamoth.
>>
>>736462843
>but what *really* differentiates it is being well designed.
LOL
>>
>>736464739
Anon, its not nice to laugh at the retarded.
>>
File: 1647722642559.jpg (16 KB, 400x280)
16 KB
16 KB JPG
>>736462849
Blood kelp trench causes me great distress.
>>
>>736456706
yep
>>
File: 1768879699204822.png (91 KB, 399x353)
91 KB
91 KB PNG
>>736462849
Never understood the fear for the Blood Kelp Zone. It's almost relaxing, at least the trench is.
Any zone that i know has reapers i won't even fucking go near though.
>>
>>736456637
Easily the most overrated survival crafting game. I hated it.
>shit and tiny inventory and storage means you need a shitload of chests
>crafting is trash and you have to craft items one by one, watching a long animation each time
>base building is dogshit, takes tons of resources and hits performance
>samey gameplay throughout the entire thing

B-b-b-but le ebin underwater monster! (which gets copy pasted variants!)
Meh
>>
>>736464889
Yeah, I'm not risking the Dunes to check for wrecks.

As for the Blood Kelp Trench, it's only unsettling if I gotta move the Cyclops through there.
>>
>>736464739
Use you brain, Anon. Analyze. The power is in you.
>>
>>736464903
First three are easily solved with mods
>>
>>736456637
I generally dislike survival/crafting games, but I still really enjoyed Subnautica. The environments and tense exploration really carry it.

>>736458678
That's what makes it fun.

>>736464889
The trench is one of the places I felt most comfortable in when I first played the game, along with the caves. Having walls around instead of open water is comforting for me.
>>
>>736464889
I don't like the spooky plants and low visibility. Only reason I went there repeatedly was due to it being the easiest route to the river.
>>
>>736460784
Wish they would go back and unfuck the lods. The pop in is so bad. Heard the new publisher is a mega jew so doubt it will happen.
>>
>>736464889
My first playthrough it was terrifying.
But on my second playthrough, I built my base at the point where the Blood Kelp Trench, Grassy Plains, and Dunes overlapped. I visited the trench so often that the fear of deep, dark places was gone by the end of my playthrough. Also stopped being afraid of Reaper Leviathans since one of them lived near my base and every time I entered or left, I'd give him a little love-tap (powerful electric shock) on the nose.

Fuck warpers though. The jumpscare still gets me no matter how many times I play.
>>
The first one is pretty good if you like an underwater minecraft-lite like experience.
>>
>>736456637
the first game is very good and well made, the sea is alive, rich and terrifying, it depicted the vast and emptiness of deep ocean very well
below zero doesn't exist, it's the worst thing that could happen, everything that made the first game good were removed, and don't get me start on stupid marvel-quip your PDA will do constantly, and the writing that's so goddamn cringe nintendo would writhe in pain
how cringe? this is actual dialogue
scientist A : we need to study this virulent virus frozen alongside this giant creature
scientist B : excuse me did you say virulent
scientist A : yes this is deadly infectious and if released it would lead to disastrous consequence without cure or prevention
scientist B : how could you say something so scary? never say that again I feel unsafe and uncomfortable by your words
scientist A : ok
scientist B : we should thaw this thing
as you may have guessed, the virus did infect everything on the planet
>>
>>736467606
The Kharaa did that thanks to Al-An and the Sea Dragon mother a thousand years ago. You destroy the last remaining bacteria inside the Frozen Leviathan.
>>
>>736467974
the writing remain cringefest
I'm supposed to believe these are the best scientists sent to investigate a planet
who asked where shit went missing when the cargo module is jettisoned into a fucking open ocean
>>
>>736468262
Admittedly, Emmanuel is intentionally written as a terrible middle manager asshat.

I don't think Altera were that determined to get Kharaa. It was more like an interesting side project that could benefit the company. If they cared that much, they wouldn't have bailed so easily.
>>
>>736466472
"lods" lmao

Their development trello had an entry for converting their voxel terrain data, leftover from when they had terraforming, into a baked static mesh. They kept pushing it back update after update and then finally just shipped 1.0 having never done it. I remember giga filesizes and massive chunk-loading stutter from sandsharks and whatnot terraforming the map by digging.
>>
Did you feel that replying it was worthwhile? I haven't touched it since it released. If I did I would try to "do something different." Like use the seaglide and breathing tubes or whatever as far as possible and maybe even manage to skip the seamoth and just use the prawn. Don't use the cyclops (I think the only requirement is an upgrade made in it to build the rocket), build a base at an entrance to the deep zones, etc.
>>
>>736456637
I love Subnautica. Scariest game I've ever played hands down.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.