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File: battlefront 2.jpg (71 KB, 390x547)
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Why did so many good Star Wars games come out during the EU/prequel era?
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industry was at a better spot + the prequels are genuinely the best era of the lore in terms of oremise and worldbuilding, despite the movies being the way they are
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>>736462346
the audience was there for it. the prequels amassed a huge following of young boys who all played video games, so video game companies knew they could release star wars games and they would sell. real passion was put into them because the developers also loved the prequels and star wars in general, these weren't giant corporate offices trying to make vidya. were never getting anything like those games ever again because they're trying to make these games for an audience that doesn't exist.
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>>736462346
Because the EU and the PT were good.
Then The Clone Wars ruined everything.
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>>736462346
Clones are just cool, man.
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Prequels were huge, LucasArts had the talent to make games themselves or at least produce/assist. The cost to make games was pennies compared to now and they'd release in a year or two.
>>736463534
The KINO WARS actually would've led to some good 7th gen/early 8th gen games had Disney not gutted Lucas Arts. We lost a Maul game woth dismemberment (of which is basically bring turned into the new Maul cartoon, just less edgy) and 1313 which was gonna be Bounty Hunter meets Uncharted.
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People were still passionate about star wars and people in the industry were allowed to explore that passion instead of trying to appease retards who don't know anything about games except for how much money they make.
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>>736462346
Videogames were in that sweet spot to where technology could allow them to decently execute their vision but at the same time, development wasn't extremely time consuming and overly complicated so they could output games at a decent rate without being too beholden to corporate meddling.
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>>736462346
Lucasfilm had a far different approach. Except about certain things, they were mostly hands-off. If the dev wanted to make a game about the OG trilogy like the SNES platformers, they could do that. If they wanted to make OG content, they could do that too. Nothing new was official, and fans understood that, sequestering it all into the EU. It was pretty par for that - Kyle Katarn was well-received, but other stuff not so much, same as the rest of the EU.
Disney is controlling as fuck though. They carefully curate who's allowed to even touch the license, and even then, disney hovers over these projects like an angry mother in law. Nobody is allowed to do a god damn thing if the mouse doesn't approve it in their star wars comittee.
Honestly, it's an excellent object lesson for society in general. When you stifle creativity and free expression with hamhanded overreach, you mostly get boring shit in return.
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Test
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Part of it is the levels of canon. Stuff like KOTOR, Jedi Outcast, and Rogue Squadron were all outside the movies, yet incorporated just enough to play well with the G Canon.
Now, for some reason, Disney determined that anything and everything that gets published in the Star Wars realm is Canon, no questions. I believe that brings in enough "don't fuck it up" anxiety to development that any project becomes bland, safe, forgettable, and very detrimental to the franchise. What were the names of the bad guys from the new Jedi games again?

Before, while it was indeed a bit confusing what "counted," the existing films were a good enough baseline to build high quality games.
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>>736462346
More games in general were churned out, period -- especially licensed games. Total shit was also abundant in the 90s and 2000s.

I know this is a thiny veiled "Disney sucks" thread, but even if everything they produced was great they wouldn't be handling the property the same way. Video games occupy a different place in pop culture now, and nu-Lucasfilm is more conservative in general.
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>>736462346
Nerds used to be more passionate about the stuff they made back then. Nowadays they're just trying to recreate nostalgia or trying to walk a path that's as inoffensive as possible, and it's ultimately stifling their creativity
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>>736463534
The prequels are garbage.
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>>736465389
It's past your bedtime, Mike.
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>>736462346
games were just better back then.
people understood what a good game feels like and made games that felt good to play. they weren't particularly exceptional (I love BF II to death, but it's frankly just competently made, not really the masterpiece some people make it out to be). by contrast, games nowadays are made by people who hate you at best and people who don't even play games at worst.
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George Lucas status: vindicated.
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the playstation 2
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>>736465190
>What were the names of the bad guys from the new Jedi games again?
I take your point but there's nothing interesting or memorable about the Jedi Knight series goons either outside of Neame going full ham with Jerec. They're all disposable.
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>>736465389
The films yes. But everything surrounding the prequels is pure kino. Clone wars era >civil war era.
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It was a numbers game, there were countless Star Wars games made because it was so much easier and cheaper to make games back then so statistically at least some of them would be good because they were made by talented teams.

You just don't remember all the bad Star Wars games.
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>>736465670
I like a lot of the planets introduced in the prequels but the Clone Wars as a conflict is boring.
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>>736464184
>Kyle Katarn was well-received
Katarn was always just means to an end. Fondness for him is just reheated Doomguy/Chuck Norris memes.
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>>736465741
The premise alone is retarded. The Republic/Jedi should have never been the side using brainwashed slaves as cannon fodder
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>>736465791
This but unironically. If everything Kyle did back then was done now people would accuse it of being insane Disney wank to make their characters look better. Neat guy, but he's a vessel for the gameplay and isn't meant to be taken seriously inside the mythos of Star Wars, and that's just how decent games in the franchise go. You aren't supposed to use the games to springboard the OC donut steel, the OCs exist just for the game and don't matter when you turn the game off. That's why Disney games suck because they want you to care about that indian girl from Battlefront 2 and the ginger jedi and whoever else beyond the game.
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>>736462346
Less consolidation in the industry.
We need distributism.
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>>736463534
Clone wars era is GOATed
Cool mechs and robots vs cool clones and vehicles
What does the OT have? dumb soliders and cool vehicles vs ragged retards and shitboxes
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>>736462346
SW was popular again and making a killing in terms of toy sales
Gaming was getting more popular than ever thanks to games like GTA 3
Game development costs and times were still manageable so tie-in products were a no brainer for any successful movie.
After that shit got stupidly expensive and that's one of the main reasons why SWBF3 got canned.
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>>736466218
I agree, the clone wars (era) is great, not to be confused with The Clone Wars (proto-Disneyslop).
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>>736462346
The sixth generation of consoles still had loads of shovelware, but it was a time of innovation where new things were possible with advancing tech, but hadn't grown so bloated that out-of-touch higher-ups and exorbitant development costs had completely fucked everything up yet.
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>>736466425
The cartoon had some good episodes too even if it pissed on the lore in the grand scheme
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>>736462592
fpbp

PT was excellent worldbuilding goldmine. george really is good at that stuff. "AAA" gaming didn't really exist so dev times weren't that long. lucasarts was filled with so many experienced devs who did all sorts of crazy shortcuts and shit to make magic + having direct access to ILM models/textures/animations, etc made things easy to port over.
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>>736466002
This. Atton Rand is more likeable than Kyle Katarn.
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>>736462346
the republic vs cis is cooler than gay ass rebels vs the empire
simple as
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>>736468658
what about old republic?
>has the dope tech of the pub and empire
>has jedi and sith
>not as limited as the prequel era
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>>736462773
>these weren't giant corporate offices trying to make vidya
yes they were, modern corporate culture is the issue not the size of the businesses
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>>736462346
Good games period came out back then because more games came out back then because they took a year for 40 people to develop instead of 6 years for 2000 people to develop.
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>>736465389
2 and 3 are great.
Phantom Menace may as well not exist but the race scene and fight with Darth Maul make it worth remembering.
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>>736475075
eh 2 is debateable
dooku and detective obi wan and geonosis are cool and all but then you have hayden and his romance plot



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