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File: Monolith_Zelda.png (3.33 MB, 2242x1204)
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>Includes recruitment info
>Information about their work in the Zelda series
>Will be adding future information
They are doing the OoT remake, aren’t they?
https://www.monolithsoft.co.jp/interview/dev01/index.html
>>
>>736462893
NO, FUCK.

Rip xenoblade.
>>
>>736462893
More then likely a completely different game that is a new take on Zelda at all. I would expect an RPG in the style of Xenoblade.
>>
>Music by Yasunori Mitsuda

Please be so.
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>>736462893
The Ocarina of Time remake is going to be released this year, so I doubt this recruitment page has anything to do with it.
It's possible that the remake is Project Legacy though. Maybe they plan on making more remakes after they're done with this one? Or it could be nothing and they're just hiring for the support team that helped develop BotW and TotK.
>>736463109
Monolith has several internal teams, Takahashi's team is already working on the next Xenoblade.
https://www.nintendolife.com/news/2024/08/xenoblade-chronicles-dev-monolith-soft-is-recruiting-for-a-new-rpg
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>>736463109
The way EA affected BioWare is how Sony affected Insomniac and Bluepoint, the way Nintendo affects MonolithSoft.

Assimilation is a bitch.
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>>736463530
It's a separate Monolith Zelda team. Takahash's Xenoblade team is still working on new Xenoblade.
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>>736463514
>The Ocarina of Time remake is going to be released this year, so I doubt this recruitment page has anything to do with it.
Aonuma said he wanted the Xeno team to make their own Zelda game. They already sucked up such a large portion of the Xenoblade X team to make BotW and TotK, so they've already been making Zelda a lot recently, but apparently Nintendo wants the next big Zelda title to be entirely managed by the Xenoblade team. I'm reluctant because so much of what I don't like about BotW came directly from the Xenoblade staff applying Xenoblade design philosophy to Zelda, like task-lists, MMO-style questing and open world bloating, but right before they got on BotW they were doing concept art for a game that looked like a Zelda-clone, so I have a feeling that they've been talking about this concept with Aonuma for years, and he's now interested in just letting them make it as a Zelda game.

>>736463514
>Monolith has several internal teams, Takahashi's team is already working on the next Xenoblade.
This. The reason Xeno 2 felt so lousy after 1 and X, is because too much of the core Xeno team was stolen by Nintendo EAD for Zelda. But people still liked Xeno 2 and 3, so nothings' changed there, for a potential Xenoblade 4.
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>>736463651
Right, but as I was saying >>736463675
The Xenoblade 2 and 3 feeling is more lousy than the first 2 games, and people often tend to divide them as being "good or bad" Xenoblade experiences. Assimilation is still happening, because Nintendo isn't allowing MonolithSoft to be the same studio as before, who just made Xenoblade with a huge team. Now it's the B-team making Xenoblade, and most of the A team being the Zelda Support studio. Most of the technical people who got Xenoblade X to feel so vast and epic, and a lot of the gameplay programmers who made the combat feel a bit more smooth in the older Xenoblade titles, as well as much better Menu design.
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>>736463675
Monolith has nearly twice as many employees now compared to when the Switch was originally released. Nintendo keeps investing a lot on them, so I don't think future games will suffer from tiny core dev teams like XC2 did.
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>>736462893
Someone check if it's recent or not.
I am cautiously hype
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>>736463761
You do realise Takahashi's Xenoblade has also been staffing up right? They have the Bloodborne lead level designer who only joined since Xenoblade 3 for example. It's not like Takahashi's team hasn't grown since Xenoblade 2.

>>736463675
>I'm reluctant because so much of what I don't like about BotW came directly from the Xenoblade staff applying Xenoblade design philosophy to Zelda

None of these things are confirmed to be as a result of Monolith.
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>>736463761
>Now it's the B-team making Xenoblade
Yeah, the neutered Xenoblade 3 made that very apparent.
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>>736462893
This site is just about an interview, even your link says that.
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>>736464297
It’s the only thing available right now, the others say coming soon
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>>736463941
Xenoblade 2 was made by the B team. 3 was made by the main team. Botw was handled by the support studio. There's three separate divisions at this point, they've been expanding since 3 as well
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There's quite a lot of bullshit coming out of people's ass in this thread
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>>736462893
I have no faith in this game. I just know that it's going to be shit
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>>736462893
I hope the rumors of the time traveling isekai zelda are the same game as the oot remake rumors.
Not because I particularly care, but because I hate ootniggers like you wouldnt believe and watching them seethe because nintendo doesnt remake oot every year is hilarious.
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>>736462893
Don’t forget that they were known to be working on Project Legacy, and going by the recent circumstantial evidence Project Legacy is likely the OOT remake
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>>736466484
i was kinda hoping it'd be Xenoblade Warriors, because then a Warriors game could finally be good because Koei Tecmo wouldn't be developing it
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>>736467551
We’ve seen the codename “Legacy” actually appear in official public content that Monolith shared, so we know for sure that it’s a real and ongoing project at least
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>>736467691
>Test_arts
Certainly looks like an Earth based Ether art. Actually, aren't those similar to the Earth pillars that rise up in Nim's Blade Specials?
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>>736462893
Monolith makes OOT remake into Majora's mask remake. Kino is coming in fast.
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>OoT snoys are already shitting their pants with rage
The remake is going to happen and you're going to seethe at BoTW for another decade.
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>>736470154
>OoT snoys
this board is reaching levels of unhinged that shouldn't be possible
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>>736470175
What's wrong with the term? They shit up Zelda and Switch threads all the time.
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>>736470175
Maybe you shouldn't behave like snoys then
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>>736463109
Retard, Monolith Soft has always had a team that helped with other Nintendo projects aa far back as Skyward Sword on the Wii, this obviously doesn't interfere with Xenoblade development.
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>>736469957
Could be Xenoblade 2 Definitive Edition, it's turning 10 next year after all.
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>>736470475
inshallah we will get XB2DE this winter
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It's been 4 years since the last xenoblade game. They have to have a new game coming out this year
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>Nintendo hiring anybody BUT people who know how to design combat, levels, and write coherent stories to develop their first-party Action-Adventure Fantasy
I think I'm done with these niggas. I let it go during the embarrassing Iwata era, but everything since then has just doubled down on that cancer, no pun intended.
Wii Sports was kino though. Thanks, Reggie.
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>>736470240
>>736470293
Snoy means "sony supporter", not "anyone who holds an opinion that runs against the desires of current Nintendo shareholders". Preferring old Nintendo to current Nintendo is not "snoy" and will never be.
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>>736471067
>Reggiefags still seething at Monolith/Xenoblade 15 years later
KWABOTY
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Is the OoT remake going to count as this gen’s mainline Zelda or is botw 3 still on the way?
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>>736471067
>people who know how to design combat, levels, and write coherent stories
But they hired monolithsoft who's done all of this fantastically.
Or are you one of those faggots who still wants to pretend Xenoblade has been irrelevant shit since the Wii because it bruised the egos of NoA advertisers to have a JRPG be remotely popular?
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>>736463109
Xenoblade fucking sucks
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>>736469957
Oh yeah, the same Monolith video also shows this
Hyrule Field?
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>nobody here realizes by the time xenoblade 3 released monolithsoft alone has at least 2150 employees split across 3 divisions

YOU'RE ALL A BUNCH OF SHIT EATING NIGGERS.
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>>736471889
150 employees*
Fucing hell
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>>736463761
2 is absolutely better than 1, you secondary.
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>>736471689
The shape of the area DOES remind me of Hyrule Field in OoT. Specifically the area next to Zora river. There is that overhang right next to the river bend. If they were completely changing how you get into the River Valley before Zora's domain, I could see them doing this with that cave entrance up there. Monolith Soft working on the map design for the Remake obviously makes the most sense. Though it wouldn't make any kind of sense for the hiring page for Zelda on their website. They are obviously working on something else that won't be out for another year at least. OoT remake, at least from the rumors going around, should be entering final months before release, likely for the holidays and we should get a trailer for it in June.
>>
What if the ocarina of time remake is a JRPG
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>>736472084
Wouldn't be completely farfetched. Zelda 2 was originally going to be a full blown RPG with party members. Some of those aspects got pulled over into 3 and even that they wanted to do more RPG stuff before they had to drop it. OoT was going to be in first person and was going to be like King's Field. You wouldn't have an overworld, everything was dungeons. You were going to start in Ganon's tower and had to go through sections to get the Medallions to open up the final fight. Then they changed it and added the time element and made it third person. They were going to actually have Link grow up as the game progressed, like you would complete a dungeon and Link would get taller. The remake could frankly do anything.
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>>736472286
Interesting stuff. Come to think of it I've not seen any game where the main character visible ages level by level
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>>736472386
Fable does that, it is an interesting concept, but doesn't work too great in actual practice. There is a Skyrim mod that makes your character get more muscles as you increase your skill levels that would be tied to physical strength.
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>>736471067
Hilarious that you say that because if Reggie has his way today, you Americans would have never gotten Xenoblade
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>>736465559
>"OoT remake" bad
>literal fucking BotW remake in the same generation good
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>>736472505
I wish we lived in a world where only the elite of weebs could play the xeno games.
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>>736462893
MonolithSoft's been involved in most of Nintendo's open world projects. MKW, Zelda, Animal Crossing. They even worked on Pokémon. What's so different here?
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>>736462893
>They are doing the OoT remake, aren’t they?
probably supporting on it
>>
Why they’d make a big site highlighting the work they did on Zelda + interviews and all while there’s still no equivalent for Xenoblade when that is supposed to be their flagship series?
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>>736472741
Those were simply in supporting roles or design elements that EAD were lacking in. For BotW, they didn't know how to make an Open World that would be cohesive and needed to bring in Monolith Soft after seeing what they did with Xenoblade. X was originally made as a test bed for a lot of what they would bring to BotW. Outside of that though, they didn't work on much. This is asking for artists, designers, UX and just in general looks to be a heavier involvement compared to what they did for SS, Link Between Worlds or BotW/TotK. Considering that various people at Nintendo have asked Takahashi in developing a Zelda of their own, it wouldn't be shocking to see a game JUST from Monolith Soft and this massive pull for recruitment using their various Zelda projects as advertisement being part of that.
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>>736472920
They're hiring. So that's where Nintendo's putting their money
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>>736472920
Because they currently don't have any problems with their Xeno teams. They have two teams for Xeno, while they want a dedicated team for Zelda so they don't have to steal from active development on their Xeno/RPG projects. Why have a site when they aren't bleeding talent on their RPGs and don't need to advertise for it?
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>>736471265
Yeah, I mean if your standards are lower than dinosaur bones, then sure
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>>736473018
Because it still feels like they’re advertising and promoting their Zelda work and ignoring their Xenoblade work; heck I really want to see more interviews and dev stuff for the Xenoblade games too
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>>736463504
He wouldn't lower himself to Nintendo music.
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>>736472938
I wish Nintendo and Monolith (and fans) would give Xenoblade X more credit for being the game that essentially helped form BOTW and TOTK (in addition to being a really good game on its own right)
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>>736462893
>HD Malon titties
>By the Xenoblade team
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How many "third-party" companies make Nintendo games now? Aside from Bananza + Mario Kart World, hasn't every Switch 2 game been made by an outside studio? The fuck do those in-house niggas even do?
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>>736473403
They're basically idea guys now.
>Nintendo project lead has an extra Pixie Stix despite his dad saying "no" and chases it down with his Hi-C box too early in the day
>he bursts into the dev room screaming about what physics based gimmick he just experienced in a western Gen 7 game (which are just now hot off the presses in Japan) and wants to jam into Zelda or whatever in the middle of development
>and it's the job of the poor bastards at Monolith to stitch that into as coherent of a game as possible that Nintendo's hardware can run with minimal hiccups
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>>736473403
Monolithsoft has been owned by nintedo for almost 20 years at this point you nigger.
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>>736473402
I can only hope that if they are making the remake, that they are doing all of the designs and they went all out.
Hell, lets put back in the dating sim element that they were originally going to go with once they wanted the world to be dynamic and you were going to be able to talk with every NPC.
>Do quest for Malon and get to take her on a date in Kakariko.
>Depending on how well it goes, she might give you something else for your house besides the Cow
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>>736463109
Good riddance
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>>736473402
>Great Fairy ends up with a bust bigger than Dahlia
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>>736473616
Shit really? Fuck I'm retarded.
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>>736473625
Nah. OoT's designs are timeless, don't fuck with them. If Monolith is going to take lead on a Zelda game, I'd rather see their artistry applied to a new game with a new style and continuity.
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>>736473223
Shit taste.
>>
What if Nate's lying?
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>>736474037
Then it will be funny looking back on those few months where we seriously thought we were getting an oot remake, and that'll make it worth it because at least we got tons of threads out of it, we would not be in this thread talking about zelda otherwise
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>>736474037
Nate hasn't been the only one talking about this and we had rumors of an OoT remake for almost 2 years now and that was on top of knowing that Monolith Soft was involved in a new Zelda project of some kind.
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>>736474825
It's easy to guess any random bullshit when you know an anniversary is coming up and Monolith Soft has been involved in every Zelda since Skyward Sword as well as basically every EPD project of note. You might as well be saying Eiji Aonuma will have a producer credit.
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>>736474998
They weren’t involved in Tri Force Heroes, Link’s Awakening or Echoes of Wisdom
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>>736473278
>He wouldn't lower himself to Nintendo music.
anon...
>>
>>736463109
They completely separated their supporting studio (now at their old office) from the one that develops their own games years ago, after Xeno2 from what I remember. Back when their new studio opened you even had people have some hopes for a Golden Sun game because some Camelot staff transferred to that new studio..
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>>736463530
>blabbering nonsense when Monolith Soft has been supposting Zelda for years now
>>
>just now hiring people
>it’s here!!

Cope. They wouldn’t need to hire anyone for a remake retards
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>>736473625
The dating mechanics never were a thing, it's just a fake internet legend based on a mistranslation.
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>>736463109
Monolith Soft already worked on Splatoon, TotK, BotW and various other Nintendo games
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>>736463761
The development teams for the sequels were bigger than 1, the size of Monolith Soft has multiplied many times since Xenoblade 1.
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I love Kass!

I think Monolith Soft is an excellent studio that releases excellent games but to be completely honest I think Zelda as a franchise is spiritually dead with ToTK so I probably won't even pirate their game.
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>>736462893
This is a hiring page. If OoT Remake is real and comes out this year, there's no need to hire more people.
Monolithsoft worked on BotW and TotK. This is most likely for the next 3D Zelda.
>>736463109
They have a dedicated team for Zelda dev support that's separate from the main Xenoblade team. Hell, they even have a 3rd team dedicated to making assets.
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>>736463109
Xenoshit is shit and everybody knows it, specially Nintendo.
When a literally who french team makes a JRPG that sells 3 times the amount of the best selling xenoblade game made by the so called “king” of modern JRPGs, Monolith is doomed to be a code monkey dev studio.



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