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It's even worse than I remember
>awful looking textures
>world is poorly designed and feels like it wasn't crafted with any intention whatsoever
>slow as fuck, feels like you're wading through molasses and swinging a 1000 pound sword
>constantly getting ganked by some of the most sadistic enemy placement in the history of gaming
I deleted it again after 8 hours. I guess it's not terrible in a vacuum but this game fucking sucks compared to all the other Fromsoft action games, I don't see why people defend this when there are better games from the exact same developer.
>>
>>736469194
true
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>>736469194
It sucks dick and the same people who say it's amazing are the ones who say Lies of P is better than Soulsborne. I.e. people with no souls who are constitutionally incapable of understanding
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>>736469194
It’s got the highest character speed of all the souls games
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>>736469194
Remember there was no FromSoftware catalog at that time. We were starving. Plus it was stuck on PS3 for a year I think? I had to buy one second hand to play it.
Sadistic enemy placement for the sequel to "ze ardest gayme le ever maid" is expected.
The dumb thing was the lighting system not being finished or used in any novel ways
>>
>>736469194
no mans warf is a great zone though
>>
I think the worst thing that ever happened to Dark Souls 2 was Hbomberguys video. Like every sentence is objectively and provably wrong by playing the game and thinking for two seconds. (Sometimes he even proves himself wrong in his own video, locking on in footage where he says he doesn't lock on.)
So now anyone who hears the defence of it goes in and it's all lies, then that's exacerbating the worst aspects of the game.
But yeah, given that Soulslike was really new back then and we didn't have a lot of examples of the genre done well, it was easier to be kinder to it back in the day.
There's only one defence of DS2 that matters: its the worst Souls, but not a bad game. Objectively, would you rather play DS2 or some of the slop that came out that year, like Assassins Creed Unity or whatever CoD they were on.
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>>736469194
>constantly getting ganked by some of the most sadistic enemy placement in the history of gaming
"The game was too hard."
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>>736471198
the game was not hard just a slog
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>>736471198
>bad games are okay if they're hard
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>>736470034
>there was no FromSoftware catalog at that time.
Rollslop-cultist number 73859
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>>736471198
I don't understand this photos use as a meme.
Like yeah the ref is not taking it seriously. When you were a kid and you played a sport against a girl, was the ref ever fair? No, they dish out penalties to the boys team until the girls win because they don't want the girls hurt.
Fuck it, the only time the ref even paid attention is when we went up against the girls team. And I got kicked in the face by one of the girls and they still handed my ass a penalty for it and gave them possession.
Of course he's pulling that face, he basically just bullied this kid with penalties until he lost.
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>>736471412
Demon and Dark is what I meant
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>>736469194
Have you considered not sprinting through the levels aggroing everything without thinking?
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>>736471198
What's the story behind that image? I keep seeing it for years.Did the boy actually lose or the ref just gave the girl a win ?
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>>736469194
Oh dear, you played the shitty remix version, didn't you
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>>736469194
>ps4
Found the problem.
Play the original vanilla game, not the softs versions.
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>>736469414
It's not even close either. The player in Dark Souls 2 is so fast that you don't have to use the roll button. The game is piss easy if you're under 55% equip load
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>>736469194
>>736474117
>>736474342
He did. You can see a Heide knight in his pic which isn't there in the original (if that pic is actually his).
OP listen, the softs version/ps4 version is a harder mode of the original game. If you played the original and want a bigger challenge, or you just hate yourself, the play the softs version.
Otherwise it's a horrendously bad idea to play that as your first experience to DS2. Virtually no one online will tell you this.

TLDR: PLAY THE ORIGINAL GAME
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>>736469315
Lies of P IS better than Soulsborne, tho.
the fact alone that you can actually use every weapon you find makes it instantly better than Elden Slop
also it has better bosses. Matrioka is the best 2 v 1 boss ever made
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>>736474478
Still pushing this meme, I see.
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>>736473975
@grok context?
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>>736474547
Lies of Piss isn't better than anything.
It's a literal baby game where the devs bend the knee 2 years after launch by adding in an easy mode to appease to journos and people that hate playing video games, it loses to everything else by default even Elden Shit.
>>736474583
no u
>>
>>736474547
I bet Lies of P and the expansion. It's alright. The writing and flavor are cute but not aesthetically nicer than Miyazaki games IMO. I didn't even notice if Markiona was a good boss fight because I 1-shotted her quite easily (Pipe Wrench head + Booster Glaive handle). I think Sekiro is a better game than Lies of P.
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>>736474629
Lies of P still lets you play at normal difficulty, Elden Ring perma nerfed bosses to appease to journos.
therefore ER loses by default
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>>736474654
Actually, I take it back. Lies of P is a good game. Better than "alright," but I still consider it riding the coattails of Fromsoft games. And I thought the lore/story was fed to the player a bit ham-handedly. Not simply that it insists upon itself, but that it detracts from the overall feel and atmosphere of the game by insisting on itself. I actually prefer the more barebones style of lore delivery from Soulsborne. I will be buying the Alice game whenever that comes out though.
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>>736474797
>riding the coattails of Fromsoft games
but it doesnt, only arguably Sekiro. the game plays nothing like a Souls game.
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I love it
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>>736474878
It is a direct descendent of Dark Souls in every way imaginable, you're coping
>>
Yeah. Dark Souls 2 was also a literal corporate cashgrab suits wanted crapped out while dark souls was still hot but Miyazaki wasn't a faggot and refused because he wanted to pursue different idead with Bloodborne. So instead a bunch of random amateurs got wrangled to make what was basically just a mediocre dark souls bootleg for a quick buck. Is it a terrible game? Nope. But it's also not some underrated masterpiece. Just a 7/10 sequel to a great game.
Also, I am still convinced that all the "love" and praise for DS2 comes from the fact that it was the first Souls game PC players got to play back in the day as the original port of Dark Souls was fucking dogshit while DS2 was more playable.
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>>736469194
you're just too convervative to enjoy the game properly chud https://www.youtube.com/watch?v=WQ4Og68_Sj8
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>>736474743
Hmmm you make a valid point actually. I personally still cannot forgive Lies of Piss though because the devs themselves explicitly said they will NOT add an easy mode because of "design principles", but I won't say it's worse than Elden Shit anymore.
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>>736469194
>I don't see why people defend this
Because it's fuckin cool
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>>736475376
You could argue that the idea of the players still having the same/shared experience in elden ring still applies after nerfing a boss for everyone. That same sentiment that the lies of p devs wanked but then completely destroyed by adding difficulty options.
I'm not a fan of either though.
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>>736474629
Why did it lie about the piss? What was the end game there?
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>>736469414
How did you know that without playing another souls game?
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>>736469194
>>736469315
>>736470034
>>736471085
>>736474958
>>
Dark souls 2 dlc is still much better than shatdow of the turdtree
>>
>>736469194
>textures look good for time
>many hiddens secrets just not one the level of 1/remastered
>true it's slow, like you'd be fast with a massive sword lmao
>ganking was nerfed in SOTFS and you need 2 be smart and not run butt naked into a horde of enemies
any more jewish demoralisations?
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Dark Souls 2 is the closest I felt to having King's Field atmosphere.
The mood, the aura, the SOUL of DS2 is unmatched, despite (or maybe thanks to) its flaws. No other game besides kings field games feels as claustrophobic and wide at the same time.
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>>736476010
>“In regards to Dark Souls 2, I actually personally think this was a really great project for us, and I think without it, we wouldn’t have had a lot of the connections and a lot of the ideas that went forward and carried the rest of the series. There's really no way of telling how or if the series would have continued the way it did without Dark Souls 2."

>I actually personally think this was a really great project for us
emphasis on "actually," i.e. he is knowingly evincing a counterintuitive sentiment

>There's really no way of telling how or if the series would have continued the way it did without Dark Souls 2
Carefully worded, factually correct but meaningless statement. Of course, it is always impossible to know exactly what would have happened in a counterfactual scenario.

Miyazaki is the current president of the company that still employs many of the people who worked on DS2. It's in his interest to praise the game even if it's a turd.
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I have never had a single issue with DS2 that wasn't already abundant in every other souls entry other than the texture work being total ass for most of the game (DS1 only had this problem in the ass half). I legitimately believe that everyone that takes issue with it either did not understand what made Dark Souls good (attrition-based exploration of various locales rather than hard bosses) or have already been predisposed toward hating DS2 and thus have their biases reinforced by seeing it everywhere they go in game.
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>>736476068
>textures look good for time
the game looks like ass compared to Dark Souls 2 to which it is a direct sequel, that's inexcusable
>>
>>736469414
>>736474457
This is true and holy shit the amount of cope from people >>736475938 denying this and acting like it's actually 'clunky' is insane. Like, one of the first things I noticed and liked about the game was how much more responsive it was compared to Dark Souls for just its basic movement. The one thing the people consistency say is worse about 2 is actually one of its chief merits and what puts it above so much of rest of the series. Everyone saying otherwise is making up bullshit.
>>
Dark Souls 2 is great on a first playthrough but it's the only Soulsbornekiroring game I never wanna replay
It just seems tedious in retrospect
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>>736476068
>>736476130
>textures look good for time
the game looks like ass compared to the game to which it is a direct sequel, that's inexcusable. The look and feel of DS1 is better than that of DS2 in every way, for all areas
>>
>>736476145
DARK SOULS 2 'CARRIED' THE FRANCHISE, ACCORDING TO ELDEN RING'S DIRECTOR
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>>736476163
>Souls challenge run streamer playing the game
>runs past all the enemies
>complains about how badly designed Iron Keep or the fog gates without i-frames are
GEE IT'S ALMOST LIKE THEY DESIGNED THE GAME SO YOU CAN'T JUST RUN PAST EVERYTHING
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>>736476189
it's floaty, weightless and artless in player movement and animations, even compared to DS1. Which exacerbates the feel of jank
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>>736476068
>>textures look good for time
kek do you think 2014 was the ancient past or something? Witcher 2 came out in 2011
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Post some fun builds. Last time I played was on SotFS release and I am itching to play it again. I had my most fun playthrough using a dual wield whip and falchion dex build.
>>
>>736476217
I dont care about graphics if the game feels good.
Otherwise some 200Gb AAA action slop like Star Wars Outlaws would have the best atmosphere.
Kings Field series and Shadow Tower games were amazing and npcs barely had faces there.
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>>736475879
More piss.
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>>736476332
Homunculus mace with dark weapon to buff it. It does the most damage and is therefore the most fun, cause you don't have to play a shitty game for longer
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>>736476332
I remembered having the most fun grinding offline for pic rel.
And then just punch everything with an insanely agile weaponless character.
Or dual wielding the Sun Sword with another short sword. No fancy tricks, just two normal steel blades.
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>>736476332
The knight build
>knight armor
>knight sword
>knight shield
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>>736476235
He didn't say the game carried the series, he said some of the ideas in the game "went forward and carried the rest of the series," meaning developments from Dark Souls 2 got into the rest of the series regardless of our opinion of the game. He wouldn't even phrase his remarks that way if the game's quality spoke for itself. He is doing a think that intelligent people do when they are queried for statements that they don't want to make due to an aversion to telling lies, i.e. prevaricating sneakily in a way that builds up his allies and preserves his own integrity.
>>
>>736476510
>doing a think
a thing*
>>
>>736469194
>Filtered
>>
>>736469194
>awful looking textures
I believe not even staunchest DS2 apologists can argue with this one.
>>
Dark Souls 3 cured me of soulslikes
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>>736476510
the picture says he says dark souls 2 carried the series
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>>736476738
And then Lies of P infected me again
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>>736476757
Well yeah. Had DS2 not come out as the turd it did (for fromsoft standards), there would've been no DS3 to correct its lore mistakes, and no Elden Ring to do the massive connected kingdoms setting but better in every way.
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>>736469315
DS2 is the best FS souls game and LoP is overrated gook shit
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>>736476189
it's because the increased fluidity registers as "floatiness" to some, since the animatins are mocapped and not too touched up after the fact
The other games have choppier but perhaps more satisfying animations
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>>736476163
I wouldn't go that far, but it does feel like most of the gameplay and mechanics criticism comes from a place of thinking the games are about 1v1 combat and bosses when those were the rare exceptions in the two games before it.
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>>736477437
>DS2 is the best FS souls game
a risible and ridiculous sentiment but we're all entitled to our own opinions
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>>736471085
>Like every sentence is objectively and provably wrong by playing the game and thinking for two seconds.
such as?
>>
>>736474117
>>736474342
>>736474478
you nigger need to stop with the

>SOTFS IS TRASH VANILLA IS GOOD
meme
sotf is largely superior to vanilla when it comes to enemy placement, level design and itemization
It has a few questionable changes, but it is the more engaging experience between the two
>>
>be few months ago
>imma give ds2 another chance
>its been like 10 years since i tried it last and beat it
>hated it on release
>its as you said its even fucking worse than i recall.
>instantly uninstall and go to playing ER

i cant believe people like this game.
>>
I loved Dark Souls 2 when I played it but after playing every other Fromsoft game and then the Nioh series, stamina and in particular stamina recovery feel fucking terrible. I played a random character I had that was right at Najka and it mentally pained me how slow my stamina bar recovered
>>
>>736477478
>the games are about 1v1 combat and bosses
DaS2 flat out has more good bosses, invasions and 1v1 fights than the prior games though.
>>
>watch random streammer playing DS2 for the first time
>Goes to heides tower as her first area
>Dies to the first knight 5 times without unlocking the bonfire
>Runs past every knight doesn't even know that there are levers to raise the platforms in the dragon rider fight
>Eventually reach the warf
>Tries fighting through everything but gives up after the second long armed creature
>Doesn't unlock any of the two short cuts nor lit any braziers run ran past the entire level hoping the pirates dont attack her during the animation
I swear there should be an IQ test before playing DS2, if your IQ doesn't reach 3 digits the game should just delete itself and download DS3
>>
>>736477740
Yeah on opposite day
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>>736477740
My point is that the focus is on level design and gimmicks first like Demon's Souls, the bosses and 1v1 sections are challenges and payoffs that usually have their own gimmick tied to the level as well. Most people online seem to have the reverse viewpoint that the levels are just there to be space between the bossfights, so to speak. A lot of people complain about having to fight 2-3 or more enemies at once as another example, but the combat and levels are both built specifically around dealing with that.
>>
>>736469194
>slow as fuck, feels like you're wading through molasses and swinging a 1000 pound sword
>constantly getting ganked by some of the most sadistic enemy placement in the history of gaming

TLDR; you got filtered. Let me guess, you prefer the Souls games where you have infinity i-frames on rolls by the start of the game and your character is super fast and the maps basically doesn't have any enemies in them?
>>
>>736476130
shut up lol
>>
>>736469194
>literally the only game in the series to elaborate on poise, magic and even stamina regen
>literally the last game to feature demon's souls level design
>literally the best pvp in the series
>has the least amount of content reuse despite being a direct sequel
>somehow the only one with satisfying true ending because aldia is written well and doesn't just zanzibart at you
Hard to belive that this guy later made the shit that is ER
>>
>>736469194
This game made me realize most gamers are animals. No one ever talks about how fucking horrible the rigging on the character is and how bad the animations are. It's LITERALLY not a real Souls game. It feels completely different and like shit.
>>
>>736476068
>>736476324
TW1 had better textures, forget 2. Demons Souls did also.
>>
>>736478191
It's the best in this regard, you really feel like your character's actions have some weight in them, after DS2 you might as well be playing Devil May Cry, no action has any weight in it
>>
>>736469194
This but Dark Souls 3
>>
>>736477690
>running at 69.9% equip load
>comolaining about slow stamina regen
It is pretty funny how assblasted people got over a lot of the mechanical changes that were made to counter player habits from 1
>stamina regen and roll distance tied to equip load so there is a reason to not just minmax roll animation breakpoints
Resulted in complaining that stamina regen is slow and rolling covers too little distance
>enemies agro in groups so group encounters would be group encounters not bow pull fests
Unfair non 1v1 fights are bad design (then DS3 and ER rolled around and nobody cared about group encounters because people got gud enough to realize that 2v1 against two hollows really wasnt that hard)
>no iframes for fog walls and levers meaning you have to actually clear some enemies if you want to progress
endless coping about how estus is a great healing mechanic that forces you to not make too many mistakes before a boss to have healing for the boss, while also complaining that you cant just skip every enemy
>ADP
and thus the decade long malding over thinking ADP = RES and not worth leveling, then finding out its probably the most important stat to get to 20 on almost any build
>1v1 backstab fest nerfed
What do you mean I have to actually fight enemies not circle around and then become immuune to damage while oneshotting the enemy

And lets not forget the infinite /v/ circlejerks around
>DS2 is bad because it does x/y/z thing
Ok, but if DS2 is bad because it does x does that mean DS3/BB/ER are also bad games because they do x?
>stop comparing the games to each other reeeeee

To this day I dont think there is a single video/series/whatever that actually looks and compares all the games to each other fairly, its almost always some flavor of cherry picking, either to make some of them look better or worse
>>
>>736469194
I'm not that much of a fan of dark souls 2, I think it's fine-ish, probably my least liked FS game, but it bothers me that most of the people I see hating this game never really played it and just spit out bullet points from [insert youtuber here]. I have no problem with you hating the game if it comes from a place of authority, but if you're just gonna parrot what someone said without having played it, regardless if it's wrong or right, or if I agree with or not, you're pathetic
>>
>>736478362
I was running a typical rob/flynn set up with either a rapier or estoc and it still felt like ass
>>
>>736478191
rigging is good, and animations are good, what bad is that those animations don't really work from default perspective. Shit rigging is ER interpolating animations to flip swords 360 degrees in a second to randomly clip you while being completely invisible.
>>
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>>736477534
Nah it's utter fucking garbage. The changes to Heide's Tower alone is enough to dismiss it, not to mention everything else like putting the Falconers with broken animations in plain view (genuinely incomprehensible decision) lol. Only someone who hasn't played the original could defend Scholar, it's literally a shitty romhack
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I bet 90% of this thread played with blossom kite shield thinking it was worth the stamina regen, stop existing in my presence you peasants
>>
I remember getting to these three sentinels, right before it some min maxxed faggot was camping me with some twink build. Fucked him up, beat the boss and then I was like why the fuck am I even playing this dogshit and uninstalled.
>>
>>736478547
>The changes to Heide's Tower alone is enough to dismiss it
Why?
>>
>>736474457
>>736476189
Kek, I've been saying this for years. The vast majority of ds2 enemies are so slow you can literally space their attacks with basic movement and sprint toggling
>>
>>736478723
>>736478723
>adds a fuck ton of Heide knights to Heide, which in the original were scattered across the game and only served as single, tough encounters
>they activate and turn aggro when you kill the Dragonrider, which you'd have no way of knowing
>the Heide Knights are some of the hardest early game enemies, especially the lance knight
>this turns the runback to Old Dragonslayer into a nightmare
>they ALSO added a fucking dragon just before the boss, and it's a pain in the ass to even get to him due to the tight timing on his fire breath
>the dragon will also hit you through the wall if you're taking cover in the stairs because it was clearly never meant to be there
>despite all of this they didn't rebalance the Old Dragonslayer's health at all, so many players will be forced to come back later and effortlessly steamroll him because his health is balanced for +0 weapons
Insanely amateurish hackjob

Imagine if a re-release of Dark Souls just added 15 Black Knights to the Burg
>>
>>736479403
>kill gargoyle
>black knights start nonsensical wandering because reasons
>>
>>736479403
heide is a leveling check that is forcing you to go into forest of falling giants. Basic old knights while tanky are too easy to serve as such roadblock. Implementing heide knights for such purpose is genius. And if you actually kill all those extra enemies everywhere you will get overleved af and nuke next location, therefore having a much nicer sense of progression than miyazaki games where you never really feel stronger
>>
>>736479675
>Actually arbitrarily blocking exploration is a good thing
Yeah nah, go play vanilla.
>>
>>736479675
The smartest sotfs baby
>>
>>736479403
>adds a fuck ton of Heide knights to the place where they're supposed to be
Yeah.

>they activate and turn aggro when you kill the Dragonrider, which you'd have no way of knowing
Oh no, something the player didn't expect that doesn't only benefit them and introduces the lore of the game naturally? What poor design.

>the Heide Knights are some of the hardest early game enemies, especially the lance knight
>this turns the runback to Old Dragonslayer into a nightmare
>they ALSO added a fucking dragon just before the boss, and it's a pain in the ass to even get to him due to the tight timing on his fire breath
Almost like they intentionally created an interesting level by letting it serve as both an early and mid game area or something.

>the dragon will also hit you through the wall if you're taking cover in the stairs because it was clearly never meant to be there
Yes, all souls games have terrible dragons and breath attacks are garbage that goes through walls.

>despite all of this they didn't rebalance the Old Dragonslayer's health at all, so many players will be forced to come back later and effortlessly steamroll him because his health is balanced for +0 weapons
The Old Dragonslayer being a terrible boss fight has nothing to do with it, he's clearly intended to be fought a bit later on. That's why he drops a lot more souls than the other bosses you can reach at that point.
>>
>>736479783
i did play vanilla. And i played it first. The thing sotf ACTUALLY ruined are some enemy placements in bastile that had lore sense like those giant chimeras being completely absent in sotf. Dragon aerie gimmick? improvement. Spiders and black guys in warf being afraid of fire? improvement. Ancient dragon not being oneshot? imrpovement.
>>
>>736479957
>introduces the lore of the game naturally?
Remind me, what's the lore there?
>>
The whole point is it's a shit game
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>>736480082
that nobody in heide likes dragonrider hanging around so they don't even attempt to stop you from killing him.
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dark souls 2 sucks in terms of atmosphere, you can argue about gameplay which I didn't like as much as the first or third but the world itself? I just didn't like it as much as either, I played both version but my main problem with the game is more so a vibe that I don't know how to explain
>>
>>736478362
>decade long malding over thinking ADP = RES
Literally never fucking happened, people had ADP figured out before the game came out for PC.
>>
>>736480243
ds2 at least sticks to ruined somewhat fairytailish kingdom vibe of des and ds1. Afterwards it's just gothic+cosmic horror in epic fantasy. And i HATE epic fantasy
>>
>>736480062
>Dragon aerie gimmick? improvement. Spiders and black guys in warf being afraid of fire?
Those things were all already in vanilla. The positive things scholar added is the shortcut in the warf, added the dragon shrine gimmick, and a new boss.
>>
>>736480340
I can at least give it that, the vibe of elden ring is easily one of the worse but I wouldn't put ds2 that far ahead of it, idk some games just give me a bad vibe and this one does to an uncomfortable degree, saying it sucks is probably too much but I don't personally like it, it's' giving mario sunshine vibes desu
>>
>>736480376
no they weren't. Like legit they weren't. I am sure spiders reacting to fire wasn't at least, the rest needs double checking.
>>
>>736479957
>place where they're supposed to be
Heide in the original was a collapsed, flooded and ancient place with crestfallen knights from it scattered around the kingdom. Spamming them in Heide because they have Heide in the name is like a bad joke, especially given that there already were enemies there established to be insanely old (pre-flooding).
>introduces the lore of the game naturally?
What lore does it introduce? In the original game, looking at the Dragonrider's shield description, and at the state of Heide, you could make an easy conclusion of what happened. In SotFS it doesn't make any sense.
>Yes, all souls games have terrible dragons and breath attacks are garbage that goes through walls.
No
>he's clearly intended to be fought a bit later on. That's why he drops a lot more souls than the other bosses you can reach at that point.
And be killed in 5 hits?
>>
>>736480168
That's fucking stupid. What stops me from going to kill the other guy.
>>
>>736480737
i mean if you go to the suspicious fog wall instead of exploring the rest of the area to find the old dragonslayer and the dragon first you deserve heide's knights on you. It is a change designed to mess with old dragonrider farmers
>>
Dark souls 2 is poor mans gothic1/2
All souls games poor mans gothic1/2
>>
>>736469194
It's really sad that fags like OP have to put low-effort ragebaits in order to gain any tractions at all to talk about their favorite videogame. If you don't do that here your thread will get purged in an instant to make room for another e-celeb twitter screenshot tranny thread
>>
>>736476332
Hexer tank.
>30 faith, 30 int for a hexer build
>Enough STR to wield a Gyrm shield
>No ADP, bare minimum of DEX for a weapon of choice
>Block everything, only dodge if absolutely necessary
>>
>>736480852
>It is a change designed to mess with old dragonrider farmers
>without really knowing why
Sotfs lore
>>
>>736469194
Many are saying this
>>
>>736481069
the lore is that you make it the fuck up like you did with the rest of the games. There's far silies things to find in ER and DS3.
>>
>>736469315
>filename
Jeet detected
>>
>>736481102
>Heide knights added to heide contributes to the game's lore
>Actually it was done to stop Dragonrider farming
>Actually the lore in these games doesn't have to make sense
Mindbroken tranny
>>
>>736478997
Sprinting and spacing in combat filters all the rollspam babies. Their minds can't comprehend that you can avoid enemy hits with good positioning or doing a short sprint.
>>
>>736469194
it gets better after 10 playthroughs and a lobotomy i promise!
>>
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>>736469194
I haven't touched this piece if shit in millennia for obvious reasons. How you got tricked into it... tsk tsk tsk
>>
>>736481198
i am not the same anon you fool. I do agree with the first one that it does create some plot in a way only video games can do, so it's a cool change. But I couldn't give less of a fuck about taking the "lore" of souls games seriously
>>
>>736476757
>Elden Ring director says he poops his pants daily
It says it in the post. It's now factual.
>>
Funny because I had the opposite experience on replay.
>Remember DS2 as being absolutely terrible outside of the first like 5 hours.
>After beating Elden Ring I disliked how bad it was I wanted to see if DS2 was somehow still worse.
>Genuinely enjoyed the entire playthrough. With the knowledge of how Adaptability works going in.
>However the DLCs are all fucking awful because they're exactly what everyone complains about DS2 for. Nonstop full room gank sessions in every room you enter.
After I finished the game I simply didn't do the DLCs and came out of it liking DS2 more then Elden Ring. At least I'm not fighting bosses 14 times in a single playthrough.
>>
>>736481350
>it does create some plot in a way only video games can do, so it's a cool change.
No, it does not, but if I tell you why you'll just claim you couldn't give less of a fuck.
>>
>>736482141
>However the DLCs are all fucking awful
Crazy thing to say. I had a similar experience, enjoyed my recent playthrough, but except for DLCs I did find the experience to be very lackluster.
>>
Im not lying when I say i rather replay ds2 than 3. 3 just never clicked for me, also I remember playing through ringed city and being like why is this so shit (excluding some bosses )
>>
>>736482141
Yup I dont think from has ever made good dlc (ds1 was mediocre)
>>
>>736480916
Gothic 2 is my favourite game currently and dont post this please they are not similiar in any way
>>
The most positive thing I can say about Dark Souls 2 is that it is greatly optimized. It was the only souls game i was able to play at a reasonable framerate on my shitty notebook when my PC died.
>>
>>736469194
game is dogshit, you almost fell for a psyop
>>
>>736477534
Wrong.
>>
>>736476145
I thought Mayonaisaki doesn't speak fluent English though? Doesn't make sense to dissect the fine details of his response if it's being mangled in translation. I doubt even if he does speak for himself, that he's fully capable of level of nuance anyway. It's just a boilerplate "I'm the author and I think I did a pretty good job" answer.
>>
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>>736482141
>wahhh the rooms have enemies in them and they actually do things!
yeah, that's called being a fucking videogame. Why are you people such soft pussys?
>>
>>736484259
He was not the “author” of dark souls 2 retard it was directed mostly by Yui Tanimura with the original director Tomohiro Shibuya shitting the bed and being replaced by Tanimura, who salvaged it. Miyazaki was impressed which is why he kept Tanimura on in the co director role for dark souls 3 (dark souls 3 was also like 2 where a director shat the bed and Miyazaki uplifted Tanimura) and most importantly Elden Ring.
>>
>>736485130
Did you mean to reply to someone else, or are you just confused by the analogy?
>>
>>736478509
>>736478284
fucking animals
>>
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>>736484923
So, that's how the DS2 haters wants the enemies to act? Impressive. No wonder they got filtered by DS2
>>
>>736469194
the point is that it's not zoomies' elden ring, which is absolutely what most people are looking for
>>
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>>736469315
Lmao get absolutely MOGGED
>>
>>736469194
This shit is the hardest easiest game of all time
>>
>>736476235
Despite the game playing much, much better it’s true Elden Ring is a spiritual sequel to ds2 more than 1. It takes a lot of content and stretches it into an obscene amount of content with (mostly) smart asset use, which is a 2 staple. Also the lore is bad like in 2.
>>
>>736478362
The difference between adp and res is massive because they’re both pointless but one doesn’t punish you for ignoring it and the other is perfunctory you don’t want the game to feel like shit.
>>
>>736479675
>genius
I don’t think OG 2 is some forgotten gem but that’s fucking ridiculous
>>
>>736479403
>Miyazaki can put a tree sentinel that players can choose to fight, or ignore, and this is somehow "genius" game design to encourage players to explore other areas and level up
>But people will still stubbornly 100% heide's tower first thing in the game, instead of going to half a dozen other areas, and this is somehow the game's fault the heide knights are kicking their ass
>>
>>736481213
I was surprised at how easy it was when I reinstalled like a month ago. Didn't finish cuz kinda boring in 2026 but I basically smashed everything all the way up to the 2nd dlc and then got bored. Rapier and zweihander are still as op as I remembered and spacing is still king. Found myself not rolling much.
>>
>>736485921
It's so funny that they made this area way easier later. They knew it sucked and just wanted people to get to something else.
>>
>>736487170
It's an area that's annoying to play melee and annoying to bow cheese. Beautiful visually though.



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