Will it be good enough to kill Unreal slop and Unishit?
>>736486138It's 10+ years late to the party, kids chose roblox when you made memes in gmod, unc
>>736486138>s&b oxWhat did xe meant by this?
>A game to play other bad imitations of good gameswhats the point
>>736486138Lol. Lmao, even.
>>736486138LmaonoSimply because corpos are never gonna use it. For smaller indie games it might become a competitor.
>>736486265its like roblox but not for children
>>736486138I fucking hate the sausage men.
>>736486138It won't even dethrone Gmod
>>736487131Reminds me of what they did to Nidhogg 2. I get that art is subjective and people can like this or that boring western Flash artstyle Slay the Spire 2 has, but this is just plain ugly.
i wonder if it will even be good enough to make another war of the servers machinima
>>736486138>expecting anything good from GaryRust is mid, his only achievement is GMod
>>736486138>will slop kill other slop?
>>7364861381 - It's not a game-engine, it's a shittier version of Garry's Mod with worse Mod/Addon support (lol).2 - It failed to even get 5% of what Garry's Mod had on release.
>>736486138with those FUGLY character models, no way in hell
>>736486138Only if they remove the publishing fee if your game is made with sbox
>>736486138If I'm going to make slop then why would I not choose roblox when it already has a massive slop audience
>will garry's mod: roblox edition kill two actual enginesOP's diaper-shitting retardation aside, why did valve go so anti-consumer to the point only gayree newfag was allowed access to Source 2? Would the existence of a Source 2 revival of the old Source 1 modding scene threaten their shitty hero shooter or something?
Garry is so out of touch
>>736490786Because source 2 is held together by duck tape and not ready for a widespread public release yet? CS2 runs like shit and the engine is still being developed alongside deadlock.
>>736492991but is he also out of time?
>>736493068I hope so
>>736493060Source 1 was also a turd that barely functioned on release. That's why HL2's narrow corridors still had a billion loading screens despite other games coming out around the same time with larger and more detailed environments.
>>736496564HL2 had physics shit that was more demanding