>I want, a detailed space exploration game, set in our own solar system, with warp gates used for fast travel like Cowboy Bebop. Seriously why is this so hard for devs to achieve? Our own solar system has more than enough space and planets/moons to explore to accommodate a game with a gigantic scope and realistic simulation of distances. Why doesn't this exist?
>>736504318>with warp gates used for fast travel like Cowboy Bebopwhy not not have that and instead set it in a caricature star system like outer wilds, where you can fly anywhere in like a few minutes.
>>736504453
>>736504453Because Outer Wilds already did that. Plus realistic simulation of distances would be cool. You could warp to Jupiter for example and then fly between its moons with accurately modeled distances.
>>736504318Microsoft flight simulator 2020 realism + kerbal space program spaceship fuckery + sci fi shenanigans and thingamajigsFund it or keep it?
>>736504696>Plus realistic simulation of distances would be cool.Why is this the part your hellbent on though.>network of warp gates that work by magic>ships flying around with magic at half the speed of light (necessary for your inter-jovian-moon idea to work).>but at least the distances are correct!
>>736505104Because it aids your suspension of disbelief. No laws of physics are being broken. Gravity and newtonian physics still work as expected.