>game has ray tracing built in>still does stuff like thisI thought ray tracing was going to make this obsolete?
>>736524559slop engine
>>736524559>it should reflect everything from every pov at all times even though it is inside a locked cutscene!!!!!
>>736524761It uses a shader that renders the game twice, but at a lower framereate. You notice this very cleraly if you play at 120+ FPS. It's not even resource saving either since it's almost 2x as hard to render.
This can explode the little zoomie mind
>>736524935>It then took Bethesda 19 years to get vehicles working in their jankslop engine and Xilandro still beat them to the finish line
>>736524889it's a reflection in a knife, why do you care so much about it just play the game instead of looking for nonexistent errors
>>736525078>just don't think and ask questions, just consooomShut the fuck up you literal animal.
>>736525123heres a (You), braindead cow, don't play the game then subhuman trash
>>736524559Here's how The Walking Dead did its reflections.
>>736525123BASED
>>736524935Bethesda/Zenimax is a dogshit company created by a government agency. You would think they’d be able to come up with something better with their infinite wealth but they truly are inept.
>>736525672This is actual artistry within the technical limitations of their toolkit
Why only in games we hype this gay tech so much?Even modern movies use handcrafted lighting for different mood