Is ultrawide a meme or not?
if you need to check PCGW to see if it's supported every time you install a game, it's a meme.This includes things like HDR and the Novint Falcon
>>736540453for gaming? absolute memefor video editing? great
>>736540539ThisI've seen way too many "added ultra wide monitor support" mentions in game patch notes to know that you pretty much need to go to the wiki constantly to troubleshot that shit
great for sim racing. but only the giga 32:9 ultrawide
it's better than having 2-3 separate monitors
>>736540453Yeah, pretty much. A bunch of games don't support it, and there are games that "support" it by just zooming in the screen to fill out the sides. Occasionally you get a game that doesn't support ultrawide but still requires you to run the game in an ultrawide resolution just so they can throw up black bars on the side.
>>736540453Ultrawide is great. But the issue on Oled's is that because the pixels aren't dense enough, you will get blurry text. This doesn't happen on VA's. That's why I would hold off on an Oled ultrawide right now until they release a tandem oled screens that will hopefully solve that issue.
>>736540453For gaming? Absolute GEM.For video editing? Great.
>>736540539>>736540724I've had ultrawide for 10 years now and never had an issue playing a game. Either it's in ultrawide (I have never played an FPS that doesn't have ultrawide support especially newer ones). Some games especially indies will have black bars on the sides of the screen when playing. But even Slay the spire 2 has ultrawide support. Ultrawide support became almost standard when 4k became a thing. Unless you're playing really old games you won't have an issue.
>some 2d indies need me to change some lines in a hex editor for black bars to be removedWorth it
>>736540453ultrawide is based, it would be awful going back
>>736540453Why would you buy a fat monitor instead of two or more normal ones? Seems like a pointless thing to do unless you are an artist who needs the unbroken space(and you don't unless you designing specifically for ultra meme monitors).
>>736540453It's great for immersion. Having extra peripheral vision does wonders for getting you into the game world.
>>736541160why not have 2 or more and one of them be fat
>>736540453It's honestly shittyEvery single 3440*1440 is basically ewaste since they start at 34" and have complete dogshit PPI.You can't go OLED since 16:9 content will cause uneven burn-in and unlike regular burn in that takes a long time to show up on modern monitors, uneven burn in can show up before 1000 hours of 16:9 content.The only acceptable option would be a 5k2k since a 39" 5k2k has acceptable PPI which won't give you a dogshit blurry image but even a 5090 has to make concessions at that resolutionUltrawide are only good as secondary monitors, and even then I'd rather get a high end VR headset.
>>736541160I don't see how this is better than having one fat monitor
>>736540453It's extremely comfy.
>>736541035post your yt channel
>>736541216It's good for getting UIs out of your vision too, though sometimes that can be a bad thing.>>736541264>Every single 3440*1440 is basically ewaste since they start at 34" and have complete dogshit PPI.this makes literally no sense. a standard 1440p monitor has much worse ppi. at 34" ultrawide is just a wider 24" monitor with crammed in pixels
>>736540692THIS, basically great fpr multitasking, edition or stuff like solidworks etc, but for gaming, maybe in some games but its like 4k, a meme
>>736540892t. never actually used an ultrawide
>>736541416a 34" 1440p ultrawide has about the same ppi as a 27" 1440p, it's lke a 3 ppi differenceand it honestly looks beyond fucking terrible compared to 4ka 34" ultrawide also has the same height as a 27" monitor, not a 24"sorry about your ewaste
>>736540854I think two monitors is better simply because it's a naturally divided space. One can run a game full screen while the other is doing something completely different. You technically can divide an ultrawide but it's not workspace-efficient (imagine having a curved ultrawide and having to put a game to its side to fit another space to the other side) and it's still the same monitor.
>>736541293Because you are doing it wrong. You should have 4chan on on of those and porn on the other. You don't need ultra meme resolutions.
>>736541494>compared to 4knice goalposts
>>736541769Because any PPI below 140 looks downright horrendous. It's even more egregious on an OLED panel because of the subpixels.
>>736541293>>736541752You can have 3 monitors and one of them ultrawide you know.
>>736541752if i play a game i play a game. i'm not that adhd that i have to do other stuff at the same time
>ultrawideManlet monitors, you mean? Why would you throw away 33-50% of your screen for no reason?
>>736541264>complains about PPI>then talks about VRYou really have no fucking idea what you're talking about, huh?
has one of you fags used one of those ''super ultrawide'' screens, where you can configure it to be handled as 2 monitors (but without the bezels)? how is it?
>>736542110I don't use anything like that because I'm not a retard, but I like having a big monitor. If I need to put an application in a window, I just do that? Having to toggle between a faux multiscreen setup and a single screen depending on the application would be fucking tedious.
>>736542034you gain 33%
>>736542070Coping with your ewaste too? If you're able to bear the dogshit ppi of an ultrawide then the low ppd of a VR headset won't bother you and a VR headset is infinitely more immersive than a larger aspect ratio, that's my point
>>736541416>need rotate the head minus 330° just to look at the minimap How the fuck are people ok with this?
>>736540453It's kino. The only reason i'm not using a 5k2k is that the performance hit would be too huge.
the real question is 21:9 or 32:9
>>736542320>have minimap in your view at all timeshow the fuck are people ok with that?
>>736542396Bigger 16:9.
>>736542447I played too much mystery dungeon games and I am now unable to play anything that doesn't shove the map through my face at all times
>>736540453It's a thing only if you go for the bigger monitors because 27-34" isn't really enough. It's probably taste but if you're willing to go for the few uw around 40" with a strong curve you get immersion that's comparable to VR. If the screen's too flat then the corners end up too far away. Problem is the 800r types are mostly oled and you'd need equally good specs to catchup on ppi.
>>736540453Its fantastic. I went over to ultrawide 4 years ago and cannot go back. You really feel it in FPS games where you get that "corner of your eye" effect. Not to mention getting a larger top down view in RTS and city builders. I can count on one hand the number of games I've played that didnt support ultrawide. Even then you just get black bars on the sides giving you the exact same experience as a normal widescreen monitor. Ultrawide literally has no drawbacks.
>>736541264This is the most clueless post I've ever seen.
>>736540453really cool for multi tasking, i actually got away with a single ultrawide monitor. When i switched to a 32" 4k 16:9 monitor, i had to get a 2nd one for proper multi tasking again.
>>736542669I accept your concession
>>736542632Immersion is unrelated to screen size, it depends on how far you are from your screen.I've been more immersed in Etrian Odyssey on my 3DS than I've been on any game I've played on my 77" LG C5
>>736540453I bought one with the intention of returning it after trying it and ended up keeping it. It's very nice but you will most likely have to fuck around with mods unless it's a newer game but even Elden Ring doesn't have proper support, you get black bars without mods.
Ultrawide is a meme. So is more than one monitor.
Ultrawide monitors are for work.The problem is that to avoid excessive distortion in the corners of the screen when playing 3D games, you have to sacrifice vertical field of view (FOV) on ultrawide monitors. You sacrifice vertical FOV, and now the corners aren't as distorted, which is okay for a racing game where looking up and down isn't important, but it's really bad for a first-person shooter.
>>736540453I got an LG 45GX and sent it back. You just don't have the versatility of regular monitors when it comes to optimal gaming conditions across genres. Many game that have UW support also come with distorted HUD, HUD that's just placed unconveniently or terrible fisheye distortion.
>>736542918Elden Ring's case is a pretty egregious example. The engine actually supports ultrawide without any issues but FromSoft, for whatever demented reason, made the game render black bars over the fully functioning ultrawide image once it detects that the game is running in ultrawide.
>>736540453been using them for nearing 10 years (picked my up first in 2017), I will never go back to 16:9 for desktop>best experience for games>best experience for movies
>>736543171The best experience for games is a crystal clear picture on an OLED.
>>736543150It's so weird when games do that lol.
>>736542886I agree but if a flat screen is really big, you have to sit further away otherwise the edges will stretch away from the center of your vision. With curved monitors there's no loss from sitting very close. For ultrawide specifically the size is helpful to have it wrap around your vision.
>>736543189yeah but were talking about ultrawide and the added horizontal space as many anons have said is fantastic for immersion, it really doesn't matter what genre
>>736542918Elden Ring is pretty much the only post 2010 game that does not support ultrawide.
>>736543189OLED is great and I love my OLED TV. But for my desktop, I'd choose ultrawide over OLED. Of course, both in one package would be sick but I ain't made of money.
>>736543353huh? I thought the aw3423dwf is quite affordable
>>736543189PG27UCWM....>>736543476You don't really want OLED on an UW due to uneven burn in, unless you know you're never, ever going to consume any 16:9 content.
>>736540453I went from 1440p 34" ultrawide to 4k 32" normal widescreen and don't regret it.The ultrawide was pretty good for work tho, as others have said.
>>736543521have you seen anyone post evidence of this so called uneven burn-in? realistically I think by the time burn-in becomes visible you'd have long moved on to the next latest and greatest monitor
>>736542918I'm thinkin migu
>>736540453It's terrible for your neck
>>736543648NTA but it will form at some point if you consume 16:9 media (almost) daily, on my end it wasn't ever strong enough to notice unless I squinted my eyes on a very specific shade of gray and managed to clear it immediately afterwards by doing pic related but I can see someone that's too lazy or negligent actually get permanent burn-in on the 16:9 cutoff.Myself I don't have any burn-in and I've been using the AW423DWF for 2.5 years now an average of 12 hours a day, however I took almost every measure you can possibly take to avoid like auto-hiding the taskbar, hiding all of the static browser elements that you can and shuffling the tabs every now and then. Also every single one of my themes is oled blacks and monitor brightness is never above 10% unless I play something more vibrant looking (then I just push it up to 30-40%) but my room is always dark so this is not an option in a bright environment.All the burn in scares around OLED are in fact real but only if you are either a drolling retard or you simply don't care.
>>7365404533440x1440 is unironically almost the perfect resolution to me. Went from 1080p to a flat 3440x1440p screen and I very much prefer UW now to non-UW. A monitor with Pulsar+OLED on a flat UW panel would be perfect for me but it'll never happen.
>>736543648That's the case for classic burn in, uneven burn in becomes noticeable fast.You can google it, people are finding "workaround" by turning the black bars into anything bright just to turn the pixels on.
It is, yeah
>>736543648https://youtu.be/Fa7V_OOu6B8?si=TOc8LV-zXJIU0atI&t=589Took them 700 hours for the screen to burn in lmao.
>>736540453It's fantastic for map games (Paradoxslop).
>>736544049Forgot to mention, before applying the filter on my media I used to sometimes panscan by 0.1 or 0.2 since you never lose enough vertical image enough to matter which did push my horizontal lines further in, making my 16:9 cutoff more dynamic. Like I said... measures.
>>736540453They're not for everyone But I like them for MMOs
>>736544049interesting, is that a setting you can toggle easily on mpv?
never had an ultrawide, but at widescreen I still want more horizontal space than vertical 2bh, so an ultrawide would probably be nice to have
>>736540453Maybe, I don't know. I guess it could be.
>>736541035/qa/ lost
>>736540453It’s a meme for gaming.It’s great for work stuff though.
ITT: Poor brownoids seething they can't afford 4k HDR uktrawides
>>736540453its awful meme and also gay
>>736540539Pretty much every game in the last 20 years supports ultra wide. And if it's oled it doesn't even matter because the black levels just look like you're playing on a widescreen monitor anyway.
It's great. I prefer my oled tv for gaming due to it's BFI mode (and oled+HDR), but for desktop use/productivity I only consider ultrawides.I'm hoping they release an ultrawide PULSAR monitor soon. For gaming, 21:9 is a bit too wide honestly but it's still kino. I sometimes run the oled tv at a 20:9 ratio, you get more real fov without picture distortion on ultrawide ratios and depending on the game, it's a big deal.The actual problem is that the monitors themselves are shit. Currently all monitors that aren't tuned by Blurbuster or support Pulsar are straight up garbage. There are no recent ultrawide monitors that match my standards of motion clarity. I bought this MSI ultrawide before I got black pilled on the sample and hold issue of modern displays. Still, it's not like I need perfect motion clarity on casual games and anytime it shows me games running in UW it looks cool as fuck.
>>736540453yes its gamer dad shit no actual good players use ultrawide
>>736540453better than 2 monitors
>>736544932It's a lua script called blur-edges, forgot where I got it from though it was a long time ago.
I'd rather get a huge TV than buying an ultrameme monitor.
>>736540453Tried it and can't go back now. Even a 23" monitor is like looking at a Steam Deck screen to me.So much damn space I can do open three windows at once and it works great with FPS (huge field of vision) and just about any game where looking around is part of it.If something doesn't support ultrawide, just play in windowed mode and make it whatever size works. Haven't really had to do that yet on any game made in the last 10 years. DOOM 2016 is fucking gorgeous in UW.
>>736541131t.
>>736540453I have one and it is pretty nice but if I had the space for it I would rather have 3 regular sized monitors instead.
I refuse to use 16:9 like a normal person so ultrawide is my only option now, unless I can snag a larger 16:10 monitor somewhere.
I wonder why it makes the brownoids seethe so much.
>>736545863based, UTW on UW is kino
>>736540453I can't tell if these threads bring out the genuine bottom of the barrel retards out, or some of the best trollers the internet has ever seen.
>>736544123dude same. I'm not losing hope though, the rare UW monitors released often gets all the fancy features, surely they'll release one with pulsar eventually, and if not flat, with just a shallow curve it's fine.
>>736540987They're literally just releasing the new ultrawide QD-OLEDs that come with the new RGB stripe shit that fixes text clarity, also makes it look less shit in brighter conditions and makes the screen more durable. And it's 360hz
>>736546287The problem with the new gen is they're way overpriced. Took 5 years for oled ultrawides to come down to reasonable prices.
I had a 21:9 monitor a decade agoPros:More immersive with specific gamesVideo editing better4:3 side by side windowsNice for moviesCons:A lot of dated games don't support itSome are buggy as fuckSome need some annoying patchingSome are multiplayer and to avoid cheats they give you a weird FOV or actually cut the top and bottom of the screen making it actually worseTV shows and youtube videos are not 21:9 for the most part, black bars everywhereFullscreen windows are retardedWindowed input lag back then (nowadays it's a non issue though)
I recently bought a 5090 and was wondering if it was worth upgrading from an old 3440 alienware oled to the 5k2k 39" lg x9Is it too big of a hit or well worth it?
>>736546353It's still cheaper than a 5090 and the 4k ultrawides
>>736540453Most games aren't made for it in terms of framing and composition despite technically supporting it
I was looking at one because I want a new monitor for my 5070 ti build but it seems like a hassle overall, just like 4k. Probably gonna end up sticking with 27 inch 1440p, never had a problem with it for the last 10 years it just werks
>>736546172Its the first one.
>>736546172Discussing monitors on the internet is just worthless, all anyone can do is see/use them for themselves and decide from that it's like music or food, people's tastes and preferences are too varied for proper discussion. Also most PC faggots won't pay more than like $200 for a monitor which further agitates things
>>736545946
>>736547463I don't think anyone with 2 monitors actually uses them that way
>>736547548They also don't sit two inches away from them
you're using your monitor correctly right?you should be aiming for 60 ppdhttps://qasimk.io/screen-ppd/more than that is wasted and less than that results in an imperfect image
>>736540453Anything is a meme to people that don't like something. 4k, 120+fps, ultrawide, 5090s, pre builts etc. I have almost every type of panel and I primarily use UW for gaming. Every single game that didnt have UW has a UWfix or mod so I have never had an issue. Even got UW working on Nioh and Atelier Yumia.
>>736547745Lol I'm not using a 27 inch 1440p like 30 inches away what is this FAGGOT garbage? Should be beaten for even making this
>>736547963should've gotten a 4k monitor then
>>736547745That's too farI sit at around maybe 60cm away from the screenThis demands I sit 76cm away
>>736548061Buy glasses.
>buy half 4k monitor for double the price>it's also bentLMAO
they should make a monitor that encircles you completely
>>736548115And a desk that's twice as as deep?
>>7365465344k ultrawide are literally the only worthwhile ultrawidethe 34" 1440p are a fucking blurry mess I wouldn't wish them on my worst enemy>>736548061between 50 and 70cm it's 27" 4k or bust