[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


>>
>>736557875
can't have a mute in a movie
>>
Link not speaking caused a million tendies to become autistic.
>>
Put subtitles
>>
>>736557949
Why not?
>>
File: lozlink.png (1.07 MB, 1401x1079)
1.07 MB
1.07 MB PNG
I just want him to say "Well, excuse me, princess." at least once.
>>
>>736558065
that should have killed the franchise but it didn't
>>
>>736557875
when is the movie releasing?
>>
>>736557875
The many iterations of Link have already had a defined character in canonical games since Link's Awakening. Him talking won't have that much of an impact unless you're a retard franchise tourist.
>>
>>736557875
>>736557949
>>736557962
>>736557987
The whole idea of “the silent protaganis” only really makes sense when character customization is a thing. Link is a specific person with a specific backstory, race, hair color, gender, etc…so there’s no reason he can’t speak. Same with Mario.

The only characters it makes sense to be “silent” would be the Pokemon protagonist because that’s a lot stronger case “this is you.”
>>
>>736558040
You "can," but it'll never happen outside of indie/arty movies.
>>
>>736558065
Gilrboss Zelda confirmed?
>>
I'm expecting this movie to be trash either way, but not having Link talk would be retarded. It's already a bit silly in games but I can't imagine how stupid it would be for a movie to have a character look at a dude and go, "Link, what brings you here? Huh? Zelda's been kidnapped! It must be that evil Ganon up to his old tricks again! You're going to rescue her? Okay, but please be careful! Come back whenever you need a heart bowl of soup!" And then the guy walks back outside.
>>
>>736557875
the movie will totally flop because they didnt cast an East Asian actor in the role. literally zero people would have p[roblem with casting a chinese, korean or jap actor as Link
>>
>>736558172
With that baby face link, most likely
>>
>>736557875
I definitely care about this 1 person's opinion.
>>
Ashitaka from Princess Mononoke is the best archetype to follow for any cinematic depiction of link. Stoic, heroic, a man of few words who is not daunted by danger or his own impending death. Chivalric, but not to his own impediment.
>>
>>736558201
Link is clearly intended to be white, his OoT design (the one that set the standard going forward) is based on Leonardo DiCaprio
>>
File: Tirso_de_molina.jpg (732 KB, 1917x2048)
732 KB
732 KB JPG
>>736557875
Of course he's right.
In a similar vein, dubbing in BotW and TotK was a terrible mistake that nintendo will never undo.

I blame retards complaining about the lack of voice acting in Skyward Sword in 2011 as if it was some kind of unforgivable anachronism. I hate it with a passion and it doesn't fit the series at all. They should have gone with ICO-like gibberish to keep the feeling of being in a strange land. It also worked well with midna.
>>
>>736558134
I think silent protagonists are fine in games since the player is an active participant. You don't need the protagonist to reaffirm what the player is already feeling. I already want to save the Princess, that's why I'm playing the game. Having Mario say "I'm a-gonna save-a the Princess!" doesn't add anything and has the risk of disconnecting the player.
>>
>>736558040
>audiences are okay with 12 games that are 20 hours long where link does not talk at all
>audiences could not handle an hour and 30 minute movie of link not talking
it extremely retarded to me, and really highlights how creatively bankrupt these movies are
>>
>>736558173
Easy fix, give him a throat injury he got from childhood trauma, it can even tie into his origin in oot.
>>
>>736558347
at this point im pretty sure everyone who complains about no voice acting is just mad they have to read
>>
>>736558347
Gibberish language works for fantasy creatures, but most of Zelda's core characters are humans, so it'd just look weird.
>>
File: linkthefacesofevilcdi.jpg (40 KB, 640x400)
40 KB
40 KB JPG
>>736558173
Yeah, but on the opposite side of the coin we get "Wow, it sure is boring around here. I just wonder what Ganon is up to."
Whenever people think of Link talking, you either get CDi Zelda or >>736558065 so wariness and trepidation is reasonable.
>>
>>736558461
It's gonna be both. Western cartoon nostalgia and early internet nostalgia.
>>
I think you could make a film where link doesn't talk but you'd really need have a particular structure/style to make it work, like a picturebook brought to life. anything vaguely realistic in tone would clash.
>>
>>736558347
It worked well in monster hunter. Capcom removing Monhun Language is one of the stupidest decisions they've made regarding the series which is saying something considering Wilds.
>>
>>736558201
Where are the blue eyes?
>>
>>736558459
Erm, acktually they are hylian, which are quite a bit different from humans.
>>
>>736558373
Maybe, just maybe, there's some fundamental difference between how an audience interacts with a video game and how they interact with a movie
>>
>>736558134
>The whole idea of “the silent protaganis” only really makes sense when character customization is a thing.

I disagree. It makes sense if it fits the character or feel of the game. I wouldn't be against him seldom speaking, like Samus in Dread. Just a line, in a gibberish language. It's perfect.
>>
>>736558564
Hylians are just humans with elf ears.
>>
>>736558590
maybe, just maybe, that's retarded
>>
>>736558564
Could I breed a Hylian girl?
>>
File: 1767225918401371.png (17 KB, 427x400)
17 KB
17 KB PNG
>>736558590
>Maybe, just maybe
>>
>>736558646
you can breed anything, you just have to believe
>>
>>736558646
Maybe, but it would be like a liger where it can’t breed. Also, the gerudo and Dora are right there.
>>
>>736558040
Having a character be silent for the whole film typically means the directing for that character and the world around them revolves around their silence. A movie like this, which is an existing franchise which has a lot of expectations unrelated to Link's speaking capabilities, would not work without completely sidelining the fantasy/adventure elements in favor of the artistic endeavor of showing a silent protagonist.
>>
>>736558646
No because they don’t like Browns.
>>
>>736558335
>not daunted by danger or his own impending death
I don't think I've seen a single satisfying story where the protagonist has no real response to how dangerous their circumstances are and I doubt the character(s) you like are as "undaunted" as you think, what you mean to say is that you believe as soon as you're expected to care how a character feels they may as well have had a multi-hour breakdown in an unskippable cutscene.
>>
>>736558116
>The many iterations of Link have already had a defined character in canonical games since Link's Awakening
like what? breaking pots and catching fairies?
>>
File: pagina comic.jpg (1.46 MB, 1920x2716)
1.46 MB
1.46 MB JPG
>>736558459
Gibberish language works for far out worlds that you want to escape to. Shadow of the colossus wouldn't hit half as hard if we had Wander answering back to Dormin in a standard ye olde english with Jack Black's voice.
>>
>>736558749
Humans breed with Hylians which is why the pointy ears got smaller and rounder by Twilight Princess. Both Hylains and Gerudo are classified as “Humanoid”
>>
File: mirror.png (2 KB, 256x224)
2 KB
2 KB PNG
>>736557875
This should be Link's only spoken line of dialogue in the movie. didn't LttP's Japanese text also write item pickup text in the first-person?
>>
>>736558740
really? brb buying a mare.
>>
>>736558757
you're really overstating how difficult it would be and coping when you say it would be detrimental. zelda is a fantasy adventure with a silent protagonist, if you can't make a movie about that you are simply retarded
>>
>>736558801
He even named an example in his post you lazy nigger, you haven't played links awakening so you dont know what the fuck you're talking about but you decided to open up your yaphole and insult us all with your drivel.
>>
>>736558757
Showing Link silently struggle against a harsh fantasy world with no one to help him sounds amazing.
>>
>>736558627
>audiences are okay with movies that are 2 hours long where you sit and watch non interactive scenes
>audiences can not handle an 8 hour game with no interactivity
>>
>>736558943
It’s not Zelda though.
>>
>>736558930
what's the defined character then? describe it to me
>>
>>736558201
Makes me wonder how well a kpop movie would do if it was actually released in theatres and not just Netflix.
>>
>>736558173
>Link, what brings you here? Huh? Zelda's been kidnapped! It must be that evil Ganon up to his old tricks again! You're going to rescue her? Okay, but please be careful! Come back whenever you need a heart bowl of soup!" And then the guy walks back outside.

There are ways to make a movie where the main character doesn't or barely talks you know. There's this thing called show and not tell, and also composition, and reading and all sorts of resources to tell a story in movie format without the need for actual dialog.

Maybe these movies would be an opportunity to make such kinds of cinema. But of course it's not going to happen lest they make something good and people don't like it.
>>
>>736558885
Zelda is a video game that's barely has a plot
>>
>>736557875
if you play Tales of Rebirth its basically Adult OOT Link speaking for hours
>>
File: FB_IMG_1741641593228.jpg (10 KB, 232x217)
10 KB
10 KB JPG
>>736558792
Being undaunted doesn't mean you have no emotional response to a situation, ESL-kun
>>
>>736559003
Yes it is, that's basically what the first game was. Aside from some old cunts in caves Link had no help.
>>
>having hope for an Avi Arad produced film
>>
>>736558757
Having Link be an actual mute who's a reliable fighter and bodyguard who Zelda trusts, while the movie focuses on how she deals with redeeming herself from her past mistakes and fuckups (ala OoT and BotW) would be absolute cinema.
>>
>>736559041
>b-but it's a game, the story barely matters anyway!
Nope. The story has been an important part of Zelda from the very first game. Fuck off and kill yourself, revisionist faggot.
>>
>>736558984
>audiences can not handle an 8 hour game with no interactivity
this is not even remotely true and even if it was it does not actually address the point, which is that there is literally nothing that says that audiences would not be okay with a silent protag movie other than "i said so"
>>
HEY GANONDORK SUCK DEEZ DEKU NUTS
>>
>>736559003
>It’s not Zelda though.

It's most of what makes Zelda good. The games definitely aren't good because link talks anyway. In any case because he listens.
>>
Imagine actually wanting Zelda of all franchise to be some artsy farts dribble. Reminds me of that guy who is mad the new street fighter movie isn’t “Enter the Dragon” with Ryu acting like Bruce Lee.

THE GAMES ARE NOT LIKE THIS.
>>
>>736557875
He probably will speak, but only as needed. There are plenty of characters in movies like this and it can work really well in contrast to other characters' personalities. It can also be very humorous so Im sure they'll play it for laughs here and there
>>
>>736559015
The sing-along version was released in theatres, and, if I remember correctly, it did great at the box office.
>>
File: sonic.jpg (79 KB, 1080x1440)
79 KB
79 KB JPG
If Sonic and Mario speaks why not Link?
>>
>>736558842
> didn't LttP's Japanese text also write item pickup text in the first-person?
This actually happened in a big way for BotW, but the 'localization' massively fucked this up and turned Link's extensive first person descriptions and thoughts into third person mush.
>>
>>736557875
Have people forgotten that Link has spoken in canon games? He says "come on" in Wind Waker.
>>
>>736559143
The previous games were actually dripping with mystery though, and I'd argue Zelda started Dark Souls' style of storytelling. That's all people want from a Zelda game really, to be enchanted and brought into a convincing fairy tale world for a little while
>>
>>736559143
I take it you love the Mario movies?
>>
>>736559235
i'll give you that. link is allowed to say "come on" in the movie, and anything past that, i walk
>>
YO I GOT ONE UP BITCH
>>
>>736559198
Because some retard said link is supposed to be a link to the player or some such retarded shit and zelda fans being the tards they are just let it fly
>>
>>736559056
The type of person to specifically say that they like a protagonist for being "undaunted" wants the protagonist's emotions to be secondary enough that you can convince yourself they aren't there and the protagonist is motivated just like you. Have you seriously never seen one of these faggots before, bitching when a main character has even one moment where they show doubt that they're up to the task?
>>
>>736559259
The perfect Zelda movie would just be like a 00s era action adventure. Not because it’s “better” than artsy movies, but because it’s what Zelda is.

You definitely need creative fantasy elements though
>>
>>736559143
>Imagine actually wanting Zelda of all franchise to be some artsy
Zelda is absolutely the most artful game series and does the most to experiment with how to effectively use the medium in unique ways to convey things of any of them.

It would be utterly inline with what Zelda is to do this kind of thing.
>>
>>736559214
this is the only thing that has made me hate localisers
>>
>>736559095
No it's not. Link has never canonically been a mute. It's always been implicit that Link DOES talk, we just don't get direct dialogue while we're controlling him, unless it's when the player is given a Yes/No prompt when talking to characters or, in later games, outright dialogue options.
>>
>>736559365
Happened with samus, and everyone shit on that.
>>
Link not speaking does nothing anymore except make all of his relationships with other characters feel extremely one-sided.
>>
>>736559414
correct, so they should have it so that instead of talking it's just implied that he's talking
>>
>>736559414
Damn, skyloft has amazing Botox procedures. I know groose is supposed to look goofy, but that is ridiculous.
>>
>>736559451
Other M was shit because it completely invalidated everything about Samus's character with in-depth scenes of her acting like a hormonal, barely-functional teenage girl after she supposedly already started adventuring. Not because Samus had something more going on than "there's a bad guy to kill" at all.
>>
>>736559365
I don't really care about your projection faggot, touch grass
>>
Link should be like Rover from WuWa. They speak but not very often and when they do its important.
>>
>>736559592
> hormonal, barely-functional teenage girl
All women act like this during all stages of life
>>
>>736557949
You can but it'd be too kino for the public to grapple with.
>>
>>736558825
The movie is going to have Jablinski voice a Goron or Rito who dances around singing comic relief songs/exposition for Gen Alpha. Probably a Goron that looks just like him.
>>
>>736559414
This becomes more evident in Breath of the Wild, where you get actual dialogue choices that affect the flow of a conversation.

That and you can locate a diary from Zelda that explains why Link has few words, that he feels pressure from all the expectations placed on him; from his exemplary swordsmanship and rising through the ranks of the guard, and being the one who could wield the master sword.

Limiting this to preset dialogue choices isn't at odds with the idea of what Link is through him "never talking", or at the very least never speaking out in voiced and choreographed scenes.
>>
Link talks in games but, with extremely rare exceptions, doesn't have explicitly depicted dialogue (and when he does, it's a simple dialogue-tree choice the player has to make 99% of the time). He is meant to be your self insert, so how he conveys information is up to your interpretation.

A typical movie (like this) isn't interactive, Link will be a purely third-person character, so he shouldn't be beholden to his game reputation for being "mute" in a movie.

That said, HOW they write him and how chatty they make him is a different and much more worthy issue to be concerned with.
>>
File: 1754413987595641.jpg (129 KB, 1656x841)
129 KB
129 KB JPG
>Link starts to speak
>>
>>736559623
Once again gacha is showing the rest of vidya how it’s done.
>>
>>736559120
There's a difference between story and plot. The story is the overarching narrative, the plot is the moment by moment sequence of events. Zelda games barely have an actual plot because the plot is mostly replaced with gameplay.
>>
>>736559620
Go complain about how more characters should be like your epic stoic heroes who never felt anything (no, that doesn't count, a character is only feeling something if they stop and cry at the camera about it and the only cure is complete stoicism)
>>
File: 1752936592074426.jpg (34 KB, 480x360)
34 KB
34 KB JPG
>>736558335
samurai jack is the best example i can think of and is very similar to what you described. honestly samurai jack is one of the best examples to look at for any video game to movie adaptation with how much it feels like a game already. literally all they have to do is have a bunch of cool cinematic fantasy landscapes and no dialogue fight scenes with good choreography it's not that fucking crazy
>>
>>736559123
And there is literally nothing that says that audiences would not be okay with a talking Link other than "i said so"

Movies and games are different mediums. What works in one doesn't necessarily mean it'll work in the other.
>>
>>736559116
>bodyguard Zelda
Where does this concept come from? At most, BOTW shows Link doing so in the past, and TOTK starts with him doing so, but that’s it, only a few minutes of it. Otherwise, it’s save the princess, which should be the plot of the film if they're making a Zelda movie.
>>
>>736559935
>And there is literally nothing that says that audiences would not be okay with a talking Link other than "i said so"
people have been okay with him not talking for almost 40 years, i think that is evidence enough
>>
Where did the misconception that link is mute come from? He speaks in most games, you get dialogue choices when you talk to a lot of NPCs.
>>
>>736557875
>this nigga doesn't know there's already a whole cartoon where Link talks like a faggot
LOL put this nigga on fraud watch.
>>
>>736560000
>Where did the misconception that link is mute come from?
because he never actually talks, people like to say that he never talks
>>
>>736559451
And everyone also shit on Beyond when Samus was made to look like an autistic mute with how awkward she made every conversation by refuse to speak when spoken to.
>>
>>736557949
This is easy to work around, practically every Zelda game since OoT gives Link an omnipresent companion who is effectively his mouthpiece. It would stay true to the games while being easy to work with for a movie.

But actors are very selfish and egotistical, so I doubt anyone would want to do that.
>>
>>736560115
A character being unvoiced is not the same as them being mute.
>>
>>736560189
yeah but unvoiced sounds retarded so we just say he doesn't talk
>>
>>736559981
Video games are not movies
>>
>>736560185
If you have to create a whole other character to talk for another character, maybe you should just cut out the middleman and have that character talk themselves
>>
File: highschooldrama.jpg (223 KB, 1600x800)
223 KB
223 KB JPG
>>736557875
Do not listen to this clowns input on stories.
>>
File: tpmangalink.jpg (3.69 MB, 2160x3272)
3.69 MB
3.69 MB JPG
>>736557875
It was fine when grannies did it.
Just get a script writer that isn't a retard. The CDI and the DIC cartooned boogieman'd everyone into thinking link shouldn't talk, but it's fine as long as his characterization is good and his lines are reasonable, then he can talk just fine.
>>
>>736559686
images you can hear
>>
File: 1701569401202762.jpg (7 KB, 184x184)
7 KB
7 KB JPG
>>736559743
Genuinely impressive how you can extrapolate the exact opposite point I am making in your madcap quest to make everything you encounter fit into your freakazoid culture war nonsense
Again, touch grass. Alternatively, kill yourself, at least as maggot food you will do some good for this world
>>
>>736558201
How do you look at Link and think he's Asian?
>>
>>736560853
How do you look at Link, thinking he looks white, and not think he looks like a fag?
>>
>>736557875
They should've cast that tranny that wanted to play Zelda as Link. Link is supposed to be a girly femboy.
>>
Nintendo characters not talking is part of the reason why they lack any real character or make strong connections with fans outside the gameplay. I like Mario games but Mario has no real personality and I will always favor Sonic games over Mario because Sonic actually has a personality and has various plots outside saving a princess along with memorable music which also helps create a strong bond. I mean, fuck. Luigi shows more personality than Mario does by being a coward.
>>
>>736560732
>freakazoid culture war nonsense
You're the one who thinks it's an important part of Link's character that he never has feelings that "get in the way".
>>
>>736557875
This isn't news nor is it true. We know Link will not talk in the movie. Kys jeet bot shill faggot retard.
>>
>>736561696
But if Link doesn't talk, what's the point of getting a celebrity to play him? Normalfags want to hear that celebrity's voice, not just see his face.
>>
>>736557949
You absolutely can, they're just too lazy to make it work.
>>
>>736561050
I never got raped in my formative years (or later on).
>>
>>736561865
>celebrity
the actor is a literally who
>>
>>736559743
Funny you say that when jews are stuck writing stoic and nothing else... for women.
>>
>>736557875
boohoo who fucking cares
it's going to be mid and the original games haven't gone anywhere you sensitive faggot
>>
>>736562109
If the movie does well, then you know they're going to start having Link talk in games
>>
>>736557875
It isn't like Link hasn't articulated his thoughts in recent games. BotW and TotK have full dialog choices and in Japanese, the quest journal is written from his perspective on events. The only thing they haven't done is given him a proper voice actor. So as long as they adhear to the idea that Link is a courageous individual who rose up from being an everyman to soldier/protector of Hyrule, then nothing else matters. Every Link is different. Some of them are scardy cats, some of them are going to be snarky assholes, others are serious knights. The only thing they need to avoid is Link being incompetent and Zelda to be the "hero".
>>
>>736560000
Witnessed
>>
>>736560000
Liberals who want Link to be a rep for "neuro-divergent" people. They actually want him to speak in sign language. Some of them were also traumatized by him speaking in the cartoon and being depicted as a womanizer.
>>
File: dunk the lunk.jpg (62 KB, 736x736)
62 KB
62 KB JPG
Honestly if he's like a stoic samurai character that doesn't say much except when he needs to it can work. In OoT it works because he's mentally a kid even as an adult so he's just kinda bouncing from place to place being told what he needs to do. In BOTW/TOTK it's the lonely end of the world so he doesn't have much besides his own thoughts for company.
If they just have him constantly talking then it can really hurt the vibe.
>>
File: ENTER.png (232 KB, 259x384)
232 KB
232 KB PNG
>>736557949
AHEM
Despite being a comically-on-the-nose FNAF ripoff Nic Cage genuinely saved this movie.
>>
>>736562639
It can work like that. If the movie has a companion besides Zelda, I could see them being the chatter box and for Link to not be able to get a word in.
>>
>>736562639
Yeah, that works really well. Spend days deep in the wilderness with only monsters and ancient puzzles to keep you company, and when you get back to civilization words aren't going to come easily.
>>
>>736562639
Pretty much my take on this, just make link into a stoic person who speaks very little but makes every word count when he does speak.
>>
File: 81bBVMJuAaL._AC_SL1500_.jpg (230 KB, 956x1500)
230 KB
230 KB JPG
>>736558065
>>736558461
>>736557875
Why is everyone acting like there's no talking Link that's not cringe? We had manga Link for ages
>>
>>736557949
How did the Snake Eyes movie work out? I didn't watch it cause they yellowwashed the protagonist.
>>
File: WALL-E_poster.jpg (189 KB, 260x385)
189 KB
189 KB JPG
>>736557949
>>
File: 08788.jpg (114 KB, 753x1000)
114 KB
114 KB JPG
>>736557949
>
>>
>>736558065
Do you really want official media to start referencing fandom memes?
>>
>>736562742
Based. Fucking love that movie.
>>
>>736557949
Yes you can. A compromise would be very sparing dialogue.
Many great movies have done this. The best of all Conan The Barbarian has long sequences with zero dialogue, and the main character has very little dialogue. It could be done. They just can't write
>>
>>736563331
And then the dialogs you get are absolutely peak:
https://youtu.be/wgN1sLcAQnw?si=9cLE7PJbdP87wIWj
>>
>>736557949
You can have a mute in a movie, but the key is that Link is not actually mute.
In the games, since you play Link you imagine what you/he'd say, and the NPC's talk with you as if you/he were actually replying. That would only work in a movie if it was filmed as some weird first or third person movie.
>>
>>736562742
>>736563175
There is also that silent night movie but that one was pretty bad
>>
>>736563206
>>736563248
>a robot
retarded comparison
>>
>>736563254
Are you suggesting that DiC's The Legend of Zelda wasn't official licenced media?
>>
>>736563792
>One of the best examples in the history of fiction is cited
>"NO IT'S A ROBOT DOESN'T COUNT"
>>
>>736563792
>moving the goalpost
>>
>>736563254
To be fair, DK did say "it's on like Donkey Kong" in the first movie. Mario Maker 2's first reveal showed off slopes.
Splatoon even does that shit a lot too.
Shit who can forget when Joker got added to Smash, during his classic mode run the Samus fight is even set to Mass Destruction. Or the "too many swordsmen" line from Byleth's trailer.

Maybe it doesn't have to be as egregious as "excuse me princess" but you know they'll find a way to contrive him smashing pots for no real reason.
>>
>>736557949
Oh you can have movie-games but you can't have game-movies? Horseshit.
>>
The art direction in MM is fantastic. One of the best looking games ever made.
>>
>>736557875
>Art director
>For a game that had like 8 unique art assets and was otherwise fully copypasted from a game he wasn't art director for
>>
Didn't read the thread, but quite obviously he means that the cast, story, and dialogues written by Americans (or worse) will be complete dogshit and will ruin beloved characters.
>>
>>736563992
Fuck your right. Or they will reference fucking youtube poops.
>>
>>736557949
>>
>>736564720
Mr Bean! I didn't even think of that!
https://youtu.be/-VQtgbdqMGM?si=lMQY7g5HZ3owIOfm
>>
>>736564536
Americans dominate the entertainment industry for a reason
>>
>>736565153
Because we were really good at it 50 years ago, and forced the rest of the world to adopt draconian copyright laws that block them from taking advantage of our weakness.
>>
>>736563992
>"it's on like Donkey Kong"
What?
>>
File: IMG_5847.jpg (167 KB, 1200x675)
167 KB
167 KB JPG
>>736557875
I know, how about you acknowledge it’ll be dogshit because retards make it.

Mute works just fine.
>>
>>736565768
Link isn't mute, you can clearly see him speaking in most games
>>
>>736558134
It doesn't need to make sense. I don't really need Link to talk. In fact, I'd say that some protagonists talk too much and need to shut the fuck up. Link not saying anything has never been a detriment to his games. If nothing else, it guarantees I'll never hate him.
>>
>>736565153
Just like everything else on earth you actually sort of ruined it by monopolising the copyright system and forcing European filmmakers to move. Dont say stuff you didnt actually learn the cause of because it makes you look like a retard.

Americas entertainment industry was built off business decisions not quality film making- There was a time that even Disney was dogshit and they almost killed themselves with Touchstone til someone decided to buy better shit to cushion the loss
>>
>>736560853
You would be surprised at how deluded japs are about their looks
>>
File: 1721927668170.jpg (243 KB, 1284x926)
243 KB
243 KB JPG
>>736566557
>Link not saying anything has never been a detriment to his games

Yes, it has. Even the creator of Dragon Quest thinks silent protagonists end up looking idiots in modern games. When the protagonist is a retard who just blankly stares and doesn't say anything while other characters monologue to him, it drags those characters down too.
>>
>>736566797
Don't care, I'm here to play games, not listen to characters talk about nonsense I don't give a fuck about.
>>
>>736566797
This played a huge role in Pokemon Sun & Moon receiving as much flack as they did, the player character is a non-entity who doesn't even give real reactions to things 99% of the time unless it's one of those fully animated cutscenes. They just stand there, get exposited to, and stare with a dead :^) expression the entire time.
>>
>>736566906
When the protagonist being a retard drags everything down, it is a problem. Anyone who isn't autistic can see see awkward and nonsensical Link just standing there is.

It would make sense if Link was a self insert for the player, but he's not. He's been his own character since A Link to the Past.
>>
>>736566557
>If nothing else, it guarantees I'll never hate him.

That's not why silent protagonists are silent. They aren't silent so you don't hate them, they're silent because they're you. They're empty vessels that you self-insert and project yourself onto.

Silent protagonists can still be badly written and unlikable anyway. A character talking or not doesn't affect their likability, how they're written does.
>>
>>736567272
Based and truth. P4 and P5 are prime examples in my opinion of doing silence in the worst way. I know you get dialog options but that's semantics.
>>
>>736559127
L-I-N-K
MORE LIKE L-I-N- GAY
>>
>>736562639
Funny thing is, Link in BotW basically forgot that he was acting stoic/reserved on purpose, so that's why he's so goofy in his animations (like cooking) and is actually very talkative when talking to people (the dialog choices you choose).
My favorite running gag is the one-line back/forth you can have with Hudson.
>>
>>736567756
Yup, he's just perpetually stuck in "GOTTA BE ZELDA'S KNIGHT" mode because that's his given main mission, but after BotW and in the time between it and TotK he goes right back to being a goofy fuck.
>>
Anyone else think Link should have a nude scene in the film?
>>
>>736567950
Anon, we don't need the movie to be porn, we already have Link porn.
>>
>>736563121
Well excuse me, Cringess
>>
>>736567998
I don't mean porn, i mean non sexual nudity
>>
>>736568057
Why would you want it if you aren't going to make it sexual?
>>
The Zelda magic was already decimated in BotW when we didn’t get music, or dungeons or puzzles or boss fights. Oh and when Ganon was a giant purple blob.

At this point, Link talking would be one of the lesser changes. We already clearly see him talking, we just don't hear it.
>>
>>736567134
Someone who hyper focuses on this shit and gets upset over it shouldn't be calling others autistic, silent protags are fine.
>>
>>736558040
...
>>
>>736557949
Silent movies exist, but most people now have shit attention spans.
>>
>>736568236
The novelty of seeing Link naked in official media
>>
File: excuse me princess.gif (337 KB, 320x243)
337 KB
337 KB GIF
>>736557875
>the magic
has been gone since 1989 you fucking mong
>>
File: Hero of Evil.jpg (510 KB, 1266x708)
510 KB
510 KB JPG
>>736557875
It will be kino.
>>
>>736563428
Practically every line from that movie was a banger

https://www.youtube.com/watch?v=eWG-nHuuCRc
>>
File: 90e-4146181678.png (336 KB, 562x437)
336 KB
336 KB PNG
>>736557875
Link talks all the time:
>"Hyaaa!"
>"Hut, Hut"
>"Aaaaahhhh!"
>"Haah!"
>>
>>736563206
>>736563248
Wall-E wasn't mute, he just says his own name like a pokemon
>>
File: younameit.png (25 KB, 384x240)
25 KB
25 KB PNG
>
>>
>>736558134
>The only characters it makes sense to be “silent” would be the Pokemon protagonist because that’s a lot stronger case “this is you.”
Is it? Or do you just feel that way because the self-insert scenario is that much more attractive in Pokemon's case? Being a destined hero in a world assailed by violent darkness makes for a cool story and a compelling video game concept, but you wouldn't necessarily want to literally be that person in the same way you might dream of being a little kid again and being transported to the world of Pokemon and becoming one of the Trainer greats.
The Pokemon protagonists tend to be about as well-defined as characters as any Link, desu. I don't see much difference from that perspective.
>>
>>736568334
They're fine in games that don't have much story or dialogue, or if the protagonist is supposed to be a self insert, but Zelda is not one of those games.
>>
Link is under a lot of pressure, Agent 3 from Splatoon is chuuni incarnate and Samus just doesn't like most people.
Red from Pokémon is probably autistic though.
>>
Did Miyamoto and Aonuma have any input on Link and Zelda's casting or no?
>>
>>736568764
The Links all exhibit some degree of difference in what little personality they do have, and they have different relationships with different characters.

Whereas a Pokemon protagonist is literally an empty vessel that represents you.
>>
You have a pre-defined character, with a pre-defined look, in a pre-defined story, with a pre-defined playstyle with pre-defined cutscenes but he's silent so you can "relate to them" or "decide for yourself what their voice is". This makes no sense.

It's just a compromise between an actual character and a character entirely made by the player. In the former you can have a character with a unique personality and interesting interactions or dynamics with other characters (ala Luke fon Fabre from ToA or Joel from TLOU) or you can have a character that is entirely made by the player (like in Fallout or other tabletop-inspired games where you make a character, decide what their stats and skills are, decide what they say in dialogue, and so on).

The "silent protagonist" doesn't take advantage of either. You don't have an interesting character who develops or interacts with other characters, and at the same time you don't have the freedom of choice of a character made by the player. In the latter it actually makes sense that the protagonist is silent because the game is literally designed around building dozens, if not hundreds of potential characters, all of whom have tons of potential personalities and who the player ultimately controls in both action and dialogue, one or even several "voices" would have no way of fitting all of them. The "silent protagonist" is neither.
>>
>>736565543
https://www.youtube.com/watch?v=G2mqPl6KSeI&t=95s
>>
>>736562742
i was recommended this movie by my 9 yo niece and it had NO right being as good as it was. The kids are alright.
>>
>>736563962
>Comparing a human being who's supposed to be a hero of the kingdom to a literal worker drone
>>
>>736558065
Let's hope theres a tranny type npc throwing a tantrum when link says that.
>>
>>736569359
>the worker isn't a person
Even ignoring that Wall-E does plenty of shit he doesn't have to just to entertain himself, he says plenty within the script.
https://www.youtube.com/watch?v=-KPixtGKFj4
The movie treats Wall-E as a person with a job to do, not as a mindless automaton.
>>
>>736557875
Link should scream and moan like he does in the games when he speaks
We need handicapped people representation lmao.
>>
Reminds me of crysis 2 where the character is a mutilated mute. I think it might be the only way to make a Zelda movie stand out.
>>
File: Husband.jpg (3.94 MB, 2978x2978)
3.94 MB
3.94 MB JPG
I love Kass!
>>
>>736557949
You absolutely can
It would just require extremely good facial expression throughout the film along with really good supporting cast
>>
>>736569030
this.

in a zelda game, you arent playing as yourself, you are playing as Link, a Hyrulean dude thrown into a quest.

In a mario game, you play as Mario, the plumber about to do something involving rescuing princesses or driving karts.

in pokemon you play as yourself, the new trainer about to start a journey, you can only see the protags having distinct personalities in media outside the games (the anime, the Special manga).
>>
>>736557875
>>736557949
I would take back evertthing I've said about modern Nintendo if they did that, but I know they don't have the balls.
>>
>>736569030
But I can’t make the Pokémon character look fat and retarded like me, immersion ruined.
>>
>>736558134
Lmao self-insert fags everytime
>>
>>736557875
Far too kino for Nintendo to do
>>
>>736563992
they reference le barrel roll in the new mario movie
twice
>>
Should speak as much as pic related, or less.
>>
File: 1759818932801275.jpg (23 KB, 730x420)
23 KB
23 KB JPG
>>736557875
That guy looks nothing like Link. It's Dragon Ball Evolution all over again.
>>
>>736557949
Ahem
>>
>>736568472
This. This is how you write epic fantasy dialog. The mannerisms have to be alien to the modern ones. No zoomer speak.
>>
File: 1769627406225083.jpg (168 KB, 695x888)
168 KB
168 KB JPG
>>736563121
>Link you must make a shield from my remains
>I guess just throw away the one that Mido made you buy an hour ago
>>
>>736557875
I want Link voiced by AI Gilbert Gottfried to piss off everyone and please no one.
>>
>>736570538
he looks fine
besides the point is if you would have sex with him, and I would
>>
>>736569359
>rebuttaling an example of emotion without dialog by stating that the characters are different
You know you can apply lessons learned in one movie to another right? Star Wars was inspired by Kurosawa films but the two don't have any overlap in terms of characters and setting(save for themes perhaps and some aesthetical choices). Did you go to the Tumblr school of Debate?
>>
>>736570507
Ideally, but they can't have anything with a silence longer than three seconds for their ADHD addled audience
>>
>>736568504
Mutes can make sounds...
>>
>>736570905
>Mutes can make sounds...

Thats an oxymoron
>>
It could actually be interesting for the movie to have a mute protagonist and to have to work around that.
>>
>>736569618
The point is he literally is a worker drone that doesn't communicate with human language. Him not talking a lot makes sense compared to a normal human acting like that. It's not a reasonable comparison (especially since Wall-E isn't even mute). People have already given good examples from Mononoke and Samurai Jack of 'silent' protagonists that you could reasonably compare to Link
>>
>>736563121
Young Link sexo
>>
>>736557875
Link is supposed to be a character. Self insert fags were always retarded.
>>
>>736557875

Benjamin Evan Ainsworth is one zesty looking motherfucker.
that guy is made for BBC.
>>
>>736566797
The early Dragon Quest games are pretty minimalist, too. You talk to a king, but there's no cutscene, he just says a few lines, and that's it. You really had room to fill in the gaps with your own imagination... the hero going to speak with the king could be a noble warrior who's received with great pomp, even though none of that is actually described in the game.
Modern games don't work like that anymore.
>>
File: file.png (288 KB, 580x333)
288 KB
288 KB PNG
>>736557949
You can win awards with one, dipstick
>>
File: the-great-silence.png (511 KB, 640x480)
511 KB
511 KB PNG
>>736557949
Says you
>>
>>736557875
Imagine the balls it would take to make a movie with a silent protag who just does what needs to be done and exhibits copious amounts of mental resilience in the face of evil.
>>
>>736557875
I don't know why Hollywood is so hostile towards voiceless and faceless characters. Mute characters can be pretty endearring in the way they interact with the world and other characters. You can have some pretty wholesome moments when people treat those with disabilities as regular human beings with feelings. Zelda may be having a nice regular conversation with Link without knowing what's really going through his head. Imagine the shock in that moment if he suddenly grabbed her by the wrists and forced her to the ground before unsheathing his master sword, piercing through her dress and tearing it open to expose her untouched spotless body that only her closest handmaids have seen. Centuries of selective breeding and transition of power all thrown into jeopardy because of one forest dweller, all done without a single word spoken
>>
>>736563254
Making a live action movie based on a videogame instead of an animated one is a meme idea in the first place, so at that point you might as well roll with dem memes tbdesu.
>>
>>736572625
Displaying the virtuousness of stoicism would break the minds of people who follow the modern philosophy.
>>
>>736572625
This isn't even accurate to Link as he's very expressive in most games and clearly exhibits "negative" emotions like anger and fear. He's brave, but he's not le stoic
>>
>>736557875
He's right but Aonuma hates LoZ and customers. The series has been his personal blog since Wind Waker
>>
>>736573193
Of course he experiences moments of shock and anger, stoicism doesn't mean emotionless Kenshiro.
>>
>>736573446
>The series has been his personal blog since Wind Waker
Reminder that Spirit Track only exists because Aonuma’s son liked trains at the time.
>>
>>736558201
>character based on King Arthur (Welsh/British) and Peter Pan (English) is supposed to be Asian because Japanese people made him
Ok, racist moron.
>>
>>736559650
This.
>>
>>736575894
Peter Pan doesn't use a sword.
>>
>>736572682
It’s because our culture sees quiet people as suspicious or harboring a guilty conscience. Introverted children are punished for not being more outgoing at school. “It’s always the quiet ones” is also a stock response to someone shooting up their school. Normies love projecting themselves onto any canvas they can.
>>
>>736565153
The reason is that there are 300 million retards in America and for now they have more money to waste on entertainment than Indians or Chinese.
>>
>>736557949
The funny part is that they already solved this in the games.

Link is canonically not a mute or silent, he does talk to NPCs, we the players just never see the dialogue.

This can be easily replicated in movies.

It will never happen though because they want profits and movies are essentially big ads for games to Nintendo
>>
>>736576709
The Mario Movies proved Nintendo wants the lowest common denominator audience. Zelda may be going for a more mature audience, but everything seems to point to the movie being a generic adventure movie wearing the Zelda name as a skin suit.
>>
>>736557949
why not
>>
>>736558172
it's a hollywood movie made in the 2020's that's a pre-emptive yes
>>
>>736574624
Added to the list of reasons I dislike such backhanded antagonistic people. You can tell he's the kind of person who loves to couch insults inside of his remarks with a smile like open threats to his employees. Seen it too many times it's very common from the older generations.
>>
>>736557949
You can but modern Jewood writers are less creative than AI, a lot of people wanted a GI Joe Snake Eyes movie where the nigga doesnt talk but they gave us one where does talk a lot and his face isnt even covered then that shit bombed
It would also unironically make the movie memorable if he didn't talk, they would probably give him the most generic hero dialogue anyway
>>
>>736576709
If you have to jump through that many hoops just to not have Link talk, just have him talk.
>>
File: IMG_0030.jpg (40 KB, 640x480)
40 KB
40 KB JPG
>>736557949
I want him to talk so they can reference the cdi quotes
>>
>>736557875
He doesn't need to be completely mute but he also doesn't need to have some big heroic monologue.
>>
>>736570460
Barrel rolls are a massive part of that game, hardly equivalent
>>
>>736570460
Compared to Zero itself making an entire level where you play as Peppy out of the barrel roll meme, that wasn't too forced
>>
>>736559414
link is actually canonically mute in the most recent zelda game and it's a plot point
>>
>>736563175
He spoke. A lot.
>>
>>736581589
He gets his voice back at the end of the game.
>>
>>736559686
I still rage to this day
>>
>>736559686
>>736560560
>>736582365
I'm out of the loop.
>>
>>736557875
Frankly I think having mario speak would have been more weird. Especially if they casted some off the wall pick.
>>
>>736582591
https://www.youtube.com/watch?v=tnsugv_VViI
>>
>>736582650
Oh god that was so much worse than anything I could imagine.
>>
>>736557875
He needs to speak, I would be fine with it in game too, but he should only speak a bit
>>
>>736560280
Thank god we can put that to rest. Now I can play my JRPGs (with a silent protag of course) in peace without one of you faggots saying I might as well watch a movie.
>>
>>736574624
...but that game was good
>>
>>736558172
From the early teaser images it seems they might be going for a compromise where Link trains Zelda to be a girlboss
>>
>>736557949
>>
>>736558201
Hyrulian religion has more Christian imagery in it than eastern, links skin is too light colored to be from the middle east so clearly link must be white
>>
File: Cdi Link Bored.jpg (51 KB, 720x360)
51 KB
51 KB JPG
>>736558065
Gee it sure is boring around here
>>
>>736557949
You can. And most of the times it's pure kino.
>>
>>736557875
That's not surprising considering Link's opinions on Israel.
>>
>>736582953
I'm worried the game might make King Harkinian a bad ruler when he's clearly a good one in his source material.
>>
>>736557875
The only reason Link doesn't speak is because silent protagonists were common on the NES.
Mario
Link
Megaman
Samus
Simon Belmont
Kirby
They all actually have personalities, but couldn't express them in their games.
Hell, Link writes in first person in his BoTW journal and in many games he's implied to speak like in Twilight Princess's escort mission.

Nintendo's problem is they don't want to give their characters voices so they're all silent protagonists and just come off as autistic in their games.
>>
File: 1753560373579811.png (310 KB, 483x510)
310 KB
310 KB PNG
they do this because they know the average movie goer is retarded and needs constant exposition instead of just watching the movie
>>
>>736557875
I fully agree with him

link (hell, his fucking NAME implies it) is supposed to be a self insert for the player, you cannot make a zelda movie without him talking and you cannot make him talk, that's why this movie will be a fucking trainwreck
>>
File: MV5BNjIzNTc.jpg (425 KB, 1012x1500)
425 KB
425 KB JPG
>>736557949
>>
>>736583495
That may have been true originally, but from A Link to the Past onwards, Link has been his own character, separate from the player.
>>
>>736583071
*The movie
>>
>>736583490
No, it's because a silent protagonist comes across as a retard in a movie
>>
>>736582953
>FUCK YOU, THE KING! I'M ON STRIKE!
>STR-STR-STR-STR-I-I-I-I-I-KE STRIKE
>>
>>736583506
>a decade old
Where does the time go?
>>
>>736560185
i could see the actor doing this and getting jerked off endlessly by redditors
>holy smokes, he just expressed an emotion with his FACE instead of WORDS, Benjamin Ainsworth is so talented!!!
>>
>>736557949
There's an entire movie about cavemen speaking in grunts and made-up noises.
>>
>>736558040
Because it's not even accurate. Link has always canonically spoke. It's easier to get away with not having Link speak in a video game because there's a lot of dialogue boxes and the cutscenes are designed in such a way that Link doesn't have to speak. But in a full movie that's just going to come off as awkward, every scene would have to deliberately be made in such a way that Link doesn't have to speak.
>>
File: link and zelda movie cast.jpg (1.89 MB, 3072x4096)
1.89 MB
1.89 MB JPG
>>736558943
Well judging by this picture, and more importantly the Mario movies, we already know without a doubt that's not happening. Zelda will be a front and center girlboss the entire movie, and probably be more of the main character than Link.
>>
>>736584663
it IS the Legend of Zelda after all...
which, if they're gonna do that anyway, just have him be a silent fucking protag ffs
>>
>>736558801
>like what? breaking pots and catching fairies?
what an extremely normalfag take. you sound like the kind of person who thinks every Link is "THE HECKIN HERO OF TIME"
>>
File: girlboss peach.png (983 KB, 1191x669)
983 KB
983 KB PNG
>>736558172
A million bazillion percent
>>
>>736559025
>There are ways to make a movie where the main character doesn't or barely talks you know.
I think Link just being a man of few words would be the best compromise. Still keeping the spirit of Link, but having him speak when necessary so every scene doesn't come off awkward and. I hate to bring up botw but he was described the same way there.
>>
>>736584536
Just have him literally be a mute. Though would work better if he was a kid.
>>
>>736558757
Give him a (sexy) fairy companion for talking.
>>
>>736575979
he fights Captain fucking Hook with a sword, even sliced off his hand and fed it to a crocodile that liked it so much it spent the rest of his life stalking him trying to eat the rest
>>
>>736558541
Which they would be unlikely to do because so far Nintendo seems like they want to take the safest approach possible.
>>
>>736570567
Yeah, same as Lord of the Rings, just the way people talked felt different, full of gravitas
>>
>>736558842
>the only time Link talks in the movie is when he talks to himself
uh kino???
>>
If Link isnt mute, he should be a sarcastic lil shit that is always up for an adventure.
>>
>>736585176
nope, they're gonna have some troon voice him, and that's the real problem everyone at Nintendo is dancing around trying not to say
>>
>>736585287
I thought Peter Pan was for babies.
>>
>>736585520
Peter fucks Wendy, mermaids, indian bitches and his personal fairy pocket pussy whenever he feels like it.
>>
>>736584791
This is one of those scenarios where Nintendo goes with a title they didn't give much thought to beyond sounding cool, then letting that title greatly influence the franchise down the line. Miyamoto just thought it sounds nice and he probably also didn't know it was going to create a beloved franchise. Zelda is nothing more than a sprite at the end of the game that thanks you. Paper Mario was never supposed to be about paper, the game just had a story book style and the localizers named it Paper Mario, and not the franchise is about paper gimmick bullshit rather than an RPG series.
>>
>>736585176
>Just have him literally be a mute.
That's even less faithful than having him speak.
>>
File: fgsfds.png (254 KB, 500x500)
254 KB
254 KB PNG
>there are people who genuinely think that Link is some kind of non-verbal autist even though nearly every game has dialogue options with well-defined and consistent personality traits
If the games were in first person, they'd probably think that Link literally doesn't have a body or some shit.
>>
Some of you niggas need to read one of the manga and get over this retarded delusion that Link should never speak.
>>
>>736558943
There was a guy on Deviantart of all places retelling LoZ like this with faux Terada art and it was pretty damn nice
>>
I think he shouldn't be silent put should at least be on the quieter side
>>
>>736585176
>the games have written NPCs as "reacting" to Link's implied dialog since LttP
>Breath/Tears Link is even described in Zelda's journal as becoming a bit of a cheeky chatterbox once the two finally started bonding
>hurr durr he should be mute
fuck you
>>
I hope the violence is intense, link running his sword through monsters and shit, even if there's no actual blood
>>
File: 19284903028500.jpg (99 KB, 1080x1448)
99 KB
99 KB JPG
>>736586481
they based their looks off BoTW/ToTK that have Link in canon be a non verbal autist in cutscenes with Zelda getting annoyed by it so its plausible
It would just be more interesting to be mute than having him speak whatever generic dialogue they are planning
>>
Honestly, who is looking forward to this? The Mario movie was tolerable because the story is nonexistent and it was animated and geared toward kids. LoZ has a pretty large canon of lore, but everything will seem flat and lifeless as a live action movie compared to animated.
>>
>>736589032
Link is a pretty cheeky bastard in those games. Not giving him voice lines is completely different from having him never talk at all.
>>
if you care about adaptation slop then sorry but I just don't think you're human

like obsessing over some kike's dogshit fanfiction and trying to pretend it's canon to experiences that are lovingly crafted by actually skilled creators?

yeah miss me with that shit bro

no adaptation of vidya has ever been worth shit. even the "good" ones are worthless trash. if you haven't figured that out by now I really don't know what else to say to you, you have no standards and everything good must go right over your head.
>>
>>736557875
He's right to be. They've been hellbent on killing Zelda since WW.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.