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Which game was true lightning in a bottle?
>>
>>736600774
Witcher 3 maybe?
>>
Incel chud simulator
>>
>>736600810
I don't think that quite fits. Witcher 2 was already an insane achievement, they just went open world with 3 to draw in normalniggers
>>
>>736600774
diner dash
>>
>>736600774
Meet N Fuck Kingdom, Steve
>>
>>736600774
Noita

Random bunch on Eurofags come together to push out a banger unlike any other game. Every pixel simulated with physics.
Then they just released it and left it alone.
>>
>>736600774
>it's about Highguard
>>
literally Team Fortress 2. perfect original dev team with an amazing art director, Moby Francke. Shame it had to get raped by valve interns, tranny workshop cabals, and Eric Smith not giving a fuck.
>>
>>736600774
Minecraft and Fortnite.
>>
>>736600774
Master of Magic (1993), X-Com(1993) Jagged Alliance 2, Sid Meier Alpha Centauri, Victoria 2, Broodwar, Diablo 2, Rome Total War, Dark Souls 1.
>>
Dead Rising. None of the attempts Capcom has made to replicate its success have worked at all. Dead Rising 2 is okay but Chuck Greene is nowhere near as cool to play as as Frank West. 3 & 4 are dogshit and the Remaster is an abortion.
>>
>>736600774
minecraft
gta
dota
skyrim
>>
>>736600909
>left it alone
Not entirely true, they've put out a few updates and added in things including modding support after the initial release. But it certainly is a top 50 game of all time
>>
Currently? Clair Obscur.
I don't envy the devs, because everybody expects the sequel to top that shit.
>>
>>736601252
I hope they make an entirely different game instead of a sequel
>>
>>736600774
Gonna sound weird but RE4.
RE4's development was an infamously perfect storm of set-backs and limitations that kept warping the project but a dedicated and hungry to prove themselves team that kept trudging along to make the best version of the constantly changing vision.

RE4 is a game that in many diffrent universes and points in time were totally diffrent and the one that ended up releasing was the best case scenerio- despite all putcomes pointing it should've been the opposite.
>>
>>736600880
Meet n huh?
>>
>>736600774
Street Fighter 2.
>>
>>736601094
Almost none of these were "lightning in a bottle". Some stuff like JA2 and DaS1 are just the first game but better.
>>
>>736601345
Capcom has MANY of those.
>>
>>736600774
the division
>>
>>736600774
Dead Space 2
>>
>>736601205
Yeah they didn't really leave it alone like the other guy said, ands I think the amazing thing is that all of the content they added was free and interesting

I'm still hoping that the mega secrets like the cauldron or the eye puzzles get figured out someday
>>
Any game that releases and does well, then the devs try to make a sequel and get everything wrong; not knowing what actually made their game do well and then going back to the first game.

So:
Overwatch
Darkest Dungeon
AOE2
Frostpunk
>>
>>736601901
>Darkest Dungeon
What the FUCK were they thinking
>>
>>736600774
Mirror's Edge
>>
>>736601734
Good choice, it had every reason to look like it was gonna suck:
EA sequel in the early 2010's during a time when we were all sick of forced sequels that were either worse than the first or retroactively ruin the characters or story (or both)
protagonist is now voiced where they were silent before
streamlined gameplay with more action

It had red flags all over it, and yet it turned out to be my favourite one

I'd argue the same is true of Bioshock 2, a game that should by all accounts have ended up being sequel slop (especially because it went to a studio owned by the publisher just called "2K Marin"), and yet it turned out to be a really good game
>>
Darkest Dungeon comes into mind. Honestly many indies suffer from first game syndrome.
Also, Ragnarok Online. Gravity or whatever company owns the IP has been milking on RO nostalgia for 20 years now since nothing they have made since then has ever succeeded.
>>
Nier Automata. Platinum's greatest success and hasn't been the same ever since and is practically dead since everyone has jumped ship now.
>>
The Binding of Isaac
>>
>>736601920
lets copy the slay the spire map procgen and tie it to the stagecoach that has nothing to do with improving the deck/party
>>
>>736600774
By definition? Arc Raiders.
>extractionslop in a genre that's notoriously bad for casuals and games always die because of this
>gets bigger numbers than expected and keeps even growing for 3 weeks post launch
>cultivates its own special carebear playerbase
>>
>>736601252
>>736601265
It's going to be a prequel
>>
>>736601901
nidhogg
>>
>>736602174
Carebear raiders has excellent audio design and solid gameplay
It also has an extremely streamlined inventory system, interesting PvE enemies and inoffensive designs
To pretend to not know why/how it became successful is peak dishonesty, when it's literally just a good third person shooter with permadeath

Why it devolved is the real phenomenon that is worthy of analysis, why and how it attracted the SoT and gamerdad and egirl audiences, especially when those have no cross-viewership with the biggest streamer since ninja who propelled the game to the stratosphere
>>
Luigi's Mansion
>>
>>736602392
Arc Raiders succeeding and Marathon bleeding to death signifies to me the comp bubble popping.
>>
>>736600774
FTL: Faster Than Light
The dev's second game did okay but nearly as well as the first one. There's at least a few copycats but none of them caught on nearly as much.
>>
>>736601265
It's more than likely going to be an anthology game, unrelated to the story of E33. Because the direct sequel would require picking a canon ending, and the devs stubbornly refuse to do that.
>>
>>736600774
Vampire Survivors.
>>
>>736602865
I hope you're right. The worst thing they could do is to expand on the writer/painter war, it's great because it's not explored fully
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>>736600774
Nothing captures this feeling more than Nier: Automata. Everyone involved knows this, which is why they won't let Yoko Taro direct another game, because it will prove that he cannot, in fact, do it a second time.
>>
Phantasy star online
>>
>>736600774
GTA3 literally changed the game
>>
>>736602049
If you look at that game's history, the team that made it got almost entirely thrown out around the time it was 90% done. The team that managed the game from the start was not the one who built it.
>>
>>736600774
Pizza Tower somehow went from vapourware to jackpot.
>>
>>736602906
And also - it's not that interesting. There are more creative stories to tell in this universe, I feel like. Especially since at this point everybody would see the "you are in the Matrix" plot twist coming, so you need to do something different.
>>
>>736600774
Helldivers 2
>>
>>736602925
Nier automata is a similar MGRR case. Everyone great who made it possible is no longer around.
>>
>>736602747
Yeah it's only natural
Abuse the cattle with engagement/retention matchmaking for winrate gambling and micro transaction purchasing, torture them with sbmm while selling p2w shit
Let favoritism run rampant, let cheaters destroy every online space ever, have a personal stake in the bot rmt economy too

At some point, all the cattle will get fatigue and turn to the nearest carebear PvE coop experience
>>
>Tetris
>Minecraft
>GTA 3
>Shenmue
>Super Mario Bros
>Fortnite
>DOOM
>World of Warcraft
>Half Life
>Dark Souls
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>>736600774
Valkyria Chronicles. Even the devs themselves stated in interviews that they have no idea why it did so well.
>>
>>736603065
>There are more creative stories to tell in this universe

Like what? What universe? The Writer/Painter conflict is literally the only noteworthy bit of worldbuilding that even exists in this "universe." What a strange thing to say.
>>
Gothic 2? It's the greatest game ever made for many people but they never managed to come anywhere close again
>>
>>736603348
I'd say Risen qualifies but yeah those niggas clearly were just fumbling in the dark mostly
>>
>>736603214
The univers that allows you to create and shape realities via the works of art.
How about a story of some artist enslaving an entire population in his piece of fiction via the dream machine? It's a plot of Silent Hill and the Matrix mushed together, but it took me 5 minutes to come up with.
Or I dunno, using art as reality-bending weapons?
>>
>>736603348
I liked Elex 1 but that might be my scifi fag bias
>>
>>736603082
HD2's post-launch support has proven that Arrowhead had no fucking idea what they were doing and lucked out at making a fun game, because 90% of the patches have been doing everything in their power to remove fun and make the game a slog to play
>>
>>736600774
World of Warcraft
>>
>>736600774
>this has mainstream shit written all over it
How the fuck does someone end up thinking that's good? Mainstream is only the worst garbage, it's the death of creativity to make trash for the cattle. Who kind of horrible fate is that, to hope to be a slopchurner.
>>
>>736601496
There's no game like x-com.
Every other game that tries either does it completely different (XCOM) or fucks it up (Xenonauts).
Hell even nucom hasn't had a proper spiritual successor. There's ton of XCOM "clones" out there (they copy the combat but forget the important base-build and world map parts)

About the others that I have played:
JA2 has never been surpassed, JA3 is just not as good.
Alpha centauri has never been surpassed, diablo 2 is still the only diablo-like worth playing.
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>>736600861
I don’t think Witcher 2 comes even in striking distance of the mainstream success Witcher 3 had.
>>
>>736600774
Armored Core VI
>>
>>736600774
Marvel Heroes
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>>736603685
Definately. Witcher 2 was a very experimental and at time incoherent game. It was CDPR throwing every idea they had at the wall to see what will stick. It was a cool experiment, but I think it lacked the coherent vision both W1 and W3 had.
>>
>>736600774
Crystal Project
>>
>>736603685
nta but it's the same case of good will buildup that the souls games progressively got that culminated with elden ring. We can then assume that DaS1-3 were the witcher 2s to ER's witcher 3.

Also, unironically Skyrim. Bethesda will forever live in its shadow.
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>>736600774
Mass Effect 1. Right place, right time, right team and right budget. BioWare was coming off of KOTOR and wanting to establish their own personal scifi universe, the next generation of consoles had just come out so the sky was the limit in terms of ambition, and EA wouldn't acquire them until a month before release so they didn't have time to fuck things up unlike ME2 and beyond. The focus was very much on the setting and the roleplay, on the story and the characters, and you can tell. Mass Effect died shortly thereafter, and ME1 still stands tall and proud 19 years later as a golden, if flawed, masterpiece.
>>
You may not like this answer, but Vampire Survivors
>>
>>736600774

Hypnospace Outlaw

It could've spawned out a genre of its own but no one tried or could replicate its success
>>
>>736600774
Subnautica, bunch of retards accidentally make a decent game, completely misunderstood what people liked about it, fire the only competent person on the team, get bought out by an even bigger retard who paid them billions of dollars to do basically nothing. We can only hope that the actual dev team completely ignore what the original devs have to say and do their own thing
>>
vanilla WoW. the societal conditions for its success will never be replicated again
>>
>>736603756
>Also, unironically Skyrim. Bethesda will forever live in its shadow.
Nah, it's Morrowind. You wouldn't have Skyrim without Morrowind. Todd seems overwhelmed by it and its sacred cow status to this day.
>>
TF2
I don't even like TF2 anymore, but it's never happening again
>>
>>736603814
If you want to go that route, I'd argue Everquest counts too, just in the previous generation to WoW. People just don't want to play "old-school" MMOs like that anymore, and to your point the datamining shit largely didn't exist back then in the way it does now, so a lot of the mystique and urban legends around shit that happens in-game just wouldn't be replicable in current year
>>
>>736601252
Idk about that, there's significantly more successful franchises than that out there, it did really well for a AA game though
>>
>>736600774
>Killing Floor 1
2 and 3 are a fucking meme. Tripwire is much better at Rising Storm.
>Fallout: New Vegas
Somehow the case for both Bethesda and Obsidian as neither of them produced anything of value afterwards. Skyrim is okay but it was being worked on at the same time FNV was.
>Subnautica
BZ is a fucking meme and I don't expect 2 to be any different.
>Darkest Dungeon
I don't think I have ever seen anybody defend 2.
>>
>>736603873
towards the fans, it's morrowind and new vegas, but commercially and critically, it's skyrim imo. Not even fallout 4, and fallout 4 sold really well, has beaten skyrim in sales I think.
>>
>>736602135
Let's also make every character pansexual
>>
>>736600861
I would say TW3 fits only because I don't think any developer would be able to pull off a game like it again, including CDPR itself. I think they lucked out with how relatively cheap it was to create content for that game because CDPR was based in Poland and somewhat obscure, compared to Ubisoft, Rockstar or other open world developers which are all in expensive western countries and more well known (at least at the time). I think, between game development getting exponentially more expensive everywhere and CDPR being full of American devs now, that you could never replicate the same circumstances that lead to TW3 ever again. I think the fact that CDPR is moving to UE5 rather than staying with Red Engine validates my opinion.
>>
>>736600774
wasn't this a concord or highguard dev or something saying this? top fucking kek
>>
>>736604025
highguard. It was posted by the same guy who threw a tantrum on twitter.
>>
>>736600774
DMC5.
I have never played a game before with that level of satisfying combat, and I'm bummed there's none like it since.
>>
>>736604025
Highguard, yeah.
>everyone in the industry told me this is a 10/10
>toxic positivity isn't a problem btw
>>
>>736603914
>hear about hyjal and old ironforge
>go out of balance to see them
>world becomes that much cooler and more mysterious
i miss it so much, people would shit talk the devs for being lazy fucks these days.
>>
>>736604052
it was also itsuno's last dmc game so I doubt we'll ever get something like it again now that the guy is no longer at capcom.
>>
Final Fantasy VII
Mario 64
Skyrim (even if you dislike how they watered down TES)
Dragon's Dogma: Dark Arisen
Age of Empires 2

These are the ones that come to mind picking from the ones I've played.
>>
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>>736600774
Any answer other than Counter Strike is wrong. A hodge podge of random Quake modders coming together and accidently creating the most successful competitive FPS of all time. Nearly 25 years later and the gameplay remains largely the same
>>
>>736603814
Only true answer in this thread i think. Almost nothing else in here actually grasps what the slogan means.
>>
>>736604160
That's not really lightning on a bottle, when every iteration is more popular than the last and the best is 1.6
>>
Modern Warfare 2019, in a way. It's the only good Call of Duty game since Black Ops 2, even if maps weren't very good.
>>
>>736603986
>Fallout 4
It was the first Bethesda game that wasn't treated in kids' gloves by the fans and reviewers. Because it was both following up FNV, the darling Fallout game AND going up against the Witcher 3, from some relatively then unknown up-and-coming Polish studio. And then in turned out it cannot compete with either on fair terms. This was the moment when Bethesda's "they can do no wrong" status started to crack.
>>
>>736604117
That just makes me even more bummed. I wanted to see V's mechanic appear again somehow.
Capcom took on the challenge "Can we make a summoner character work in DMC?" and they executed it so unexpectedly well.
They should've had something like it in DD2, but they just didn't. Instead we got Trickester vocation - fucking hell.
>>
>>736600774
Nier which made people tolerate the older shit ass drakkengard games
>>
>>736604306
>re-releasing your last popular game in a declining series is lightning in a bottle
You gotta be trolling
>>
>>736602865
>Because the direct sequel would require picking a canon ending, and the devs stubbornly refuse to do that.
Not necessarily. The only difference between the endings that's relevant for a sequel is whether Alicia is in the canvas or not. They could bypass that by just ignoring Alicia and the manor and keeping the focus on Clea, Renoir and Aline vs the Writers. She could still be in the canvas as per her ending or be out of it as per Verso's but just a shut-in neet.
Or they could have her outside but unclear whether it's because Verso forced her out or because she left on her own/Renoir or Clea forced her out later.
>>
>>736604237
>when every iteration is more popular than the last
That's not true, 1.6 was more popular than every game that came after it until skins were added to CSGO
>>
>>736600774
Undertale and Deltarune
>>
>>736604359
Modern Warfare 2019 played nothing like other cawadooties.
It only shared the same names of some characters, it has nothing to do with previous games.
>>
>>736603938
Lightning in a bottle is more about making an amazing game that's unlikely to be repeated and not just sales or popularity.
>>
>>736602925
There's a reason why Yoko Taro has spent the last 9 years cashing in Nier Automata
The dude caught lighting in a bottle, prior to automata all his games we're critically panned they all played like shit and because he Made Automata suddenly nah man actually his old stuff was good
NO NIGGA IT WAS SHIT HE JUST MADE THE ONE GOOD GAME
>>
>>736600774
The first 3 years of Apex Legends.
>>
>>736604415
I kinda agree it really gave oxygen to the franchise at the start of the 2020's
>>
>>736604372
But we really want another game revolving around the Dessendres? It would just cheapen the universe.
I for one REALLY don't care about Clea and her stupid feud with the Writers.
>>
>>736600774
Batman Arkham games
>>
Expedition 33
>>
>>736604628
>for one REALLY don't care about Clea
I do, because she's hot
>>
terraria
>>
>>736604521
Nier 1 was heavily praised in nerd communities back at release but it was a super niche title that had no chance of mainstream success. 2B's ass really carried Automata.
>>
Binding Of Isaac
Bastion
Terraria
Hotline Miami
Balatro
GTA
Dark Souls
>>
>>736604628
>I for one REALLY don't care about Clea
me neither tbqh. Might be in the minority here but I personally don't find stinky barefoot frogs with massive bushes very attractive, especially when they have a bitchy attitude on top of it
>>
People really forget that nier automata back then was also the underdog to kamiya's scalebound. so it won over people
>>
>>736600774
>oh yeah, that happened
>>
>>736605079
>scalebound
kekeroni I forgetted
>>
>>736604160
I'd go with Quake itself desu.
Or Everquest

Both took their respective genres and completely transformed them.
UO (Or random MUDS) -> EQ
Doom/wolfenstein -> Quake
both went WAY beyond an iterative change.
>>
Postal 2
>>
>>736600774
Fallout New Vegas
>Bethesda just happened to give some of the OG devs in Obsidian a chance to make a spinoff Fallout game
>Obsidian had the Van Buren concept ready as a framework for lore and setting background
>Fallout 3 is a good enough foundation to build upon
>>
>>736602392
The actual reason Arc Raiders did well in a sea of samey extraction slop is because they actually allow proximity chat and griefing so funny clips can go viral
>>
>>736605369
Obsidian should just be standalone expansion studio, glorified modders.
>>
Psychonauts
>>
>>736605369
This. NV was better than it ever should have been and 4 and 76 proved that.
>>
>>736600774
>118 replies
>ctrl f: stardew
>0 results
i know that it isnt groundbreaking in any aspect and "just a harvest moon clone", but 50 million sales for such a game is huge.
>>
>>736605475
elite ball knowledge
>>
>>736601252
>>736602185
>>736602865

The sequel is going to be about the writers
>>
>>736605592
>i know that it isnt groundbreaking
Then it isn't "lightning in a bottle".
>>
>>736600774
Pokemon Go
Thing was a global phenomenon
>>
>>736605423
Unless you know an Embark employee, then you'll get banned
>>
>>736600774
Disco Elysium.
>>
>>736600774
Surprised nobody has said Vampire the Masquerade Bloodlines yet
>>
Animal Crossing New Horizons. Game sucked but everyone got onboard because there was basically nothing else to do.
>>
Brave Fencer Musashi, only real ones know. The atrocious sequel effectively strangled the franchise in the crib, but the PS1 game is easily one of the best from that console generation
>>
The Bouncer. They simply don't make games like that anymore
>>
>>736605821
World of Darkness LARPing was still popular back then, so it wasn't 100% lightening in a bottle.
But the way such a mess of a game came together so perfectly fits the definition.
>>
>>736600774
starcraft in korea in the 2000s
>>
>>736605821
You're right.
>Managed to make use of Source facial animation tech
>Early 2000s peak urban fantasy era
>Rik Schaffer's music
Shame about the botched release date
>>
>>736604339
Everyone thought V was a slamdunk for a summoner archetype in DD2 prior to release
Oh how wrong we were. I long for those innocent days.
>>
Terraria
Minecraft
World of Warcraft
RuneScape
Path of Exile
Dragons Dogma Dark Arisen
>>
>>736605079
i remember this trailer being where people started to actually pay attention and care about autoamta
https://www.youtube.com/watch?v=4bx02CEISLI
>>
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>>736606132
>>736603814
Early Blizzard was truly something.
>Starcraft became one of the founding pillars of esports
>Warcraft 3 spawned countless minigames with map editor, some of which grew into fullfledged games
>WoW caught the tide of social gaming
I guess Diablo never quite achieved any particular breaktroughs, although first and second are still considered beloved classics among the genre.
Shame about what happened.
>>
>>736606851
>Diablo never quite achieved any particular breaktroughs
Literally invented a genre
>>
>>736606851
Diablo led to all the other isometric ARPGs. The RMAH was honestly cool as fuck, I got $1000 for playing Diablo 3 by selling items.
>>
>>736606851
like the guy above said, diablo created the ARPG genre and then blizzard themselves ended the genre a few years later with diablo 2, a game that people are still trying - and failing - to recapture the essence of 30 years later. honestly i'm not sure what those games are called now, they've been referred to as diablo-likes, ARPGs, hack n slash, i think most games in the genre technically qualify as skinnerboxes too kek
>>
Seeing so many examples in this thread makes me thing: Which games WEREN'T lightnings in a bottle? Games that the devs knew exactly what they were doing, had the proper resources and ended up being just as good as expected?
>>
>>736607420
GTA Vice City
>>
>>736607420
CoD usually
>>
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>>736607335
PoE has long since surpassed Diablo 2 as the superior ARPG. To some extent, you could argue they're separate genres, since they fundamentally play so differently, but it didn't start off that way.
>>
>>736605639
I think Sandfall Interactive are the writers.
>>
>>736603938
How many of those successful franchises were started in an established industry by 3 nobodies and a bunch of complete newbies?
>>
I'm going to throw Viewtiful Joe into the conversation. 2 was good as well, but the first game was just great at the time.
>>
>>736607442
True, especially since they made San Andreas right after, so they knew what they were doing, yes.
>>
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>>736600774
Promise Mascot Agency.
It shouldn't work. It has so many genres inside it and the mascots are weird little freaks but I have ended up adoring the game so much.
>>
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>always online cash shop GaaSlop has surpasse-
>>
>>736604628
I liked Clea :(

I don't know what I'd like to see in another Clair Obscur game but what I do know is I'm instantly buying whatever they make next,
I saw the end of act 1 coming but never expected the full scope of the act 2 twist until it happened and then ng+ knowing the full story and seeing how everything was foreshadowed and setup was just cinema
>>
>>736600774
Kek what is this in reference to? Please tell me it's not High guard...
>>
>>736607420
DooM and Quake
>>
>>736607420
>just as good as expected
All the Monster Hunter games until world. Autists here will complain about one entry or another but every entry was consistently popular and basically a household name in japan.
>>
>>736607420
World of Warcraft
>>
>>736607463
It really hasn't, because the gameplay of ARPGs was always shit, including Diablo 2. It was 100% carried by its presentation, which PoE cannot come close to matching.
>>
>>736602895
Gotta disagree here, the upcoming vampire crawlers is fantastic
>>
>>736607420
Every game blizzard made until like 2006
>>
>>736607730
>then ng+ knowing the full story and seeing how everything was foreshadowed and setup was just cinema
I remember being all cynical when running into the shadows for my first play through, just for everything they say to make a lot of sense and add depth in the 2nd play through.
>>
>>736607903
>I don't like this genre so it means it's bad
You're the kind of autist that claims no one likes beer.
>>
>>736600774
These people are so fucking retarded, unironically just hire a couple chuds off 4chan and they will tell you if your game is slop, it's not fucking hard. I suspect most of these faggots barely even play games and aren't tapped into the actual culture at all anymore, they are so disconnected from what gamers actually want and multi year dev times just compound the issue
>>
>>736607420
Also Deltarune
>>
>>736600774
Doom? The original.
>>
>>736607907
I thought we were talking about games that launched at the right place and right time and did inexplicably well as a result and whose success hasn't quite been replicated. Not one hit wonder devs.
>>
>>736606485
That trailer really was what won people over with nier automata. The boss, the music, the bullet hell, the fast paced combat.
It was pretty funny in hindsight that at the time, people were pointing out how nier automata was not getting much press coverage and was clearly lower budget meanwhile scalebound got the fat xbox funding, but scalebound ultimately got canceled.
>>
>>736602085
Not even the best nier game... Automata is basically 50% replicant stuff.
>>
>>736607940
I haven't seen a twist that enhances your appreciation of the story on a repeat executed this well since Fight Club
Everything hits twice as hard when you know the actual deal so I have no idea how they're gonna top that for their next game when now everyone will know what to expect
>>
>>736600774
warcraft 3. It has/had insane influence because of the custom games it had turning into atleast 2 genres (moba and tower defense).
>>
>>736600909
Good pick

For me is Outer Wilds.
Devs did some experimental games and then crated a masterpiece ( and even a very very good DLC) as well.
>>
>>736607420
Call of Duty Modern Warfare 3, Advanced Warfare etc.
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>>736608152
So it's 1.5x as good as Nier
>>
>>736608226
Pretty sure it also created hero arena games. It also had zombie survival modes like 6 years before the trend booned with the walking dead tv show.
>>
>>736604010
I've only barely touched W2 back when my computer could barely run it. Should I give the trilogy a playthrough?
>>
>>736608260
no but if you played replicant you would understand how automata isn't bringing that many new things into what was already existing, but I guess you didn't
still a good game though
>>
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>>736601345
>>736601524

Devil May Cry also begun as a glitch in a Resident Evil game where you could juggle the zombie, so they decided to have a game with that.

One that came completely from the left field for me is Portal.
>>
>>736607903
nah I'm not even a poe1 fag and I can admit the amount of shit they put in that game is incredible. PoE2 is shaping up to be amazing as well
>>
>>736608235
Most people would agree the base game is lightning on a bottle. As for the DLC, it's so divisive there is no question at all that it nearly isn't as good as base game.
>>
1995-2000
for the entirety of the RTS genre was lightning in a bottle as innovations happened it all slipped away.
>>
>>736608438
>quantity > quality
Classic nugamer
>>
>>736608438
I unironically kinda like the campaign i poe1 and 2. The setting is just far more exotic and esoteric than diablo's tier heaven vs hell theme. By the time diablo 4 came out, I just rolled my eyes throughout the story.
>>
>>736603757
>BioWare was coming off of KOTOR
they weren't. they were coming off Jade Empire which was not a success and didn't sink the studio because Microsoft paid for it and paid for ME.
>>
>>736608008
It's like those artists who put on exhibitions where they stand there sawing a piece of wood while naked, and everyone stands around applauding, or something like that. They really live in a different reality where "normal" standards aren't taken into account, and when they are, they're completely disregarded.
>>
Kinda funny that someone told this guy his project was lightning in a bottle and he didn't realise that was an insult
>>
>>736600774
STARCRAFT
>>
>>736608678
something being "lightning in a bottle" isn't an insult ESL-kun
>>
>>736607420
Halo 3
Fans wanted it, they had experienced devs, an infinite budget, a new, powerful console that was easy to program, they were addicted to playing it even outside work hours, the story was already set up... there weren't many games of that magnitude to compete with, especially in the sci-fi fps genre
>>
noita
kingdom hearts 1
TWEWY
FEAR
snake eater
MGSV
>>
>>736607420
Assassin's Creed 2 and Brotherhood. after those 2 you can feel the bloat creeping in with every new instalment
>>
>>736607420
unironically Elden Ring. Unbelievable amounts of hype after years of radio silence, to the point where people didn't even think it existed. To come out and completely knock it out of the park in every way possible
>>
>>736600810
>Third in a trilogy that's worse than both games before it is lightning in a bottle
>>
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>>736600774
EYE
>>
>>736603082
That's a turd in a bottle, not lightning
Helldivers 1 is the actual lightning as the only good game Arrowhead ever made and they clearly don't understand why or how
>>
>>736601920
Darkest Dungeon is just fucked now.

I can't go back to DD1 because the combat is just way better in DD2, along with the visuals. However, I am bored of DD2. I don't like the Kingdoms game mode (which is the only thing that gets content now) and I beat the main roguelike mode already.
>>
>>736607420
Left 4 Dead
Portal 2
Halo 3
GTA San Andreas
>>
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>>736600774
overwatch
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>>736600774
tribes ascend
ruined by not allowing the community to have their own modded servers and custom maps
>>
>>736600774
Sekiro
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>>736603408
>using art as reality-bending weapons?
Already been done.
>>
>>736610323
Even with that, it survived fine until they just fucking stopped supporting it and the entire dev team was moved to Paladins.
I continued to play it for a solid year past the updates but eventually it became just the same 50 people running the same tired routes. The last update which removed classes in favor of armor weights was just an insult, far too late and actually diminishing roles in gameplay, killing it for good.
>>
>>736600774
Maybe they were all retards? Is he using this as an excuse or something? Implying that everyone else is wrong?
>>
Deus Ex
>>
>>736602925
>because it will prove that he cannot, in fact, do it a second time
He's made the voice of card and nier gacha games, obviously all of those have been a failure.
>>
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>>736601524
>Mega Man
>Resident Evil 1
>Resident Evil 2
>Resident Evil 4
>Street Fighter 2
>Devil May Cry
>Dead Rising
>Monster Hunter
How did they keep getting away with it?



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