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https://www.forbes.com/sites/paultassi/2026/04/09/checking-in-on-marathon-a-month-after-launch/

>About two weeks ago, analyst firm Alinea estimated that Marathon had sold around 1.2 million copies across all platforms. I confirmed with my Bungie sources that was close to accurate. Marathon had previously hit #2 on the Steam revenue chart ahead of launch.

>Marathon did not chart inside Steam’s top 10 at launch. It released with an 88,337 concurrent peak on its largest platform. That is a drop from the 143,621 peak during the free server slam (the game is now $40).

>Marathon is now the 106th most-played game on Xbox. I do not have full PS5 data, though it did chart on its top 10 list at launch. Marathon is 78th in daily active users on Steam at the time of this writing, 82nd in top sellers.

>I can confirm Marathon’s budget is over $200 million. Likely more than $250 million. That does not include ongoing costs for maintenance and new content now.


>On Bungie’s end, there is less panic than when the game was flailing with multiple controversies last summer. They are mostly heads-down, working on new content, and whatever the case may be, this is not a game that is about to face some sort of imminent shutdown. And these days, that’s enough to qualify as a win.

Currently, Marathon is peaking at just about over 10k more users than Highguard pre death was. Is this enough to cover the $250 million?
>>
>>736682058
>whatever the case may be, this is not a game that is about to face some sort of imminent shutdown
Chuds lost
>>
>>736682058
how can a game made with AI that looks like dogshit warmed over cost 250 million. it can only mean some juice laundered 225 million.
>>
>>736682336
It's 90% staff salaries, anon. You think 300 people working for half a decade in one of the most expensive parts of the country is going to be cheap?
>>
>>736682058
jesus christ
what I'm getting from this is not "marathon massively over budget" so much as "how the FUCK did concord hit 400-800 million spent"

this puts concord's extreme losses in perspective
>>
>>736682316
If we lose like this for every Sony release, it will be gone soon.
>>
>>736682316
Highguard devs said this
>>
>>736682316
I don't know, but I'm still having a blast
>>
>This game has double the budget of Crimson Desert
How in the fuck?
>>
>>736682316
EA said things were going to go on strong with Anthem until they didn't as well. Until the 180, the PR team will always say things are going great or on their way to going great.
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aaa crash now
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>>736682397
Both are incredibly huge, but in Concord's case, they accelerated production to launch with the PS5 pro, including programming. That alone cost easily 100 million all by itself.

Concords's promotion included lots of professional animation, like the Secret level episode and all the character videos.
>>
>>736682418
Paul tassi is not a dev
>>
shit no one cares about
>>
>>736682475
Sweatshop koreans vs the most indolent AAAA's in America. Also, Bungie spent literally millions on shit like research on black people hair, that they didn't even use in game.
>>
>>736682316
The only people who will know about an imminent shutdown are the top Sony execs, and idk who Tassi is talking to at Bungie, but it's nobody who would be part of 'let's shut down Bungie' discussions.
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Buy the fucking slop you chud
>>
39,99 × 1 200 000 = 47 988 000
47 988 000 - 30% (Steam cut) = 33 591 600
lmao they need 8 times as much to break even.
>>
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Uncbros...
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>>736682058
>blah blah charts
>blah blah budget
Caring only about numbers is fascist crap. If people feel Marathon is a success, then who are you to act like an asshole and say they're wrong?
>>
you to need to learn chuds that the consultants need that extra 60 million to their budget
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>>736682316
>>
>>736682597
The rough number thrown around has been the break even point of being about 9m in total unit sales during these first two months.

They're probably at 1.5m around now, but I bet that sales curve has plateaued badly.
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>>736682316
>we're going to burn money to keep a game no one wants to play alive to own the chuds
More power to you.
>>
>>736682562
Were you spamming the report button to try to get the chart threads down?

>>736682580
Server costs are only a few million a month. They'll keep this shit up to the game awards.
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>>736682654
Turns out we need chuds to play the game with us...
>>
>>736682673
You can get a proxy of sales from incoming low level players. Plateau post cryo isn't the word I'd use. I'd use crater. Maybe subterranian.
>>
>>736682316
HERE COMES THE SHUTDOWN LMAO
>>
>>736682754
I don't think that's why they're doing it
>>
>>736682768
Server costs are nothing compared to staff costs. Those 300 Marathon devs cost Sony several million each month in salaries alone. The only way I see Marathon continuing is if Sony just doesn't give a fuck about burning money, or Sony lays off a ton of Bungie people and keeps a skeleton crew on the game to patch it.
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>>736682768
>They'll keep this shit up to the game awards.

The Marathon Bounceback after they win Best Multiplayer Game is gonna be crazy. #LockedIn for this Vibe Shift.
>>
>>736682829
I'm talking about the 'copies sold' count. It rose during the server slam and launch period, quickly plateaued, and then stayed mostly flat.
>>
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>106th most-played game on Xbox
I decided to go look at the Xbox store. It has fewer active players than Baldurs Gate 3 what the fuck
>>
>>736682754
More likely I think they'll keep it alive for awhile even if it burns money because they can't afford to have another loss like this on their record. The brand is taking too much damage and that could hurt the bottom line far more than upkeeping the game could.
>>
>we don't need the arc casuals
>we don't need the "chuds"
kinda seems like you do when you drop to 20k averages lmao
>>
>>736682058
how much of that budget went into bribing journos and pay streamers?
>>
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>>736682316
It still hasn't stabilized, it's losing players every day.
>>
YOU GET WHAT YOU FUCKING DESERVE FOR MAKING TERRIBLE GAMES
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>>736682887
Because it's Sony I bet they'll keep it alive just long enough to get awards at the TGAs.
>>
>>736682754
kek
>>
>>736682984
If it's terrible why is the steam score 88%
>>
>>736682887
My thinking is that they quietly put Marathon in palative care, with minimal dev, keep the servers up, redeploy bungie's people to making destiny2 or the new game shit.
>>
>>736682946
Oh it's fucking over
>>
>>736682058
>Paul Tranni
>>
>>736682058
modern gaming is a scam and a money laundering operation, occasionally used as propaganda
>>
>>736682952
At the end of the day Marathon's big problem is that it's designed for nobody. We don't even need to discuss the gameplay. They had no target audience in mind and built a completely unsustainable game.
>>
>>736682926
Correct. If copies were sold, you'd also expect new players to be showing up.

>>736682957
Somewhere around 100 million.
>>
>>736683021
I'm pretty sure a potential game award that is given out in December 2026 is not going to change Marathon's fortunes at all. It's not even a guarantee they will win anything
>>
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>>736682058
>>I can confirm Marathon’s budget is over $200 million.
>>Likely more than $250 million.
>>Likely
So he got no fucking clue lol
>>
>>736682316
shut down by 2027
>>
>>736683057
>SARRRRRRRRRR REDEEM OUR SCAM SAR
>>
>>736682654
this reminded me of that video with indian man in a boat who fills empty plastic bottle with water from a river, drinks it and says if you believe it's clean - it's clean
>>
>>736683116
>a money laundering operation
the words you are looking for are "embezzlement" and "fraud"
>>
I'm leaving the game open on Steam all day to own the chuds.
>>
>>736683147
Not quite true. It's designed for the loudest, sweatiest, streamers and r/ types. Of course the streamers looked at it and said fuck no. Latest patch shows how much they hate new players.
>>
>>736682058
Masaka, the /vg/ shill told me this only cost a mere $100mil...!

>>736682821
I wonder if this flopathon will result in live services retracting in max player counts so they can be played at all.
>>
>>736683021
Idk anon, with Sony Japan's new CEO who is already mad at Bungie for wasting money, I don't see him being ok with wasting millions each month to keep this dead game alive just for the small chance of winning a meaningless award that isn't going to get a sales bump large enough to offset an entire summer's worth of spent money.

>>736683062
I'm starting to feel like Sony might just pull a Square-Enix and do a big 'restructuring' where they fire tons of people, close studios, merge studios, and do other crazy shit. The entire live service games push has been a complete waste of time and money for them except for HD2, and even then they almost fucked that up by pushing PSN accounts.

>>736683057
Because Bungie literally asked everyone in the official Marathon discord to go review it.

>>736683170
No, saar, this is Tassi saying '$200m is the absolute low end for the budget,' and that's almost certainly only staff salaries and not marketing.
>>
>>736683241
yeah we already know what you're paid to do pajeet
>>
>>736682058
>>I can confirm Marathon’s budget is over $200 million. Likely more than $250 million.
I can confirm you are a faggot
Likely a kike faggot
>>
>>736683162
>It's not even a guarantee they will win anything
This is more about competition from Sony's other games.

Sony spends enough that they'll win shit at TGA. The journalists are already in the bag for them.

>>736683170
You going to try to argue the budget isn't AAAA?
>>
>>736682058
$3.5Billion (with a capital B) for Bungle + $250Million (with a capital M) for Maraslop + killing all their SINGLE PLAYER FIRST PARTY STUDIOS in the attempt to GaaS *fart* pivot.

Good lord, Sony is retarded.
>>
>>736682336
Marketing and salaries. Not salaries for the devs mind you, but executives' salaries. Gotta pay them big bucks for all the hard work they put in to telling their assistants type up power point presentations on workplace synergy after all
>>
>>736683243
I think they know they're not getting any new players lmao
so they're just trying to hold onto the ones that are still there
>>
>>736683196
I don't think indians can afford 40 $ games
>>
>>736683057
Probably because Bungie told their 400k member discord to leave reviews
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>>736683256
I think they go with fill in bots with their own steam accounts.
>>
>>736683287
>The entire budget of 8 years of Destiny 2 is totally the budget of 1 month of Marathon
>>
>>736682058
>$250 million
>the gameplay is mid as hell and the whole game is poorly conceived and shoddily designed
you love to see it
>>
>>736683337
And the extra 100 "art" people
and all the useless women
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>>736683302
I'll let you know I'm transgender, not Indian, and I do it for free because it makes you chuds so mad.
>>
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>>736683256
>I wonder if this flopathon will result in live services retracting in max player counts so they can be played at all.
Valve will never remove Steam CCUs no matter how much Resetera, Bluesky, Israel, The Trans Community, and Journalists tell them that they're committing genocide by leaving them up. They act as free marketing and word of mouth for Steam. Whenever a game blows up on Steam CCUs it gets more people spending on that game to check it out.
>>
>>736683287
>Sony might just pull a Square-Enix
That would give me so much wood, but I can't count on big corps not being retarded. But if anything would trigger that kind of blow up, it's wasting, maybe 5 billion fucking dollars on live service with nothing to show for it but helldivers?
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>>736682821
>Well, I can't keep playing the game if there aren't enough other players.
https://www.youtube.com/watch?v=e3uOMCfopR8
>>
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>>736683057
>>
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Lol
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>>736682316
Tranny the Highguard devs said this same thing
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>>736683323
>You going to try to argue the budget isn't AAAA?
Yes I will.
Concord had double the dev time and high fidelity cinematics and it was still just 200M (not 400 like people claim by adding acquisition costs of a new secondary studio specific for that game)
Marathon is definetly much cheaper than those 200M
I would say something between 100 and 150M

You can't "confirm" by assuming an estimate, even if you are right. Paul Tassi still can't understand what journalism is
>>
>>736682397
Concord created FAGGOTS for it's ASSFAGGOTS-FPS.

Maraslop is an EXTRACTION SHOOTER. All it needed was 4 models (for "classes") about 10 weapons and ONE (1) MAP.

Dev costs aren't going to balloon on extraction shooters, it's why the industry is trying to force genre it. (MilhouExtraction Shooters aren't a genre, BTW).
>>
>>736683551
lolmao
>>
>>736683395
>>736683474
No, I mean reducing the maximum amount of players in a match, so that they can exist as zombie games kinda like fighters.
>>
>>736682058
>>I can confirm Marathon’s budget is over $200 million. Likely more than $250 million. That does not include ongoing costs for maintenance and new content now.
If you can "confirm it" then why are you not set on an actual number?
>>
>>736683551
you can't claim its racist without knowing their ethnicity and political views though
stupid tranny
>>
>>736683401
Anon, Bungie had over 1000 people working just on Destiny at one point. Trying to use the 'muh cost for all of Destiny 1 was $500m' number (that didn't include marketing) is either you being retarded or you being disingenuous.

Destiny 2's lifetime costs were probably close to $1b at least in staff salaries alone.

Do the basic fucking math:
>5 years (marathon dev time)
>300 (average headcount, which excludes outsourcing)
>$150k/yr staff salary (average Seattle tech salary)

That alone is $225m. Now add marketing. Now add the cost of their HQ in Seatle. Now add computers. Software. Drinks in the fucking break room. You have no idea how expensive it is to run a large company.
>>
>>736683330
can you imagine what japan studios would've been able to do with this kind of money? or ueda? imagine this money going to all the AA type of games that were ubiquitous during the ps 1, 2, 3 and vita era
we could've been in a golden age of japanese games
I will never forgive california for this
>>
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How does a game that re-uses the FUCK out of Destiny animations cost over $200 milly?
The game has flat 1 colour textures.
It has like THREE enemies.
All the skins are just "What if X character but all red lol?"
There's like zero videos so no mocap shit.

WHERE DID THE MONEY GO?
>>
>>736683725
>can you imagine what japan studios would've been able to do with this kind of money?
Yeah, absolute dogshit
>>
>designing Destiny 2 content for streamers and sweats didn't fully work so surely designing a whole extraction game for streamers and sweats only will work right
- retard bungie dev, 2025
>>
>>736683162
>I'm pretty sure a potential game award that is given out in December 2026 is not going to change Marathon's fortunes at all.

It won't change their fortunes but I think it's just Sony like having awards presence as a "prestige" "draw" to their system. Even if its going to die as long as its not catastrophic as Concord they'll probably let it crawl to TGAs to try and make Playstation look good. Do they even have another 1st party game this year other than that shit Son of Sparta?
>>
>>736683551
>15 views
Who gives a shit
>>
>>736683650
He's "confirming" 200 and then speculating about 250 I guess
>>
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>>736682397
Concord had a budget of 200M, certainly not
>400-800
As fucking usual people are just inflatimg those numbers for sensationalism
400M was the entire cost with the acquisition of Firewalk and Secret Level Production
>>
>>736682058
>250m for something a roblox dev could make in an evening with ai
lol
>>
>>736682814
Read this in Durandal's voice. It doesn't suit him.
>>
>>736683743
Income
>>
>>736683774
Sounds like he is confirming only that gaming journalism is a joke and only Schreier is the one worth its salt
>>
>>736682058
more like 2 billion or whatever Snoy paid for Bungie. you think they are making ANY of that back from a barely there live service slop in Destiny 2? hell no. and this troon cosplay shit isn't making any money either. so they're down whatever they paid for Bungie plus the entire dev cost of Marathon.
>>
>>736683551
>I suffer from really bad anxiety
>I'll play this sweaty hardcore PVP game to relax
lmao
>>
>>736683330
so many billions burned, not a single good game in sight
>>
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>>736683743
mostly into the ceo's pocket gotta get another vintage car he'll never use for his collection, at least leno uses the cars
>>
>>736683725
>we could've been in a golden age of japanese games
/ourguy/ the new SIE CEO said he wants Playstation to thrive in Japan again. He's already courting a killer launch lineup for the handheld PS6 no doubt.
>>
>>736682058
>>I can confirm Marathon’s budget is over $200 million. Likely more than $250 million.
Is it over 200 or over 250?
>That does not include ongoing costs for maintenance and new content now.
That's not how it works, the servers are paid upfront, not monthly or weekly
>>
>>736683828
Income for what? They weren't WORKING!

The game was delayed 8 months from release to add proximity chat and to scrub stolen art assets. That doesn't take eight months.
>>
>>736683925
>/ourguy/ the new SIE CEO said he wants Playstation to thrive in Japan again
I'm not buying a PS6 for 3 games, though.
>>
>>736684012
You still have to pay their income even if there’s nothing for them to do. Thats why good management involves making sure every employee has work to do so that you don’t waste money.
>>
>>736683925
Nishino would ascend to levels of megabased if he went on a firing spree in Cali and managed to tardwrangle all of the Sony studios in the US

>>736683984
Server contracts can be variable, anon. You could pay for capacity, pay by usage, have a fixed contract for a given time period that's not tied to usage, or other shit.
>>
>>736683984
>the servers are paid upfront, not monthly or weekly
What are you basing this on
>>
Millions of dollars wasted on DEI consultants and special needs diversity.
>>
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>>736683287
>No, saar, this is Tassi saying '$200m is the absolute low end for the budget,'
So how the fuck can he "confirm" when it's an "educated guess" at best.
Concord had 400M with the production of a whole animated series. That's not the kind of marketing or budget Marathon has.

If Tassi was right Marathon would be one of the most expensive games ever made. I don't believe that in the slightest
>>
REMINDER WHO POSTS THESE THREADS
FUCKING RETARDED PIECE OF SHIT FROM IGN BEING USED AS A SHILL BY HIS BOSSES BECAUSE HE CAN'T WRITE FOR SHIT
>>
>>736683925
Unironically picrel would make me consider buying a PS Vita 2.
>>
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>>736683853
>and only Schreier is the one worth its salt
Fuck off, jew rat.
>>
>>736684220
>one of the most expensive games ever made
200M is standard AAA budget nowadays
>>
>>736683551
Watching trannies have a meltdown never gets old
>>
>>736684181
to be fair they tried using AI for that but when they finished training the AI just deleted itself
>>
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>>736683725
>can you imagine what japan studios would've been able to do with this kind of money? or ueda? imagine this money going to all the AA type of games that were ubiquitous during the ps 1, 2, 3 and vita era
>we could've been in a golden age of japanese games
>I will never forgive california for this

I suspect allocating disproportionate funding to US and European studios was a powerplay. Make sure there's basically fuck all funding for Japan and UK's studios to ensure that only California calls the shots. Even if they fail there's not enough resources for other branches to shine.

If the other countries had better funding then they might actually claw back some control if their games did well. But their GaaS strategy imploded and still Hermen Hulst somehow still is in charge of Playstation's software.
>>
>>736684224
Travis doesn't have a quarter of the aura that Tassi does.
>>
>>736683759
On the other hand, 6 months is a long time. If numbers are catastrophic in December, does Sony really want to rub that much salt in their wounds?
>>
>>736683894
Vintage car guy is gone
>>
>>736684220
It’s being developed in one the most expensive cities in the world anon
>>
>>736683894
Didn't he already leave? I'm pretty sure he knew he sold Sony a lame duck.
>>
>>736684220
>how can be 'confirm'
Retardbro, positive confirmation would require access to Sony's internal financial documents (or pics of them) which would be career suicide for anyone at Sony to even try to leak. But someone who might have access to them, or part of them, could easily see key segments that say things like 'staff salaries' or 'marketing' or whatever else. And besides, the $200-300m dev cost aligns with the basic reality of the known size of the dev team, how long they've been working on it, and the average tech salaries in Seattle. And these numbers are all conservative ones anyway.

>Concord
Concord's dev was probably $250m + studio acquisition + marketing (remember the Amazon show episode? LOL) + Sony going full retard and spending money on merch and brand deals because they believed it was the next Overwatch. Concord's true total costs are probably half a billion.

>Marathon is one of the most expensive games ever made
News flash, dickhead: AAA games now cost $300m+. Marathon would probably be in the top 20, but shit like Destiny 2, Wolverine, GTA5, and others easily cost way more.
>>
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>>736683057
BECAUSE YER HAVIN' A BLAST
>>
How the fuck did they spend more on this game than fucking Crimson Desert did?
A game that was in-dev for fucking 7 years.
>>
>>736682058
this shit is military grade copium, and by military I mean it's the type of shit you'd hear from russian/ukrainian/american shills explaining that they recent fuck up is actually a huge win
>>
>>736684706
Income
>>
>>736684816
Because they stole from Sony to line their own pockets instead of making the game, right
>>
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>>736684706
One of the biggest ongoing problems with US game development is all the studios being located in the literal most expensive parts in the world. Korea/East Asia doesn't cost anywhere near the same amount. It's why American AAA is dying and publishers are looking to shift to cheap Eastern countries.
>>
>>736682974
Lol someone will say "wait for weekend" without realizing it does nothing to the numbers. Lower peaks, deeper lows, this shitcoin is dead. Don't be exit liquidity
>>
It's fine, Cryo Chamber will save it.
>>
>>736684907
The mantra was "wait for Cryo" (to the point where Bungie told journos not to review the game until then) and then the peaks went LOWER after that. That was their big content load and nobody gave a shit, they're not gonna have anything big for a while.
>>
>>736684071
>Server contracts can be variable
Yes. And they never work on a weekly or monthly basis, not on this kind of server scaling. You are not renting your roleplay GTAV server (and even GTA roleplay servers actually pay for the service a whole year even if they run on monthly subscriptions from users). Server providers don't want to constantly switch clientele because that is expensive and requires an hell of a lot more than just predsing a bunch of buttons or running some Marathon_servers.exe, and require an upfront investment.
Whatever Bungie actually paid for Marathon, they paid for the whole year at least like ALL big gaming publishers would do. This is the basics, anyone who actually knows anything about live service and multiplayer infrastructure for gaming would actually know this.
>>736684090
My actual experience as employee and working for Microsoft Azure.
The idea that Bungie or Sony pay for servers on a weekly or monthly basis is complete retardation. Part pf the reason why most Live Services have a big upfront cost is the year (or even years, especially 3 years plans) of server rental
>>
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You're laughing.

Your favourite US based studios will probably fall apart within the next decade, and you're laughing.
>>
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>>736682058
>250m for 25k players
>Marathon did not chart inside Steam’s top 10 at launch.
>Since launch just over a month ago, those peaks have dropped by 68%

70% now lmao its down to 25k
>didnt even last 24hours before dropping from ps top seller list
>Even ps fans voted for cd over marathon lol
kek, funniest thing is... Did nothing game flop, people seethe? huh
>>
>>736685047
>>736685097
Cryo was such a fucking awful idea. I mean, it's cool, but what fucking percentage of the player base is even going to get access to all the content in it?
>>
>>736684907
It's incredibly dishonest that these "influencers" or whatever they call themselves are trying to get people to buy a game they know will shut down soon and even lying that it won't.
>>
>>736682058
This likely isn't even including marketing and whatever they had to pay the tranny artist for ripping off the artstyle.
>>
>>736685254
>Your favourite US based studios
I can't think of a single one.
>>
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>>736685260
ops playercount image is outdated by under 30 hours, heres the current 24hours peak
>>
It’s a really good game, regardless of popularity. I’ll say that you should play it while you still can.
>>
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>>736685254
>Your favourite US based studios
>>
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>>736682058
>$250 Million
Bluepoint died for this SHIT
LMFAOOOOOOOOOOOOOOOOOO
>>
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>>736682058
Yeah it's fucking done
>>
>>736685409
If I pay money for an online game it should last at least 6 years even if I only play it for 1 month which is the most likely case.
>>
>>736685409
okay travis if you say so
>>
>>736685409
I agree that it's a really good game but I cannot in good conscience recommend it to anyone knowing they'll drop forty bucks for something that's rapidly becoming less playable. Queues have gotten way longer since I started and I'm not looking forward to the day I have to queue strategically.
>>
>>736685254
>Your favourite US based studios
Shit...
I actually don't have one of these anymore. Nor Canadian. That's wild to realize.
>>
>>736682058
>I can confirm it's 200
>No it's 250
So which is it?
Paul Tassi is such a butthurt faggot lol
>>
https://www.youtube.com/watch?v=7isqWSWGM2s
>>
>>736685542
There's no good media coming out from most of the West for at least a decade without a couple of honorable exceptions. BlackRock destroyed everything.
>>
>>736682821
It's hilarious how these people seem to forget that multiplayer games need players.
You can "own da chuds" in a singleplayer indie game all you want, but in a big AAA game and ESPECIALLY a big multiplayer AAA game, that's not a fucking option.
>>
>>736685536
$40 isn’t a lot unless you’re poor. In which case yeah, don’t do that, it’s not likely to last. But you’ll still probably get a good 3-6 months out of it. Although yeah I’ve heard that matchmaking has become a problem outside of NA. It’s weird because games less popular than this don’t have problems matchmaking.
>>
>>736685254
M8, my favorite US studios are all skinwalkers where the original devs that made them noteworthy have long since left, been forced out, or retired.
>>
>>736685536
>I agree that it's a really good game but I cannot in good conscience recommend it to anyone knowing they'll drop forty bucks for something that's rapidly becoming less playable.
Hunt counted 4k players 2 week after release
>Queues have gotten way longer since I started
That's not my experience
>>
>>736682058
>sure it barely made a fraction of the budget back, it’s a continual yawning hole of funding, and it undersold Veilguard
>but really it has heart and gumption, and that’s more important than being sustainable
>>
>>736682316
Lightning in a bottle post my ally
>>
>>736685651
The hilarious thing is they didn't do anything this time, they have been arguing for months that the game is not woke, but if it's successful immediately it's CHUDS OWNED.
>>
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>>736685254
>Your favourite US based studios
Uhhm.... Awkwaaard...
>>
>>736685654
>It’s weird because games less popular than this don’t have problems matchmaking.
troongie probably fucked up the matchmaking algo or some shit, ive heard >10mins for UK kek. games with literally 2k players dont have this problem
>>
>>736682058
250 million is nothing. Any AI startup can raise that in a heartbeat.
>>
>>736684430
>positive confirmation would require access to Sony's internal financial documents (or pics of them)
So these numbers come out of his ass? Ok got it
>But someone who might have access to them, or part of them, could easily see key segments that say things like 'staff salaries' or 'marketing' or whatever else.
Oh yeah the jigsaw puzzle of pieces of budget all scattered across Sony HQ. We playing Resident Evil now
>And besides, the $200-300m dev cost aligns
No, not even Concord was this expensive.
>>
>>736685254
Someone will quote all the replies and call you a weeb for not liking Dustborn and AC Shadows.
>>
>>736683925
>new SIE CEO said he wants Playstation to thrive in Japan again.
ill believe it right after jim ryan and herman hulst are shipped to japan to be decapitated by samurai sword
>>
>>736685643
I suppose it just takes a few people like Sam Maggs to make a studio untenable and unproductive. I remember back when Bioware hired her (she was a known idiot at the time) as a writer for Anthem. The people shouting out warnings and disagreement about it were treated pretty poorly, even though they were obviously right at the time and even more obviously so in retrospect.
Video of Sam Maggs PRIOR TO BEING HIRED BY BIOWARE. They knowingly took this mutant into their creative process.
https://youtu.be/neTTQLbmhcA?si=xlAbcJ3BHnQbpOJ4
>>
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LOL
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>>736686006
AIDS positive too LMAO
>>
>>736682316
Volition said the same thing with the saints row reboot
>>
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>>736685254
>Your favourite US based studios
God, I wish.
All my favorite US studios died years ago, the only things left are shambling corpses wearing skinsuits of old properties.
>>
>>736682974
heard from sources marathon is stable, please dear god
>>
>>736685654
The thing about Marathon is that in the middle of the week when ranked and cryo aren't available, queues are still divided into six categories. You have Perimeter, Dire Marsh and Outpost which each have a solo queue and a trio queue. In effect, if there're like, 20000 players available which might be generous depending on region divisions, there might only be 3000 potential people in a queue before accommodating how many are already in a game at a given time or just idling in menu or whatever. As the number drops it becomes much easier to understand why a queue has a problem.
>>
>>736685817
I don’t think so. Other games likely match you with bots if there aren’t players available, but extraction shooters with a tight economy like Marathon can’t do that.
If they continue to bleed like this they might need to do something like that though, I can’t imagine that going over well for those who still play the game.
>>
>>736682478
Anthem still ran until January of this year though. It was a dead game walking but it didn't shut down for a long time
>>
>>736682058
I swear only /v/ cares about this game by now
>>
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woke chuds having daily safe space discussions about their feelings
>>
>>736686269
anon your job? if you’re rich can you buy me a few games?
>>
>>736685254
Wonders of capitalism: start producing shit, go bankrupt, get replaced by companies willing to cater to their customers
>>
>>736686219
Anthem was old enough to be in the period where Western publishers weren't stripping copper out of the walls, so they were fine leaving it meander. As soon as we were in cutting mode they immediately put Anthem in the incinerator. Marathon is new and launched right in the midst of this era so it's not gonna get any breathing room.
>>
>>736682754
why are publishers against SKG again?
>>
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>>736682058
This will be the final nail in Maratroon’s coffin
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>>736685651
In a game like Marathon it's insanely important too. The game is already in the death spiral of level 200 streamers getting matched into lobbies of level 30 dad gaymers to keep queue times from being an hour and then that guy decides to go play Crimson Desert instead when they stomp his ass out for the 20th time tonight. Low player count kills these kinds of games faster than anything else.
>>
>>736686269
>woke chuds
we call them wokecels
>>
>>736686269
if they add rooks in cryo will you quit the game
>>736686403
pretty sure anthem sold like literally 10x better than marathon
>>
>>736686437
Completely different platform
>>
>>736685254
I sat here for 5 minutes trying to think of a US studio I still like and couldn't come up with any. It's not like all the studios I like are Japanese either, like I do like Larian and I still fucking play Helldivers 2.
>>
>>736682316
You literally cant trust any corpo speak these days because bad news or negativity has real impact on "morale" and "perceived value" so everyone now keeps false positivity up until its quite literally impossible to deny reality unless they want to get sued for lying.
>>
>>736685871
At this point, I think you're one of those bad faith retards who tried the 'keep repeating 'Source? Where's the source??' strategy a week or two ago. Problem is, the data presented is clear and objective (staff size, staff average salaries, dev length) and this is the 'how the cost aligns with what Tassi said' piece. Until you can dispute those objective points, all you have is this 'I'll put my head in the sand and ignore it' childishness.
>>
>>736685254
>WE NEED TO MAKE LIVE SERVICE GAMES
ok
have you tried making a good one then?
you can't have a game that is live service and shit if you need to make money
>>
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>>736683551
>"I'm someone with really bad anxiety"
THEN WHY THE FUCK ARE YOU PLAYING A COMPETITIVE ONLINE SHOOTER?!
>>
>>736682058
$250 mil for how much? I think it has like 5 maps and 5 characters? Blast havers, howmany guns does it have? How many typesof enemies?
>>
>>736682389
Even if you're paying them $50k each that's only 75m
>>
How is $200m even news. An average /v/tard could look up Bungie, average dev salaries in Seattle, see how long it took to come out and calculate the salaries. Add 20-50% of that as the marketing budget, and it’ll roughly come out to $300M.
>>
>>736686269
UT OH TROON IN TROUBLE
>>
>>736683793
Multiple sources state that Concord cost around 400 million when you factor in marketing and the studio purchase - including your attached pic. Are you retarded?
>>
>>736683287
>I'm starting to feel like Sony might just pull a Square-Enix and do a big 'restructuring' where they fire tons of people, close studios, merge studios, and do other crazy shit
The most likely path forward is that Sony spins off SIE into an entirely financially-independent company, holding Bungie, Firewalk, Herman Hulst and all 17 Horizon games he's got in the oven, and basically everyone else. SIE becomes a Priority Partner for the Playstation brand, so they get free dev kits, licensing, insider information, tech support, etc. from Sony but otherwise must sink or swim on actual software sales and subs. In exchange, SIE can now go multiplat on whatever terms they want. Other studios like Housemarque probably get caught up in this. Sony gets a clean slate as far as software, and keeps the hardware for themselves.

The Asian way of doing business isn't to go on a firing spree. Rather, they allow them to demonstrate a history of failure, then pretend the breakup is in everyone's best interest, and then when the "bad" company goes under, invite them all back to far more junior positions. If that wasn't the strategy after Concord, it certainly is now.
>>
>>736686269
Stop ruining their echo chamber
>>
>>736686812
remember when people did this and then also noted how much sony paid for bungie as well and it was met with THERE IS NO WAY IT COST THAT MUCH IT'S JUST AN EXTRACTION SHOOTER AND THE BEST ONE etc
I assume destiny 3 or something is going to stealth drop real soon, yeah?
>>
Is this the last big push of the marathon ass blast havers? They seem DESPERATE. Mass layoffs tomorrow?
>>
>>736683551
>blocking exfils
Huh? Is this some LGBT lingo or does it have to do with the game (or both)?
>>
>>736682336
Bungie needs to pay people to redesign afrocentric hair :^)
>>
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>>736683743
Way too many foreign countries' VA work. No, really, it's just that. Snoy ever since the PS3 era has been autistic enough to have almost all its flagship titles dubbed in as many languages as possible to attract more people, but because most of the rest of the world has unions without companies screeching at them, it costs them a lot.
>>
>>736686774
>$50k
>california
>one of the wokest companies in the wokest state
It’s $100k on average, and 300-600 people worked on Marathon. Add marketing budget and it goes to $250-300M quite easily.
>>
>>736686774
Average Seattle tech salary is $125-150k, and the employer pays about twice that because of benefits/taxes, so call it $200k/each. $50k is not a salary you'll see anywhere in Seattle, LA, or the major gamedev cities, not even for QA.
>>
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>>736686812
I think people here are surprised by how expensive western games on, considering Marathon launched near another highly-anticipated AAA game that had apparently half the fucking budget and ended up selling like 3-4x as much.
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>>736682058
>...this is not a game that is about to face some sort of imminent shutdown. And these days, that’s enough to qualify as a win.
Losing ~$200 million dollars and not having your game shut down within a month is considered a win these days? God I hope Bungie burns.
>>
>>736686895
>Sony spins off SIE
No way, because SIE is what makes Sony Group most of their money.
>>
>>736686991
that’s not even counting the support studios and contractors btw kek it’s pretty much another concord tier disaster from sony in fact it’s worse because they wrote off that entire thing
>>
>>736686912
>maybe my incestuous corner of reddit is wrong
>no the entire world except for us is an echo chamber
>>
>>736685254
But I didn't even do anything.
>>
>>736687049
It was a win because it made a couple of chuds angry, that's the bar now.
>>
>>736686991
>>736687021
Well there's their problem. Off shore to the UK and pay £30k a dev.
>>
>>736686952
Yeah after paying someone to redesign every aspect of troonathon
>>
It's funny because the gameplay is about as right wing as it gets but because of a couple character designs people call it woke
>>
>>736687031
BG3 was also around $150 million in budget iirc and that was in development for 6 years
>>
The jew schreier even confirmed that most AAA games cost upwards of $300M. Can people not calculate salaries? It’s the reason why western game development is now considered dead pretty much. Crimson Desert meanwhile was made for 7 years and cost nothing, just $130M. It’s clear that the east and indies are going to dominate gaming now, with western AAA buckling under their salaries and the bloated number of employees they have doing nothing. I remember Riot telling people an about how they had people whose job was to literally just book meetings between teams. They gave people like these over $200k. Western AAA games are dead.
>>
>>736686169
My first round actually errored out while waiting in the lobby. Not "sorry there's no one to play with", just "Something went wrong please contact Bungie". I'm thinking they've got the queues divided up way too finely, even now.
>>
>>736687243
That's still kind of a crazy budget for an isometric CRPG.
Especially one as buggy as BG3, you can tell that not much of that budget went to QA.
>>
>>736687070
It's not quite the same as concord, as that was a full spectrum rejection from everyone, and the higher profile shit like the TV episode. But because bungie's prestige is on the line, it's still massive.

I actually think this is worse, because the entire basis of billions of dollars spent on Bungie and billions more spent chasing live service hinges on this company not being the clowncar of idiots they are.

>>736687049
I hope they win and win and win and keep winning.
>>
Why didn't the Japanese fan edits of Marathon save the game?
>>
>>736682058
Just going to keep saying that Marathon is a big con by Pete Parsons and the core leadership group at Bungie to rework their pipeline with fancy tools to make something they actually care about. Ziegler is in the dark about this he's the guy that will be managing Marathon if it has any sizable retention. Marathon is a Sony deliverable; nothing more. Nothing about the game and its production makes sense unless it's viewed as a scam against Sony. They're forcing Sony to let them make some kind of big new game full of complete art assets which will be the actual determinant for the future of Bungie. They have plenty of money to keep going and Sony cannot let this deal fall through without a moonshot attempt at a new billion dollar game.

If Bungie/Sony are smart they'll rename the company before that new game and shuffle leadership around to throw off the rotting stench of their reputation.
>>
>>736687276
it’d be more accurate to say that “North American AAA” is dead. you will probably see a lot more companies do what Larian did and build studios in places like Malaysia and Poland.

>>736687301
The budget inflation came from them having to expand rapidly to implement cinematics. There was also a lot of chaos with both Covid and Ukraine invasion forcing them to close one of their studios.
>>
Lol cryo just opened and it jumped 1k players chuds lost again
>>
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awful
the game has zero matchmaking, except one based on your level, so the more you play the more you lose
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>>736685254
>Expect more and more layoffs and those that seem to be gloating at Bungie's scenario, the sad reality is that your favourite US based studios
Plural even. I don't think I've even liked a single US studio in the last 15 or so years. I'm very much hyped for the American video game crash.
>>
>>736687301
They actually had a huge amount in QA. I'm not sure how effective they were or how bad the bugs were that did get fixed.

>>736687235
I'd also throw in bungie's rep, but it's still hilarrious either way. The soft trannies who work at the company don't like this game and don't play it. The no life basment dwellers are the only people this game remotely appeals to.
>>
>>736687276
>they had people whose job was to literally just book meetings between teams. They gave people like these over $200k
Holy fuck. Burn this industry down with fire.
>>
>>736686924
No. From what Travis said, they're going to try to push it to a GOTY win.
>>
>>736687416
play ranked
>>
>>736687503
At this rate the game won't survive until the Game Awards lmao
>>
>>736687503
Not goty, just multiplayer goty
>>
>>736682316
They just want to own the chuds but most don't hate marathon, it's only some deranged anons who put everything on the same bag
>>
>>736686951
You must leave the map on this game to get, well, anything really. You lose everything you picked up, looted, even the shit you came in with if you don't.

Blocking exfil is a part of the game, but is also unpleasant for shitty players. People do it not for more shit, but just to make other people lose all their shit.
>>
>>736687421
was there a single good american game (not even studio) at all ? outside of the first red dead redeptiom and the zombie standalone
>>
>>736687618
>most don't hate marathon
Most hate Bungie. Plenty of reasons to hate it, frankly I don't understand how anyone can cheer for Bungie after Destiny 2
>>
>>736687276
>Crimson Desert meanwhile was made for 7 years and cost nothing, just $130M
time is money
>>
>>736685409
I say it's practically unplayable without a regular team. It's really what it's made for.

>>736685242
>for Microsoft Azure.
You have my condolences.
Who's ass do we need to kick to unfuck xbox?
>>
>>736687694
Are you pretending to be retarded? HL, Doom, Quake, Starcraft, etc.
>inb4 that's all bad
ok
>>
>>736685254
Honestly, I can't think of any US or Canadian studios I still like these days.
They all simultaneously decided they hate their audience circa 2015 or so, so I can't say I'll miss them.
Even smaller devs like Torn Banner Studios and Tripwire have gone to shit.
Maybe New World Interactive? Have they gone to complete shit? Insurgency Sandstorm was kinda fucked up but I enjoyed playing the modded servers.
>>
>>736687721
Making a game for 7 years with California salaries and >300 employees will never be successful.
>>
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>>736685254
I was trying to come up with any western devs I like these days that aren't indie, came up with one, then remembered that they're european.
Yeah get fucked NA AAA devs
>>
>>736684706
Korea, vs the most bloated indolent devs in the world in the most expensive part of the country.
>>
>>736687694
At one point, American game studios were near the cream of the crop.
The American gaming industry died when they shifted from PC to consoles in the mid-late 2000s.
>>
>>736687827
are owlcat and larian american? i know owlcat aren’t aaa though
>>
>>736687809
...and bungie had 2700 fucking people working on it.

>>736687793
What's the most recent AAA or + game that wasn't a massive sack of shit?
>>
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>>736682316
>Chuds lost
>>
Hiring troons is like a cancer. They keep on asking for more and more and more and before you know it, Bungie becomes Troongie.
>>
>>736687127
Ironic when this is the only place that hates the game
>>
>>736687923
this thing prolly doesnt even play the game and just insults steamchartsposters lmao
>>
>>736682316
a game that isn't going to shutdown doesn't need to say this
they'll probably try to go F2p first but still
>>
>>736687416
use your money to by gear, pussy
>>
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>>736687276
Managers, "community engagers," and 90% of admin needs to be completely excised from the gaming industry.
If you're not an artist, a programmer, a designer, or someone who otherwise works directly with the actual fucking game, you should be fired.
If your game dev's finance department has more than 10 people, you should be gutted.
If fucking Valve can operate one of the largest game platforms with less than 150 employees and less than 40 full-time admin employees overall, then these other companies have no excuse.
>>
>>736687923
why do trannies love marathon so much? it's confusing that this is the one they latch on to
>>
>>736687979
Yeah, nowhere else even cares it exists.
>>
>>736687353
Can't be. Marathon is completely unimpressive from a technical standpoint. Performance is totally CPU bound, the upscaling tech is terrible, models, assets, art is all unremarkable. If they were cooking something good, at least a little would have made it to Marathon.
>>
>>736687889
Owlcat is Russian, Larian is I think some kind of western Euro.
>>
>>736687694
Yes. In fact Americans used to make some of my favourite games. But that was a long time ago. I'm talking a lot of games from before, or around, 2000. Games like

Planescape Torment
Deus Ex
Thief
Baldur's Gate
Fallout
Sid Meier's Alpha Centauri
Imperialism 2
Half-Life
Age of Empires 2

I think if you ask me about my favourite games from before 2010 or something, about 80% of them would be American made. Nowadays however.... I can't even say when the last time I enjoyed a new American game was.
>>
>>736687793
So red dead redemption 1 was really the only good game in this century ? impressive random schizo
>>
>>736682058
So the game made like a third of it's budget back? It's not concord level flop but like I doubt it's what the devs were hoping for especially seeing the numbers are continuing to go down by the day
>>
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>>736685254
>your favourite US based studios
>>
>>736688145
Belgian. They even got a shout out from the PM for BG3.
>>
>>736688071
its the ultimate troon game
>>
>>736688070
We all know this. Look at the fucking credits of an AAA game. They are falling over themselves to mention the janitor and the garbage man and his mom. Troons/women have killed this industry pretty much and I don’t think anything can be done to save it at this point.
>>
I BELIEVE IN THE THREE B'S

BIOWARE
BLIZZARD
BETHESDA
>>
>>736688167
Baldur’s Gate was Canadian technically
>>
>>736685254
>live service isn't a choice
yes it is you jew tranny mongoloid
>>
>>736685254
>Your favourite US based studios
none of those exist anymore
>>
>>736685254
NOOOOOOOOOOOOOOOOOOOOOOOOOO. HOW COULD THIS HAPPEN. NOT MY 3RD PERSON CINEMATIC BONE CHILLING EXPERIENCES.
>>
Any financeanons want to tell me how many of these insane flops Sony can tank? That's a shitload of money in the toilet after this and Concord.
>>
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>>736687350
>Kate Bushs husband
>>
>>736687276
>I remember Riot telling people an about how they had people whose job was to literally just book meetings between teams. They gave people like these over $200k.
Nigga makes 170k more than me just to schedule meetings?
>>
>>736688248
Bethesda is somehow unironically the least troonified out of all of them which is insane.
>>
>>736688257
Shit, you are indeed correct. I bothered to fact check some of them, but didn't do it with that one lol
>>
>>736688170
BioShock 1-2
Portal 1-2
Titanfall 1-2
Journey
Fallout: New Vegas
Left 4 Dead 1-2
Dead Space 1-2
Remnant 1-2
Resistance 3
The Witness
Team Fortress 2
the list goes on
>inb4 you nitpick the one game you played on this list and say it's bad
>>
>>736688317
They make all their money from the 30% they earn from Fortnite/Genshin/COD/FIFA microtransactions. GTA VI is going to finance the next 3 generations of PlayStation by itself. Their own games are worth literally nothing compared to this.
>>
>>736688317
An infinite amount technically since Sony in the wider tech space is absolutely a juggernaut. The gaming stuff is just a vanity project in the grand scheme of things.
It’s similar to Microsoft, they’ve been flailing around for years but it doesn’t matter because of the rest of the company is making tens of billions in the AI space.
>>
>>736688248
SOmeone post the webm
>>
>>736688071
the soulless blocky design, niggerish blue hair robot designs speak to them. transhumanism as well.
>>
>>736688340
Probably, for better or worse, because Bethesda pretty much hates hiring new people. They've been the same assholes working there since pretty much forever. Which is why, despite how much criticism anything gets, nothing ever gets improved. The guy who wrote Fallout 3 is still the main fucking writer, and he can't fucking write a story without major plot holes.
>>
>>736688424
Anon, Sony makes most of its money through vidya. Yes, the Sony Group.
>>
>>736688317
Sony at this point is in the same situation as Valve, whereas Valve uses their Steam money to invest in weird side projects like Proton and Gabe's weird research submarine and hospital yachts or whatever, Sony uses their PSN/PS+ money to invest in shitty woke games made by shitty American devs, or to buy exclusive advertising rights for random Chinese games.
>>
Sony and Valve literally can’t lose. Becoming storefronts is the way to win and they both did it. Now they can just sit back and watch the infinite money machine roll in.
>>
>>736688420
>GTA VI is going to finance the next 3 generations of PlayStation by itself.
This is strange cope. Of course it will sell well but come on.
>>
>>736688563
>PSN/PS+ money
I forgot about this shit. Console players are so funny.
>>
>>736688071
if you watched any of the trailers and didn't get a tranny vibe you gotta up your troondar game big time. trannies are literally the target audience of Marathon, and were from the first reveal.
>>
>>736682316
>chuds you have to implicitly trust this journalist who said [business whose first priority is placating their shareholders] is telling the truth 100% of the time
do you guys get tired of being wrong so much
>>
>>736688642
>he doesn’t know that gta 5 and cod and fifa make up the vast majority of sony money
did u think they earn money by selling horizon or some shit
>>
Marathon is going to be dead before summer and Bungie will be relegated to churning out cosmetics for Helldivers.
>>
>>736688424
>Sony in the wider tech space is absolutely a juggernaut
Bro posting from 1994
>>
Epic was jealous over the App Store money that Apple and Google got so they sued them and lost billions and had to fire everyone kek. Also lost millions trying to build their own storefront on pc
>>
>>736687923
One last blast :(
>>
bungie deserves every bad thing that happens to them so check these digits
>>
>>736683057
you have to be dumb enough to buy it to leave a review
>>
>>736682316
And Sora AI people had a "very pleasant meeting" with investors 30 minutes before they shut the whole thing down
>>
>>736688489
I don't have the webm but here you go.

https://files.catbox.moe/7ark6a.mp4
>>
>>736689000
checked
>>
>>736686437
I hope so, Marathon soured my taste for PvPvE.
I hope MiyaGOD will polish this gay ass genre into something fun.

>>736686560
Its not about the numbers, its about the message.
The singleplayer rpg factory makes better multiplayer games than an overpaid gay ass studio that was said (and paid, 4 billion) to be the ultimate gaasfags.

Nightreign was great, i regret that i shat on it as an reused asset cashgrab when it released(even tho it is an especially blatant one).
>>
>>736687353
This would be a 5d chess movie by parsons, but do you have any actual evidence? It looks a lot like basic incompetence and indolence and arrogance from bungie.
>>
>>736682316
challenge accepted
>>
>>736687589
...which is where all the worst cheaters are. You hate anon don't you.

>>736688721
Even farther off than trannies. Non binaries.
>>
>>736682316
This game really mindbroke /v/
>>
>>736683057
Because it appeals to a super limited niche of players. Even if you like FPS games you might look at Marathon and its planned wipes and say "Fuck that shit" and skip it entirely.

Extraction shooters are already Niche and Bungle went a step further by making the game be centered around teamplay while solos get shit on. I saw one guy try out ranked only to find out it put him into a team lobby solo which is pretty fucked. So yeah. If you LIKE that kind of thing Marathon is probably a great game.
The issue is that most people flat out DONT like that kind of thing. It's just like how most people in Sea of thieves didn't like PVP. Hell, most people that play a game as hardcore as EVE online never even leave high security space. The people that want and like high stakes PVP is really fucking small.
Instead of making a live service they should have just planned to release a finished game with community servers and mod support so the game could live forever. Instead it will probably go F2P or they'll add a PVE mode to draw in more players.
I'm not even going to touch on the weird artstyle and awful UI because that's a whole other thing beyond just the gameplay.
>>
>>736689326
>2014
holy shit wine doesn't age as well as this
>>
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>this is not a game that is about to face some sort of imminent shutdown
keeping a game alive with 7k-25k players makes no sense whatsoever
>>
r/gamingcirclejerk status?
>>
>>736689326
>https://files.catbox.moe/7ark6a.mp4
Good either way, cheers m8
>>
>>736689979
They'll be in denial until the moment Sony turns off the Marathon servers.
>>
>>736689916
So it's not bad, just niche
>>
>>736688721
Can you prove that?
>>
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>>736686034
>Volition said the same thing with the saints row reboot
>saints row reboot
>>
>>736686671
Even if you do make a good live service game it's going to be hard competing with the other ones that already draw in a shitload of players. Getting someone to start that treadmill all over from the beginning is a big fucking ask. Some people have five or even 10 years in their favorite live service game and aren't in any rush to hop on the latest fotm. Even if people do try it out there's no guarantee they'll spend money on it.
>>
>>736688317
It's not about the number of failures. It's the point where regular retail investors notice, and some of them might even NOOTICE a, what is it 5 billion fucking dollar expenditure on live service with absolute garbage to show for it, and helldivers.

I mean, somebody with more games knowledge than me should have a list of every single big ticket attempt they made at live service, and hell, most of the spending was related to Bungie.

Also keep in mind that as much as they're fucking up, they aren't fucking up as much as Microsoft is in this space.
>>
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>>736690056
It's bad according to the people that don't like that niche (which is most people)
Remember that Marathons test weekend before launch had twice as many players than the release did. Half of those people never bothered showing back up to play the game after getting a taste of what it was. It's actually a good thing that they did that test so that customers could try out the game beforehand and determine if they wanted to play or not. Demos help keep scores high because if you don't like the demo why the fuck would you buy the game?
>>
>>736683551
of all the things to radicalize people, i honestly think it's people like this. young people are getting angry and violent because they see this shit and think
>why the fuck is my entire fucking country capitulating to a fraction of a minority that cries over words
i'm 35, my girlfriend is 27, her brother is 19. him and his friend group just send nazi reels on instagram unironically, and not in the
>lmao hitler
way, in the
>i want to do this to people i hate
way. it's funny how tremendous faggotry hitting video games for a decade straight might be one of the main causes of the great happening lmao.
>>
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>>736682654
>If it feels like a success, then it is
>>
>>736690337
Not that I approve of the method but I'm pretty sure most devs don't put out demos at all because studies found that they reduce income on average. In that regard, a demo is really trading out money for prestige.
>>
>>736690056
No. The game is bad. Even in it's niche it has a terrible attach rate, and makes people who rated it well, fucking quit very shortly after. And the entire game is super focused on team multiplayer. No people to play with, failed game. There's already parts of the world where solo fill in is almost functionally dead, as asia has the multiple language issue on top of everything else.

The game is such a terrible experience for anyone not on top of the top rape squads that people are leaving in large numbers.

That's not even counting whether MTX can meet the game's ongoing expenses, or the AAAA budget they spent making the thing.
>>
>>736690056
Which is a baffling choice to go for when you have a massive corporation breathing down your neck for profits. You don't spend 250 million smackaroonies to attract an audience of less than 10k players.
>>
>>736690065
Yes, but if you're remotely serious, you can just check out what their own employees say about trans representation in game.
>>
>>736690428
>whether MTX can meet the game's ongoing expenses
Marathon may be the first time I looked at a game and thought "man they really needed more monetization". The store is so fucking ass, there's basically nothing to spend money on if you wanted to.
>>
>>736690208
I am pretty sure I read that Microsoft gaming/xbox is somehow more profitable than Playstation. Apparently Sony is a horribly inefficient organization.
>>
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>>736690423
>studies found that they reduce income on average.
Definitely which is why I always give credit to games that have one. A free several day test before a launch isn't quite the same but it's better than nothing.
>>
>>736690551
well yeah they bought fucking BUNGIE for their...."EXPERTISE"
>>
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Cattle
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>>736687224
>just offshore all devs to pajeets and AI bro
Fuck you
>>
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>>736682058
>sold 1.2mil copies
>which is 48mil dollars
>which is 33.6mil after the 30percent cut from platforms
>budget is 250mil
lol
lmao
>>
>>736690691
Six trillion in game funko pop purchases. Don't forget they made the cosmetics one time use so you have to buy them again and again.
>>
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>Make a game in a genre that appeals only to sadomasochistic sociopaths
>Wonder why nearly everyone hates it

I would say that such stupidity baffles me, but having played Destiny 2 for a good amount of time, I can honestly say this shit tracks for Bungie.
>>
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>>736690492
don't worry
TRVE AMERICAN GAMERS are on the case here
>>
>>736690337
>>736690423
The bigger warning sign was that the numbers during the demo dropped. Same as with concord. People were not playing it, grabbing their friends and saying "you have to try this shit". Or even trying to get more game in. They were trying it and bailing.

Demos are more complicated, vs early access, vs soft launches. It's a way to get feedback outside your bubble, which this game desperately needed. Arc wouldn't have done as well without it's demo/server test.
>>
>>736690661
how do these people not understand that they sound like paid drones
>>
>>736685254
>Live service isn't a choice
>claims expert 5 AAA live service flops in
I struggle to think of a AAA live service that worked, actually. What was the last one? Fortnite? And even then I'd argue its AAA classification, at least early on. Overwatch? That's it.
>>
>>736690941
AHAHAHA HOLY SHIT
NO REFUNDS
>>
>>736690941
I like this comment I found
>Yeah I bought a skin just to support the game, but the ones in there aren’t exactly making people want to spend any money.

Even the biggest fans don't like the cosmetics they're trying to spend money on. Reminds me of Concord and Highguards skins actually. So incredibly bland and boring that nobody wanted to purchase them.
>>
>>736691126
The tracker drone with explosives and stealing ability is actually fucking useful. These aren't even the E in pve. They're actively hurting the game.

>>736690916
Is there a particular S/M freako at Bungie who does this shit? Remove paid DLC? Make a game that's all about making everyone elese suffer? Or is it company culture?
>>
>>736691238
The ONLY highguard skin I though was not complete ass was the one that changed the tranny demon hunter into a muscle girl. That black ninja in Street Fighter has the same issue.
>>
>>736691126
I have a theory that it's mostly younger people who talk like that. Like the crowd that was in school during COVID watching influencers instead of TV and don't know a world outside of rampant advertisement.
The "shill language" is natural to them. It's all they know because everything they heard growing up were people who to appease sponsors.
>>
>>736690941
>buy cosmetics
>but no one else is
>game shuts down
>money lost
pure cuck behavior
>>
>>736690941
Reddit's humanization of big businesses has doomed entire generations.
>>
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>>736685254
The only American studio I like, InXile, will survive and make kino as long as Brian fargo is in charge
>>
>>736691425
dont discourage them
the more money they spend on this dying game the funnier it is
and if they think they'll be getting refunds like highguard did they're out of their damn minds
>>
>>736691556
Aren't they owned by MS? They're fucked.
>>
IM HAVING A BLAST!
>>
>>736691567
>refunds like highguard did
huh? there were refunds? that's kinda based
>>
Reminder that these budgets tend to not account the marketing budgets too.

And they hired a oscar winning director to do a pretty longass video about the game.
Bungie is getting bent over by Sony.
>>
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>>736685254
>your favourite US-based studios
...Drawing a blank, chief.
>>
why is /v/ this obsessed over a game they don't give a fuck about
>>
>>736691660
So... 300M then?
>>
>>736691640
yeah a couple weeks ago
im not even sure they had any legal obligation to refund anything but they did
they probably realized it would be a really bad look if they didnt. But I doubt bungie gives two shits about that
>>
>>736691687
You must be new here. You know bungie employees very openly want this place to be shut down, right?
>>
>>736691687
is it really that hard to wrap your tiny brain around the idea that we get a laugh out of big games like this failing, these games that are destroying the industry, these games that no one asked for, these games that are just chasing trends but by the time they come out the genre isnt trendy anymore
>>
>>736691687
Because the media is obsessed over glazing its cock while the actual numbers underneath the surface are telling a completely different story.

It's not so much obsession over Marathon itself, but a reaction to its media coverage.
>>
>>736682705
>fretting over numbers for higher ups
Well don't worry about that, you'll be fretting too so you can feel like a higher up
>>
>>736691586
They'll be alright. They're the last good AAA american rpg studio imo
>>
>>736691687
the trannies have teamed up with the evil media companies to ruin my life and this is the hill we fight and die on. also trump sold me a lemon with the no more wars thing and i need a distraction. please agree with me, i'm lonely.
>>
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>>736682058
>bungie say bungie is fine
Didnt you forget to ask someone?
>>
>>736690469
I'm sure the plan in Bungie at some point was 'Destiny 2 won't be dead, so we'll have that for PVE and Marathon for PVP and it'll be ok,' but then fast forward to today and both games together aren't breaking 50k CCU on Steam
>>
funny how articles like this and that gamespot video posted a week ago arent doing the game any favors.
players arent going to say wow I should buy that game to help them out they're going to say yeesh I should probably avoid that game since its going to be dead soon
>>
>>736685381
>>736685472
I remember when we were excited for peaks to go below 40k, and dreaming of lows dipping under 10k.
I can't even be nostalgic for those threads, they are only a week old, holy shit it's crashing so fast.
>>
>>736682058
So do you think they'll be shuttered or would Sony execs stand to lose too much face closing a studio they paid 10 gorillion dollars for
>>
It kind of insane how once marathon gets to day 45 of its release (when Highguard shut down) it'll likely be hitting around 15k peaks on steam. Catastrophic
>>
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>>736685254
>Your favourite US based studios will probably fall apart within the next decade
>>
>>736692094
im sure the golden question floating around at sony right now is what the fuck did we spend all that money on
>>
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In case you needed more evidence that journos are paid to shill this
>Write article on April 5th saying the playercount has stabilized at 40k
>The last day it even reached 40k was over a week prior on March 29th
>>
even F2P couldnt save this
>>
>>736690661
>GAAS
>battlepass
>FOMO time-gated end game map
>not a cash grab
kek
>>
>>736692323
I suspect a death spiral soon
the less players mean higher queue times means more players quitting means less players means higher queue times etc.
>>
Why are people so willing to lick this companies ass this badly? Like I'm willing to concede that the game may appeal to some demographic, but this is like some cult behavior
>>
>>736685254
>Your favourite US based studios will probably fall apart within the next decade, and you're laughing
Oh no I can't believe that
Uhh
Shit I can't think of any
>>
>>736692536
It's already happening right now. Nobody can get a game.
>>
>>736692453
Marvel and playstation; My god, he's the perfect shabbos snoy.
>>
>>736689962
https://x.com/PaulTassi/status/2042347919131508812
He isn't even confident in that statement
>>
>>736691126
Because they are indeed paid drones.
>>
>>736692567
Nobody actually likes it at all, the literal shills screaming it's popular on twitter all day are trying to "create consensus" which is a jewish term for "lie and say everyone likes it when nobody actually likes it".
>>
>>736692567
>willing to concede that the game may appeal to some demographic
>>
>>736692902
making a game to appeal to the people who rape and kill little kids probably wasn't the best choice if you wanted other people to like it
that's free advice for you
>>
>>736683057
They kick and scream and cope but you're correct, I can fully understand why people would drop off, but you can't leave a negative review like
>I stopped playing because I reached a point in matchmaking where it was revealed that I'm a shitter
Because there's nothing actually wrong with the game and even complaints ive seen parroted here basically boil down to
>"I don't like the art"
which is whatever, you wouldn't buy it in the first place and:
>"I played it and died to <thing I didn't counter> so its bad"
>>
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>>736686269
I got bored of Deadlock desu ne
>>
>>736682058
Why do people care about Marathon's sales? Do they love a video game company? Do they hate a video game company? Look at the world around you. It doesn't matter.
>>
>>736692536
Based noticer, because I've been saying the same. The question is where the spiral starts, and my bet is 25k NA peaks / 4-5k bottoms
>>
>>736693005
Why not? You could just say that the game was not very fun to play any more and you don't really care to put in more hours in getting good in a game that you don't really enjoy playing.
>>
>>736692854
That's because whatever janitor/qa tester that's his 'inside man' at Bungie sure as fuck wouldn't be in any kind of 'ok, do we close Bungie?' talks. Those would be happening in Japan or California or wherever the fuck Hulst himself has an office.
>>
bungie should of never let shroud promote the game. they went in (formerly)balls deep with the budget and knew ahead of time that they needed the casual audience from the get go to even stand a chance. they absolutely nuked the destiny community 5 years ago and anyone who even touched,saw or heard about its pvp knew bungie was cooked.

it's like that blue hair troon waving it's arms in the air asking how you knew before they told you how much they love communism.
>>
>>736692854
You lost chud, find a new hobby other than doomposting!
>>
>>736693005
>those pesky skillets shitting on my game!
Why do shitters get matched with fully upgraded 300 no life niggas?

Seems like there is some kind of issue.
>>
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>>736692983
>appeal to the people who rape and kill little kids
this is the most unhinged thing i've ever read on /v, and i can tell you really think this way too
>>
>>736683551
I can't believe people look at this and think the guy even meant a single word. He's just saying what he thinks gives him the best chances for a shitstorm.
>>
>>736693091
I am in it for the refund.
I plan to buy tanted grail with my gaasslop tax return.
>>
>>736692038
You speak for me. Bummer about the country and culture.
>>
>>736693151
And there's no reviews like that, because the game is fun until you're forced to reconcile with your losses that hurt twice as bad because you also lost gear.
The game has high highs and low lows and I think people get angry and drop during a low but theres nothing to really complain about.
>>
>>736693005
The #1 thing people do not like about extraction shooters is the core principle of losing your gear upon death. Turns out, the vast majority of people do not like to have the time they invested in a game be erased instantly.

Who could have thought?
>>
>>736693258
stop making epstein islands and genociding children in gaza then you fucking kikes
>>
>>736692983
/pol/ has raped your mind, seek help
>>
>>736693497
oh sorry please correct me the two people who ran epstein island aren't jewish?
and the country who committed the gaza genocide in which thousands of children were mass murdered isn't jewish?
please correct me rabbi I have so much to learn
>>
>>736692983
Excuse me?
>>
>>736682058
NOOOOOOOOOOOOOOOOO IT WAS A BLAST AND A RETURN TO FORM

CHUDS LOST!!!!!!!!!!!!

FUCK RACISM AND FUCK TRANSPHOBIA!!!!!
>>
>>736693405
>i only play poker with little tokens because i don't want to lose money.
The entire point of extraction shooters is to make losing meaningful so that everyone's on edge the whole time.
It raises the stakes, these games are crack for some people.
>>
>>736683551
Lol what a gay
>>
>>736693565
Most people do not want to be stressed out by their entertainment. It's a real fucking simple concept.
>>
>>736682316
blatant lie
>>
>>736693665
Holy shit you retard I'm well aware that animal crossing is popular.
>>
I'm a little burned out. It was fun at first, but poor bastard is already dead.
>>
>>736682058
DOES THAT INCLUDE MARKETING?
>>
>>736693778
So then it shouldn't be a surprise to you that Marathon is getting bad reviews and dying.
>>
>>736693778
Holy shit you retard you are also well aware of why troonathon didn't groom the audience you wanted it groom, you just won't admit it.
>>
I'm passively enjoying watching this flop but I can't even remember why /v/ decided to hate this game.
>>
>>736693839
Never.
>>
>>736693962
Bungie employees literally want to shut down this place. Also, mad Destiny 2 players.

>>736693258
Lightweight.
>>
>>736693904
>>736693862
people on here will legitimately not read like a chain of 4 replies and then just spew irrelevant shit.
>>
>>736682058
Chump change. Sony paid 3,6bil for Bungie kek. They're never getting their money back. Talk about bad investment.
>>
>>736682058
>And these days, that’s enough to qualify as a win
Western AAA copes are wild
>>
>>736694131
people on here are sick of terrible video games
take that to your friday morning meeting and let them know before they lay you off
>>
>>736683596
>one map
The absolute state of
>>
>>736683725
>can you imagine what japan studios would've been able to do with this kind of money
MH: Wilds. Which to be fair, is still better than marathon.
>>
>>736694131
When the topic of discussion is "why are people shitting on Marathon", it is not at all irrelevant to acknowledge that 90% of people do not like the core mechanics of the extraction shooter genre.
>>
>>736690679
What, don't want cheap labor? Then cough up the cash. $250 mil for an american slop! kek.
>>
>>736694419
>let's take one of the least popular types of games and then make it look like the paintings on the walls at a daycare where kids go missing and them make all the characters look like some variety of black, gay or tranny even though they're supposed to be robots and then take worst possible mechanics from other games only retards play and shove those in
>why the fuck aren't you fucking chuds playing our game this is terrorism
>>
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>>736683743
>>736682336
>where did all the money go
Vidrel
>>
>>736694419
The chain was talking about why it has 88% very positive steam reviews if its so terrible.
And you mouth breathers chimed in with the "people like relaxing games"
>>
>>736694559
god i hate california work culture. this is why games are taking 8 years to make now
>>
>>736694550
>>736694559
Consecutive keks.
>>
>>736694559
No, that shit is pocket change compared to the amount stolen by administration in other ways. They give their career women daycare 1% of the funding, the game 9% and steal 90% over 12 years of development time and then go "whoops sorry producers I guess racist chuds just hated it blame them see you next mission"
>>
>>736694559
I don't get it, what work is she doing?
>>
>>736682918
>marathon wins GOTY
>is shut down next month due to no players
>>
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>>736694710
And you jews chimed in with "you have to play games you don't like because... everyone else is doing it actually goyim!"
No, they aren't. No matter how many hollow good reviews you give it you are here right now because nobody is fucking playing it because it's fucking garbage.
>>
>>736694710
>Why it has 88% very positive steam reviews

For the same reason it has journalists sucking its cock.
>>
>>736694710
I'd bet that the free weekend prior to official release dissuaded a bunch of people who'd have tried it and given it negative reviews. They sort of distilled it down to enthusiasts with that trick.
Unfortunately for this live service game, there are many more reviews now than there are players.
>>
>>736694830
Blast Haver of the Year Recipient Legendary Reviewer Travis Northup (some retarded freelancer for IGN who has terrible taste) got drunk on here the other day and started bragging about how all of the game awards juries are just game journos and that they will give Marathon GOTY just to spite the chuds, so this scenario is probably going to happen exactly like you predicted.
>>
>>736694796
exactly
no one knows
>>
>>736694550
Hey, that's not fair. There's at least one thai ladyboy, and a tranny cosplaying as the THOT from die antwood.
>>
>>736694796
yes
>>
>>736694148
it gets worse
>specialized consultant, expertise on gaas
>fuckyear
>proceed to kill a dozen projects, a few close to release even
>not concord though
>they endorsed concord
>oooops, it failed like nothing else before!
>don't worry papa sony, we got you!
>>>YOU ARE HERE
they cornered sie in a way that'll be studied in business classes soon
>>
>>736695009
kek
>>
Your reminder that Bungie laid off like a quarter of their employees in 2024 after Lightfall underperformed. Lightfall sold over 5x what Marathon did
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>>736694559
There's a growing population of people who get jobs like this, make $80K+, and basically do nothing productive all day long. But the companies are making SO MUCH money that they don't bother to audit that shit, and it's ten times more of a pain to get rid of an employee than it is to hire one.
Many of these people hold executive positions, thus gaining more control of that money.

The reason it doesn't seem like as big of a problem is because almost nobody would dare admit that they don't do shit for their job, so they all keep it under wraps collectively. Jew daycare.
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>>736695035
GEN Z BOSS AND A MINI
ITTY BITTY TITTIES AND A BOB
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>>736683057
Because at the moment the highs are like snorting coke. But it's not obvious when you first play it. It shuts the door in your face and you have to pry it open for it to become better. I am, in a way, awestruck by the audacity.
No, I don't recommend the game. The numbers are falling, the queues get longer to wait in and you need people to play the fucking thing.
>>
>>736695140
Exactly. These games aren't taking 12 years to develop only so that administration can slow rob the coffers, it's also because 99% of the workforce are doing nothing all day every day.
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>>736694862
That is actually probably it, I suppose it comes at the cost of less sales total.
>there are many more reviews now than there are players.
currently playing is not the same as daily active users, you can ballpark the DAU with some maths and marathon is probably north of ~200k including PS. With review count 34k.
>>
>>736693839
Marketing is never included in these budgets.
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>>736694747
>No, that shit is pocket change compared to the amount stolen by administration in other ways
Anon, the biggest expense for the game was salaries, you're fucking retarded.
>>
>>736686987
I mean, these are all languages with fairly substantial playerbases. Do you really think Bungie did not make its money back because they spent like what, 100k dollars per language translating everything? And 100k is quite generous. Making your game available in as many (relevant) different languages as possible is absolutely viable if you're releasing AAA, you're widening your market by doing this. Much better investment that pissing away that money in counselling firms or whatever
>>
>>736695178
go fuck yourself moron you equate everything to snorting coke because you gum lines off of aids cocks in the bathrooms at the salesforce transit center
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>>736695316
oh dear someone is getting nervous
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>>736694559
Holy mother of kek
>>
>>736682058
>working on new content,
Does it really take the whole team to change the level's sky box from day to night?
>>
How do we save Bungie
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>>736695326
It cost me like $2.5k to translate my indie game to like 8 languages, marathon has voice acting but i cant see it costing much to translate.
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>>736682058
how in the world does this lazy asset flip sloppa with solid color textures cost a quarter of a billion dollars and counting? lmaooo
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>>736695753
Brother. The infestation must be stopped. You know exterminatus is the only way.

>>736695792
Check the credits, and how many fucking people they hired.
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>>736685254
>your favourite US based studios will probably fall apart too within the next decade
>>
>>736695753
Fire the Valorant guy who set up the current foundation. It's functional but far from good. Re-hire the previous sex pest lead dev who had a way better vision for the game than making it a basic bitch extraction shooter.
>>
>>736691556
Wasteland 2+3 are so fucking good
God I hope Clockwork is good. I have faith in Brian but I have no faith in Microslop.
>>
>>736684706
Mind you the budget would’ve been enough for a new Ape Escape, Gravity Rush, and Twisted Metal game and made a small profit for each game. Instead they’re making live service slop that keep losing money for them.
>>
>>736695140
Modern work in a nutshell. So many jobs are just completely redundant especially with AI ramping up, so you end up with these very pointless positions where people just sort of write emails and get into online reunions all day but never really do anything that helps the bottom line. They're hired en masse during good times to make the company look good and they can then be fired en masse when the company is not doing so good (if they do a poor job hiding how useless they are)
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>>736694559
With "jobs" like this, no wonder these hippie liberal types are so sheltered and insulated from normal people and real problems.
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>>736691687
Everyone seems kind of fascinated by Marathon honestly.
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>>736695792
That is why I said it's quite generous. Game probably has a decent amount of text to translates though, plus they probably wanted to hire voice actors worth a shit, being triple A and all
>>
HOW IS THIS GAME 200M

IT HAS FUCKALL CONTENT
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>>736690148
>Arc Raiders
>Marvel Rivals
>Deadlock
>Delta Force
>Helldivers 2
>>
>>736696102
Bungle is a highly efficient company.
>>
>>736685254
This doesn’t affect me since I’m a Nintendo only owner. They don’t shut down studios and are actually opening up two new studios. Sony and Xbox are just incompetent at handling their studios.
>>
>>736695753
Adding a dedicated PvE mode and making the game F2P may get casuals to give the game a chance.
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>>736696096
Because it's a legendary studio in the industry purchase by the rivals of the company that helped make them big and they just released a mediocre game that made back about 1.3% of the money it took to purchase them.
>>
>>736694796
>I don't get it, what work is she doing?

HR
>>
>>736696102
This is what happens when 2/3rds of your workforce is DEI hires.
>>
>>736695140
I imagine they also employ the current software methodology like agile and scrum or whatever the fuck other similar meme for their development process. It kills creativity and makes you feel like you're a drone cog bug, not a human. It makes any regular work or task bloated as fuck so I imagine it increases dev time immensely.
>>
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Starfield is catching up!
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>>736695962
Crazy that so many studios are still chasing that live service golden goose. I can count the number of times this shit worked well in these last few years on one hand. The market for this stuff is big enough to only accommodate a few of these triple A live service games at a time, and with time people are only gonna grow more attached to the live service games they already play and be less likely to try new ones.
I wonder how they even pitch that stuff to investors nowadays. Does saying they might be the next Fortnite still somehow work?
>>
>>736696435
>Crazy that so many studios are still chasing that live service golden goose
You do realize that even with the massive amount of flops and wasted money Sony has put into live service that Helldivers 2 alone has nearly made them break even?

That's why live-service games keep happening. It only takes a single hit to pay off another like 10+ attempts. Gambling for adults.
>>
>>736682058
>Is this enough to cover the $250 million?
Sony will just add another $100 on top of the MSRP of their hardware to cover it.
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>>736683057
ultimately the main playerbase of this piece of shit sweat fest are streamers. It's a game centered around making you feel bad by being killed and having someone take your shit, and making whoever killed you feel good
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>>736696102
They completely revamped the game from a hero shooter at some point after the previous director was fired
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>>736696419
>I imagine they also employ the current software methodology like agile and scrum or whatever the fuck other similar meme for their development process.
Tbh as much as these things suck you're pretty much forced to do it when you're running a bigass studio like Bungie. You can't micromanage everyone and you need to have a rough idea of how each team is doing
>>
>>736696639
$750 PS5 + GTA6 bundle and a price hike on PS+ required for GTA Online 2.
>>
How much was halo 3's budget adjusted for 20 years of inflation?
>>
Tell me /v/. What do you enjoy more?

The burn bright carcrash of Concord that died almost instantly?
Or the slowburn sizzle Marathon is experiencing now?
>>
>>736696557
Has it? They're such huge money sinks to get going, tossing them out thoughtlessly out until one does well doesn't seem like a good idea
>>
>>736696764
$60 mil for dev + $40 mil for advertising in 2007.
It's an estimate there but that goes to about $170mil in 2026.
>>
>>736685254
So, there's Id, and ummm...uhhhhhhh
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>>736682058
>spend 250 milly
>sell 1-2 million copies
>thats 40-80 million ‘profit’
Yeah Sony folds them by next year
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>>736696764
similar budget but halo 3 made $300M in its first week. maratroon is an incredible flop in comparison
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>>736696815
Marathon

The coping and circlewagoning is fucking delicious
>>
>>736696815
I don't really give a shit about Marathon doing bad desu. Now Concord though, that was some premium schadenfreude, unrivaled to this day even by flopguard. The fact that they seriously believed this shit would be the next Star Wars was a fucking riot lmao
>>
>>736696859
>>736696972
Obviously the scenario is completely different. X360 really consolidated the entire online console playerbase, but still it's crazy to think that Bungie managed a concurrent million playerbase back in 2007
>>
>>736682058
You could have told me this game was made by a ten-person indie studio and I would have believed it. The amount of bloat in the western dev space is staggering.
>>
>>736696428
>Starfield just got a major update and DLC and is somehow selling less than Skyrim
FLOPBROS WE EATING GOOD LATELY
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>>736685254
It's hilarious how quickly they came around to supporting forever games and predatory monetization models when their self-interests were threatened.
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>>736696815
marathon because i love seeing bungie die
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>QUICK BUNGIE MAKE THE GAME FREE THIS WEEKEND THAT WILL SAVE US
>>
>>736697095
I think most people played Starfield on Gamepass. Pretty sure you could still get it for $1 back then.
>>
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>>736682316
Chuds always win. Nothing tops the tantrum.
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>>736682058
I don't fucking care i'm so over shooters, mang..
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>>736697336
I've never heard anyone talk about she-hulk.
Just now I am learning they made something she-hulk.
>>
>>736696815
Marathon because I fucking despise Bungie
>>
Marawon, find a new hobby doomers
>>
>>736694148
Mind you they did this because MS buying ABK. There is as no need for Sony buying Bungie since ABK are still being published on other platforms.
>>
>>736685254
The only Yankee games I liked in the past six years were all single-man Indie games.
>>
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B-BUT WHAT ABOUT BUNGIE'S MASTERCLASS GUNPLAY????
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>>736696557
Concord wiped out whatever profit Helldivers made. Now you have Marathon flopping too and soon that Horizon and Fairgames.
>>
>>736696815
Variety is the spice of life.
>>
>>736697948
I can't believe they've still not officially canned Fairgame$
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>>736695287
>currently playing is not the same as daily active users,
True. Good correction.
>>
>>736696815
Marathon and it's not even close. You could only laugh so much about Concord because it was stillborn. Watching a prolonged death full of seizures and pained spasms is much more entertaining.
>>
>>736695753
Too many people saying this is what got us Destiny 2 and Marathon. Let it die and maybe 4 new studios will come from it, 2 might make a game and 1 of those games might be good.
>>
>>736697452
It wasn't well received by *those people*.
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>>736685254
>Your favourite US based studios
My what? I don't play western games anymore. Except the odd indie here and there.
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>>736696198
Feel free to post all the ones that launched and died within the same time period now.
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>>736698970
Does it surprise you that there are more failures than successes? Did you see the animated gif?
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>>736697336
>It performed so well we're not doing it anymore
Yeah, totally bro.
>>
>>736696815
Marathon of course, it's like comparing sloppy handjob from a drunk college chick to a five hour intense edging session by dominatrix with three doctorates in psychology, finance and torture
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>>736696286
So basically shredding resumes, got it
>>
>>736699334
I agree, watching marathon crash and burn is much more enjoyable because of how the worst people in the world are so assblasted that they have destroyed all of their own influence over the industry with this piece of flaming dogshit.



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