[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: FkzwjnJknkrFlozkTdeQBMub.jpg (200 KB, 1024x1024)
200 KB
200 KB JPG
hmm i think i wanna replay resident evil villa-
>remember the hour long intro
>remember navigating the village itself
>remember the swamp
maybe some other time
>>
same with 7 they both feel one and done
>>
>>736701259
7 is a survival horror game so you actually have to make choices about routing and how you spend your limited resources and manage your limited inventory space, especially on madhouse difficulty

village is just a run and gun shooter so there is much less variance between each playthrough
>>
File: travis.jpg (63 KB, 870x653)
63 KB
63 KB JPG
>>736701125
>remember the dollhouse
>>
>>736701986
Was the peak of the game unironically but not too replayable
>>
>>736701125
Based RE8 filters another adhd tranny speedrunner
>>
>>736701125
Navigating the village is awesome though
>>
>>736702149
Tranny Obsessed Disorder, many such cases.
>>
>>736701125
replaying games is for faggots though
move on op there's plenty of games to play
>>
>>736701125
>>736701259
This but 9
>remember the hour long intro
>remember grace only finds a single pistol
>remember the basement
>remember the revelations 1 style gameplay cutoffs
>remember grace's annoying breathing
>>
>>736701125
I'm just waiting for the new valve vr goggles and then i will play it
>>
>>736704098
You're reaching for a lot of these.
>>
>>736704464
Only stating factuals.
Ethan never breathed loudly mid gameplay
>>
File: wesker murray.jpg (54 KB, 800x561)
54 KB
54 KB JPG
>>736704631
Grace's breathing means nothing to me, and I'm the kind of guy whose blood boils if I can hear the slightest noise in a movie theater, or hear someone's speaker phone in public.
It's so extremely subjective and minor that I find it absurd to place it among actual complaints about level and gameplay design.
>>
>>736704904
It's more of a complaint than seething about how nujill or nuclaire look.
It breaks my immersion to hear this character play the 3 recorded breathe sounds over and over again.
I am supposed to be scared, not the character i am playing as
>>
why couldn't we have just gotten an Ethan trilogy? it was right there. brother was in two games back to back, why not cap it off with a third?
>>
>>736701125
It took you an hour?
>>
>>736704631
What, you don't like to hear a female moaning in your ear? Are you gay?
>>
>>736707129
Nothing wrong with a duology.
>>
File: Ethan smile.jpg (67 KB, 736x736)
67 KB
67 KB JPG
>>736701125
>Fucks Mother Miranda for days
>>
>>736707460
>>
File: Ethan and miranda.jpg (205 KB, 1920x1080)
205 KB
205 KB JPG
>>736708170
Saved.
Why did she do this?
>>
>>736707460
technically he got raped by mother miranda
>>
>>736710046
He did the plaping.
>>
File: 1641851272807.jpg (101 KB, 1920x1080)
101 KB
101 KB JPG
>remember the DOOM-tier factory with all the robot zombies
FUCK YEAH
REINSTALLING
>>
>>736710323
she reversed cowboy'd him
>>
>>736702101
It's not replayable at all. It's basically an interactive cutscene, I wish you could just skip it. Actually, I wish they just made an actual fucking level with real gameplay instead.
>>
File: 1626907745635.jpg (472 KB, 2048x1982)
472 KB
472 KB JPG
For me it's Donna
>>
>>736701125
You didn't even mention the worst part, muh heckin' epic walking simulator scary baby mansion
>>
>>736710938
She had the worst part of the game to me, yet was one of the most interesting characters.
Most appealing waifu too. I fucked the shit out of a Donna cosplayer a few years ago I met at a con, I still regret not bagging her number.
>>
File: 1709177906405437.png (281 KB, 457x457)
281 KB
281 KB PNG
>>736701125
>>736701125
>Spent 100+ Hours on RE4VR
>"Bout time I tried the only other RE VR game on PS5".
It's got teething issues in terms of Gun handiling but it's still a fun experience, even after being spoiled by what the Capcom team did on RE4R VR.

Playing on PC, Desktop? Just as a stress test.
>>
File: 1774837897060137.gif (372 KB, 220x220)
372 KB
372 KB GIF
>>736711016
Did she moan through the doll?
>>
>>736710892
Ethan loved it.
>>
>>736701986
https://www.youtube.com/watch?v=3Tr-Uqqn9tk
https://www.youtube.com/watch?v=fell1NPfWH0
>>
>>736711086
She didn't, that would have been hot though. She did keep her angie prop while I was railing her, it was cute.
>>
File: chris read.jpg (98 KB, 1404x990)
98 KB
98 KB JPG
>>736710582
>only good parts of the game are the castle, wolfman stronghold, and the factory
Bleak. They even fucked up Chris's section by having it play like a COD campaign. His RE7 DLC at least had the whole "soften them up with gunfire, then explode their heads with a haymaker" thing down.
>>
>>736712626
the entire game is great and i never experienced a part that bored me in both my playthroughs
>>
>>736707129
REmake 2 was too popular to not capitalize on, they knew they had to bring Leon and the old cast back
>>
>>736712738
considering how many copies and how much merch leon sold, we're probs gonna be stuck with him a while
>>
>>736712793
Chris used to be the posterboy up until Leon took it to him, now he's sidelined and his only fans are gays/yaoi
>>
>>736713057
A big part of that is how they just sucked all the life out of his character. Chris used to be defined heavily by his relationships with other characters, but after 5 they tried really hard to just turn him into John Chief. It fucking sucked.
The fact his main foil, Jill, was largely canned outside of Rev 1 after 5 also plays a big part in why his character became so unappealing to people.
>>
>>736701125
all the new resident evil games offer no replayability besides speed running.
ship segment in 7
lycans in village, Moreau, Chris's section in 8
Raccoon city sections in 9
>>
>>736714173
I still don't know why modern capcom devs are so allergic to e.g. the pseudo rng of re3, which added a nice layer of spice to every run with random events, puzzle solutions and item placements.
>>
>>736701125
Do you have infinite ammo op
>>
>>736701125
The animations in this game look really bad after coming from 9.
>>
>>736714379
Because they want to go full on action. They think it makes them more money because more people are into action than horror.
That's why they keep adding stupid boring combat sections like the RE7 ship segment or the hoards of boring Lycans to shoot in RE8, or the brown cod level in RE9.

Theyve been obsessed with going action mode since 4
>>
>>736701125
That's basically every game in the series
No other series has as many games with >that part as RE
Every single game has at least two >that parts that always turn me off from wanting to replay it
>>
>>736715040
REmake is perfect and devoid of any parts
except good parts i mean
>>
>>736714926
Funny. I'm more bothered by the opposite. I hate how every game for over a decade now has to have at least one, usually multiple, big sections where you have to play heavily scripted hide and seek with unkillable creatures and people so they can say "see? we're totally a real horror game."
>>
>>736715040
At least in the original games >those parts tended to be pretty quick. Ada and Sherry's segments in the original re2 are 3 minutes max, carlos' in the original re3 is like 6 rooms. Now it's always like 30-40 minutes.
>>
>>736715115
that's been a thing since 2 though with stalker enemies
>>
File: 8152197.jpg (78 KB, 736x1030)
78 KB
78 KB JPG
MUH EVA.
>>
File: 1753050324575.gif (771 KB, 347x186)
771 KB
771 KB GIF
I too recently booted up RE8 after my billionth RE4make playthrough and severely regretted my decision, RE8 is completely unreplayable.

I managed to get a bit past the castle when I wondered why the fuck I wasn't just playing RE4make again and promptly booted up RE4make
>>
>>736701125
That's how I feel about 7 when I think about the boat and mines
>>
>>736715329
Stalker enemies are fine. I'm talking about scripted "hide in this spot until the monster goes away" sequences, like the Raccoon Orphanage.
>>
>>736715329
That's not actually true. You could kill Mr. X in the original 2 every time he appeared and were rewarded for being skilled enough at inventory management or knifing to do so. Or you were cheating and played on Ez mode
In RE3 you were rewarded for doing the same against nemmy, but only if you were playing on Hard mode.
In Code Veronica there are no recurring stalkers
In Outbreak the only stalkers are Thanatos, Oscar, Leech Man and Al. Thanatos you're meant to lead into a trap and electrocute during his "stalker" phase, Al is basically just an ammo tax unless you're playing as Mark and beat the dogshit out of him with a pipe or broom, Oscar isn't invulnerable and can be killed pretty easily honestly though I think it's worse to do this because I find the alternate end boss in the lions way harder than Oscar, and the leech man can be killed in like five minutes or less if you know what to do. He's the closest to what was being described but I still honestly wouldn't say it counts because it's not really a scripted sequence the same way the Beneviento house, orphenage, et. al. are
You could complete 99% of the hospital without figuring out how to beat the leech man or kill him instantly as soon as you restore power to the elevator, providing two completely different experiences with that level. What anon is complaining about, instead, is how every dipshit action game these days basically has an "amnesia like" segment for streamers to pretend to piss their pants at for viral marketing, or in particular how Capcom's been reusing their dogshit philosophy with the remake Mr. X since 2019.
>>
>>736715605
you could really tell re8 was a different game that got cancelled before they revived it as re8, lmfao
it was so fucking dogshit
>>
>>736714173
what makes you say lycans effect replayability?
>>
File: 1751431093905.jpg (79 KB, 493x521)
79 KB
79 KB JPG
Somehow, RE10 will have a Raccoon City Orphanage segment. I don't know how, but it will.
>>
You have posted this before
>>
File: 1752738794698734.png (363 KB, 424x640)
363 KB
363 KB PNG
>>736704098
>>remember grace's annoying breathing
>>
>>736716002
because there's a lot of sections in the later half of re9 where it's like one of those wii resident evil on-rail shoot em up games.
It's just hoards of lycan and you just shoot them like an arcade fps game.
It's not fun to replay
>>
>>736701791
man shut the fuck up
7 was linear as fuck streamerbait that threw jump scares at you like a fucking carnival ride
trash fire of a game
>>
File: 1767187330987149.png (34 KB, 1200x600)
34 KB
34 KB PNG
>RE4R is almost back up to its Separate Ways numbers after everyone got bored of 9
>there are more people playing a 3 year old game than a month old mainline sequel
>>
>>736717049
>no battle game
I don't know why retardcom won't just includes mercs/raid mode by default. Even with 4R they sold most of it as DLC.
>>
>>736717014
fuck you little fagboy
>>
>>736717184
>retardcom
crapcom, anon, crapcom
>>
>>736717184
They probably missed deadlines and wanted to retain probably the best release window of the year, or are using free DLC as a way to renew interest after the initial release hype is over, or want to use the release hype to gauge what they can get away with charging for. Either way, it feels like they're not too inclined to include it at release anymore.
>>
>>736717049
action kiddos are getting filtered by the Grace half of the game
>>
>>736702149
>>736702373
>game (and franchise) historically encourages both replays and speedruns
>still get retarded zoomie replies like that
nuke this website
>>
>>736701125
That's just how nu-RE is. A bunch of cinematic faggot shit for streamers and tiktok edit watchers.
>>
>>736701125
You're now realizing that EVERY Resident Evil game has "that one section" no one wants to really replay but just has to be accepted as part of the package. Some of them are multiple sections, and some of them are just gradual degradation the further you get into the game. There is no RE game that breaks this rule.
>>
File: 1759727828055176.gif (516 KB, 147x162)
516 KB
516 KB GIF
>>736715605
>soft remake RE4 with RE8
>immediately follow it up with an actual RE4 remake, completely invalidating it
bravo capcom!
>>
>>736717905
RE2 Remake doesnt have a "THAT section"
>>
>>736717905
Sure there is. There are no sections like that for me in RE1 or its remake, RE2, RE3, RE Code Veronica, RE Outbreak, or really any RE game until 0 and 4. It only got REALLY bad with RE7 and RE2R though.
>>
>>736701125
>want to replay RE8
remember:
>boring long intro
>village itself
>those shitty boss fights
>the swamp
>super scripted baby section
>the factory
>Chris section
>that shitty rose mind super powers dlc

>hmm i think i wanna replay RE7 Bioha-
remember:
>the hour long intro
>on rail vhs sections
>constant interruptions
>tutorial house
>shitty baker 'stalker' for this game that's more scripted than dynamic
>shitty boss fights in general
>shitty "puzzles"
>more vhs crap
>marguerite section
>boring lucas section
>pointless choice mechanic
>the shitty ship section
>absolutely awful cave section
>all those shitty throwaway dlcs
Fuck this era of RE, it's so fucking boring and has zero replay value
>>
>>736717956
Nest. For some the sewers are just a degradation point of no return too.
>>
>>736717956
>sherry section
>ada section
>sewers
>>
>>736717969
>>736717976
sewers is 7/10 and NEST is 8/10 both great jsut dont quite match up to the RPD
actually yeah i forgot about the sherry/AIDSa sections, you are right those are the "THAT section", i concede
>>
>>736701125
Infinite ammo unlock and chill
>>
>>736718159
Honestly I think short of some people loving the Chris shooty bang bang bit at the end of 8, which is too easy and short to care about much besides on Village of Shadows mode, ANY moment in this series that results in a character swap in the main campaign to someone without equal functions is universally crap. And even Code Veronica can hoodwink you on a blind playthrough with its swap.
>>
>>736718242
I think RE9 handled swaps almost perfectly except for the godawful Chloe section

Revelations 2 does it very well too I never felt annoyed to be switching between Claire and Barry. Even though it gets super Barry-heavy in the final chapter

It barely counts but the Rebecca section in RE1 is pretty inoffensive also
>>
>>736718242
Code Veronica only really needed to do one of three things to make sure it didn't feel like shit: either AUTOMATICALLY DEPOSIT ALL OF CLAIRES SHIT into the item box when the swap occurs, or make sure that Chris' campaign had a bunch of easily accessible resources to deal with what's going on, or do what RE3 did when you took control of Carlos (or what CV does when you play as Steve) and give Chris a fully unique starting inventory full of guns, ammo, and a first aid kit with 3 first aid sprays. Any one of these would have solved the problem.
The fact his UPGRADED glock is way worse than the M93R is so fucking stupid too.
>>
>>736718350
Both RE9 and Rev 2 would have been much better games without character swaps, though. Half of Rev 2 feels like pure filler.
>>
>>736704098
if you're replaying it you should be able to get her other gun.
>>
>>736701259
The only thing that scares me from replaying 7 is the ship section. That was miserable. The rest of the game seems replayable unless I'm forgetting something.
>>
>>736717014
Complete lie.
>>
>>736717963
Funny how RE4 doesn't have any of those problems. Sure there are weaker parts in it especially in the later half, but even that is completely tolerable compared to the shit in the newer games
>>
>>736717014
Yea you can clearly see the new fans that hopped on Re7. I liked how they went first person and wanted to reboot shit but the execution was terrible. Oh wow insanely scripted bullshit you can see coming from a mile away and a terrible story tacked on? Glad I already checked out after re5 or 6 would have made me bomb capcom headquarters
>>
>>736715659
i replayed 7 recently and the mines were much shorter than i remember, it was like 4 rooms.
but yea the boat sucks ass.
>>
File: 1752957954261416.png (2.08 MB, 1734x1409)
2.08 MB
2.08 MB PNG
Is the intro of this game a fucking hour long movie ?????
>>
>>736718350
>I think RE9 handled swaps almost perfectly
Hard disagree. I mostly found them to be quite disappointing. Every Leon part pre-RC feels like something they rushed to throw in during late development. Insubstantial, self-contained, bite-sized bits of gameplay that are over and done in 5 minutes. Completely unsatisfying compared to Grace's sections, which actually felt like a real game. Then you get to RC and they finally give you some time to play as Leon, but the actual level design is boring as all hell.
>>
>>736708170
>>736710046
>>736708318
I forget, did the story say they stopped having sex recently? I sort of remember them saying they had been having relationship difficulties recently which I thought was code for "They stopped having sex when Miranda replaced Mia. How long was she keeping the ruse up for?
>>
>>736721968
they have an argument at the start of the game and in an interaction dialogue around the house Ethan complains that Mia (or "Mia") refuses to talk about the baker incident with him
>>
>>736721968
They never said that. What happened is that "Mia" would gaslight Ethan when he would broach topics about her that Miranda had no good answers for. This would lead to them fighting and then making up in their bedroom.
>>
is it normal for RE9 to feel like you're moving in water, the remakes felt perfectly fine
>>
File: re9 prototype 1.jpg (1.34 MB, 2560x1440)
1.34 MB
1.34 MB JPG
>>736721897
Probably because Grace's gameplay is literally what Leon was supposed to be to at least some degree, til they reigned on the idea because they didn't wanna downgrade their John Wick so they left it unfinished and transferred it to Grace. It was always to be a Leon game once they got past their shit multiplayer phase, and it's why the story concludes with Leon taking center stage while Grace just existed mostly for plot contrivances and got ushered out the instant she was done with her role.
>>
>>736722071
I play with "hold to sprint" enabled so that when I let go of sprint I can smoothly transition back into walking in smaller environments. The sprint > walk transition in this game is fucking horrible there is a huge sudden stop whenever you stop printing and start walkng

most people wont notice because they play with toggle sprint
>>
>>736722071
Yeah, they actually slowed you down compared to prior games. Like, you move more like Rose in Village DLC as arguably the slowest character in the series than you do any other RE game. I ended up slapping a movement speed mod after my first playthrough for 1.2x and it still felt fair because of enemy range lunges. Gives you SOME fighting chance in Insanity since you still can't outrun the zombies at full sprints.
>>
>re 3 remake has a 10 minute hold W segment before you start the game
>everyone hates it
>requiem has a 1 hour hold W segment before the real game starts
>5 million copies in 5 days, a complete revival of the original RE formula
Alright
>>
>>736722105
Idk why the RE devs are so autistic about some details in the series. Like it has so many shark jumping moments and so much retardation overall that it barely matters at this point that the OG cast are all experienced so they can't be in horror games any more. I don't think anybody would give a fuck except for turboautists if they just made a horror game with Leon again with no in-universe explanation or gimmick like him being weakened by disease or something. Another thing they're bizarrely consistent with is never fully comitting to bringing Wesker back. Like we've had literal fantasy dragons in the series at this point but apparently that's too wild an idea. The devs get me scratching my head sometimes.
>>
>>736722071
Cinematic movement is the new normal. Go back and forth comparig Grace to Leon in RE2 remake and it's insane how slow she is.
>>
>>736722105
Leon shouldn't be John wick anymore anyway, isn't he in his 50's now?

They could have played into that with Leon not being in his prime anymore and far more vulnerable.
>>
File: re9 prototype 3.jpg (1.26 MB, 2560x1440)
1.26 MB
1.26 MB JPG
>>736722419
The game is October 2026, so 49. They had the excuse of the Raccoon City Syndrome to theoretically weaken him throughout the game and keep him from his best, too. But they got autistic about it and probably figured they couldn't totally walk back 4R.
>>
>>736722320
The power of marketing. New mainline RE games are some of the most aggressively marketed games on the internet. Both Village and Requiem had insane marketing. The remakes they don't spend as much marketing. There was actually barely any pre-release hype for RE4 remake compared to Requiem or Village. It took off after the game actually came out.
>>
>>736722479
Real reason is that seeing him be spooked in a horror game probably dried up the female dev staff and the RE fanbase is equally if not more female at this point. No woman wants to play as a scaredy man it ruins his sex appeal.
>>
>>736722329
Yumes. I'm not joking. Leon yumes are absolutely fucking insane and there are tons of them working on these games.
>>
>>736722503
Really depressing, I was cringing so hard at Grace during the intro and the way they made her mom die was so bad. Not because of execution or anything but because it was the devs basically forcing you to feel sad about it, don't really know how to explain it. It's like jumpscares in a horror game/movie, I'm obviously going to get scared if you suddenly put a loud sound but it's not interesting at all
Hope the gameplay part is actually good though
>>
>>736722320
maybe because the main game of re3 remake sucks while the main game of re9 is generally very good
>>
>>736722763
It's not. Leon's is fun but the game only lets you play as him for like 5 minutes at a time for the most part until close to the end.
Alyssa's death was hilarious for how retarded it was
>Okay, Alyssa, returning protagonist and player character from Outbreak 1 and 2
>has fought tyrants, hunters, G, zombies, all kinds of mutant wildlife, plant 43, ivies, made her way through a zombified zoo, fought umbrella assassins at multiple times in her life and survived, et. al.
>doesn't bother double tapping a zombie she shot a few times in the chest
>so completely unaware of her surrounding she gets totally snuck up on and bamboozled with a throat stab
Grace isn't even her real daughter. "Alyssa" could have been literally anyone else and nothing would have changed about the game. At least when they humiliated Jill in that ARG leading up to RE5 she wasn't really dead.
>>
File: spongebob-meme.png (67 KB, 390x308)
67 KB
67 KB PNG
What is with trannies and speedrunning?
>>
>>736722971
You don't have to speedrun RE8 at all to find replaying the doll house and swamp an unfun slog.
>>
>>736722929
the connections also had reason to believe that a single zombie type bow with a knife would be enough to kill her. which yeah, i guess so, but only because of the contrivance you pointed out + her having to stop and hug and console grace which she retardedly chose to do while they were both still in danger
imagine sending an assassin after jill or claire or rebecca and you just send one zombie with a knife dude there's no way that shit should work
>>
File: HFfmxa3XIAA_MoI.jpg (93 KB, 844x633)
93 KB
93 KB JPG
>>736722929
yeah the Alyssa stuff is my biggest issue with this game. I made peace with the Spencer face turn and actually kind of like it because it can work multiple ways (genuine repentance, or a backhanded "fuck you all, I win"?). I made peace with the weird clone red herring because well it was obviously a late dev rewrite and it isnt that important in the grand scheme of the game's story

But Alyssa is my 2nd fav character from Outbreak after George and it just felt disrespectful for her to die unceremoniously and then barely have any importance to the story afterwards. They dont even acknowledge that she survived RC. There was an opportunity to have a very beautiful moment where Alyssa's lingering RC trauma could have been solved vicariously through some of Grace's actions, but that aspect of the plot isn't acknowledged. It makes me really mad they killed off Alyssa actually. Like fuck. And Grace not even being her bio daughter makes it hurt even more
>>
>>736723010
Those sections aren't that long
>>
>>736722971
Autism, transgenderism and autism overlap a lot.
>>
>>736723207
It's the longest stretch of unfun "that section" in any RE game except for RE7's opening segment. Even if you know what to do it's gonna be like 20% of your total run in RE8.
>>
Other than RE4R + mods, nothing past RE6 has had ANY replay value... Not even the MP spin-offs, because they failed in the arse and were designed only with PvP in mind. I stand by what I've been saying since RE7: CRAPCOM GAMES ARE NOW THE ACTIVISION / EA SLOP OF THE TPS AND FIGHTING GAME GENRES.

If you subtract RE4R, Crapcom have churned out nothing but #MovieGame slop for nearly 15 years now... and until RE5R demonstrates otherwise, I have no reason to change my position. Heck, Operation Raccoon City was the last, genuinely replayable RE game to be released, and it wasn't even made by Crapcom!

>reluctantly installed RE9 because it's now free
>cannot explore beyond the first floor of the mansion because it's so abjectly boring and playing it just makes me want to play RE2R, which itself makes me want to play RE4R
>>
>>736723371
2R and 3R are pretty replayable, you can easily get 30 hours from playing the other difficulties without feeling it like a slog
>>
>>736723130
Honestly I'm shocked they dumpstered a character like that in Resident Evil to begin with. This franchise has such a weird habit of trying to avoid actually killing anyone returning or long-standing if they can help it since Wesker's fall, but the moment they actually pull in a fan favorite from Outbreak, they near-immediately bury a hatchet in her throat for shock value and do absolutely jack and shit with any ties to Outbreak itself. And they didn't even make any more RCS victims anyone notable besides maybe Warren, the old RC mayor. It makes me feel like no one had any better ideas and they just flimsily tied together an interview for the Spencer reveal with Alyssa being a reporter, and then awkwardly taped Grace onto her. Which makes even LESS sense with the adoption part since she looks too damn related to Alyssa to be some random convenient orphan with no relation.

The entirety of this game's plot once you get past the initial mystery wow factor feels like it was hacked and slacked together with some of the messiest chops this entire franchise has ever had, short of remakes awkwardly leaving things out.
>>
>>736723571
There was definitely some kind of massive rewrite during development and they had to rush to patch it up in time because the plot just falls apart if you think about it for more than two seconds.
>>
>>736723571
my autistic rewrite idea would be to keep everything involving Leon and late-onset T virus infection the same, but for Grace just make it about how the very first batch of Daylight vaccine prepared by the Outbreak characters had something wrong with it that causes mutations under specific conditions. "The Girl" stalker is actually Alyssa after her Daylight mutation is activated after experimentation. Grace and other Outbreak survivors/their children are kidnapped and work together in Raccoon City all while being paranoid of each other because their Daylight mutation could activate at any time due to experimentation at the care center. Kill off a few of the Outbreak children for tension and then cure Alyssa back to normal at the end with Elpis or whatever. It's predictable but it would have been more satisfying than the weird clone stuff
>>
>>736723794
>It's predictable but it would have been more satisfying than the weird clone stuff
The weird clone stuff that ends up comically superfluous and near-pointless to the plot besides justifying a dramatic Emily moment and a shit ass Chloe sequence. "Oops, the research was wrong the entire time." Christ fuck.
>>
>>736723874
at least it gave us a kino Gideon moment at the end where he just goes along with the plot twist and hypes up Spencer even more kek
>>
>>736723130
>>736723571
The other victims being from Outbreak would have explicitly decanonized it instead of implicitly decanonizing it. That's why. Because instead of having to think about it for two seconds to go
>Wait, why is everyone sick though? Daylight created a cure for the T-virus that eliminates T-cells. And that cure was mass produced by Degeneration. Why is everyone acting like this new shit is a big deal when it's literally just Daylight?
you'd immediately understand that Daylight doesn't exist in the remake universe, which 9 takes place in, which means that Decisions, Decisions never happened and probably neither did most of the rest of Outbreak except for MAYBE Wild Things.
Of course the devs understood this they just didn't want you to think about it too hard and get pissed off. The Spencer reveal didn't make sense either by the way because he goes from being "reformed" with Alyssa to immediately afterwards ranting to Wesker about how he wanted to become a god and that the rest of humanity sucks, are just peons, and all deserve to perish for their inferiority.
>>
>>736724532
>to immediately afterwards ranting to Wesker about how he wanted to become a god and that the rest of humanity sucks, are just peons, and all deserve to perish for their inferiority.
The Grace Report basically explains that the Alyssa interview was some of his fleeting moments of mental sanity, and that Grace was basically sent off to Alyssa as the one person Spencer could trust once he'd gone fully senile. The Spencer we see in 5 is fully gone at that point of everything but god complex hatred. Honestly that entire report is just retcon after retcon, rewrite after rewrite, a testament after RE4 in its entirety and RE8 with Miranda's influence as to why this franchise's continuity shouldn't be taken seriously.
>>
>>736712793
Good. Leon IS RE, his games are the only ones worth playing and he is the only relevant character.
>>
>>736712793
I hope Leon doesnt hog RE10 but something like Revelations 3 exploring one of his missions between 2013 and 2026 seems like a guarantee at this point. At the very least we will get at least one RE9 DLC with that premise. Operation Javier game in the future too maybe
>>
>>736726838
A new revalations game would be neat. They were decent games.
I enjoyed rev 1's story, they should have done more with that.
>>
File: 1760654903030325.png (3.97 MB, 2048x1626)
3.97 MB
3.97 MB PNG
>>736701125
>>
>>736708170
>>736726995
AAAAHHHHHH GET OUT OF MY HEAD MIRANDER
>>
File: 1754727638879917.png (1.73 MB, 2000x1200)
1.73 MB
1.73 MB PNG
just reinstalled
>>
>>736701125
This is why everybody and their mothers endlessly replay RE 4. Havent played 6 but starting with 7 cinematic shit started really ruining the experience even though i like these games.
>>736704098
Everything including grace is basically no go. Im considering using infinte ammo in graces sections in my insane attempt because i really cant be bothered anymore.
>>
>>736728670
grace section is the best survival horror gameplay weve gotten since re2 remake
>>
>>736727176
>I will definitely steal rose!
>later...
>Honey? round 2?
>5 hours later...
>i'll make Ethan some soup tomorrow
>he'll love my cooking
>>
>>736701125
>remember house Beneviento and the scripted tethered baby

Want to play RE9:
>Remember the scripted tethered AI Girl
>remember the Orphanage
>remember the bike part

Want to replay RE3R:
>Remember the Dog Nemesis fight
>Remember the Carlos hospital wave defense

Want to replay RE7:
>all the cutscenes are unskippable
>Mia's yapping is unskippable
>Jack is still scripted but not as obviously as the Girl or the Baby
>The whole boat section
>"I'm Redfield!"

what the fuck is going on over at CAPCOM, they give us kino titles with raw gameplay like 2R and 4R, then they give us 7, 8 and 9.
>>
>>736702149
>series renowned for replayability
>secondary faggot like (You) thinks it's trannies crying about games with less replayability
obsessed secondary, get the fuck off my franchise.
>>
>>736704904
HOW ABOUT ANOTHER VIRUS, WESKER?
>>
>>736729396
Why do people hate that Carlos part so much? It is easy after doing it once but it's not like it takes 10 minutes, it's 5 mins with actual gameplay
>>
>>736722105
>>736722479
Leon was supposed to explore more of Wrenwood? I thought that part seemed a little too short.
>>
>>736701125
I unironically loved RE8 after going into it with low expectations because of how much people shit on it here. I enjoyed it more than RE4R. The only part that I thought was bad was the Moreau fight and I can see how the Beneviento manor wouldn't be fun on repeat playthroughs but I thought it was a really good change of pace when I played it. I also loved the factory part at the end and think it might actually have been my favorite. The soldaten were really cool and I loved how they subverted your expectations by randomly throwing in jetpack enemies that aren't really a thing in RE, and the lights going out at the end just for you to run into the panzer in the dark was awesome.
>>
>>736729549
It's pointless, and you can tell it was outsourced/rushed because the zombies explode into blood blobs. If they wanted to sell Carlos defending Jill, have him fight Nemesis here like you do on the return from the hospital in OG3. It would help Nemesis too because he just kinda fucks off for 2 days after he and Jill fight to the stalemate.
>>
>>736717049
>people finish RE9
>they then, immediately after, replay RE4R or play it for the first time
Come on Anon, you don't need to think THAT hard.
>>
>>736701791
The only good thing about 7 was the atmosphere. Game does look good but it plays like shit.
>>736701125
I started this few days ago and dropped it after getting rushed after 20 werewolves and 1 giga werewolve with a massive hammer looking thing. It reminded me a lot of the Re4 intro but more annoying because the new enemies are twitchy niggers. Might give it a second chance today. I dunno.
>>
>>736729657
True, it should've been Nemesis but I'm sure that the zombies randomly exploding are just so that there aren't performance issues in the room with 50 dead zombie models, otherwise there isn't a real reason. Including that part with the others that take hours or are straight up unskippable is funny though
>>
File: WCCFresidentevil3remake10.jpg (616 KB, 1920x1080)
616 KB
616 KB JPG
Apologize.
>>
Every resi games second half is “that part” but the first half still makes it work it
>>
>>736729893
Hopefully some of those mods come through because this game has high potential, great gameplay mechanics, Jill is hot as hell. Such a shame that the campaign was given so little budget and attention
>>
>>736729780
>the new enemies are twitchy niggers
This is the only thing I actually like about the combat in the game. The gunplay and shooting mostly feels like ass but it's kind of satisying how the enemy movement patterns hyperfocus you into lining up headshots.
>>
>>736729893
I will when Last Escape mod releases. Until then I maintain it's the worst remake in the series.
>>
>>736729893
If they make a dlc with everything that was removed and add more monster rape.
>>
>RE7
>feels like classic resident evil
>follow up with 8
>which instantly pivots to resident evil 4 action
>remake 4 right after
I’ll never understand it to this day, 8 should have stuck to the more classic formula.
>>
>>736729956
The second half of Requiem is better than the first, Grace's section of the game is temu-outlast and in a bad way.
>>
>>736730021
capcom putting the game at 4 euros is basically telling us that they're never updating the game and know that it had way less budget than re2r which is still 10 euros
>>
File: re3r.jpg (72 KB, 1704x978)
72 KB
72 KB JPG
>>736729893
For what? That was one of the worst of the RE remakes.
>>
>>736729893
>no live selection
>cut areas and bosses
>ruined nemesis
>ruined the city
>horrible moviegame intro
>ruined Jill
I will never apologize
>>
>>736730074
Big sad :(
>>
File: 1745779182486258.jpg (1023 KB, 3840x2160)
1023 KB
1023 KB JPG
>>
File: Jill re3r 1.jpg (77 KB, 558x576)
77 KB
77 KB JPG
>>736730181
>ruined Jill
Homosexual detected.
>>
File: 1753171140847184.jpg (275 KB, 3840x2160)
275 KB
275 KB JPG
"Mia" is evil
>>
>>736730061
Plep, the exploration and different zombie types feeling like little puzzle pieces was cool. Then it’s back to the Leon show bang bang bang kick gears of war time
>>
>>736730530
>different zombie types
there's 5 and they blow their load with them in the first hour, then Grace regresses to having generic zombies in the basement section anyway The exploration was also inferior to 2Rs, which seamlessly interconnected the RPD; the care centre is fairly linear and you can avoid entire rooms and still progress. Grace's part is shit. Leon's at least has not-quite-as-good-as-4Rgameplay-but-close-enough to carry the rest of his runtime.
>>
>>736701125
Swamp?
>>
>>736730592
RE9 Leon sections have significantly better gameplay than RE4R
>>
>>736731087
No, you're just confusing the QoL of his axe being able to be sharpened with the overall gameplay being better. He moves slower, his kicks do less damage, his gun execution is cool but you could do that in 6 and it was more controllable, and the starting loadout is fucking terrible. Aligator Snapper is a rape victim handgun.
>>
>>736718242
>>736718469
>or make sure that Chris' campaign had a bunch of easily accessible resources to deal with what's going on
I legit don't know what is up with you fags that cry about Code Veronica "soft locks", Chris HAS more than enough resources to beat things in his campaign, wtf are you talking about? the game also gives ample advance notice on bosses such as tyrant with many typewriters and item boxes, hell you can even beat him with no items and just the cargo lever if you somehow don't have anything, it feels like such manufactured outrage by people who probably didn't actually play the fucking game and are just regurgitating someone else's opinion, or it's a case of people sucking at an incredibly easy game, seriously, CV has plenty of issues, but "muh softlocks" or "muh character swaps" aren't part of them
>>
>>736731253
I'm a CV hater myself but for different reasons, I can tell you why you're seeing an influx of this "LE SOFTLOCK" shit being parroted: SphereHunter and ShillUp talked about it being remade next potentially, and they both spieled about it having softlocks CAPCOM needs to fix. Now all the secondaries who joined with 7, 8 or 9 are parroting it like the drone cattle they are.
>>
>>736715105
>Lisa "boss" fight
>One Dangerous Zombie
>>
>>736731142
Being able to parry any attack alone makes it better than RE4R where you can ignore more enemies but have to be hyper vigilant of the unarmed ones since they will turn into a Leon seeking missile and hit you with a grab attack from beyond visual range. It doesn't matter if his kicks do "less damage" since you can do gun or axe finishers that can outright kill even blisterheads. The pistols in general but especially the Alligator Snapper feel unfinished and completely unbalanced but there are plenty of useless guns in RE4R too.
>>
>>736731346
so it IS about regurgitating someone else's opinion, tale as old as time I suppose... I really wish at least some one these people would actually play the games themselves but I guess that's asking too much nowadays
>>
>>736701125
>hmm i think i wanna replay resident evil villa
I've never wanted to replay 6-8. I only barely got myself to replay 9 to finish insanity mode once.
>>
File: 245.gif (2.31 MB, 680x383)
2.31 MB
2.31 MB GIF
>>736704098
R-right, annoying...
>>
>>736731389
>the unarmed ones
You can actually parry their swings, you have a fair point about the grabs but I don't feel enemies grab you nearly as much in 4R as they do in 9 on insanity.
>>
File: HFLpoF3b0AANlA-.jpg (1.16 MB, 1920x1080)
1.16 MB
1.16 MB JPG
>>736731497
>telling nu-RE "fans" to actually play the games
big mistake buddy
>>
>>736722419
>Leon shouldn't be John wick anymore anyway, isn't he in his 50's now?
true, he should be more like Bob Odenkirk in Nobody
https://www.youtube.com/watch?v=_2un1aU7mT0
>>
>>736701125
>Want to replay it
>Instantly think about the long stretch of no combat between the Castle and the Factory
It was a fun ride the first time but at this point Capcom should recognize that you probably don't want to redo those sections on subsequent playthroughs. I'll give RE9 credit, at least the mandatory walking sections were short
>>
>>736727176
>not focussing on the feet, the objectively most erotic part of a woman
Embarrassing.
>>
>>736715518
>It was ME you 69ed right outside your baby daughter's room last night, Ethan! You fell right into my trap
Ha ha oh no
>>
>>736717049
For me it was because I liked the Leon action parts of RE9, there just isn't enough of it, so the only way to scratch the itch is to play RE4
>>
>>736731990
RE9 really would have benefitted from Mercenaries at launch since I know I feel the exact same way and I imagine many other people do too. I went back to S+ every stage after finishing RE9.
>>
re8 and re6 and re cv are the only re games i never replayed
>>
>>736723874
>>736723925
am I misremembering the plot of this or does the clone shit seem absolutely retarded? like Grace was born after 2000s so why the fuck would anyone think some children in the 90s would be clones of someone that wasn't even conceived yet? there's no way Grace could ever be "the original", maybe the one clone that finally worked? idk they should've learned cloning is a retarded plot point from RE6 I thought at the very least that's why they never seemed to bring it up again after all this time
>>
>>736731990
Exactly as I feared, this is going to cause a rush back to the action schlock that nearly killed the franchise the last time.
>>
>>736732061
I will never understand why people care about arcade mode garbage like Mercenaries. It doesn't even fit the game.
>>
>>736732241
RE4 saved the franchise.
>>
File: 1749471642802956.jpg (1.27 MB, 3840x2160)
1.27 MB
1.27 MB JPG
lovely wife
would be a shame if something were to happen to her
>>
>>736732241
>action schlock that nearly killed the franchise the last time.
RE4 outsold and reviewed more favourably than 1-3. Face it, anon, the majority of us don't mind RE going into action-shooter territory. Hell, there's a reason RE4R is the best modern capcom game, because it stopped pretending these games are remotely scary.

And no, I'm not a secondary who joined with RE9. I've played since 1999. Action RE is just what feels best, and 6's main problem wasn't the action but its structure being QTE-filled and bloated. I'm almost 99999999% sure they're going to remake it, and no matter what Dusk Goyim says, RE5R IS happening.

>>736732262
You get to fight hordes of monsters with badass loadouts, chain scores and kills and can play as characters you otherwise couldnt in the base game. 5 mercs and 4R mercs are the peak.
>>
>>736731990
>>736732061
This is exactly what I told Capcom in the survey a month ago. The combat is cool but you don't get your fill. How many enemies do you encounter with Leon? It feels like a couple hundred tops and it's just not enough. It was 1000+ in 4 og. It's a crime that the game launched without side content and whatever they're cooking for May, better be free.
>>
File: 1749886841857034.jpg (557 KB, 3840x2160)
557 KB
557 KB JPG
>breaks in
>shoots your wife
>aura farms
>steals your baby
>refuses to elaborate
>leaves
Chris is eternally based for this
>>
>>736732670
>that memo you find where Chris admits he only found out about Mother Miranda after this incident
Chris really was our guy
>>
File: 1772769837870365.jpg (345 KB, 3840x2160)
345 KB
345 KB JPG
>>
File: 1752150429771983.jpg (390 KB, 3840x2160)
390 KB
390 KB JPG
>>736732795
and he was mewing the whole time
>>
File: t4235t235235.png (692 KB, 656x1076)
692 KB
692 KB PNG
>>736732781
Chris is the biggest chad in the franchise and all the nuREfags are going to KNEEL when he comes to RE5R.
>>
>>736732313
>Release Code Veronica exclusively to the Dreamcast, which was already basically dead by that point. Re-release it for PS2 in the crowded Fall 2001 window against Silent Hill 2, Devil May Cry, Jak and Daxter, Metal Gear Solid 2, Ico, Twisted Metal Black, Final Fantasy X, and Grand Theft Auto 3, amongst others
>Release REmake and 0 exclusively for a console that looks like a Fisher Price lunchbox, and 90 percent of people bought to play Melee. Keep them exclusive to that console for the next 13 years.
>"Gee, I guess people don't want survival horror anymore."
>Completely flip the board, and redesign RE4 to essentially be an third-person House of the Dead. Replace puzzle solving and exploration with weapon tuning and quick-time events.
>Market the everloving shit out of it with the help of Nintendo, who gave it the red carpet treatment at E3 as one of the pillars of their push for an "edgier" image in order to compete with Sony and Microsoft and shed their kiddie image. See also: the "Capcom 5", MGS Twin Snakes, Metroid Prime 2, Eternal Darkness, etc. This is when Reggie showed up talking about "kicking ass and taking names"
>"Whoa, that game that we've been marketing like crazy sold better than the ones that we didn't. Better port it to every device that receives electricity!"
>"SEE, RE4 SAVED THE FRANCHISE!"
>>
File: 1747545545551656.png (349 KB, 640x480)
349 KB
349 KB PNG
>>736732903
https://files.catbox.moe/ll0ugb.mp4
>>
>>736732937
All that fucking horrific cope just to admit that RE4 saved the franchise
>>
>>736732976
Link doesnt work my brother :(
>>
>>736732937
Cope unc, RE4, RE5 and RE4R are the best feeling games to play in the franchise.
>>
>>736732262
>>736732689
I think the problem with mercs to me is it just gets old way too quick, the classic games it's basically the same layout you have to keep playing over and over again, but in the "new" games like RE4 and beyond it's also a similar story but divided into stages instead

you can especially notice this from "efficient" play, they always collect the same time pickups before shooting anything, than use a bonus point pickup and explosives to rack up points, also while it is cool to play different characters they still play 99% the same

the only game that actually fixed this ironically enough is RE8 with ethan, chris, heisenberg and alcina having different abilities and move sets, but the core problem still remains with samey enemy spawns and levels that play exactly the same, frankly idk how some people even go for high scores and not get tired after playing a few times, it just gets insanely repetitive really quickly
>>
RE is one of those games you can only enjoy if you have low IQ, like Destiny 2
I don't ask how, but I just know
>>
>>736733169
>RE8 with ethan, chris, heisenberg and alcina having different abilities and move sets
to be fair, 4R continued this trend and in my opinion did it better. Wesker can do Jake's RE6 combos, Krauser has Dante's stinger from DMC, Luis can plant bombs everywhere. 8's mercs would be better if it were 3rd person thoughlebeithowever.
>>
Nah, I like the game. I accept going in that I'm playing AAA moviegame sloppa and enjoy the setting, atmosphere, and cast. I see it as an RE7 take on RE4 kinda. I really like just walking around slowly and taking in the scenery and environment in a game sometimes and immersing myself in that experience. The treasure hunt is fun every playthrough, I like how the village hub gradually opens up and there's a bunch of missable stuff. Of the Winters duology I still prefer RE7 for its masterful use of sound and visuals to create atmosphere. I think Village gets the visuals right but the sound design is a slight downgrade.
>>
>>736733068
>>736733112
When you don't have a retort, just say "cope", good little npc.
>>
>>736733474
why are you replying to me >>736733068
i didnt mention you coping at all im talking about a catbox link you weirdo
>>
>>736733169
I've been saying for years that we've had enough merceneraries, these games need a horde mode. RE is perfect for it. Closest thing we got was Night Terror in 7. I played the shit out of that.
>>
>>736733697
I just want them to bring back fucking Raid Mode. Or I kinda don't because I nearly got addicted to it in Rev 2.
>>
>>736701125
i have never played any RE game at all and do not plan to

thank you for your time in this matter
>>
>>736701125
I like navigating the village and I think the intro is fairly tolerable, at least it was coming off 7. Not as bad as 9's either. The actual worst part is House Beneviento.
>>
>>736733474
Maybe if your precious fucking fixed camera angle slop games like Code Veronica were actually that good, people would be playing them instead of the action horror titles
>>
>>736732241
I feel like something people never talk about is that what killed RE the first time wasn't just the action schlock, it's the pivot to co-op. RE5/6 being designed as games that you play with a friend made them fundamentally incompatible with the horror the series was known for, because it's hard to be scary when you're cracking jokes with a friend during a cutscene. It's why RE4 still works, you can have your cake and eat it too; You can make an over the top action game about doing backflips and roundhouse kicking zombies and have it still be scary, just make it fucking single player. I never understood why they couldn't make another game that struck the balance 4 did
>>
>>736701259
How different is madhouse? Haven't played re7 in years and want to check out the ps5 upgrade
>>
>>736735264
Less resources, tankier and faster enemies, significantly more item inspection. Basically, is just more annoying and not fun to play.
>>
>>736722419
>>736722105
Lol
You faggots complain now but if Leon had to be a weak horror protagonist again you would literally call it a humiliation ritual
>>
>>736735578
>you would literally call it a humiliation ritual
this. These faggots are so afraid of action-RE despite it being the best feeling gameplay in the franchise. Leon needed to be even more op in 9.
>>
>>736735264
It's been a long time, iirc I copied speed run strategies to get this achievement. It's not a simple task.
I've also been meaning to replay both 7 and 8 since I got a series S.
>>
>>736734572
I genuinely think that 4 has a GOATed and underrated atmosphere. That fucking soundtrack is incredible. When you're going back through the village at night it's creepy as fuck.
>>
>>736735264
To be honest the regular difficulty is so easy that I feel like madhouse should actually be the default. But also I've replayed RE7 to death so maybe my perspective is skewed.
>>
>>736736620
It's kind of funny in retrospect. I remember at time of release people bitching that madhouse was stupid hard but now it seems comparatively easy compared to the highest difficulties in 4R, Village and Requiem.
>>
i'm done with 3make inferno this shit is too hard without items, i ran out of ammo in the hospital part with carlos right after the second hunter spawned
>>
>>736736848
Re4r professional straight up doesn't feel balanced. Seems like most modern re games expect you to play the hard difficulties on ng+ or with the post game unlock weapons
>>
>>736737378
It's not balanced and yeah they straight up do expect you to use NG+ unlocks. This has been contested since Village of Shadows but a loading screen hint on Requiem actually tells you to use NG+ shit so I think it's fair to say that the design philosophy applies retroactively too. To be cynical I think RE4R's Pro mode isn't even a real difficulty setting so much as a scam to bait people into buying the paid unlocks. Like yeah you can grind for everything and do it for free or else just git gud and rawdog it but both incur a time cost. They know a percentage of players will just pay for the weapon DLCs.
>>
File: Donna Beneviento.jpg (732 KB, 1691x2591)
732 KB
732 KB JPG
>>736701125
And then I remember Donna, and I cum.
>>
>>736704098
>remember grace only finds a single pistol
>>
File: G1.png (1.12 MB, 873x1550)
1.12 MB
1.12 MB PNG
>>736738481
>the thumbnail
>>
File: Kz3-jv.gif (1.3 MB, 320x180)
1.3 MB
1.3 MB GIF
>>736738610
Kek I see it.
>>
File: Donna + Alcina.jpg (112 KB, 848x1200)
112 KB
112 KB JPG
Yeah, but Village had the hottest women, and I'm up to GOON as much as PLAY GAME.
>>
>>736738153
Village of shadows was explicitly made with ng+ in mind so it bothers me less. I don't think re4r ever communicates that to you
>>
>>736732149
the original clones in the 90s were part of spencer's memory transfer shit. when they call grace "the original", they mean in reference to emily and marie who were made to duplicate grace, which zeno and gideon thought was the only successful memory transfer clone.
>>
File: Donna + Angie.png (1.41 MB, 1298x904)
1.41 MB
1.41 MB PNG
>>
>>736736848
>Village and Requiem.
these aren't even hard, they're just balanced in favor of you using extra content unlocks. 4R is perfect because you can NG pro with no unlocks and still achieve S+ if you're skilled enough. 7, 8 and 9 all have dogshit difficulties. Inferno in 3 is almost as bad but the dodge saves it.
>>
>>736739158
>dimitrescu coomers ITT
people like you are a poison to RE and I cannot wait until you fuck off.
>>
Is there anyway to relock all the unlockables? i bought the 7 and 8 during this sale but i didn't notice that one of the dlcs was a cheat code to just unlock everything, only noticed when i started the game an already had unlimited ammo when i picked up the handgun.
>>
>>736742539
You can just untick the DLCs and not download them through the right click menu on Steam. Probably some way for consoles too
>>
File: 1557064608201.jpg (47 KB, 750x470)
47 KB
47 KB JPG
capcom should twist up the formula a bit and instead of making a 4 hour long game every 5 years maybe make a 10 hour long game instead
>>
THEY LOCKED ME UP AND TOOK MY SOUL
>>
>>736738481
>finding another pistol that uses the same ammo type but with 1 more bullet in the capacity
>new weapon
gracecel standards are so low for RE, bet you actually liked crouchwalking while throwing bottles like in tlou
>>736741651
Gracey wacey fags have proved themselves to be an even bigger cancer
>>
>>736735264
very cool. it plays on your expectations of the first playthrough by changing enemy and item placements.

>>736737378
The fuck are you on about? 4R's professional is barely any different from hardcore. The most notable aspect is a slightly higher flinch resistance early on (more three shot staggers than two shot) but if that's your issue, you're playing the game wrong.
>>
>>736739227
So was the issue that they just didn't know Grace existed until 2026? I know there's that report in the care center that shows they were keeping tabs on her, but why did it take them 20 odd years to find one girl
If you're an amoral, shadowy organization who isn't above cloning small girls to inject them with monster serum until they give you the password, why wouldn't they just kidnap Grace at their earliest opportunity and make her release Elpis
>>
File: maxresdefault (5).jpg (177 KB, 1280x720)
177 KB
177 KB JPG
>movie games bad
>fixed camera good because it makes me feel i am playing a movie
>>
>>736743670
>fixed camera good because it makes me feel i am playing a movie
Nobody has ever said this.
>>
>>736743437
>Gracey wacey fags have proved themselves to be an even bigger cancer
they only exist because CAPCOM realised lady d would carry an otherwise mid entry, that's why they gave her a lady D costume and that's why it's the highest reviewed RE "DLC" on steam.
>>
>>736743670
>under the mayo
what does he have to do with this thread
go A-Log him if he pisses you off so much browny
>>
>>736701125
>fabricate imaginary issues to avoid playing the game
Just launch the game and play it. Stop making shit excuses to avoid playing videogames in favor of shitposting on /v/.
>>
>/v/ hates 7 and 8 now
Damn I remember it was all praise when they came out.
>>
>>736745149
Those are called marketers
>>
>>736743670
>fixed camera angles bad because...THEY JUST ARE OKAY???
>>
>>736729647
The entire game was supposed to be Leon's, no Grace.
>>
>>736732149
the "original" was a mistranslation, zeno simply calls her the key in that scene, they don't try to infer she's a clone the same way in the original japanese and instead hammer in that all the death is her fault in attempting to reach her. for whatever retarded reason the english script went all final fantasy vii sephiroth clones levels of nonsense in failing to actually read the script right.
>>
>>736747685
>the "original" was a mistranslation
damn, capcom really should get other people to work on this shit, even all the way back on RE3 the Claire epilogue was mistranslated giving a completely different vibe to the described scene, I remember reading there were some retarded things as well in RE5 and also how the fungus worked in RE7/RE8, and that's just over the years, I'm sure if you deep dive you can probably find inconsistencies in pretty much all the games
>>
>>736729549
Because it replaced the part where Carlos gets to be a big action hero in the original game and blast nemesis's new form with a machinegun. In the original game this served an important function in letting the player get used to his new moves before fighting him as Jill also. The gameplay segment itself also just sucks and is boring - which is a feat, like how many companies can say they fucked up trying to make the player have fun mowing down crowds of zombeis and other monsters?
>>
>>736747685
also what this anon said >>736743612 why would it take 20 years to find some random girl? even if she's FBI or whatever, I doubt it would be crazy impossible to kidnap her, hell why not grab her when they killed Alyssa? the plot of this is way too fucking retarded
>>
are the the classic REs rereleases on GOG as good as the pirated copies that were floating around beforehand?
>>
>>736729893
I shit on this a couple of times, then I actually played it and it was all right. Helps that it cost about the same as two packs of gum.
>>
>>736730039
Japs didn't like 7. They thought it was too scary. I'm not joking, that's what the director said in an interview.
>>
>>736748242
No. They're just the fanmade Eraser PC port from 2008 with GoG branding.
>>
>>736748242
you can get the JP versions of the games by swapping what region version you install from GoG, then patch them to use the Classic Rebirth stuff, effectively turning them into those pirated versions. hell, Steam has the JP installs in there by default so you can patch them too, and patching them removes the Enigma DRM, you just have a more bloated install because it's installing the different regions.
by default without Classic Rebirth the PC versions function but just kinda suck by comparison.
>>
File: 1771535414293041.jpg (75 KB, 883x864)
75 KB
75 KB JPG
>>736701125
>>remember the hour long intro
retard
>>remember navigating the village itself
best part of the game lol
>>remember the swamp
not great, not terrible
>>
>>736731253
I never mentioned softlocks nigger. All I talked about was gamefeel. The worst case blind playthrough scenario is that someone basically runs through Chris' part of the game with his glock (feels like shit compared to the 93R even after its upgrade) his shotgun and only if you knew how to get it, his magnum. It doesn't feel good and it is objectively bad game design.
>>736731346
>muh eceleb
The only potential softlocks in CV are if you're bad and waste all your ink ribbons or wasted all your anti BOW gas rounds and don't have enough ammo to kill Tyrant.
>>
>>736747685
Yeah but the loading screen saying she's a clone exists.
>>
>wesker clone project
Memory transfer attempt to make Spencer a god. Grace was thought to be one of these kids, to which Gideon and the Connections tried to clone her in the hospital around 2026 or whatever to finish the research, ie Elpis. But then it's revealed that Grace WAS NOT a clone, just autistic as a twist. So the clones of graces DNA, not chloes which is the bait and switch, like Emily and Marie, are failing because they are NOT Chloe clones, but Grace clones who is just an autistic retard. They basically made autistic clones. And Zeno is supposed to thematically play off of this failed clone thing, whether he is a direct clone of Wesker or another Wesker child (what I think, as he does look similar but it is jot the same actor)

The Chloe section literally happens before Grace is born. Like 7 years before raccoon city. So tired of how stupid this board is.
>>
>>736715659
The mines are okay. At least there's enemies there.
The long-ass start sequence and pretty much all of Lucas's segment, + the boat discouraged me from starting Madhouse. The bonus modes were really fun though.
>>
>>736748069
Lady D's name is also mispronounced in 8. I'm unreasonably angry about it. I can't listen to all the idiots calling her "dimitresque", it's so cringe.
>>
File: 1775502748446402.jpg (20 KB, 370x386)
20 KB
20 KB JPG
>>736748592
>I will not explore
>I will not collect resources
>I will waste the ones that I have
>I will somehow carry all the weapons as Claire somehow even though there's limited inventory slots
>and by doing all that Chris still gets his pistol which can be upgraded, great shotgun which destroys things and a magnum (if you aren't a retard and explore)
>none of this is my fault, it is all bad game design
>>
>>736732689
4 was also ported to everything under the sun. It sold significantly worse in its first year than 3 did. It sold approximately 500k units on GC on launch, as opposed to RE3 selling over a million on PSX by itself on launch. Don't cherry pick, nigger, REmake and 0 both sold only slightly worse than 4 on GC.
>>
>>736701125
>doesn't complain about dollhouse
you definitely only played once
>>
>>736739227
>>736748746
wait wait, just a second, why/how the fuck would they go through the trouble of cloning grace which seems hilariously hard, expensive and is not even guaranteed to work instead of just using her in the first place?
>>
>>736745149
Its more that they don't hold up on replays very well. (None of the re engine titles really do)
>>
>>736716128
You'll get to play as a young Moira Burton in the orphanage where you get to learn the horrific origin of S.T.A.R.S.
>>
>>736749523
>keeping the best part of the game good in your mind
honestly for the best
>>
>>736750004
>>keeping the best part of the game good in your mind
>best part
nice lie.
>>
>>736701125
Every RE game has a long intro except for Re2
>>
>play RE6 Leon campaign with a friend
>enter a church
>armed statue sentries and refractive light puzzles
>laboratory under it
>blighttown under that again
>it's full of zombies somehow
Nothing about this makes sense
>>
File: 1767092946714955.png (1.96 MB, 1773x1339)
1.96 MB
1.96 MB PNG
You guys tricked me, this wasn't as good as I thought. It peaks in Racoon City then goes lower and lower just like the remakes.
>>
>>736748746
Grace is a clone, it doesn't make sense that she isn't. Emily and Marie look identical to Chloe lmao. It's an astronomical coincidence that she just happens to look like them kek.
The most likely scenario is that Grace is a clone from the same stock as Chloe.
>>736749787
As for this, they then reused said stock in attempt to make another Grace because they couldn't find Grace.

If Grace WASN'T a clone, it would mean Gideon was cloning old stock and then lying to The Connections for zero explained reason, since they have Grace's blood records to check the Clones against. He also does not act and talk in a way that makes sense if Grace is not a clone; he has her blood records, and the clone stock. The logical conclusion is to check the two with each other, and verify that Grace is a clone, instead of going on vibes that Spencer made her.
Spencer saying she was untested and meaning she was not a clone is entirely nonsensical based on everything else we know. He was either lying or straight up meant something else, like saying she wouldn't mutate.
>>
>>736731357
>>Lisa "boss" fight
takes about 30 seconds

>>One Dangerous Zombie
only spawns after second playthrough
>>
>>736750360
see >>736717905
re3 is conceptually a neat game and a lot more horror despair vibed than even 2, but frankly it's kind of a chore too and peaks way too early.
>>
>>736717905
People say it’s the Island in 4 but I actually liked the Island.
>>
>>736701125
7. 8 and 9 have such awful replayability and the Remake 4 player count proves modern RE campaign design is fucking dogshit.
>>
>>736750368
how could they not find grace? it's not like she was hiding in some bunker, she seemed like a regular person
>>
Honestly the only parts of 9 I really don't wanna replay are the prologue, initial Girl encounter, and orphanage. I'd skip the Umbrella Soldiers if I had a choice too being honest.
>>
>>736736936
lol noob
>>
>>736750639
Idk. John Connections dropped his coffee on the Grace Locator 9000 and their repair guy was on vacation for 8 years.
>>
File: Pastel Concerned.png (932 KB, 1751x709)
932 KB
932 KB PNG
>>736745149
I wouldn't say /v/ hates them but their current position makes sense.
7 was appreciated for being a return to form although RE2R was far more well received overall. RE8 was also considered a blast and more reminiscent of the RE4 style. Then, like with RE7 and RE2R, we got RE4R, which was also more well received overall.
And now we have 9 which was also very well received. It just put 7 and 8 in an awkward spot where they aren't hate, or even all that disliked, just not really worth mentioning compared to most of the games that released after.
>>
>>736750468
I wouldn't really say that it's a chore but RC really is the absolute peak. Then you go to what, Clock Tower? It's 5 rooms, cool Nemesis fight at the end I guess. Then you play as Miguel in the hospital and it takes like 10 minutes without even rushing, you go to the cemetery/park with Jill and you fight a retarded boss then you're suddenly at end game that's short and not hard at all
The only annoying part that I remember is the worm boss, both versions.
>>
File: IMG_4806.jpg (33 KB, 495x619)
33 KB
33 KB JPG
>GRACE YOU DUMB FUCKING BITCH I NEED YOU TO LEAVE YOUR DESK JOB AND INVESTIGATE THIS ABANDONED HOTEL WHERE YOU WATCHED YOUR MOTHER GET STABBED IN THE NECK TEN YEARS AGO DESPITE THE FACT THAT YOU HAVE NO FIELD TRAINING
>WHY? CAUSE UHHHHH THE CONNECTIONS! YEAH IT WAS THEIR IDEA
>>
>>736750368
Spencer says she's an ordinary girl in response to being asked if she was a test subject. Plus Grace is simply too young relatively to the projects to have been involved with the project the way the villains think she is. What the game fails to imply properly without autistic note delving is that with the blood-memory transfer project of Spencer trying to copy his mind into new vessels, the villains think that Grace either had to be another clone result from these projects, or as some random orphan brought in she must've been imparted something by Spencer, maybe even a non-clone success of the transfer. And they kept making clones hoping to find SOME means of blood memory transfer of the password from Grace in a sunk cost fallacy because fuck you we gotta semi-repeat Miranda's doomed to fail resurrection plans from Village.

You have to make leaps of logic to kind of rationale some of this stuff together combined with reading all the notes and Grace's Report, the first time in the franchise where the plot is absolute gobbledegok nonsense if you don't read all the auxiliary materials presented, and even then when you have a full picture of it all, it still reads as "The villains were absolutely fucktarded shitheads that were in too deep and too damn desperate to think rationally."
>>
I just finished replaying original RE2 and you could definitely argue that it's where all the action shit started. The game just shits ammo at you way more than any other entry besides the action ones. You could halve the amount of ammo every single drop in the game gives you and still have enough to kill just about every enemy.
>>
>>736748889
>can't read
>shadowboxes
>>
>>736750807
it's pretty funny how this guy still has his job after Grace sees a big thing on the evil villain screen about how the Connections pressured the FBI to send her out there
>>
>>736750360
It peaks in the clocktower, actually. The dead factory was still fun but not as fun. A lot of that just has to do with how sudden the transition is from going through the park and zoo to the dead factory, though. 3 is probably my favorite of the franchise outside of 1.
>>
>>736751047
>It peaks in the clocktower, actually.
Why? I don't think the area is bad but it's just there you know. I guess it's the best after RC but that's not saying much
>>
>>736750942
> either AUTOMATICALLY DEPOSIT ALL OF CLAIRES SHIT into the item box when the swap occurs, or make sure that Chris' campaign had a bunch of easily accessible resources to deal with what's going on
>All I talked about was gamefeel. The worst case blind playthrough scenario is that someone basically runs through Chris' part of the game with his glock [...] his shotgun and ONLY IF YOU KNEW HOW TO GET IT, his magnum. It doesn't feel good and it is objectively bad game design.
so your "gamefeel" analysis is based on the most absolute retard that would, as I've mentioned not explore at all, not even find any weapons as Claire, and if they did they would lug them all with her despite the limited inventory space so that none of them would show up on the item box, and the player would be fundamentally not curious in a game about exploration and not find the magnum or anything else relevant, how is that shadowboxing exactly? it's quite literally applying any form of logic to what you yourself wrote, but I understand you can't think that far anyway because of the retarded conclusions you came to
>>
>>736750807
>>736750985
Zeno: uhhh could we just grab her when she's coming home or something?
Gideon: nope! let's use our shadowy organization's connections to influence the FBI, some random chief in some random department so he makes this analyst do some assignment she wasn't supposed to and then instead of grabbing her then we'll setup a spooky haunted house scenario for her to deal with and not even monitor things properly as she gets loose in the facility after we let out even more spooky haunted house shit until eventually she gets so tired and broken out if it all that she will decide to come with us in a helicopter ride to raccoon city willingly!
Zeno: Perfect! Start setting things up at the hotel then
>>
>>736750750
Miguel is a character from Outbreak. The Clocktower is much more than five rooms, also, and is puzzle dense. Carlos' trip could be longer though, I agree. I think he should have been the one to initially go through the park area and fight Gravedigger so he could loop back around after the hospital explodes and blocks the way he came.
Then when Jill goes through the park it'd be remixed. That would have been dope.
>>
File: 1771113579730810.webm (1.95 MB, 1400x786)
1.95 MB
1.95 MB WEBM
RE4R's only "that part" is Ashley's section and mods fix it
>>
>>736751221
Atmosphere, fun puzzles, fun enemies, it is very vertical and unless you optimize your pathing by knowing exactly where to go and what to do you'll be going back and forth a lot and finding the interconnected areas. It's not necessarily a long area, but it is tightly designed and the art direction and vibe carries it a long way. I also like how depending on your Active Choice on the tram you either explore the clocktower "normal" or in reverse. The dead factory does this too but the dead factory just doesn't have the same goodfeel to me.
>>
>>736751354
>continues shadowboxing because he refuses to actually understand the point being made
Most players lose at least half of the game's arsenal if they're playing blind, my nigger. You keep acting as if the problem is whether the game gives you enough ammo or not. I told you three times now that's not what I'm addressing. I am specifically addressing the problem where unless you read a guide, a blind player's arsenal is going to be reduced mostly to the game's worst feeling and performing weapons. Of course you can beat the game, you can beat the game with just a knife, but you are a straight up niggerfaggot if you think it's a good idea to rob the player of their toys because they didn't know they were supposed to drop them all off in the item box beforehand.
>>
File: Sexy miranda.jpg (176 KB, 1200x1600)
176 KB
176 KB JPG
>>736721968
Ethan was tapping that 24/7
>>
>>736752198
>Most players lose at least half of the game's arsenal if they're playing blind
>rob the player of their toys because they didn't know they were supposed to drop them all off in the item box beforehand.
I am not shadowboxing at all, you are just a retard that cannot seem to connect different thoughts in your head, I've said time and time again that unless you're some giga retard that's carrying every weapon as claire somehow you WILL have shit left over in the item box, you are such a giga retard for not understanding such a simple point
>>
Does anyone know if the VR mod for RE7 on PC is any good? I really want to replay 7 but in VR this time, but I'll be damned if I have to buy a PSVR set for it.
>>
>>736752198
>waahhh wahhh I cannot carry every weapon ever!
is RE4 a bad game because you have to sell weapons with your limited inventory?
>>
>>736752559
>>736752559
>continues shadowboxing
>seethes over this being pointed out
>sameniggers
>>
>>736701125
I used to think RE 5 AND 6 were the worst enteies but 7 and 8 taken their place.
>>
>>736752719
>le shadowboxing
did some eceleb teach you that term as well? ;)
>>
>>736752014
The Clock Tower had S+ tier aesthetic
>>
>>736701791
7 is even worse for replays. At least 8 has fun combat when it does finally get going.
>>
>>736753029
I'd rather replay 7 than ever replay House Beneviento again.
>>
>>736752475
I have no idea but I'd assume it'd play similarly to the PSVR version
>>
>>736752835
>muh ecelebs again
>palpable sneeding because he got called out
>>
>>736704631
>factuals
Crucify all ESL brownoids
>>
>>736701125
>>remember the
lists the best parts. bruh.
>>
>>736717945
Being a continuity nod =/= being a soft reboot. Your fault for looking at it the wrong way.
>>
>>736715605
>>736715770
Its better than RE4 demake
>>
>>736755009
Now that is a pure retarded contrarian opinion
>>
>>736752014
Well I need to replay it I guess, I entered the Clock Tower with burning dogs chasing me. Also yeah it did look pretty comfy, my gripe was with the spider enemies being pretty useless. You just run past them while they stay AFK on the ceiling.
Also the music puzzle was braindead, wow I wonder what uuduu means. The clock one was good tho. Don't know if I should replay 3N or try 1 OG next
>>
>>736750985
It's illegal in America to fire black people.
>>
>>736717014
I've played 7 so many times bro, you're just wrong. The only jumpscares are twice in the old house which is designed to be a horror thrill ride with jumpscares and gross bugs, and then one time on the boat with that really shitty Eveline close up that happens for no reason
>>
>>736701125
Hmm, I think I wanna replay Resdent Evil Req-
>Remember everything beyond the beginning

Kind of the opposite effect.
>>
>>736756084
Basically, the game has rng solutions for puzzles and some enemy behaviors and spawns. For example, the solution for the music box can range from being very complex to very simple. You just got favorable rng for the music box solution; there's a setting in the PC versions of 3 that limit the rng only to favorable solutions, so I'd recommend turning that off if you had it on.
My favorite puzzle was the three clocks, paintings, gems, and statues. For some reason that filtered a lot of people back in the day.
Anyway, if you play 1, each port of it has some key differences that make them all unique experiences
RE DS is my favorite version of 1 for a lot of reasons, but it also has some elements I hate. There's also the Directors Cut version of RE1 for PSX that has the fucky soundtrack, though I actually like some of its tracks (and the RE2 Tyrant music was a remix of the RE1 Directors Cut Tyrant music)
The PC version has unique unlockables that are pretty fun, like a machine gun for Chris. I'd recommend you give the DS version a try after playing OG 1, they buffed the knife a lot and made some fun changes and added new events like adding Chimera to Mansion 2 and The Caves. The Chimera stalking Chris/Jill through the library before actually attacking him/her was so kino.
>>
>>736722971
terminally online neet is a porn addict who develops agp
>>
Tbf this game is really weird for an RE game in that it's heavily backloaded instead of frontloaded. Usually the good stuff comes first and then the drop-off, but actually the stronghold, heisenbergs factory, and even the mother miranda boss fight are some of the highs of this game. Also before then are two completely missable optional boss fights which again are unusual for an RE game. I would love to play the scrapped version of this game that supposedly was way more intense and survival-oriented that scared playtesters off. I'll bet every combat encounter was like stronghold
>>
>>736701125
>Want to play RE0
>Remember it's the worst game I have ever played in the RE franchise
>Beat RE1OG, RE2OG, RE3OG, RE4OG, RE0, RE CV, REmake
>>
>>736757069
I hate how gutted the village and castle sections were in the final release. Pretty much everything before Heisenberg's factory is paced like shit.
>>
>>736757069
>>736757257
yeah I don't get how some people here talk about the castle being the best, there's no real exploration there and it's pretty linear, I wouldn't even mind it that much if it had more action to compensate but it also doesn't have that either, other areas felt better paced to me, and I didn't mind the village too much, I liked how it sort of changes and you unlock more of it over time
>>
>>736757449
it's just that they put way too much marketing on dimitrescu making her be like mr x/nemesis so when you're in the castle you feel like you're playing the main game and when you leave it it's like now what that's all i knew about the game
>>
>>736757659
I think at first they weren't really pushing her any harder than anything else but the internet sort of pounced on her so they started playing into it with subsequent marketing because they realised they had a hit character.
>>
>>736750907
Claire A was the closest I ever got to being concerned about my ammo (A scenarios having less ammo + Claire's weapons being ass outside of the nade launcher), but even then I was never concerned over my ability to kill everything past the initial run to the RPD. even if you don't know about stuff like the hidden toilet magnum rounds or the hidden handgun bullets near Wesker's desk, you can kill almost everything in that game without having to worry about soft locking yourself
>>
>>736757449
>>736757659
They not only put a lot of marketing on the castle, they also lied extensively about the game's content there (because it was all cut content lol)
My issue with the village itself is that its basically all filler, and after the castle you do donna's house (linear interactive cutscene) and the mine/docks (linear interactive cutscene with a handful of enemies to kill and 1 mediocre boss fight)
The game doesn't stop feeling like lightning paced shit until you get to the factory.
>>
>>736757254
same bro, i got a gamecube for it back in the day and i had never been more pissed off and disappointed with a game.
>>
File: 0kino.png (2.2 MB, 1920x1080)
2.2 MB
2.2 MB PNG
>>736758532
Reminder we're not getting this art style with fixed camera angles again, this is one of my favourite shots in the franchise.
I was so happy to revisit this area
>>
>>736723010
Getting through the swamp is pure agony because I am so sick of watching first person crate pushing or gap jumping.
>>
>>736758762
If the price of no more dogshit games like 0 is i lose glorious fixed cam, I will pay that price.
>>
Im not gay but I want to see bear force one chris from RE8 shirtless with his muscles out and chest hair maybe have him have his way with a young leon his boy toy conqubine maybe have leon feed him grapes as theyre dressed in robes
>>
File: 6556565665.jpg (34 KB, 558x720)
34 KB
34 KB JPG
>>736758945
>If the price of no more dogshit games like 0 is i lose glorious fixed cam, I will pay that price.
Though I understand out of all the tank era RE games, 0 is that one game I will never play again and is the worst. The other tank RE games are masterpieces besides CV because I have some issues
>>
>>736757254
I beat it for the first time recently. Liked it more than I thought I would (the train and training facility were great areas) but man there's so much unfun shit in that game.
No item boxes, the hookshot, monkeys, the fucking bat. By the time I got to the water treatment area I just wanted it to end.
>>
File: re4leon.png (1.19 MB, 1707x1088)
1.19 MB
1.19 MB PNG
>want to replay re4
>del lago
no thanks bro
>>
>>736759403
He dies in 15 harpoons on pro in RE4R that's 2-3 minutes at best, way less egregious than the shit in 8 or 9.
>>
>>736759438
>He dies in 15 harpoons on pro
how? I chuck tons of spears at him and the dude is a complete tank
>>
File: 1773861124285295.jpg (94 KB, 838x670)
94 KB
94 KB JPG
>>736759403
Anon wtf you're just being autistic, yes de lago sucks but he's one and done in like 5 minutes, you're not even going to mention chapter 5?
>>
>>736759529
You're missing some. It's 15 no matter what.
>>
>>736758762
0 is easily the best looking RE, dare I say even including the remakes. It just looks like the perfect video game, has a good game-realism artstyle
>>
File: kratosover.png (543 KB, 553x660)
543 KB
543 KB PNG
>>736759862
>0 is easily the best looking RE
>dare I say even including the remakes. It just looks like the perfect video game
>mfw I'll never experience a fully realised game with this art style but the game is actually good
Capcom why didn't you port them to PS2, I'll never get the factory shot in RE2Make...
>>
I've never understood the visceral hatred 0 gets. The only actually bad parts of the game are when it expects you to have lugged the hookshot with you all the way from the train wreck through the manor and left it there just in case, and the bat boss.
>>
>>736759529
>>736759710
Yea I definitely thought I was hitting him back when I did it, the game is pretty unclear on that front. You would think they would go through a little bit of water but they just vaporize instead of hitting him.
>>
>>736760045
>Why didn't you port them to PS2?
Because 0 was Koji Oda's game and nintendo seethed at the PS2 port of 4 doing so much better than any of the GC RE ports and exclusives. Personally I wish we'd have gotten RE0 on '64 instead of GC, it was shaping up to be a way better game, but the retards working on it - sorry that's too far, the normal people working on it weren't GAWDS of compression and programming like the guys who ported RE2 to n64, so they got buck broken by the cartridge limitations.
>>
File: chuddisgusted.png (56 KB, 213x187)
56 KB
56 KB PNG
>>736760108
>I've never understood the visceral hatred 0 gets.
>ok
>Worst backtracking in the series
>Worst antagonist with 2 second screen time
>Villain is LMAO
>No item box ruins the game
>Controlling two characters isn't fun
>Grappling hook, not elaborating
>New enemies they introduced wasn't very good
>Proned to getting combo'd to death
>Monkeys
>6 inventory slots
>but chris- The game worked out with Chris in Remake but 0 doesn't work, anyone defending this game or say it's a high-tier game are the same people who sound themselves with a cactus
>>
>>736760045
>>736760295
didnt tendy sue the shit out of them over it lol
>>
File: 883710_20260404043931_1.png (2.93 MB, 2560x1440)
2.93 MB
2.93 MB PNG
>>736760045
Honestly the bigger missed potential is simply Capcom not bothering to try to capture everything from the original. The RE Engine potential is there, but they shortchanged us on a proper RE2 experience in favor of something else entirely different. Not bad. But not the same.
>>
>>736760336
>Worst backtracking in the series
For the hookshot? I guess
>Worst antagonist
Lmfao no
>Villain is LMAO
...this is the same complaint as above. Leechtranny was cool.
>no item box ruins the game
It doesn't, they just had to not be retarded about the hook shot.
>Controlling two characters isn't fun
Speak for yourself faggot
>new enemies weren't good
Speak for yourself faggot
>Proned to getting combo'd to death
Speak for yourself faggot, this goes double if this is happening to you because you're not bringing your second character with you whenever possible as the game very rarely splits them up
>Monkeys
What about them?
>6 inventory slots
12. You control two characters, you get 12 inventory slots.
>>
>>736758762
I don't even wanna mention it since it causes so much shitposting but honestly the visuals of Tormented Souls 1 and 2 scratch that itch for me. It's not a perfect simulacrum but damn it feels like the same DNA. Would recommend if you're heavily into REmake and 0
>>
what is the hook shot
>>
>>736701125
>remember the swamp
LIAR, swamp is so forgettable I don't actually remember anything aside from the swamp bossfight. I forgot there was a swamp, I thought it just went right to the bossfight.
>>
File: 1715043308016239.gif (3.45 MB, 377x372)
3.45 MB
3.45 MB GIF
>>736760523
>For the hookshot? I guess
Not really and even then that's terrible, also there's a limit of how much items you can have on the floor and if you want to take them with you, it's still shit if you need to progress further
>Lmfao no
Enlighten me this, a rejected kingdom hearts character with the only endgame being only to have revenge only in the night but loses control the moment you meet him
>It doesn't, they just had to not be retarded about the hook shot.
Cope this was fucking aids for backtracking
>Speak for yourself faggot
Cope
>Speak for yourself faggot
Cope
>Speak for yourself faggot, this goes double if this is happening to you because you're not bringing your second character with you whenever possible as the game very rarely splits them up

At this point this game was made too early as a multiplayer game would've been a better experience and proves my point
>Monkeys
Garbage annoying characters
>12. You control two characters, you get 12 inventory slots.
No item box, did I forget that some items take up two inventory slots? Yeah items from previous fucking games didn't need that
>M-muh balance
shut up faggot game is shit, I hope the remake comes up and the cope brigade is going to come full in on the discourse.
>>
>>736760675
It's a key item for RE0 that takes two inventory slots. You get it at the beginning of the game on the train. After the train crashes it gets thrown onto the ground. The characters go through a sewer into a mansion, then explore the mansion, then find a tram to a number of different facilities, including one member berry to the train yard from 2 (this connects back to where the train crashed earlier as a shortcut) and a tram to the next part of the game. People got pissed at the hookshot because you have to take it from the train crash to the church, then from the church to the training facility. It's inconvenient to carry around in a game that lets you pick up and put down items freely due to a lack of an item box and most people assumed you wouldn't need it after the church.
The only changes I'd make to the game is not make some items take up 2 inventory slots for no reason, and to ALWAYS very clearly let a player know when a key item can be discarded because there isn't a use for it, which it never does for the hookshot.
>>
>>736761110
Honestly the hookshot should've been those key items where it doesn't take up a whole slot for like Leon's lighter, Jill's lockpick and etc.
>>
>>736760996
Most of your point is
>I subjectively do not like X Y Z therefore bad
Kill yourself you little disingenuous nigger. You get 12 inventory slots and I can tell from how you're talking you're one of those dumb faggots who kept splitting Billy and Rebecca up when he didn't need to instead of taking advantage of the fact he was controlling two characters.
Give Billy a shotgun and ammo for it. Give Rebecca a handgun and ammo for it. You can freely pick up and put down items, there's no reason to obsessively and autistically worry about bringing them with you because the game's item layout was designed around the idea of you doing this, but if you're not a mouth breathing retard you'll never need to because Rebecca can just carry the hookshot for most of the game and let Billy do most of the fighting. They get seperated for five minutes three times, the rest of the game they're always together unless the player refuses to use them both at the same time.
Also, even though I don't think items should take up extra slots in the context of this game not having an item box, it wasn't the first one to do that, RE2 was.
Stop seething.
>>
>>736761196
Zero really wasn't made by sane people, unless they were too busy experimenting with their new gimmick idea to think of the ramifications.
>>
>>736761196
Well, Billy already has one of those (the lighter) which is used for puzzle solving. But I could see them making it work by just making the lighter a normal inventory item instead, and making Billy's the hookshot after you find it. Maybe add in some more optional uses for it to find extra ammo or herbs or whatever.
>>
>>736730061
Awful opinion
>>
File: s-shes fast.webm (2.3 MB, 960x720)
2.3 MB
2.3 MB WEBM
Man i love resident evil.
Probably my favorite vidya franchise.
Call me tasteless if you want, but i love them all. Even RE6 had its fun moments.
>>
>>736761503
Not my fault you're mentally challenged and like men.
>>
File: file.png (469 KB, 1024x576)
469 KB
469 KB PNG
>>736732781
He also saved his number on Ethans phone as "Alpha"
>>
>>736761602
RE0 is worse than RE6.
>>
>>736761762
hes so handsome and buff in resident evil village, chris is a real hunk of a man
>>
File: 7868768567855.gif (1.68 MB, 400x214)
1.68 MB
1.68 MB GIF
>>736761404
You're so full of shit, I can tell you're just a contrarian and I'm debating if you're being performative on a game with the total of 9 fans. Oh wow I love swapping characters every time, this game would've been better if it came out on the 7th gen with online support, there's a reason a system like this isn't brought back in any form. Oh wow I love having to protect Rebecca from getting no diff'd so fucking easily, this director had to make some excuse on why Billy can't mix herbs but Leon can.
Seethe that this game will have its reputation for being garbage and the remake will fix it with the exception of the ost score for some reason, get raped stupid nigger
>>
>>736751830
What mod is that? The gameplay part
>>
>>736761960
imagine what it would feel like to be carried to safety by a shirtless chris
>>
File: file.png (243 KB, 400x400)
243 KB
243 KB PNG
>see all these goonbait super sexy waifu characters in other games
>feel nothing
>see Grace, designed to look like a completely normal woman
>fall in love

Why is she so perfect, bros?
>>
>>736761890
come on, zero has its problems but lets not get crazy
>>
File: ethan.jpg (45 KB, 564x564)
45 KB
45 KB JPG
>>736707129
If he were the MC of Requiem he would have cleared out the care center and killed off Gideon before Leon even got there.
>>
>>736762128
It's because she's cute and innocent. She's perfectly designed to appeal to males like how leon is perfectly designed to appeal to women.
>>
>>736762140
Nah fuck that. 6 has mountains of issues but so long as you don't get motion sick its fundamentals work even if the level design is shit. 0 skullfucks fundamentals of better games, has you babysit a paper mache Rebecca, and straight up is full retard in its own ways with nowhere near the amount of absurdity 6 has to "redeem" it. You can brute force 6 as an action game. You have to tolerate 0's retardation or eat shit.
>>
File: file.png (798 KB, 1200x655)
798 KB
798 KB PNG
>>736762242
>Leon and Ethan doing a Jackpot on the final boss

Its would have been too kino for this world
>>
>>736761960
>seething this much because he wanted RE5 coop but in the classic setting
Really? You do you, dude. And, yeah, protecting Rebecca is both fun and easy because I'm not a shitter like you. Swapping characters in fact is fun and painless because it happens on command with a button press. Your hatred of this game is irrational. I don't even want you to like it, I just think it's bizarre that you're incapable of honestly saying
>I just don't like it
You have to make up reasons about why it's shit. I'd even understand if you didn't like it solely because of the hookshot. Instead you shit yourself.
>>
>>736762140
He's still shitting himself because he was apparently very bad at RE0 and wanted a couch coop game instead.
>>736762242
Trvke. RE9 should have been a Jake and Sherry game though.
>>
File: CHADTHAN.png (518 KB, 1068x1120)
518 KB
518 KB PNG
>>736762242
He's just that good.
>>
>>736762427
I don't like it and it's shit, I even had a better experience with DMC2 and I'm not even larping about that. I already admitted the art style was realised but is wasted for the RE engine we have today with some of the cooler camera angles in the game especially the train section. You can eat shit on the plate and enjoy that anon, but the majority won't.
>>
outbreak 1/2 remaster when
>>
File: 1676690932968753.jpg (19 KB, 428x350)
19 KB
19 KB JPG
What a misleading cover
>>
File: 2877-toph-avatar.jpg (55 KB, 720x720)
55 KB
55 KB JPG
>>736763067
>outbreak 1/2 remaster when
>More Alyssa Ashcroft porn
kino capcom do it
>>
>>736763067
Won't happen and if it does they'll dmca the fan servers for the originals
>>
>>736762242
>>736762885
>Saves the nurse and fucks her
>Saves Grace and fucks her
>Saves Emily and makes her his second daughter wife after Evelyn
>>
File: Chad winters.png (79 KB, 2518x1024)
79 KB
79 KB PNG
>>736763398
What a chad.
>>
>>736763821
both simp for bioterrorist women so they're beta cucks in my book
>>
I finished 8 a few nights ago. Man, what the fuck were they thinking with Chris in this one? At least one of his underlings called him out on being a fucking dunce for not telling Ethan what was up? And what the fuck was that Rose DLC?
>>
>>736701125
>remember that the game is fucking mid
How do you make a horror FPS with shit combat?
>>
>>736765062
By being a horror FPS. Remind me how many of them actually have good combat.
>>
>check the RE.net stats
>most platforms have pretty consistent 1h30 top for fastest time which matches the speedrun records
>then there's where a fucker beat it in 20mins
Why are they always like this.
>>
>>736765021
They probably had some issues late in development and had to cut shit out and then patch together what they had left. In the previews there were a bunch of extra cutscenes with the villagers that weren't in the final release. Supposedly they had a bigger part in the story at one point. Wouldn't be surprised if the Chris thing wasn't supposed to be nearly as retarded.
>>
>>736766032
You need a soul to have shame, which most third worlders lack.
>>
File: dead aim boxart.jpg (250 KB, 960x1440)
250 KB
250 KB JPG
just beat Dead Aim
holy fuark bros that was ludo
and Bruce McGivern (KINO KINO KINO KINO) is LITERALLY me

6/10 I liked it more than RE4
>>
>>736766310
there are rumors based on reports from participants in the early 2020 private NDA'd playtest of RE8 that there were several different variations of Chris's role in the intro where in some versions he only shoots Mia like in the final version of the game, some versions where he only shoots Rose, some versions where he shoots both Mia and Rose
>>
>>736766395
Based dong gua
>>
File: image_1775870650882.jpg (167 KB, 935x1600)
167 KB
167 KB JPG
>>736766652
he's so fucking cool man he absolutely shits all over leon
his accent is hilarious
>>
File: 1752059705499155.webm (3.3 MB, 700x392)
3.3 MB
3.3 MB WEBM
>>736761976
https://www.nexusmods.com/residentevil42023/mods/5524
>>
>>736753709
why?
all that unskipable cutscenes make me mad
at least 8 have gameplay and house beneviento is very short
>>
>>736766963
8 gameplay is just point and shoot, waste time hunting animals if you want upgrades

7 you have to make decisions about limited resources ammo and health just like the original games
>>
File: the-duke.png (205 KB, 450x360)
205 KB
205 KB PNG
I love this guy. He's way more entertaining than nu merchant, although OG merchant still reigns supreme
>>
>>736749951
i would play that
>>
>>736767021
nah nu merchant is great. HEAL a man. KILL a man.
>>
>>736767020
and it's best than 7
7 have the best bosses (marguerite and Jake) and the atmosphere is the best in the franchise, but everything else sucks
>>
>>736748282
Maybe I'm just a jaded old man by this point but I didn't really find 7 that scary at all. I sat stonefaced through basically the entire thing. The old house section where you retrieve the arm was alright I guess.
>>
>>736767110
ask me how i know you're an re6 fan
>>
>>736767020
Play a fresh run on hardcore. You never have ammo for like the first half of the game and everything takes around 3 mags to kill.
>>
>>736767306
Same but it's genuinely terrifying in VR
>>
>>736767346
how?
i only played two campaign in re6 and dropped it
>>
>>736722419
>Leon shouldn't John Wick anymore
>hes in his 50s
whos gonna tell him
>>
>>736767379
Yeah I beat RE8 on hardcore three or four times and I dnt remember it being that challenging really. Or at least the challenge didn't change my opinion of the game in the same way that RE2R Hardcore or RE9 Insanity made me appreciate those games more

with that said i still havent tried Village of Shadows on RE8 because i heard it's amateur modder tier game design
>>
>>736767473
Village of Shadows on a fresh run is basically a kaizo game. Shit's balanced around you fucking everything up with an infinite magnum.
>>
>>736767473
>Village of Shadows on RE8
it's pure bullshit
the mode is made to play with infinite magnum
>>
>>736767473
I think in general once you get past 2R which just goes up to Hardcore, Capcom's RE teams are fascinated with how retarded they can get with challenge.
>3R Inferno
>8 Village of Shadows
>9 Insanity
All three of them are pretty much balanced for NG+ and just kind of wombo combo or instantly kill you for the most minor of fuck ups. 4R Professional is silly in its own right but still nowhere near as fucked as those three.
>>
File: VarcolacFull.jpg (887 KB, 1788x2160)
887 KB
887 KB JPG
>>736767473
>empties half your inventory on VOS
Nothing personal.
>>
>>736701125

>Chris being captured and injected with some type of virus that turned him into a fucking werewolf and he stalks Ethan throughout the entire game.

We were robbed.
>>
>>736767706
RE9 Insanity is only really hard during the first Grace/Leon sections. After that the difficulty lets up considerably, it only gets harder again near the end.
>>
>>736767706
>All three of them are pretty much balanced for NG+
they are
no one of these has any penalty for beating with infinite ammo or special weapons
Professional in re4 is bullshit but doable, you don't need infinite ammo or special weapons to do it (but ashley armor will save you sanity)
>>
>>736766826
>his accent is hilarious
>Southern White guy voiced by a jeet
How did that happen?
>>
I still think the Propellerhead reveal + Heisenberg's factory is one of the most GOATed moments in the series. The factory on the whole took me by surprise. I don't remember it being featured so heavily in the marketing although maybe I missed it, and the teases throughout the game are small enough that you don't actually get a full sense of what's waiting for you there. Genuinely they should have made an entire game out of that aesthetic. Yes I know it's a ripoff of that one movie.
>>
>>736767792
>you're a the connections low tier employ
>somehow, Leon and Chris are hunting you because reasons
>you have to escape from them and fight b.o.w.s
this would be a great survival horror
>>
>>736767870
Eh, maybe I'm a shitter or my old man hand-eye coordination is fucked, but Leon on Insanity has some tough spots in East Raccoon. Titan Spinner is ungodly tanky, and the SMG guys melt your armor and health in the warehouse.
That said, the building where you take the lift down is much easier than expected, and all the bosses from Tyrant onward are piss-easy until Gideon's first form.
>>
>Leon is like 60
>he still says shitty one liners
>>
>>736768181
It's easier if you just focus on shotgun+rifle upgrades, I mained the TAC and semiauto and mostly just focused on upgrading those. Mortal Edge and lvl3 armor also really helped. Handguns are basically worthless on Insanity, even on lower difficulties I find they don't stagger anywhere near as much as in other REs.
>>
>>736768583
Yeah, honestly I found the Requiem started feeling worthless by the end because of how slow it loads even with full upgrades. The Clatter Carbine killed Nemesis Gideon better than anything else.
>>
>>736767952
Resident Evil ripped off movies for basically all of their shit
>>
Re8 had me actually gripped on the story to see what was going on, I wanted to reach the ending

Re9 is just Akira but with zombies

There is a little bit of the feeling of re4 once you get to raccoon city though, which I kind of prefer over playing village
>>
>>736770163
You can get a free RL from Gideon if you stun him during the first phase while he's aiming it at you, I shot him in the face with the magnum and he dropped the RL.
>>
>>736770308
you can parry it too and if it is a perfect parry, the rocket will hit him
>>
Im still mad we didnt get werewolf Chris
>>
>>736758762
>muh art style
You mean realism, exactly the same as the new games? The only difference here is the backgrounds are prerendered layered jpegs.
>>
>>736721697
Nakanishi likes making movies, not games.
>>
>>736730039
>>feels like classic resident evil
Only people who don't play original RE games say this.
>>
File: 1773140685985889.jpg (837 KB, 1378x1222)
837 KB
837 KB JPG
>>
>>736770308
I actually got pissed at how tanky Gideon was, so I bought the RL from the bonuses so I could grab his, kill him with one, then spend the other on his Nemesis form to get the fucking Platinum Trophy sooner.
I missed the first rocket shot and had to beat Nemesis form the conventional way. It was much easier than Inferno NuNemesis, which made the RE9 fight feel even shittier.
>>
>>736701791
>7
>routes
LMAO. No, that shit is linear as fuck. I enjoyed it, it was a shot in the arm for the series after the action trilogy era, but there is no way in hell it's "open world"/routes.
>>
>>736772980
Bend over, you're about to get that O====3 in you, bitch.
>>
>>736701125
Makes you wonder how the fuck is there not an intro skip option after the first playthrough. I hate how in RE9 you gotta do that 15 minute intro every new game plus.
>>
>>736774517
even the originalClock Tower from 1995 has a feature to skip the long intro kek
>>
>>736773452
yeah idk what that anon is smoking, the 3 dog pieces are linear as fuck because you basically have locked doors everywhere that funnel you into a single direction, after you get them it becomes even more linear for margaret and lucas which are their own straightforward linear zones, nothing like the back and forth you could potentially end up doing in RE1 and RE2, so the whole "return to form" talking point is once again out the ass of people that haven't actually played the originals
>>
>>736735578
it would probably happen but making 9 a more-horror game with Leon would have been undeniably great. That’s the real way to return to the feeling of RE4’s paradigm shift.
>>
>>736773452
>>736774846
>Madhouselets who don't get to play the real game with different routing via pelican coins
HOO BOY. Way to tell on yourselves.
>>
>>736774517
I genuinely don't know how this faggot fucking hack retard nakanishi keeps being given the big budget sequels while Anpo is in the remake cuck chair
I hate parallel development so much. He does this in every game he makes.
>>
Going back to RE9 my problem with it is that the pacing is all over the fucking place for the first half of the game and doesn't really settle in until you arrive at Raccoon as Leon. It was an enjoyable experience but goddamn it's tough to go back on, especially with all those weird ass plot holes.
>>
File: 1632087424085.jpg (34 KB, 601x510)
34 KB
34 KB JPG
>>736774832
Holy fuck why did they stop doing this??
>>
>>736775101
The real game starts right after the girl stealth part to me. Racoon City felt like I was playing a different game. Went from a 10 to a 7 and that's counting Grace's part in Umbrella's lab.
>>
>>736775101
It's basically just a more polished RE8 in terms of the things it completely fucks up. It's astonishing me how this absolute cretin can have five whole years of development time to stop making bad directorial decisions but still can't help himself. It genuinely makes me mad. I'm so happy I waited for a crack instead of buying it, instead of being disappointed and a little irritated at how it turned out I would have been livid to drop 70 bucks on this shit like I did for village.
>>
>>736701791
I've played and finished Re7 for the first time like a week ago. I skipped fighting a handful of enemies and had ridiculous amount of ammo and healing items by the end of the game, barely had to ration anything ever, so not much of "survival". The game is fairly linear as well.
>>
File: re9 photo mode.jpg (1.32 MB, 3840x2160)
1.32 MB
1.32 MB JPG
just beat this big ass flower lol
>>
File: 1772867353962912.jpg (114 KB, 1200x675)
114 KB
114 KB JPG
>1 hour long
>more fun than the entire base game
>Joe is more likable than most RE character's
Give us a full game Capcom. RE+Condemned. It can work.
>>
Don't know why Ethan is popular in this retarded board. I finished 7 recently and he is a complete wet fart of a character.
>>
File: photo mode 2.jpg (1.1 MB, 3840x2160)
1.1 MB
1.1 MB JPG
>>
>>736701125
I just started playing this yesterday. Running around aimlessly during the mob fight in the beginning sucked. So far I've liked the rest.
>>
File: 1739751403333006.jpg (54 KB, 736x1104)
54 KB
54 KB JPG
>>736775965
>Old man who solves every problem with his fists
>somehow stumbles into a state-of-the-art power fist
I love how delightfully stupid this entire campaign is.
>>
>>736752245
>>736708318
>>736708170
Anybody got that tiny doodle comic where Miranda "reveals" that she was Mia the whole time and Ethan just goes "yeah I noticed, especially in bed, I liked it"? Remember seeing it all the time in Re8 threads.
>>
>>736775965
Nah this shit was bootleg version of the king kong game on the original xbox
>>
>>736722419
Keanu reeves was 49 when the first john wick released. The grizzled retired old guy has been a popular trope for a long time.
>>
File: 1738461195240079.gif (3 MB, 498x381)
3 MB
3 MB GIF
>>736722419
>more vulnerable
Where I’m from, that’s called being a little bitch
>>
>>736701125
games are movies now with zero replay value
>>
File: 1765517240696275.jpg (85 KB, 453x478)
85 KB
85 KB JPG
>>736701125
I heard these games turned from Survival Horror to just action games over time.

Is this actually true or do they revert to survival horror?
>>
>>736729893
It was a good game, just not a good REmake game.
>>
File: short game is short.png (752 KB, 1920x1080)
752 KB
752 KB PNG
>Bought on sale
>Complete it
>Return within 4 hour window
>>
>>736743437
I do find it really strange that they went for two different low caliber pocket pistols for Gracey Wacey. It would have made a lot more sense for the gun used by security guards at the facility to be an older revolver so that getting Grace's FBI gun back would feel like a much more significant upgrade.
>>
>>736762128
It's the Rise Lara effect all over again
>>
>>736779092
>2 hours 15
how???
>>
>>736779092
>>736781543
>difficulty: casual
>>
Village is SOVL kino
>>
>>736779092
I laughed my ass off that the game went on a massive sale as soon as the new crack dropped. Was kino.
>>
>>736781769
you mean back when village was still relatively new? that was funny, yeah.
>>
>>736701125
>thinking about replaying REQUIEM
>1-2 hours of boring linear raccoon city, that pretends to be open world but its just 3 very linear paths one after the other, with generic assets, generic level design, practically filler shit
At least village has an interesting look and welll designed backgrounds. If anything the doll house is the slog in Village
>>
>>736701125
It was fun with unlimited ammo and the 1shot kill gun.
>>
File: images (3).jpg (6 KB, 300x168)
6 KB
6 KB JPG
Give me a sample of your semen, Leon
>>
>>736721101
Playing Re9 right now and it feels like the exact same shit as 7 and 8, so far i'm on this long slow ass walking segment with Grace. Slow walking, checking pointless and sometimes empty shit, more cutscenes, watchign animations of a books and files opening. This shit honestly feels like FF7 Remake where it does everything possible to slow everything down to a crawl to maximize the use of these expensive realistic highly detailed assets, idk why else would they make you waste so much time, because it's certainly not immersing me any harder.
RE4 drops you right into the action, intro sets everything up, cops drop you off and you start playing and shooting. This shit has been going on for over an hour and i'm still on training wheels, even the giant monster lady is super scripted and fucking blind fromt he looks of it. I hate this shit so much, I doubt i'll ever replay this game. Leon's intro section felt straight out of RE6 where you're near that gas station area, like TLOU1's intro but worse and more pointless, it could've just been a cutscene. There's no real threat at all. Still on training wheels. What is this shit, why did they make the game like this, they obviously know how to make a proper game, why do they put all this pointless shit, shit that I can just imagine being an absolute pain on replay. Like how much shit will I need to skip just to actually play the game, like actual start like it does in RE4 with the village bingo section.
>>
>>736783496
>look at our expensive, detailed, highly realistic assets!
>you do not see your reflection in transparent surfaces in gameplay btw, a technology we had in our games 20 years ago on the goycube
>>
>>736783496
>RE4 drops you right into the action, intro sets everything up, cops drop you off and you start playing and shooting.
clearly you forgot about the walking simulator through dark forest before you even get to the village bingo section
>>
ADHD zoomies can't play a game that doesn't throw them into action one millisecond after pressing new game. Sad!
>>
>>736784101
>play a game that doesn't throw them into action one millisecond after pressing new game. Sad!
More than half of you potentially have RE4OG or 4make in your top 3 I don't wanna hear it
>>
>>736722320
It's almost like it was not a problem to begin with.
>>
>>736701125
Filtered
>>
>>736783978
A couple of short corridors with enemies to acclimate you to the combat is not the same as an hour long investigation section walk and talk along.
>>
>>736713057
>Chris used to be the posterboy up until Leon took it to him
False, Jill was the postergirl of the franchise. Even Veronica was gonna be about her before Kamiya fucked it up.
God, RE7-8 secondaries are such LARPers.
>>
>>736783978
Yes I remember when Leon slowly walked through the forest for an hour while talking to the cop guys.
>>
>>736779092
>Playing on Journo Mode
You didn't beat the game.
>>
>>736782872
Sorry, Sherry doesn't share.
>>
>>736728809
It would be if her movement was like Claire in RE2R.
Grace's movement is a fucking disease in third person (how RE games should be played)
>>736732937
RE4 was selling almost double than RE1 only on GameCube, and let's not act like REmake or Code Veronica would have sold way better being on PS2.
Even RE3 had declining sales.
People was getting tired of the fixed camera formula and only performative tourists pretend they werent.

RE4 saved the franchise.
>>
Man you are all soo gay.
Old RE you cant skip cutscenes either and it was fine.
I always play the whole franchise in october and never get bored with Re1-7-8
you ADHD kids need to enjoy things slowly
>>
>>736788186
Exactly.I remember magazines complaining about CV,RE0 being the same back in the day.
Actionslop also get tiresome by the time RE6 and the shitty spin offs came out.Requiem avoid this by giving both camera angles but for howlong?
>>
>>736776015
another one filtered
>>
>>736763821
You just know Ethan memes are made by ESLs.
They just parrot "Chad Chad" and nothing else. With the most disingenuous arguments
>"He's just a real human bean!!"
Nigga he's been a super mold man since his first 25 minutes on screen lmao.
>>
The threads during village's release were obnoxious af
>>
>>736762381
Ethan coming back somehow and being bros with Leon would be fun.
bonus point if both keep roasting Chris during their dialogs.And of course Leon kid and Rose getting together in the end
>>
>>736731685
>White thugs

lol
>>
>"Games can't be scary if the protagonist is a badass"

Crapcom...
>>
>>736788605
they're russian mobsters
>>
>>736762128
Same as Rebecca: Cute and genuine a good person,no girlbossing no secret spy agenda
just a kind person trying to survive
>>
>>736788676
Albert...
>>
>>736788598
Yeah they were, It was only Jeets posting about Mother Miranda and powerscaler spics with their Le Ethan Chad memes.
Pure third worlder diarrhea.
The launch threads for Requiem were fun with the Sherry posting and the Adafag melties.
>>
>>736788436
And chrisfags only parrot ´´hurr boulder punch``
And Weskerfags only parrot ´´le 7 minutes``
Yet your are not bitching about then.

Ethan being a mold monster with more humanity than a full human like Chris is what make him likeable,is not that hard kiddo
>>
>>736788709
Nah i ship Chris and Rebecca...and even say it would be kino if she return in the future to help Chris redeem hinself for being a fucking retard in his latest games
>>
>>736788295
Correct me if I'm wrong but didn't the magazines also react in a lackluster way to RE4 when it was fixed camera?
I remember some headlines saying "More of the same" and Mikami saying he felt the reaction was lackluster and the franchise needed to show more change.
>Requiem avoid this by giving both camera angles but for howlong?

I don't know but I like you feel we just postponed a second Resident Evil Crisis...
That will surely materialize with RE0 and RE1 remakes, the most unnecessary remakes on earth. Seriously, who asked for them? Should have jumped straight to RE5 and RE6 remake and push the franchise forward.
>>
>>736788770
lol you are such a old woman lmao
Dating drama and bitchfight id what they follow back in the day
>>
>>736788670
I miss this lil nigga like you wouldn't believe, why does nobody make games like this now? The best attempt we got at a Dead Space successor was fucking Callisto Protocol LOL
>>
>>736789221
EthanJeet meltie uhoo!!
>>
>>736789196
they have to remake 1 to set the groundwork for the re5 remake where wesker doesn't die so they can officially bring him back in a new mainline game
>>
>>736789196
I'm wondering if they are going to add modern slop mechanics like parrying or if they plan on keeping them more in line with the gameplay of RE2 remake
>>
>>736788995
Different is Wesker and Chris memes don't try to downplay other protagonists.
Ethanbrownies are always trying to compare him to other RE protagonists with disdain and always bring up the "SAVED LE FRANCHISE!" Card when nobody asked.
If a RE protagonist almost kills the franchise (Claire) we shut up about it and forget it.
If a RE protagonist (Leon) saves the franchise, we shut up about it and forget it.
You EthanJeets never shut the fuck up about the time you ALMOST saved the franchise (Claire and Leon truly saved it with RE2 Remake, sold more in one year than RE7 in 2 years).
>>
>>736789294
We will never ever see pure RE2Remake gameplay again. It exists in a vacuum.
Even Veronica will add some gimmick to Claire's akin to Leon's parry and Jill's dodge.
>>
>>736787743
You're right.
I might pirate the game and do a knife-only VoS run.
>>
>>736789196
>the magazines also react in a lackluster way to RE4 when it was fixed camera?

you sure mean another RE?Because RE4 was all praising back in the day.Also RE4Wasnt in fixed camera.

>Postponing a second Resident Evil Crisis.

I totally agree.They are lauching a RE title for year with REmakes taking space with the gameplay basically being the same.
To be honest they need to invest or in new histories(Worked for Ethan games) or bring back REALLY missed protags like Jill or Barry if they want to keed the same formula...and i dunno if it will be anough.
Stop making RE games and investing more in their other franchises with diferent gameplay would be better. is not like RE is the only capcom franchise that gives then money
>>
>>736789457
How is downplaying?Ethan DIED my man,there is no way you can take it serious lmao.For a supposed ´´first world person`` you are quite stupid.
>Claire and Leon truly saved it with RE2 Remake because MUH SALES!

Oh so you really are stupid...RE7 Reminds capcom that their survivor HORROR should have HORROR.That is what RE7 SAVED THE FRANCHIE and we will always remind retards like you that cope with ´´muh REmake2`` shit excuses.REmake2 could be another GAAS actionslop if wasnt for RE7 dumbass.
>>
>>736790243
ethan is immortal



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.