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File: Assault_cover_art_artwork.jpg (1.18 MB, 2370x3169)
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Fox, is MEANT to fight in the Arwing, on the Landmaster (or Blue Marine), but ALSO, as the Smash Bros series implemented, but also StarFox Adventures, ON FOOT with his Blaster. All three at the same time, in mission. How you complete the mission with those 3 gameplays... it's up to you.

All that game needed was better writing and controls.
>>
>>736740078
OP is incorrect. Assault is not the natural progression for the series. The proof is it is now over 20 years and it still hasn't been the "natural progression", nor was there any spiritual successor titles made inspired by assault to prove it was anything more than an experimental star fox game that failed and people since moved on.
>>
>>736740078
Star Fox Assault in the best Star FOx game when when you dont have the StarFox fan bias. And yes, im using the term StarFox fan in a despective way here
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>>736740078
Based Assault enjoyer.
>>
>>736740360
nobody want to play a fucking 3D R-Type/Life Force in fucking 2020s. Not even in the 2010s, or 2000s. Rail shooters belong to the indie/flash game community, or in the 80/90s.

A war themed game, which StarFox series is should include all the options a soldier has: on foot or in a tank, in the air, on the seas, like Destiny, the Starwars games or.... Mass Effect... or else, die.
>>
>>736740475
What makes it the best? It's more linear than 64 with less branching, less replayability in the single play. The multiplayer was better.
>>
>>736740801
The multiplayer was better than 64 since 64 just had it in as a bonus rather than it being a serious major part of the game. Compared to other multiplayer shooters, assault is among the weakest ones I've experienced.
>>
>>736740658
Those are still better games than star fox assault.
>>
>>736740658
Nobody wants to play on foot. Starfox is a vehicle series
>>
>>736740475
People who arent star fox fans who would okay assault eould find it having a lackluster campaign and multiplayer than hasn't aged well.
>>
>>736740658
>Rail shooters belong to the indie/flash game community, or in the 80/90s.
This. I'm still shocked how a lot of people were excited about the 2020 Panzer Dragoon remake but then it like came and went in a day without any fanfare.
>>
>>736741007
SAAR
>>
>>736740801
The Gameplay: Absolutely understands what the modern gaming community expect for a war game. Completing objectives with a total freedom of movement, tactics and weapon. You can either use the blaster/riffle to rush down the enemy, a rocket launcher and bombs if you're into allahu akbaring your enemy, or a sniper if you're a sneaky camping faggot... OR use the Landmaster and bulldozer your way.
Then there's the arwing phase, the heart of the series, where you can dogfight your enemies and bosses. All while in the same mission. There's also rail shooting, but most of the game is all range mode, which is good.

It absolutely baffles me that Starfox fags subhuman STILL want to be stuck in one outdated gameplay, instead of widen the experience by including on foot parts.
But Yes, I do agree with the fact it is linear. The game could have been a Lylatwars in terms of level selection, but the Assault gameplay was just fine and modern.

The music: Orchestral, epic, dramatic... No other Starfox matches the perfection of Assault music.

Seriously, If Assault isn't your best StarFox, you're simply a subhuman.
>>
>>736740658
Starfox at it's core is aerial assault combat and dogfighting. It should remain what it is. Assault poorly implemented EDF on foot stages. Play EDF if you want that gameplay. On foot should remain a multilayer gimmick.
>>
>>736740078
Most of the criticism is not that Fox fights with a gun. It's that the levels where Fox fights with a gun suck.
>>
>>736741373
You're making it all sound way better than how it eas actually implemented in game. Thr missions are a mess of various ideas clashing with one another for a very uneven and mediocre experience where it excels at nothing despite offering a lot of mechanics.
>>
>>736740078
The game needed better mission variety. Every on foot patrol did not need to be a search and destroy. Goddamn.
>>
>>736741373
The orchestra is overrated. Infact the gamr suffers a lot from issues with sound effects and voice recordings.
>>
>>736741495
Even the on ground shooting mechanics are lacking compared to various othrr shooters even back then. It is really hard going back to it after playing a lot of othrr shooters.
>>
Star Fox suffers from the same issue that Character Action games suffer from.

CAG's, even dating back to DMC1, bank on the idea of shoving high production value, world building, characters and such,
into a narrow interpretation of Beat Em Ups, which eventually snowballed to the point of Platinum Games
trying their hardest to appeal to casuals who only care about these superficial elements.

CAG's are dead. They're going the way of Rail Shooters.
It's partially because CAG's tried really hard to have their cake and eat it, too,
making for a vague representation of arcade design, but casuals don't care about any of that,
so you swim upstream and make them as fancy and expensive as possible, because at the very least the Action RPG elements make them accessible to casuals.

Dark Souls pretty much took that appeal completely by being a better RPG, and being affordable enough to make (not even dialogue animations)

Star Fox is in that exact dilemma.

Yes, I do think players who care about Star Fox the story/characters/world/presentation are just as useless for the survival of the genre as the examples above.
Star Fox will never survive trying to represent the casuals who don't actually play it for the score chasing game that it is,
because the production value and such cannot undo a complete and utter lack of interest in arcade design that fundamentally exists in its conception.
>>
Rework the landmaster into a train, because that piece of shit needs to stay on rails.
>>
>>736741005
>nobody wants to play on foot
>landmaster exists since lylatwars
Also Smash Bros, where Fox is much more popular than in his own series debunked this.

My point is, you StarFox purists are absolute faggots holding the series back. The only way this series can succeed as a Nintendo powerhouse, IS by adding gameplay diversity. You can go back to old ass Starwing and Lylatwars if you like rails hooting so much. Rails hooting doesn't sell anymore and guess what, selling is what Nintendo cares about, and keeps a series alive. You guys don't even realize you're the reason why this series is doomed to never be popular, because you're entitled to a gameplay that doesn't attract anymore and want the entire game to be like this. You are Starfox's worst enemy (ironic)
>>
>>736741601
Splatoon did a great job with it's level variety
>>
15 years of internet history and me talking to people who actively made videos about star fox,
And the moment they start talking about "what is the appeal of star fox?"

Star Fox kinda just shot itself in the foot by being such a casual console friendly experience.
It allows people to take so many aspects of what they like about it, especially because it can be played at that casual level endlessly
without ever engaging with the scoring system Nintendo's deverlopers clearly hoped people would engage with.

So you end up wanting more of those characters, the world, the music, the story.
Every element that was tacked on to the arcade rail shooter score chasing game
to make it a marketable product was as accessible as the gameplay on a skindeep level
You can just play Star Fox 64 as a childrens game with little engagement of its deeper elements.
That nostalgia gets people attached to all of its art assets and more superficial elements.
>>
Arcade design is represented and cherished in modern times, but it happens devoid of literacy and experience in where that comes from.
You will see people coming up with all kinds of things, like nuzlocke runs, finding all kinds of ways to arbitrarily turn games into more skill-based experiences.
All of that has its roots in arcade design and never really lost relevancy, but the moment you look at Rail Shooters, Nintendo had all the levity.
Nintendo makes a really damn good railshooter that kicks the living shit out of either Panzer Dragoons, in terms of scoring,
but the large majority of Nintendo fans, who started playing SF64 weren't and still aren't interested in its core design. It's why I call it astroturf.
Zero never had a chance, neither does Star Fox as a whole. Shmups are back, the deadest of genres, and yet it's healthier than a Nintendo franchise.
>>
>>736741373
>The music: Orchestral, epic, dramatic... No other Starfox matches the perfection of Assault music.
Zero had better overall orchestral. The only outlier was Wolf's theme in Assault
>>
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>>736740078
It's the best Starfox game by a very wide margin and the fact "fans" hate it and never want anything like it again is essentially the death of the franchise.
Rail shooters fucking suck and no one in their right mind will ever fund a massive rail shooter project. Starfox 64 was the last dying breath of the genre and even then it's highly overrated. The so-called fans of Starfox want something they will never get and their autistic resistance to any and all change to the formula has totally buried the series and put a gravestone ontop. Most people would love a game about critters fighting in space wars with all kinds of different ways to fight but Starfox fans absolutely fucking hate that idea so Nintendo has no interest in investing even a single cent into it since a dead genre is the only thing Starfox fans will allow it to be.
>>
You could make the best F-Zero/Star Fox/Wave Race game ever, made in its predecessor's image. It would never be enough.
Gamers don't have the kind of relationship with replay value that 90's Nintendo/AV made games in mind with.
A lot needs to happen culturally to inspire people towards familiarizing themselves with,
and even crave an experience rooted in, that context. (arcade design)
"I want cheaper, shorter games, with worse graphics, more sustainable development and I'm not kidding."
You can't do any of that when the majority of people come from that era of Nintendo fans,
who were happy to see Star Fox turn into a Ubisoft Toys-To-Life AssCreed Tower game,
or think the only way to save the series is "do what XYZ 3rd Party entry did but betterer and biggerer this time!".
You gotta re-introduce missing context in design philosophy and appeal to the average Switch owner.
>>
>>736741728
The walker from star fox 2 is better than any ground based gameplay in the series
>>
>>736740658
>>736741865
>rail shooters are bad.... because they just ARE.... okay??? you STUPID fucking chud
Why are starfox fags like this? I've never witnessed a fanbase more full of niggers who absolutely hate their games. Is this the result of the millennial nintendo youtuber brainwashing?
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>that kid who picked Wolf in Sniper Showdown
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Only Shiggy could have gotten away with begging Rare to make it an adventure game only to have him beg Namco to make it a railshooter again before a preorder for the adventure game was even fulfilled.
>>
>>736741919
It isn’t, and the fact that you even try to make this retarded contrarian bait is basically a concession that you don’t know what the fuck you’re talking about.
>>
>>736741373
This is the most objectively correct opinion I have ever seen.
>>
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I really wish the next Starfox follows Assault concepts, if they do just another arcade rail shooters for boomers that shit will be a massive flop, it's now or never for this franchise to turn things around..
>>
I riked Assault.
It just needed branching paths and a 20 minute Fox and Krystal sex scene infront of Tricky.
>>
>>736741958
I grew up dreaming of a better franchise I never got because of retards like you. Fuck off.
>>
>>736741728
>Also Smash Bros, where Fox is much more popular than in his own series debunked this.
People are playing a smash bros game for smash bros gameplay. Fox's inclusion has no bearing on this. Not even comparable.
>>
>>736742028
>arcade rail shooters for boomers
You mean like 64? Even back in the day playing it on the 64 my boomer self understand that shit was garbage made to steal money from children / extend length because of the rental market. Liking autoscroller garbage like that is solely a millennial phenomenon
>>
>>736741958
A lot of them are assualtfags spiteful that their game, which they believed is by far the best title if not the only great one and the natural next step for the series, has not been the case for over 20 years now.
>>
>>736741837
And Sauria's.
And Fortuna's.
And Space Battleground.
And Heroes of Old (Peppy's theme).
>>
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>>736741958
>Is this the result of the millennial nintendo youtuber brainwashing?
Japanese morning dramas.

>>736742091
People are playing a smash bros game for smash bros gameplay. Fox's inclusion has no bearing on this. Not even comparable.
>Fox only
>Final Destination

That ain't Falco
>>
>>736741958
>Has to make up strawmen to feel better about his shitty opinion

Irrefutable proof that Starfox "fans" are just autistic retards Nintendo has no business caring about.
>>
>>736742179
>RAIL SHOOTERS ARE FUCKING TRASH ARCAIC GARBAGE FOR RETARDED BOOMERS!!
>uhh... I never said that chud. take your pils lol
Why are millennial nintendo youtuber cult members so insane and deranged?
>>
>>736742028
Assault is one of the biggest flops of the franchise
>>
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>>736742179
BAKA, HOW DARE YOU TALK SHITTU ABOUT MY GORUDEN BOY!
>>
>>736742147
Thanks for conceding that smash bros players play for smash bros gameplay
>>
>>736742091
Incredibly retarded bait lmao
Fox IS Smash Bros competitively.
>>
The problem isnt rail-shooters aren't bad, but you cant make a game like 64 in 2026 at full price anymore. This is the age of the internet and news about games spread fast. Star Fox is also on its final legs for redemption, and if Nintendo makes another 2-3 hour long game for 60+ dollars it will flop and bury the franchise probably for good. This is why people are saying it needs to evolve past 64, and Assault was the game that tried the most to deviate away from 64. The concept of assault was good, but the problem was the execution. I guarantee if Nintendo made a game like Assault, with more polished controls, more missions, and online multi-player, it would seel really well.
>>
>>736742262
Just break out your usual metacritic image and sales numbers from some retarded literally who forum like you always do, Patch. The sooner you go through the motions, the sooner we can laugh at you and move on.
>>
>>736742135
Don't forget Aparoid Homeworld.
>>
>>736742262
Because everybody left after the Advenslop fiasco, but also
>ps2
>>
>>736742415
>Nintendo makes another 2-3 hour long game for 60+ dollars it will flop
Being able to sit down and play through SF64 in 45 minutes is why I like it. I can play through a quick game, get my score, and come back for another round later. It's precisely the kind of arcade shit I want.
>>
>>736742415
Just sell it for 20 or 40 dollars instead, add more stages and routes, extra modes like online, extra characters, force people to care about things like scoring (more medals for example), more difficulties etc if there's any company that can force people to care about arcade games it's surely Nintendo.
>>
>>736742415
You cant make a game like assault in 2026 either. It has aged poorly since it came out in 2005
>>
>>736742135
>>736742469
I forgot how all those sounded with the exception of Sauria. They rearranged thr 64 music differently and often for the worse. The original music itself is quite forgettable.
>>
>>736742415
>The concept of assault was good, but the problem was the execution. I guarantee if Nintendo made a game like Assault, with more polished controls, more missions, and online multi-player, it would seel really well.
THANK. YOU.

Goddammit. What's so fucking complicated to understand about that?
>>
>2 hours of content
>replay value is entirely based off of scoring (retarded mechanic invented to steal money from children)
>gameplay is just shooting at enemies and nothing else, no exploration, no adventure, no side quests, no minigames, no puzzles, no variety
>75% of the levels are autoscrollers
Why does /v/ pretend this game is good?
>>
>>736742028
>I really wish the next Starfox follows Assault concepts
Don't worry it won't happen. Namco co-owns the rights to assault and nintendo definitely wants complete control over their IP.
>>
Whoever is actually making the argument that assaults music was worse than 64 needs to be taken out back and hyper lasered
https://www.youtube.com/watch?v=m_Lp5eYNixg
>>
>>736742453
Never mentioned sales schizo apply your criticism first to the person I was replying to
>>
>>736742639
You sum up the majority of games anon. Even the games that dont have 2 hours of gameplay has really redundant missions and gameplay loops that might as well be new playthroughts. I'd rather a game be short and sweet than a slog and wasting the players time.
>>
>>736742503
>I can play through a quick game, get my score, and come back for another round later.
That's nice and all but gacha does the same, it's free, runs on toasters and is much more popular now, sadly.
>>
>>736742596
>Forgot Space Battleground
>which is in every Smash Bros Fox stages since Brawl
>Forgog Heroes of Old
>which is one of the most remixed/reorchestrated/redone song in the Starfox community since the original Assault song wasn't released, and is also present in Starfox command, but with DS' shitty soundchip

Not sure if bait or retarded.
>>
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>>736742596
>he never played the vs mode
Pathetic.
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>>736742783
fact check: FALSE
>>
>>736742731
This just confirms assault has less good music than all the other titles that came before it. Star fox 1,2,64 and adventures have a lot more bangers than assault.
>>
>>736742825
tl;dr
:/
>>
>>736742783
Gacha are not games.
>>
>>736742809
I played the multiplayer. I didn't like the techno music they were going for. It got grating really fast.
>>
>>736742896
I agree.
>>
>>736742531
It wasn’t exactly great for it’s time either. 2005 was a good year for games. That year my friends and I were mostly playing Time Splitters Future Perfect, and WoW was also just getting big. It was overshadowed completely by far better games, and that’s coming from someone who actually liked Assault.
>>
What does the timeline where they put the Ace Combat team on Star Fox look like?
>>
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>>736742847
It's the same fucking music, only orchestrated and not limited by a shared memory bank

https://www.youtube.com/watch?v=ox_UrxlcY6Y
>>
>>736742880
arcade games are gameplay first
gacha games are jerking off first
>>
>>736742910
Really now? How do you dodge predator rockets?
>>
>>736742847
Name one memorable Advenslop track that isn't Meteo, pick a Destination, Andros fight or Starfox theme that is good, since all of these are remixes.
>inb4 Krazaoa Palace
mid at best
>>
>>736742361
Point to the all range mode Starfox gameplay in smash brothers. Smash Bros gameplay is smash bros competitive. Any top tier character is popular. It's not a reflection of their origin series
>>
>>736742995
The midi version of that song sounds better as music for a videogsmr level than the orchestral version. A lot of assault music feels off from the action happening in levels, usually too laid back. Star wolf theme in assault especially is too slow pace compared to the more energetic version and faster pace beats in other titles.
>>
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>>736743174
romantic contemplative jazz starts playing
>>
>>736742765
stop replying to pasta
>>
>>736743174
Cape claw theme
>>
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>>736743006
*path utterly blocked*
>>
>>736743169
Aren't those thr vehicle seeking missiles? You usually just jump out before they hit you.
>>
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>>736742783
>gacha has some overlap
And? What's your argument? All games should use the gacha format because it's more popular?
>>
>>736743410
>jump out
Wrong. You reenter your Arwing/Wolfen.
>>
>>736742613
>>The concept of assault was good, but the problem was the execution.
This argument can literally be put on most games especially star fox games.
>>
>>736742639
Because it is
>>
>>736742613
The concept is bad in theory and execution. Why would anybody want to run around on foot when air is superior in every way
>>
>>736743909
Maybe if they had thr on foot stuff actually good you'd reconsider but that still remains to be seen.
>>
>>736740360
>The proof is it is now over 20 years and it still hasn't been the "natural progression", nor was there any spiritual successor titles made inspired by assault
StarFox got like 1 new game since Adventure and there are only like 2 "spiritual successors" which are soulless indie copies of 64
>>
Startink was a better Starfox game than Assualt. Assault babbies aren't ready for this pill
>>
>>736740078
If assault had fox play a lot more like his super smash bros version, I'd be way better.
>>
>>736744204
You forgot command. It does count.
>>
>>736744220
What do you mean?
>>
>>736744208
To be fair most, if not all, star fox games are better than Assault.
>>
>>736744297
Assault should have been a direct ripoff of sin and punishment instead of whatever the fuck it ended up becoming.
>>
>>736744374
I fail to see any coherence in your posts.
>>
>>736742503
just die already, boomer
>>
>>736740078
>Better writing
Miss me with that fag fujo shit
Put all points into gameplay, story doesn’t matter in a series like Star Fox
>>
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Look as long as it goes faaaaaar away from the ds version It will be all right. Fuck you can even remake Zero and I will be up for it. I’m that starved
>>
>>736744475
If the gameplay was on rails like sin and punishment with fox's movements and abilities taken from melee it would have resulted in a much better campaign.
>>
>>736744558
I can confirm that assault's story isn't really that good from a recent revisit.
>>
>>736744497
How’d you in a thread about an arcade-style shooter series if you don’t like those kinds of games, zoomie? Did you just watch the shitty Mario movie or something?
>>
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Miyamoto needs to relinquish creative direction of the series to the fans.
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>>736744628
Still sounds like schizo babble to me. Don't reply to me again.
>>
>>736742825
arcades were full of surprise bullshit to take your quarters (e.g. enemies appearing behind you suddenly, enemies suddenly ignoring hitstun and attacking, input reading), requiring repeat playthroughs to 1CC
>>
>>736744740
You just told me to shut up without proving me wrong.
>>
ABSOLUTE CINEMA
>>
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>>736744735
>>
>>736746480
These graphics are so dated lol
>>
>>736744475
That even on foot sections in Assault should have been a rail shooter. Sin and Punishment is the example of how to do that.
>>
>>736743432
i hate how Fox is portrayed in that movie.
>>
>>736743248
oh sure, you get a pass for this one lol
>>
>>736747836
Fox doesn't even do that much in the movie either.
>>
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What's the best way to emulate Command to fix its retarded controls?
>>
>>736750045
Honestly don’t even bother this game is garbage even with good controls I don’t think I’d ever wanna play it again. The only good thing this game did is make the good ending requirement (Fox gets married and his son continues the gang) have a funny unlock condition.
>>
>>736750279
>Fox gets married and his son continues the gang
that ending suck
>>
>>736750350
The only other good one is them going into F-Zero
>>
>>736750279
The best ending is when he gets over his ex and becomes an f-zero racer.
>>
>>736750279
I already played it when it came out, just feel like replaying it. I remember the controls hurt my hands.
>>
Assault was just a multiplayer arcade game that they cobbled together a half-assed single-player mode from out of the maps they already made. That's why there's no actual objectives, just "destroy the hatchers". That's why the maps are so big and empty. They were designed for multiplayer first.
>>
I thought I didnt like flight games like starfox. But then I played ace combat 7 with the proper flight controls and that game was fucking rad.
I kinda just hope if we get a new classic style starfox, it plays like that
>>
>>736740078
Miyamoto probably believed that at some point, the imbecile.
>>
>>736740563
I hate these renders, especially Falco's, it's so cringe... actually I used to do the pose Falco does holding a bazooka infront of my crush as a kid so it's painful when I see it.
>>
>>736740078
Assault wasn't progression, it was stagnation.
Adventures with properly realized Arwing missions between the Zelda segments would be an actual evolution of the formula.
>>
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>>736750797
That sounds cool, and would absolutely work today.
t. Warthunderfag
>>
I feel like I've read this thread before.
>>
Honestly Kid Icarus: Uprising was my favorite Star Fox game.
>>
>>736742639
You had to be there zoomie. The excitement of getting this game as your birthday gift and inserting the rumble pack is a simple joy you'll never experience. The missions, atmosphere, music are all top notch. I know you're unable to form an opinion that doesn't align with youtube though so it's okay.
>>
>>736742639
because at the time, rail shooters were STILL acceptable and that game was the peak of the genre
>>
>>736740078
I agree, but it needed to not be a handheld game and also just better overall. It was a good idea for the future of Star Fox, but fumbled the landing due to a variety of reasons.
Unfortunately, because of said fumbling, we live in the Star Fox 0 timeline. Nothing to be done about it now, Miyamoto has made his decision.
>>
>>736741728
Landmaster in SF64 is purely on rails.
Big fuck up with the series has been to allow players to stop mid-combat.
It sucks ass.
All range mode is also dangerous and should be used sparingly.
>>
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Chances Koei Tecmo are the ones developing the new starfox after this?
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So was the leak real or not. I thought there was supposed to be an announcement this week, but now im hearing that leak was fake.
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>>736741090
Almost as if the panzer dragoom remakes are budget shit like HotD remakes. You are much better off playing the originals and it's not even a matter of opinion
>>
>>736751608
Generally it is best to assume that leaks which are just claims of an announcement are fake.
>>
>>736750045
Controls aren't that bad.
>>
>>736750797
There's no evidence a star fox arcade game was ever being developed at any point.
>>
Fox doesn't really have any personal stakes in anything with Andross dead. Fox wasn't just going after Andross because he's a bad guy and he's a mercenary being paid to assist the Cornerian Army, he was doing it to avenge his dad.

Assault not really having any "villains" hurts it too. The Aparoids don't talk, Andrew and the remnants of Andross's army are taken out in the first mission, Pigma gets consumed by the Aparoids, and Star Wolf are allies so it's pretty much just the good guys fighting mindless insects.
>>
>>736751892
Aparoids weren't good villains. They're the weakest example of a hostile assimilating race in media
>>
>>736751892
they're space bugs that are taking over the lylat system by assimilating living creatures.
I think fox and his crew want to fight them out of self preservation
>>
>>736751892
Aparoids are blatantly galaxies from thr arcade game series. Even them attacking 17 years before the games events was a direct reference to galaga 88 since assault was released 17 years later.
>>
>tfw no krystal gf
>>
>>736751892
>The Aparoids don't talk
And that is why they were awesome
>That scene posessing Pigma
>Fucking with General Pepper's brain while fighting
>Queen Aparoid impersonating James McCloud
The story sometimes got creepy even if it's something I never thought I would want from a SF game but worked.
>>
>>736751608
supposedly, the next starfox is supposed to come out in june so we're actually still a bit away from it
>>
>>736752189
Krystal honestly is at her weakest character portrayal in assault. She doesn't really stand out at all and is just there in the background whenever fox isnt having his crush moments towards her. She actually was a character in adventures and command at the very least.
>>
>>736752227
>And that is why they were awesome
A game series best known for characrer banter has the main enemy faction with barely any banter
Assault really should have had Andrew as the villain for most of the game. Him and his faction had fun dialogue in the first level which unfortunately is very deceiving for new comers expecting a different type of game it actually is.
>>
>>736752419
>A game series best known for characrer banter
Thats just you
>>
>>736752672
>Thats just you
Are you even aware of how popular the lines spoken in star fox 64 are? They reached mainstream and stuff like barrel roll is something you can do in a Google search. Assault had no memorable lines.
>>
No one debates that (in theory) it's a good idea to make a game like that.
It's just not a very good game. The levels aren't very good.
They could (in theory) make a game with on-foot levels, and have it be really good. They just didn't.

Also, you like it because you want to fuck Krystal.
>>
I really liked the aparoid threat
>>
>>736742639
"two hours of content" literally isn't a bad thing.
It's concise. Almost every second of the game is spent having fun. I long for those kinds of games these days.
>>
>>736752838
"In theory" is a really stupid debate point. Every game can have "in theory" used to describe how its ideas could result in a better game. They also absolutely prioritize Krystal above all else. They'll hate an assault 2 game if it had no Krystal in it. They just like assault since they think it's the best game portrayal of Krystal because she was barely on adventures and her command appearance is controversial to say nicely.
>>
>>736751519
Koei Tecmo would be pretty cool.
Next Level Games or *maybe* even Monolithsoft are possible as well.
Or you know just Nintendo internally, but I am not sure what team it could be.
>>
>>736752316
Hell, even with Peppy "retired", he's still more of a character in the story than Krystal is. So having her "replace" him didn't amount to much
>>
>>736753089
right, I'm just saying games like Assualt have a hell of a lot of "hypothetical" fans.
>dude, it coulda been good though!
Yeah, but it wasn't.

This seems to be the latest fad online for a certain kind of insufferable person. Pick a historically disliked game, and insist it's actually really good because of "the potential" and "the vision".
What about the game though? The thing you play.
>>
MGSV could be a good blueprint for a new Assault style SF
>>
>>736752787
Nigger being used as a meme on jewtube videos is not it's entire popularity at all. As you can clearly see in this or any of these threads the fand is clearly spliced between old school purists, lorefags that want a deeper game and unfortunatly furfags.
>>
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I WANT TO GO ON FOOT AGAIN
I WANT TO RUN ON THE GROUND AND GO PEW PEW WITH A GUN
I WANT TO ACTUALLY PLAY AS THE CHARACTER INSTEAD OF JUST A VEHICLE
MAKE IT ON RAILS LIKE SIN AND PUNISHMENT
OR MAKE IT SIMILAR TO HOW IT WAS IN ASSAULT
I DO NOT CARE
FOX HAS TWO LEGS AND A GUN LET ME USE THEM
>>
>>736753520
play literally any third person shooter?
>>
>>736753271
The potential and vision and evolution and next step and modern approach and whatever else argument is made gets tiresome especially when it has been 20 years since the game happened with nothing new happening to prove their case. At some point we have to ask if assault actually was probably not the right direction of the series. But that doesn't mean everything it did was wrong for the series. Ground combat seems to keep returning in gsmes like zero and to lesser extents guard and starlink (you hover above surfaces on planets). I can only hope whatever nintendo decides to do next will lean from shortcomings of previous games and make a better product from those lessons. Donkey Kong Bananza gives me some hope that they can make a dormant series feel new and fresh again.
>>
>>736753606
I'd go one step further. Ask assaultfags to name a prominent shooter game or series that starfox assault is better than.
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>>736753343
how?
>>
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64 was also a pivotal game in terms of presentation for Nintendo.

>dev team originally did the voice acting themselves, like many games back then
>they show it to other Nintendo employees
>they tell them it's terrible, so they hire professionals instead
>>
>>736753343
You mean how it is an incomplete mess of a game?
>>
>>736741821
>that kicks the living shit out of either Panzer Dragoons
>either
If you aren't even going to bother with one google search, don't bother people with your ignorant opinion pieces.
>>
>>736753606
StarFox should be one.
At least a half space shooter, half TPS on foot.
>>
>>736753972
What's wrong with keeping it entirely in the arwing? Command and 64 3D had a pretty good multiplayer mode.
>>
>>736753972
Just play Helldivers or something?
>>
This thread is making me want to replay Assault.
>>
>>736741090
I was excited more to see zweii and saga get the remake treatment since I already played panzer dragoon 1 on the OG Xbox (it was an unlockable after beating Orta). I guess it didn't sell enough cause neither ever happened. Pretty dissapointing to be honest those two games deserve to get outta saturn jail already.
>>
>>736754114
Go ahead. No one is stopping you.
>>
>>736754141
Saga isnt getting a remake to my knowledge
>>
>>736753829
Episodic, score based, with the ability to tackle each mission in a variety of ways with different weapons. Similar mercenary role as Diamond Dogs, using currency for deployments like Land Masters, etc. Large story missions could involve on foot gathering Intel, then transitioning to the skies for the finale.
>>
>>736753520
But are they robot legs?
>>
>>736754242
I know they announced the zwii remake but it never came out I dunno wtf happened. I figured if the zeii remake hadn't gone into dev hell and came out saga would naturally be next. Instead we get neither. Oh well
>>
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>le epin rage bait faux controvacy thread
Fuck off reditard everyone who actually played assault knows it was just fine. Its literally a rouge squadron 3 clone and is the only actual full featured game in the franchise.
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Just installed the Star Fox FreeSpace mod, what am I in for?
>>
>>736754059
Hmmmm what could possibly be the type of missions of a "Arwing only game?"
>rail-shooting this
>rail-shooting that
>all range shooting this
>all range shooting that
>more shooting this
>more shooting that
>oh did i mention... shooting this?
>hey here's a quick "protect that mothership"....and SHOOTINGTHIS
>that will be 79.99$ plus tip

Congratulations, you just sold 100000 copies in 1 year.

MEANWHILE...
>for this first mission, we're going to ask you to rail shoot this
>hey, this heavily guarded contain critical plans to destroy the mothership and you cannot storm it with your arwing, so you gotta sneak your way in, get the plans, escape and once you reach safe point, you can come back with your full squadron and a cornerian fleet division to take down the whole fleet who got alerted of the missing plan in a epic Battle of Coruscant like all range space shooting space battle
>Then, we're going to ask to push deep into a base with your arwing, and alternate between landmaster and on foot to rescue a couple cornerian hostage in a enemy base
>But wait, the enemy has made deep progress in Corneria and is planning to take the city! You gotta hold the enemy fleet off before reinforcment by keeping Point A that is in an observation tower in an airport (Arwing), B that is a weapon garnison (on foot) & C that is on the outskirt of the city (landmaster) for a certain period of time until backup helps you to repeal the enemy off the city outskirts!
>Also, the enemy has built a bioweapon in an underwater lab, you gotta use your blue marine to push deep in the ocean, take down a couple of ships, and destroy the bioweapon


I wonder which of those two type of games would sell more. Take a wild guess. Which one would be more exciting and attract more players, including newcomers to the series. PLEASE take a guess
>>
>>736740078
if the new one is Starfox Assault x Chromehounds i will preorder it the instant it's announced
>>
>>736755054
Assault was a subpar experience. Not atrocious but also not good.
>>
>>736755273
The first game sounds like id sell more actually if they have it sell less than a full priced game. The second option sounded a lot like zero and starlink and neither sold good. Frankly it is largely dependent on how popular the platform is and how willing people are to buy such titles.
>>
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>>736751380
>All range mode is also dangerous and should be used sparingly
illegally based
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>>736755273
Second game sounds like fanfic slop.
>>
I don't know much about rail shooters but they seem like basically 3D shmups, and I like shmups
If thats the case, then yeah you just can't make one for full price. You have to make it relatively cheap for such simple gameplay
>>
>>736755401
Assault was a great rental. I think it and republic commando where the last games I rented from blockbuster back in the day.
>>
>>736755753
Most star fox games can be said go be good rentals. Adventures being the exception due to how long it is and being zelda like
>>
>>736740078
He was such a cool mario galaxy smash bros character, I hope he gets his own game someday.
>>
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>>736740078
Is it too hard to make a 4P Co-op starfox game? Maybe some missions have each player pilot a different vehicle or some shit, that'd be tits.
>>
>>736755595
>expanding gameplay is fanfic slop
Thank god you weren't a creative at Nintendo when Mario 64, Mario Galaxy, who are nothing like the original Super Mario Bros were released.
Games NEED to evolve. NO action/adventure franchise that ever succeeded kept the same exact formula since the first episode. Starfox would not sell if it's a lylatwars copycat on Switch 2. And if you believe it, make yourself a survey on various sites with the two type of games i presented, and you'll see which one will win.
>>
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>>736740078
just turn the game into a soulless cashgrab:
>multiplayer with space battle royale
>death match
>capture area mode
>1v1 duel mode
>tournament mode
>casual and ranking modes
>and of course, a big hub running around the Great Fox to meet players, talk, chill
>possibility to unlock new pilots, each pilots has a specialty
>several fighter models (those in StarFox command and more)
>ability to customize your fighter, pay for character skins, fighter skins, emblems
>packs to unlock stuff
>daily mission objectives
>and for the oldfags... a short rail shooting campaign story with high score shit, but main focus of the game

there, i made StarFox profitable. What, you don't recognize the game? I can't hear you over the sound of the money falling down constantly
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>>736753606
I want to play as Fox/the Star Fox team. Its the characters I enjoy.
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>>736756417
>Starfox would not sell if it's a lylatwars copycat on Switch 2
The remake of the star fox 64 for 3DS was the only title since adventures to sell past a million units.
>>
>>736755136
If nintendo is indeed making a new star fox, you can bet your ass this will get a C&D
>>
>>736757569
Mod them in
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>>736740078
i honestly don't know why they don't just try to copy halo.
>make it 3rd person
>shooter with melee
>vehicles and aircraft to pilot
>land and space missions
>>
>>736758490
>copy halo.
>make it 3rd person
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>>736758490
cause halo sucks idiot
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>>736758490
because as much it would be a good idea, StarFox is still about planes. Should be 70-30 or 60-40 Arwing-On Foot mission
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>>736758630
Depends on the arwing missions. All the assault ones were boring and among the weakest in the series. I blame how the game handles arwing physics, lack of dodging environmental hazards, and enemy patterns
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>>736755136
Love Freespace and played many a mod for it. But something about SF EH just...doesnt feel right.
>>
>>736750804
Nobody asked.
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>>736758630
This. I don't mind a bit of variety in the missions, but the meat of a Star Fox game should be starfighter combat. Fox is a pilot.
>>
>>736750797
proofs or fake
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>>736750797
>arcade game
not an arcade game. will never be one
if it were a genuine arcade game, the on-foot missions would have a timer time-crisis 1 style
furthermore, you'd be bombarded with lights and arrows illuminating the corridor you stand on to guide you so you can never even think of straying from the path or end up cutting your combo, and if you turn backwards, you'd get a "wrong way" warning
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I know command is not canon, but I think the F zero ending is actually a great point to build off of.
>Reason to restore the adversarial status between Fox and Wolf without necessarily making them enemies
>try adding a racing mode as a side mission
>reboot Krystal’s character and reintroduce her, hopefully with a plan this time.
>>
All I know about Star Fox outside of 64(& 64 3D) and a few snippets of the comics from Nintendo Power, is that the DS game sucked hard.
>>
>>736742415
Assault 2 but built like a blend of Gears Of War and Ace Combat would probably outsell all it's predecessors combined. Infact that's literally the only game that could tempt me to get a Switch 2.
>>
>>736761343
>I know command is not canon
Command is canon. The intro is is definitely canon and the gamr itself is deliberately open ended with what paths and endings you select like numerous othrr games. Nintendo never stated it as non-canon and no games releases since retconned it. Mass effect 3 comes to mind.
>>
>>736740078
I actually liked this game. I think the on-foot sections could've been ironed out more, but I had way more fun with them than the Wii U game.
>>
>>736761520
How delusional can you be? That sounds like a recipie for disaster since it's having a bunch of drastically different gameplay styles thrown in one game abd you expect them all to be equally polished. I want star fox games to have one predominalt gameplay style and stick eith it to ensure the experience is polished. I also dont think the hype to but star fox games is as strong as you believe it to be
>>
>>736761442
Command isnt the best but it is definitely overhated.
>>
>>736751892
>Fox doesn't really have any personal stakes in anything with Andross dead
fox has a ton of shit to care about
>a disappeared father who was jettisoned off to some sort of wormhole
>his mother on a distant planet, who is worried sick about him (and his father)
>his crew to take care of
>a ton of bills to pay, on top of a monstrous loan on his mini-space carrier ship that won't be repaid for generations
>his reputation and standing as the leader of a mercenary team, and relations with corneria, where he currently resides
>any future threats to the lylat system
>the leader of the rival team with whom he is at each other's throat
to me star fox is just metroid but with space muppets instead of an alien dude in a suit who can't crawl
>>
>>736761849
Metroid is in the mario galaxy movie
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>>736761789
There might be some merit to it, the story was decent enough, but the controls were so terrible I never got very far in, so I traded it in at fucking Gamestop and got Animal Crossing instead.
>>
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>>736761908
not metroid, just his ship
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>>736761936
Controls are fine for what they are. Game could definitely benefitted from some button controls though. I do definitely think the strategy map portion of the game should return in a future game. We dont get many nintendo games like that.
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The way I see it is that SF at its absolute core is an on-rail shooter and you cannot change that. You change it and then it’s not even SF anymore. It’s the absolute last series that needs a “shake-up” and shouldn’t deviate from this formula in any way. No open world, no on-foot, just the same it’s always been
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>>736761936
>but the controls were so terrible I never got very far in
how much of a scrub are you?
>>
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>>736761972
>that pic
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>>736762237
that metroid is a cool guy? yes, eh fights aleins and doesn't afraid of anything
>>
Im emulating command now, what the fuck did they do to Krystal she’s such a cunt.
>>
>>736762607
pms is a bitch
>>
>>736740078
>All that game needed was better writing and controls.
I don't think that was the issue, story was really good in star fox standard and never had issues with gameplay, the problem of the game was lack of alternate paths, not 64 style, could be like original snes of choose your path before starting and airwing maps felt a bit slower than usual, probably because the different proportions of stage size giving this impression
>>
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https://www.youtube.com/watch?v=dWtJplgXe6I
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>>736740078
what sucks is that Nintendo outsourced the damn thing instead of working on it themselves. sometimes those niggers act like they don't give a fuck about their IPs and let retards ruin them, like the shantae devs with advance wars
>>
>>736762607
Krystal was never a good character. Series is better off without her.
>>
>>736763197
To be fair AW was already pretty fucking dead and IS has explicitly stated they have no interesting in new Wars series games. So long as they didn't pay the development costs, Nintendo was probably okay with it.
>>
>>736763193
You forgot to mention the whole plot depends on a mcguffin and way too convenient plot devices and armor to happen. If aparoids were as infectious as zerg or flood there would be no saving any planet. In fact without pigma the game would be half as long.
>>
>>736763193
you are just complaining about the ending
>>
>main draw of the IP are the furry characters
>never ever present in gameplay in any form
>just a couple frames of dialogue yapping
Nuke the vehicles, furries thirst for the foxcocc
>>
>>736740078
>Fox, is MEANT to fight in the Arwing, on the Landmaster (or Blue Marine), but ALSO, as the Smash Bros series implemented, but also StarFox Adventures, ON FOOT with his Blaster. All three at the same time, in mission. How you complete the mission with those 3 gameplays... it's up to you.

You forgot the submarine.
>>
>>736763416
>Krystla has always been a bland competent woman
She fell into andross' plan to get trapped inside a Krystal in adventures
She diverted star fox away from corneria to sauria leaving corneria vulnerable to attack in assault
She let her emotions against fox dictate much of her actions in command even at the detriment of fighting the angular attack.

I would hardly call Krystal competent. Her stats even suck on the gsmes.
>>
>>736763531
I was more thinking one barely armored furry dude with a gun in an area of about 1 square mile is able to single handedly fight off an entire alien invasion multiple times.
>>
>>736740078
Why the fuck didn't this game have a training mode? It would be fitting if you play as Krystal in it since she's the newcomers and needs to learn how to do all the shit.
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>>736763549
in assault's multiplayer, krystal's bombs put up a barrier that more than makes up for her mediocre stats
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No Krystal, no buy
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>>736740078
what was the reception for this game when it came out? I loved it
>>
Are you guys going trick or treating?
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>>736763796
Not really. The multiplayer is quite easy to run away from opponents and stall for quite some time. Barriers don't last forever and after they're gone she's done for.
>>
>>736741504
nah hes right, assault just needed to be longer
>>
>>736764026
Even if assault was longer it would still be plagued by the same issues. In fact it may exacerbate them due to how repetitive and frustrating they can get. By mission 9 and 10 I was really done with the on foot and arwing gameplay for assault.
>>
>>736764023
>if your opponent is too incompetent to utilize a character's strengths, you win
no shit
>>
>>736740658
I do and this is the only Starfox game I would actually buy, a focused railshooter in the vein of 64.
>>
>>736764173
In assault, pure stats beat special gimmick. Its why wolf is so good and why characrers like peppy and Krystal can be deslth with easily despite having theoretically good perks beyond stats.
>>
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>>736761520
>Yeah, my grand idea for Star Fox is to invoke Gears of fucking War as a gameplay basis
>I just think constantly about how improved star fox would be as a game if I were hiding behind chest high walls suffering through mediocre tps gameplay
>>
>>736762871
Wonder if this version compared to N64 in tone counts as a spoiler.
>>
>>736764371
Why stop at gears of war? At this point just make star fox fortnite.
>>
No Krystal Ball Anon?
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There's such a strange subset of autists whose weirdo childhood autism ended up being Starfox (usually adventures and assault) and they imagined some amazing grand space epic when they were 12 playing absolutely dogshit games so they think it's got the bones of being some fleshed out mega scifi franchise and should be a property with infinity money poured into it because what the world TRULY needs is Star Citizen: Star Fox edition where you can do everything as long as it isn't railshooting because these autists somehow fell in love with every element of the franchise except what it actually did well.
>>
>>736763938
SUCK MY FUCKING ASS YOU GODDAMN STUTTERING FUCKING PARROT!
>>
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>>736764745
>except what it actually did well.
Which was being a roleplay "at home" version of everything you just described.
>>
>>736763473
True, this is why NuFox needs to be some kinda party rpg a la mass effect.
People wanna see the characters and do fun shit with them whether it be kill bosses, bant and build relationships between missions, do specific sidequests to deepen that characters connection to Fox/Corneria/Lylat what have you.
>>
>>736764745
Its funny that of all IPs to be obsessed over they had to choose a non-rpg Nintendo series for characters and story, those two things nintendo is infamous for not putting any serious effort into at the time.
>>
>>736764659
That was posted in a different active thread, so presumably there is no feel for it here.
>>
>>736764930
no actually, SF64 is unmatched to this day as a 3D rail shooter and is the only game that ever truly excelled at anything in the entire franchise. Except SF1 which mostly excelled at being impressive in its time.
>>
>>
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>>736758490
Literally this.
Let me run around on the ground shooting stuff, then hop in vehicles to shoot more stuff.
Smash has so many cool melee attacks and gadgets to pull from too.
I want to use thrusters to dash forward like Fox Illusion and TROYAH a goon in the jaw.
>>
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I think Starfox would benefit from having a pseudo open world with a custom character to serve as the foundation of a new game. Fly around, take on jobs, upgrade your vehicles, recruit new members, etc. There's tons of games like it, just make the "jobs" in question typical Starfox levels with their own score and ranking system. The open world format is an incredible way of easing people into a game because it lets them tackle things and collect upgrades as they please. Turning the traditional Starfox levels into individual missions means they can include a lot more of them with a higher variety of objectives. Then near the end they can pull a Pikmin 4 and have you meet Fox McCloud himself, who can tell you how he got there via an actual level based Starfox campaign as a side mode like Olimar's Shipwreck Tale. Reward you with your very own Arwing and the ability to call on Starfox as allies. And of course, the endgame challenge missions that test your mastery and let you use all the stuff you accrued. It's generic but I feel like it'd work really well.
>>
>>736765445
>Literally...
Get the fuck out of here with your zoomer talk
>>
>>736765512
You could’ve just said
>hey, you know pikmin 4? They should do that
Also pikmin 4 is the last game you want to be using as an example for what a game should do
>>
>>736740078
At least it had four real levels, all of them 100x better than anything in Starfox Zero.
>>
>>736765512
>with a custom character to serve as the foundation of a new game
Instant trash. Pikmin's writing was ruined because of a blank slate MC, so sure, let's try that with the series with iconic voice-acting.
>>
>>736765618
Nah those levels are just worse knockoff of 64 levels. Zero with all its flaws and lows has several really good levels that are among the best star fox has to offer.
>>
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>>736765042
There are a million other railshooters that surpass it and the non nintendo technology it for some reason aimed to demonstrate (perhaps because of the allure of technology along side those 80's style furries is what they were aiming for to suck the attention away from starwars). A "gameplay" so unmatched the creator referred to it as the height of what movie games could be. With gameplay so rich that the people who talk about it would rather quote it and the one liners from it.

>and is the only game that ever truly excelled at anything in the entire franchise

Because the creator had no fucking idea what to do with it afterward and figured an adventure game was the next best thing to make a movie game out of. And he was fucking right, you got another a button masher only this time it was off the rails. A movie game with a completely fever dream story and world building. "Zelda at home".

>SF1 which mostly excelled at being impressive in its time.
In terms of what? What an actual fucking SNES could do without a 3rd party non nintendo cope chip? It was as big as a meme then as it is now, his first design was chuck-e cheese and now he's Nick Wilde.
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>>736763860
>Fox can't yiff because he has to do taxes
I'm not ready for this level of realism in games
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>>736765785
>a million other railshooters that surpass it
absolutely not lol
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>>736758490
>bro just copy this dead series from a soon to be shut down dev
And this is why you are a failure in everything you do
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>>736740078
>multiplayer game following the Splatoon formula
>singleplayer with challenges/glorified tutorial
>multiplayer where you can join up with different armies. wins progress a meta territory war with winning factions getting currency or something
>assault gameplay
>build-a-furry and customize your vehicles and weapons
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>>736765931
What are the others too fast and not choppy enough for you? What? What gives it the allure opposed to the others? That brings you here to a Taiwanese basket forum to defend its honor?
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>>736740078
Star Fox Assault is a good game.
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>>736766054
>build-a-furry
Sonic Forces was shit though
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>>736765042
SF1 has an atmosphere the other games don't have

https://www.youtube.com/watch?v=EEHj-GD4738
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>>736766109
We have already established that you hate rail shooters I don't know why you're pretending to be an expert on them now just to shit on SF64 but whatever, homo.
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>>736766702
>We have already established that you hate rail shooters
How can I have a conversation with someone when they don't even know who they're talking to?

>I don't know why you're pretending to be an expert on them now just to shit on SF64 but whatever, homo.
I know there are a lot of faggots and shit running around these threads so I'll forgive your confusion, but I am paraphrasing creator of the game here. Surely you can enlighten me given that out of all the ones you've played you've concluded Starfox is unsurpassed, why is that?
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>>736741821
>in terms of scoring
opinion discarded, get out of here shmuplet
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>>736766187
Star Fox Assault is a bad game.
>>
Fuck off assaultsnoys.
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>>736766109
There are barely any others. What are you even talking about?
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if pic related can do gangbusters there's no reason why a good star fox game can't do well
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>>736767227
No.. you can't do that..
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>>736740078
Why the fuck did they put that shitty filter over all the voice lines anyway?
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>>736765042
SF1 is only impressive for a SNES game
Starblade came out two years beforehand
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>>736767760
I can and there's evidence to prove it like sales, reviews, and interviews from miyamoto calling it a disappointment
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>>736767894
WTF I can't believe Star Fox is a ripoff
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>>736767898
It's not possible for you to do so, since I like the game.
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>>736742639
Hey I saw your thread on /vr/
Upset you got btfo?
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>>736753827
Kid Icarus Uprising :^)
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>>736764996
Ah my bad
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>>736741757
Okay, yes, but after reading this entire thread I still have a question.

What even is the appeal of Star Fox?
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>>736767894
wow anon crazy guess how many people give a shit now and guess how many gave a shit in 1990
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>>736740078
I booted up my old Nintendo 64 to play some star fox after all these years and the game froze on the start screen with all the star fox characters but their eyes were all blacked out. am I going to be killed by ben drowned?
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>>736740078
Fox should NEVER leave the Arwing. Instead, let me customize my ship like Armored Core, picking things that might give me an advantage on the next mission. Let me have more fun with the Arwing, let me race them and pull off stunts. Have both on rails segments and open areas. Give me a fucking roguelike mode where I chart my course across the galaxy. I don't give a FUCK about the story.
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>>736740078
Transformer mech that can turn into different vehicles would be cooler imo desu senpai
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>>736740078
>the final boss is still Andross' ugly mug
It got old in 64, why are we still doing this?
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>>736767640
Hell, Project Wingman was slapped together by one programmer, one writer, and one composer, and gameplay-wise it easily matches nearly any Ace Combat entry. Surely it can't be that difficult for Nintendo to follow that.
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>>736768640
Andross (retardedly) returned in Adventures, not Assault.
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>>736768687
I hate comparisons like this, by their nature dinosaur companies hire for obedient cogs not giga autists its not possible for them to make a good game with a small team with the 10 layers of bureaucracy involved
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>>736767280
There’s more than enough and they are a million times better. You just don’t know of them cause if it doesn’t say SF it might as well not exist to you
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>>736769238
>more than enough
uhuh, yeah, just tons of them. yep. so many. hundreds of them. you've got a whole list of other 3D railshooters like SF that are much better and just won't say any specific names because there's just sooooo many it's hard to remember any right?
>>
General Pepper should’ve died.
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>>736761343
Command is canon but it was planned to be the end of the series, really. Like some endings do have sequel potential for a traditional Star Fox game, but all of them basically are just the conclusion of 64 -> Adventure -> Assault’s story.
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>>736768932
Nintendo still operates at a much smaller scale than most AAA publishers, and they have the highest employee retention rate in the industry. Every man responsible for Super Mario Bros was still in the credits for Super Mario Wonder.
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>>736769851
>the canon ending to Star Fox was ideas taken from FurAffinity
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the next game will be 100% open world/open zone.
Nintendo is "BoWildsiffy" all recent games and also they need an excuse to charge 60$
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>>736740078
OpEn WoRlD StAr FoX gAmE!
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>>736770862
They’ve been losing some fairly big names over the past number of years, with surprise retirements and resignations. Tanabae was found out to’ve quit right after MP4, and it was only a few weeks ago when the series director for warioware quit. Maybe in the past, but something’s certainly changed over the past few years
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>>736740475
>despective
based illiterate tard
>>
I want Fox to merciless knot-fuck Falco's birdpussy
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>The scene in Command where Krystal makes Fox beg for forgiveness in front of half the star wolf team, including her new boyfriend
Jesus Christ.
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>>736740078
Did some youtuber make a video about Assault recently? This is like the fourth thread on the game I've seen this week
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>>736775018
I think it is because of the Super Mario Galaxy Movie.
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>>736761520
Ace Combat niggers are some of the most annoying posters in these threads.
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Ace combat is overrated and not a good gameplay fit for star fox.
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>>736765906
He's saving himself for a real man
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>>736776758
>>736777750
I never even heard of these games until I started coming to these threads, like, why? Why choose that game to shill for furry sci-fi game?
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>>736778121
I mean you're just saying you really live under a rock
There aren't that many plane flying games out there
Never got into Ace Combat myself but it's not really too big a mystery why people might look there in a game that is also about flying planes
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>>736778121
>It's a running gag these fags think is funny, where anytime Starfox Assault is mentioned they pretend to link it to/wish upon an astroturf'd star that the same team who made ace combat would make a starfox game. They literally made Starfox assault or at least that's what Nintendo false advertised because it was mostly Klonoa devs which is ultimately what makes the joke hilarious.
>>
The foot sections are fun as fuck in multiplayer. It was goldeneye for gamecube kids.
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>>736740078
The multiplayer was pretty fun with friends back in jr high.
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>>736746480
>no quarter
Uh oh thats a heckin hate crime
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>>736779629
>hate crime
WAR* crime lmao. I guess calling them stinking apes counts
>>
>>736779515
>>736779546
Nearly every othrr multiplayer shooter is better. It appears good due to gamecube lacking shooter titles.
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What was the appeal of Adventures?
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>>736780349
It's the best star fox experience available on gamecube
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>>736780282
>It appears good due to gamecube lacking shooter titles
It doesnt discredit what i said. My friend only had a gamecube and we wanted to shoot things
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>>736765931
star fox is just a casual game. what people always recall are the cheesy lines, the saturday morning cartoon atmosphere, and the character interactions
no one ever mentions anything about the gameplay, except maybe shit like annoying wingmates or kat stealing your missile kills in sector Z. and upping the difficulty will accomplish very little other than enticing maybe 2 or 3 hardcore shmup autists (while alienating 99% of players)
>>736780349
you actually get to do something other than watch a rehash of ssb melee's credits minigame with a few extra buttons
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>>736781635
>Starfox is just a casual game
yeah man, it's a nintendo game, so fucking what? it's an arcade game experience. the reason anyone played it in the first place is because it was a fun game you can just pick up and play a run through in an hour. No one's ever asked for Starfox to be a mature game for mature gamers with extreme difficulty, except maybe some of the weirdos who want this whole "nintendo mass effect" bullshit.

If you can't enjoy shooting bad guys in a cool ship and finding secret paths across varied levels I don't know what joy you find in anything really, it's just good fun and you don't have be a shmup obsessed or score obsessed autist to have fun with it.
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why haven't lylatfags adressed THIS yet itt?
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>>736782054
why do you spend your days reposting outrage material instead of just trying to have an earnest conversation about the games
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>>736780349
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>>736782054
Always annoyed me as a kid that the screen was split like that even with just 2 players
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>>736781996
>yeah man, it's a nintendo game
it's just a cutscene simulator. yawn
>it's an arcade game experience
not really. donkey kong is an arcade game
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>>736741450
>Starfox at it's core is aerial assault combat and dogfighting. It should remain what it is.

fuck off. That shit doesn't work in 2026 why do so many people over analyzise video games like they are some pretentious art critic. So if star fox has on foot combat then what? Its shit? Why cant we have on foot combat and ariel with story woven in? Give me one good reason.
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>>736740078
I love Star Fox Assault, using the Remote Control missile in multiplayer was always fun. I think Star Fox just needs to establish itself into two distinct series for games that are the classic rail shooters and games that fit and improve on assault. Either way I just flying space jets so I would be happy either way.
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>>736753520
THIS IS WHAT I MEAN
GIVE ME MISSIONS LIKE THIS
https://www.youtube.com/watch?app=desktop&v=rPZGLnPUdes&t
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>>736782963
because no one has liked anything starfox has ever done that wasn't piloting vehicles unless it's smash
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>>736782963
Star Fox, 64 and Star Fox 2 are all entirely based around vehicles and remain the best three games in the series, real big thinker there.
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>>736782963
>That shit doesn't work in 2026
Acoording to who? You? Dumb faggot.
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>>736783336
EVERYBODY SHOULD WATCH THIS
https://www.youtube.com/watch?app=desktop&v=dQ7baJdOI8Q
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>>736750279
Meh I preferred the ending in which Panther cucks him
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>>736783757
wow cool they cut out a segment that would've been even worse than aquas, my respect for the final product has gone up dramatically
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>>736783858
What is wrong with it though? Like state your case.
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>>736780282
I was playing Timesplitters on GC. I don't know who the hell was playing Starfox as their go-to multiplayer shooter.
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>>736778064
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>>736784059
anon you think seeing the little fox man run around in third person despite nothing changing is just the coolest shit ever to cum your pants over. here's my question: what does it do? in 64 the two videos linked it's a shoddy remap that's janky as fuck and no one would sincerely praise even if it got touched up a little because it's just fucking dumb man. You can make this super rocket fox's adventures flying around on his little gay jetpack to have furry sex in locations no one gives a fuck about but who the fuck has ever asked for this except, well, (you)?
It looks like shit, I wouldn't have even played the game at all even as a 7 year old if this was what was on offer. I don't know what has you so enamored with desperately asking for another trite shooter as if there aren't a million and one on offer of every style you could imagine but it adds fucking nothing and in fact is a detriment because for every animation they would have to make of Fox and other members running around outside their ship, for every environment they have to make Fox-sized (especially if it has to be a game with on-foot AND on-vehicle combo levels like I know you really want and was the folly of Assault) portions in, it's pulling away from just making good levels for the vehicles in what can be a simple game that doesn't need billions of dollars in budget or a full size pricetag to be a great experience.
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>>736784334
Wow you are seething over this.
>here's my question: what does it do?
Mission variety. Arwing missions are different from Landmaster missions, though they still play similarly in execution. Same could be with on-foot.
>it's a shoddy remap that's janky
Its a mod for a N64 game made by a single person. Of course it will look a bit janky. I am looking at the mod as a great proof-of-concept.
>who the fuck has ever asked for this except, well, (you)?
The return of on-foot has been something widely requested by the Star Fox fanbase, just done better than it has been.
On-foot in Adventures was to great of a departure from that the series had been up to that point.
Assault had a flawed execution of a formula with a lot of potential. No-body is saying on-foot is perfect.
>I wouldn't have even played the game at all even as a 7 year old
So you were just as bitter and cynical as a seven-year-old? My condolences for your childhood.
>adds fucking nothing and in fact is a detriment because for every animation they would have to make of Fox and other members running around outside their ship
Again, mission variety.
And it depends on how the levels are made as well. Copy/pasting Fox into a Landmaster level, I can see your point, but there is much more that can be done.
>especially if it has to be a game with on-foot AND on-vehicle combo levels
You do realize it does not have to be every level, correct? In a game with say 25 levels, you could have one or three of them mix in on-foot.
>it's pulling away from just making good levels for the vehicles
Or it can be adding more good levels to supplement the game as a whole. Star Fox is more than just vehicles. People like the story, characters, etc.
>doesn't need billions of dollars in budget or a full size pricetag to be a great experience.
So you are more interested in smaller Star Fox 64 (2) with a $20-$40 price than a big/major release at full price?
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>>736740078
Fuck you. 64 is still the best game in the franchise 30 years later and nobody gives a shit about Assault. The people who want Starfox to drop the core gameplay that made the series famous in favor of becoming a generic third person shooter are 100% furries that just want fox and his friends on foot because they can't jack off to them if they're in vehicles the whole game.
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>>736785708
>they can't jack off to them
Why is porn the first thing that always comes to people's minds?
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>>736785708
>furries that just want fox and his friends on foot because they can't jack off to them if they're in vehicles the whole game.
Thats not true. Ive whacked it plenty of times to shipbound Fox'n friends. I always imagined Wolf taking Fox to pound town. Slippy? Yeah, Slippy can watch.
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>>736740658
When I was a kid this logic was used against 2d games a lot, as in nobody wants to play a 2d game when 3d games exist. Thank god those people were incredibly wrong. Rail shooters are awesome, play sin and punishment 2, it's basically what Star fox could be if it was good
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>>736740658
>A war themed game, which StarFox series is should include all the options a soldier has: on foot or in a tank, in the air, on the seas, like Destiny, the Starwars games or.... Mass Effect... or else, die.
Based take. Star Fox is a band of mercenaries after all. Makes sense that they would fight in any ways that they need to for the job.
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>>736785565
>Seething because I'm just talking straight
sure man
>Mission variety
"Wow I'm a small dude blowing things up instead of a tank! It's crazy!" Variety for the sake of it really doesn't actually make most people excited to replay Aquas, nor is the "novelty" of on foot
>bitter and cynical
more like I would think it looks stupid, it's really not complicated. I never tried to unlock the MP mode because 1) I didn't care and thought it was lame 2) the MP in 64 wasn't something my friends really had much fun with.
>You do realize it does not have to be every level, correct?
And any level is more work for it which is a tradeoff.
>or it can be adding more
Yeah man obviously if you add more things you can totally add more quality levels, there's not tradeoffs for this! It isn't just "more." An onfoot level is another level cut. A level with the ability to hop out of the Landmaster or Arwing is a level that's now actually just two levels instead of one. I have no need or desire for this.
>Starfox is more than just vehicles.
Not the ones that sold well. You can have the characters and story without the characters ever leaving their ships for any reason and it turns out that is enough to catapult the series into such cultural relevance we're talking about it now 30 years later, and not because of any games after it or any of their attempts to further the story that actually, no one gave a shit about. Wow monkey bad, stop monkey. Fun cartoon space furries saying funny things. People liked the characters, but the story? The extent of the story for 64 is "blow up the monkey man to save the space dogs and avenge your father." The amount of people who know anything the games after 64 did are few and far between, and of those who did there's a tiny fraction of THEM who actually give a shit about the aparoids or the broader worldbuilding.
>Smaller 64 (2)
64 isn't worth 70 dollars today. By any measure. You can have a game the scope of 64 for 40 bucks today.
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>>736785806
because the reality is there's the fanbase of Stafox who played the games because they were spaceship shooty games and then there's the people who started with Adventures and the only reason anyone gives a single fuck about Adventures is because they got their weirdo autist crush on Krystal during puberty.
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>>736740078
I really liked Assault. The aparoids are still cool idgaf if they're just a borg rip off
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>>736786183
>Seething because I'm just talking straight
You are talking straight much better in this post for certain.
>Variety for the sake of it really doesn't actually make most people excited to replay Aquas, nor is the "novelty" of on foot
People do not get excited for Aquas because the mission sticks out too much, which can be a risk with on-foot.
Part of Aquas' problem is the pacing. Star Fox levels are typically pretty fast-based, so Aquas in comparison is a slog.
The Gyrowing levels in Zero are another example. Neat in concept, but the pace was just too slow and stealth was not fun.
I do believe on-foot can be made fast paced like Arwing or Landmaster levels so they would mesh in better.
>more like I would think it looks stupid, it's really not complicated.
You should have lead with this. Single clean statement that sums up your argument well. Even though I obviously disagree.
>And any level is more work for it which is a tradeoff.
Valid point. Why spent effort on three on-foot levels when you can have three more vehicle levels.
I think it would be worth it if the on-foot levels are executed well. Potential and execution are two different things after all.
>or it can be adding more
I never said that. Anything put into a game comes from a pool of developer time and resources.
>Not the ones that sold well.
You can argue that Fox's appearances in Smash and the Mario Galaxy movie change this a bit.
Given the poor state of Star Fox in recent years, the biggest appearances Fox has had have been focused on himself.
So people know and see the character. Smash alone has material that could be added to the games as well.
>64 isn't worth 70 dollars today. By any measure. You can have a game the scope of 64 for 40 bucks today.
Rhythm Heaven Groove is $40. So you would prefer a smaller game with a more modest budget and scope like that?
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>>736783336
l-look at him go!
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>>736786667
alien hiveminds are always a good bet for scifi villains
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>>736785806
when someone doesn't have an argument, the very first thing to do is to grasp at straws and accuse the side of being other fake fans and bring up fetishes to incite mockery and derision
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>>736788159
Thats not true! You're grasping at straws!! I bet you like to fuck sheep, dontchya?
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Fox is a mercenary with a gun. He should be allowed to fight like a mercenary and use it.
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You can make a really great star fox game with on foot gameplay and arenas, it just needs to keep a high pace at all times. In 64 even the missions that take place entirely in one arena can be beaten in like two minutes or less
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>>736740078
It was a thinly veiled and shitty Battlefront ripoff
>>
Good video https://www.youtube.com/watch?v=2-YdQE1c5is
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>>736789482
It had none of the stuff that made battlefront likable. It is a subpar vanilla flavor multiplayer shooter experience.
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>>736788992
samus was given a stun gun and isn't allowed to shoot people dead and you think they'll let fox hurt anybody? get real
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I just hope Wolf in the new game sounds like how he did in Brawl.
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I dont see a scenario of a game with fox running around with a gun will result in a good game.
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>>736741373
Based Assault Chad telling it how it is.
Was it perfect? No. Definitely had its shortcomings.
But Assault is THE framework for the series moving forward.
I doubt the new game this June will be like it, but I hope the other one coming will be.
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>>736789537
holy hivemind, i just watched this earlier and was about to post it in the thread, and yes, this is my thoughts exactly.
When you think about it, who in their right mind would spend 80 to 90 bucks on a 1 hour campaign with various routes and only rail shooting as your gameplay?
that's a 30 to 40 bucks game and i doubt nintendo wants that, they want you to play a full scale game take you play for 15-30 hours to complete, and in that regard, only a refined and longer Assault would do that.
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>>736740078
>All that game needed was better writing and controls.
If nintendo actually believed that they would have given Assault a new play controls release for wii?
>>
This is an extremely rare instance where OP changed my mind. I was too blind with disgust with Assault for being an overall kind of shit game to recognize that the concept itself is not only good but most likely the perfect direction for the series. Yes, the design of the game was an assload of fuck, so thank you for acknowledging that. I suppose this is why honesty is so powerful.
>>
How do I start appreciating SF 64? I played the hell out of S&P so I like the genre but whenever I try SF64 it just feels off to me: manoeuvring around feels awkward, it's hard to gauge depth, I keep getting hit by shit off screen, you have to keep your allies alive which are off screen most of the time and there's no autofire on the laser.
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>>736790190
spoilers for the new games ending
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>>736740078
You know what, my ultimate wishlist of the next starfox, would combine elements of lylatwars, adventures and... Metroid Prime 3.
>1. Main focus, would be on foot/landmaster
i know i'm going to trigger a lot of people but here me out. if you want a lengthy game with substance, you gotta have exploration. Make huge exploring maps with bases and missions/side quests (corneria, katina, fichina, macbeth, titania, venom). there, you unlock new weapons to upgrade your arsenal (new riffles, snipers, bomb etc...) or upgrades for your arwing & landmaster
>2. arwing & blue marine phases
you also have "arwing only areas" for specific missions (Sector X/Y/Z, Meteo, Sargasso, and couple outposts to take down switching between flying and on foot like sargasso), as for blue marine, Zoness & Aquas to explore underwater, but with arwing gameplay
>3. A larger, more polished story
basically the formula is the same: repeal invader off lylat. But carefully written so you can visit all planets and space bases, some backtracking
>4. Better controls
Nintendo should lust look at GTA V gun shooting, or Resident Evil, Call of Duty, Ratchet & Clank... These are the best, or else, some Splatoon or Fortnite shit, if you care about jumping while shooting
>5.ONLINE MODE
Dogfights mode only, or 8v8 all out war à la Battlefield. Huge maps where a team has to get the most kills in timed combat, Deathmatch with last man standing, or Capture the Area mode on casual & ranked.

StarFox has a huge potential and could work with this.
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>Assault: Fox and Wolf are leaders of competing mercenary companies. Although their line of work often pits them against one another, they regard each other as rivals, not adversaries. They have a mutual respect for each other, and will even work together for the greater good. Their dynamic highlights the fact that while they hold different ethical standards regarding the jobs they’ll take, at the end of the day skill recognizes skill.
>Internet: lolgaybois.
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>>736790612
>You have to keep your allies alive
Nowhere in the game says this. Honestly even in the best case scenario they are useless against the tougher bosses. It's all you, and they are there for fluff.
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>>736791280
> Fox has a conversation about morality willpower and allies with Peppy
> when Krystal asks fox what hes thinking about he says "just someone I know" while gazing up at the stars, the someone obviously being Wolf

He was pining. Yearning even.
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>>736791719
Those little faggots steal your kills, they should always be shot down with friendly fire
>>
>>736791719
Peppy tells you what the boss’s weakness is, although thats really only helpful the very first time you fight them.
>>
>Was told we were gonna get a SF announcement this week
>Nothing
LEAKERS WRONG AGAIN!
>>
>>736740078
I reject nature
>>
>>736790880
please stop
>>
>>736791942
No notable leakers claimed Star Fox would be revealed this week. Just that it is expected to be announced this month and release in June.
>>
I don’t understand why nintendo can’t just give us a screenshot of the new game. They are letting the hype die. It’s been almost two weeks. Kids have already moved on and likely forgotten about the cool cartoon fox from the mario movie.
>>
>>736790880
Alright, I don't care about the new game anymore.
>>
On-rails arwing sections are good and assault needed a few more of them to be a perfect Star Fox game. A new game should have a lot of those except with a better sense of speed like the intro of nier automata when you're flying into the robot factory place
>>
>>736793356
It feels like Assault was supposed to have more levels than it did. Dont they mention a world or two you never visit, in the credits?
>>
>>736793356
Assault would have been better if it hadn't padded itself out as a mediocre experience "AAA" game and instead just focused on being good. Instead of a campaign you play in an hour you get a multi hour experience and most of it is intensely dull.
Different routes/paths and replayability is sorely needed over story. Story is the least important thing in a Starfox game.
>>
>>736793652
All of the effort went into multiplayer, which really was good, if anyone had given it a chance. But this was also in 05-06, when there were way better multiplayer games.
I remember 14 yo me pleading with my friends to just try vs mode.
>sure anon but lets play Halo first
>three hours of Halo 2 Slayer, stopping only to watch machinima montages
>then at least ten smash bros matches
>then clash of ninjas 2
>then Halo again
>hey guys I know its 4am, but do you still want to try assault?
>nah, anon. It looks kinda gay
>>
>>736793408
Actually assault was supposed to have no campaign at all. It initially was going to be a pure arena shooter but they decided to add a campaign at late in development and you can tell from how rushed it felt.
>>
>>736794242
All those other games you mentioned sounded way more fun than assault. Even if assault was going to be played it would have been viewed as the worst od the bunch I'm sure.
>>
>>736794242
I personally never played it. I might have liked it, but ultimately just a couple years later or something like that Warhawk on PS3 came out and that was not very far off from what I think the best of Starfox MP could conceivably be. Really great game, my friends and I used to 4 player split screen it all the fucking time.
>>
>>736791942
The leaks said an announcement in the month of April, not this week specifically
>>
>>736790310
>But Assault is THE framework for the series moving forward.
Based on what evidence?
>>
>>736787797
Aparoids are the worst example of that trope
>>
>>736765042
>SF64 is unmatched to this day as a 3D rail shooter
Sin & Punishment is better and released on the same console.
>>
>>736795232
the funny part is the leaks mention a 64 styled game and an Adventures styled game but not an Assault styled game
>>
>>736794242
I wish more people gave Assault's multiplayer a chance. Sure, there was some dumb shit like "play multi XXX times to unlock this map" but it was genuinely fun because at no point does being in an Arwing/Landmaster give a player an overwhelming advantage if other players knew where to find rocket launchers, bombs, and hideaway corridors. There was real thinking put into the multiplayer, and my sister and her friends and I played it like crazy (she was always Falco).
>>
>>736795334
>no branching paths
>on foot rail shooter
no thanks bro.
>>
>>736740078
I partially agree. It was easy to predict rail shooters didn't have much of a future. However I think they could've also opted for a free roaming spaceship game. I prefer what Assault did anyways
>>
Krystal is quite literally a Frank Frazetta girl that was approved of and liked by the creators of Star Fox, but people on /v/ still say that she's too boring or doesn't belong. It's really bizarre.
>>
if the next starfox has one of the girls returning.
would you pick Miyu , Krystal , or Faye?
>>
>>736798413
none of them and I'd write them all out of the canon.
>>
>>736798413
Command Krystal. For the sole purpose of putting fox off women for good.
>>
>>736798259
Krystal and Panther flirting because Fox was too chickenshit to make a move until he started to ball up was great.

https://www.youtube.com/watch?v=wjG5uDYHLBU
https://www.youtube.com/watch?v=_45xglpoTRA
https://www.youtube.com/watch?v=-yWwConPvdw

>>736798940
We don't talk about Command on this board.
>>
>>736799212
>We don't talk about Command on this board.
Thats the problem. So many Krystalfags don’t know what a bitch she becomes.
>>
>>736799559
>"becomes"
*was spitefully written as
>>
File: Star Wolf Command.png (33 KB, 256x192)
33 KB
33 KB PNG
>>736799559
>Krystal the do-gooder joining a morally questionable mercenary squadron wanted for war crimes
Fun stuff



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