Games today:>"you cannot go into that region yet" >muh accessibility >skill ceiling >hand holding >one billion fetch quests >one billion animations Games then: >go anywhere, do anything, at anytime >can become literal god by endgame>"figure it out yourself">we don't have many quests but they are fun>check out these ragdoll physicsAlso why Souls games and BOTW was so special. The are the only ones that remembered the original formula.
never played this does it still hold up?
>>736792193No.
>>736792193For me it does but I all my favorite games have a bit of jank. Are you familiar with basic RPGs?
>>736792193It never held
>>736792193Games don't age, retard. This garbage was never good. Casualized shit for mongoloids
>>736792193the best game ever made
>>736792193With a few mods yeah
>>736792091>Souls >BOTW>do anything>can become literal god by endgame>quest fun No.
>>736792091You're just describing minecraft, all bethesda fans are people too stupid to play minecraft. Which is pretty disturbing and sad.
>>736792193Holds up better than literally every other open world game in existence.
>>736792091dumb bethestard. limitations are what make games fun
>>736792091This slop was a huge downgrade from Daggerfall, friend. You are just you young to understand the fact that game industry was already dead when you just spawned and since your childhood you was playing with a decomposing corpse
>>736792605Nice larp zoomer, you probably weren't even alive when Morrowind released.
>>736792091I wish there was another game with unique races, lore, and world with weird words, concepts, pilgrimages, slavery, architecture, symbols, that would recreate that feel of wonder I had when I first got Morrowind.
>hear people hype up morrowind>install in the year of our lord 2026>make character, wake up in boat, leave town>hit enemy with weapon>miss>miss>miss>miss>miss>uninstall
>>736792824you failed the iq check
>>736792498Imagine being 20 and autistic. Or even worse 30, a virgin, and super autistic. What Im saying is Im not playing a children's game for 5yr olds.
>>736792870so did my character
>>736792193It does, but I also know how the fatigue and weapon skills work so I don't end up playing like a retard most of the time.
>>736792824>build a character with only 5 skill points in Axe>try to use an axe>fail>WTF THIS GAME SUCKS
>>736792670I was. And i even remember how it was hated here in Russia on old forums.
>>736792754Ardenfall might end up being that, or at least something along those lines. The demo I tried a few weeks ago during Next Fest was better than I assumed it would be.
>>736792754Serpent in the Staglands ticks most of those boxes
>>736792949It's even worse.They spam LMB at 0 fatigue.REEEEEEE
>>736792884Morrowind is for 5 year olds. How is rlcraft and vintage story not exponentially deeper than morrowind? This is a great example of why all morrowind fans, and rpg fans in general, are shallow non-players, and sseths will do a video on vintage story and suddenly you'll be obsessed with it. You "people" deserve to be put through a meat grinder. I've had enough of this, last reply.
>>736792605this
>>736793128>youre autistic>nuh uh i play vintage storyholy fuck lmao
>>736792091>MorrowindLMAOOOOOO my nigga. Morrowind's quest consist of >Go here, do this, come backNo originality. This game had neither quality nor quantity.
>>736793354>>Go here, do this, come backevery video game quest ever
>>736792193It does, the combat was never good and everything else is still great
Shitposters cant season their bait
>>736793401Yea but the "do this" part is usually just killing something or talking to someone. There's no real interesting gameplay unless you're a massive lore nerd.
>>736793446'avin a melty morrowtroon?
>>736792605What is the appeal of dungeons that big? I'm not trying to shit on Daggerfall, I just genuinely don't understand it and want to understand a different anon's perspective about it.
>>736793401no. go play actual RPGs where they questgivers don't give you mapquest instructions on where to go, or where there isn't an obvious or single intended thing to do once there
>>736793683>questgivers don't give you mapquest instructionsgotta have those big floating arrows telling you what to do at all times
>>736792193the gameplay, no. but the setting and the way quests work is a lot more interesting than Skyrim and Oblivion
>>736793726this shit is just as bad
>>736793796reading comprehension is required to play morrowind
Why did enchanted items recharge over time but it always seemed like I needed to sleep for several hours for my magicka to recharge?
>>736793878you seem to lack that if you think comprehension is my issue with the handholding. you have a map, what's wrong with a simple "go to Milk"?
>>736793401Bethesda games give you one dimensional quests that require you to complete the quest in their intended way. It's like someone designed a quest intended for a linear game and just repeated that a hundred times. It's boring. The reason people love the DB questline in Oblivion so much was because some of those quests gave you some semblance of freedom with how you wanted to complete them.
>>736793981>you seem to lack that if you think comprehension is my issueyour honor, i rest my case.
>>736793923Your magicka doesn't recharge just like how your health doesn't recharge. You have to manually restore those things.
>>736793642Anon, that shitposting retard is lying to you. No dungeon in Daggerfall is like. That's just a debug compilation of all possible layouts.
>>736792193Get the graphics overhaul and AI voices mod https://www.youtube.com/watch?v=HsejpwWLtCsSuddenly it's a modern game.
Has anyone got a roulette for a race/class/faction combo I have the itch for another playthru.
>>736792605I have hours in Daggerfall Unity. This shit is so inferior to Morrowind even though I still enjoy it, and this is the fixed version. Huge world yet not much content. Dungeons so huge yet so devoid of anything interesting to see, and each dungeon run will take hours because it's so easy to miss your objective item. Oh and I hope you love super annoying copy pasted radiant quests and level scaling, because that's the only gameplay.>>736792976>zigger Figures.
>>736794212>METIs there a single (not dead) texture overhaul project that doesn't use AI upscaling? It look like shit.
>>736794382george floyd
>>736793923>>736794090Both Health and Magicka recharge when you rest thoughbeit? If you have the Atronach sign Magicka won't regen normally.
>>736792091Because people used to make games because they were passionate about them. Nowadays it's a fucking career choice where people who aren't even into games enter game dev programs at their university because it's easy and makes a lot of money, and that's about it. The companies making games are bloated and often have hundreds or even thousands of people working on a game with no shared vision or passion for it. No shit modern games suck.
>>736792193No guns so no it doesn't hold up. Fallout 3 on the other hand has guns so it holds up.
>>736794485A Khajit then?
>>736794404
>>736792193Yes but you should atleast play it with the mod that enhances the draw distanceI played it with no mods on my fist playthrough and it was fine but everything was super foggy
>>736792091yeah with a real time combat mod
>>736792091>Games today:>>"you cannot go into that region yet"Literally most games from the PSX era. Won't read the rest since you started with dishonest shit.
>>736792091>>go anywhere, do anything, at anytimeBut this is one of the open world expectations these days, one that Morrowind doesn't follow, and for the better. Morrowind has a lot of scaling shit but if you wander into range of something wildly over your level you're still likely to get your shit pushed in. BOTW and other modern "do what you want" games refuse even that.
>>736792193Get the boots of blinding speed if you dont want go everywhere at a snails pace.
>>736792193Absolutely yes. It has the best worldbuilding in any video game.
>>736795952Or create a character that doesnt have 30 speed, if he is going to get the boots he needs to look up where to find them. Then he has to device a way to circumvent the blind. All terrible fucking tips for a first time player but seeing what kind of replies this thread got I am probably getting "baited" by replying to this idiotic post.
>>736795892Morrowind has very little scaling, the only noteworthy thing I can think of are the weapons held by Dremora and Dark Brotherhood assassins. And it's also worth mentioning you CAN go anywhere, do anything, etc. etc., as long as you know how. There are lots of knowledge checks and free-form problem solving that lets you do handle situations above your character's level. There are no hard-coded level gates, which is also a good thing.In fact, Morrowind is unique among TES games in that every single location is accessible at all times -- this is actually true. Oblivion and Skyrim have tons of locations that are inaccessible until you activate their corresponding quest. Morrowind doesn't do this.
>>736797138There is scaling in some areas, if you go there low level you will encounter scamps/dwemer spiders but on higher levels it's higher atronach tiers/ogrim and centurions. Can't believe they fucked up scaling so bad with oblivion
>>736792193Yes
>>736797138
>>736797401Oh yeah, you might be right. The level scaling does change the generic creature spawns, I forgot about that.Named bandit weapons are scaled very little from what I recall, like I want to say they max out at dreugh weapons or something like that. It's the type of thing that you're unlikely to notice unless someone pointed it out to you first.Now the expansions are a different thing entirely, that's where the level-scaled human NPCs become fucking blatant. And the previously mentioned DB assassins are also a symptom of this.
>>736797138First of all, as the other anons pointed out, probably the majority of enemies scale, provided they're just freestanding enemies and not NPCs with gear and stuff.Secondly, would you really put Morrowind in the same class as Breath of the fucking Wild? Just by virtue of having significant and mutually exclusive side content, Morrowind does more to deny the player than BotW ever did.
>>736798969>would you really put Morrowind in the same class as Breath of the fucking Wild?I'm not OP, dumbo
>>736792091Morrowind is literally only a million copy paste skyrim-style radiant quests. Why are you pretending to have played it? For what purpose?
>>736792193Broken garbage game. You can exploit the fuck out of it. Pretty much all bethesda slop is that way. You can level hand to hand to 100 in seyda neen and you are pretty much a god in 1 v 1 even at max dif. Also playing alchemy is like going to the console commands and typing tgm
>>736795892>>736797138>>736798969>conflating level-scaling stats/life with level-scaled spawn tablesISHYGDDIMorrowind has level-scaled spawn/loot tables. There is only one instance of level-scaled health/stats, and it is done via script.There are many instances of level-scaled spawns, such as undead and daedra, as well as weapons for undead and daedra, or good stuff in clutter, bandit crates, dark brotherhood weapons. Some of the loot is randomised, and that is achieved by same leveled spawn tables (with level requirement being set to 1 and adjusted % probabilities of none).
>>736802190it's the same result of artificially changing the game design based on the level
>>736800920Ofcourse exploits break the game. The question is not if something is gamebreaking, but if using it is necessary. Game is perfectly fine without using any exploits.Now, getting stuck on meshes, jumping over npcs and creatures frying their AI, npcs being terrible at pathfinding, npcs blocking doors from closing/opening... its jank. Then again, what did you expect?
>>736802190I don't see much of an issue conflating the two because neither of them is inherently bad, and both get bad from the exact same design flaws.
>>736802437They are needed because the combat is so shit and made against you. It's pretty much impossible to beat the game without exploits
>>736802321>>736802492Fighting a rat with 10 hp at lvl 1 and then fighting the same rat with 100 hp at lvl 5 is very very different from fighting a scamp at lvl 1 and a dremora at lvl 5.The design flaw is that people complain when things are too easy or too hard. Whining that Morrowind is too easy was a constant, and so what did todd and beth do? Oblivion's level scaling, which persisted all the way to starfield. No thanks, id rather have Morrowind's systems and work from there.
>>736802492morrowind level scaling is much less intrusive. if you never played an open world game before and played morrowind for the first time you might not realize it even has level scaling. Its mostly beast enemies that scale out in the world. NPC type enemies almost never scale apart from some tied to like 1 or two quests.Scaling loot from boxes/chests happens, but there are also static loot tables that arent affected by scaling. in fact 100% of the unique or "artifact" loot is static and doesnt scale.
>>736802580Anon, if you cannot beat Morrowind without exploits, then i cannot say anything else aside from the old "git gud, skill issue". Because it is not game's issue - it's yours.
>>736802580>It's pretty much impossible to beat the game without exploitsbro are you kidding? the game is arguably too easy when you get above lvl 20 even if you avoid all exploits in the game. Exploits are msotly training wheels for the idiots who rely on wiki gaming.
>>736802641as the other anon said, both can be shit fighting a slightly stronger blighted rat at the endgame is preferable to the rat becoming a rapedemon enemy insteadskyrim has a fair mix of leveled list "buckets" and enemies with scaling, and the balance is pretty good
>>736792091i cannot see a fully unscripted game world as a good thing. morrowind's world is 100% static, NPCs don't follow a day-and-night routine like in oblivion and skyrim and never move away from their posts. even gothic 1 did infinitely better in making the settlements and their inhabitants feel alive.all the freedom of movement you get in Morrowind is only made possible by the fact there are no scripted events to keep track of. this is not a good thing. in following games the open world and cities had to be divided in different cells, but this in turn allowed for more interesting open world interactions.
>>736802704>>736802731>the game gets good only after hundreds of hoursThen it means the game is not good
>>736802839>skyrim>leveled lists ad enemies with scaling>balance is pretty goodExplain, because it appears we played different games, both of which are called "skyrim".
>>736803005>game gets good after hundreds of hoursHow the hell did you come to that conclusion?
>>736802904Honestly dont care one bit about NPCs going to their bed at night, it's fucking annoying. Voice acting is also a blight upon gaming and it takes away more from the game world than it adds. The scripted shit in oblivion and skyrim didnt make it better, it just made the game more dull paradoxically.
>>736793683>go play actual RPGsSuch as?
>>736803226Because you can't kill anything if your skills are not above 75. You clearly never played the game. >git gud, skill issueThis alone proves you never played the game. I literally told you I leveled hand to hand to 100 and I am a god in 1 v 1. I literally leveled myself. What's the difference between what I did and paying Caius to level to 75, which btw the economy is also broken. You can't punch anything if you skill level is low. You can't level anything organically since the combat is stacked against you
>>736802641>Fighting a rat with 10 hp at lvl 1 and then fighting the same rat with 100 hp at lvl 5 is very very different from fighting a scamp at lvl 1 and a dremora at lvl 5.Anon, both of those can be either perfectly fine or total shit. Later ES games' scaling is shit because the intent is nakedly to ensure that you spend roughly the same amount of time and effort on combat in the endgame as you did a dozen hours earlier. Which is the main way level scaling is shit in general, invalidating the player's growth by having scaled elements outperform it.
>>736803515You are just revealing your sub 80 IQ here mate, it's not even bait at this point. Do you want people to laugh at you because it gets your dick hard?
>>736803168in the early game of skyrim, dragon priests and giants are dangerousother enemies level with you and are a constant difficulty, but most of them have a cap so you will one shot them in the late gameit avoids morrowind's pitfall of steamrolling everything in the late game, and oblivion's pitfall of everything becoming a sponge
>>736803515>Because you can't kill anything if your skills are not above 75. You clearly never played the gameLOL WHAT?!>You clearly never played the gameYou know you are lying. I know you are lying. You know that i know that you are lying. And if you are not lying, if that happens to be your genuine opinion/belief/experience, then GIT GUD is a genuine response because you can beat the main quest without anything being higher than 50. Anon, what is wrong with you? Are you posting nonsense/contrarian takes for attention?
>>736803421fallout 2 and arcanum have good quest design. atom rpg, age of decadence, and space wreck for modern rpgs
>>736803739>avoids morrowind's pitfall of steamrolling everything in the late gameIt robs you of feeling and seeing your progression and acheievement on power level appropriate to your status.
>>736803731>I can't respond to anything you said since I don't know anything about morrowind and never played it but act like I do so I will not explain anything or answer anything you said so I am going to be passive aggressive for no reason whatsoever and call you sub 80 IQ Why morroniggers who never playes the game get mad when you play their game (unlike them) and notice so many game issues?
>>736803954no, because of the enemies that have a cap. you will one shot trash mobs that used to take a few hits
>>736803760>didn't explain anything gets mad about me playing the game and exploiting it and noticing game issuesWhy morroniggers never play their game?
>>736803960>>736804072>claim you need 75 in a skill to hit anything with it>people tell you that's obviously false>"LOL WHY HAVE NONE OF YOU PLAYED MORROWIND"
>>736792091https://youtu.be/nJD-Ufi1jGk?si=iVf9N6i733MWZBGeI booted up this game for the first time in 2025, and man, it’s been a long, long time since I’ve been genuinely amazed like this.Playing this in 2003 would have been out of this world. I don’t know why people don’t include this game in discussions about games as art
>>736803960>>736804072This is just strange behaviour, I get that you don't like the game but what are you even doing? You are just lying about shit and talking nonsense?
>>736804272Please show footage of you and your playthrough in a cave at max dif with all skill levels below 50
>>736804334Can you show you player build in morrowind. I want to see something
>>736804403>>736804472>at max difWhy the fuck did you move dificulty slider to the max? Also, why the fuck did you not say that you played the game at max difficulty. Do you even know what max difficulty does in the game?
>>736804575>why you didn't mention you play at max difI did and you should tell by the footage if you knew the game>>736800920>playing at max dif le badOk then even at normal dif it's not much dif anyway. I am waiting
>>736804690>I did and you should tell by the footageWhat footage? Your posts have nothing attached to them.>Ok then even at normal dif it's not much dif anywayAre you underage? Seriously. Are you? Or are you just fucking retarded?
>>736803960>>736804072>>736804403>>736804472>brown ESL turdworlder>morrowind makes him seetheMany such cases! Come back when you learn to speak and comprehend the English language, little brownoid cuck!
>>736804927>I still don't understand that changing the dif doesn't chnage the fact that having skills below 75 still means I can't kill shitLmao I literally showed you a footage there >>736800920are you retarded? You said you don't need skills above 50 to beat anything ok then show me how well you do in a cave. Also show your player build or killing a guard if you want something similar to my footage and not a cave if that is too dif for you
>>736805031>I am too scared to show my morrowind player build since I am brownMany such cases
>>736805106>you don't need skills above 50 to beat anythingYou can literally get skills above 50 during character creation. Your point is moot. Kill yourself.
>>736805106You dont get to demand anything you idiot.
>>736805207> above 50 during character creationLmao ok then show that playerbuild I am waiting.
>>736805207You can even go on youtube and see footage of people putting their stats to 1 and beating shit. This guy is on drugs or something, like not even the usual "swing miss miss" meme is this retarded.
>>736805241>I never play the game so I got nothing to show youMany such cases
>>736805302Kill yourself, retard.
>>736805358>go on youtube since I don't play the game to show you anythingYou know how mindbroken they must be to tell you to go to youtube
>>736805391Now do that to a guard without exploits like I did >>736800920
>>736805470I hope you will find joy in your life some day
>>736805542I already do I am enjoying seeing you losing every argument
>>736805358Well obviously he has a piss-poor grasp of English, he probably tried the game but couldn't understand shit. God knows what he thought was happening in that brown, 70IQ head of his.
What an incredibly stupid fucking thread
Why did Bethesda dumb down their games so much?
>>736805662I am still waiting for the footage of your player build beating a guard. But oh yeah you never play the game so nothing to show
>>736805739Just read the incoherent ESLbabble argument above you and you'll understand why.
>>736805813>I can't beat a guard in morrowind since I never play the gameMany such cases
https://www.youtube.com/watch?v=HjY2dpIfsBE
>>736792605daggerfall is a dungeon crawler which is a different kind of game
>>736805875nerbit won't ever touch morrowind so this will have to do
>>736805975>1996 game has better dungeons than a 2002 slop game because it was a dungeon crawler gameWhat did bethesda mean by this?
>>736806195Morroniggers never touch the game especially the ones from this sub
>>736806249because ever since morrowind the world has become the focus of the game, which is why each game gets dumber and dumber, you don't need systems if your players want to pick flowers and play the sims
>>736792193no, you need like 100 mods to turn it into a playable game
>>736792193fuck no it does not but you should still play it anyway
>>736806478>this sub
>>736806478
>>736806478Plebit won
>>736792193Shit games never hold up
>>736806629Morrowind is the only TES that doesn't need mods in order to be good
>>736807336But it isn't good
>>736792091Every time I see a zoomer complain about the combat in this game I get a stiffy>>736792193It holds up foreverGaming peaked right here
>>736807492>complain about the combat in this game I get a stiffyWhat's your playerbuild
>>736792605>procgen slopnot fooling anyone, contrarian
>>736792091morrowind kinda sucks
Why morroniggers get mad when you ask their playerbuild? Daggerfall chads never do
>can see my character's weapon hitting the enemy>missIt makes no sense. It made no sense back then and it makes no sense now. Make an isometric crpg if you want to leave everything to math and not to player input.
>>736807812aghhhhhhhhh yes that's the spot
>>736807336it's hard to enjoy constant fog 10 meters in front of you in 2026
>>736807415It is if you are, kiddo
>>736807828The economy is so broken in this slop shit.https://m.youtube.com/watch?v=SXv8NRa97U8
>>736807904>it is if you areSmartest morronigger ever
>>736807938>OpenMWYou didn't play the game.
>>736808126???Are you illiterate?
>>736808202>It is if you are>calls me illiterateWhy are morroniggers like this?
remember when games used to have cheat codes?can't have that today because uuhhh
>>736808306Nothing wrong with that sentenceYour ESL is showing
>>736792193Yes. For a first-time playthrough, just make this chaeacter. All the other M/ms are up to you, but this will give you enough to make it possible to actually hit targets with a long blade and not move at a snail's pace. Adrenaline Rush is also an insane power.
>>736808396>if you are...>nothing wrong with that
>>736808306>it isn't good>it is if you are (good)what are you not understanding, retard?
>>736808454>redguard>major>medium armor>long blade>nothing else
>>736808486Based fucking retard, no wonder you were filtered by the game that requires you to read
>>736808512He didn't say good nowhere in his sentence retard. And what good? Good at what?
>>736792193>combat is boring at best and absolute dogshit at worst>character customization is extremely limited compared to later games>written directions instead of objective markers, some of which are poorly written or just outright wrong>modding scene is pretty barren especially compared to Skyrim>no fast travelBut if you can forgive those things, it's kino. From a world-building standpoint, which is the most important part of TES, it's probably the best game in the series.
>>736792605Not a real DF dungeon no matter how many times you post it. That is a test dungeon with every cell turned on. Dungeons are generated in blocks, and only a small number of said blocks are active at a time. Most DF dungeons are around 1/4 that size. This would be obvious if you looked out the outer perimeter of the image and saw random floating blocks and hallways connected to nothing.
>>736792091I love Daggerfall, I love Oblivion, I love Skyrim, but I could never get into this game. I used to assume I was just a skybaby or something til I tried Daggerfall Unity and it became my favorite elder scrolls game
>>736807878Todd saw that and removed spears from the game.
>>736808628Wait til you see th- OH NO NO NO LOOK AT THE TOP OF HIS HEAD
>>736808724Todd makes only slop games
>>736808629The game is absolutely loaded with fast travel options. Mark and recall, divine and almsivi intervention, silt striders and mage guides. Technically the propylons are too but those arent practical
Arena bros?
>>736808784>do all this shit do you can't explore anymoreWhy is so morrowind so shit?
>>736808562Read posts before replying to them, faggot. I'm offering him an option that makes a first-time playthrough relatively smooth, but I'm not dictating every decision. If he wants to do alchemy then he can pick that himself. But redguard + long blade is the highest possible starting melee stat in the game, and will make it less frustrating for a new player who isn't used to stat-based hit chance. Medium armor is just a good option for a new player who will invariably come across both bonemold and orcish easily.
>>736792193The story and gameplay is still good. But its cursed by early 2000s pc controls being shit. Just like deus ex. There was a mod like ten years ago that modernized the controls to be more like skyrim. I forgot what it was called though.
>>736808903No wonder nobody wants to play this shit unless they played before. With retards like this you will never kill a rat
>>736792091I'm sure others have pointed it out but Morrowind was filled with fetch quests. Even the main quest starts with you fetching the puzzle box with no choice but to kill all the hostile guys inside. Morrowind had simple quests but most (not all) expanded on the world building bit by bit to make it more interesting.