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Just place it in alternate timeline where Andross didn't do the Dinosaur Planet stuff and have the Anglars, Andrew and Aparoids all fight each other and the good guys at the same time. Problem solved.
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>>736834149
Assault 2 or bust. Rail shooters are a shallow genre that died with arcades.
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>>736834290
motherfuckers love touhou
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>>736834290
shalom, rabbi
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>>736834149
what bothered me about zero was controling the ship and aiming were separate and my brain couldnt handle it
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>>736834149
The problem is people aren't willing to pay 60 bucks for a game of 64's length anymore
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>>736834149
I honestly don't care about stories in starfox all the arcade ones can be completed in 45 minutes. The you go back and try a different route to get a better score. That's what starfox is. If you remove the furry animals it would change nothing. if you removed the story and made it our solar system instead it would change nothing. It's easy to pick up and play and the low skill ceiling to start caring about score is bar-none.

Adventuresfags and Assaultdrones need not reply.
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>>736836240
Just make more levels then gosh.
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>>736836240
This is why I'm not hyped for a potential new Star Fox game. Nintendo will do anything to justify charging $60-70, and their solution will fuck the game as hard as the desert did for Metroid Prime 4.
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>>736836310
You'd be the only one.
All Starfox fans I've met are in it for the story, setting, and characters.
Gameplay is something that's there to embed that.
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You will get Starfox Racers
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>>736834149
>the Dinosaur Planet stuff
God damn it, stop reminding me about Starfox Adventures. Every few years I can manage to forget that blight on the franchise exists.
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>>736839231
At least Prime 4 is pretty good. There's a new 2D Yoshi game that is $70 with no justification. You need to recalibrate.
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>>736834149
As long as the story isnt at all like awful plots the three sequels to 64 i wouldn't mind a new story for the next game.
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>>736840402
Still better than Assault at least
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>>736839392
Yeah and they have about 10 hours total in each game itself, SFfags as the majority are just furry homosexuals who want a degen VN or Mass Effect
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>>736834149

I honestly think the roguelike stuff they're rumoring fits the series rather well. I also think they should analize why the story and dialog worked so well in 64 before starting to write a sequel.
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>>736840441
Yoshi is only $60
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Assault is ok and a fun game, but has absolutely 0 kino moments compared to 64.
DONT EVER GIVE UP MY SON was kino then, it's kino now.
>>
If you've not unlocked hard mode in 64 I don't think you should be qualified to talk about Star Fox desu
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>>736843538
Fuck that. If you didn't medal every expert stage in 64
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>>736834149
Starfox was fine when there was less games to play and replay value was king
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>>736843447
Assault got old fast. Some of the levels are among thr worst I've ever experienced in thr series and the multiplayer fails to hold a candle to basically every other shooter available then. It was an interesting star fox game for that it does different for the series but nothing I would consider as being done well.
>>
Star Fox 64 would be better if you couldn't deflect the bullets. I don't think there's anywhere in the game that you can't avoid damage just by moving out of the way.
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Fox McCloud halloween costume
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I already solved this years back, they can simply make it a downloadable title if they want and just charge 30 or 40 dollars if there is an issue with the game length. it’s already confirmed that the 64 title has levels they couldn’t do in time and had to scrap, so they can just revisit some of those stages as a starting point to get the ball rolling. Miyamoto wanted more sea levels and there was supposed to be some kind of giant carrier you would fight in another stage in space.

People say oh it wouldn’t work because it’s a rail shooter but it’s obvious people are bored of everything today (fps slop and movie slop) and want novelty which is why zoomoids are playing older games which is awesome. and this would seem brand new to a generation of gamers. just make double the amount of stages as the 64 game or even 150% and you can have a legendary game people will replay like 10-20 times. Like Kirby air ride they can just put it on switch 2. Doesnt have to be some graphically intense or impressive game. Just needs content. the first game had 3 paths more or less, this one can have 5. Pretty sure there was supposed to be another venom stage as well with it own path they didn’t get to make.


Point is—- that you can take the starfox 64 formula, give it more content, and you would have something that would be a system seller. I think lots of people are tired of Zelda and Pokémon games—- which is why Kirby air ride 2 was well recieved. Metroid prime 4 could have been another fresh air but was totally mismanaged. starfox 64 has a much more simple formula though and even with their B team I think they could make something good.


no reinventing the wheel or anything though. That’s probably how Nintendo would fuck it up. People just want star fox 64 2. and for a system like the Wii which isnt as powerful as the other consoles I think if they just stuck to the rail shooter format they could probably squeeze a lot of extra performance out of the console.
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>>736849171
>the Wii

Meant switch. Really tired. Probably am thinking of the wiii u which I believe they made some shitty game for but it could have been the first switch. Don’t remember.
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>>736844010
replay value is still king though?
not every game needs to be a bombastic cinematic movie that goes for 80 hours or so.
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>>736834149
This franchise is fucking dead because its "fans" place 64 on an impossible pedestal. I have come to hate this overrated piece of trash, and I'm tired of pretending otherwise. Fuck Star Fox 64.
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>>736834149
>just keep gobbling up the same repackaged slop forever goy
how about letting a dev with a little ambition have a try? all the demakes are getting tiresome. the only worthwhile remake was REbirth, every other remaster has been garbage and inferior to the original, you retard gooners only like them for porn mods.
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>>736834149
Retreads with a new story used to be called sequels
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>>736849501
star fox 64 is still the best in the franchise though
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>>736849580
No it fucking isn't. You only think that because you played it as a kid. You're like those morons who gaslit themselves into believing that Shenmue wasn't garbage.

>>736849530
No, anon. The "fans" will ONLY accept 64 rehashes. And then they'll proceed to bitch about the games being 64 rehashes. Star Fox fans are retarded and don't actually want anything.
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>>736843841
>If you didnt play all 16 of these easy short stages which you can do in 3 runs and a single sitting, you didnt beat the game
You do realize this isnt the high bar you think it is right? It would literally be more impressive to clear Assault or Adventure with all unlocks as that takes several hours.
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>>736849682
>No it fucking isn't.
ok
which one was yours then?
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>>736849695
getting the medal is more than just beating the stages, ya idjit. You gotta beat a high score target too, and some of them are a BITCH to get. Particularly Area 6, where you have to take out 300 enemy ships, which means you HAVE to use the untargeted lock on attack with precision to hit as many enemies as possible at once and mash the shit outta the a button (or have enough bombs) to take out the big battleships for extra points. Not to mention Area 6 is one of the hardest levels in the game already and you lose your hyper lasers if you die, so you gotta get it right on the first try if you don't wanna waste your time pulling your hair out because you can't kill something before it flies offscreen with your wimpy level 1 lasers.
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>>736849682
NTA but I do think 64 is the best and it’s largely because of its tone and atmosphere. a lot of the games on the 64 have a grittier feeling to them. It isn’t just because of the graphics but the sound design and music and voice acting. The one on the Wii U has so much bloom and glowing shit everywhere it ends up looking Pixar. This happened with halo when it jumped from halo 2 to halo 3 also where the tone totally changed. Starfox 64 had a tone that felt more teen and adult orientated despite being a kids game. atmosphere is a big deal.
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>>736850237
>muh tone and atmosphere
Never minds that it plays like the jank trash that it is. Moron.

>>736849890
I play real games. Fucking Episode 1 Podracer is a better Star Fox game than Star Fox.
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>>736850313
Starfox needs to feel like this or it’s just going to come off as another furry franchise deal with it

https://m.youtube.com/watch?v=Xt0f9yqBEvE

Yeah the details do matter
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>>736834290
Assault's Arwings control like cows.
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>>736836240
Make it Dark Souls-hard. Just because it can be speedrun in an hour-and-a-half doesn't mean people will actually get through it in that time.
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>>736850313
>Never minds that it plays like the jank trash that it is.
No one in their right mind thinks Assault controls better than 64.
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>>736850313
Btw some of the bosses in 64 are frightening or intimidating, and leave an impression on you. Like the robot in sector x or the bizarre lava planet boss, or the schizophrenic lizard skeleton on the desert planet. That sort of stuff is part of the tone that made 64 feel worth exploring to see everything. whatever direction starfox goes in gameplay it needs to go back to that sort of tone that inspires mystery and intrigue. Do you remember the bizarre warp zone sections where you were in another dimension? That freaked me out when I was a kid and I remember it today. Not many games do stuff like that. it made it seem like under the surface the world had a lot more to discover vs it coming off as generic sci-fi shovelslop. if you don’t think the tone of 64 was sick you are dumb as hell.
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>>736850598
Nobody mentioned Assault. Star Fox fans love telling on themselves as tribalist retards. This is why you will NEVER get another game.
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I want the next star fox game to take place following the “bad” ending of command.
>Star Fox and Star Wolf have a reason to reignite their rivalry, but having been the victors in the previous game, Star Wolf is now Corneria’s goto PMC. Meanwhile Fox is now the underdog, who has to rebuild his team and reputation
>Krystal either written out or rewritten with an actual purpose beyond an awkward middle school romance with Fox
>Option of a new racing mode and vehicle to diversify gameplay between rail missions
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>I like star fox
>Except for the game, star fox
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>>736850126
literally the only annoying levels are aquas because sub sucks dick and search lights as you have to know which hoops to jump through for the bonus hits. Area 6 is easy as fuck faggot. Its a piss easy game. You suck.
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>>736850682
You're clearly the Assaultfag spamming these posts. I don't care that you didn't mention it in that particular post, I know who you are.
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>>736852816
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>>736834290
There's nothing wrong with rail shooters you dolt, all you have to do is create random elements with it to keep it fresh with alternate routes and enemies
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>>736834626
>12 retards love a thing. No kidding, how sre those game sales zun?
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>>736840441
Prime 4 is not "pretty good" lol
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you have the full source code, just make your own fucking sequel you troons
oh, don't tell me, can't code??
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My guy, who cares about the story.
AT BEST people want variety of environments. I don't care if Andross is back at it again as long as I'm not doing the same old Corneria, Sector Z, Asteroid Field, Fortuna/Fichina, Venom.
I care about the GAME being different.
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>>736849695
Trust me, the bar is high. Vast majority downloaded the game 10 years ago, did 1 or 2 runs, stopped, then downloaded it again 4 years later and did it all over again without the savefile.
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>>736850598
It eas mentioned by someone in a previous thread since someone keeps spamming star fox threads since the movie came out. Probably an assaultfag in an attempt to sway people into aligning anons to his perspective regarding the series.
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>>736834149
Star Fox works better like a cartoon with no overarching plot. I like the "retreading". Troons can go suck a dick
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>>736834149
>Retread
>Different story
You are missing the point. Star Fox SNES, Star Fox 64, Star Fox 64 3D, and Star Fox Zero all had the same story.
Star Fox 2 was a sequel story that, while still playing out similarly in terms of writing, was still a SEQUEL story.
If they want to retread another story, they can do Star Fox 2's. Easy.
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>>736847150
fursuit

unless it's a cheap costume that's a jumpsuit and jacket + plastic mask

then it's.. I dunno. A pup mask? I don't know my furry terms.
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>>736839392
>All Starfox fans I've met are in it for the story, setting, and characters.
This is exactly why star fox is in a dire state. Those people are a very loud yet small group of people. Having a game specifically catered to them would would result in the game selling abysmally due to how few of them there are. Majority of people who will be buying new star fox games will be children who have little to no exposure to the series. They're more interested in games that are fun to play over anything with story. Characrers are important but they'll be more fun on the screen at the moment like 64 than having any real complexity to them. The idea of a serious story sequel for star fox is dead. Nintendo has no reason to bring back post 64 story elements, in fact it could be detrimental if they do. Series really needs is a fresh take that does not take any input from the fans since they're just a small group of manchildren at this point obsessed with furry content than the actual games.
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>>736847150
It’s not really for Halloween is it?
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>>736834149
Just give me a proper Star Fox game that does not rely on shitty gimmicks but instead focuses on its on rail mission strengths that made SF64 great.
Story means jackshit, they just need to deliver on funny dialogue through the stages.
Solid gameplay and mission design is all that is needed but sadly none of the sequels have delivered.
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>>736852969
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>>736834290
Assault is fun but if you play the game on hard mode it exposes just how rushed it is. In normal mode you don't really take any damage so it doesn't matter when you get hit by shit you can't see or attacks that are stupidly disjointed or not telegraphed. In hard mode you'll be doing great until you suddenly get giga raped by something you can't react to and then you have to restart from the only checkpoint the mission has
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>>736854180
>Probably an assaultfag in an attempt to sway people into aligning anons to his perspective regarding the series.
That's exactly what's happening. They want to manufacture a consensus to take to Nintendo because they believe that the fixation on 64 is holding the series back. And while I understand their frustration, Assault is not it. If you want to see something that actually resonates with audiences carry the franchise forward, let that one dude finish A Fox in Space and then get his blessing to do a game based on its vibes and aesthetic. Or something. Just anything but Assault's plodding weeb nightmare.
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>>736854295
If it's just a head, it's just a head.
>>
There's a segment in Ratchet & Clank: Quest For Booty that I always thought would be perfect fodder for a whole Star Fox game. I've only played the original+64 so no clue if Assualt or Adventures have segments like it.
Just give us an open space field to fly around in and take down enemies, maybe with some on-the-rails segments between them and a mini game or two you do inside the ship (like ship repair? I don't fucking know). If that's STILL not enough just add some light platforming elements like when you're traversing Bowser Jr.'s fleet in Super Mario Galaxy. If that's STILL not enough then fuck it! Just completely rip off Ratchet & Clank! Lord knows Sony isn't handling that series well anymore.
They're making a mountain out of a molehill it does not need to be this complicated to make a sequel to fucking Star Fox.
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I really hope nintendo makes the next star fox game with zero considerations or input from the star fox ""fans"" online.
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>>736856326
Yeah that worked out great last time!
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>>736856427
Platinum being the devs while not having Kamiya, the ONE guy on Platinum that is a StarFox fan, probably because he was busy with Scalebound, will never be the craziest missed opportunity.
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>>736856326
>>736856427
>Fans are stoopid BRAAAAAAAAAAAAP
This is how we get these "modern audience" games that are just the devs being actually schizophrenic about people that exist only in their heads. Listening to the fans is a good thing.
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>>736856427
Given it came out 2016 on the wii u I really find it hard to imagine any star fox title having a chance to succeed.
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>>736856569
>Listening to the fans is a good thing
It definitely isnt a good thing to listen to star fox fans these days. Majority moved on and what remains are furries.
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>>736853224
Yes it is.
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>>736856554
>Platinum
>devs
They were just used as third party art development.
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>>736853224
Prime 4 is honestly better than nearly every star fox game. Sad but true.
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Are assaultfags really just stealth krystalfags? Would they actually make a deal to have assault 2 happen but Krystal never returning or mentioned ever again? Of course not! It was never about the the third person shooting multiplayer but seeing furry ass and shipping fanfics.
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>>736834290
That's why you have dedicated planets or areas where fox yells "switching to all range mode!". The point of 64 was to quickly go from point a to b to c to stop these assholes, not collect banana coins or get out of your ship to pet dinosaurs, the fuck
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>>736856326
Why not?
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>>736854873
>everyone saying they like the game for the story? They’re just a negligible vocal minority
>in reality the REAL majority cares about gameplay, you’ve just never heard of them once ever because they’re not as loud but they exist just trust me bro
>>
I wouldn't get mad if they just straight up remade 64 with more levels, and made it really good.

Wouldn't be my first choice, but fuck, I'll take it.
You just straight up do not get on rails shooters made with a budget these days.
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>>736836310
Rehashing the story also means rehashing the environment.

Star Fox is also a game where there's constant audio chat, and rehashing the story means a lot of rehashed content there too.

I don't really care much about the quality of the plot, but they really need to make something new alongside a new game.
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>>736834290
>dude, it's not a real video game unless it has padding between the fun parts
I hate that people actually think this way
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No one will buy a 80 game thats just an onrails arcade shooter
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>>736857134
Explain the game sales then? Interest in star fox has been consistently declining since 64 with the sole exception being the blip that was 64 3D. It probably is due to the lack of an actual 64 2 which would be a sequel of 64 that just does most of thr same stuff but adds new things like many othrr videogame sequels do. It shouldn't be a hard thing to ask hut apparently it is.
>>
Dare I be the one to say it?
Krystal sucks pretty hard as a character in regular Starfox games, doesn't work as part of the Starfox crew, only worked as a primative barbarian type in a fantasy kingdom, and Nintendo straight up stole that character from Rare.

The regular Starfox team works so well as a thing. You have Fox as your well rounded main character, Falco as your edgier and cooler side character, Slippy as tech support and comic relief, and Peppy as the wise elder.
Krystal is just a vaguely exotic woman with an accent, who they found in the woods. Why does she even know what a space ship is? She's a fucking Ewok.
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>>736857492
solution: make it 40
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>>736839231
Tanabe is not Nintendo.
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>>736834626
Weeb anything has disproportionately loud autistic followers.
I assure you that real horse racing is not THAT popular. Or tanks. Or battleships. Or whatever else gachas has turned into Anime girls.
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>>736857658
Krystal is supposed to be from Space Atlantis, not a primitive barbarian. Even in Adventures' Japanese version it was stated she had her own ship and flew to Sauria from somewhere else.
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>>736850237
I agree. Hardware limitations aside, unfortunatly the game could only have been made the way it was in its era, and you would have had to have lived in its era to understand that.
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>>736857808
So she was just wearing a loincloth because she's a pervert?
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>>736834149
Picrel was the last good Starfox game, and it wasn't even an official Starfox game.
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>>736857658
Krystal was a character made too secy to the point nintendo felt compelled at the time to reuse her despite having no real idea what to do with her. In all honesty her role in adventures was fine. She had a neat tutorial, she was portrayed well enough as a protagonist in that early section of the game, triggered events that made her a plot device, was a good damsel in distress, and offered a rewarding payoff for fox and the player for rescuing her. By assault they really had no clue how to use her outside of adventures and she really suffered as a result. She could have been portrayed in numerous other ways but they had to choose the most bland and uninspiring route in assault, and later went off the rails for command. The 4 major star fox charscrers benefitted from their personalities being shaped by people working at nintendo. Maybe if they found someone at nintendo who to base Krystal off of maybe they could have made her chatacrer better and give her actual chemistry with the other teammates. Its 2026 and I have no clear idea what her chemistry with other characrers is supposed to be. Even fox since besides desiring to fuck each other what actual interests do they share? She is literally a blur alien chick with no background who showed up one day.
>>
A lot of people mostly like Star Fox for the characters and setting, so why not have some sort of hub area where you can walk around and interate with everyone? You could choose the typical shooter missions from here instead of going in a line like in older games. Seems like it would work pretty well. Remaking 64 for the fourth time or whatever seems retarded.
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>>736834290
Make sure Command isn't canon. That game break so many characters.
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>>736857857
I never found Krystal looking that perverted in adventures. She's on dinosaur planet who largely wear similar if not less clothes than her so she doesn't really stand out that much other than being a fox. Meanwhile I dont get the logic of her outfit in assault. The gamr has them fighting aliens in the air and ground and she walks around in a form fitting outfit with exposed cleavage and no apparent protection or combat useful attire.
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>>736858230
Honestly all the sequels for star fox 64 have characrers not act like their intended to. Japanese version of command actually comes closest to what nintendo's own ideas for the characters. Even the English version of star fox 64 took a lot of creative liberties that differ quite a lot from Japanese.
>>
>>736858048
Sell me on Starlink. I assumed it was some kind of gacha.
Is it a... Dare I say... Good game?
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>>736858389
Starlink was toys to life but has since gotten a digital version with all contended included in game. It is very much a ubislop game with a lot of stuff you'd expect from ubisoft.
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>>736858185
>yeah man! Let us interact online as SF characters!
I see you, he who fraternizes with beasts...
>>
>>736834149
It wouldn't be a retread if it had a different story, otherwise nobody would call Zero a retread.
>>736853104
I hope you don't truly mean RNG.
>have to play the level 5 times just for the one enemy I need for my score run to spawn
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>>736857134
Both gameplay and the characters are equally important.
People love Fox thanks to Smash and now his appearance in the Mario Galaxy movie.
Rumor has it the new game is "really funny" so hopefully there is a writing/dialogue focus.
Marvel humor would suck, but LEGO style humor could be really good actually.
Time will tell.
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>>736859098
I LOVE SHOOTING BAD GUYS AND DOING HYPE, EPIC, BARREL ROOOOOOOOOOLLS!!!
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>>736839231
Explain why they simply can't make more rail shooter levels? I assume people who want Assault 2 more than 7 3rd Person Shooter levels
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>>736858185
Stop making the same post over and over goddamn.
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>>736861136
The irony
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>>736856312
>Let's turn our on-rails shooter into another action platformer!
Fucking awful idea.
Star Fox 64 had 25 different route combinations of 16 stages.
Out of those stages, 11 are on rails and 5 are all range.
On 3 all range stages you can fight Star Wolf. Sector Z sucks ass.
If the game ditches the on-rails segments as a main focus it won't be a proper Star Fox game.
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>>736861401
This. Rail shooter is core to the series identity. Take that out, and it’s not star fox
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>>736839231
I think the desert in Prime 4 was Retro being retarded and chasing trends. I do not think Nintendo would make that mistake in general.
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>>736858048
Correct, but people still aren't ready for that conversation.
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>>736849570
Exactly. That's why it should happen 64 never got a proper sequel.
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>>736849570
Assaultfags think 64fags just want the same game over and over while it really is just a typical sequel much like what >>736862701 said
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>>736862701
It did, it's called Star Fox Assault
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>>736839672
Jokes on you, I want Star Fox Racers.
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>>736864035
Assault is definitely no 64 2. It isnt even what I'd consider a true successor in the vain of how 3D mario went to differing styles of 3D platforming. Assault was first and foremost a multiplayer shooter title with all the other more familar star fox aspects brought relatively late into development. Nintendo also had relatively little involvement with Assault much to its detriment. For all its faults star fox zero is the truest successor to star fox 64 regardless of story.
>>
>>736864376
You got it with starlink dlc.
>>
The pitch:
Just make cowboy bebop the video game. Monster hunter in space with outlaws and space bandits
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>>736861125
Rail shooters just aren't meant to be that long for a single playthrough. Best way to do it is lots of branching paths and secrets (like 64 did) but that means you're putting a lot of dev work into things people won't even see
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>>736834149
You know what Star Fox is missing? More dinosaurs!
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>>736865645
Fromsoft does this and look at them. More people beat the super secret ending than the normal one. The ultimate secret boss ends up being the most known.
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>>736867738
Fair point
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>>736834290
I loved Assault but barrel rolling with the GameCube controller felt like pure ass.
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>>736866019
this, but unironically
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>>736857658
Krystal only stuck around because Miyamoto jacked off to her too much.
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>>736864035
The on-foot sections sucked.
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Krystal's home planet wasn't destroyed in the Japanese canon, so technically, there's nothing stopping Nintendo from making a game where you visit a planet full of scantily clad space vixens.
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>>736843402
Not physically, no.
>>
>>736853224
Talk about anything that makes it worse than Starfox Adventures, anything. I can wait.
>>
>>736869027
Krystal only stuck around to setup for the Panther NTR trilogy
>>
>>736866019
Ten years ago I said Starfox should do what Starfield tried to do but with more dogfights and arwing action, actual space combat.
>>
>>736867738
Sure, but it's also completely different when you have freedom and control, in that case the optional stuff is largely a question of exploring more of the world. On the other hand "exploration" in a linear game on rails kind of sucks.

I think that type of arcade experience where you're meant to replay the same level over and over is simply not that viable anymore outside indies. It probably could be if the bigger studios were allowed to create $20-30 games too, but that's exceedingly rare.
>>
>>736869784
Wouldn't it just be easier for everyone to just forego Krystal and just make a brand new furry space waifu?
>>
>>736868209
Assault also did a truly moronic thing where it made the right trigger brakes and the left one barrel rolling, meaning you no longer have an easy wat to tilt your arwing when avoiding obstacles, despite how little there is in the actual game.
>>
Like every thread, StarFox should be a gacha like Nikke where you get anthro sexy furry girls
>>
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YOU NO RIKE STARFOXXU EVEN WHEN I RETREAD. YOU NEVER PRAY NEW GAMMU, YOU ONRY MAKKU DISGUSTING KEMONO IMAGES. SWITCH 2 HAVE MOUSE MODO TOO AND I NO CARE, I KNOW YOU RANT IT BUT I MAKE U SEE ERROR OF WAY. YOU RILL BEG FOR GIMMICK IN STARFOXXU DIS TIME BUT YOU NO REALIZE, FOXXU IN MOVIE AND NO GAMMU IS GIMMICK!
>>
>>736871701
You can't manufacture that kind of recognition and virality on-demand though. You can try, but if it doesn't work it doesn't work, and you'll have no idea why. How many mascot platformers have come and gone, and 30+ years later we're still stuck with Mario, Sonic, and Pikachu.
>>
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>>736872531
>You can't manufacture that kind of recognition and virality on-demand though.
The problem is that you actually can and it can backfire.
>>
a fox in space visual novel pleae
>>
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Game where I top Fox while Krystal has to watch.
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>>736834149
The superior guns for hire game.
>>
>>736840402
Zero is a bigger blight.
>>
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You guys think we're really getting two Star Fox games?
>>
>>736875625
I don’t even think were getting one. I think even a netflix original anime series is more likely than a switch 2 game.
>>
>>736834149
Pigma is far too based even for Nintendo to put ina game now. Its the same reason we cant get new Wario Lands.
>>
>>736876270
>Its the same reason we cant get new Wario Lands.
We don’t get new Wario Lands because there are already too many 2d platformers
>>
>>736876270
Pigma is in more games than Krystal and is 100% guaranteed to be in the (fake) switch 2 games.
>>
lol I completely forgot that Adventures was a thing. In my reality any Star Fox game after SF64 doesn't exit. Thanks for asking.
>>
>>736869926
Or is Starfox Adventures just so obscenely bad, much worse than Prime 4. I rest my case.
>>
>>736873326
maybe after ep3 comes out.
We can pray and hope and cope
>>
>>736876270
Fun fact Pigma was the one who designed the star fox logo.
>>
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>>736873834
> t. wolf odonnell
>>
>>736872360
Muyamoto always had all the cards when it comes to star fox and we are at the mercy of whatever he decides.
>>
>>736836178
Visualize the apple Anon. I didn't care for it either, but I didn't really give it a chance
>>
>>736861924
There was an interview that they inherited the dessert from Bandai Namco and didn't have time to change it.
>>
>>736834290
This, rogue squadron and ace combat figured this shit out in the same generation.
>>
>>736879106
You forgot to mention the viola motorcycle wasnt even a thing yet and retro studios created that. BAMCO EXPECTED YOU TO RUN AROUND THR DESERT ON FOOT.
>>
>>736834149
Just remake the first game and restart the franchise.
>>
>>736879450
Or remaster 1 and 2 as a reboot camp title
>>
>>736873000
If only Krystal was even a fraction as cool as this in the games, then she would actually be useful
>>
>>736849401
>replay value is still king though?
It's really not. Why would I want to play a game over and over when there's countless other games I can play? It's not like the 90s where you had a limited library and replaying games was inevitable if you wanted to play anything at all. Same with watching reruns, why watch those when I have access to more shows now?
>>
>>736879849
Because it's fun.
>>
>>736879849
people greatly overemphasize replay value these days.
It makes sense if you were gaming at a young age, you didn't know how to emu, you couldn't buy your own games.
Now gaming is pretty easy to do and you can even emu on phones or tablets so a game has to really offer a lot to be replayed immediately, or even replayed that year.
>>
>>736879020
He had ever advantage by putting Platinum behind star fox and he just had to fuck it up with his Fisher price tablet
>>
>>736834149
How is it possible that even after 20 fucking years there still isn't even a single game like this? Not even a single indie retard clone or spiritual successor or even a fucking a fan mod or webgame or anything, just literally NOTHING like it.
>>
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>>736875889
Star Fox Switch 2 is being revealed this month silly.
>>
>>736880050
I'm not really sure it's overemphasized when you have a lot of weirdos who still consistently play games like Minecraft and Fortnite and almost exclusively those games. It'd be like if I stuck with my N64 collection and only that collection all the way to Wii U's release but that collection would still have more variety.
>>
>>736879849
I would agree. I don't think I replay anything with less than 5 years inbetween, and even then it's usually the same perennial classics. The only exception I can think of is Elden Ring, because I completely missed the whole Ranni quest.

The only way you can get away with a game focused on replayability, whether old-school arcade style or roguelike, is to make it $20-30. No one's going to pay full price for the promise of replayability.
>>
>>736880268
On Nintendo's end, they've always been extremely stubborn about the "just make good game again but bigger" notion. If they make a sequel, they will change the original fundamentals, for better or worse.
>>
>>736880367
I think the leaks are fake, and also that Krystalfags are cucks.
>>
>>736880618
Pretty much. Mario Kart 8 was one of the last few titles where I would replay it rather consistently, and now I only replay games like Smash Bros. and Mario Kart if I have friends over.
>>
>>736880268
>Not even a single indie retard clone or spiritual successor
For some retarded reason, every single indie remake (of any game really) have indie dev goes LOL LETS MAKE IT RETARDEDLY HARD, OVER COMPLICATE THE GAMEPLAY, AND MAKE EVERYTHING PURPLE.
>>
>>736879998
It's only fun to replay Starfox 64 when you're trying to earn those medals, and when you get Fox with those shades you're only playing the game just to kill time.
>>
>>736858496
Pretty sure that anon meant interacting with NPCs, not furfags online.
>>
>>736880268
>>736881078
Ex-Zodiac is still in Early Access.
>>
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>>736843447
>Assault has 0 kino moments
>>Aparoid Pigma
>>General Pepper's Final Request
>>Peppy's Sacrifice
>>Wolf's Bejita Arc
>>Aparoid Queen as James McCloud
>>"Don't hesitate! When the time comes, just act!"
>>"That's enough... there's no need for you to be hurt anymore. Let us live as one."
https://youtu.be/dWtJplgXe6I?si=1JLiz46S_qWGqIa_
>>
In retrospect, Fox and his crew were very underpaid. They took down an entire empire that was trying to control an entire galaxy, and they're not even paid 6 figures between the four of them. General Pepper is a cheap POS.
>>
>>736881737
The price you pay for being heroes instead of remaining true to your title as mercenaries.
>>
>>736857801
>Weeb anything has disproportionately loud autistic followers.
And you think furries don't?
>>
>>736881239
Do you even like playing video games? It sounds like you really don't.
>>
>>736881860
In a realistic scenario, Fox and the crew would be out for General Pepper's head after they saw how little they were paid. That wasn't even enough for a home.
>>
>>736881737
Their dollar might be equal to 100 USD
>>
>>736882081
Star Fox Adventures paycheck let them repair the Great Fox in time for assult.
>>
>>736881682
>Assault has zero Kino moments
The part with Wolf on Corneria was cool as hell, if you were 12 in 2005.
>>
>>736882143
>$8,563,200
Not even enough to cover the cost of a single fighter jet btw, and they have to divide it among the four of them.
>>
>>736879626
>Majin Krystal
>>
>>736882315
That was cringe and an overdone trope
>>
>>736881682
Those still dont compare to thr highs of other games.
>>
>>736882649
Krystal was somewhat useful in command which is saying so more than in assault. She was useful in adventures too but more so for andross than fox.
>>
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>>736882883
>She was useful in adventures too
What a pointless comment, really.
>but more so for andross than fox.
more so for the game itself and the reason it got turned into a starfox one.
>>
>>736834290
I don't have a problem with them, but it would have to be $20 max and Nintendo can't do that.
>>
Whatever is fine as long as theres no Krystal.
>>
>>736882649
>>
>>736882315
I was 9, it was überkino
>>
>>736882820
Any in particular you wish to share with the class? The best part of 64 for me was really just the Andross reveal both of them
>>
>>736834149
StarFox 64 is so fucking overrated. The original was better.
>>
>>736883373
Fox having a boner from first seeing Krystal and later on seeing Krystal at the end was peak adventures. You can tell he's going to tap that blue ass not long after the screen fades to black.
>>
>>736883398
3hat about star fox 2?
>>
>>736883496
StarFox 2 is my favorite. The SNES Continuity including the Nintendo Power comics were great.
>>
>>736881682
Assault was ABSOLUTE CINEMA the video-game.
>>
>>736883728
So you wish there was star fox 3?
>>
>>736883737
Im impressed this game mad large space battles so boring.
>>
>>736883450
Fabrication made up by Rare. Fox and Falco had sexual tension that started in the Starfleet academy and they spent a lot of time in the locker rooms together.
>>
>>736883936
Do you have reading comprehension? I said:
You can tell he's going to tap that blue ass not long after the screen fades to black
You just made the assumption I meant Krystal kek.
>>
>>736883816
Yes, exactly.
>>
>>736883936
> t. ichiboshi
>>
>>736834149
Bro half the fucking franchise is 64 retreads, if they really do it again it will be the death knell for Star Fox.
>>
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>I am forgotten
>>
>>736884784
Believe me people won't shut up about this game.
>>
>>736884784
>NTR the game
Naw, fuck that non-canon shit.
>>
>>736884052
That’s because you were talking about Krystal immediately before that you fucking retard and blue ass can apply to her. If you think that isn’t clearly communicating “I’m still talking about Krystal” you need a class on reading comprehension yourself.
>>
>>736858389
It's an Ubisoft open world game with spaceships. If you enjoy their "modular" approach to open world with giant worlds but tons of repetitive tasks and various collectibles you'll enjoy it, if you dislike that, you'll hate it.

The game also has a system where the enemies take over each planet in "real time", so the progression can be rather variable depending on how you're handling things.

Star Fox is integrated very well. Completely new introduction and he's added to several cutscenes in early game and end-game, just missing from some stuff in the middle of the game - but during the netire game you have a Starfox style chat while playing and they're always there if you're playing as Fox or the other Starfox members. There's also a side-quest that leads to a duel with Wolf.


Outside of the Star Fox specific stuff, the game also has "tunnel" segments similar to the ones in Venom, giant ships and giant robot bosses, which all line up really well with playing as Fox.

There's a separate DLC that adds a sidequest that makes the other 3 Star Fox members playable (they appear from the start as NPCs if you have just Fox, with their ships helping in combat as Fox's special ability) against the Star Wolf team, including a new giant space ship boss at the end.
>>
>>736858389
It wasn't a gacha, it was made during the toys to life craze, when skylanders and shit was all the rage, you had to scan the actual toy to get it in the game, but Starlink went above and beyond and gave every ship its own story including a Starfox one.
Now you can get the entire thing, ships included digitally for like 10 dollars.
>>
>>736885383
Command is canon
>>
>>736886042
Then Zero reset canon.
>>
>>736886286
But star fox 2 reset the canon again so only the first game and the direct sequel are canon now.
>>
>>736886373
But Krystal made me as long and hard as a cannon so Adventures reset it again.
>>
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>>736884784
We had a thread about it just yesterday.
>>
>>736886631
Sorry, star fox 2 was the latest released game in the series so it has the highest priority so far to retain everything else prior save the first game.
>>
>>736886725
The f zero ending g proves fox is way happier and more fulfilling without her. Especially when he has Falco instead.
>>
>>736886836
Its a good ending overall.
>Anglers defeated
>Star Wolf finally gets a Win
>Fox gets over Krystal
>Literally only Krystal loses
>>
>>736887268

>Krystal loses

Best ending
>>
>>736834290
this but it should be a multiplayer-focused entry that draws heavily from Chromehounds
>>
I'm no match for you...
I admit defeat...
IF THIS DOES NOT WORK
>>
Adventures had a nice ost.
>>
There's value in every SF game. Assault is my favorite aesthetically and I like its plot and VA work, but 64 is the most fun to replay. Let fan games and works focus on the story autism Nintendo should just try to mine the rail shooter formula from 64, there is value in a series that's short to beat but highly replayable.
>>
>>736889408
rail shooters were already on the tail end of replayable 30 fucking years ago
>>
>>736881682
Agreed, though I felt invalidated when Peppy and the Great Fox ended up ok in the end like barley anything happened.
>>
>>736884179
There is a one retread and one remake.
>>
>>736889610
>>736884179
A soft reboot, a "seboot" if you will
>>
In SNES Star Fox I can't decide if I like inverted or non inverted more
>>
>>736886725
Krystal was a such bitch in command, glad she hasn't been in an official game since even if that's only like 2 games
>>
>>736889717
The entire premise of Fox kicking her out was retarded to begin with. Command having the team go their separate ways is fine, (even if I don't see it as ever happening) but how it did it was retarded.
>>
>>736865645
> "Rail shooters just aren't meant to be that long for a single playthrough."
things can change
> 21 linear levels
> 3 options for the final 3 levels based on the order you beat the enemy factions in for a total of 30
Boom easy compromise.
>>
>>736889867
>>736889717
Falco has left before, that's no brainer. Peppy retiring/taking the Cornerian army General spot also seems appropriate for him. Slippy would never leave Fox for really much else until the day he just lands some massive engineer gig like his father (Starfox's engineer and only technician is a hell of a resume builder, before factoring in his piloting). But the fact that much of the game's first locked story route is "we gotta get the gang back together!" felt lame.
>>
if it's another fucking singleplayer rail shooter i hope it sells worse than Star Fox Zero
>>
>>736889867
There too many shit that isn't just Fox and Krystal being tards
>Peppy take over the Cornerian Army
>Slippy simp for a girl
>Falco left the group, again
Everyone was retarded. Also, wasn't there a path where Krystal join the Cornerian Army instead of Team Wolf?
>>
>>736889682
it's a different canon so it's a hard reboot.
>>
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have you watched HIS movie anons?
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>>736890673
>that fox face and outfit design
Adventure/Assault bros...we won
>>
>>736890673
Yes, it was pretty garbage.
>>
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>>736890673
He’s too smug, but that can be corrected.
>>
>>
>>736891145
Punch Out movie when
>>
>>736891079
>every character must be snarky and full of themselves now
it's over for children
>>
>>736891196
I have no doubts that Little Mac does exist in Mario's world now that Brooklyn is canon again
>>
>>736834149
but will we fight giant monkey head man?
>>
>>736891386
he actually appeared really briefly during yoshi's montage of walking through Brooklyn. It was really quick but he ran past yoshi in his pink workout uniform
>>
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>>736834149
>y-you can’t just rehash Star Fox 64!
I didn’t think this opinion was real, I always just assumed it was shiggy gibberish. Would anyone actually get mad if they just made Star Fox 64 2? That’s what I’ve been wishing they’d make for almost 30 years now.
>>
>>736891145
>>736890673
I have, was funny.
https://www.newgrounds.com/portal/view/1026610
>>
>star fox
>story

No

Star Fox is light on story but heavy on lore, but specifically doesn't spell out anything or have heavy plot beats. It's like how Han Solo says the Falcon did the Kessel Run in 12 parsecs. We're not supposed to know what the Kessel Run is, we just know the ship is fast and he's a crack pilot.

Similarly, I don't think we know exactly how James dies, we don't know what Fox and Bill got up to, we don't know why Falco hates Kat, etc., and a lot of the planets have similar flavor. But the story never gets bogged down. The important thing isn't the specifics it's that there's history.

And that's not even important. The important thing is shootan.

That said, I did appreciate that Assault sticks to a lot of events. Andross is dead as shit and his dumb nephew gets wiped doing Andross cosplay, level one. Pigma is fuckin raped and obliterated and Wolf doesn't fuckin miss him. Shit like that is neat.
>>
how would yall mfs feel if the next sf game was an ace combat clone? would it be a good fit?
>>
>>736892020
I'm reminded of what made Macbeth such a satisfying stage to beat; it crafted a quick narrative of your objective in destroying this cargo train as you chase it down over the hills. Very little preamble, you don't even need to know the conductor's name, but once the boss music starts playing and you know you have to track down those other switch gates, the heat is on.
>>
>>736892020
>Andross is dead as shit and his dumb nephew gets wiped doing Andross cosplay, level one
Wish they did a bit more with this concept desu. Like Venomian warlords or smth.
The Aparoids were cool new villains at least.
>>
>>736857134
What fucking story is there to 64 you furnigger? whatever is there is told through the silly, campy and stupid dialouge. It's filler for a game that's all about chaining charge shots to get higher than HIT 1's. People like Zallard1 used to be the face of the starfox community before Adventures fucked up everything.
>>
>>736892351
>>736892020
I still don't think James is dead, I think he's playing mysterious stranger
>>
>>736892153
>Ace Combat clone
That would suck. I'd like to see Nintendo taking inspiration from some stuff in Ace Combat, but Star Fox should still keep its core identity intact.
Rather, Nintendo should take all of the best elements from the series and combine them into a single game, then blow their fucking wad in the presentation like you usually see in Ace Combat.
>>
>>736894437
>>736892153
Ace Combat isn't good so no
>>
>>736891631
There are three factions pushing this
1. people who grew up playing the on-foot focused GameCube games and want more of that
2. people who would like an on-rails game, but for some reason don't believe it would sell well in the current market
3. people who like the setting of Star Fox, but don't really like action games and would rather play some kind of RPG, with [gay] shipping mechanics.
>>
>>736891631
It's people who don't realize that the problem with star fox is that they barely make any games for it. If this argument had any weight Megaman wouldn't have 50 games.
>>
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>>736843447
FATHER??!!
>>
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What was the appeal of Adventures?
>>
>>736895274
Just like Diddy Kong Racing and Super Mario Bros 2, Miyamoto looked at the project and said "no, mine."
>>
>>736891631
Why didn't you think it was real? Half of the entire series is a rehash of the same plot, and when I heard they were doing it again for Zero I thought "what the fuck are they thinking? We JUST got Starfox 64 3D!" I don't know why they felt like they had to reboot the series instead of just ignoring Command or picking the ending where Slippy's girlfriend joined and ignoring the angst between Fox and Krystal.
>>
>>736895274
Babby's first adventure game: furfag edition
It was dogshit in every conceivable way, especially the insultingly easy gameplay, but people pretend to love it because they were furiously jacking off to Krystal.
If Nintendo ever decides to reintroduce Krystal (Miyamoto and the rest of team really liked her), they should just do it in a different way or extremely abridged version with Dinosaur Planet that doesn't deviate from the standard Star Fox gameplay.
>>
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>>736896539
>Krystal
Mariofags are about to get 20+ years of NTR overload from captain mccrunch being introduced to their universe. It's gonna be pretty funny, it already has been.
>>
>>736892020
>know exactly how James dies
Didn't they try to tease to the player that James might still be alive and not actually a ghost? Makes no sense because why the fuck would James be hiding if that were the case.
>>
>>736834149
I bought this game new when I was a small child, worked for months for my parents to afford it. I beat it over and over. I fly helicopters for a living now and think Starfox had a major role in that.
>>
>>736881943
Not mutually exclusive. At least people are more immediately disgusted by furries .
>>
>>736892020
pick a lane and stick to it flipflopper, this ain't reddit were you need to worry about your karma
>>
Just make it first person
>>
>>736834149
Just do 64's format but set it in another galaxy with new planets, it's not that hard. Nobody literally wants to go through the same set of levels again for a 5th time
>>
>>736898447
I don't think it's ever been an exact 1:1 copy and paste besides the DS Remaster that people call a remake.
>>
>>736897081
Episode 3 should clear this up
>>
>>736898531
That's because Starfox 64 3D was built from the ground up, so it's a remake.
>>
>>736857134
Starfox 64 is not the most successful game of the franchise because of its story. That's a fact. The characters were likable and fun, not characters that stand up to scrutiny.
>>
>>736898531
Zero wasn't a 1:1 copy but it was entirely cribbing overall design and revisiting effectively the same places. Being a new interpretation of the same planets is MAYBE alright once but these games have plenty of room to craft new shit and new planets and new things instead of Corneria again.
>>
>>736898447
Nigga these are whole ass planets
>>
Make it an Ace Combat clone if you want to keep it all in ship.
Otherwise just expand on assault and fix the problems it had with its on-foot missions
>>
>>736900835
Did you honestly play 64 and think "man, this is dull, I wish I was playing Ace Combat?" I don't get why it's always gotta be just a different game. I think there's no problem with expanding on all range stages, the ones in 64 made very limited use of environments or terrain. I think Rogue Squadron is the better format to look at for them than Ace Combat though really. But I don't really get this total anathema to the railshooter, Starfox 64 did it very well and they just have never iterated on the design. There's a lot further they can go with railshooter design and there can just be a better Starfox 64 that doesn't have to abandon itself to clone something else.
>>
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>>736901239
Rail shooters are a product of decades-old technical limitations that have long since been rendered irrelevant. What's the point of a flight game without the freedom of the open sky?
>>
>>736901521
To put it another way: nobody in this day and age wants to endlessly replay a two hour game for high scores. This ain't the nineties, we're not struggling to squeeze every bit of memory out of a system. There has to be actual MEAT to it. Ace Combat has plenty of replayability itself, between the unlockable requirements and the general flexibility of the gameplay, and it doesn't have to artificially shorten itself to achieve that replay value.
>>
>>736901239
Ok let me rephrase. Its not that a pure arcade-y rail shooter is bad. But the production value of one is not very high. Basically, would you be ok with getting a new starfox thats just a relatively smallscale game? Something like F-zero 99 but for starfox? Maybe some game where peopel compete for high scores in online leaderboards. I wouldn't mind playing that. But I'm not some particular big fan of star fox, and I fucking hate when people try to tell me what my niche series should play like. So I'll retract my earlier statement. Keep starfox for starfox fans.
Having said that though, I got a couple hours of gameplay out of starfox 64. Like less than 5 I'd say. I don't want starfox to lose its soul in trying to appeal to a secondary like me, but I'm just telling you that starfox 64 AGAIN isn't going to excite me or make me want to play it.
>>
>>736901521
There's nothing irrelevant about a distinct style and 64 existed right alongside Rogue Squadron at the time as a different experience, and even Ace Combat, all of them are enjoyable on their own merits.

You focus on the limitations but the thing Starfox does particularly well by being focused on aerospace and to a more limited extent other vehicles is that it makes sense to be travelling at the maximum velocity and a specific plotting. It is the feel of that you are going to stop this as fast as you possibly can so there's no reason to let the player fly around in circles pointlessly, instead it's a test of how much you can accomplish on the way. It is cutting out a lot of bullshit for a crafted experience of flying like an actual ace pilot through a series of varied and distinct celestial bodies and space installations which need not be fully crafted and rendered in their entirety due to singular perspectives compared to a free flight experience. It is a simple, fun concept whose mechanics didn't need overhauling to fit what they embody because a railshooter works perfectly for a starfighter in an interplanetary war. Shooting as many spaceships as you can while you're flying as fast as you can is just fun and I think you've gotta be way too high on your own farts or just be utterly joyless to not find it entertaining.
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>>736902070
>Basically, would you be ok with getting a new starfox thats just a relatively smallscale game? Something like F-zero 99 but for starfox?
Personally, I was extremely happy with F-Zero 99 when it was popular. I had so much fucking fun with that game. I did grow up playing the SNES F-Zero in the first place though, but I wasn't a diehard fan and sucked as a little kid at it and I didn't really play the games after that. But F-Zero 99 was astoundingly good for how simple it was to me. Personally though I don't think F-Zero 99 to SF64 would work quite the same because F-Zero was distinctly built on racing which is naturally competitive; SF64 is fun even without being so obsessed with high score. I personally played it a number of times as a kid without being a medal hunter. I don't think that's the hook people want, but they could try it. I'm sure it could be fun to have a competitive mode where you and your friends are trying to compete for the highest score during the level and get victory lines or whatever. It could easily be a 4 player coop game from the setup, though I think the design would be a little more difficult in the finer details.

I think this is the format I'd probably look to if I was designing a game that had to be full price though. One of the bigger things I think it needs is just variability and options. Different speed settings, different ships to fly, maybe different campaigns with slightly remixed levels. Make the experience wider with shit like this. People would replay to hear different banter between teammates for instance, I'm sure. You can add in shit like that instead of padding things out with cutscenes. 64 had a real beauty in just being a game where you sat down and played a run that was pure gameplay for an hourish.
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>>736902378
Also, things like level select. Or campaigns that take bizarre paths and maybe replace assets on the level and have different enemy patterns. These kind of tweaks are cost effective in padding out the experience and just let people find what is funnest for them. It also lets them get feedback on the elements and settings people really like the most, too.
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>>736834149
>>736901521
>What's the point of a flight game without the freedom of the open sky?
Not everything has to be open world slop you know. I'd rather follow a linear path that has purpose than a vast empty sea like what happened with the Zelda series.
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>>736900646
I'd care if this series had so many games to choose from, megaman games are close to being 1:1's but the gameplay is fun and tight so you don't care about the slight alterations of the same thing. Zero was 10 years ago and Command was exactly 10 years before that. I seriously think "muh Lylat war remake" is a forced argument by people looking for a reason as to figure out why Star Fox is dead when the answer is obvious that it's miyamoto's garage shed gimmick series. Until there's some new gimmick he won't show anything starfox related, that might be 20 years from now or one year from now going by the rumors of a new game.
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Zoomie here. Played Starfox 64 for the first time (put it off for way too long) and damn what a great game. Holds up very well and loved how they handled replay value. Had a lot of fun when I got the controls down. Taking a little break but was considering giving Assault a try. Feels like I've missed out on Star Fox for way too long.
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>>736902684
Assault will give you some cooler all range mode segments but the rest of the game is really just a far prettier but far shallower and duller 64 that asks you to try and take the characters (comparatively) much more seriously. It's hard to say it's more of Starfox 64 even at its best, and some of the dullest TPS shooting shlock of the 2000s infests drawn out portions of it, but it's an alright playthrough if you really want to see more. It's about all there really is to bother with anyway unless you wanna try Zero, which is definitely the experience that's "more Starfox 64" but ohhhh, the control gimmicks...
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>>736902378
Hmm. To be honest I thought I didn't really like attack flight games for a while. The only frame of reference I had was trying starfox 64 a couple times. The reason my initial reaction was to say "copy ace combat" was because Ace Combat was the first flight combat series I played and really enjoyed a few years ago. Now I'm thinking what I liked about AC7 that I think starfox could potentially take. Though as I said, I don't want the game to pander to me at the cost of alienating diehard starfox fans.
Maybe an extensive campaign alongside a traditional "arcade mode"? Or maybe adding the realistic flight controls. Expanded customization and weapon unlocks is a given though.
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Assault was made to be a multiplayer-only game

Adventures isn't even really a starfox game, it was reskinned at the last second.

Command was a tackle at Ace Combat gameplay but with a touchscreen

The 64 3DS remaster was to cash in on the 3D feature

Zero was motion control garbage


Star Fox has no set identity and has pretty much became a fandom of furry secondaries who know nothing about these games touring them or just making degen fanart. All 5 fans moved on to other flight games or railshooters like Sin&Punishment or EX-Zodiac
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>>736839392
Dudes just wanna fuck Krystal. Characters in Star Fox are barely even defined. It's shocking this franchise has 2.5 good games in like 30 years and still somehow inspires people.
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>>736902684
Congrats on not having terminal shit taste. Starfox 64 is a pearl of a game and the arcade aspect goes great with the cinematic side, as youre always progressing chronologically and every level feels like a chapter of the story. Different routes imply not only more content and different levels but also slightly different story progression and characters. The pace is also immaculate, being short as it is and the climax is just perfect as an ending, tonewise and everything, gets me every time.

I understand that nintendo doesnt like to dip into these franchises without trying something new because they arent system sellers, but at the same time there's sufficient room for sequels tht dont reinvent the wheel before this formula starts feeling stale, since only SF64 got it truly right.

On the other hand, i would absolutely be down for a SF game that has roguelike elements to its progression. Something like hades in which every time you try your luck youre closer to the ending. Also the way of interacting with characters seems translatable, as its just text and pictures, and it would respect the arcade spirit.
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>>736903000
Personally I bounced off Ace Combat when I tried some of the PS2 entries, I just didn't get into them. I only really got into a few "flying" games overall, a bit of X-Wing/TIE Fighter, Starfox 64, Rogue Squadron, Freelancer, Warhawk and maybe a few others I'm forgetting in there and some lesser earlier 3D games like Bang! Gunship Elite. I'm drawn a lot more to the aerospace side of things than pure flight games. My childhood flight fantasies were most related to the original SW trilogy and just generally space and astronomy and all that, so it's no surprise I liked 64 so much. It's a whole game of the trench run, the railshooter genre was made for starfighter fantasies and perfectly represented an iconic bit of media.

Honestly, I don't think the people that really want the experience of 64 are the diehard fans. I'm not a diehard fan, I didn't play Command or Adventures and I had playthrough of Assault in my life and didn't bother to go through again - I didn't despise it but I felt zero desire to pick it up ever again and never played the MP unfortunately. The only people who really seem to be Diehard Starfox Fans™ are those who, in my opinion, are way too into the worst parts of the game. Starfox was a campy little set of puppet animals who happened to be very charming and 64 was a perfect little dollshow where just enough was hinted and teased to cast illusions of complexity, particularly for kids, by just playing basic tropes and letting the VAs have fun with the lines. It was charming, but it wasn't something to build a universe out of and all their attempts at doing so have fallen extremely flat. The characters need to be more minimal than any diehard fan wants to admit because the core of what made them work in the first place was just being a bit silly and fun, and silly and fun doesn't sustain a 10 hour campaign with dramatic cutscenes or lines and lines of dialogue and exposition.
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>>736903168
>SF game that has roguelike elements
I'd fucking love this. I think it could potentially work but it's hard to imagine it ultimately working without procedural generation on some level and I'm forced to concede that betrays the beauty of SF64's crafted design. But I think there's something there, something I'd certainly play some iteration of. I think a little more of FTL as the basis but I think we see a lot of the same thing. There is absolutely something there in each run being a random layout of a system with random events and upgrades and allies etc, and even something like FTL's mechanic of Rebel-pursuers enforcing a planet limit you might be able to pad via secret paths etc to other planets to get more jumps in per system. A two or three act structure where each act is a solid hour of playtime could work great.
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>>736904162
Thinking slightly more about it procedurally generated railshooter levels really will not be worse than Solar or Fortuna. Aquas can't really be meaningfully better or worse either. If there's a lot of handcrafted levels in there I don't think there's any problem.
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>>736890673
Yes, and I genuinely loved it.
Was Fox's personality dialed up a lot? Yeah, but that is just part of being in a kid's movie.
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>>736890673
>No Assault or Adventures drop for NSO this month
Nintendo's marketing strategies will never make sense to me.
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>>736903138
2.5 good games?
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>>736897030
Explain why only Krystal has fansites dedicated solely to her?
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>>736905243
Or brilliant since they're not having the trash titles tarnish the series.



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