so where the hell is this thing? I've really been looking forward to it, it sounds really neat. Valve are a big enough player that I'm hopeful more people will make VR stuff to go with it too. But I was expecting it to be out by now...Should I just buy some other headset? If it ends up launching in like November or something then maybe I should just get something now. I tried those facebook headsets and was impressed by the hardware and disgusted with the crappy facebook software and ecosystem. The problem is that smaller VR players probably aren't working with the kind of volume you need to get all their kinks sorted out. Or have enough of a market share that developers etc. are bothering to make sure dedicate time to making sure it works on that specific device. I get the feeling that the Steam Frame is going to be very different, and lots of people are going to make sure that anything they make will work well on it.
>>736854513so you've either just woken up from a coma or you live in a cave, its delayed because of the AI boommaking the cost of components go through the roof. it would have to be released with a $1500 pricetag. Valve arent stupid, they are waiting to see where the market goes.
>>736854513too late, facebook already killed VR
>>736854513VR gaming is kind of dying because of a series of incredibly stupid decisions along with Meta being a thoroughly incompetent publisher with ADHD at the highest levels. Steam Frame is kind of a pivot or side channel compromise where I think it's primarily being sold as a sort of virtual theater Steam Deck, with the hope that the use case of playing regular games on an HMD expands the audience for VR gaming.But it's going to be expensive because of the AI bubble and that's the main trepidation with releasing it.
>>736855726I'm glad facebook has pulled out of VR, they did such a shitty job with it. If valve are taking over I greatly prefer that over having facebook as the stewards of the medium.
>should I just get another headsetFor what? ERP in VRChat?
>>736855767I get that it's going to be expensive due to hardware demand, but what's the point in just sitting around and not releasing it? Why can't Valve just release it at a really high price point so they don't lose any money on hardware, and then if there's a miracle (there won't be) and hardware prices come down later, they can reduce the price then. I don't get why sitting around and not releasing it is the answer here. If it's ready they should release it, even if the price is going to be high. The price is going to be high no matter what, whether they release it tomorrow or whether they release it in December. What's the point in fucking around?
>>736854513if it releases for anything priced above $600 then its a shitty deal
>>736855784Valve aren't even releasing new games for VR; they'll release the frame, it'll flop, and VR will be dead forever.
>>736855841VR porn is pretty good. There aren't many people making VR porn so the selection is rough but the actual experience of VR porn that hardware can give you is very impressive. If there were more people making content it would be pretty cool.
>>736855938I doubt it'll be dead forever. It'll chug along steadily until AI kill us all in a few years. Might as well enjoy it until then.
>>736854513AI bubble is already popping as the recession finally officially starts, over half of all data center builds in the US have been canceled, alongside Ram prices dropping dramatically as AI software bros finally learn how to vibe code optimizations.Right now is the time to release these and get the ball rolling, the longer Valve waits the risk of further price increases or the market not being able to afford the product increases.
>>736855923I mean what are your other alternatives? VR is always going to be a shitty deal, surely
>>736855998get more sources, there are usually 5 releases a day
>>736855903You really don't understand the magnitude of the chilling effect an unreasonable price point has on consumer adoption do you? Even if they had their supply lines locked down and ready to enter production it'd still be more profitable to wait for this black swan event to pass.
>>736856053data center builds are getting cancelled/delayed because the electrical grid infrastructure can't keep up with the pace of expansion. not exactly a sign that demand for data center expansion isn't absurdly high
>>736855998the video stuff is accessible with a cardboard phone headset and the stuff like virt-a-mate is only appealing if you should be on a list
>>736856147if they're going to have to have a high price point no matter what then waiting an extra year isn't going to do much. praying for a black swan event to pass isn't going to do much if the black swan has built a house on your property and has told everyone it's intending to stay forever
>>736856071The fuck you talking about? VR is the coolest thing to happen to gaming in the past decade and I'm glad I'm not some poor third worlder so I can spend $4000 to experience it fully. Recently I just played RE9 with it.
>>736856191>data center builds are getting cancelled/delayed because the electrical grid infrastructure can't keep up with the pace of expansionYeah thats great, but most of these data centers also have massive on premises generators and solar arrays to produce their own power locally when the grid can't meet demand, so that may be a secondary or tertiary reason, but it isn't the primary one.
>>736854513My head canon is it has software issue, since the previewers said it had issues running Hades
>>736856119I mean yeah but it's all tattooed crusty whores with clown makeup and bad skinI prefer porn with women that don't look so beat up
>>736856263I'd be more inclined to believe your premise that prices aren't going down if they weren't actively going down, you know.
>>736856275I've genuinely held off playing all of the new resident evil games soley because I want to experience them first in VR.
>>736855903Because if you release it at a high price point that kills interest, the product might not survive long enough to get to the point where you are able to lower prices.The Valve Index released for $1000, and to this day, various subhumans on /v/ insist that all VR headsets cost $1000 as an entry point. That kind of sentiment ended up doing real damage.
>>736856275I think it's great, but I was responding to the guy who said it would be a bad deal if it was $600I don't give a fuck about the price personally, you can call it a "bad deal" or whatever but I don't really care as long as I can get one. My problem is that you can't even buy a Steam Frame even if you would be willing to pay $4000 for one. I just want to have it already
>>736856275>I just played RE9 with itcool, what video card and VR headset have you got and what settings did you have to use to make it run smoothly?
>>736856275VR has no games. Your shitty VR mods are not VR games.>>736856302That's referring to standalone? Standalone is going to be dogshit. Valve should not be advertising the Frame as standalone it's giving people the wrong impression. The developer H3VR, a 10 year old game, came out and said he can't get it to run well on standalone.
>>736856343they still seem sky high to me, and lots of components are still risingthe fact that there's been a tiny bit of pullback this month on some products doesn't mean you can bank on that trend continuing for every product for the rest of time
>>736856457standalone is a waste of time but I assume anyone serious is going to use it as a PCVR machine
>>736856458While you're correct in that you can't bank on it, it's more sound for valve to wait and see regardless if it goes up or down since the only thing that's going to suffer if they do is their reputation for... never releasing anything anyway, so yeah.
>>736856457>The developer H3VR, a 10 year old game, came out and said he can't get it to run well on standalone.As an indie game dev with minimal knowledge of H3VR, that can be the fault of anything from engine level problems, poor optimization, physics problems, or the fact that the game was optimized for gaming PC's, not stand alone VR headsets.
>>736856593It's because Anton's a retard but it's also a really physics heavy game running on an old ass version of Unity. Of course it's going to have CPU issues on standalone. Hell, it had CPU issues on my old 2700X.
>>736855923This is objectively true but the VRchat homos will get mad at you for pointing it out. VR is on the verge of total destruction and the only thing that can save it is this headset at a reasonable price point. If valve overcharges the ecosystem will not recover.
>>736854513VR gaming made the same mistake as wii remote motion controls. Nobody wants to fucking using motion controls. If there was more focus on 3rd person diorama games and less on first person remote waggling it would have done better
>>736856964there aren't many VR games in general which seems like the problem to me. You could have a very broad range of different VR experiences, but no-one is really making any of them.You can't get a variety of stuff if you don't get any stuff to begin with
>>736856964I do, I love vr, but my fucking controller died and all my motivation to play vr died with it.
>>736857160There aren't any VR games because they made the link between VR and waggle too early and no developer is going to pick a hyper niche install base of motion control enthusiasts over the general gamer install base. VR should just be a mode in normal games the way HDR or high framerates are.
It's gonna cost 1200 and they know once they say that price outloud theres no going back but they can't afford to not price it lower than that so no one wants to do anything, they're paralyzed.
>>736857970They generate $50,000,000 in revenue per employee, they can price it whatever the fuck they want.
>>736856964>. Nobody wants to fucking using motion controlst. retard who doesn't play VRMotion controls are integral because you are literally IN THE FUCKING WORLD. you don't understand this because you never play VR. Stop being retarded
>>736860608But I tried Google Cardboard 15 years ago and it was literally just phone on your face