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Why don't more RPGs try to make their turn based combat fun?
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Most games do, actually.
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>>736857897
I've never found regular turn based combat or ATB fun but then I play Mario RPG, Paper Mario, or E33 and I have a blast. RPG devs can do better and they know it.
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>>736858030
Final Fantasy X sucks
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>>736857897
if you mean japanese ones, it's just a formality to get to the next story section so it doesn't have to be fun
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>>736858153
get delay bustered idiot
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what other ones are there? I can think of Mario RPGs, Mother 3, FF6 (Sabin), Undertale. What else?
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>unironically finding qtes fun
what ever happened to everyone making fun of qtes? Did the kids that grow up with them really find them fun?
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>>736858449
Dragon Ball Z: Attack of the Saiyans
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>>736857897
Because turn based combat [outside of TRPGs] is never fun
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>>736857897
The amount of complexity that makes turn based combat fun filters 99% of gamers (subhumans) so the only real choices are
>simon says for retards
>gambling simulator
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>>736858449
Clair Obscur: Expedition 33
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>>736858449
Once the game gets up and running FF13 has some of the most fun and unique turn based combat out there. It's very fast and reactive and requires you switching classes in unique ways.
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>>736858449
Penny Arcade rpg? what do we think of it
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Bug Fables, Stick of Truth
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>>736858449
SMT has a cool spin on turn based combat.
Hit enemy weakness, get another turn.
Hit enemy immunity, lose all your turns. This alongside buffing, status moves and other mechanics actually being useful beside raw damage make encounters something to look forward to rather than something to avoid.
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>>736858103
>>736858449
Try The South Park RPGs, Yakuza 7 & 8, Bug Fables, etc.
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>>736858449
Persona and smt games, while still very close to standard RPGs give you more turns for hitting weaknesses and cutting (and also remove turns for hitting blocks, reflects or drains), which add some more weight to the combat since you or the enemy can have very big turns
Megaman battle network might also be something you'd like, it's a deckbuilder RPG but ticks lots of jrpgs boxes
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>>736859579
I don't want to support the Penny Arcade team in anyway. There's a few massively different ones. 3 for example is like FF5 job selection except you get new jobs insanely fast. 4 is more like SMT where you're recruiting monsters for your team. They're generally well-made, but each one is super short because they're often treated as parts of a game.
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What was the JRPG where you input your actions as fighting game combos?
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>>736861827
yakuza 7 and 8 are genuinely too easy for the QTE to matter, you're just doing it to press something while the game is doing its thing
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>>736857897
Because they aren’t Mario
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>>736859527
Am I even a real FF fan if I haven’t played them all?
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>>736857897
It just needs to be quick and snappy.
Cutscenes are actually the biggest blight on turn based combat. It's okay to have a big show off cutscene for a super attack, but either make shorter than 20s or let me skip it.
Everything else is build autism, encounter design and the systems themselves being solid.
If anything, time based hits also suffer from cutscenes and drag, LoD tries to be the same but it just feels like a chore, specially when it's your main fucking way of attacking.
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>>736857897
Most of them are. "Fun" doesn't mean "pushing buttons in real time".
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>>736864147
I mean, you've playe to completion more than half of the mainline saga, i'm sure you count as one.
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>>736857897
Why did they make her so horny?
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>>736857897
You picked the worst example possible to talk about fun turn based combat
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>>736864147
I wonder what the actual objective, truth-from-god number of people who've beaten all those games are.
You think it's 5 digits? 4? Hell, maybe 3.
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>>736857897
>Turn based slopbat
I'm glad the gaming industry has moved on from that. It was a product of gaming limitations, you don't see people driving a horse and buggy anymore because we don't need them, we have cars now.
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>>736864580
>E33 wins goty in your path
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>>736861827
>etc.
perfect, thanks for the recs anon
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>>736864545
Lose weight
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>>736863632
Sounds like Legend of Legaia and Legaia: Duel Saga. I always thought the Arts system was neat and that we should get another game that uses it.
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>>736857897
>>736858449
/v/ apparently hated it when an RPG did make their turn based combat fun and, more importantly, engaging for skilled gamers who want more than just a story.
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>>736865218
Turn based combat doesn't need real time QTEs to be fun. It just needs you to not be a faggot.
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I dont get why no one tried to do a Roguelite Paper Mario. It seem pretty obvious to make. You have Badges, Equipements, Companions and a simple battle system.
Hell, you could even use the Binding of Isaac exploration style where you can bomb walls down, or get stuff via the Koopa shell style power.
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>>736864545
Then why did many millions have so much fun playing it?
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>>736858470
>This nigger probably jacks off Chrono Trigger, the glorified moviegame qte slop of the old age
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>>736865218
You can go ahead and post you finishing every Etrian Odyssey game since you think every other RPG besides Expedition 33 has trivial combat as an excuse to tell a story.
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>>736865218
E33 is literally Mario & Luigi but edgy
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>>736857897
Why don't more RPGs have dragons with stinky feet?
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Expedition 33, Legend of Dragoon
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>>736857897
Faggots who think QTEs improve turn based combat don't actually like turn based combat. Go play an action game where you have all the real time blocking, dodging and parrying you want.
The entire point of roleplaying games is that you advance based on knowledge, decision making and the stats of your characters. Shoehorning in elements from action games or other genres completely misses the point as it diminishes character skill in favor of player skill. And there's a thousand ways of doing turn based combat before you have to resort to that.
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>>736865218
It's just different. Paper Mario is an interesting take but a turn-based jrpg is immersive in ways that "rpgs with a quirk" can't be.
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>>736866748
>etrianshit
>not trivial combat
It's literally just grindanslop. The game even spoils you when FOEs are weak enough to be beaten by changing the color of their aura

At least mention SMT strange journey since it's also a similar game on the NDS, but not SHIT
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>>736867610
Ironically, E33 requires actual strategical skill since there's all kinds of synergies and builds that you can make
Meanwhile you're just posting garbage that can play itself using autobattle
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>>736867610
Name of game?
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>>736857897
Making "fun" is surprisingly difficult
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>>736858153
rent free
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Because it dilutes the RPG mechanics.

The fun of an RPG is in the character building.
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>>736865421
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>>736868984
Paper Mario has character building in its badge system
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>>736858470
>zoomers are retarded and not worth listening to
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Timed button presses in a turn based game are gay. Just play an action game already.
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>>736869105
>Paper Mario has character building in its badge system
I know. We are talking about the combat here. The more "action" you put in the combat, the more you dilute the RPG.
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>>736867158
Pretty sure at least half of them do
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>>736862462
I played 3. It is very "modern rpg" though it's short. The way you recover HP on every battle and each is a "boss".
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>>736865914
Because the whole Mario brand is built for children, extremely simplistic mechanics and story that require no thinking or attention span.
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>>736870392
The same thing applies to most turn based rpgs, especially JRPGS. Just replace the kiddie stuff with big titted anime girls and unnecessary ecchi cutscenes. The difference is that Paper Mario still remembers that the game is supposed to be fun at the end of the day.
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>>736868984
You know you can have both, right?
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>>736869073
Probably not.
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>>736869886
name five (5) games
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>>736870951
I'm not feeding your scaly foot fetish. That's an obsession that will drag into an abyss of shameful behavior.
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>>736857897
Making fun turn based combat that can survive repeating the same encounters 100 times in a single dungeon without becoming repetitive is one of those cursed game design problems and adding timed button presses is only a band aid fix.
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>>736858449
Barkley Shut Up And Jam Gaiden
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>>736868626
>actual strategical skill
>press a button to become immortal every turn with infinte uses

Any rpg that actual forces you to take damage is automatically more strategic than your qteslop.
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>>736857897
get a whiff of my pungent stinky feet
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>>736871906
It's not a fetish it just helps with my immersion
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>>736858103
>I like it when babby’s first RPGs let me play a boring rhythm game and ignore resource management and strategy
Maybe the genre just isn’t for you
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>>736872465
They all say that at first
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>>736859527
FFXIII isn’t turn based
Mainline FF stopped being turn based with X
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>>736872491
>Boring rhythm game
What does any of that have to do with Paper Mario? Just because you hate fun doesn't mean everyone else does.
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>>736859527
>and requires you switching classes in unique ways.
No it doesn't.
>Enemy is attacking you.
>Switch to SEN-SEN-SEN.
>Immediately switch back to RAV-RAV-RAV until they stagger.
>Switch to COM-COM-COM once they do unless you're using Fang then stay in RAV-RAV-RAV instead.
>Extremely rarely switch to SAB-SAB-SAB, SYN-SYN-SYN, or MED-MED-MED when you need to.
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>>736872310
I wouldn't call E33 strategic, but parrying and even dodging is often hard enough that you're thinking about what will kill the enemy fast enough that they won't attack again. There's a big difference between knowing a move can be parried and actually parrying it.
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>>736874260
You cant stagger with just rav. The other guy was right and you're wrong.
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Wasteland 3 combat is pretty fun
(Currently going through the cult of detonation dlc and i dont know why this expansion has negative reviews)
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>>736874557
>You cant stagger with just rav.
What are you talking about? You just fill the meter and when the meer hits the limit it requires it staggers. COM is just required to slow the meter drain or do more damage. The entire Adamantoise and Long Gui farming method is just staggering them, SENing through their stomps, and then Fang Highwinds.
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>>736874557
Ravager is the stagger one. It might be hard because the bar will empty faster when you're not attacking, but with 3 people attacking constantly, that's not much of a problem.
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>>736868672
I think that's Saga Emerald Beyond. From what I remember you have a set of action points every turn that can get used by anyone on your team and your main strategy is to combo attacks while stopping the enemy from chaining attacks.(Different attacks can delay/interrupt/change your position in the turn order.
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>RPGlets are mad because they have to press buttons in a video game
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>>736874260
>RAV-RAV-RAV
Enjoy your 5 second stagger
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I think It's why I like autobattlers. I get to build a team but I don't have to play the XCOM tile game. Or do any aiming/timing event. Kind of like if an RTS game didn't have APM.
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>>736875521
Auto battlers fulfil the fantasy of seeing the dominoes fall after setting them up.
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>>736875521
>XCOM tile game
But thats the fun part?
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>>736875890
Just a preference thing. But I had more fun choosing what to buy and level on my troops than the combat.
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>>736863632
>>736865194
Xenogears also had it for the MC.
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I really hope E33 doesn't cement QTEs = fun in the public consciousness. While I enjoyed the game I don't want people who don't like turn based combat making turn based combat "better"
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>>736878727
I hope it inspires Nintendo to give us another new Paper Mario game with the original battle system.
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>>736874547
>There's a big difference between knowing a move can be parried and actually parrying it.
The difference is one trivializes the game and one has zero effect on anything. Neither of these things add any depth to the combat.
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>>736857897
because the fun of an RPG lies in making decisions based on probabilities calculated by a system. What Mario games do is replace those RPG systems with entertainment for children, because children tend to have more fun with toys than with calculating mathematical probabilities or some shit.
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>>736858470
>making fun of qtes
What? This is about as strange as people in /co/ acting like nobody loved Emperor's New Groove.
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>>736880159
More like, your revisionism = if everyone in /co/ pretended they always liked some shit like the ATLA movie and ATLA movie >> ATLA. tldr; The board has really fallen.
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>>736872491
t. depressed gamers who like to sit alone in their dark rooms and play slow games
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>>736880685
Can't speak for ATLA, but 10 years ago they acted like Emperor's New Groove wasn't a kino movie and the most rewatchable Disney film because of how funny it is.
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>>736865335
>He hates Mario RPGs
Thanks for agreeing with me



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