I've had lots of fun recently playing "toy" games.That is, games that don't have any complex objectives, mechanics, or stories, and feel like you are playing with a toy. The fun factor comes from just interacting with objects on the screen, and the simplicity / relaxation factor of the game.Examples i would include are:>the recently released hozy>little inferno>SpilledDo you guys have any other examples?The key factor is simplicity
>>736866502So Garry's Mod, Banjo 3 & Totk
>>736866728No, those games are too complex. Totk is also an action adventure. Garry's mod is a physics sandbox and doesn't have a toy feel.
>>736866502you would've really liked the Flash games era of the internet
>>736866502the GOAT
>>736866502doesn't sound like (You)'re even talking about actual games
>>736866502WorldBox scratches that itch but the devs are bastards who never let the game go on sale.
>>736868025...just pirate it then?
>>736866925I did. >>736867479This was fun but it's an actual virtual toy. I still want a game that has objectives (It doesn't need a loss condition)
just get yourself a pocketstation
>>736868025Will check this one outThanks