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I've had lots of fun recently playing "toy" games.
That is, games that don't have any complex objectives, mechanics, or stories, and feel like you are playing with a toy. The fun factor comes from just interacting with objects on the screen, and the simplicity / relaxation factor of the game.
Examples i would include are:
>the recently released hozy
>little inferno
>Spilled
Do you guys have any other examples?
The key factor is simplicity
>>
>>736866502
So Garry's Mod, Banjo 3 & Totk
>>
>>736866728
No, those games are too complex.
Totk is also an action adventure.
Garry's mod is a physics sandbox and doesn't have a toy feel.
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>>736866502
you would've really liked the Flash games era of the internet
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>>736866502
the GOAT
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>>736866502
doesn't sound like (You)'re even talking about actual games
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>>736866502
WorldBox scratches that itch but the devs are bastards who never let the game go on sale.
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>>736868025
...just pirate it then?
>>
>>736866925
I did.
>>736867479
This was fun but it's an actual virtual toy.
I still want a game that has objectives
(It doesn't need a loss condition)
>>
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just get yourself a pocketstation
>>
>>736868025
Will check this one out
Thanks



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