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I have a personal interest in trying to escape games boundaries, I’m curious if there is any reason why games make it so difficult to do so. If anyone has an insight I would be interested in hearing the reason. Also if anyone has tips for escaping in stalker SOC also let me know
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>I’m curious if there is any reason why games make it so difficult to do so
retard iphone chimp
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>>736888821
I always end up boundaryhumping as a result of my playstyle in these kinds of games and in Far Cry 5 I always end up half way up a mountain having glitchjumped myself onto some ledge somewhere
simultaneously though theres a bunch of places which seem like you should be able to walk through which give you an instant boundary warning and respawn

the obvious answer is that past a certain point you see the corners of the game world because virtually all game worlds are built on squares and if they give you boundary warnings and respawns on the edge, or kill you outright, they can stop you way before you get there
there's a right way and a wrong way to do it I guess
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I should clarify I understand why games would have boarders that are difficult to escape from. It’s more so that some are especially difficult, that it like it would be a waste of time to completely isolate the map.
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>>736889483
well it's a real chicken and egg kind of thing because they do that because people like you exist so in a funny way you are the answer to your own question



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