[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: ee.jpg (284 KB, 1280x720)
284 KB
284 KB JPG
It's a 7/10 game, and that's OK. Not every game needs to be a masterpiece, and I'd rather have a flawed but interesting game over by-the-numbers slop.
>>
It actually is one of the worst games ever made and Itsuno betrayed my trust by making it so shit so I will haunt him for the rest of time and beam negative thoughts from my head into his so he never makes a good game again.
>>
>>736932471
Prefer CD
>>
File: 10902730805.png (2.25 MB, 1196x1061)
2.25 MB
2.25 MB PNG
>>736932471
They should have done a dlc that added more classes and enemy variety.
This game is going to go down in history as a disappointing game that didn't live up to its potential... but literally one dlc or update could have changed that.
>>
Hire my pawn

4ZB1NAH0BXB1
>>
>>736932471
exactly i am having so much fun with it and some mods
>>
>>736932471
I enjoyed it for what it was, but in the end it was extremely disappointing. It's like they shit on all the players who loved BBI expansion not giving us something similar. Or maybe they cut lots of content for upcoming expansion and then higher ups in Capcom said fuck it because the profit was not what they wished for and just redirected rest of the budget to some Biohazard Pachinko.
>>
>>736935791
>It's like they shit on all the players who loved BBI expansion
You got what you deserved. Dragon's Dogma is about adventuring with pawns and that was the focus of 2.
>>
File: 1745940853698128.jpg (1 MB, 3840x2160)
1 MB
1 MB JPG
HE SAID THE THING!
>>
>>736935294
Whoever gifted me all the decked out endgame items, I'd really thankful for it, but I gave them to another pawn, it feels like cheating just getting endgame equipment just like that.
I'm also playing modded, so I like my game to be hard
>>
File: 1770555316296841.jpg (1.14 MB, 3840x2160)
1.14 MB
1.14 MB JPG
>>
>>736935791
BBI also came out a year later as a rework because DD1 was just as scuffed at launch, you memory-holed the part where half the map was empty and the story fell off a cliff after the griffin.

DD2 is the same cursed cycle. Great combat, jank systems, insane highs, baffling lows. If they drop a Bitterblack-tier DLC with a megadungeon and brutal endgame loop everyone will suddenly pretend they “always saw the vision.” If they don’t, it’ll stay a 7/10 cult sequel.

You didn’t get betrayed, you got Dragon’s Dogma’d.
>>
love how capcom dropped this game like a rock just like exoprimal.
>>
>>736938963
>insane highs
>DD2
Shill
>>
File: 1756046055982172.jpg (1.06 MB, 3840x2160)
1.06 MB
1.06 MB JPG
Wait that's not fournival!
I've been ripped off.
>>
>>736932586
Its actually one of the best game capcom made in last 10yrs and deepen my trust in itsuno even more than i will beam positive thoughts from my head into his so he will finally make his ultimate magnum opus
>>
File: 1759665534818430.jpg (1.31 MB, 3840x2160)
1.31 MB
1.31 MB JPG
The real Dragon's Dogma II starts here?
>>
>>736935791
I never liked bbi
I hope they never made another gacha chalice dungeon again
Dragon's dogma is all about grand adventure with your pawn bros
>>
>>736939870
Yes and it was supposed to be big
I believe ng+ suppose to continue the story forward and unlock new areas like those locked stone doors you find in game
>>
File: image-4.png (3.17 MB, 1944x1080)
3.17 MB
3.17 MB PNG
Hire my bro
>>
File: 1773363496650345.jpg (1.91 MB, 3840x2160)
1.91 MB
1.91 MB JPG
>>736940229
I like how the world looks different this time, in DD1 it just changed the sky.
>>
Why are there only 3 buildings in the entire elven town? Why does everyone there sleep in the same inn? Why don't they have any quests to give you? Why are there only two Dwarves in the entire game?
>>
File: 1754463256675794.jpg (1.2 MB, 3840x2160)
1.2 MB
1.2 MB JPG
I'm like 100h in and the game finally has a story that isn't just the first game over again.
>>
File: DD2classes.png (75 KB, 1906x1703)
75 KB
75 KB PNG
>>736932471
If it existed in isolation it would in my top 3 favorite game.
But DD1 exists.

>>736933997
I want the whole spectrum.
>>
>>736933997
Problem with this one is you're missing combos, where's red+yellow or green+blue?
>>
>>736940289
Sorry, I only hire qties.
>>
>>736932471
DLC status?
>>
>>736932471
They're not masterworks all? It can go wrong?
>>
>>736942139
Never ever
Maybe you get another gacha dungeon but no way in hell we're getting any real dragon's dogma content
>>
>>736942358
B-but the hope memes?!
>>
File: 1755440678302974.jpg (1.94 MB, 2160x3840)
1.94 MB
1.94 MB JPG
>>736942229
Speaking of which, it took me a moment, but I recognize that shop window.
>>
>>736932471
DD2's main flaw is that I've already played DD1.
>>
File: 1753112303082158.jpg (992 KB, 3840x2160)
992 KB
992 KB JPG
>>736940289
Wait a moment, I know this pawn, damn they've changed. Weren't they a redhead human chick before?
>>
>>736932471
>Dragons dogma without BBI or BBI equivalent difficulty
Its just about as boring as I expected it. Don't get me wrong, the first game was great but after you've done every quest in the game, there is only BBI and that shit is where you can really go hog wild with your spells and abilities. The missing classes suck but if we don't even have a fun world to play them in...whats the point?
>>
No loli no buy
>>
File: nope.jpg (2.26 MB, 2560x1440)
2.26 MB
2.26 MB JPG
>see a place I could probably reach through levitate and do a dungeon in reverse
>but I don't have levitate, and the mage pawn is too dumb to know what to do
>no matter
>backtrack to find a second crate to stack so I can hopefully throw my Thief (The Dark Project) pawn over
>...
>still too short
blasting
>>
>>736932471
DD2 is a 7/10 game that is somehow better than a lot of 10/10 games.
Don't ask me how it works.
>>
File: 1747475000829681.jpg (2.31 MB, 3840x2160)
2.31 MB
2.31 MB JPG
>>736940289
This one right?
>>
We can all agree that Warrior is best vocation, right?
>>
File: yep.jpg (2.37 MB, 2560x1440)
2.37 MB
2.37 MB JPG
>>736943984
>could probably reach through levitate
My guess was right, but I still needed one crate.
Wasted too much time on this.
>>
>>736932471
No it isn't. You're paying $60 for a game that is outright not finished. There is an entire zone with almost no quests in it and is over in an hour.

It is at absolute best a fucking 3/10, and it is undeniably a scam.
>>
most overhated game of the decade
>>
>>736944928
It's actually a 0/10 and literally the worst game in existence. In fact it's so bad it's actually a -10/10. Hell even that might be too high. Everyone involved in its development should be publicly humiliated, executed, then humiliated again. It's so bad it makes Bad Rats look like Good Rats. If WW3 starts it'll be because this game was made, and it'll probably cause human extinction if it manages to sell just a few hundred copies more. It even has microtransactions.
>>
>>736933997
this pic will always make me kek hard, crapjeet fanboys were hyping this game so much for nothing but disapointment in return.
>>
>>736945285
Pretty much.
>>
>>736945072
It, in fact, deserves more hatred.
>>
>>736944824
>return to Melve again to switch vocation back and do a quest that just popped up
>finally back here
>door locked from the other side
Fuuuck.
>>
File: 1760785531963016.jpg (2.04 MB, 2160x3840)
2.04 MB
2.04 MB JPG
>>736944693
Not sure about best, but easily most improved from DD1.
>>
File: 1757758789447657.jpg (1.32 MB, 3840x2160)
1.32 MB
1.32 MB JPG
>Game tells me to go to the leaders of each settlement and guide them to the shrine.
>Lambert tells me to go visit Ulrika
>Visit Ulrika
>She has nothing important to say
>>
>>736932471
>you have to walk back and forth on the same miles and miles and miles pitch black roads because its so immersive it's a living open world so dynamic wow anything can happen
>so you can fight the exact same mmo-tier camps of enemies can spawn every single time and you can engage in the barely functional ps1 tier action combat of mashing your one mandated actually good class skill

DD2 isn't that bad
in fact its absolute fucking dogshit.
>>
File: 27032215153675.webm (1.44 MB, 424x640)
1.44 MB
1.44 MB WEBM
>>736946226
>back to Melve to switch to sorc again to maybe break it because BLAST arrows didn't work
>everyone already left after the quest
>>
>hear about the beastiary mod
>the trailer makes it look like it's just a poorly implemented spam-fest under the guise of difficulty
>supposedly balanced competently™
>download it
>mfw it's just a poorly implemented spam-fest
No I don't think it's fun when a drake casts 6 different colored spells within 20 seconds of starting the encounter.
No I don't think there's any skill involved when some meme-spell yeets my pawn at mach 5 into the stratosphere never to be seen again.
And I don't think it's fun when you make enemies stagger-immune.
>nerfed mage silence too because being able to cast 10 spells a minute is a human right apparently

My day is ruined and my spirit is crushed.
Fags thinks dragon's dogma needs to be dark souls or something.
>>
File: 1746578804600967.jpg (101 KB, 1930x1079)
101 KB
101 KB JPG
>>736932471
It's too easy to shitpost about it is the problem. It's in that middle ground where, yes, it's a good game and even had some good things over DD1 but it's still not only overall worse than DD:DA, but lacks things DD:DA had making it especially hard to swallow.
It didn't help that Itsuno, before and after release, keeps acting like it was some magnum opus. It just begs for shitposting.
>>
>>736932471
>flawed but interesting game
Did you put the wrong game of the series?
>>
>>736936296
NTA but the class and armor changes, how small the Elf Forest and volcanic/mountain area was and the overall horrible story and mostly forgettable characters (not that DD1 had a much better story but it had other things to make up for it) really reduced from the whole exploring aspect.
Also pawns felt like a sidegrade from 1 then a direct improvement.
>>
File: Juilen DD1.jpg (49 KB, 1255x605)
49 KB
49 KB JPG
>>736938963
Were Mercedes, Juilen, Edmun, Selene and Madeline really all added for Dark Arisen?
>>
Both games are great.
They could be literally the best games of all time second only to each other depending on personal preference. They’re both gravely unfinished, even ddda is unfinished, bbi was a duct tape fix, not a “complete experience rerelease” like people like to say.
Ddda story and npcs are nothing to write home about either. Yeah they have a lot of personality, but they’re barely used throughout the game. Each character arc is a few minutes long at best.
It’s no better in dd2. Some of them are even an insult to the craft of character development like that brown fag who wants to duel you and fuck you (he’s a fag assuming you play as a male character, which if you don’t, you’re the fag).
Anyway, great games both of them and great exercise in dealing with frustration.
I fall asleep at night imagining my perfect game and it’s just ddda + dd2 + “the vision”.
>>
File: 1749462977062964.jpg (1.15 MB, 3840x2160)
1.15 MB
1.15 MB JPG
>>736946750
Yeah I just fought a modded super-goreminotuar thing, it was absolutely fucking nuts.

You can tell it comes from the mod when it has like 8 fucking health bars and a minute long rage mode where it becomes immune to stun, starts spamming massive screen covering explosions and you're apparently supposed to just run away until it calms down.
>>
>>736932471
It's one of the top 5 worst rpgs ever made. Buy a rope and do the dangle tendie
>>
>>736942660
This game is so grainy-looking and it drives me crazy.
>>
>>736948297
Filmgrain is on per default and can only be turned off editing the config-file in the install-folder :^)
>>
>>736946658
>cart back to Gran Vernworth
>ogre obliterates the cart
>run the rest of the way, switch to sorc
>cart back and try every skill including the meister nukes
>nothing works
I should have known.
>>
Me and a bro just reinstalled this to do NG+ Gunna keep out pawns the same levelish and do a whole playthrough with eachothers pawns. I heard the AI learns stuff from other worlds like picking up + putting down others if the pawn's arisen does it in their world, is that true?
>>
the dlc will fix it! lmao
>>
>>736947116
For some reason retards keep trying to retcon DD base game into being bad and the game was only good after DA.
>>
>>736948181
The mod creator likes to smell his own farts. He got a stroke of luck with dullahan and his difficulty mod and started to think of himself as the end all be of dd2 modding. Yeah he is the only prolific modder out there but his bestiary and gear overhaul mod are complete dogshit.
I found out the best way to play the game is to crank up enemy damage and hp on big monsters, and inversely, make goblins and harpies weaker. That’s the best “realistic” balance. It’s unfortunate capcom removed the localized damage. If localized damaged was still in and with these small number tweaks, it would be perfect.
>>
File: 1752944415710245.jpg (1.19 MB, 3840x2160)
1.19 MB
1.19 MB JPG
Oh hey, the Sphinx was hanging out down here, neat.

>>736948369
I kinda like the grain.

>>736948535
I think the big problem with both Dragon's Dogma games is the underlying damage calculation sucks, your number is either too low to do any real damage, or its too high and everything is a pushover and you've got this vary narrow band where things are actually a challenge without it being 20 minutes of doing chips.
>>
>>736940289
I only hire female beastrens sorry
>>
>>736948676
The problem is that there's a big difference between the expedience of actions between the different vocations. Making it very difficult to balance.
It's why there's almost a full 10 seconds of enemies just idling, because some classes (warrior) actually need those 10 seconds to land their shit. So when a mod comes along and just goes "hurr durr 10 attacks a second" it completely fucks the game on a fundamental level.

It was especially egregious when trying to scale an enemy, before you've even made it to the weakspot it's already casted a spell (with a 0.5 second cast-window (good luck silencing it in time mage!)) that requires (you) to get out of the way or get yeeted off and die from fall damage.

The game is not designed around high octane gameplay with negative (quite literally) reaction time requirements.
>>
File: 1755748833870637.jpg (1.15 MB, 3840x2160)
1.15 MB
1.15 MB JPG
>>736949068
I think you're exaggerating a tad there, but yeah some vocations are definitely more suited to dealing with the increased levels of aggression on the modded monsters.
>>
File: 1775795818975753.jpg (258 KB, 1920x1080)
258 KB
258 KB JPG
>>736948715
Would you hire her?
>>
File: 1749995130169967.jpg (1.61 MB, 3840x2160)
1.61 MB
1.61 MB JPG
>>736950034
NTA, but yeah.
>>
File: 1748140207624630.jpg (1.46 MB, 2160x3840)
1.46 MB
1.46 MB JPG
This thing had 9 health bars and finally fucking died.
>>
File: 1748249339519577.jpg (1.01 MB, 3840x2160)
1.01 MB
1.01 MB JPG
Who you get as your beloved really doesn't matter in DD2 huh? At least in DD1 they showed up in your house during the post game.
>>
>>736932471
anon this was them making a by the numbers remake of an actual 7/10 game
>>
>>736932471
If DD1 is the quintessential 7/10, DD2 has to be a 6. The main story and post game is lacking and there's fuck all dungeons
>>
File: 1746620879378309.jpg (1.08 MB, 3840x2160)
1.08 MB
1.08 MB JPG
Good to see Sven taking charge.
>>
>>736932471
Remember the vocation color theory cope LMAO
>>
>>736952069
You already made this post.
>>
People wanted a sequel that lived up to DD1's potential. Instead we just got a sequel to the DD1 that was released.
>>
File: 1775212771841444.png (575 KB, 572x640)
575 KB
575 KB PNG
POST YOUR PAWN(S) HERE
>Game
>System (PC, Console etc.)
>Pawn Name
>Pawn LeveI
>Pawn Vocation
>Pawn ID
>Optional Info (Boons, Inclinations, etc)
>>
>>736952097
Sorry I was just doing a drive by post and didn't realize someone had an identical common thought :( can you forgive me?
>>
File: 2054970_12.jpg (624 KB, 1920x1080)
624 KB
624 KB JPG
>>736943938
>>736944393
Yes
I'm doing ng+ with only male pawn
>>
>>736952273
Most people wanted a dragon's dogma dark souls
>>
>>736948403
Yes, I'm on ng+ and my main pawn can now guide me to all the location and quest i did in previous cycle
>>
>>736932471
It's the sequel to a half finished game that has less than the game it's a sequel to. That's bad.
>>
>>736953934
Still more fun than most games.
>>
>>736953934
I wouldn't say it has less stuff
Combat and openworld improved a lot but they also removed few things for no reason
>>
>>736953934
>>736952646
>asian hour
GOOD MORNING AQUA SAAAAAARRR
>>
>>736939070
Exoprimal got way more support than DD2.
>>
>>736932471
its a 10/10 in my heart, luv me DD2 I had a blast.
>>
>>736955265
The reason could very well have been
>okay we've remade about half of the spells, now--
>hey guys John Capcom just called and says we have to wrap this up within 6 months
>>
File: 1446893997647.gif (491 KB, 460x345)
491 KB
491 KB GIF
>>736932471
>>736933997
>No Mystic Knight as the Red/Blue Vocation
>Spearhand isn't a Green/Blue Vocation
>No Strider as Green/Yellow Vocation
>No Assassin as Green/Red/Yellow Vocation
>No Arbalest/Gunner as an advanced Yellow Vocation
>No Meteor Hammer/Kusarigama as an advanced Green Vocation
>>
>>736938963
>you memory-holed the part where half the map was empty and the story fell off a cliff after the griffin.
Dark Arisen didn't change the main plot. All it added to the main game were some new side quests, seeker tokens, and there's a bunch of BBI quests that take you back the main world. The main quest was unchanged.
>>
>>736932471
DD1 is one of my most favorite games ever and i waited for over a decade for a mediocre sequel. no, it isn't OK.
>I'd rather have a flawed but interesting game over by-the-numbers slop.
okay but it's a flawed and by-the-numbers slop game and not interesting at all besides the last hour of the game and the giant warrior boss. i got my money's worth out of it with two playthroughs and i still felt ripped off. obviously it isn't for me but at least some people like it. so good for them. it's one of the biggest disappoints for me personally though.
>>
File: icon_job-doctor.png (63 KB, 180x192)
63 KB
63 KB PNG
>>736955639
Gunner would probably have to be yellow + pink or purple. Because we have no idea what they're supposed to be so they could be anything. Magick gun would be an option if the combo wasn't taken.
>>
File: icon_job-ds.png (58 KB, 180x192)
58 KB
58 KB PNG
>>
File: icon_job-gunner-alt.png (60 KB, 180x191)
60 KB
60 KB PNG
>>
File: icon_job-ninja.png (64 KB, 180x191)
64 KB
64 KB PNG
>>
>>736932471
Switching between a bow and a sword is so much fun, fuck DD2 for ruining the vocation system
>>
>>736955984
>>736956029
>>736956084
>>736956130
You niggers are so stupid, why create 20 models for each weapon type when they could just have more overlapping vocations that share the same weapons like in dd1, this would only be creating work no one asked for
>>
File: warfarer.jpg (8 KB, 191x192)
8 KB
8 KB JPG
>>736956225
>Switching between a bow and a sword is so much fun
>>
File: dragons spurdo.png (1.03 MB, 1024x1024)
1.03 MB
1.03 MB PNG
>>736955265
DD2 honestly has more content than DD1, by a mile. But it's even more poorly paced with a horrible end game, which is why people feel so burnt. Vermund has a ton of content, but outside of the occasional Drake and Dullahan your outpace anything threatening after only a few hours. 10 hours into a 40 hour zone and everything is already easy and its mindless killing. Battahl is similar, a huge difficulty spike at first, and then nothing will threaten you outside the Lesser Dragon and maybe Medusa. The end game has no difficulty bump, the Dragon fight has very little going on, the Unmoored World is very short and there's no Ur-Dragon, BBI, or BBI2.0 equivalents.

DD1's pacing is nowhere near perfect, but at the very least there's some noticeable and regular difficulty bumps across the game. First trip to the Witchwood, Ogre encounter in the Everfall/Mine, Trip to Blue Moon and Soulflayer, Tainted Mountain, Post-Game World, Everfall, Ur-Dragon, BBI 1 and then BB2. By no means perfect but keeps the combat engaging.
>>
>>736955984
>pink or purple
I think they're not meant to have any vocations. Trickster is just that, a vocation of lies and illusions. So it gets two unique colours. But the other 4 colours really should have been mixed and matched.
>>
>>736956493
>le gimmick joke vocation that no one uses
Kys nigger
>>
>>736956569
I use it.
>>
>>736955639
There's definitely more weapons that could easily be their own vocations. Pugilist with Gauntlets, Arbalist with Crossbows, Marksman with Guns, Tamers or Rogues with Whips, etc.
>>
>>736956515
>>DD2 honestly has more content than DD1
>cut dragon types
>cut most enemy alternatives
>cut evil eyes
>cut hydra
>no strigois, fire breathing wolves or vampire harpies
>
>
>added slimes and a single boss
Suuuure brotroon
>>
>>736956661
That's the point I'm making retard. But the game is longer than DD1, that's undeniable. But it has less variety and worse pacing stretched over a longer time period.
>>
File: 1774288791230201.png (418 KB, 1053x1272)
418 KB
418 KB PNG
>>736956569
>i want switch between bow and sword!!!!
>NOOOOOOOO NOT LIKE THAT
ok aquat jeet
>>
>>736956361
Who the fuck wants new vocations with existing weapons anyway? Technically the only hybrid that had no unique weapon in 1 was Assassin, and Strider/Ranger were also a redundancy that Warfarer should have resolved had they not fucked it up. Would have been just fine with a limit of up to 3 weapons and 4 skill slots each (everyone else getting 8).
>>
>>736956834
Shut the fuck up nigger and stop sucking up that dogshit dd2, all of the vocations are worse in 2 but warrior and that was always the most boring and dogshit vocation
>>
>>736956829
t.capcom shill
>>
DD is the only IP where i want to behead the secondaries, i can't hold it against all of the fags that only play RE remakes since those are pretty good but holy shit DD2 is the most horrible abomination abortion of a sequel/remake i have ever witnessed
>>
>>736956948
Kill yourself, retard. Forgot to mention, by the way, but DD1 is the one with redundant weapon models for weapon types that are basically the same shit, and 2 almost doesn't do that. I say almost because Mage still exists for some reason, but at least their stick designs are more visually distinct this time.
>>
>>736957103
The secondaries here are those sucking off Kinoshita/BBI nonstop.
>RE remakes since those are pretty good
lmao faggot
>>
>>736956565
>>736933997
Seeing this just fills me with disappointment.
Niggas had the fucking world in their hands and they said "lol nah"
>>
>>736957171
>mixed reviews
HAHAHAHAHAHAHAHAHAHAHA
>>
>>736957337
>BBI bad divide and conquer
Kill yourself secondary dd2 faggot
>>
>>736957347
>>736957398
Real schizo hours.
>>
>>736956493
What is that, 3 skills compared to 12 assassin can use whenever he wants?
>>
>>736932471
It's a fucking embarrassment is what it is. Even Kojima's sequels are different enough to warrant playing but DD2 was a downgrade in almost every respect.
>>
>>736941148
>Why are there only two Dwarves in the entire game?
Gaustafr and who?
>>
>>736948181
>a minute long rage mode where it becomes immune to stun
Oh, so that's what that is. I've noticed it with the holy element Chimera. The knockdown sound clip plays, but it just continues rampaging like nothing happened. I do like how brutally difficult they are compared to how simple the vanilla versions are, but it's definitely a case of a modder going too far.
>>
File: 1748286478286388.png (504 KB, 1369x364)
504 KB
504 KB PNG
>>736932471
Still having a blast.
>>
>bro strider was OP in DD1
Honestly no, it's just that fighter and warrior are shit vocations.
Magic vocations destroy the early and mid game and can go way sooner to BBI because of their high elemental damage, strider sucks unless you level your damage with assassin.
DD2 really fucking gutted a vocation that didn't need to be gutted
>>
>>736958176
>he fell for the leveling meme
lol
>>
>>736958495
It makes a big difference for the early game and for me since i never do side quests
>>
>>736958170
Blasted nigger
>>
>>736957962
Most obvious with golems, honestly. Glows bright red and suddenly 1shots your pawns constantly while never showing the annoying seals under its armpit/foot.
>>
File: nata.jpg (48 KB, 686x386)
48 KB
48 KB JPG
why the keep golem....
>>
>>736939689
>>736932586
It actually is one of the games of all time so I will beam neutral thoughts on him
>>
>>736955639
>>736956609
>pugilist
retarded, we're fighting big monsters not starting tavern brawls
>arbalist big fuckoff crossbows
yes
>guns
i would say yes if it didnt clash so hard with the theme, so no
>whips
absolutely fucking not, how retarded are you, whips are the number one most dumb fucking 'weapon' for weeb dickheads like you to ever push
>>
>>736939689
This but unironically. It's far from perfect, but with this specific sentence I can't disagree at all, and I do hope his next game is good because I like good games.
>>
>>736932471
Does it run like AIDS? I'm okay with it being a 6/10 game but I heard that the RE engine struggles keeping up with the game.
>>
YO That DLC trailer got me BRICKED UP
>>
>>736956815
the game is only longer than DD1 because it takes an absolute fucking nosedive in narrative quality the instant you enter battahl for the first time
they literally have the god-being pathfinder show up on a cliff and tell you 'yeah just go here bro' because they fired the writers before they could finish the story. and he just leads you on over and over and takes the form of a dumb questgiver from then on
he even deus ex machinas that one scientist dude into giving you the godsbane when the npc clearly shouldnt
>>
>>736959004
It runs like shit.
15 frames with a 15 12400f
>>
>>736959052
>they fired the writers before they could finish the story
sauce?
>>
>>736959257
its 100% obvious from how totally fucked the battahl area story is
>>
>>736959004
On the GPU side it's fine, but expect drops below 60 in towns if your CPU isn't very recent.
>>
>>736932471
>7/10
Calm down there ign
>>
>>736959296
So no sauce no link?
>>
File: 2054970_13.jpg (593 KB, 1920x1080)
593 KB
593 KB JPG
>>736959075
Why do you lie?
I have a 3600x and 2060 and it can easily run at 60 on medium settings outside town but i locked it to 45 for stability
>>
That said it still a very poorly optimised game but mhwild is still worse so if can run milds than you can easily run dd2
>>
>>736959502
>i have a cpu thats 3x faster, why do you lie
Retard
>>
Runs at 120 fps in 4k for me. Get a better PC :)
>>
>>736959693
No :)
I will invade your threads instead and leave a negative review
>>
>>736959578
I5 12400 is better than 3600x and can easily compete with 5600x
>>
>>736959861
Yet it gets 7 frames in dd2
>>
When do i unlock cool moves for warrior in dd2?
>>
>>736960024
you dont
warrior's moves get really powerful especially with good gear but they never stop looking fucking lame
>>
>>736960024
Uninstall dd2 and install dd1 and play sorcerer
>>
>>736932471
>Doesn't want something that's by-the-numbers
>Pretty much a carbon copy of the first game
>>
Game was fun in my first and second playthrough.
>>
If capcom didn't hate dragon's dogma we would've gotten a mh collab with ratalos in dd2 by now
Even exoprimal got one
>>
>>736961039
Can't risk having the Tsujimotos upstaged.
>>
>>736960068
>slowcerer
Better off just modding 2 with skill maker.
>>
>>736932471
It just needed a good dlc but its never coming
>>
>>736932471
https://youtube.com/shorts/FIfpicyg5jU?si=aMvBHSAny9Li3nyA
Itsuno was a hackscammer
>>
>>736961256
Buy an ad.
>>
>>736946750
>Expecting modders to have taste
>>
>>736947116
None of these were good characters, just characters that were memed
>>
>>736961039
>mh collab
>when we are currently in the MH milds timeline
id rather not, mh wilds already shuts my computer off randomly for no fucking reason whatsoever since indians cant program anything decently, and no its not overheating i checked that
>>
File: 1771612068103775.jpg (505 KB, 2560x1440)
505 KB
505 KB JPG
Just beat it and I had a lot of fun with it. Mods really fixed most of my problems I had with it initially.

Now hire Todd
28KAPLUHZ4ES
>>
>>736961449
I don't think anyone is saying that the original had good writing, it didn't, but at the very least it had relatively memorable characters.
>>
>>736932586
Itsuno made Frog Fractions 5 and you're still not happy?
>>
>>736961464
>randomly for no fucking reason
overheating
>>
>>736938963
Literally nothing can save DD2. Only double digit retards think adding a dungeon would do it.
>>
>>736962497
learn to read niggerfaggot its not that. it does it when my temps are fucking 50 degrees
the shit happens in every single UE5 or RE engine game. every single one, completely randomly. i have no issues running the games beyond that but ia m apparently the only one in the entire fucking world this happens to so i just skip all UE5/RE engine games now because nothing has ever fixed it
>>
>>736932586
t. Tsujimoto
>>
>>736962178
did you make him 5'5? it wouldn't be accurate if he was taller
>>
>>736962598
probably a driver issue then
>>
>>736932586
Okay Synth. DMC 5 stream when?
>>
>>736938963
Will the new Bitterblack Isle DLC remove all the diversity? African american knights with corn rows wearing European plate armor are distracting.
>>
>>736962849
No, because that's capcom's recent MO and it's still a crapcom game.
>>
>>736962638
He’s as short as I could get him.
>>
>>736932471
>It's a 7/10 game
DD:DA is a 7/10, this was more like a 5/10, or a 3/10 if you came in after playing DD:DA and had some actual expectations for it.

>I'd rather have a flawed but interesting game over by-the-numbers slop
this IS the by-the-numbers slop. literally the exact same game, but with a worse map, worse characters, worse plot, worse gameplay, worse rpg mechanics, less variety and less content, and less POTENTIAL. Go play DD:DA if you want a flawed masterpiece.

cant believe we waited 15 years for a sequel to THE POTENTIAL GAME, only to get a game that not only didn't fix ANY of the problems, but instead added more, and didn't deliver a single thing it set out to do. couldn't even add in the infinite stamina outside of combat like they promised.
Seriously name THREE characters by name in DD2, that aren't the fucking prostitute or black dude. you fucking cant
>>
>>736932471
It wouldn't be seen as disappointing if it wasn't a sequel to a game that already exists and does most of the things better.
>>
>>736962178
what problems and what mods?
>>
>>736962686
nope, a driver issue wouldnt cause an instant total shutdown
try again
>>
>>736940289
>non-capitalized names
not touching that with a 1000 foot long pole
>>
>>736935791
>It's like they shit on all the players who loved BBI
And DMC3 shit on all the players who loved swimming and space harrier in the first game.
Yeah man? That's not the fucking point of the series. If you want a linear action game, don't buy an open world rpg
>>
>>736933997
>but literally one dlc or update could have changed that.
it wouldve been a bandaid on the problem, but it'd still be added to a foundation that sucks donkey dick. You're not fixing the problem, you're simply making it more palatable

>simply add more enemies
still going back and forth following the damn goldenbrick road 50 times because unlike the first game, they insist on making every area a fucking hallway. what do they have against open fields???
>more classes
more classes, but still have less move slots, still have less armor slots, combat is still very repetitive with stunlocking enemies or using one of the moves that tumbles them so you can do your canned finisher; all while having your character constantly go into the tremor animation every 5 seconds and crawling around on the ground
>expansion
the main story is still COMPLETE ASS that goes NOWHERE with ZERO memorable characters
>>
>>736963209
yes it would
>>
>>736962369
>I don't think anyone is saying that the original had good writing
It really had, but all interesting things about the story only start happening when it's almost over.
>>
>>736963123
>what problems
Poor enemy variety, the game being too easy, and all the best loot just being found in shops.
>what mods
Bestiary, Dullahan, Durnehviir, gear progression overhaul, and simple difficulty tweaks
>>
is that Guild Contracts mod good?
>>
>>736963319
>the main story is still COMPLETE ASS that goes NOWHERE with ZERO memorable characters
That's my biggest problem with DD2, fucking Kingdoms of Amalur does those things better.
How did they manage to come up with so much memorable stuff for DD1, and then fail to have any interesting concepts in mind after a decade?
>>
>>736963720
maybe its my shit pc but i get a lot of fps drop with it but its really good especially if used during late game(pre unmoored)
>>
>>736959732
>and leave a negative review
You have to actually own the game in order to do that. :)
>>
>>736943974
best bob marley song
>>
>>736962369
The sequel's story being a giant fuck you letter to the Tsujimotos is pretty based. I just wish there was a final boss, end game dungeon, and Ur-Dragon.
>>
>>736963959
Ur-dragon was lame and gay
no idea why anyone likes it
>>
>>736959004
re engine struggles with everything that isn't a small closed-in environment.
>>
File: 2054970_610.jpg (256 KB, 1920x1080)
256 KB
256 KB JPG
Does someone wish to hire my Tony Abbott warrior pawn?
7GS9076GOOS6
>>
File: 1750532777063884.jpg (2.61 MB, 2160x3840)
2.61 MB
2.61 MB JPG
>>736963720
I think its great, one of the better mods.

It reminds me of the notice board quests from DD1, also I just like knowing ahead of time what you're hunting so you can prepare accordingly, usually in DD2 I was favoring all the general purpose skills/equipment because I had no idea what I was going to encounter but if you know what you're hunting you can actually use more of that situational stuff.
>>
File: 1773259673616110.png (56 KB, 212x218)
56 KB
56 KB PNG
>>736932471
Yeah every game does need to be a masterpiece if i'm paying 70 dollars for it. The original was 40 dollars and this piece of shit isn't even worth that.
>>
Which overhaul mod is causing me to get FPS drops? I see some people saying that ESO one causes issues.
>>
>>736964123
>The original was 40 dollars
no it wasn't you retard
>>
>>736964159
You're right, the dark arisen version was 40.
>>
File: 1771746602288192.jpg (2.13 MB, 2160x3840)
2.13 MB
2.13 MB JPG
>>736964142
Check REframework's 'ScriptRunner' tab if something is causing errors I noticed my framerate would tank as a result.
>>
>>736964327
Already did and nothing is causing errors
>>
File: 1755008696399269.jpg (1.34 MB, 3840x2160)
1.34 MB
1.34 MB JPG
>>736964356
I guess the only way to find out then would be to disable them one by one until you find the culprit.

I had to do that with my first pass at modding, item belt was the one causing issues for me, I couldn't get any of the 'REFramework Direct2D' mods to work.
>>
>>736964536
I'm guessing it's either ESO or Bestiary but yeah I'm going to disable some mods and see if it changes things.
>>
>>736963609
isn't beastiary just overpowered reskins with elements slapped onto them? I guess it's better than no variants, but I don't think it would "fix" the enemy variety for me.
>all the best loot just being found in shops
This is one of my biggest issues with 1 and my absolute biggest issue with 2. I assume you're using wild loot and forgot to mention it. I'm replaying 1 with an equivalent to that mod and it's really nice, made me want to explore every corner of gransys for chests for the first time since my first playthough. the only issue with the mod is that it doesn't modify shops. Does wild loot in 2 redo the shop inventories?
https://www.nexusmods.com/dragonsdogma/mods/1131 here's the mod btw
>>
File: 1745376811465992.jpg (2.23 MB, 2160x3840)
2.23 MB
2.23 MB JPG
>>736964720
It also makes normal enemies more aggressive, the new variants it adds can be toggled off in the config.lua if they're not to your taste. I like 'em though.
>>
>>736964720
Enemies generally have different behaviors and some of the new types have entirely new moves. eg, the drake and chimera variants all feel quite different from each other, while things like the fire cyclops and ice troll have new (yes, elemental themed) attacks.
>>
>first game got rated 6/10
>everyone calls it masterpiece
>second game gets rated 6/10
>everyone calls it shit
Jaded gamers in full display
>>
>>736965194
>DDDA is an 8
>He its a 7
>Now a 6
Try to keep your story consistent dude.
>>
>>736965194
First game got rated as the best 7/10 ever made.
>>
>>736965194
People call the first game a 6/10 for meme reasons because you obviously can't put a numeric value on the passion and potential that oozes out of its every pore. If you disregard that, it's just a solid action RPG. But ignoring those qualities naturally doesn't paint the full picture.

The sequel is an actual 6/10 with no strings attached, it's reasonably competently made but utterly forgettable in every way. And yes, that ultimately makes it shit; there's no reason to play it over other, better games, including especially the first one, which does every single thing better, anyway.
>>
>>736964720
gear progression overhaul seems to be the better one for loot since it fixes the shops too
>>
>>736964720
GPO randomizes the loot pools from what I recall
>>
Lads I'm not sure my CPU can handle staying 60+ fps with the bestiary mod...
>>
>>736963990
Cool idea poor execution
You basically stab a part over and over and hope it did some damage
>>
>>736964189
And there was no option to upgrade to dark arisen version
>>
>>736932471
I expect sequels to be better than their predecessors. If your franchise isn't improving then I won't move on from the best installment. If your genre isn't improving then you attract a lot of dogshit copycats trying to dethrone you.
>>
>>736964720
Varients are actually well made
Some of them are just like one from bbi
It also make normal enemy more agressive so you can enjoy a decent hardmode without using simple difficulty tweak
>>
File: 1775138453853354.jpg (55 KB, 625x481)
55 KB
55 KB JPG
>>736958831
>>
File: 1763877010674271.jpg (1.73 MB, 3840x2160)
1.73 MB
1.73 MB JPG
>>736966006
>>736966023
So I'm nearing the end of the game and I've been playing with GPO and for most of the game it felt like I was seeing a lot of the same gear and each new area you'd open up would mix in another set or two and now I'm finally getting the other half of the gear the game has to offer. Which is pretty similar to DD1's gear distribution. I remember post-game and in the everfall you had tons of new gear you only used for like the last 5 minutes of the game.

>>736964189
>>736966192
Yeah that why I ended up not playing Dark Arisen until it released on PC several years later, kinda like how I'm playing DD2 now. I had DD1 on 360 and didn't feel like spending an additional $40 to buy the game a second time. Also I'm glad I waited on the PC release, DD1 on 360 ran and looked like shit.
>>
Is the latest nvidia driver worse than a previous driver?
>>
>>736966251
This is such a great quote
>>
File: idk.png (2.85 MB, 1196x1061)
2.85 MB
2.85 MB PNG
>>736933997
at least we had fun threads
>>
I don't care, the reason I hate it is because it does nothing to improve on the first game. The world is bigger but the content is more shallow and repeated. There is less enemy variety.
They removed vocations, removed skills from vocations and removed ability slots.
I liked the first game because I can see the potential, I hate the second game because it wastes all of it.
>>
File: 1768988127962830.jpg (1.69 MB, 2160x3840)
1.69 MB
1.69 MB JPG
I'm feeling pretty good about the game right now, this is fun.
>>
>>736932471
7/10 is way too generous.
>>
>>736966691
It is pretty fun. It's just disappointing to see the series fucked over again and come out half baked.
>>
>>736966656
nobody asked
go do something better with your pathetic life instead of crying about this game 24/7
>>
>>736966808
And what if I dont? Gonna piss your pants because I said a game you like is bad?
>>
nah, I'm going to ignore you like the majority of people already do
>>
>>736966847
Holy shit. I thought you were a gay bitch before but now I see you're a badass.
>>
>>736966903
keep crying bitch nigger
>>
File: 1746949553216200.jpg (2.32 MB, 3840x2160)
2.32 MB
2.32 MB JPG
>>736966760
I think everyone who's played either Dragon's Dogma game sees the potential therein. When I'm playing any other RPG part of me would prefer if it played something like Dragon's Dogma. The problem is Dragon's Dogma fucks up the stuff that every other RPG gets right, memorable characters, quests, ect. But there is just something enjoyable about climbing around on big enemies, standing on their head, stabbing their weakpoints, grabbing their feet, tripping them up, and pulling them to the ground, that you really can't get anywhere else.
>>
>>736966006
>>736966320
damn, now I don't know whether to go with wild loot or GPO.
finding gear instead of buying it is nice and all, but not if I have to farm respawning chests or have half the gear backloaded into the late or post game.
>>
>>736967168
>memorable characters, quests
I dunno, it's got a few of these. And some of the stuff like submiting counterfeits to NPCs or requiring a PC with language skills feels right out of a D&D session.
>>
>>736932471
>7/10 game
Ironically its one of the better Capcom games released the past 5 years
>>
File: 1859443461.jpg (93 KB, 654x754)
93 KB
93 KB JPG
>>736965846
NTA but I'm interested in getting into the franchise after recently upgrading my rig enough to handle either.
So you're saying both are mechanically on a similar level but the first one has SOVL that you can't quantify?

Asking because I haven't decided whether to start with DD1 or 2. Both sides call the other janky. Unfortunately that doesn't help in my case.
>>
>>736967261
Use gpo
You get better equipment in shop with time so shops are not completely useless
>>
>>736967320
>or requiring a PC with language skills
what
>>
File: 367500_7.jpg (202 KB, 1920x1080)
202 KB
202 KB JPG
>>736967651
Both are mechanically different
>1 is more arcade like and snappy
>2 is more dynamic because of its physics system, every encounter go different
Start with 1 then bbi then modded 2
>>
>>736967464
I really don't get how anyone can say it's a bad game just because it's disappointing. Lots of games don't live up to the hype but are still good. Some of these niggers here have a serious hate boner for Capcom for some reason.
>>
File: 1754445812087352.jpg (2.31 MB, 2160x3840)
2.31 MB
2.31 MB JPG
>>736967320
>stuff like submiting counterfeits to NPCs or requiring a PC with language skills feels right out of a D&D session
That stuffs great, but the counterfiets was in the first one also so I already was primed for it having played that one to death. The Elvish was a nice twist but it seems like every other pawn in the rift knows elvish, mine included, would have probably been more interesting if there a few more languages so you had to juggle if you knew Elvish/Vermundian/Battahli/Elvish/Dwarvish/Wyrmtongue/whatever and if your Arisen was Beastren you knew Battahli and if they were human they knew Vermundian something like that so it wasn't just a matter of just needing an Elvish interpreter. That's the thing with Dragon's Dogma is there's a seed of something great that in your mind you can envision as something better.

Ironically the quests I did "wrong" were probably the most memorable ones for me this playthrough so far. Carrying that amphora through the newly open Battahl all the way to Bakbattahl was a treat and a fun way to introduce the area to myself. I'll likely never forget that trek, my palms were quite sweaty when I finally rested that thing on the pedestal at the end. The majority of the quests though were forgettable, even more forgettable than the first game's.

>>736967261
I'd still recommend GPO, you can configure all of this in the config.lua I just was reporting on its default settings. Having not played the game I didn't feel confident to fiddle with them yet, if I do a second playthrough I'd definitely be changing stuff.
>>
>>736967651
Of course the first one has SOVL. It's the one that introduces 99% of the ideas and the one with a soundtrack.
DD2 is enjoyable in its own right but people calling it wasted potential after DD1 aren't wrong at all.
Just go play the games starting with 1. If you are not sure you can handle the jank just pirate it or whatever.
>>
For me, it's Quina and Ulrika
>>
>>736933997
Making the trickster colors being two unique ones was a crazy idea. Like how did they NOT think fans would expect more classes if they did that?
>>
>>736932471
As shit as the first game and definitive proof that the loudest /v/ posters have dogshit taste
>>
File: castle darkmoor m&m6.gif (16 KB, 1055x722)
16 KB
16 KB GIF
Why do Dragon's Dogma games never have actual dungeons? DD2 has the basis to make fun dungeons: They have hidden doors in the game already, spells like Levitation that let you reach secret parts of a potential dungeon, fun boss fights, but they just never fucking use it.. My dream game would be DD with Might & Magic 6-style dungeons.
>>
>>736968650
It wasn't part of Itsuno's vision, you get a straight hallways, an elevator to the top, and MAYBE a boss fight IF you behave yourself young man.
>>
>>736967908
>Ulrika
Her little girl voice offends me.
Here's a girl with character.
>>
>>736968650
The open world probably makes it harder to do. But really noticeable that there's a bunch of underground doors blocked off. I suspect a lot of dungeons were cut due to time/budget constraints.
>>
>>736962178
Which mods did you use? I'm going to bite the bullet and finally find out for myself next time the game goes on sale. Maybe I'll end up giving Todd a shot. He can adventure with the Pretty Kitties.
>>
>>736968787
>I suspect a lot of dungeons were cut due to time/budget constraints.
we already know the endgame was cut thanks to Capcom suits
>>
>>736968787
How does makes a open world harder to do it?
Take Bluemoon Tower. You can see it right from the start and it has a great desolated atmosphere.
Just put more stuff like this, just bigger into the game.
>>
Any news on the DLC front? Did capkikes make a peep since that anniversary post?
>>
>>736969210
Blue Moon Tower is kind of shit. It's very short, and there isn't much playable structure there. It's carried hard by the first journey there being so long.
I'm just noticing a running trend of games with massive overworlds having shit fucking dungeons. BotW/TotK, Crimson Desert, DD2 etc. Elden Ring is about the only way that actually has some decent dungeons, and a lot of that will be the fact that From has been iterating on Souls for 15 years.
>>
>>736965846
Absolute horseshit. The passion is there, the VISION is there. The potential is, unfortunately, still just that. It's not finished, yes, but if you can't see the soul you have none.
>>
You guys say you want dungeons, okay but dungeons can be so many different things, we talking like Zelda dungeons like Shadow Temple / Snowhead Temple or we talking like infinity engine dungeons like Durlag's Tower / Watcher's Keep / Kresselack's Tomb? Or are we talking like Fromsoft dungeons like Sen's Fortress / Tower of Latria?

What kind of dungeon would you say would best fit Dragon's Domga? Trap heavy? Monster heavy? Puzzle heavy? Lots of keys, locked doors, and fake walls? What is it precisely you're looking to get from a dungeon that you're not getting from the base game?
>>
File: 400.jpg (98 KB, 533x400)
98 KB
98 KB JPG
People who cope with "DD2 is an overambitious flawed gem" like to overlook the fact that the game just has baffingly bad design choices you can't even blame on a lack of time and budget.

Why is the stat system still retarded? Why does the game literally punish players who actually play the game by making you so OP that enemies become total pushovers?
Why is the enemy distribution so goddamn terrible? I can understand wanting the Sphinx to be an unique enemy that doesn't get overused. But why are Chimeras and Wargs so fucking rare while cyclops are goddamn everywhere?
Why can you not walk 5 fucking steps without encountering an enemy mob? The enemy spawns are way too overtuned. The game clearly aims for a Death Stranding like feel where it's about making journeys across the map, it would be way better if encounters were fewer but way harder.
Why is loot goddamn awful when there's actually quite a lot of armors? But they're mostly just sold at vendors? Imagine if you saw a pawn with awesome armor and you could ask it where to find it, that would be awesome and in line with the game's design philosophy. No most of it is just sold to you.

All these things were stuff that mods fixed relatively easily, which honestly begs the question why they were even there to begin with? Especially considering this is a sequel that came out after 12 years, and it repeats a lot of the mistakes the original did, while also adding brand new ones.
>>
>>736970895
the "dungeons" that are in the games are good enough, there just isn't enough of them.
This is true for both games, but you really feel in the DD2 since it's so much bigger, but what feels like less unique locations than the first game.
Compare these 2 interactive maps and notice how much of DD2's map is just fucking nothing compared to the first game.
https://dragonsdogma.fandom.com/wiki/Map:DDDA?
https://dragonsdogma2.wiki.fextralife.com/Interactive+Map
>>
Crimson Desert must have really rattled the DD2 apologists, now we have daily threads about a mediocre dead game. Threads full of cope.
>>
File: 1763275248045022.jpg (1.27 MB, 3840x2160)
1.27 MB
1.27 MB JPG
>>736970895
Yes, any of those would be lovely, thanks.
>>
>DMC5 gets a summoner vocation
>DD2 gets a fucking Trickster
>>
>>736969389
Eldenshit has 0 good dungeon and openworld feels like a loading screen for boss fights
>>
>>736971237
I like them both. There are two fun games to play. Isn't that a wonderful thing?
>>
>>736971793
That dude has been trying for over a month to create a rivalry between CD and DD2.
>>
>>736971494
Dragon's dogma needs those early first person dungeon crawler style dungeon or they can go traditional zelda like dungeon where you only get 5-6 dungeon but they are big, hand crafted, has unique encounters and loot
>>
>>736938268
Who the fuck is Royce?
>>
>>736971237
CD as such a disappointment that everyone is just replaying DD2
>>
>>736938268
roll credits
>>
File: 1764275990733070.png (343 KB, 1456x292)
343 KB
343 KB PNG
>>736973254
>>
File: 1749176799100777.jpg (1.9 MB, 3840x2160)
1.9 MB
1.9 MB JPG
>>736972102
>Royce
>From an English surname that was derived from the medieval given name Royse, a variant of Rose.
So its just "Red Dragon"

>>736973978
Literally all me btw
>>
>>736971035
>Chimeras and Wargs so fucking rare while cyclops are goddamn everywhere?
It's a deliberate game design choice. Just like there are rare pokemon and not all pokemon are just evenly distributed
>>
>>736976956
>It's a deliberate game design choice.
And its just fucking wrong, they made so many bafflingly wrong choices, why doesn't any other game do it like this, have 3 dozen monster types but for 90% of the game you only see 10% of them, because the other way is so much better.

Who the fuck wants to fight goblins suarians bandits harpies cyclopes and wolves for 200 hours and then at the very tail end of the fucking game get chimeras, ogres, grimogre, hyperchimeras, goreharpies, wargs, deathwargs, liches, bitches liches, drakes, wyrms, wyverns, and 50 other fucking monsters the game has been withholding from you, and OOOPS if you rest 3 times that's, all gone, back to goblins you go, FAGGOT.
>>
File: 1770287655062432.webm (1.91 MB, 846x476)
1.91 MB
1.91 MB WEBM
>>736972024
>those early first person dungeon crawler style dungeon
For me its King's Field.
>>
>>736979982
stonekeep was mine, such a kino game
>>
File: SufferingFromSuccess.png (526 KB, 534x610)
526 KB
526 KB PNG
>>736968650
>spend all this time leveling vocations and optimizing your pawns
>Theres zero end game content to challenge an end game arisen
Capcoom straight up did not finish the game
>>
>>736970875
DD2 has no fucking soul.
Recycled goblin sounds (couldn't even bother to grab a hobo off the street to record some goblin sounds lmao) and no fucking remixes of old tracks except for the main theme?
Half assed new vocations?
No new trash enemies?
DD2 is more soulless than the RE3 demake
>>
File: 1750317414041635.jpg (295 KB, 1920x1080)
295 KB
295 KB JPG
>>736980104
We were so spoiled by good Dungeons in the 90s and 00s we didn't know how good we had it until they were gone.
>>
>>736980246
Hobogoblin! Take care Arisen!
>>
>>736980304
I'm making my own 3d Dungeon Crawler, and it always struck me odd that there isn't more games like that. There's Blobbers and Dark Messiahs, but no King's Field? No Daggerfall?
>>
File: 20260412190844_1.jpg (1.6 MB, 3840x2160)
1.6 MB
1.6 MB JPG
I'll be taking my wife and leaving
>>
>>736981646
she doesnt look too happy
>>
File: 1761214744520337.jpg (1.25 MB, 3840x2160)
1.25 MB
1.25 MB JPG
>>736981646
That whole family is giving me the rosy cheeks + bedroom eyes treatment.
>>
File: 1754253116943519.jpg (565 KB, 3840x2160)
565 KB
565 KB JPG
>No one gives a shit if you crossover to the other side of the hotspring
Kinda expected them to say something.
>>
>>736932471
Just watched the DLC trailer, fuck I'm so hyped bros.
WERE GOING HOME
>>
>>736976956
>Just like there are rare pokemon and not all pokemon are just evenly distributed
Yeah but at minimum that's 124 different monsters. So it doesn't matter if a few a rare. Having a few rare monsters is a good idea, but only if the common core is padded out enough to have meaningful variety.

Also fuck captcha is slow today.
>>
>>736963990
It's less that people liked it and more that it gave people something to do that engaged the whole community by offering otherwise unobtainable rewards for "beating" a raid boss when a certain damage threshold was met
>>
Incredible how this game's combat goes from braindead easy to retarded stunlock bullshit at the drop of a hat but rarely is it actually enganging and fun, and that's what you'll mostly be doing in a 50+ hour game; truly Dragon's Dogshit
>>
>>736963990
It's a reasonably fun fight that gives you something to test your build against. It's also got an novelty online component. Most important, it was probably not that hard to rig up since it's based on Grigori. Obviously a BBI equivalent would be better, but take a lot more work. Ur-Dragon should have been a no brainer.
>>
File: IMG_1374.jpg (949 KB, 3840x2160)
949 KB
949 KB JPG
>>736932471
>DD2
great game, I had a blast!
>>
File: 1770274512601436.jpg (1.97 MB, 3840x2160)
1.97 MB
1.97 MB JPG
He said the thing again.

>>736986792
Same, I actually enjoyed it a lot.
>>
File: 1770856114668638.jpg (2.01 MB, 3840x2160)
2.01 MB
2.01 MB JPG
>>
File: 1753722129189118.jpg (1.19 MB, 1920x3240)
1.19 MB
1.19 MB JPG
Top 3 pawns
>>
File: 1772054141421276.jpg (1.2 MB, 3840x2160)
1.2 MB
1.2 MB JPG
Had a blast.

Was it as good as DD1?
Nah, but I enjoyed it all the same.
>>
>>736987012
>2 gooner pawns and a furfag
grim
>>
File: 20260413093014_1.jpg (336 KB, 1920x1080)
336 KB
336 KB JPG
Name my band.
>>
>>736987483
Josie and the rift sluts.
>>
>>736980246
>no arbitrary thing I wanted therefore no soul
You are hollow.
>>
>>736987180
Post pawn
>>
File: 1774475281998359.gif (83 KB, 320x240)
83 KB
83 KB GIF
I tried giving DD2 another chance with a more open mind but honestly the game just isn't that fun, its kind of a slog. It has individual aspects that are good in a vaccum but taken as a whole it just doesnt come together
>>
>>736981646
good taste anon
>>
>>736989520
did you mod it?
>>
>>736989520
>>736989823
Not him but I'm playing it for the first time modded and it's easy to tell how painfully unfinished the game is. The boss fights are really cool, climbing on a dragon's back and heroically stabbing it is something you could only experience in a painting before. But everything else is really repetitive and/or unfinished. The elf village especially was a giant disappointment. I like the game enough to finish it and it was worth the $30, but I don't think I'll play it again.
>>
It pisses me off because it is in all ways that matter a step back from DD1. All of the things that made DD1 a uniquely kino game are missing and all of the problems from DD1 are not only not fixed, but in most cases worse.
Why are your radial wheels even limited? Having a pool of skills filled with a bunch of contextual shit makes no sense when you can use 4 of them at a time.
Why is travel worse? The map is gigantic and monsters respawn almost instantly. There's no incentive to clearing areas. This compounds the limited skill problem by making every encounter boring. You're better off running by most shit after the first time.
There are so many of these glaringly stupid issues that could've been easily rectified yet they weren't. I just don't get it.
>>
>>736989520
Post play time
>>
>>736990283
>>
File: kneel.jpg (6 KB, 195x258)
6 KB
6 KB JPG
>>736990419



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.