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File: blizzard.jpg (164 KB, 780x438)
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Name a bigger fall from grace
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>>736935135
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Valve
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>>736935135
Ubisoft
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>>736935135
I'd argue that technically speaking blizzard never fell because it's only when Activision acquired them that it went to shit. so technically speaking Activision-Blizzard is its own entity which has done nothing but stumble and fuck up since its inception.
>>
We true gamers still like Blizzard.
Casuals left like they always do, they jump from hobby to hobby. The hardcores remain. You have our support, Blizzard!
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>>736935512
i work for blizzard
"at least we aren't ubisoft (yet)" is my personal motto to get me through the daily hate
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>>736935135
Blizzard North was carrying them anyway.
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>>736935574
How do you feel about Jeff Kaplan still licking blizzards asshole clean at any chance he gets during his interview and legend of california livestreams, after all these years and after what they did to him?
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>>736936731
sorry i don't know who jeff kaplan is
i don't know who anyone is, i've never paid attention to names,
i just keep my head down and write code
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>>736935217
I was thinking the same, when I read the thread title on the main pge.
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>>736935512
Anon, I hate how right you are. Those faggots have so many IPs, they turned them all into shit.
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>>736935135
The united states
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>>736937243
it's okay, they've gotten their comeuppance
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It's either Bioware or Ubisoft. Blizzard has a tendie-esque slave pack that shields them against falling too far.
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squaresoft
bandai namco
sony
microsoft isnt even a gaming company
nintendo makes the same game over and over again
game freak(LMAO)
activision
the alan wake studio(LMAO)
we're going through a recession
if you name a studio nobody would be able to argue against it, because nobody knows how to make actual vidya anymore
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>>736935135
Bioware
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>>736935135
Square and it's not even close
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>>736936954
>employee at nu-Blizz
>doesn't know Jeff Kaplan
Checks out.
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>>736935135
>Gain foothold in Console market
>Get respect for 360
>Have monopoly on home PC market
>damn near unlimited warchest
>Feel invincible
>Try and turn next console into an NSA spying device that is a glorified cable box
>Never have another successful console
>good thing PC GAMING is blowing up
>Use warchest to buy Blizzard, bethesda, activition, etc.
>Feel so invincible you kill support for Windows 10, force insane hard ware requirements for Windows 11, and force even more spying and AI down peoples throats
What could possibly go wrong?
>you former employee who has a practical monopoly on games has been working on a translation layer for Linux
>Other than live service slop that needs kernel level anticheat, it works
>And it works better than your OS on handhelds.
>The AI you are trying to force has a 3% adoption rate
>Windows 11 barely works
>No one trust your company anymore cause you broke too many promises for too long
>Linux surpasses 5% PC user use and is growing exponentially
Okay well at least we have Microsoft office
>Europe now demands its own open source solutions because they can't trust windows.
Atleast we have OpenAI
>Open AI is burning through cash exponentially and everyone hates it
Well atleast our games our selling well
>Your DEI hires have ruined classic franchises that used to print money...

Microslops downfall has been a long time coming and honestly well deserved.
But to think of what could have been if they were just chill and didn't try and force users into doing what they want
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nintendo
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Bethesda after Morrowind
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>>736937353
Yeah, they went from the #2 game publisher in the world to Dead.
>>736939941
Microsoft is on the way down but still now there.
But when they hit bottom it will be a much larger fall than everything here.
>>736935217
Not even close, and they can turn it around if they fix their production cycles.
>>736935285
As a game dev, yeah.
They don't wanna make games anymore.
As a hardware and storefront.... not even close.
>>736938038
Everyone new they were dead once EA bought them
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>>736937969
I'd have an easier time naming studios that haven't fallen.
Like Vanillaware.
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>>736935135
Obsidian
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>>736940265
>Not even close, and they can turn it around if they fix their production cycles.
Naoki Yoshida outright saying "main branch games take too fucking long to come out, it's no surprise our brand recognition is poor and young people attract-rates are poor" was surprisingly ballsy



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