[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: Elder Scrolls.png (1.44 MB, 1244x536)
1.44 MB
1.44 MB PNG
How would you rank these Elder Scrolls games?
For me it's: Oblivion > Morrowind > Skyrim
>>
skyrim > oblivion > morrowind
mostly due to balance
>>
>>736954339
Same as yours but reversed
>>
File: 1750031358491791.webm (2.97 MB, 400x400)
2.97 MB
2.97 MB WEBM
Oblivion > Skyrim > Morrowind

morrowfags don't bother replying to me. I already know how easy it is to bait you guys with this webm.
>>
>>736954339
Morrowind > Skyrim > Oblivion
>>
>>736954339
gay = gay = gay
>>
>>736954339
Oblivion > Skyrim >>>>> Morrowind

Sorry, morrowchuds. That game never made me feel like I was actually immersed.

With Oblivion and Skyrim I genuinely felt like I had been transported to a other world.
>>
Morrowind = Skyrim = Oblivion
total Elder Scrolls LOVE
>>
>>736954339
Oblivion > morrowind > stinky pile of garbage > skyrim
>>
I'd like oblivion more if it wasnt so built around fast travel. I don't like skyrim
>>
>>736954339
Morrowind>Skyrim>Oblivion
I like all of them though
>>
>>736954339
All of them are better than Daggerfall and Arena
>>
>>736954339
I'm confused OP, Bethedia never released an Elder Scrolls game after Morrowind.
>>
>>736954506
Just play hand to hand or magica retard no need for weapons. Weapons are ass anyway in morrowind.
>>
>>736954339
Morrowind > skyrim > oblivion

Oblivion has attributes and thats really cool, but it has the worst exploration in the series.
>>
>>736954339
Morrowind
>>
>>736955305
>but it has the worst exploration in the series.
This so much
>>
morrowind>>>oblivion>>>>>>>>>>>>>>skyrim
oblivion does have an absolutely incredible soundtrack though and is probably the best of the bunch. also an uber nostalgic game to me, but morrowind is simply the best and the one and has made the most lasting impact on me.
https://www.youtube.com/watch?v=zE-qaTErvLU&list=PLkyE8Mq1liW38nRM6pXzj00RhEFJRqDJE&index=2
https://www.youtube.com/watch?v=VGeLRXanQpM&list=PLkyE8Mq1liW38nRM6pXzj00RhEFJRqDJE&index=6
https://www.youtube.com/watch?v=Pt3FnvSgLHE&list=PLkyE8Mq1liW38nRM6pXzj00RhEFJRqDJE&index=18
>>
File: BALMORA APARTMENT.jpg (73 KB, 736x929)
73 KB
73 KB JPG
>>736954637
filtered nwah
>>
>>736955793
They all have great soundtracks but I think Skyrim actually has the best one overall
>>
File: town.png (63 KB, 1556x1024)
63 KB
63 KB PNG
morrowind > skyrim > oblivion
>>
oblivion> morrowind > skyrim
Oblivion is just the best middle ground
>>
>>736955936
i just prefer the spacious, warm and lush sound of morrowinds and oblivions over skyrims, but skyrims is also pretty good by all means. i especially love how dynamic and shifting morrowind and oblivions are. also very heavy on the low and mid end which i prefer. also the heavier use of woodwind instruments like clarinets, bassoons, flutes, etc. is wonderful to me.
https://www.youtube.com/watch?v=kHzLYl8u1NU&list=OLAK5uy_l5eIjuvXDghDis39uoDLrPtdxIIYHIls4&index=6
https://www.youtube.com/watch?v=pDgL8atxuO4&list=OLAK5uy_l5eIjuvXDghDis39uoDLrPtdxIIYHIls4&index=8
https://www.youtube.com/watch?v=sSaOkWXEMsE&list=OLAK5uy_l5eIjuvXDghDis39uoDLrPtdxIIYHIls4&index=12
>>
>>736954339
Morrowind > Oblivion > Skyrim
though if we're talking modded it changes to
Morrowind > Skyrim > Oblivion
>>
>>736954506
Combat didn't really change from Morrowind to Skyrim howeverbeit
Yeah they added better animations and removed the RNG factor but that's it
>>
File: 11265515340492048365.gif (364 KB, 200x200)
364 KB
364 KB GIF
>>736956031
I'm going to start doing skooma to get ripped and bald
>>
>>736956469
nta but they changed plenty of things, they added reactive blocking, fatigue management becomes less and less important as you progress, morrowind had a spell stance and a weapon stance, Oblivion had spellcasting at any time and Skyrim had the hand system. Skyrim also had cooldown based abilities in the shouts, dual wielding and shield bashing. They also removed directional attacks, so weapons just had damage numbers and not different damage values per attack you could do with the weapon. I'm sure I'm missing more stuff too but you get my point.
>>
>>736954339
Oblivion is the worst one
>>
>>736954339
Oblivion > Skyrim >>> m*rrowind
>>
>>736956669
>They also removed directional attacks
Skyrim still had this, put it's relegated to power attacks only
>>
>>736954339
Honestly different reasons.

Oblivion the sandbox the world felt more lively with more aggressive and varied npc schedules, the quests around theives guild and dark brotherhood. The main question where you're not the hero someone else is, and mankors idea about enlightenment through essentially descending to hell.

Morrowind the art/culture/writing direction, the stranger in a strange land. The weirdness of it all, Bethesda today makes games with an HR manager on one shoulder and a market exec in the other. Morrowind was a massive risk. Most fantasy universes present religion as objective fact: the gods exist, they are uniformly understood, and they grant magic spells blah blah blah basically Greek gods all the time or some sort of demons. The morrowind subverts this by presenting a universe where the divine is objectively real, but the interpretation of the divine is entirely subjective, culturally bound, and highly politicized. Morrowind basically leads the player into beings theologian. By reading biased in game literature and interacting with competing factions, players naturally interest with shit like syncretism, heresy, gnosticism, and mythic archetypes without realizing they are studying religious sociology. That shit fucking hits...then not to mention slavery, blatant racism (it's effects them liking you) and all sorts of shit most devs stay 20000 miles away from. The world itself is magic and the cultures intense ......if only it had oblivions sandboxes
>>
File: 1657465689.png (373 KB, 480x360)
373 KB
373 KB PNG
>>736954339
Morrowind > Skyrim >>>>>>> dogshit > Oblivion
>>
>>736954339
Morrowind>Oblivion
I disliked both of them, so I've never played Skyrim.
>>
>>736955305
Oblivion has more memorable locations and quests than skyrim does. I dong get this exploration meme you guys keep spouting when it revolves around loot which sucked ass in skyrim too. You have the stupid wall texts but that gimmick was lame and an excuse to dumb down magic even more.
>>
>>736959656
/thread
>>
>>736959828
skyrim had word walls, so you had a reason to explore different dungeons, Skyrim also had a few unique items/spells that were hand placed. In oblivion pretty much all of the loot was randomly generated and it felt pointless going in different dungeons after a while. Oblivions dungeons also felt more like they were copy pasted, also they were often huge and required backtracking to get through. I dont mind big dungeons that require some back tracking sometimes, but if its just copy pasted with procedural loot it feels like a total waste of time. Skyrim dungeons at least looped so even if they werent interesting or had anything you wanted you went through them faster. Also skyrim dungeons had more themes or some sort of mini plot going on in the dungeon.
>>
File: 1618953212366.jpg (85 KB, 800x846)
85 KB
85 KB JPG
>>736954506
>hurpadurp mechanics don't matter just looks
Morrowind Combat has:
>directional combat
>weapon types that perform better depending on direction and attack type
>weapon types and attack types work better or worse giving your location and enemies
>combat positioning matters
For example, while in general once you get a silver claymore you solved the game as running up and chopping someone in the face just werks, but inside Telvanni towers, the narrow corridors lack space for useful swipes or slashes with big weapons, so in those cases thrusting spears come into their own or quick stabs and small radius slashes with short blades can be very effective. When your skills (and fatigue levels) match what you do, then your hits do land as the animations display.
>>736956031
You know there aren't any rivers in Morrowind?
>>736958403
Oblivion combat is the absolute worst, outside of introducing Magicka regeneration and casting offhand on the fly. But it has the worst aspects of the Morrowind system without any of the tactical variety, or the streamlined simplicity of Skyrim.
>>
>>736954339
Is Daggerfall any good?
>>
>>736954339
Morrowind >>>>> Skyrim > Oblivion
>>
File: newvegasfp.jpg (553 KB, 1200x675)
553 KB
553 KB JPG
>>736959656
>fnv pic
>shit ranking
Tranny spotted
>>
>>736954339
I hate all of them
>>
>>736954339
Why no Oblivion remaster?
Of the games on your list 2 are older than I am. I liked the remaster well enough so might give Skyrim a shot.
>>
File: 1772010174646345.jpg (83 KB, 737x661)
83 KB
83 KB JPG
>>736954339
Here's the objective ranking
>>
>>736954339
I can't really rank them since I have about the same amount of time spent in these games and I always come back to each one.
Oblivion is the comfiest and I love the quests and the way the game looks and feels.
Skyrim has the most stuff to do immersion-wise and the most detailed environments which are always fun to explore
Morrowind has the best RPG elements, combat, magic system, worldbuilding (you have to keep it in mind that after Daggerfall they wanted to make a similar massive procedural dungeon crawler, but Todd and Kirkbride pulled the rug on them and designed Morrowind as a small-scale, hand-crafted game) and also great quests and aesthetics (kirkbride's concept art is still among my favourite throughout any game I've ever played)
I also enjoy Daggerfall, albeit there's not that much to do apart from experimenting with builds and dungeon-diving.
>>
>>736963876
It's the same as Oblivion
>>
>>736954339
I have fun with all three of them but Oblivion is my least favorite one. All of them are pretty shallow as RPGs as well.
>>
For me it's:
Oblivion > Arena > Skyrim > Daggerfall > Morrowind

Yeah I'm a Morrowind hater, idc. Gen-X can tongue my ass. Molasses speed no dungeons to speak of jank combat that's somehow pool noodles plus rng wiki fucker npcs ass video game. Are you kidding me.
>but the lore tho
Okay I can read it on the Imperial Library.
>>
File: 1769220479923012.jpg (50 KB, 1079x1050)
50 KB
50 KB JPG
>>736954339
Morrowind>Daggerfall>Skyrim>Oblivion>Arena>Battlespire
>>
>>736954339
Morrowind > oblivion > skyrim
oblivion and skyrim are almost exactly the same skyrim just has less stuff and a far worse story
>>
>>736962072
no, worst TES game
>>
>>736964083
I'm sorry but fortnite and gta 5 are objectively better games.
>>
>>736954339
Skyrim > Morrowind >>>>>> joblivion
>>
>>736962072
Yes, but it's extremely different from the post-Morrowind games.
>>
>>736959351
this. morrowind's worldbuilding really drew me in. it also felt gritty and grimy, and the characters were chilly and matched the atmosphere.

oblivion had tons of bloom lighting and felt too cartoonish, and arrows and mapping assistance made me not feel as immersed as a clueless stranger in a strange land.

for morrowind though the fatigue mechanic and 3 different attacks was dumb. the OG morrowind before official patches didnt even have health bars for enemies. you had zero visual feedback when in combat. enemy could have 10 hp or 1000 hp, you had NO IDEA. even IRL you can tell in a fight how you are faring versus your opponent.
>>736960608
the randomized loot and copypasted stuff made me drop hogwarts legacy as soon as the wow factor over the castle quickly faded. ok the game was also woke and the story sucked and the npcs were wooden as fuck... but the randomized loot and dungeons was the most maddening thing.
>>
>>736954339
Morrowind 9/10
Oblivion 5/10
Skyrim 5/10
>>
Arena > the rest
>>
>>736964640
Worse than Arena?
>>
>>736964083
It would be the complete opposite
>>
Skyrim > Oblivion > Morrowind
>>
File: 1758278896246770.png (2.58 MB, 663x2147)
2.58 MB
2.58 MB PNG
>>736954339
Skyrim > Oblivion > Morrowind
Purely because of the modding scene.
>>
>>736968319
Morrowind has the arguably greatest mod in the entire series thoughbeit
>>
>>736954339
Morrowind >>>> Skyrim > Oblivion
>>
>>736968701
Thought you were talking about Sim Settlements until the qualifier.

You must be the TR shill trying to push your shitty mod yet again.

Make a TR thread and watch it die then take the hint.
>>
>>736954339
The only correct answer:
Morrowind > Skyrim > Oblivion
Never understood people liking Oblivion, for me it was bad. It was not a fully immersive in-depth RPG like Morrowind, but was also not a massive expansive free world like Skyrim, instead it was some shit in the middle. Also, I absolutely hated the character creator that let you create complete abominations, and cringy voice line literally recorded by Bethesda staff in a bathroom with multiple mistakes. It gave me a trashy vibes, especially compared to such a great game as Morrowind.
>>
>>736969904
Why is the mod shitty?
>>
>>736970215
Probably because it's an actual lore-friendly game content mod that expands on the whole region instead of some sex mod or Thomas the train replacing dragons.
>>
>>736954339
Morrowind is significantly better than either of those games
>>
>>736970283
TR is the exact opposite of lore friendly.
Even the TR shill admits it is his take on TES lore.
>>
File: 1665754847139216.jpg (39 KB, 600x579)
39 KB
39 KB JPG
Morrowind>Skyrim>Oblivion
Morrowind is pretty much perfect at what it does
Skyrim is worse in almost every aspect (story/rpg elements/dungeons/quests/etc) but the atmosphere, music and world are awesome
Oblivion is still great but dungeons, combat and level scaling ruin it, doing a quest, going into a random dungeon and feeling the same as you did the other 100 times is not fun, plus random seemingly weak enemies taking 100 hits to kill is awful
>>
>>736972587
What was the most memorable quest from Morrowind.
I don't think it has one as memorable as the Skyrim quest based on the movie The Hangover.
As I recall Morrowind quests were largely MMO tier.
I can't think of a single memorable quest.
You are reduced to the singular quest they put any effort into the whole game. Fargoths ring.
>>
>>736972839
well to be honest i have awful memory so i don't remember any quest from any game but i do remember having more fun with morrowind and smiling more often, since you have to read some things tend to be subtle and not explicit, things change in certain npc's homes like the pillow schizo lady, the guy who was smuggling dwemer parts or the crackhead with the pipe and moon sugar in balmora
>>
>>736974204
> I can't remember any but I am sure they exist.
You are wrong. AI can't even find a memorable Morrowind quest.

Morrowind had the worst quest design of any Bethesda game of the last 25 years.
>>
>>736954339
Morrowind >>>>>>>>>>> Skyrim > Oblivion
Oblivion suffers a lot from being the transitional game between two different concepts of gameplay and fantasy.
Also it's the least stable and has the worst aesthetics.
>>
>>736954339
Gameplay
Skyrim > Oblivion > Morrowind
World
Morrowind > Skyrim > Oblivion

For me
Skyrim > Morrowind > Oblivion
>>
>>736972560
TR is literally more Elder Scrolls than anything bethesda has made after Morrowind.
>>
>>736954339
the only good things about elder scrolls games is exploration and exploration sucks in morrowind, oblivion adds some fun quests so
oblivion > skyrim > morrowind
>>
>>736962072
It's ok. Feels unfinished but you can find some mindless fun in it.
It can be exciting to get lost in a fuckhuge dungeon, If you liked Blackreach from Skyrim then Daggerfall's dungeons capture that same feeling.
Dungeon enemies constantly let out ambient sounds so you can tell what enemies are in proximity to you, and you can use enemy sounds to guide yourself to rooms you haven't been to before. Pretty neat design actually.
Hidden rooms are also hidden just right. The hidden entrances are basically misaligned textures so you can realistically miss one if you're not paying attention. Overall the way they were done is very fair and missing a hidden room feels like it's your fault.
Be warned the main quest dungeons are absolute bullshit full of inexplicable softlocks and they do not follow the same rules as the rest of the game. They were also partially hand-made, unlike the regular fully-procgen dungeons, which do follow a coherent ruleset.
The main quest story is pretty good, but if you intend to do it then please, PLEASE look up guides for the dungeons.
As for the guilds, they feel extremely unfinished aside from the Mages Guild. The Mages Guild actually holds a good chunk the game's features so joining it is highly recommended. It's also a good idea to join a Temple depending on the perks each one offers.
And finally, a non-obvious thing that you should know is that the guards in Castle Daggerfall, Castle Wayrest and Castle Sentinel are counted as regular enemies and it is entirely legal to kill them. In fact they're good grinding fodder. You will need to raid each of these castles as part of the main quest.

Mind you, I don't think Skyrim and Oblivion are particularly good games but the way I would rank Daggerfall is:
Morrowind > Skyrim = Daggerfall > Oblivion
>>
>>736968701
Which mod is that?
>>
>>736977135
how is morrowind the worst when oblivion and skyrim are just random loot with procgen dungeons?
>>
>>736977858
because it's not a fun hiking simulator like oblivion and skyrim
combat and dungeoning are pretty bad in all three games
>>
Skyrim canon ending
>Vilkas became the Harbinger of the Companions, avenging the memory and soul of his predecessor. He offered its leadership a cure for Lycanthropy, though not all of them took to it
>J'zargo became the Arch-mage of Winterhold after stabilizing the Eye of Magnus to the best of his ability and leaving its fate to the Psijic order that had assisted him in stopping Ancano from damaging the Mundus
>Nazir killed Emperor Titus Mede II and reformed The Dark Brotherhood as its listener
>Vex became Thieves' Guild Master after killing Mercer Frey and becoming a Nightingale of Nocturnal
>Nelacar permanently altered the Star of Azura into The Black Star, becoming the first person in history to successfully change the nature of a Daedric Artifact
>The Last Dragonborn (henceforth named Qahnaarin) brokered a temporary truce between the Empire and the Stormcloak Rebellion to deal with the looming threat of Alduin the World Eater
>Qahnaarin spared Paarthurnax despite an ultimatum by the Blades
>Qahnaarin entered Sovngarde as a mortal and slew Alduin, preventing his divine purpose of bringing about the next Kalpa
>Qahnaarin, along with Serana and the Dawnguard prevented Auriel's Bow from falling into Vampire hands, and used it to defeat Harkon in the spire atop Castle Volkihar
>Qahnaarin accepted the challenge of the First Dragonborn and slew Miraak in Apocrypha
>Serana became a human once again, and took off with the only person she ever trusted. Neither she nor Qahnaarin were ever seen again
>After Qahnaarin's departure Ulfric Stormcloak's rebels liberated Skyrim from Imperial rule, weakening the already-dying Mede dynasty. Ulfric himself became the new Kingdom's first High King
Only one I'm not sure about is maybe Agmaer killed Harkon and went off with Serana, but Durnehviir's subplot makes me think it was TLD
>>
skyrim is obviously the best contrarianfags, it practically invented the modern open world genre
>>
>>736954339
I need to play Oblivion again. I've finished it a few times, but I didn't really do too many side quests, and no DLC.
currently, it's:
Skyrim > Daggerfall > Morrowind > Oblivion.
>>
>>736954339
Skyrim > Morrowind > Oblivion
Morrowind is a better game than Skyrim and I do love it, the reason I prefer the latter is purely a matter of taste. Everything about Skyrim (the province, not the game) appeals to me. I fucking love mountains, snow/ice, dragons, comfy nordic aesthetic, and I think the civil war is an interesting plot, despite the in-game portrayal of the conflict being utterly pathetic.
Morrowind has better quests, a better story (I especially appreciate that I'm not constantly in a rush so I can take breaks to do side quests without it feeling wrong), a very unique province, and better mechanics. My only real criticism is that dungeons kinda suck. Skyrim's dungeons aren't masterpieces either but they mostly feel unique.
Oblivion bored me greatly. Cyrodiil is uninteresting in the game even though it could have been so cool, based on earlier descriptions. It's okay for a playthrough or two but I don't think I'd play it more than that while I've replayed the other two a lot.
>>
>>736968319
'umi in da 'omic
>>
>>736978223
how are oblivion and skyrim hiking simulators? they are literally ANTI hiking with how they allow fast travel. morrowind literally forces you to run everywhere other than the taxi services. are you really just saying this because you hold W on sloped ground more in skyrim/oblivion than you do in morrowind?
>>
>>736979061
look, in these games I just wander around exploring, doing quests I find on the way and fighting whatever crops up, maybe do the main quest if I feel like it
morrowind is somewhat small and if you increase the draw distance looks extremely cramped and the fact that half of the map is a gray desert doesn't help
"hiking simulator" is just a term describing open world games that are (supposed to)be fun to explore
>>
>>736972839
the best quest in morrowind is the one where you can kill the dunmer’s god before he helps you, steal his holy artifact from his dead corpse then find the last living dwarf to jury rig it to work properly for you and hack your way to the end of the game.
>>
File: 1677610193663893.png (372 KB, 680x680)
372 KB
372 KB PNG
>>736954506
Based
>>
File: 1773953481661334.png (161 KB, 614x504)
161 KB
161 KB PNG
>>736975114
i said can't remember any quest from any game because i forget games a few months after playing them, what i do remember is the feeling of reading stuff in morrowind and having fun, also i played it for the first time 1y ago vs skyrim on release
>>
>>736954339
daggerfall > morrowind > oblivion
>>
>>736980379
arena > daggerfall > morrowind > oblivion > skyrim
>>
>>736980451
ok, now give us the non-larping answer
>>
>>736980523
skyrim > oblivion > morrowind > daggerfall > arena
>>
>>736956031
Is the building next to Caius supposed to be the guard tower with the silver claymore?
>>
last time I had sex I was playing Morrowind. not at the same moment but on the same day. so Morrowind is the best, Oblivion is the worst
>>
>>736954506
kino
>>
>>736954339
how should I set up my skills in oblivion. is it 1 major skill I use often and 2 minorskills? then the other 2 majors are something I dont use often?
>>
>>736978245
>Stormcloak ending
>canon
(lmao

The only canon ending is that the Last Dragonborn and Serana (still a vampire) sailed to Akavir to find the Nerevarine and were never seen nor heard of again

TES6 will be years after Skyrim and the Redguard would have solo'd the Thalmor all the way to Summerset Isles to the point that there will be a Redguard Emperor in Cyrodiil
>>
>>736954339
Oblivion > Skyrim > Morrowind
Stories > Gameplay > Reading
>>
>>736983043
Morrowind = Novel
Skyrim = Kikewood blockbuster
Oblivion = Saturday morning cartoon
>>
>>736954339
Unmodded: Oblivion > Morrowind > Skyrim
Modded: Skyrim > Oblivion > Morrowind
>>
>>736955059
>Weapons are ass anyway in morrowind
Tell that to my absorb health shortsword heavy armor spellsword build.
>>
>>736972560
Schizo
>>
>>736955059
isn't hand to hand complete dog shit in morrowind?
>>
>>736983439
I can agree with that
>>
>>736972560
yeah bro we should embrace the dogshit bethsoft canon instead, can't just let non-corporate entities make lore
>>
>>736978340
LMAO saying anything other than Morrowind is peak contrarianism. This thread is full of low-quality bait. Notice how the majority of these self-proclaimed Oblivion and Skyrim fans are just shitposting, these people are not being genuine.
>>
>>736954339
Skyrim >>> Oblivion
Oblivion is goofy and stupid looking, the world sucks, the dungeons suck, and the level scaling is worse than FF8, literally the worst level scaling ever implemented in a videogame, ever. My save became unplayable when I got to a high level. The only thing it does better than Skyrim is a couple of quests and the rpg/stats/attribute stuff. Magic being usable all the time no matter your build is kind of stupid. It just means every build just becomes a magic/spellblade build. Even though Skyrim's magic sucks and its system is more limited I think it's better in theory since it limits magic spells to one of your hands so you have to make a choice instead of just always using magic no matter what.
I haven't played Morrowind.
>>
>>736966024
contrarianism at it's finest
>>
>>736985353
>Magic being usable all the time no matter your build is kind of stupid
youre the first person i've ever heard say that.
>>
>>736983574
you have to knock people out before you can do damage. its viable at high level when you can effectively stunlock with it but not as good as using an actual weapon
>>
>>736987176
No he isn't, I've said the same thing, tons of people have said it before. It is a very valid criticism. The issue is that Oblivion fans are retards who just regurgitate meme talking points at each other rather than form their own opinions and assess things objectively. If those people are all you've ever seen then I can't help you with that.
>>
>>736954339
I'd say they are all on the same level mostly, just different strengths and weaknesses.

Morrowind: Best rpg elements and lore
Oblivion: Best quests
Skyrim: Best openworld
>>
File: images[1].jpg (11 KB, 225x225)
11 KB
11 KB JPG
>>736954339
Morrowind > Daggerfall > Oblivion > Skyrim > Arena

Fallout NV = 2 > 1 > Tactics > 3 > 4 > Brotherhood of Steel. I wasn't dumb enough to play 76.

Baldur's Gate 2 > 1 > 3

Witcher 3 > 2 > 1, but I love all three and think 2 is one of the most underrated mainstream RPGs there is.

Mass Effect 1 > 2 > 3 > 4

Dragon Age 1 > 2 > 3 > 4

Kotor 1 > 2 (2 is braver and more interesting but fails terribly in execution). Both overrated.

Pillars of Eternity 1 >>> 2

Ultima VII > Underworld 2 > Underworld 1 > VI > V > IV > VIII > III > IX > II > I

Kingdom Come II = I, II is a better life sim and has much better production values, I has a better map, better quests, arguably better combat.

Steve Jackson's Sorcery! 2 > 4 > 1 > 3

Thank you for your attention in this matter.
>>
File: 1763369775795838.jpg (523 KB, 987x741)
523 KB
523 KB JPG
>>736984340
Agreed although I think it's possible that some people think they prefer Skyrim (but they don't).
>>
>>736954339
morrowind > skyrim > oblivion
>>
>>736954339
Morrowind>Skyrim>Oblivion
>>
>>736987096
>at it is finest
>>
File: oblivionvsskyrim.jpg (497 KB, 1775x899)
497 KB
497 KB JPG
Haven't played Morrowind, Oblivion shits all over Skyshit
>>
>>736954339
in mod organizer 2 how do I install an update file? I merged them, but I'm supposed to rename them and put them in the overwrite section?
>>
>>736990786
What the fuck is an "overwrite section"? Just replace the files in the folder, then tick the mod off and on again inside MO2, and check if the plugin is ticked on after that
>>
File: 1562424015627.gif (1.49 MB, 800x811)
1.49 MB
1.49 MB GIF
Morrowind is my favorite TES and I've never played it without a 100% hit mod.
>>
File: Flourishing.mp4 (3.23 MB, 672x378)
3.23 MB
3.23 MB MP4
Why did I do it bros?
>>
sliding the worst thread on /v/
>>
>>736988582
NWN? Icewind Dale? Divinity? Gothic?
>>
File: Fallout4.png (688 KB, 714x900)
688 KB
688 KB PNG
Oblivion Remastered is great. people are just retarded.
>>
>>736989986
Play Morrowind
>>
>>736993086
fantasy cartel is still a cartel
suffer not the druglord to live
>>
>>736985353
Skyrim is just Oblivion 2
>>
Morrowind > Skyrim > Oblivion
Morrowind is the best because it was my first TES
Oblivion is the worst, because when it came out it didn't work on my epic ATi Radeon 9000 Pro.
>>
Anyone here afraid to play FNV because of the tranny stigma around it ?
>>
>>736988582
>Morrowind > Daggerfall > Oblivion > Skyrim > Arena
Oblivion>Daggerfall. Procedural generated worlds are not very interesting.
>Fallout NV = 2 > 1 > Tactics > 3 > 4 > Brotherhood of Steel.
1>NV>2.
>Baldur's Gate 2 > 1 > 3
1>3>2>>>>>>>>>>>TOB
>Witcher 3 > 2 > 1
3>1>2 But I agree with you that all three are great.
>Mass Effect 1 > 2 > 3 > 4
Spot on.
>Dragon Age 1 > 2 > 3 > 4
3>2. 3 is boring, but 2 is miserable. I don't care how many good ideas there are, they fumbled the execution on nearly every one.
>Kotor 1 > 2 (2 is braver and more interesting but fails terribly in execution). Both overrated.
Disagree on the rankings, agree on the sentiment.
>Pillars of Eternity 1 >>> 2
Depressing if true, didn't finish PoE1 because it was so dull.
>Ultima VII > Underworld 2 > Underworld 1 > VI > V > IV > VIII > III > IX > II > I
UW1>UW2. IX doesn't deserve to go above anything.
>>736997698
>afraid
What? No. Play it, faggot. If you deny yourself the opportunity to try things because insufferable people have latched onto it you will never find anything to enjoy.
>>
>>736997698
No
>>
>>736954339
Morrowind>Skyrim>Oblivion
>>
>>736995595
>NWN?
Storm of Zehir = Mask of the Betrayer > 2 Original Campaign > 1 Original Campaign. I haven't played any other campaigns for the original, which is why I don't really feel qualified to talk about it. I actually really liked Storm of Zehir, a lot more than most people seemed to, but I'm not going to be so contrarian as to say it was better than MotB.

>Icewind Dale?
1 > 2, IIRC I found 2 challenging in a non-fun way.

>Divinity?
I've only really played OS1, for which I did not care. Oh and Dragon Commander, lol.

>Gothic?
Controversially, I would say Risen > 2 > 1 > 3 > Risen 2. I didn't play Arcania or Risen 3.
>>
>>736954339
They are all good games but all shallow rpgs
>>
>>736997782
>Oblivion>Daggerfall. Procedural generated worlds are not very interesting.
Agreed on the procedural generation, but depressingly much of Oblivion and especially its dungeons are procedurally generated. Daggerfall at least had some roleplaying and mechanical depth. To be fair I would say that with sensitively selected mods Oblivion becomes far better than Daggerfall.

>1>NV>2.
I am 2's most stalwart defender and promoter on this site but I won't argue with your personal opinion.

>1>3>2>>>>>>>>>>>TOB
Oh God I didn't even bother ranking TOB, I somehow blocked it out. You're right, it was dogshit. 1 I thought was charming, but also a bit hokey. I did like the conceit of the iron crisis, and some of the companions, but the dominance of bows in low-level AD&D and the silliness of Sarevok made me prefer 2.

>(Dragon Age) 3>2. 3 is boring, but 2 is miserable. I don't care how many good ideas there are, they fumbled the execution on nearly every one.
I agree with all your points, but I find 2 at least slightly visually appealing, whereas 3 was designed by a team of monkey trannies whose brains were fed into an LLM trained entirely on the illustrations of YA novels. 2 was already moving in that direction but at least, as you say, had a few good ideas. The decline of Bioware needs to be studied.

>Depressing if true, didn't finish PoE1 because it was so dull.
Sawyer and his band of miserable fun-haters found a way, anon. I bought 2 convinced I would be a contrarian and love it. I made it maybe 10 hours.

>UW1>UW2. IX doesn't deserve to go above anything.
I know what you mean regarding IX, but Ultima 1 and 2 are nothingy games. They can be beaten in, what, an hour, without trial and error? IX was, indeed, a slap in the face. Fewer people care, so I get into fewer arguments about it, but my opinions on UW2 vs UW1 are similar to my opinions on Fallout 2 vs 1, in that I think most people are wrong to rate the darker but less polished one above its sequel.
>>
>>736954339
Morrowind > Skyrim >>>>>> Oblivion
>>
>>736997698
Why the fuck should I let trannies and the drooling retards who obsess over them dictate what games I can play?
>>
Morrowind >>>>> Skyrim > Oblivion
Skyrim is very dumbed down, but Oblivion is just a fucking mess. Also lol at all the salty faggots crying about Morrowind in this thread.
>>
>>736954339
Skyrim is the best one
>>
>>736996560
>Shit performance
>Art direction gone
>UI somehow worse than oldblivion
>Nerf melee attack speed
>Remove fatigue interactions that made weapons viable on harder difficulties
>Magic schools leveling scales with magicka, and levels instantly
>Minor and major skills level you up at the same rate
>Go from level 1 to 20 in a blip
They drowned a baby in the bathwater. But hey, at least you don't have to engage with the mechanics anymore.
>>
>>736997698
It's really overrated. It's just fallout 3 (which is a shit game) but with better npcs. And playing the game for the npcs means there is something wrong with your life, just like being a tranny.
>>
>>737002757
Hand to hand has been made completely useless too
No fatigue based damage and enemies regenerating big chunks of fatigue out of nowhere means you basically have a sub dagger damage with no shield
>>
>>736979061
It would take forever to level up in oblivion if you always fast traveled
>>
>>737003832
If you are a chad and play on max dif levelling up in oblivion is not a good choice. Same in morrowind. Enemies scale to level is also broken in every elder scrolls game. Morrowind at least kept it only in dungeons. So you won't see bandits with gear kings can't afford everywhere like in Oblivion and Skyrim. Pretty much all elder scrolls games are broken and not good games but they are carried so much by freedom and the atmosphere
>>
>>737004015
Im more talking about skills. You're jumping and casting everywhere in oblivion to rank up your spells. In skyrim your skills go up faster and theres less of them.

But yeah oblivion had the stupid shit where you would choose when to level up 5 times in one sleep cycle, so the enemies didnt scale outside your damage output.
>>
>>736954339
>>736954339
Morrowind > Skyrim > Oblivion

Oblivion had better magic, guild system was a bit better, the arena was dope, and stats were better.
But ultimately, Skyrim had better exploration and environmental storytelling. And since exploration is the bread-and-butter of TES, Skyrim is better. Oblivion felt like a grind most of the time thanks to copy+paste bs everywhere and terrible leveling system.
>>
>>737004384
It really comes down to which province from Tamriel you like more really. Morrowind Cyrodill or Skyrim. Exploration is a pretty vague term especially for an elder scrolls game. All of them push you on a way to avoid exploration. Morrowind because it is so fucking slow. Oblivion is unplayable without fast travel and it was designed around it. And Skyrim it's a mix bag
>>
>>737004384
>>737004854
You guys are hitting on something but you don't know what. So let me clarify it for you: Skyrim's exploration is good because the game has random encounters and enemy infighting.

Kicking the shit out of a Thalmor caravan encounter is fun. Fighting off a pack of vampires/Dawnguard is fun. Fighting a dragon while in the middle of a town is fun. Finding an ice mage and a frost mage fighting each other is fun, because whoever wins will attack you next.

And the enemy in-fighting enhances all this moment to moment exploration because it adds chaos. You could be fighting bandits, but then one of them attacks a giant, and then a dragon shows up at the same time. Now you get the bandits, the giant and the dragon all fighting each other, and (You) are in the middle of it all. Enemies and encounters can clash together in unexpected configurations so you never know what to expect. This is where Skyrim is at its best and why it's fun to just wander around. This is the main thing that Oblivion and Morrowind do not have.
>>
Skyrim > ESO > Oblivion > Morrowind
>>
>>737005546
Powerful ranking
>>
>>737004854
>Exploration is a pretty vague term especially for an elder scrolls game.
Not really. It's a combination of a large number of factors such as unique points of interests, random events, story-telling embedded into the world space, and so on. Oblivion notoriously has a few dungeons repeated ad infinium, without much other than a random Khajiit trying to rob you on the road every few hours and insta-aggro mudcrabs.

>It really comes down to which province from Tamriel you like more really.
Yeah not really, it comes down to the quality and depth of each game as a whole. Cyrodiil is technically a much more varied and more interesting province than Skyrim, but Skyrim had a better worldspace containing cities with (funnily enough) more unique identities than those in Cyrodiil, although everything speaks to Cyrodiil having more interesting and unique cities than Skyrim.
>>
>>737005621
>depth of each game as a whole. Cyrodiil is technically a much more varied and more interesting province than Skyrim, but Skyrim had a better worldspace containing cities with
You are comparing a 2006 Cyrodill from Oblivion to a 2011 Skyrim from Skyrim ofcourse Skyrim gonna be more varied, better world building and so on. You are not taking into account game limitations and era they were created. If Oblivion was made in 2011 you would say Oblivion was the best because it has better world building. It's not a fair comparison.
>>
Skyrim is literally named skyrim ofcourse the main point of the game is skyrim. Oblivion isn't named Cyrodill it isn't the main point of the game
>>
>>737005980
The year of release is irrelevant. The question is which is a better game and why.
Besides, we've seen from Bethesda that new clearly doesn't always mean better.
>>
>>737006051
So it's named after the most chore-ish set of dungeons in the game, ok. And you're trying to make what point exactly...?
>>
>>737006067
It's quite hard to answer objectively because everyone has different tastes. Some like to talk to 1000 npcs in a playthrough others find it very boring. Others want constant action and fight. A true ranking would require pre defined questions about what makes a TES game great and everyone should answer them before making a ranking. But in my opinion I think Oblivion is the best because it's the middle of Morrowind and Skyrim. It has the best of Skyrim and Morrowind but also their worst too
>>
>>737006051
So it's named after the most chore-ish set of dungeons in the game, ok. And you're trying to make what point exactly...?
>>
File: images (1) (19).jpg (38 KB, 444x450)
38 KB
38 KB JPG
>>737006424
>>737006601
So just based upon the title alone you can tell Oblivion has a better defined story. It's about the oblivion crisis set in Cyrodill. So that's the point of the game. You know the story even before starting the game. Now skyrim. By the title alone you would think it's a story about skyrim and the province and it's people. Cool. Then what? You got dragonborn too. Right. So wbu skyrim? Is the story about skyrim? What are effects of the story upon skyrim? In oblivion they are very visible. In skyrim not so much. Alduin has no effect on skyrim besides destroying helgen and saving you. That's a shallow antagonist btw he literally saved you yet he is your enemy against people that don't care about you (ironic considering the premise of the story being skyrim)
>>
>>737006471
Relativism is for faggots and redditors. Oblivion is the worst of the three titles.
>>
File: fatguys.jpg (159 KB, 1080x1005)
159 KB
159 KB JPG
None are turn based therefore they break the authenticity of a real DND experience and are not real RPGs. Fallout atleast tried to compensate for this with VATS but its not the same. But atleast there you have cool guns and no gayass sword bows n arrows and magic.
>>
>>737006934
>Muh DND
kys
>>
>>737006718
Skyblivion when?
>>
>>737007256
2026 trust
>>
File: images (1) (20).jpg (58 KB, 452x678)
58 KB
58 KB JPG
>>737006852
It's called subjectivism you ESL third world brownoid subhuman no wonder you like skyrim
>>
Oblivion is so goofy you can't help but to like if just a little.
Skyrim is mostly boring.
Never had patience for Morrowind.
>>
>>737007603
play amorous adventures !
>>
>>737007552
>It's called subjectivism
You are really fucking stupid, did you know that?

No wonder you're favorite game is perfect for dementia patients who can't tell they're reliving the same exact experience every few hours.
>>
>>736954339
Both Oblivion and Morrowind are older than I am. I am barely older than Skyrim.
Can we talk about games released earlier than two decades ago?
Way to stay relevant.
>>
>>736954339
Oblivion pros:
Best quests
Most unique npcs
Best guilds
Cons
Leveling system
Bad loot system

I liked the theming of oblivion dungeons of traps and shit over the draugr caves in skyrim. But the dwemer stuff was better than any dungeon in oblivion

Skyrim pros:
Better modding capabilities
Some interesting dungeons
Cons:
Simplest magic system
Getting rid of skills/simplifying them like speed and hand to hand

Morrowind pros:
Most complex magic system
All quests a little interesting because theres a level of having to find where stuff is by sometimes vague explanations
Some unique wackines in some of the character designs that is completely lost in skyrim
Cons
Dice rolls suck ass as a combat system in non tactics games
Graphics did not age well at all vs some other older games

Im oblivion>skyrim>morrowind in what is actually fun to play today. Morrowind can feel like a chore playing at times.
>>
They are all better at different things. Generally speaking, I want my Fantasy RPG to be a Fantasy RPG and does the best to do that while Skyrim is the most uninspired and forgettable. Morrowind > Oblivion > Skyrim.
>>
>>737007854
>inb4 "you're"
Whoops don't shit yourself when you see this one, bud.
>>
File: aX0GzRK.png (77 KB, 508x929)
77 KB
77 KB PNG
>>737007854
>>737007959
You can't with zoomoid skyrimtards
Go back to school kid
>>
>>737002757
>harder difficulties.
'Hard difficulties' are just cheese fests. Nothing changes except the number of times you need to hit the enemy.
Honestly wish they just dropped the option entirely.
>>
>>737008363
>people shouldn't have fun ok
>>
>>737008324
Is this you?
>>
also Morrowind has the best main theme of all three
https://www.youtube.com/watch?v=nJD-Ufi1jGk
>>
>>736954506
Based
>>
what does skyrim actually do well?
>>
>>736954339
Skyrim > Oblivion > Daggerfall > Morrowind
>>
>>736954339
Skyrim >= Morrowind > Oblivion
Before replaying morrowind and recently oblivion remastered I would have said
Oblivion > Skyrim > Morrowind
But now without the childhood bias I realized oblivion is dogshit and morrowind actually great
>>
>>736954339
Morrowind > skyrim > oblivion
>>
>>737008797
You sure? I never played the remaster,tried it,remembered I FUCKING HATE UNREAL 5 and proceeded with the OG.Skyrim is still best and Marrowgar is unplayable
>>
File: I96AE.jpg (208 KB, 1898x512)
208 KB
208 KB JPG
>>737008762
Zoomoid Skyrimtards will never reply to this. They just gonna spam skyrim is the best without any reason for why except tits and sex mods
>>
ARENA RULES
>>
>>737009029
If you want a game with better story than gameplay go read a book
>>
File: 1769456905616600.png (75 KB, 480x720)
75 KB
75 KB PNG
>>737009123
>nooo the game must be shit so I can have my tits and sex mods, my IQ is too low to comprehend a good story
>>
>>737008324
I watched my dad play Morrowind when I was little, liked it. Picked up Oblivion on the 360, disappointed by it. Picked up Skyrim, was ok at best. Nice try, you sound like a fucking boomer.

>Muh copy+paste table
Just as copy+paste as Oblivion, the objectively worst game in the series.
>>
>>737009490
Nobody cares about your life zoomoid or what you think.
Also reddit spacing
>>
>>737008637
>hates trannies
>shits on skyrim
Why trannies love skyrim so much?
>>
>>737009490
> Why hello my fellow youngsters.

Math this out for me. How old were you for Morrowind, Oblivion, Skyrim, and currently?
>>
>>737009742
I'm not larping like I'm 18 but I'm also not acting like a retarded boomer like you, is that clear enough, retard?
>>737009667
>n-nobody cares about
And yet you read it, dumb nigger
>muh zoomoid
so when's retirement begin?
>>
>>736954339
Skyrim >= Morrowind > Oblivion
Before replaying morrowind and recently oblivion remastered I would have said
Oblivion > Skyrim > Morrowind
But now without the childhood bias I realized oblivion is dogshit and morrowind actually great
>>
>>737010528
so true
>>
>>737010160
I don't blame you for not listing the ages.
Even the best lie you can tell exposes the lie.

Even your anger is understandable old man.
>>
>>737008363
>Nothing changes except the number of times you need to hit the enemy.
Oblivion's difficulty is a knowledge check. If you treat it like an endurance test, then it sucks. That's any game with rpg elements though.
>>
RPGs went to shit with the appearance of objective markers. I understand why Oblivion had to do it (because you gamercattle demanded both voiceovers and an unreasonable amount of content) but it ruined the entire genre.
>>
Skyrim has been modded and played a bajillion times that even if Morrowind and Oblivion had the same staying power more people will still gravitate toward Skyrim.

There are more mods for FO4, FO3, Troon Vegas than Oblivion Remastered.
>>
Skyrim has been modded and played a bajillion times that even if Morrowind and Oblivion had the same staying power more people will still gravitate toward Skyrim.

There are more mods for FO4, FO3, Troon Vegas than Oblivion Remastered.
>>
>>737006718
>recognized everywhere
those humble battlemages will still welcome the arcane university'd newest addition after you've become archmage
but I do appreciate not being some boring ass chosen one in oblivion, unlike the nerevarine and dragonborn
too bad shivering isles rolls it back
>>
>>736954339
starfield > skyrim > oblivion > morrowind
>>
>>736954339
theres no objective "best to worst" because all 3 games are better in aspects than the others
skyrim's raw production value trumps oblivion and morrowind
morrowind's rpg depth and systems interaction beats skyrim and oblivion
oblivion is an inbetween of skyrim and morrowind but its systems and rpg mechanics fucking suck

modded? morrowind wins by far with the simple fucking SCALE of mods like TR
https://en.uesp.net/wiki/Tamriel_Rebuilt:Septim%27s_Gate_Pass
a fort on the ass end of the map has more named NPCs than the entire college of winterhold
there is no modpack, overhaul or rework mod for skyrim that can beat anything produced for morrowind



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.