>"If your team is getting spawncamped, they deserve it for being bad".
yes actually
>>736957425Stickytrapping the enemy spawn door is the only way to win on 2fort, thougheverbeit.
opposed to what?what do you suppose will happen when the spawncamping stops? that they'll suddenly just be on the same level now?
correct, you have a infinite health and ammo locker next to you and you're dying like a bitch
airblastuberbonkshort circuitquickybombslet someone else die and push the demo after detonation
>>736957425YesVae Victis
Just tank with deadringer lul
>Play Splatoon 3>Enemy team has an opponent with a gold/silver x-battle badge>Get spawncamped>Can't quit out or I get a 10-minute ban (ban timers only progress while you're actively sitting in the multiplayer lobby, you can't just turn the game off or play singleplayer until then)>Just put the controller down and stop playing until the game timer ends, it's not fun and I'm not engaging
>>736957425War Thunder has a problem with this where maps favor pushing the enemy into spawn and just camping.
>>736957425uncle dane did irreparable fucking damage to tf2
>>736959197explaint. tf2 newfag
>>736957425truth
>>736959389Every time you see someone bitching about random crits, or killing friendlies, or telling you "don't cap" he's the one responsible for it.Every single time.
>>736957425if only there was a class that could make you immune to all sources of damage...
>>736960004>try to build uber>retard teammate opens the spawn door>get blown to bits
yeah broniggas always whine when cunts on tf2 play together>ahhhh the enemy team isn't playing fairly their medic ubered a really strong player!>ahhhh that sniper is being protected by a pyro i can't get behind him!>that engineer has another engineer with him how can i sap one without the other bashing my skull in?>why won't the enemy team just step out one by one into this dark alley with me and present their anus? why must they work.. as a TEAM? as some kinda... team... fortress? perhaps even 2?
>>736962421TF2 wasn't designed around players cooperating, it's too overpowered.
>>736957758>"THAT DEMOMAN'S A BLOODEH-">"NEEGA-">*schadenfreude taunt*
>>736957425scramble the teams
>>736962421tf2 is designed in a strange way when you think about it a bitby not explicitly requiring players to work as a coordinated team, naturally a lot of 1v1 scenarios arise which trains your brain to think that you need to get good and acquire more skill and gamesense to be the victor in those 1v1sthen however you also get into situations with multiple enemies at once and die. since your brain is already adjusted to 1v1 battles, players may think it was unfair in some way, which tilts the scrub. 'why did these enemies gang up on me like this?'i think that's a large source of where this whining comes from, a perceived injustice where a player THINKS it is unfair because they got teamed on, which contradicts the 1v1 situations they were trained on. i think that is interesting.
>>736962838>by not explicitly requiring players to work as a coordinated teamThat's the great thing, you CAN fuck around as a solo player but teaming up and doing it well will benefit you, it's a natural incentive, not a forced one, and it's so not-stated that faggots get mad when people use it because they were never told it was permissible The thing is, nobody plays this game optimally, all concerns of fairness or some kinda play being overpowered in theory go out the window when you realize it just doesn't happen in practice, people don't play well or "correctly" or boringly, if you wanted to absolutely stomp you could have 6 engineers sucking eachother off in a circle around all the hallways, 1 medic, 1 pyro running around spraying like a lunatic and maybe one heavy attached to the medic via dick-to-ass transmission at all times, and that's it, you won any game where you gotta holdbut nobody wants to do that, one guy wants to snipe at randies from one (1) spot only and then get bumfucked by a spy and die, another guy wants to jump about throwing rockets, one asshole can't figure out where his secondary weapon is, there's a medic who thinks he needs to be on the cart at all times and an engineer who built himself a hole on 1st while everyone is already on 4th and won't leave it for the world... people play retardedly and I love itThat's the balance, the ultimate balance, the nature of humanity's stupidity
>>736957425Yeah. Most of the time the team that ends up getting spawn-camped was already getting stomped. Although sometimes it can be a problem of scuffed map design. I noticed that on Wutville over the TF2 Holiday event.