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Windrose thread?
The early access pirate open world survival craft game released
Show off your bases etc.
>>
another dead on arrival Rust clone i mean ARK I mean dune awakening i mean enshrouded i mean abiotic factor

who cares
>>
>>736968735
Game looks interesting really but I have too many other to play have a bump perhaps other anone will come around
>>
>pirate
nic-
>early access
>survival
>crafting
>"soulslite" combat advertised

black flag? more like red flag
>>
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>>736968735
>early access open world survival craft game
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Hello marketing intern. Generally speaking, if you want your advertising to appear organic, you need to wait until after the sponsored streams are underway before starting your thread. Better yet, purchase an ad so it's not as obvious of a shill campaign. Good luck on your career
>>
>>736968735
>open world survival craft *insert random theme here* game
Wow, take my money!
>>
>>736970803
/thread
>>
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I already played the original
>>
The mines of moria game is a pretty good one of these
>>
Why did they release in the middle of the night on a Tuesday?
>>
>50k players currently
im so sick of the open world survival craft fad, but it just wont end
>>
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>>736970803
Pirate games are cursed. All the best ones are simulationist to a degree and as such inaccessible to the mainstream.
>>
Is the ship mechanic still completely pointless in coop play with every player getting their own ship and all the cannons being controlled by the helmsman? That was a dealbreaker for me in the demo.
>>
played the demo this morning a bit, the combat is really bad

black flag remake will be announced in a few days, and hopefully released very soon.
cant imagine forcing yourself to suffer through such dog water in the mean time
>>
>>736968735
I played the demo quite extensively before they released early access and my main gripe is the combat. The animations are very slow and clunky but the damage values were completely undertuned. It felt like swinging around a 200lb pool noodle. On the other hand enemies could easily 2shot you even with upgraded gear appropriate for your level and the enemies' level. I'm judging this based on the default game settings (i.e. "normal" difficulty) and maybe these have been changed for early access but combat felt like dogshit and I ended up just avoiding it whenever I could but that was hard since you needed an absurd amount of fucking boar pelts (which aren't even a guaranteed drop from boars) to upgrade your gear at a reasonable pace, around 60. Guns especially felt awful. You need 2 craftable components, gunpowder and bullets, to shoot them ontop of acquiring the guns themselves. Then once you have all that the guns barely do more damage than a single sword swing at the same tier of gear. Not only this but the components required to craft bullets are also used for other things so you're inherently sacrificing other functionality of the materials in order to fire your shitty peashooter. It's a fucking pirate game I personally feel like guns are a big part of tbe pirate fantasy and they should feel powerful. I'd much rather only be able to shoot once or twice in a fight but actually be able to kill something with them instead of a lvl 1 dodo bird tanking 3 hits from the musket. Ship boarding battles were weirdly unforgiving since your crew is essentially worthless even with upgrades and if you die during boarding you have to get back to the middle of the ocean with no gear, pick up your gear on a ship infested with 10-15 enemies who can all oneshot you, then try to salvage a lost fight with all your crewmembers dead. That being said, I thouroughly enjoyed everything except the combat and I plan to play this into early access.
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I set up my camp and got some copper gear before going to sleep. peak comfy. havent even used my boat yet, still on tutorial island. Also, note you can craft stuff with the mats if they are in storage, you dont have to carry 1000 plant fiber to craft at a table for example. Very nice QOL stuff.

also, indie games win again:
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>>736969040
Abiotic factor was brilliant though.
>>
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>>736975579
>Pirate games are cursed
>>
>>736968735
Have they unfucked the combat yet? I played the demo and it was some of the worst souls combat I've ever played.
>>
>>736975579
>>736983454
WHich Sea Dogs game is the best?

My problem with most pirate games is they don't really do the whole adventure part well. I don't want to play as a ship the whole time, I want to explore islands and ruins.
>>
>>736968735
>Conan Exiles/ARK autism without the fat tits
Grim
>>
looks cool will play with friends when it leaves early access you guys are just miserable
>>
>>736968735
>early access open world survival craft game
yaaaayyyyy
>>
>>736984168
This what I have always wanted now it is finally real. Seems like a true return to a form. I'm having a blast tonight.
>>
The demo was fun. It's Valheim but pirates. Ground based Combat was dogshit, but ship combat was fun. Hopefully they improved the combat after the negative feedback from the demo, or they improve it soon.

Does anyone know if your base gets raided ever? I want to know if I should bother building defenses
>>
>>736975643
Other players can man your cannons now, but having more ships is the better option
>>
I love it so far, crafting is fun, combat is good, and the exploration is great. looks good too, I just called my basic boat to shore (small sailboat) and the water/reflections are great. VERY comfy pirate game and I dont even have my big ship yet.
>>
>>736975579
Sid Meier's Pirates! is still the best pirate game imo
>>
the first person to make a survival game with combat that isn't Just Barely Acceptable is going to make a lot of money. this one is a hair above risen 1 so it's almost best in class
>>
>>736970803
Came here to post this almost verbatim.
>>
>>736986452
>Does anyone know if your base gets raided ever? I want to know if I should bother building defenses
There are raids but I have not experienced them.
>>
>>736968735
The only good word in that entire fucking sentence is Pirate. What kinda of gay sissy name is Windrose anyway?
>>
>>736968735
I'm having fun, its our new weekly coop game. Nothing here is exceptionally unique but its all polished and honestly doesn't feel like EA.
>>
>>736987416
This game is basically Dark Souls when it comes to combat so if its shit, every Souls game is shit.
>>
>>736970803
How are any of those red flags, sounds like buzz words to me

>EA
And? This just means its live service and going to get updates. We already know its well ahead of the $1 = 1 hour rule and you'll get your money worth from just this version let alone any future version
>survival
Is kino fuck off
>crafting
Is kino fuck off
>Soulslite
And it is. Dunno if you realised but Souls is the gold standard baseline for third person combat and most people love it.
>>
>Early access

Kek, I will never support early access games. I understand it's meant to accelerate and help the developers, but you're paying to beta test a game and I don't agree with that logic. You need to be a die-hard support/fan to go so far as to pay to beta test an early access game. I never buy anything "early access" and some games have been in early access for well over a year, if not longer. The developers will tell you an "estimate" of how long they "think" the game will be in early access, but truthfully, they don't know. They say a year, and might backpedal and say "Oh, well now it'll take two years."
>>
>>736988710
>Buy sandwich for the same price as any other sandwich
>It comes with ham, cheese, tomato, lettuce and bread
>They also give you another 1-3 sandwiches in the future
Don't see what the problem is. I'll get my moneys worth out of this version of the game, and again and again when I come back in 6 months and 6 months after that after enough updates.
>>
>>736988815
>Food analogy
>I'll come back and eat the sandwich in six months, and in another six months.

Every time, kek. Also, in six months I imagine the game will be dead or you will have moved on and forgotten about it. If a game can't keep player retention/interest, then that's on the developers.
>>
>>736988896
>in six months I imagine the game will be dead or you will have moved on and forgotten about it.
I've been playing Valheim on and off for five years as many people have been doing. Same can be said for a mountain of 'early access' games.
>If a game can't keep player retention/interest
For how long? If I get 100 hours of this (which I will) then it was worth it.
>>
>>736989017
>I've been playing Valheim on and off for five years as many people have been doing

That's called a mental illness.

>Same can be said for a mountain of "early access" games

Again. A mental illness.

If you're content to beta test early access games for the next ten years then go ahead. You won't be paid for it, but the concept of early access arose because it cut out the need for game testers. Why pay people pennies to beta test a game when players can do it for free and pay full price for a game.

Absolutely moronic logic. If you want a food analogy it'd be like a new restaurant opening up in six months and you pay to go taste their menu. They can't guarantee it will be good, and you won't be paid for tasting the food, and you won't get a refund if you don't like the food. Idiocy. The only people that do things like this are people that have strong faith in the game or the developers and want to see it come to fruition. You have to REALLY want to back a no-name indie company/game, which apparently a lot of people don't mind doing. Look at kickstarter and how many games get backed on it but also look at how many people have been burned on backing kickstarter games. It's a roll of the dice.

I just don't agree with any of the logic, at least for my perspective. But there are people like you that are the demographic that game developers are looking for. Saps to try the game and pay to try it, so the rest of us can enjoy in a better state later on, if we so wish. I just think you're a gullible fool. Again though, it's not my place to tell people how to spend their time or money. You like little sissy crafting survival games, and I don't, so I'm also biased.
>>
>>736968735
>early access survival craft em up slop
let me guess, you spend an hour picking scraps of plant matter and rocks before you actually get to play the game, and have to pause actually playing the game every half hour or so you can pick up more scraps of plant matter and rocks, and this gameplay loop is identical to every single other survival craft em up slop out there. Oh, and it's early access so there is no functional goal to any of this besides building the same base with the same tools and materials you do in every other early access survival craft em up slop.

buy an ad
>>
>>736989326
>You won't be paid for it
Why would I get paid to play something I enjoy? You're not making any sense at all. Post the game you're playing and being paid to play.
>>
>>736989326
>Anon hates thing illogically and thinks hes smart because of it
Just say you hate games and move on bro
>>
It'a surprisingly not Arklike but probably first very obvious Valheimlike which is a point in favour. About time too, since Valheim devs refuse to actually do any work that isn't petting their pony.
Positively surprised in general. Shame about it using Epic servers, not only they seem down more than they're up, I thought about checking it out with friends on a pirated copy but there's no local servers.
>>
tried to do the first big pirate camp as part of the rescue quests, got swarmed by 10 melee guys that killed me in two hits and took ~6-8 hits to kill. guess i was meant to grind more pig skins to upgrade my armor first. realized it was 5 minutes of sailing to get back to my corpse and uninstalled
>>
I liked the building, but I really came for the pirate stuff and I'm not too sure how well its going to deliver on that end compared to the survival crafting portion. Is ship combat any good? Regular combat felt like ass and honestly I really hated gathering materials and killing stuff.
>>
>>736989475
Well, there used to be something called "Game Testers" and companies paid them to beta test their games. Maybe you're too young to remember that. It was an awful job, and you were paid very little, but people didn't care as they thought it was "fun/cool" despite being paid in pennies. Developers just decided people would gladly beta test for free.

>Why would I get paid to play something I enjoy

Why should your employer pay you to do something you enjoy? You know how stupid you sound? So, if you enjoyed the work you do at your job, should your employer not pay you? Would you gladly work for free because you're getting paid in...what? Joy? Happiness? That's retarded. Everyone needs money. If anything, your beta testing early access games might as well just be a side hobby that you derive enjoyment out of, which I find odd. 90% of early access games are garbage, so you must have very bizarre taste in video games. $5 says you've backed games on kickstarter as well. Let me know what happens when you get burned on one of those backings. Maybe you'll realize it isn't worth backing video games that have no clear leadership or foundation and just feed you "promises" and then backpedal on it a year later.

>>736989557
Hey, you like what you like. It's not my problem if you enjoy little cutesy survival crafting games while watching paint dry.
>>
It's surprisingly not Arklike but probably first very obvious Valheimlike which is a point in favour. About time too, since Valheim devs refuse to actually do any work that isn't petting their pony.
Positively surprised in general. Shame about it using Epic servers, not only they seem down more than they're up, I thought about checking it out with friends on a pirated copy but there's no local servers.
>>
>>736989646
>Why should your employer
I'm not an employee, this is a video game. I think you need to calm down and try to think a bit more clearly before posting anon nothing you're saying is relevant to anything in this thread. Getting angry at people having fun is very low IQ behavior.
>>
>>736989646
>Hey, you like what you like. It's not my problem if you enjoy little cutesy survival crafting games while watching paint dry.
And yet here you are bro getting mad posting word salad cos you're mad lmao
>>
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>>736989646
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>early access
>survival
>crafting
Its literally /v/'s unholy trinity of game design. That anyone in this thread is actually trying to advocate for or earnestly discuss it only means these people are either legitimately paid shills or they are the actual honest to god developers themselves trying to get people to buy their game.
Again, this is literally the
>early access
>survival
>crafting
unholy trinity. If it were anything else then it would have the benefit of the doubt, but its literally /v/'s unholy trinity of irredeemable garbage.
>>
>>736975579
Uncharted Waters 1 and 2 are still the king and neither are simulationist
>>
>board an enemy boat because the game won't let me have cannons yet
>kill all the pirates on board
>the ship is still driving itself
>the cannons are firing themselves
>an endless supply of sergeants keep spawning from a hatch
>the wheel says i don't own the ship and i can't interact with anything
why even make it a pirate game
>>
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>>736990023
I like 'em, you will never suppress my desire to explore and climb that mountain :^)
>>
>>736989728
>>736989750
>>736989878
>U mad bro

Not an argument. A very weak/quick shot defense.
I accept your concession.

>I'm not an employee; this is a video game.

You have the reading comprehension of a potato. Come over to my place and do yard work for me, anon. I won't pay you, but you'll be paid in sunshine and happiness, which is all you need apparently. What an enchanted bubble you must reside in. Tell me, does mom still pay the bills and cook? Or are you a big boy and do that yourself?

>Getting angry at people having fun is very low IQ behavior

And yet as a free willed person in a free-willed society, I'm allowed to call out people having fun eating shit for what it is, just as you're free to eat shit and revel in it. Don't like that I'm allowed to do so? Too bad. You shouldn't be allowed to eat shit if you don't want people to criticize you eating shit, so the only way we both win is if we both lose.

Enjoy kicking your feet up and reveling in squalor under the guise of "fun" and being paid in gumdrops and teddy bears. I shan't waste any more of my time engaging with barbarians who don't see the foolishness in beta-testing early access indie games, and how their perception will ultimately lead them to being guinea pigs for corporate America. Start valuing your time and money more. It's just as important as the developers or corporations.

When corporations give you slop, don't make dinner out of it. Make corporations take the slop back. Get mad! Tell them "I don't want your damn slop. This is slop! What am I supposed to do with this," Demand to see corporation's manager. Make corporations rue the day they thought they could give you slop. Tell them who you are. Tell them that you're the guy who's going to destroy them with the slop. Throw it back in their face. Invent a slop machine that will destroy their houses...with the slop.
>>
>>736989626
Ship combat plays like assassins creed black flag if you liked that
>>
>>736969040
>rust, dune, abiotic
Niggers really believe the shit they say without even knowing the basics of the games they listed
>>
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>>736983809
Honestly the new one Carribean Legend is prety great. Withe the updated mechanics it's hard to go back to playing the older Sea Dogs games.
It still has that slavic flare that a game made in the west wouldn't, lik
>>
>>736990250
>Hello. Look at me. I enjoy eating shit and want to brag about it. :^)
>>
>>736968735
>pirate
cringe

>open world survival craft
slop
>>
>>736987884
>every Souls game is shit
This guy gets it.
>>
>>736990430
Tell him what games he should be playing smart guy.
>>
>>736987416
>>736987884
Risen 1 unironically has better combat than this.
>>
>>736990023
>bad cos words
Wrong.
>>
>>736990251
>Hasn't posted what game he gets paid to play
We're all waiting anon
>>
>>736990251
>Give money
>Get fun
Why mad?
>>
>>736990250
based
>>
>>736968735
>early access open world survival craft
Mmmmmmmnyo

>>736987884
>every Souls game is shit.
Imagine instead of these words my post contains a thumbs up emoji.
>>
>>736990859
Not really no. Its just faster animations and super janky hitboxes.
>>
>>736991519
fuck off to reddit you gay retard.
>>
Pirate games peaked with Puzzle Pirates
>>
>Good game with good gameplay is bad because /v/ told me these words mean bad
I can't imagine living as a sheep its genuinely impossible for me. I see thing, I investigate, I form my own opinion on it, I get it or ignore it. If you can't do this you should be in school not playing video games.
>>
>>736991578
>good gameplay
you seem confused, this is a thread about Early Access Survival Craft-Em-Up Game #12912831928741, not whatever game you're talking about
>>
>>736991832
Im talking about Windrose which I've played unlike you which is a good game.
>>
>>736991948
I played it too, it's exactly the same as every other survival craft-em-up, except they stapled Black Flag ship combat (but worse!) onto it. And therefore shit.
>>
>>736991578
>see shit
>looks like shit
>smells like shit
>labelled as shit in the store
>hear people call it shit
>if I do not taste it to confirm it's shit, I am sheep
I know Indians have different opinions on it, but personally I think coprophilia is disgusting and I shan't partake in eating shit. Good day to you, shit eater.
>>
>>736991993
>it's exactly the same as every other survival craft-em-up
It is not, which proves you have not played it.
>>
>>736992132
>70k peak
>90% positive reviews
>First hand experience knowing its good
Well if you washed your hands and stopped picking your nose then maybe you wouldn't be smelling shit all the time.
>>
>>736991832
bing bing wahoo
>>
>>736992132
>but what if I ate poop
Calm down Ranjit
>>
>>736992132
>I hate things mindlessly without being able to form my own opinions on it
Reddit behavior
>>
>>736969040
people that enjoy video games you fat nigger
>>
>>736992153
yeah yeah, follow your linear material upgrade path and suffer through the janky combat so you can build the same ugly little base you build in every other one of these games
>>
>can't dig through the terrain outside of designated X Marks the Spot locations
>caves with mining resources are INSTANCED AREAS
it's not even a good game within its own genre lmao
>>
>>736992294
Yeah yeah, bing bing wahoo your head on a box and pick up a mushroom
>>
>cool pirate aesthetics
>trapped inside a terrible grabbag of Early Access scam words
back to Risen 2...
>>
>>736992294
yeah imagine having fun playing video games
>>
>>736992372
Ive played Risen to death. This is a good alternative. Also its fun with friends.
>>
>>736992378
I don't have to imagine, I just play fun games. Which this game isn't.
>>
>>736991534
Yes, it does. Risen's combat is jank as fuck but it's not trying to be soulslike. The poor attempt at soulslike combat makes it more frustrating because it's jank AND super punishing.
>>
>>736992530
>super punishing.
Skill issue.
>>
>>736968735
Looks gay
>>
>>736992824
Turn your monitor on
>>
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>>736968735
Looks like a slightly less shitty Enshrouded
Enshrouded is not a good game
>>
>>736992864
Kek
>>
>>736968735
>see op
>evryone said is shit
>play it
>its fucking kino

why is /v/ always wrong?
>>
It's so much like Valheim, it came out with an Ashlands biome "coming soon"
>>
Ah boy early access. Sure am excited to wait 6+ months for basic QoL shit every other game has had for decades.
>>
>>736992875
Enshrouded was so close to being good....yet so far.
>>
Is Valheim worth getting into (solo) in 2012+14? Everyone said how great it....was(?) but it's been in EA for 5 years and it seems like content is slow if non existent.
>>
>>736992875
>>736993961
>proprietary engine instead of UE/Unityslop
>can dig a hobbit hole
>11/10 building
>decent enough combat
>can be played pretty much as a straight RPG
>handcrafted world so exploration actually feels like it matters
the only real issue in my mind is that you can't really impact the world outside your little safety rings like you might with a Minecraft or other games that let you mess with the terrain
>>
>>736968735
I played the demo and was bored 10 minutes in, the game is not good.
>>
>>736994076
>can't really impact the world outside

That's what i really like about these games, it's always nice going back to your starting area and/or seeing your exploration structures around the world. The real world times for crafting stuff kinda suck too.
>>
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I fucking hate EA games. I bought this one anyway because my wife likes pirates and it's pretty rare to get her into a game with me. The smoke effects are pretty neat, like valheim's were. Other than that, OK so far. I don't imagine it will take more than ~4-10 play sessions / evenings to beat all the current content.
>>
>>736994014
It's like any other "muh open world survival game" in that 75% of the enjoyment you'll ever get from it is via the other people you''re fucking around in the game world with

It;s still a fun game solo but the world does feel very lonely

Expect more or less the same feeling you get from playing minecraft solo
>>
>>736994547
>but the world does feel very lonely

Other people ruin the experience for me. I only play single player games

>minecraft

I've never played minecraft. The only open world survival game I've played was enshrouded and that game pissed me off so I dropped it.
>>
>>736994076
>11/10 building
The building in Enshrouded is boring as fuck, there's a limited amount of very simple build pieces that you can't even rotate freely but ohhh there's like 50 variations of the same fucking rectangle but with a different texture
>>
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>>736968735
>open world survival craft game
>>
It's pretty fun.
Combat feels a bit shit and I wish purchased crafting recipes went to everyone.

I'll probably play it for 20 hours with some friends, get through all the content then watch it not get updated for 10 years.
>>
>>736968735
When I think of pirates, I think of treasure, ships, sailing, duels and parley

what I DON'T think, however, is
>farming
>house building
>crafting & survival

How hard of a concept is it? even Conan Exiles failed to understand that a barbarian isn't supposed to be a mason, smith, tanner, jeweller handyman god
Nobody wants to play a house crafting game anymore, they're so overdone and always full of padding and resource harvesting trips.
Nothing takes me out of the joy of adventure faster than having to go mine 3 stacks of iron just so I can make one craft bench so I can go mine more iron so I can finally make iron weapons and armor.
it is BORING
I want to find, pillage or buy my gear, not make it myself..
>>
>>736994014
It's fun but by the time you get to the second half of the game you'll start noticing the cracks. A lot of people drop the game after the Plains (5th biome), as Mistlands has a pretty sharp increase in difficulty and tedium. Then for some reason they designed Ashlands to just make you hate the game.
>>
>>736989017
>>I've been playing Valheim on and off for five years as many people have been doing. Same can be said for a mountain of 'early access' games.
Same here. Valheim's progress loop is really fun on a private server with others so I have a few I watch to new "fresh starts" and will do a run a few times a year and finish with a nice base build before putting the game down again. It's great.
>>
>>736968735
Sean Dagher sounds like Tom Kenny now, and I can't take the game seriously because of that.
It seriously sounds like Patchy the Pirate is on my crew leading the shanties.
>>
>>736992798
Usually applicable, but not in this game. The character handles very clumsily, and enemies will stunlock you but can't really be stunlocked.
>>
>>736983809
Like the other anon said, Caribbean Legend is basically as good as they're going to get. It just got a '1.8' update that changes and fixes some long standing problems with the series (such as cannons not accounting for enemy movement) and is alleging a "2.0" update at some point that seems to significantly improve graphical stuff. I'm kind of waiting for that 2.0 to see if it's really as big of a deal as they're making it out to be.
Still as obtuse as ever, though. Quests can be very, very difficult to figure out what it even wants you to do sometimes (often).
>>
>>736969040
the HUD actually looks exactly like enshroudeds
>>
>>736995721
My biggest beef with the combat is swarming. You lose stamina so fast either attacking, blocking or dodging that when you fight more than 2 enemies you can't effectively fight back unless you run in circles and try for lucky swipes while ignoring all combat mechanics.
>>
>>736969040
AHAHA he skipped out on abiotic
>>
>>736995958
What an absolute twat.
>>
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Enjoying playing this
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>they just ignored all feedback about how terrible land combat is from the demo
not off to a good start
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Did they add an FoV slider?
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who plays this fucking garbage
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is 4chan working again?

anyways. save your bells for islands with no fast travel points (or near mining areas or whatever). you get all your mats back when disassembling too which is nice.

just got my ship, we finally got black flag 2. combat is great, boarding is great, shanties are great.
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>>736996141
where?
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>>736997317
>>736996141
Oh wait did they just make it display your custom ship name? I thought maybe that was an easter egg.
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>>736997307
combat is definitely not great
it's serviceable for an early access game, but it needs a lot of work
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>>736968735
YARGGHGHHH SHIVER ME NIGGERS
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>>736997437
it has some jank but dodging works, parries are effective and good risk/reward, ship combat is essentially black flag, boarding works well (and is skill based, you cant just ram the ship then board, you have to go alongside it).

crafting is great, I like how all chests are linked and you can craft without carrying a billion mats on you as well.
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>>736997527
Combat is definitely shit especially when it comes to boarding sequences.
There's a readable rhythm to fighting each enemy type and when you face just two at once you immediately lose the rhythm and are forced to reposition and reset. Basically ending on doing 1 on 1 until every enemy is dead. This isn't possible on a ship.
It's serviceable when it's 1 on 1 or even 3 on 1 in an open enough space but fucking shit when in unavoidable tight spaces like an enemy ship.
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>>736995794
>Quests can be very, very difficult to figure out what it even wants you to do sometimes (often).
>Start the story mode
>Recruit the navigator from jail
>Sail to another island, sell everything you looted from tutorial arena to recruit a native bodyguard from another jail
>Return to the original island to continue the questline
>Navigator dude immediately lands in jail again
>Have to pay the same amount as for the Indian
>Without navigator you can't sail so you can't even grind up money on transport missions
>If you hire a random navigator in the tavern (who is both shittier than the one you had and can ditch you if morale falls low enough due to not being story companion) the game immediately ends the quest so you can't rescue him at the later time.
That was the moment I jumped to sandbox.
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>>736988264
Insane post. How old are you?
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>>736992798
Usually applicable, but not in this game. The character handles very clumsily, and enemies will stunlock you but can't really be stunlocked.
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>>736995860
Yeah, it's really bad. And even with good armour most enemies can 2 shot you.
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>>736996697
I had a bad feeling when I saw how soon the release was after the demo. No way they had time nor desire to change anything.

I don't know why they're so deadset on making this a soulslike but they're clearly not skilled enough to make it work, especially with the player fighting 2+ enemies all the fucking time.
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>>736997648
>>736997527
>>736997437
It also really fails to capture anything resembling a swashbuckling feel imo.
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I hated Sea of Thieves because:
>I was given all my tools and 16 instruments right off the bat and felt like I earned none of them
>The first island I went to had random skeletons spawning out of the ground and I felt like I gained nothing by killing them
>Reading the books scattered on the island didn't excited me
>I had no base

I loved Raft because:
>I got to build my own boat
>I liked collecting resources and managing my inventory
>Cooking food and collecting water to purify was fun
>The boat was my base

Would I like Windrose? I also loved the foundations of Rust and its building/vehicle/electrical/farming systems, but hate how it's played as PvP with not enough PvE content to play co-op.
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Lets call our games soulslike! Okay should we make it where players need to put points in vitality early to get some decent health? What you can dump vit and barely see the bar go up. Okay, how about good armor to mitigate damage? Armor barely does anything and bonus only do 15% block damage if below 1 hp and it's tuesday. What about our first boss? Oh I know lets give him a billion health and 6 heavy armor stacks and let him hit like a truck with an easy two swing to dodge but fuck you if you do because he'll bomb the whole arena
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>>737000810
I only played the demo, but it was a slightly janky soulslite combat crossed with a survival game that had standard resource collection/building and then fun ship battles. If you do play I would recommend putting the enemy difficulty slider on normal or easy since they really need to fine tune stamina and other combat mechanics.
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I just got bored of soulmask. How is the base building in this game? Do you have NPC villagers or are you alone?
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>>736980813
started as a 10/10 then ended as a 1/10
mid game was 6/10
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>>736969040
fpbp
early access faggots should never share their dogshit opinions
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>>736968735
How pozzed is it? Does it have yaaas queen slay nogs like enshrouded?
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>>737000993
>Soulmask
that looked a lot like Carnal Instinct to me, with the egyptian setting and all
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>>737003380
It feels like it too, which is weird in it's own way.
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>>737002426
pozzed in the sense that the women generally look like men and there's female pirates here and there (though I think the spaniard smuggler faction boss is hot)

>>737000993
Base building and everything about this game is just very 'convenient'... If you're creative you can probably slap together something cool. You're making pirate bases, that's it, but at least it isn't that grindy in terms of base building
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>>736968735
Basically what if you wanted ARK or Conan: Exiles, or Rust, or any other "survival" "crafting" "rpg" clone in early access. The only thing it has going for it is the pirate thing.
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>>737003380
>>737003406
>>737000993
>Carnal Instinct
5+ years and still no NPC pregnancy system.



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