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Is this still worth playing despite the story being wokeified?
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No, play ΔV: Rings of Saturn instead.
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>>736974083
Looks kino, wishlisted. Doesn't feel remotely like the same gameplay as Hardspace though
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>>736974083
>Play this entirely different game instead, whose only slightly tangible link is being in space as well.
Yuh-ikes
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>>736973998
not really, there's only a handful of ship types. for god knows what reason they really wanted this to be a story-focused game
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>>736974372
Beggars can't be choosers.
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>>736973998
Playing? Sure, but the story is just as intrusive as you've heard if not more and there's not enough hull types for this to be a satisfying sandbox
Paying? Fuck no
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>>736974083
Stop selling space crack to dumb kids.
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You could play it in the free play mode and dodge all of the story but might get overwhelming to understand all the features.
I'm actually surprised no one ripped off the concept and made a management game out of scrapping ships yet. Would be extremely addicting.
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>>736973998
It's fun but those obnoxious faggots aren't skippable and they won't shut the fuck up. They're all lazy faggots and I've never been sure if this whole game is a jab at them because (you) are making great progress at paying off the debt (you) got into paying for literal immortality.
>>
isn't there a mod that skips all the story?
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>>736974890
Pretty much. Buy for less then $10 if you can or pirate it. Story just gets in the way even if you do like it. Which you shouldn't. It's still pretty fun tho.
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>>736977126
Playway s.a flooded the market with simulator slop and people got fatigued really quickly
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Yeah, it scratch an itch that no other game does.
Story is very basic, but it's only something that happens through comms while you work, you almost can forget about ti.
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>>736978827
this one i think gets rid of most of it, but modding (and the playerbase) for this game died almost instantly when the "writers" came in
https://www.nexusmods.com/hardspaceshipbreaker/mods/15
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>>736973998
The story is awful, yes, but the gameplay also doesn't grow enough to cover the length of the story. Once you've dismantled a couple ships you will have seen everything the game has to offer, the supposed high level hazards do not really add that much.
It's a shame, the game basically did not grow past the initial early access release. The devs asked what everyone wanted, the answer was more ships. Those devs then realized that making more ships was hard because they didn't sufficiently tool the process and decided people wanted to listen to a skittle squad give pro-union speeches.
They couldn't even be assed to have the speeches only be while you're playing, you have to sit inside your cabin and wait for that one bitch to stop talking before you can play the part of the game you actually wanted
>>
>atmospheric game that doesn’t need much story
>what if we added more story? my liberal arts friends from starbucks can write and voice act it
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>>736973998
Game can be effectively played with the voices muted. The only thing the story actually effects is the final mission. And all you do there is intentionally fuck up scrapping. Otherwise don't pay attention to whatever the dumb cunt who can't manage to pay off a really easy debt is nattering about and have fun.
I'd buy it on sale though.

>>736974683
From threads around when the transition started the story focus was increased significantly when they hired some bitch to be the lead.

When the game first came out in EA it was just a ship scrapping simulator and all the updates were just new tools and ships for the first year or so.
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>>736981186
The only thing they added after the story stuff started that was good was the mechanic where you steal good parts for your personal ship.
And even that is underbaked.

Fucking wasted potential: The Game.
All people wanted was shitloads of ships and layouts to scrap. Another 10 with a couple variations in layouts and you'd have a decent sandbox to play around with enough room to really practice getting fast at it.
As it stands I think I had pretty much all ship types down to single or double shift scrap times. And thats with whole hogging them.
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>>736973998
Game was fun but there's like 4 ship types that just grow more complicated. You have to do a lot of scrapping ans you'll meet the exact same ones over and over again.
Its fun, but there's a solod chance you basically experience most of what the game offers gameplay-wise quite fast.
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>>736973998
>hey hey people, my wokie fan base ruined your game here
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>>736973998
>SHUT UP SHUT UP SHUT UP SHUT UP SHUT THE FUCK UUUUUUUUPPPPPPPPPPP: The Game
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>>736985060
The game itself is fun but as the thread already says, the story ruins it all.
One character in particular, minutes after being told unions are a breach of your contract, signs you up to a union newsletter against your consent. She has a 5 minute one-way conversation with you where she vents that the conditions are terrible when it's what you explicitly sign up for and you can't skip this. It's between levels and you're locked in your cabin. If you quit it restarts and there's nothing to skip dialogue.
There's a daily run mode or the option to just work on set ship sizes so you can forget about the story mode if you want.

However there's a small bit of hope.
They purchased rights of the game from the publisher which shows intent to make either more content or a sequel. If the writing was because of the publisher then that's good news. If it was a studio choice then it's bad news.
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>>736985321
>If the writing was because of the publisher
This is never the case. It's always some true believer who thinks games are a soapbox
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>>736985321
i would think if anyone still cared about this game after it changed hands they would have addressed the game's problems by now
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>>736973998
Shipbreaker is a great example of why go woke go broke is a legitimate saying.
They created a fun prototype, then shoved a bunch of libarts babble no one cares about in it instead of finishing the game.
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>>736985583
Blackbird have a thing on their Steam page that says they are intending to develop more games in the Shipbreaker settting and a place to sign up and get early access to their next project.
But keep in mind these are the same devs who made Homeworld 3. Its likely the story stuff was their doing.
>>736985746
I'd care significantly less about their woke babble if they managed to stay consistent with it.
But the gameplay is completely at odds with their statement. They want to make a game thats solidly pro union. But if you just keep your head down and play the game even an average player will be well on their way to paying off their debt by the time the big confrontation with the asshole manager rolls around. Every character is made to be an incompetent retard just so their soapbox is tall enough their hamfisted statement even lands at all. The only reason most players will even notice the asshole manager is because he takes away the side project ship you were putting stuff into. Otherwise its only OTHER characters who fuck up enough to make him mad.
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>>736974083
>ΔV: Rings of Saturn
>already in my library

what da fuck? I dont even remember buying it. Ok anon, I'll check it out.
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>>736973998
Game's pretty fun but honestly just install the story skipper mod, the story's not even worth it in a so-bad-it's-good manner. If there was a mod to mute everyone but Weaver and Hal that would be even better. Wish there was more to the game, more ships, more hazards, more complicated processes you have to do later on. Wasted potential imo. Get it on deep discount or pirate it. Your save file can easily transfer from the pirated copy to the full version btw.
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>>736973998
Yes
But also no

Never give them a chance
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>>736973998
As someone who works with metal for a living and loves sci-fi shit, this game is good. Just good. Get it on sale and you'll probably be happy with it. Suspend disbelief with the heavy-handed story and just try to enjoy the ride.
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>>736974083
well shit
just played 4hrs straight
thx for the rec
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>>736973998
pirate it instead of paying the shitty devs, they spent the last year of early access focusing on the story instead of adding new fucking ships to break
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>>736974360
>>736974372
the other link is that they both get boring extremely fast
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>>736990840
Not every game needs to be some 100+ hr odyssey, anon.
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>>736990965
They certainly don't
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>>736973998
It's a game that was so good it was meant to have an immediate sequel but the story was so shit it halted purchases and showed that Blackbird was already declining
>You now remember Homeworld 3 """exists"""
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>>736974360
>wishlist
Just play the demo. Last I checked it was literally the full game. The dev is awesome.
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>>736985949
>develop more games in the Shipbreaker setting
So more of the same "muh unions reeee" proselytizing shit but without any of the gameplay that people want. Can't wait.
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>>736973998
I gave up on this when I realized that in the last 3 years of early access they added maybe two additional ships and made the rest of the game actively worse
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>>736973998
This game was so fucking fun when it started, before they 'updated' it. I didn't even care that they didn't add many new ship types, all they had to do was make it so the gay and subversive communist conversations didn't interrupt the gameplay. I don't think I've ever seen another game that takes control away from the player just to have them stand still in an empty room listening to other people talk over the radio for twenty minutes.
If it wasn't intentionally made into a fucking slog, then I seriously doubt a single member of the dev team actually bothered playing the story mode for themselves.
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>>736987980
Give them an inch, and they take a lightyear.
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Got it way back in ea, sad to see they gave it the HW3 treatment, fucking faggots.
You can't hate the writers caste enough.
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>>736973998
mechanically its great so as long as you borrow the game from your friend and only play the freeplay mode its fine
the campaign is completely irredeemable
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the game suffers from photorealism slop
all the floating high detail 3D stuff kills my pc
why couldn't they just have kept it simple and low poly?
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Everyone who uses the word 'woke' unironically is a genuine retard.

This game's story is about an evil corporation that gets a lot of its employees killed but clones them. By all means though, get offended on behalf of Jeff Bezos.

I swear to god Americans drink paint.
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the game suffers from photorealism slop
all the floating high detail 3D stuff kills my pc
why couldn't they just have kept it simple and low poly?
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>>736973998
yes, it's quite enjoyable
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>>736995207
This discourse is dogshit. The problems with HS:SB are specific to HS:SB. It started off with it's own narrative tone in EA, then a completely different voice enters and clashes with the first. It's hamfisted and if anything, can be read as a corporate-sponsored parody of 'workers right, amirite?' intended to make the real-world version look like a joke. If it was otherwise, then it should have been nigh-impossible to pay-off the debt. The whole satire hinged in the(narrative-only) fact that it was that the debt was basically unpayable, but this was written by someone who agrees with Druckmann that 'ludonarrative dissonance' doesn't exist.
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>>736995207
The story makes no sense.
>We work, willingly, for an evil corporation.
>Let's strike!
>Great! Now we're working for an evil corporation still. And we still constantly die. With the same safety concerns and living conditions as before.
>But we won!
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>>736995207
And if they just left it at that then they could've told a good story. No need for anything else, no other characters, no further story. You are a corporate debt slave through sickness or death, go break some ships. That's all you need. The corporation is evil, the contract is terrible, are you even the same person anymore? That's up to you to decide. You can care or you can not care. Go break some ships.
Instead they did babbys first liberal arts story.
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The unfortunate truth about Hardspace, and BBI, is that it wasn't the publisher's fault. It was BBI's. The higher ups on the project wanted a game with a message, and after the early access launch, they set out to find the people that would make that happen. They hired Jennifer Scheurle (new lead designer), they hired Betty Robertson (writer), and down the line they hired Ben Kuchera (yes, that one). And then they ended up cannibalising one another: https://www.youtube.com/watch?v=JKyR_NJAD-I
No shit the story ended up being a mess. And this shit has a cost, and not just in monetary budget. Dev cycles get eaten up, QA get siphoned off to sit through this mess, and content gets cut as a result.
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QRD?
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>>736978491
>literal immortality.
(YOU) get turned into juice at the beginning of the game because the cloning process involves the death of the subject. Then your genetic clones becomes slaves in the most literal sense until they get killed by a shipbreaking accident. By the way the debt is never paid off and the clones never get to go home. This games universe is bleak as fuck. Puts warhammer 40k to shame
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>>736995627
Sure. Separate issue from calling it 'woke' like a retard though.
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>>736995207
>This game's story
that absolutely no one asked for
this game was golden when it just about taking ships apart and the only other character was weaver who just gave you some tips here and there and told you how much time you had left.
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>>736993640
Why would they play their own communist lecture? They already know what's in it
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>>736973998
Wasn't the story originally going to be about cobbling together a ship of your own from parts of the ships you're breaking? I can't remember, I gave up on the game after they pulled the original team off it to work on HW3 and said "lol no more ship types."
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>play Powerwash Simulator
>between levels, a dude from this convention https://www.youtube.com/watch?v=UPLQNUVmq3o tells me about gender equality for 36 minutes
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>>736998143
One must imagine Sisyphus happy
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I remember a friend saying it's just obnoxious and then saw Yahtzee shilling it as a groundbreaking critique on capitalism
I've never understood the point of job simulators where the point is you're oppressed... maybe I'd have to be rich and oppressing others to think it'd be fun to play as a worker for a few hours
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>>736973998
this is why viscera cleanup detail remains the king of job simulators
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>>736995207
>the story is about how evil is evil!
>why are against this? You should buy three more copies of the game to apologise!
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>>736992582
I miss when he was 'cool old mentor with funny anecdotes' before they fucked his VA and turned him into corpo cuck.
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>>737000370
for me its crime scene cleaner, viscera is great but after playing csc going back to viscera feels like constantly getting your ball crushed, having to pick up every single shell individually and the physics spazzing out is no fun, but it has a lot of shit i wish csc did
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>>737002430
really wanna play that so bad, heard it also got a big update recently.
Yeah VCD is ball bustingly annoying, especially if you do bonus tasks like stacking.
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how the fuck did no one make a rip off of this but without the retarded shit
you could easily make the same fucking story but without making the player hate it, just make the debt a real unsurpassable wall, make it you are working for a loss until later in the game and even then you are barely making a dent in the debt, make it so sometimes you really get unsafe ship that can kill for no fault lf your own and make death really expansive, you clearly can't make the game unfun just to make a point but you can sprinkle in some bullshit, make it so sometimes you get billed for shit you didn't do or buy, and make it so you can contest it but the investigation bill is twice as expansive as just paying the wrong bill would have been
And most importantly make the story less annoying to go through, dont force the player to stop playing for several minutes so your annoying character can whine for a bit, hell make the story opt in, make so the player eventually has to get so fed up with lynx bullshit they join the union, and also i guess you can make and ending where you help break the union but only get 10 free sir refill for it or some similiar shit and everything gets even worse
Also make it so you don't get killed if you pick the no clone contract, dont even need to change the story just switch some dialogue to make people call you insane for that
>>737002634
it also get a dlc on the way
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>>737002430
>>737002634
CSC is okay but it wants to tell its samey story way to much and gimps the gameplay for it.
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>>737002785
figured
well atleast it looks fun, I'll pick it up when it goes on sale, since I loved VCD enough to 100% it
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>>737002907
good job, some of these achievements are brutal to grind out. i wish more games would tell its story like viscera, it really is the gold standard for job games
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>>737003224
yep
that and my fixation to get Employee of the month on every map

i never wanna stack boxes or barrels ever again
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>>736974083
>rings of saturn mentioned
apparently already played it
but wait, there's DLC?
OwO what's this!?
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>>736973998
Has there been a similar game about deconstruction that wasn't just 'simulator' slop from that one company?



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