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>We were already robbed from a kino open world in Requiem
>Pragmata was censored and delayed too
>FF VII Part 3 will be scaled down for it
Why can’t they just ditch the shitty tablet and stop punishing us? At least the switch 2 flopped so maybe they will die by next year
>>
Is No Man’s Sky worth playing yet?
>>
>>736987552
I never buy into these notions when a game like .kkrieger, a 96KB first-person shooter, and https://www.youtube.com/watch?v=bqYgwyctbkk exist. Memory management doesn't quite have some upper limit, it's just a question of what you're willing to do about it. As you can see "it takes us triple the dev time" doesn't feel like it's THE issue, it seems more to me that that is how long it should have been taking before too.
>>
Everyone already bought the PS5 so the industry is trying to scam every idiot dumb enough to buy a Shit 2

No one wants this. Not a single person. Reddit is allowed to advertise for this and promotes it because they reap benefits from DEI, being ugly niggers and whores that can’t dev. When Nintendo makes an entire job to censor games, guess who gets hired?
>>
If a game like GTA SA can run on a ps2 then your retard game can run on the nintendo SHITCH
>>
>>736987651
no, and I doubt they will ever bother to make the shallow pond that is the core gameplay even wider instead of deeper
>>
>>736987651
No. It's just a chore simulator and they give you shitty tools to do the chores and gatekeep QoL tool upgrades behind timesinks and rng grinding. Beyond that, it's just boring.
>>
>>736987651
Yes especially if you get it on sale. Play the permadeath mode and you’ll think it’s great, play the free creator toddler mode and it’s garbage though
>>
>>736987747
San Andreas runs at sub 20FPS most of the time, with massive pop-in and barely any sound effects. It's not a technical marvel by any means.
>>
>>736987552
>>We were already robbed from a kino open world in Requiem
Thank fucking god. Why would you want an open world RE game?
>>
>>736987552
>optimization is difficult so sadly this takes actual effort and time
Yeah. Unsurprisingly.
>>
>>736987552
i so fuxking sick of bungtendso itrs unreaal
>>
>>736987821
I'm retarded
>>
>>736987651
You missed the golden period. The free updates aren't engoodening anymore and are now just bogged and ugly piercings and tattoos.
>>
>Not Sony.
>Not Xbox.
>Not PC.

>Nintendo.

>Read that again.

>Let that sink in.


>And the worst part? nobody has caught up...
>Until now.
>>
>>736987552
oh no. they are holding back "no mans sky"
>>
>>736987552
>Nintendo is the reason we're getting the bare minimum in optimization
Based. I hope the Switch 2 is the best selling console of all time.
>>
The sooner the industry gets over PBR and pivots to high vertex count meshes, the better

PBR is a relic of a bygone era where memory was more plentiful than compute
>>
>>736987552
>"""impossible""" memory constraints
I've seen the absolute mess they produce without memory constraints.
>>
>>736987715
Just because the assets fit into a 64KB executable doesn't mean the game only requires 64KB of RAM. In fact, the download page lists 8GB under minimum system requirements, though I suspect that's probably overkill. It's an interesting experiment but doesn't really make the point you think it does.
>>
>>736987552
>FF VII Part 3 will be scaled down for it
I sincerely hope that is not the case. PC games being held back for console was already bad, handhelds holding back PC games would be beyond retarded.
>>
>>736988171
memory was cheap just a year ago
>>
>>736987552
censorship is the only issue here. and there isn't a single platform that doesn't censor shit.
>>
>>736987552
lol i hate nintendo but fuck using anything above a 1080 ti or 7800 xt
that shit is fucking lame
the new ai hardware is evil lmao
even if they shut off all my pcs or shadow ban me i wont buy it
>>
>>736987552
>Nintendo prevented RE from going open world.
Wow, how based of them.
>>
>>736987552
>Due to impossible memory constraints
Read:
>"We don't know how to optimize. :("
Is your shit doesn't run on the 'Eck, that's a skill issue. It's literally 6 years old. You know the bare minimum requirements to run on it, not GayBen's fault you're too shit at programming to hit that target.
>>
You do know they're free to ignore the Switch and Steam Deck, right? There are literally hundreds of games for PS5/Xbox/PC that are unsupported on Steam Deck.
>>
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>>736988373
>the new ai hardware is evil lmao
>>
>>736987552
>impossible
If they take triple the time then it is possible, these devs are just incompetent and games should take 1/3 of their current requirements, clearly.
>>
Good.
Someone has to keep the mindless bloat in check
>>
>>736987552
Too bad you shouldn't have sold them on that platform if you didn't want to deal with it. Now you're also going to deal with people not playing anymore because you're shitting up your game to appease them. Sucks to suck
>>
>>736987552
>y robbed from a kino open world in Requiem
Good
kys squarejeet subhuman
>>
>>736987552
>PCissy conveniently leaves out the steam dick mention
>>
>>736987552
Why are they “scaling down” a remake of a PS1 game for PS4 level hardware?
>>
>>736987552
I miss when handhelds were their own system and not just a shitty port machine.
>>
>Just buy more ram bro
We don't need fucking raytracing up the ass bullshit or 4K textures everywhere, just optimize the game properly.

https://youtu.be/APWTJMyM4qg?si=58mUXVElSIeubM8A
>>
What happens when I master alien languages?
>>
>>736987552
With the current hardware situation it is a good thing devs are being forced to optimize their games
>>
>>736989035
I don't
>>
>>736987651
No and they actively refuse to implement meaningful core gameplay changes instead of taping Pokemon to it.
It took them several years just to do basic ship customization. It's unfinished and will stay that way because they have zero focus.

I personally refuse to play until they stop breaking everyone's shit with routine half-assed unfinished "NEW!" features that remain painfully shallow for years on end.

FINISH

THE

GAME

AND

LET

ME

BUILD

IN

PEACE

SEAN
>>
Maybe these devs should have constraints. Hardware limitations fostered incredible creativity and problem solving in the past.

Newer devs are just too used to everything being automated they don't know how to do a fucking thing on their own.
>>
>>736989420
B-but the 1 hour IH’s video about its engoodening!
>>
>>736989395
Thats because you are retarded anon
>>
>>736987552
Strange how high definition games with huge areas were somehow possible on the PS3 with its 256 MB of memory.

Game devs, your problem isn't the consoles' memory but the engines you're using. Unreal Engine takes gigabytes of memory to render a flat, single color scene and even then only manages like 300 FPS. It's fucked from the start and it doesn't get any better when you start adding the actual game.
>>
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Where's the source for this anyhow?
>nintendo holding back the industry that largely ignores them outside of japan of indies
>>
>>736989653
The PS3 games didn't have to deal with loading 10 years of DLC assets onto the map at the same time of the base game content.
This isn't hypothetical, this is why they cut off GTAV and FFXIV updates.
>>
>>736987552
Seems they should get good.
>>
>>736988535
>only used to depict the grotesque, a mirror of its user
Yes.
>>
>>736989630
lmao what other system are you playing MKW on?
>>
>>736989705
NMS Programmer Martin Griffiths made a post on X saying as much, OP's image is an accurate paraphrasing.
>>
>>736987552
Release only for PC and make a 5080 (AMD trannies need not apply) the minimum with 5090 as recommended.
>>
>>736989990
lol who
>>
>>736987651
Just play starfield instead, it's a way better game than NMS with actual gameplay systems that arent shallow.
>>
>>736987552
>tl; no, I need to model every individual hair follicle. It's vitall to the vision of my game and worth the extra 5 years of development
We used to be able to fit full 60 hour experiences in 64 MB. People just got lazy with optimization when it was no longer necessary and would rather pump out 200 GB games
>>
>>736987552
>nintendo saves PC gaming by forcing switch multiplats to optimize for fractional memory usage
based!
>>
>>736989917
lmao retard, no wonder you play MKW.
>>
>>736990296
sad if true
>>
>>736990426
>no wonder you play a good game

lol total nintendomination
>>
i thought the Sexbox was the console that was supposed to be holding back the industry.
>>
>>736990495
>play a good game
>for children
you a pedo?
>>
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>>736990619
are you?
>>
>>736987552
>updates
>impossible memory constraints
that's just shitty development. they know how to memory optimize things but refuse to do it from the start.
>>
>>736987552
in short. these devs don't want to optimize their games at all
>>
>>736988283
Hamaguchi already said PC is the leading platform, and will be optimized depending on the system
>>
>>736990619
>I must hate everything I loved as a child because I'm an adult
What a sad life
>immediate thought is pedophilia
Says more about you
>>
>>736990687
>>736991145
>no you
you must of used all of your two brain cells to come up with that one
>>736991145
>>I must hate everything I loved as a child because I'm an adult
you shouldnt be on this site if you played MKW as a child
>>
>>736987552
Hopefully it kills hyper realism and other graphic fuckery
>>
>>736991049
After seeing how Starfield was held back by the Series S, I wouldn't be surprised if more games get held back in the same way by targeting weaker hardware. I guess we'll see how Rebirth runs on the Switch 2, it might not even be a concern for R3.
>>
>>736991328
MKW turned 18 4 days ago
>>
>>736991430
Is that the same lie you tell to the cops?
>>
>>736987552
Because the switch 1 sold millions.
All these devs wanted that pie but was to late for it because they did not want to take the chance if the console flopped like Wii U. Now on Switch 2 they went full in to get that money, but now finding out the Switch 2 is like Wii U and flopping because no one wants Game Key Card games nor the overpeiced console. Kek
>>
>>736987552
>Noooooo! Stop making me optimize my game! Just let me make shitty bloatware that takes up 1/3 of the drive space!
Cope and seethe, nigger.
>>
>>736987552
>believing no man's lie devs
>>
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>>736991857
Unless you're talking about World in which case the same argument still applies. I'm not going to hate a series I loved as a kid because I'm an adult. You seem real intent on Nintendo fans being pedophiles, perhaps you just want to find yourself in good company assuming you're not just a sad sack of shit trying to spread your misery to others because you got bullied into hating what you love
>>
>>736992124
>being dumb enough to believe in fake news from game journalist
please do not breed, the world has enough retards
>>
>>736987552
WAAAAAAAAAAAH I HAVE TO OPTIMIZE MY GAME INSTEAD OF BRUTE FORCING PERFORMANCE
>>
>>736987552
I have zero pity for him and hope the Switch 2 sells 200m+ to force these lazy and incompetent fucks to learn how to optimize.
>>
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>70 replies in the thread
>30 directly to OP
>[buzzword news]
>selectively ignoring steam deck
>thinks RE: Requiem was changed when the devs stated "we tried it on a whim and surprisingly it just worked" meaning they were later in development and didn't need to alter the game
>lies about nintendo censoring pragmata when the design changed over a year before the switch 2 reveal
>actually caring about FFVII
What a fucking slime OP is. There's been shit like this constantly for the last few days.
If he's got such an issue with the console, then surely he can use things that are actually true
>>
>>736987552
>Devs who never made a game claim something stupid
Oh wow.
>>
If Ace Combat 7 devs could figure out how to get a working version on the switch, then it clearly isn't that hard.
>>
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>>736993268
Not just Ace Combat 7, but also other ports like Nier Automata and Earth Defense Force 4.1
I can understand wanting to ditch the Switch 1 since the hardware is effectively ancient by now, but devs don't really have an excuse with the Switch 2 (which is beefier than a PS4 on several aspects like the allocated RAM and faster storage). Then again OP is a fag.
>>
>>736993610
Yeah, other than GTA VI I don't think there's a game that's too much for the Switch 2.
>>
>>736987552
>steam deck
>impossible memory constraints
What? The amount of memory? Doesn't the Steam Deck pretty much have the same memory size constraints as PS5 (non-Pro) and Xbox Series X? Yet those aren't mentioned?
>>
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>>736987552
>we have to actually put effort into optimizing our games instead of just letting modern hardware bruteforce its way through our shit code! This sucks!

lol
lmao
>>
>>736993610
Being beefier than a PS4 isn't a flex nowadays, especially if you're talking about the base version.
>>
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>>736988380
I guess Breath of the Wild was a necessary evil, eh?
>>
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Still buying a Switch 2
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>>736987552
This shit came out 10 years ago
Deck has 16GB of RAM
that was standard back then, so what memory constraints are there?
>>
>>736994387
Zelda was always open world
>>
>>736992650
I mean, is there anything wrong with that? If I wanna make an argument i’m using what works to my advantage, even if it’s not necessarily the truth. Not his fault people are gullible enough to just read the headline and let conformation bias set in
>>
>give Switch 2 16GBs of memory
>but cheapen out on memory bandwidth so much that even Series S with its 10GBs has more performant memory in majority of realtime scenarios
Its geniuenly bizzare and I wonder why more devs havent told Nintendo how retarded that is or they did and Nintendo ignored them.
>>
>>736990353
The only games that were exactly 64MB were Resident Evil 2, Pokemon Stadium 2 and Conker's Bad Fur Day
>>
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>mfw nintendo still exists (they're holding the industry back!)
>>
>>736994998
>The goal is to win the argument, not to collectively pursue truth
Kill yourself
>>
>>736993610
Switch 2 has lower clocked everything than Series S,lower memory bandwidth and CPU a little bit faster than PS4 PRO. Theres a reason why GPU bound titles have better image quality on SW2 than Series S and its GPU with custom Nvidia stuff thats helps it but everything else thats conatrained by memory bandwidth and CPU is worse. Just look at ports of AC Shadows or Star Wars Outlaws - these games use lower than lowest custom presets on SW2 when it comes to CPU bound aspects like NPC density and such for a reason.
>>
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>Xbox when Nintendo saves the Series S from being the wimpiest console around
>>
>>736992650
You think the shitposting caco is capable of being honest? He does nothing but cry and lie about Nintendo raping his ass
>>
>>736993268
Ace Combat 7 is an ancient PS4 game which runs better than Project Wingman even because it's so rudimentary.

>>736993610
>which is beefier than a PS4
It's 2013 tech that was outdated even by then. It's not worth mentioning.

>>736993689
Were it so easy. Games are barely optimized for Xbax and Piss5. NG4 looks like shit yet it still struggle on consoles. Nioh 3 looks worse than Nioh 2 which was a Piss4 game and it runs like SHIT on Piss5.
>>
>>736987715
Programming talent is in the shitter and you'd be lucky to find 1 person in 100 that could write or maintain code that includes alloc() and free(). Everyone thinks the garbage collector or the auto mem mgmnt will just do the job but those things work by essentially booking all the RAM they can. Hence why RAM requirements are now 32GB for games that are not significantly different from games that required 512MB.
>>
this implies you should have to upgrade your computer to keep getting the same performance on the same settings over time as they continue try to make the game not shitty (and failing)
>>
>>736995692
Its pretty hilarious how complacent industry became about CPU and memory based stuff due to prices of both being very cheap meanwhile here we are at current market. It truly shows that people work and adapt to what they have and if they have shit they will have to adapt and sculpt in shit but if they have better material they simply become complacent.
>>
>>736995782
>they have better material they simply become complacent
They redirect their effort to more high impact areas. This isn't complacency. This is understanding a resource budget.
>>
>>736987715
For me? It's Quake for 13kb.
>>
>>736996284
You mean high definition skin pores?
>>
>>736987552
Tendies buy games. You don't.
>>
>>736996445
No I'm not talking about any particular feature. That's going to depend on each individual game. I'm talking about basic principles of project management. But I have a feeling you aren't responding in good faith so I have no interest in continuing this.
>>
>>736987552
>impossible memory constraints
>still can make it work
>impossible
This just means "we could optimize our shit, but that would be our problem, we would rather pass that problem unto the consumere wallet"

Fuck em
>>
>>736995559
Also AC7 is an Unreal Engine 4 game.
>>
>Steam deck updates
They could just not do those?
Let the autists come up with ways of running and playing it better
99% of games that run on a deck aren't optimized for the deck, they're just PC games
Most people buying a deck don't expect every fucking PC game to run on it, in fact there are many that outright don't run well on it.
>>
>>736996553
NTA your paycheck as a project manager only comes through if the product sells, and if the technical state of the product is such that the market shrinks to only those with $2k rigs can play it, or worse if it doesn't even run on that, then the product doesn't sell. If your paycheck doesn't depend on the product selling, then you're not a product manager. You're a daycare nanny.
>>
>>736987552
So don't make a Switch 2 version
>>
>>736987651
it's like a brazilian sewer kid's version of what starfield became
>>
>>736987552
Why the fuck are these crybabies even bitching about it in social media. Make the PR dept. release a "XYZ platforms cannot be supported at this time." No other excuses like memory constraints, or whatever the fuck. Just say no to the morons that thought a Switch Deck was a worthwhile investment to play any game released post 2010, or that the Switch 2 is a valid platform for anything that is not first party, and fuck off.
>>
>>736987552
Just dont develop for platforms with shit hardware?
>>
>>736987552
>>736987747
>snnoy seething thread
>for the 30th time today
Kill yourself shitric
-500,000karma to ziony
>>
>>736987552
>>736987747
>snnoy seething thread
>for the 30th time today
Kill yourself shitric
-500,000karma to ziony

>>736987854
now type it without crying fag ass.
-50,000karma
>>
>>736987552
Nintendo is the Walmart brand of video games, but they charge Erewhon prices and their cult also treats them like Erewhon.
>>
>>736992650
Anon it's a collaborative effort between acfag and eric.
acfag has been shitting up /v/ for 17 years now
eric for 8 if not 10.
They do this shit all day long because they can't handle Nintendo winning.
>>
>>736987651
It's fun to do everything once or twice. You can probably get a solid 50 or more hours of fun out of it. Most of it's mechanics are very shallow though.
>>
>>736987552
> our devs are incompetent whiny little bitches who can't be bothered to learn memory management and optimization
ok
>>
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Nintendo is the tumor of the industry. It should be illegal for everyone above the age of 10 to play their games for toddlers because they fry your brain and you turn into a soimale.
>>
>>736987552
they could just not release their game on the switcfh
>>
>>736987715
yeah what the fuck are you smoking blud you think game size is related to the RAM required?
>>
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>>736989420
This. They keep adding stupid minigames and side activities that don't really synergize with any other content in the game. You just do them for the sake of doing them.

In fact everything you do in this game is for the sake of doing it, everything is a meaningless waste of time. But even then it would be fine if it was fun to play, which it's not. 99% of the gameplay still consists of picking shit off the ground and beaming rocks. Combat, both ship grounded and in space, is some of the worst I've ever seen in a videogame.

Still worth pirating because it's a neat tech demo.
>>
>>736987552
So it's less Nintendo and steam holding back video games and more Sony and xbox for enabling shitty developers
>>
It isnt even thursday, why is the niggy seething so hard?
>>
>>736987552
You could just not update the game?
>>
>>736987552
Steamdeck and Switch 2 has more memory than PS4 and Xbone, or have they stopped supporting the last gen versions of the game?
>>
>>736987552 No Man's Sky absolutely needs more than 10GB of memory
>No Man's Sky
It's like the same 20 repeating tile textures with randomized colors and scale.
Sounds like a dev skill issue desu
>>
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>>736987747
SA objectively looks like shit though.
But GTA4 AND 5 were running on PS3 with its 256 megabytes of RAM. If Rockstar could manage that feat, you can fit whatever your open world POS is into 4, 12 and 16 gigs of RAM on Switch, Switch 2 and Deck respectively. No excuse.
>>
>>736987552
Not a tendie, I don't own a console. Forcing devs to optimize for low requirements is and always will be a good thing.
>>
>>736987552
>We were already robbed from a kino open world in Requiem
Oh, OP is yet another numan faggot who is obsessed with seeing the pores of George Floydds face while spending money on in game food items to make Leon heccin chonker with microtransactions.
>>
>>736987552
>flopped
The cope is real
>>
>>736987552
>We have to... optimize our games! MAKE IT STOP!
>>
>>736987552
>waaah we have to optimize our fuckass game waaaah
thank god for deck and switch then
>>
>>736987552
sony cuck meltdown!
>>
>>736987651
The core gameplay is STILL shooting your laser piss at rocks, so I'd say no
>>
>>736990296
I've replayed both recently, Starfield with its new update and DLC, and I have to agree lmao
Yeah, in No Man's Sky you can "Seamlessly" enter any planet's atmosphere, and you can dive and explore oceans and ocean worlds (Starfield doesn't those two things at all)
But what good are those features if the game doesn't offer anything substantial?
In Starfield you have actual combat, bounty hunting, the usual Bethesda character building, dungeons that are worth a damn (even if repeated after a while, which they fixed the distribution and frequency in the latest update finally)
No Man's Sky just has shooting rocks, a few robots enemies, a few ships enemies, and the hundreds of fluff mechanics that you will use one time and never again
>>
>>737003760
Also forgot the most important part but Starfield has actual curated quests and factions and choices, which does a lot in making you want to engage with the game at all
NMS doesn't have any curated content like that, aside from the boring Artemis and Autophage storylines, but it's still very light "story" content
>>
>>736987651
I stopped playing after obtaining all the vehicles, there's nothing much to do other than laser mining rocks
>>
>>736987552
>devs who suck blame Nintendo and Steam for the fact their games suck
>all to avoid admitting they're the reason their games suck
>>
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>>736987552
Devs are just malding that they have to optimize their games, and can't take all the shortcuts that come with processing power.
Get back to work, code monkeys.
>>
>>736997393
And Starfield isn't worth playing either, so might as well wait for actual good space adventure.
>>
> Dev complains they have to actually write efficient code and do some work.
kek
>>
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>>736987552
When Microsoft does it, it's bad. When Nintendo does it, they stay silent for years. Tell me again Nintendo bias isn't real.
>>
>>736989740
>10 years of DLC assets onto the map
Just remove all the shading and scale down all the textures. Those are pretty much 90% of what takes up memory.
>>
>>737004197
Shit runs on actual bricks tied together with duct tape. Cope.
>>
>>736987552
What a fucking nigger blaming his problems on Nintendo, simply don’t release the game on Nintendo if you require top of the line specs to run your incompetent garbage code.
>>
>>736987552
The other way around. Those systems are holding the industry from becoming shittier. DLSS, Generative AI, Frame Gen, * Tracing and all those bs are killing the industry. And you guys are consuming slop non stop.
>>
>>736987552
Lol
>>
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>>736987552
kek steamies RAPED and GAPED by BMC (Big Miyamoto Cock)
>>
>impossible memories contraints
So just like real life, long live the switch and the steam deck.
>>
>>737004817
It clearly doesn't.
Get back to work, Rajesh.
You fucking monkey.
>>
>>736987552
More like they bloated everything out of convenience because the resources available seemed endless, turning a blind eye to optimisation and workarounds.
>>
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Yeah I believe it and let me guess the article was wrtitten by the typical playstation jeet.
>>
>>736987552
>no mans slop
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>>736987651
It's the white man's Starfield but it's still painfully unfinished as the devs have absolutely zero focus and refuse to finalize any features.
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>>736988656
That really is the number 1 problem with No Man's Sky. They absolutely refuse to flesh out any of their features and are now doing stupid shit like adding Pokemon to the game like anybody anywhere asked for it.

MAKE THE GAMEPLAY TIGHTER, YOU FUCKING IDIOTS

IT'S BEEN ALMOST TEN YEARS AND THERE STILL AREN'T PLAYER MODELS FOR FIRST PERSON IT'S PATHETIC
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>>736987552
Nintendo is doing non-high end PC users a service
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>>736999587
If they took more than 1 week to work on the combat it could very easily save the game's shallow exploration.

-Add first person models
-Change the animations so you don't one-hand a rifle when running sideways and that aiming with a combat scope actually aims
-Add slight flinching animation to the player model when you get hit
-Add melee capabilities to the multi-tool with a small selection of kinetic weapon attachments that are used when you press the melee button
-Add on-foot pirates that use the settler combat animations to attack you
-Add pirate sieges like the sentinel towers

But Hello Games refuses to do any of this because
A. it would mean having to do more than train a intern on a half-assed feature that never gets finished.
B. They are libtard faggots that are so intent on pushing their beliefs that ultra-violence is banned and so is fun as a result. Pokemon with retard aliens is the best you'll ever get.
Fuck these people.
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>>737005779
No Man's Sky is probably the least focused game ever made. They genuinely have no idea what the appeal of their game is and refuse to expand or improve a single feature.
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>>736998006
What do you think those guys do for a living? I don’t know how they find time to keep threads going 24/7.
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The same devs literally want the game to require a 4080 to run at medium settings so they don't have to do any actual work or effort into optimizing the game.
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>>736987651
No.
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>>736987552
>switch, switch 2 & steam deck hold back AAA slop by placing memory constraints on jeetdevs
I love handhelds even more now
>>737008146
>The same devs literally want the game to require a 4080 to run at medium settings
>medium
you mean low
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>>736987552
My computer with 8 gigs of ram and a 1050ti runs No Man's Sky with no issues. Dunno how they struggle to get it working properly on the switch lol.
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>>736987552
>NOOOOOOOOOOOO I DON'T WANT TO SPEND TIME OPTIMIZING!!!!!«
get fucked
>>
>Thread isn't actually about the No Man's Sky problem of incompetent developers that have no focus
>It's about Nintendo and it's annual "weakest hardware in the room" award

Goddamnit you faggots need to complain correctly. Send those cunts an e-mail demanding they stop shitting up their game with meaningless bloat and make it more fun please.
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>>736987651
yes, it was engooded long ago
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>>737008146
They wouldn't need to worry about that if they didn't waste their time with totally retarded non-features like cooking, pokemon, and gravity gun trash pickup.

Someone needs to make a video called "The enbaddening of No Man's Sky" that shows off all the retarded broken shit they keep making instead of adding things like on-foot pirates, an actual melee weapon instead of a staff that uses bugged rifle animations, and actual animations for the viewpoint the game launched with.
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>>736987552
and Steam Deck
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>>736987651
no it was enbaddened recently with a bunch of meaningless bloat you'll never use that shits up performance and stability to the point a character you heavily invest into is more likely to be lost to a broken update because they refuse to finish development and keep adding shit nobody asked for.
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>>737008491
Was never relevant and never will be.
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i guess switch is a big market for nms? sucks to be in that position they shouldve avoided it.
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>>737008491
The Steam Deck is shockingly bad for it's price. I have some kind of prehiperhal issue with it daily as well.
Totally fucking worthless battery life as well.
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>>737008553
>keep adding shit nobody asked for.
I asked to be able to build my own ship, be able to walk around inside and go for space walks and sky dive from it. They added that with the corvette update and its the best thing they have ever added to the game.
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>>737008560
The "Steam Deck Verified" system completely destroyed my faith in Valve.
Games that don't work right at all will get the grene checkmark while games that run even better than their original hardware are marked as not working at all. It makes it so buying a game specifically with the Steam Deck in mind is basically not something you can do. You are more than likely to waste your money.
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>>737008669
Nobody asked for cooking.
Nobody asked for pokemon.
Nobody asked for even more trash collecting.
Nobody asked to ignore the core gameplay.
Nobody asked to ignore the first person camera.
Nobody asked your shitty fanboy opinion on a blatantly unfinished game with no focus.
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>>736987552
>"Don't make me do basic optimizations bro!"
You don't hate AAA devs enough.
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>>737008669
Nobody asked for cooking.
Nobody asked for pokemon.
Nobody asked for even more trash collecting.
Nobody asked to ignore the core gameplay.
Nobody asked to ignore the first person camera.
Nobody asked for the ship customization to be broken as fuck and spin you out of control at random for months on end before they fixed it.
Nobody asked your shitty fanboy opinion on a blatantly unfinished game with no focus. Stop defending bad ideas because it came from somone who winked at you.
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>>737008785
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>>736996553
Anon we've seen this time and time again with vidya and even outside of this field; limitations breed creativity. Nintendo was forced to be more creative instead of playing the power wars and this led to the DS creating mobile games before the mobile game market came into existence along with titles like The World Ends With You and 999: 9 Hours, 9 Persons, 9 Days that are some of the most creative games the industry has to offer. The Mega Man Battle Network series is the most complex and innovative and unique Mega Man subseries and the design was only possible because they were limited by what they could do on the GBA.

As logical as it sounds that more X means more freedom, we've only gotten the opposite from AAA titles; safe games that take zero chances in innovative designs.
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>>737008839
>Smug anime reaction image
>Proudly defending bad game design because the devs did one thing they liked

Shit taste stop ruining my hobby faggot.
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>>736987552
>another twitter screenshot thread that will hit bump limit for some reason
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>>736987552
>Devs crying about XSeS limits
>Let's port our shit to the Switch 2
What exactly is the thought process here?
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>>736987651
Hahahahaha
HAHAHAHAHAHAHAHA
Obviously not, don't be retarded
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>>736987715
.kkrieger needed 512mb of ram and a 2GHz cpu and a card with at least 128mb of vram. The size has nothing to do with the ram a game needs.
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>>736987715
.kkrieger needed 512mb of ram(4GB to run smoothly tho) and a 2GHz cpu and a card with at least 128mb of vram. The size has nothing to do with the ram a game needs. That was all in 2001.
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>>737008996
Desperate need for money combined with remarkable levels of incompetency.
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>>736987552
It's clearly not impossible if they can work through it. Sounds like they're just shitty devs.
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There is no game series that has gone "open world" that hasn't completely lost it's identity.
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>>737004197
based
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>>736987552
Didn't no mans sky come out and flop hard like ten fucking years ago? Who cares lol.
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>>736994309
>>736995371
>>736995559
The Switch 2 being beefier than a PS4 while being a 1/5th the size of either the PS4 / PS5 at minimum and solely drawing 10W~20W (while both Playstation consoles are running at >200W) is still a feat you guys are not exactly realizing.
But again devs don't really have any excuse to not optimize their shit anyway, or even use the Switch 2 as a base for game development before scaling up to other platforms.
>Ace Combat 7 is an ancient PS4 game which runs better than Project Wingman even because it's so rudimentary.
AC7 was optimized to run on the Switch 1 though. It was the same game, with virtually the same visuals (cloud physics were still there) while the whole title costed 15GB on the Switch 1's storage instead of >60GB on either PC and PS4.
I used the case of EDF4.1 on Switch 1 because the game exactly ran the same like it did on the base PS4 (with the same framedrops too) despite the sheer difference in form factor. This port in question was literally black magic.
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>>736987552
This isn't new.
Devs have been saying this since the N64.
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>>737008135
likely just parasites to their elderly parents. Will probably kill themselves after they die.
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>>736989035
>misses handhelds having cheap budget shovelware
No you don't
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>>737011692
Elden Ring was still pretty clearly a hail-mary final throw for the Souls formula. Regardless of wether somebody enjoys the game or not, it being a quintessential Souls game at it's core is it's entire identity.
It is possible, it's just not really attempted often because switching to open world is typically only done by an already burnt-out and cynical team.
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>>736987651
It was worth playing years ago. Probably even more so now. But once you've had enough, you'll never return.



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