all around me are familiar faces
The original Tears for Fears version of Mad World is a better song.
Why does unreal engine 3 look better than unreal engine 5
>>736992191GoW 1>3>2>I didn't play the rest.I miss the intense 1v1 sniper battles that determined a decent amount of matches. Both sides having a split second to pop out, aim, fire, reposition. Did anyone play that turn based tactics game? If so, is it any good?
>>736992261it's true
>>736992328>Did anyone play that turn based tactics game? If so, is it any good?Yes, and it is. It does a really good job adding Gears mechanics to tactics gameplay like getting turn extensions from executions. The boss fights were all really exciting as well. Highly recommend as a Gears fan; it's probably the best thing they've done since Gears 3
>>736992310 Because art direction > tech demo slop.UE3 games were built around hard limitations, so devs actually baked lighting, hand-placed shadows, and designed levels to look good from specific angles. Strong contrast, aggressive color grading, chunky normal maps. Everything had a style.UE5 is “look guys 8 billion triangles” and then they throw in flat grey materials, lumen noise, and that weird soft global illumination that makes everything look like it’s made of wet clay. Hyper-detailed but zero punch.UE3: stylized, readable, dramatic. UE5: tech showcase warehouse with dust particles.It’s not that 3 is technically better. It’s that devs stopped art directing and started cranking sliders.
>>736992261>>736993818Nope