>start playing dd2 for the first time>Suddenly capcom decided to drop a expansion after 2 yrsI always knew i was the main character of this world
>>736993923i will personally fellate you if it turns out it was (You) who got this game DLC
https://steamdb.info/app/2054970/history/Hope we don't get another bbi and instead its kinda like mh expansion that add new things to base game while also progressing story forward
>>736994153>>736994191>>736994423Bro, you good?
Its been months and nothing the dlc was canceled
>>736994423Massively increasing the variety of mobs/bosses, at least one new area, plus some dungeon thing, along with other changes would be welcome like multiple saves, even if the average ddfag doesn't want it, they could just make it that you can only have one "active" save at a time, and other saves don't have their pawns online and could just be "archived" basically. Plus, just fleshing it out more in general would all be good.
>>736993923based
>>736993923>Suddenly capcom decided to drop a expansion after 2 yrsbig if true
>>736993923Just give full class list and a few more enemy types and the game is instantly fixed
>>736993923Fill out the classes and add some more enemy types and the game is mostly fixed.No fixing the story and characters though
>>736995718>>736995695Curious what do you mean with filling out the classes? Bringing back the old classes from 1 or adding all the missing colours? Because I highly doubt that they are doing either. The issue with the former is that the approach towards vocations in 2 is different, with the mentality seemingly being to make each vocation more unique and themed around a single weapon, so stuff like Assassin and Strider would have to be completely redesigned. The issue with the latter is that that would mean adding like 30 new vocations. I do expect new vocations, but I would expect more than one or two.