>Nightseeker>Dancer>Arcanist>Imperial>LandsknechtHonestly, class design peaked in Etrian Odyssey 4Only tank(Fortress) was dethroned laterEven sniper was good because his skills could crit, and rune master design became standard for all future mage classes and alchemist redesign in untold games
The classes were too obviously specialized in 4, it was boring
>>736995941Isn't 4 the really easy one?
>>736997148Yes.
>>736995941>basic bitch landy mentioned>but no bushithe unlockable classes in 4 are easily some of the best out of every EO gamethey're just so fun to play and hardly have meme skills>>736997148kinda but not reallypost-game content is easier than the ds games (and that's good since fights aren't simon says anymore) but base game is way harder
>>736995941Most of my favourite damage classes aren't in 4 though Imperial is one of my favourites. Shogun Highlander and Imperial though I think are my goats.
>>736997050>The classes were too obviously specialized in 4not really?If anything it was also first time where classes had two different trees with different skills, instead of "here 3 skills for class to do something different">>736997391Landy worked great with all classes, because almost everyone had attack that hist more than once. Dual wielding dancer with 16 attacks per turn was especially nice with him.I liked bushi design, but skill that gave attack power in exchange on hp loss each turn was too poorly designed. When you have a choice between 45% boost for 10hp per turn, and 70% boost for 200hp per turn, you'll never pick second option
>>736997391>base game is way harderAbsolutely not.
>>736997050you sure that's not 5 you're thinking of?
I think the second name system insists upon itself
>>7369982645 had branches too, only first 3 games had more specialized classes, and even they had some variety for some of classes.
>>736995941EO4 only had 7 classes to choose from at the start, with a 5 character party. This combined with half of their skills being locked behind progression makes repeat playthroughs of EO4 really boring, as there's no variety in party building for most of the game.
>>736995941To this day, the archetype of class that inflicts status effects and deals a fuckton more damage to status'd enemies is my favorite in all RPGs
>>736998636Never had that problem, but I hated how game didn't had low level drive blade for imperials, so if you started with one from your previous walkthrough he's either useless or overpowered
bump, because I love series.
Bought the HD remasters yesterday, how does it handle mapping without a second screen?
>>737003367Pretty okay on gamepad, but of course not as good as with stylus.You open map on half of your screen and place shit there. Of course that means it's way harder to check game screen and map screen you edit at the same time. Best way to play is just use auto map, and only place map objects(events, quests, doors, shortcuts) yourself. Sucks for drawing water on the map...
>>737003367It's clunky, especially since doing it while during battle is an exercise in tedium. It's a good attempt, but impossible to truly emulate the NDS/3DS second/touch screen.If you have a tablet or Switch's touchscreen (not suggested since I don't want to damage my screen), then I guess it's feasible, but anything else feels awkward.
>>737003458>Best way to play is just use auto mapUnfortunately true for the HD remasters.
>>736995941I'm currently playing EO4 what skills should Nightseeker and Dancer be speced into?
>>737003712NSspread throw > max auto spreadmax venom throwmax follow tracemax foul masterymax swift edgeDancermax sword dancethen it depends if you want your dancer to be a support or dps which should be obvious based on which skill branches you can choose
>>737003712For dancer you want you want to go for sword dance instead of using her as boring buffer. It also stacks with nighseeker subclass dual wielding buff(that allows auto attack hit with both weapons), give her status/bind weapon for additional fun.For nightseeker, honestly everything works. Throw poison is overpowerd because it's 700 damage per tick, but you can a lot of fun with other builds too
>>737003712>>737003875Also, when using dancer, keep in mind that in 4 moving between rows doesn't consume a turn, so if you want to use her as buffer, it's encouraged.
>>736995941>Peak>Posts the worst game in the entire franchiseDon't you have a port of persona 4 to buy again?
>>737004093>worst game in the entire franchise2u24 is not even at bottom three
>>737004093If we're actually talking about the franchise then EMD 1 and 2 are the worst followed by OG 2
>>737004260>replying to bait
>>737003712Dancer depends on the rest of your party. D/NS is great link fodder, D/B is hilarious for Beat Dance teams.
>>737003849>>737003875>>737003952>>737005208Thanks I was having major trouble building dancer
What does /v/ think of blobbers in general?
>>737004951What if it isn't bait?What if they just genuinely have dogshit opinions
>Ctrl+f Next stage>0 resultsGod even the meme is dead, it has never been more over than this
>>737005394Just wait for the next Nintendo Direct and Untold HD collection!
Are the PC versions worth the price?
>>737005281Unfortunately most of them are shit because they're almost always braindead auto battle nonsense.
>>737005451you really gonna penny pinch over 4 bucks
Not a single class in the rest of the series has ever managed to match the Imperial. I actually modded my game to include imperial from the start and make him compatible with swords to spend more time with the class and it was insanely cool.
>>736995941I have 1-3 from humble bundle shit and want to get into the genreshould I just play them in order or jump to 3?
>>737005598EO1 is a good introduction to the series and how its going to play. It has some old school arcade bullshit (fuck petaloids in particular) but is otherwise fun and engaging2 is putrid dogshit, dont bother.3 is the best game in the series which is honestly not saying a lot. It's good.
>>7370055981 sets the groundwork2 feels effectively like a DLC patch with rebalances and new content in full game format in all but name3 streamlined the (many) issues 1 and 2 hadIf you're getting bored of 1, then 3's fine. But it'll be a bit hard to go back to 1 and 2 since it's common consensus that 3 is one of the best - if not the best - entries in the series.
>>737005394Hey I did my part. Not my fault Sega are retarded and expected 40 dollar DS ports to sell over 100k and considered it a failure
>>737005529I see people recommending to emulate the original version for 1 and 2, but 3 seems fine. Dont want to give a single cent to greedy companies
>>737005775>>737005795what are other games in the genre to try if I like them?
>>737005943You can pirate the collection, you know?
>>737005943>I see people recommending to emulate the original version for 1 and 2Literally who.Nothing was censored or removed - in fact, they modified some skill levels so you get the same investment to match their bugged OG versions (Ambush/Patrol I think were reduced to maxing out at lvl1). The only issues the HD versions have at base are just lacking the NDS touch screen and I guess upscaling the art.
3 and 4 are best games5 is midmillenium girl is baddunno about untold 2 and nexus. this series lost me after 5.
>>737006056>>737005943Oh, wait. I get it.You might've gotten confused HD 1 and 2 (which are the OG versions) with Untold 1 and 2 (which are the remakes currently exclusive to the 3DS).The Untolds have their own issues, but they are not 1:1 rehashes of the the OG 1+2 along with class rebalancing and the (much derided and thankfully optional) story mode content.
What are some absolute retard proof advices for getting through these games anons? I’m playing the first three on a DSpico and the remaining on a hacked 3DS.
>>737006224Know your limits.You WILL die going in blind. It's not a question of if. It's when.
>>737006224ALWAYS MAX YOUR ESCAPE WIRE/ARIADNE STRING
>>736997148No, it's the one people say is the easy one. One is trivialized by stacking defensive abilities, two you can get one of the best weapons from the first boss and it is trivial to do so. Four has nothing to make it easy and even has FOEs cockblocking you out of entire areas so it isn't clear when you are supposed to go to them.Nexus pulls some bullshit in the first stratum no other game does but otherwise isn't too bad. 5 has some ridiculous things as well.Three I haven't gotten to.Nexus is the best game by far, every class and 14 stratums.
>>737006676>Nexus>every class>best game
>>737004862>2 is badits a tourist filter, you got filtered buddy. untold 2 is even easier than 4 if you use the "I WIN" knight. if you dont its bosses have bloated hp as the game is designed for the I WIN knight and casuals.
>>737006193Yes, I kinda got confused. So the HD versions are just ported upscaled versions?Also tell me more about the rebalancing of Untolds. Is it just bad rebalancing or "remove the fun broken stuff"?Also is the story mode just bad writing, or "no choice visual novel" type story?
>>737006224There is no time limit so don't be a afraid of retreating after a bad fightBe sure to level up skills for both bosses and trash, you don't want to carry deadweight characters during either parts of the gameLearn to manage TP, if one character runs out of TP too quickly the whole party is taking a napDo not forget to buy/craft/upgrade new equipment, usually that's a bigger upgrade than grinding levelsTry your luck vs FOEs every now and then, usually they'll rape your party but they drop crafting materials.
>>7370073481. Yes.2. Both, actually. They do add some busted skills instead like the Palm skill tree for 2U Alchemists. New skills, class rebalancing in damage modifiers, removing actual skills, and whatnot. ie, Landsknechts are solid, consistent, and very strong damage dealers in 1 while they're just mediocre in 1U, or Ronins are one of the top tiers in 2 and are trash in 2U.3. 1U spoils a big plot point within the first hour. 2U is rife with retcons to shoehorn the story mode. You have reply options, but most of them are just useless flavor text as the conversations remain railroaded in one direct route.1U's Story Mode LOCKS OUT CONTENT from Classic Mode (the normal mode) like 2 classes exclusive to the story, treasure chests, monster and item codexes, and whole maps since an entire stratum is exclusive to that mode. 2U's only story-exclusive content is the Fafnir character/class.
Literally why won't they just make a new one. Don't FUCKING say some bullshit about a touchscreen you can still fucking use a touchscreen or use a controller if you're on a tv
>>737007852ATLUS and/or SEGA probably don't find the series profitable and thus worth the time, effort, and resources.
>>737007852Modern games demand higher budgets compared to two decades ago
>>737007910How did it get 9 games if it wasn't profitable? It was clearly a successful series to get 5 games, 3 remakes and a spinoff.
>>737007323>Still spewing this blatantly incorrect garbage for a 10+ year old gameFafnir is weaker than fucking Chloe AND Arianna for a significant chunk of Story Mode because his good shit is story gated compared to the girls being able to beeline what's actually good.EO2DS had very low HP values for enemies even among the DS games. Compare any story boss in 2 with their equivalents in 1/3 sometime.EO2U's bosses generally lose HP via map puzzles and this is in combination with Force Boost buffing everyone's damage. Ronins not getting a damage boost on their FB is one of the biggest reasons why they feel like hot ass relative to the other dps classes in 2U.
>>737007852Dude, give it up. They had to pay denuvo taxes on a collection of DS games that failed to sell and got pirated day 1. Maybe they will look at the series again after another 10 years.
>>737008042>EO2U's bosses generally lose HP via map puzzles and this is in combination with Force Boost buffing everyone's damage.No fuck off. There's no fucking reason why bosses should have 5 digit HP, period.
>>7370080092* spinoffs and they were by Spike Chunsoft and utter trash, second one wasn't even localized at all. Also, I wouldn't consider Nexus a remake; maybe using remake assets but not a real remake.The games were made with a shoestrung budget compared to ATLUS's heavy hitters (Personashit) supplying the funds, other than maybe the Untolds, 5, and Nexus where they increased dev work and funds for voice acting (and even animation).
>>737008165>There's no reason why bosses should have 5 digit HPEO2DS is the only fucking game that was throwing sub 5k HP bosses in the 5th stratum. Every other game had bosses with far more HP at that point.Gatekeeper in 3 had 10k by the THIRD stratum. Boiling Lizard in 4 had twice as much to make up for the globally higher damage and the puzzle.
>>737008424>Gatekeeper in 3 had 10k by the THIRD stratumGatekeeper takes double damage from everything, splits into two parts that also have clear weaknesses and take double damage, and destroying any one part will telegraph the other to kill itself as well, ending the fight. It's actual HP in practice is around 3K you disingenuous fucktard
>>737007968Not really, you can literally make an indie with similar visual and it can still sell a lot.
>>737009201HD collection sold 100k+ on switch alone(so not counting steam and other platforms), and I mean $80 edition because no one counted separate copies there.Sega said it was bellow expectations
>>737008854>>737008424>>7370081654th stratum bosses>EO1: 9000>EO2: 4000>EO3: 12420/12830>EO4: 15000>EOU: 20000>EO2U: 19660>EO5: 215422 has low HP because they tried to give enemies higher defenses and more resists. That's why they melt when you use Dampen or use Frailty/Ifrit/Etc into a neutral element. People really need to understand and appreciate that HP means nothing in a vacuum. Its funny that Gatekeeper/Boiling Lizard were used as examples because they're both bosses that you dont actually have to fight their entire HP pool if you don't want to. Juggernaut in 2U also abuses gimmicks to make that 72k HP not nearly as large as you'd think in practice.
>>737009331I'm actually surprised no inde dev attempts to do an EO clone. Even single devs should have no issues with it given how easy it is to generate artwork now. It's a matter of designing good classes and dungeons.
>>7370054513 is
>>737009446And good combat, which is eo's main draw at about 3/4 onwards.
>>737009446I wouldn't touch an eo clone with ai slop
>>737009446EO has very fun designed gameplay compared to others drpgIndie dev wouldn't be able to copy something like that, and for generic trash we always have experience games
>>737005439I mean, that IS what they'd do next if they want to give EO another chance. The Untold games are meant to attract casuals who NEED a lengthy anime plot to enjoy a JRPG.It would be nice to have all the game CGs in HD though.
>>737010014I'll play classic mode anyway, but hope they'll bring jp dub.But think about it, releasing untold versions right after releasing original 3 games would be a little weird, even if maps are different enough.
>>737009446https://store.steampowered.com/app/1675480/Advent_Crossroad/
My first time killing nexus tutorial dungeon boss without running out of tp, I guess ninja's poison from break through entire fight and then extension of it by nightseeker really helped a lot.
>>737009425>Juggernaut in 2U also abuses gimmicks to make that 72k HP not nearly as large as you'd think in practice.I literally dropped 2U because of that niggerthe previous gimmick fights were bad enough but this guy was just too annoying to deal withmind you I was trying story mode cause I wanted to see how good Fafnig was but the story party ended up being kinda trash
>>737009446https://store.steampowered.com/app/607820/Infinite_Adventures/They do. This one is blatantly EO-inspired, though the map is kind of boring and it didn't hold my attention for very long.
>>737009425>Nexus north shrine boss: 52680
>>737012817>Male ninjas are called shinobi and female ninja are called kunoichiWouldn't even touch that shit with a stick. Sounds like it was written by culture war obsessed faggot.
>>737008009Less sales needed to be profitable thanks to small budgets made it possible back then.I hate the new era where most companies kill off small franchises and take way longer to make games while spending way more on shit that shouldn't matter, therefore needing to sell a bajillion copies to break even.A nice franchise like EO that thrived on low-res handhelds just can't be justified I guess, cause the devs that could make it are stuck working on "fuckhuge project that will reshape jrpgs for sure this time #4", and the suits are too gambling addicted to accept modest, consistent profits even if they had the manpower for it.Don't take me seriously, I'm retarded and don't actually know why they can't just make it. But I'm sure the reasons are stupid
>>737009446If you guys would buy an EO clone what would you like to do similar or differently?I think the main selling point would be the class variety and the artstyle. Also the 3D should be more stylized than a 2000s era medium poly, something like Genshin or Borderlands
the best eo class is gunner. it does everything. element damage, binds, aoe, multi hit, even healing.
How good is Nexus compared to 3/4/5?
>>737013662It's fine, but very, very long, like so long that you finish main game with party in their mid 90s levels.Main problem for me always was too many melee classes, and not enought back line ones. Also, only one fucking tank, and the worst one in franchise on top of that.Tutorial boss has 3k hp against your 4-5lvl party, and unlike untold 2 there no way to lower it, all shrine bosses after follow the suite...
>>737008009>>737013119Handhelds really were the last bastion of AA games. Even when console game budgets started bloating, the modest hardware of the 3DS and Vita capped the amount you could realistically put into a project. Once they finally died off, everyone expects the "console experience" from every game, both players and the suits in charge. Games now have to fit into a certain mold, and that mold is killing gaming as a whole.
>>737013523For me it's the combat, especially how good the random encounters are, that sets eo apart. Later games have all sorts of teamwork based enemy compositions that can have different solutions depending on your party.
>>737013523If i made an EO clone, i would fuse it with a Grimrock style overworld and out of combat utility.
>>737013523The main things I'd do would be increase the value of non-combat utility, make the dungeons themselves more dangerous outside of just FOE puzzles, remove Warp Wire.
>>737012994Meanwhile you play EO3 which has a class named Prince or Princess depending on sex. But that's okay despite both being accurate.
>>737013815>Force Boost Turn 1>Wait it out and let it refill>Force Boost, Filler, BreakGG. Unless you have overly defensive team comp, this works with literally everyone.If you do 2-3x DPS + Sovereign/Harbinger, you can probably do enough burst to kill him like 5 turns.
Dancer is still the best class in all of EO and biggest tragedy was they weren't included in Nexus.
For me it's pugilist
>>737012674You dumb bro. Fafnir knight 1 shots the juggernaut with volt boost extend. Pretty sure even if your are super bad it can kill that boss from 70% hp alone.
>>737007348>So the HD versions are just ported upscaled versions?No, there are some changes and balance adjustments.
>>736995941Not sure if that was that part, buf I liked the plant class that could apply status effects with basic attacks and would get stronger against afflicted enemies.
Atlus status?
Sell me on tanksWhy would I waste a party slot on a guy that justs lowers damage recived to 1 row rather than using another dps to kill shit faster?
>>737016591Homosexuality Person(a)ified
>>737016608Depends on the game and on how much you value consistency. For example I never bother with a tank for 4 or 5 unless I'm running 4kat in the latter.
>>737016591Blankly staring at each other, wondering what they'll do next after Metaphor's hype fizzled out and with only P4R in the pipeline
>>737005394
>>737012994If that of all things gets you in that sort of twist it sounds like you're projecting hard about culture war obsession
Personally I preferred the class design in 5. It was awkward but cool as hell. Necromancers were so absurdly well realized and fun to use as well as lancers
>>736995941I'm about to finish my backlogWould you recommend this game for someone who has never played first person dungeon crawlers?Should I start from the first game? or do you recommend to play from a later entry?
>>737016608Because things hit hard enough in the series that having a defensive plan in mind is needed. Of course there are other ways to survive such as binds/ailments, buffs/debuffs, limits/burst/union/whatever, but a tank class is simply a reliable defensive plan.
I really enjoy this type of thread with lengthy nerd talk and not memespam and hornyposting.
Best way to cheese Etrian iv? My party is unbalanced so my DPS is low I just reached the ice stratum with the temperature gimmick
I keep thinking about playing 4 but never do because people say it's baby mode and I played untold games first which are much harder.
>>737020041It's easier because the game is better designed, the classes aren't loaded with trick skills/passives to fuck you over with its vague descriptions. Even if 4 is one of the easier EOs, it is, it's still a challenge and the areas/dungeons/classes/music are some of the best in the series.
>>737020041Stop being a fag and play it already, it's one of the best ones. No, it's not "baby mode" and that's one of those things that gets mindlessly regurgitated constantly. It has a more gradual difficulty curve and it's harder to make a bad party but there's still plenty of challenge to keep it engaging. Battles are far more strategic when compared to 1 and 2 for example and the skill tree design is way more fun and interesting. I like difficulty too but I swear this obsession with difficulty is starting to get annoying.
>>737019876post team
https://www.youtube.com/watch?v=rGvoFlSQ8h4
>>7370198765 Night Seekers
We back back?
>>737020041My only argument for you to play 4 is one of the most kino battle themes in any jrpg. And this is coming from someone who is typically a DS diehard when it comes to the soundtracks of EOhttps://youtu.be/c1_7UQHIDcA?si=1Od7k6yPhc0iv2uZ
>>7370202164 has no way to make a good party, which is why it is not in fact the easy one.
>>737020301LVL 32 medic flattie32 fortress twintail loli32 runemaster loli30 dancer loli30 nightseeker loli
>>737021508You should replace the medic with an arcanist so your nightseeker can deal damage.
i want to do a run where i start off with only two people and use the recruitable npcs as they join
>>737005965That's the neat part you don't.jpgBut for serious people recommend Dungeon Travelers 2 (and it's sequel I assume). It's and ecchi game with some ball bustingly hard combat but I couldn't stick with it because it commits the cardinal sin of allowing you to save anywhere in a dungeon while also giving you encounters that can wipe you instantly if you are unlucky. The best thing you can do is save after every fight which is a huge fucking pain in the dick and my least favorite part of SMT4 since you could also just get fucked by an ambush and game over, encouraging you to save constantly.
>>737022134Go for it.
>>737021851NS/A are good enough to inflict their own ailments. His team is just overly defensive in general and needs an extra dps in place of Medic or Fortress.
>start the first game on Basic>already getting my ass kicked on the first fucking floorI barely started the game the basic enemies are almost killing me.
i was thinking about grabbing one of these games for the switch. are they each standalone? which of the first three is best? or should i just grab number 1
i wanted to get one of these games for the switch, which of the first three is best and are they standalone entries?
>>737020448Reminds me mostly of the demo. I wonder how many people found this series thanks to it being there when the 3ds didn't have much going on yet?I'm so glad I happened to stumble upon it that day
>>737023045NS/B is enough DPS to carry a team though, just needs an arcanist around.
>>737023050That is entirely normal and you don't need to be scared by it. It's simply the game teaching you to go back to town often, and once you get a few more skill points to get your team builds online it'll even out
>>737023050Basic is actually easy mode. On the original DS release there was no difficulty select and what is called expert was the only difficulty.You probably will only be able to take a few fights at a time at the very start, though once you get a level or two you should be much better off. Also relevant is how good your basic attacks are across your party. If you have something like a medic, a troubadour, and an alchemist in the back row they're doing a lot less damage than other classes could on floor 1. It's pretty much just a floor 1 issue some teams have.>>7370231101 and 2 are a bit more jank than the later games. 3 still is a little bit jank but by far a better game than the first two.
OVER THE WINDING ROADS~WHAT WILL AWAIT FOR ME~
>>737005965Elminage Gothic is the best game in the genre I've played. It's also the only game in the genre I've played, so that that as you will.
>>737023063They're all standalone, but if you're going to pick just one of them then go for 3.>1 is fine but basic>2 is 1 but with a bunch of balance changes for the sake of change and at best it's a lateral move in quality>3 is where they made actual improvements and expansions to the mechanics and swap to a whole new set of classes that are much more interesting than the ones from 1&2
>>737024247I feel like it's hard to fully appreciate 3 if you haven't experienced even a small bit of 1+2, even if said experience is only playing the first stratums of each.
>>736995941I'm on stratum 2 and im getting FUCKED by these overtuned niggermobs. I decided to bench my sniper and fortress and added a nightseeker and dancer to my party and leveling them from 0 is a pain in the ass
>>737025132The game hands out "level up to the current level" items a few times, no reason to grind new characters
>>737025283hmm maybe I'll unbench my sniper then
>>737021851I did that and my tank is nearly getting one shot against regular mobsGuess I'll grind then?
>>737025132>Stratum 2>benching sniperworst fucking decision, it's stratum where you need binds the most to just hit things
>>737027017You could, but third stratum is generally an ass with any party composition.Also, anon forgot that nightseeker has pretty big damage buff from inflicting ailments herself that lasts until end of combat, so if you pick arcanist, go for bind circles instead.
I broke my wrist and I have the time to play another EO again but it was my dominant hand and now I can't fucking write properly with my left hand so I'm not sure it's worth the struggle