ITT: Very mid games with a single exceedingly well made aspect that carries the entire thing hard. For example, Ixion lives and dies by it's soundtrack.
>>737012751I actually love this game. But yes, the soundtrack rules.
>>737013029very little replay value tho
>>737012751>station builder with a narrativethat actually sounds interesting. I loved startopia back in the day, but that was a funny station builder entirely aware of its humor.
>>737013213I bought and played Ixion on release.The narrative aspect is entirely "guess what the devs intended you to choose with no context clues or your science team dies and you lose out on vital research"I couldn't get into the game because of that.At least with Frostpunk its "overprepare in this exact way or you won't succeed at the event in time"
>>737012751The guy that made Ixion soundtrack worked on Mechanicus too, which also has a kick ass soundtrack. There seems to be very little info on this guy works online. He came out of nowhere, dropped two insane ost, and thats it for now, I hope he is also working on Mechanicus 2.
Planescape Torment
>>737012751alone in the dark from 2008. not even a mid game carried by outstanding soundtrack and fire mechanic. I'd also put the jacket inventory there, but your mileage may vary.
good style with mid gameplay much like mechanicus
>>737012751it's a lot more than it's soundtrack.its setting and story until chapter 3 is amazing.then they run out of funds and time to execute everything they could have and the game is rushed out the door.A 10/10 master piece in concept gets a 7/10 in execution.Sad on missed potential but also its still better than a lot of other games.
I liked Ixion more than Frostpunk. Having one ship through whole campaign was cool. But it was kinda unforgiving unless you knew what was coming. And the ending was kinda weak too and made no sense. There is also another Frostpunk clone released recently called DarkSwitch. You build city on giant tree instead. But it's kinda bugged and feels rushed.
I turn the sound off in games and Listen to Youtube videos or podcasts in the background
Eiyuden RisingThe art are good enough to keep you playing, but the gameplay is pretty basic, which wouldn't be a bad thing if it weren't for the game's unbearable hand-holding.
>>737013029love seems pretty strong for something so clearly rushed at the end, but it was pretty neat. the concept was great, gameplay was pretty good up until you clear your first encounter with the beast, and the feel was wonderful. you have to be completely dead inside not to love the vanir's legacy theme.the conceit was a blast to. having a tech goon fuckup so massively, dealing with the pieces, encountering the corrupted shadows of the people of the past. great sci-fi stuff. it is a shame we won't see any followup.
all I remember playing this is me being a moron and failing to upgrade the research center so I scrapped by with bugs farms the entire game the funny thing is, is that fully upgraded + with food efficiency and specializations I literally sidestepped the entire food tech tree so ice was literally useless for me. add the iron-poop loop and I was 100% self sufficient halfway through the game breaking the premise entirely
>>737012751>Warp travel first time ever>Destroys moonKino
>>737019881literal bug person behavior