>Got rid of racial stat bonuses, only compensated humans and half-elves for their loss>Heavily nerfed most crowd controls>Nerfed rogue dual wielding/sneak attack>No time mechanic>Copying spells scrolls to your spellbook costs money for some fucking reason>No attunements>No spell preparation, just select whatever spells you want to be active out of your spellbook freely>No need to have a free hand to cast somatic spells>No need to identify magical items>Available domains not tied to the god you worshipWhy?
Cause that sounds tedious and gay AF.
>>737031432Larian was afraid that gaymers wouldn't understand D&D mechanics / Larian basically only knows how to make Divinity: Original Sin now and doesn't know how to handle mechanics that aren't in the DOS games.
>>737031828What's tedious?
>>737031432Can't people just mod these things into the game
Not having racial stat bonuses completely kills the vibe of the world for me.
>>737033151I'd say attunement, spell prep and identifying items. Those make a lot more sense in TTRPG but is just extra steps when its a videogame without a human on the other end.
You want the game to be even easier?
>>737031432you cant have proper spell prep because of the way long rests work in bg3 (they dont)
>want to play x race because they look cool and so is their lore>have to gimp myself stat-wise to do soNo thanks, I'm a fan of no race bonuses. Let those things be part of backgrounds instead.