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What the fuck was Todd's problem?
>>
>>737105271
>DLC says to move on
>Obsidian fans won't
Oh wait. You fags don't care about them. No one really does
>>
>>737105271
what did they do wrong?
>>
>>737105436
make a fun game, extremely verboten in the west
>>
>>737105436
Bugs, mostly.
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>>737105502
It's just Bethesda shit under another name
>>
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>>737105436
>what did they do wrong?
its pretty obvious why they were mad
>>
are people forgetting how utterly fucking broken this game was on release
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>>737105271
Todd is a manlet, so his entire being is defined by a constant low-level seething just beneath the surface, fed by envy, bitterness, and inferiority complexes. Seeing another studio do better and more beloved work with his own game must've made him feel like he was getting cucked, on top of being outskilled at his own game.

And it's not hard to see why. Todd is only known for being a lie-spouting hype man, while Avellone is known for being a celebrated writer of beloved games. Fallout 3 is relentlessly mocked for its retarded story, particularly the ending, while people to this day can have heated discussions about which NV ending is the "best" one.
>>
>>737105271
245 slides on how dreamboy is a faggot and should be bullied daily
>>
>>737105436
Game was riddled with bugs. It was infamous for having the igrids memory lea ruining everyone's saves.
>>
>>737105562
Yes. New Vegas is one of the best examples of revisionism in gameing history. The game was well received at launch, but it was also the buggiest fucking gamebryo game release at the time. People weren't sucking it off as some magical, once in a lifetime game or constantly seething about Fallout 3 either, since people were calling New Vegas "Fallout 3.5". It was only after e-celebs started making FO3/NV "retrospectives" that the entire narrative surrounding these games took a complete 180.
>>
>the powerpoint in question:
>game is too fun
>player has too much choice
>too many good quests
>characters are developed too well
>game too many endings
>too many good mechanics
>expansions are too good
>>
>>737105562
>>737105906
you are delusional

i played it on release and me and everyone else saw it was the best rpg that had been ever made
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>>737105963
You're delusional. it wasn't as well received as you nerds would want to believe. It's popularity has been increasing as resentment for Bethesda increased.
>>
>>737105963
Sure, if you think so. Too bad reality doesn't agree with you.
>>
>>737106024
retard zoomer shitstain, i was here 16 years ago and we had thread, after thread, after thread of how good a game it was and how much better than 3 it was
>>737106065
kill yourself
>>
>>737105334
dlc says to start again, so we start again as even stronger fans
>>
Why did the reddit mods remove this post? I can't find it.
>>
>>737105436
Made a better game than Todd and his husband Emil could ever hope to make
>>
>>737105510
The very first game to cause a hardware crash on my ps3

Literally had to yank the powercord, which of course corrupted my save
>>
>>737105963
This, I remember playing it when it came out and the only problem I had was some audio issue iirc that I don't remember how I fixed.
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>>737106085
Still wasn't well received as you believe
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>>737105615
Understandably Bethesda was very mad.
They are known for their bug-free games, only after FO:NV people falsely accused them of having buggy games.
It's a tragedy really.
>>
>>737106085
Keep telling yourself that buddy, won't change anything, but if it helps you cope then have it.
>>
>One Bethesda dev, though, "initially felt a little touchy" about the glowing reputation of Obsidian's take on Fallout because it used the work done for Fallout 3 as a base.
>"You always get those guys jumping out of the woodwork to say, 'New Vegas is the best! Bethesda sucks!', and I’m like, 'Okay,'" began character artist Jonah Lobe, speaking on the KIWI TALKZ podcast. "I initially felt a little touchy about it, because I was like, 'We made 90% of the art, we built the engine.'" We did all that stuff [and] we did it in a very limited window of time and they got to just work on the stories."
>"But with that said ... Obsidian killed it. Like, I think they did a beautiful job, and it did make me feel a little bit sad that our design team could not envision the same kind of — maybe they just didn't have time or bandwidth. Like, they just didn't implement the same scale of really ambitious of 'huge arc, multi-choices' kind of thing."
lol
>>737106115
butthurt mods probably
https://old.reddit.com/r/falloutnewvegas/comments/1snohtz/according_to_chris_avellone_bethesda_made_a/
>>
>>737105906
Not really most people who played fallout NV and fallout 3 didn't go back to three because it sucked ass. That isn't even going into the windows live crap that made it impossible to play 3 for over a fucking decade. Bethesda is a bad studio they suck at every thing they do. Hell even before people stared making ten hour long videos about bethesda people were shitting on them for being a garbage studio.
>>
>>737105963
People, including myself, knew it was a great RPG, but let's not pretend it wasn't an absolute buggy piece of shit that was borderline unplayable. It was a death sentence to try to run it on the 360.
>>
>>737106115
https://youtu.be/uTYLWLAakaE?t=1954
Lazy nigger, open wide.
>>
>>737105436
they actually made an rpg something bethesda hasn't made since morrowind
>>
>>737105271
Chris no longer looks like a drunk blob.
I am happy he's apparently doing fine.
>>
>>737106198
>Hell even before people stared making ten hour long videos about bethesda people were shitting on them for being a garbage studio.
Who are these "people"? Bethesda was getting sucked off into oblivion up until FO4, and the hate really started piling on after F76. And the e-celeb video that triggered the avalanche came out in 2016.
>>
>>737106374
The revisionism is real

You had motherfuckers trying to say fallout 3 was never good when it won GOTY
>>
>>737105334
people have moved on from obsidian. games like avowed and the outer worlds 2 have proven they've forgotten how to make fun memorable rpgs
>>
>>737105510
>>737105615
Wasn't Bethesda in charge of QA?
>>
>>737105334
and the illiterate retard award goes to
>>
>>737105271
I hope Bethesda gets hacked so we can see it. I can only imagine what the company behind the dialogue wheel and the Karma system thought of a modern RPG that dared to be mechanically complex.
>>
>>737106527
Let it go
>>
>>737106453
Yes, they were.
>>
>>737106547
Holy zoom. The dialogue wheel is from Mass Effect and Karma was pulled straight from Fallout 2 (it was also in Fallout 1, but had a different name).
>>
>>737106453
Yes. I can build the majority of a deck and then have the subcontractor completely ruin the rest of the deck for the customer.
>>
>>737106702
F1 and F2 Karma were a half-baked idea of reputation rather than morality system.
Congratulations to bethesda on making the most retarded morality system based on vibes and schizophrenia
>Nuclear death cult who worships a bomb wanting it to explode to fulfill their retarded beliefs
>now taking donations that give you positive karma absolving your sins of theft, murder, enslavement
>but if you blow up the town like both the cultists and a third party want you are BAD
>just donate water to niggers or more money at church of sitting in a pew quietly
>>
>>737105436
No procgen locations, no settlement systems, no voiced protagonist, no essential npcs, no boring long intros
>>
>>737105271
Talentless hack who has never made a good game seething at his betters
>>
>>737106423
I don't understand how they can be so staunch and confident in their delusion.
>>
>>737106423
>it has won goty is it means it's good
Truly having a brain as small as yours is a blessing
>>
>>737105589
>his own game
Beshitsda has nothing to do with fallout. Unlike Avellone
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>>737106904
You're replying as if I was praising the mechanic or something.
>>
>>737107106
It's not Avellone's game either
>>
>>737107187
>>737107106
>>
>>737105562
I do remember bugs, but I don't recall them being radically worse than Oblivion or Skyrim on release.
>>
>>737107137
Referring specifically to FO3, which NV is based on in terms of engine and assets. Obsidian took the same building blocks Bethesda had at their disposal, and assembled a vastly superior product from it, to the point where the contrast between the two is almost embarrassing.
>>
>>737107153
There was a mechanic called karma but what betehsda did under the same name is dissimilar to what "karma" was in F1 and F2, if we're being cynical, this applies to entirety of fallout.
>>
>>737107379
>Obsidian got handed an engine, assets and basic design framework
Wow, it's almost like they got to skip over the most expensive and time consuming part of game dev and could focus entirely on the writing and refining what they got.
Funnily enough, the biggest contrast is how boring New Vegas is to explore compared to the Capital Wasteland.
>>
>>737107379
Time Bethesda spent building, Obsidian spent reusing. Similar to KOTOR or NN2
>>
>>737105271
made a better game in 18 months than bethesda ever could
>>
I can't even remember Fallout 3 or Fallout 4 well enough to list their flaws, and I played them both to completion multiple times.

I remember pretty much everything about New Vegas and Fallout 1 though. Probably because they were good games that made sense in their universe and were actually RPGs.
>>
>>737107457
>Karma in F2
>Do good thing get points
>Do bad thing lose points
>Some perks/companions require a certain amount of karma
>Karma in F3
>Do good thing get points
>Do bad thing lose points
>Some perks/companions require a certain amount of karma
Yeah, they're so dissimilar.
>>
>>737107494
You shills suck. Writing isn't expensive, and the ones doing the writing are not the ones coding the engine or art assets, Bethesda has no excuse, they just had shit writers and Obsidian had great ones. Bethesda never even tried to hide that their games are mostly if not only meant to be theme parks.
>>
>>737105615
>Game was riddled with bugs.
Which one? Could be attributed to any bethesda game.
>>
>>737107494
Gamebryo really hasn't changed much at all since Morrowind, bro. They make minor additions to the engine each time that makes it run worse and fall apart.
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>>737107723
And Obsidian too. Match made in heaven
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>>737105906
>It was only after e-celebs started making FO3/NV "retrospectives"
Wrong.
>>
>>737107659
>number goes up, and goes down
WHOA THEY'RE THE SAME THING
>>
>>737105436
Dead Money
>>
>>737106024
Me when I'm a dumb 16 years old and I make some shit up
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>>737107673
Brother, nobody is shilling for a nearly two decade old game. Pointing out how retarded NVfags have become this decade is just entertaining. And it isn't about expenses, writing ties into character design, environmental design and gameplay. There's a reason why the Obsidian games that receive praise for their writing are all games where they get handed the engine, assets and designs (NWN2, KoTOR2, NV) and nobody gives a rat ass about their original IPs.
>>
>>737107878
>Mechanic works the same
>Mechanic gives the same benefits
>But somehow they are dissimilar
Okay, so are you going to explain how they are dissimilar, or will you just keep talking out of your ass?
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>>737105562
true, but these "lessons learned" presentations aimed at other peoples work are almost always corpo-politics stunts
especially when it's clear bethesda learnt nothing from obsidian's mistakes
>>
>>737106024
New Vegas only took like a year to really catch everyone's attention after they were sure the worst bugs were able to be patched. I watched it happen in real-time, nobody played it when it came out due to bugs but over the course of a year more and more people tried it out and got obsessed.

It's a great game in spite of all its flaws.
That's the best criticism any game can get.
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>>737107903
>Nobody shilled against FNV in favor of the TV show
This is why all liars must be decapitated, it doesn't matter how much you expose them, they are non-humans and don't feel any shame in lying.
>>
>>737107976
It's negligible fluff in F1 where it tracks few things and affects whether you get gifted power armor or a shitty gun by the BoS.
In F2 it's shortcut for location rep and if you enslave niggers or kill slaver and cannibals.
In F3 there's no rep, everything revolves about retarded and schizophrenic morality system
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>>737106194
>>737107379
>>737107494
Fallout 3 had 4 years of dev time, New Vegas had 18 months

Fallout 3 reused a massive amount of shit from Oblivion/Morrowind to the point there are references to spells in the game files that they didn't bother renaming, Oblivion with guns anyone?

New Vegas still had to create an entirely new map, tons of new assets from environments and buildings, to armors, weapons, critters and monsters, rework broken systems, record a huge amount of dialogue, add new features etc, Fallout 3 also uses SpeedTree, FaceGen and other technologies they didn't have to create from scratch

If you took the TES basis Bethesda had when they started work on F3, and gave it to Obsidian alongside 4 years of dev time and their budget (and with someone else other than Bethesda doing QA), they would've easily made the best game of all time

People are pretending this is a BOTW into TOTK situation where the entire game was essentially reused when NV almost had as much work put into it as Fallout 4 and the only reason they couldn't do more is the deadline, in fact if you ignore the graphics Fallout 4 feels like Fallout 3 DLC whereas New Vegas feels like a new gen game
>>
>>737106209
>It was a death sentence to try to run it on the 360.
Newsflash, that was all of them. Literally the only one in that generation NOT to have an unavoidable save corruption glitch requiring mods to fix was Oblivion.
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>>737105436
Very buggy. This is unforgivable. I will always give a game a zero if it has too many bugs, especially graphical bugs and performance issues that ruin my enjoyment even though I have the best PC I spent a lot of money on.
>>
>>737108225
Good post anon, saved.
>>
>>737105562
>>737107983
>>737108343
Bethesda did the QA for New Vegas
>>
It's sad that Avellone is still unhirable even after beating the allegations and has tried to make a career being mad about fallout ever since the show aired. I wish he'd move on and write another game instead.
>>
>>737108485
>It's sad that Avellone is still unhirable
He was just hired
>>
>>737108193
There was no karma in F1, it just general rep and it acted exactly like karma. General rep even affected the ending, since low rep would determine if you shoot the overseer or not.
Fallout 2 was when they added reputation, but the game still had karma, that functioned exactly the same way in F3.
So I ask you again, how are they dissimilar?
>>
>>737106248
What an abysmal fucking interview, a greasball faggot fangirling while asselone can't breathe or speak normally with correct volume balance.
>>
>>737108035
>Talking about video games
>Retard pivots to the garbage tv show
I assume you make a living off of moving goalposts?
>>
>>737108383
Why are the credits showing a handful Obsidian employees plus a majority with NV as their first project?
>>
>>737109276
Well obviously that's just part of Todd's 4d chess club moves to lie and set poor little perfect obsidian up for failure
>>
>>737108225
Holy fucking delusional. Comparing a developer reusing shit they made themselves to another developer getting handed the entirety of the game's basis is next level stupidity.
>If you took the TES basis Bethesda had when they started work on F3, and gave it to Obsidian alongside 4 years of dev time and their budget (and with someone else other than Bethesda doing QA), they would've easily made the best game of all time
lol. Obsidian can't make shit unless they're bouncing off of another successful game.
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>>737105271
kek
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>>737105271
>Obsidian creates one of the best games ever made
>Bethesda just complains because it isn't dogshit diarrhea like Fallout 3
kek
>>
>back seat your way into a competently made game engine and game design,
>forever seethe as you commercially failed and continue to fail for 20 years after the fact
>>
>>737109508
>Comparing a developer reusing shit they made themselves to another developer getting handed the entirety of the game's basis is next level stupidity.
Nintendo took 6 years to add some mod/DLC tier content to BOTW that everyone forgot about literally the next day

Obsidian created a new map filled with brand new locations, characters, storylines, quests, mechanics, assets etc and despite working with a broken engine and faulty QA they created one of the best RPGs of all time in just 18 months, which people are still talking about daily it 15 years later and not just reminiscing the way they do with Zelda games

I'm not sure which part of this you think goes in Nintendo's favor and against Obsidian
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>>737109705
>he thinks Bethesda created Gamebryo from scratch
lolmao

>>737109276
>>
>>737106194
is he retarded? whilst the stuff he talks about doing there is relevant to the creation of a game, it's absolutely nothing to do with what NV is praised for
it's praised for its characters, atmosphere and worldbuilding - if anything it's praised DESPITE the engine and the actual mechanics of the game
>>
>>737110023
>wall of text
go play avowed faggot
>>
>>737109732
No idea why you keep bringing up tendie games. Still, here's a quote from Sawyer
>"It’s interesting, because New Vegas was not particularly well-received when it launched," says Sawyer. "It was quite buggy and both players and critics commented on how much we had reused from Fallout 3. It took about five years for the community to come around on the game and maybe a few years more for us to start considering that players actually liked the design choices we had made."
There you have it, the director of the game acknowledging complaints of reused assets
>>
I don't get it can sombody post some steam charts to make this easier to understand
>>
>>737105436
Your motivation ends at the elevator bank in House' casino. Also on release for the 360 it kept corrupting saves.
>>
>>737110167
Dumbass just because people claim something doesn't mean it's true, the complaints existed but came from misinformed normalfags who don't know how game development works

People just had far greater standards for games so seeing a new game in the series look like the last game from 3 years ago was unimaginable despite it being entirely new content

Now you have Sony and Nintendo outright reusing and re-releasing full games and entire maps after 6-7 years for games that look and play identical to their predecessors like Spider-Man or Zelda for $70 and people lap it up, and just because complaints about it don't exist doesn't mean the blatant game recycling isn't real
>>
>>737110023
>reply to post with text from article that doesn't refute the post whatsoever
Did you mean to clip a different part of the interview? Bioware being responsible for QA on kotor 2 doesn't mean shit for their contract for NV
>hurr durr does pretend it's the same
No
>>
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>>737110479
>>
>>737110438
>just because complaints about it don't exist
lots of people complained about SM2 and TOTK
>>
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>>737110438
You can cope however you want, but you just look like a retard denying facts. There's a reason New Vegas used to be called Fallout 3 DLC.
>People just had far greater standards for games
>During CoD's most popular era
Holy fucking retard, thanks for the laugh. NVfags are so fucking obsessed with revisionism.
>>
>>737105906
This is actual revisionism. I got it on release at gamestop and played it from 12am to 7am the first day, had very few stability issues and enjoyed it a lot.
>>
>>737110770
>no counter argument
Concession accepted
>>
>>737105906
>It was only after e-celebs started making FO3/NV "retrospectives" that the entire narrative surrounding these games took a complete 180.
Yeah, no.
>>
>>737110810
>Present no argument
>Get no counter argument
ESL?
>>
>people start saying game was good once bugs were fixed
You don't tell me???
>>
>>737110580
>One of the major challenges was that no publisher works in exactly the same ways. Each contract is different in terms of what the publisher offers, what it demands, and who is responsible for what.

>This has caused some unfortunate misunderstandings for Obsidian.

>Because of unusual situations like this, and the flak that Obsidian received for them, the studio now stipulates precisely the terms of QA in any contract they sign with a publisher.

Stop cherry picking and read what you posted.
>>
>>737109732
>Nintendo took 6 years to add some mod/DLC tier content to BOTW that everyone forgot about literally the next day
Wrong.
>>
>>737110810
>>737110880
See >>737110167 quote from the game director himself that btfos your cope.
>>
>>737110770
>There's a reason New Vegas used to be called Fallout 3 DLC.
It wasn't.
>>
>>737110974
Anon I can only lead a horse to water

>>737110983
see >>737110438
>>
>>737110983
Oops, forgot to get >>737110796 in the pile.
>>737111026
Didn't mean (You) you again. Still, director's quote btfos your cope.
>>
>>737111079
Turd world anon are you aware that not being able to grasp nested quotes is a sign of low IQ
>>
>>737106194
>>"You always get those guys jumping out of the woodwork to say, 'New Vegas is the best! Bethesda sucks!', and I’m like, 'Okay,'" began character artist Jonah Lobe, speaking on the KIWI TALKZ podcast. "I initially felt a little touchy about it, because I was like, 'We made 90% of the art, we built the engine.'" We did all that stuff [and] we did it in a very limited window of time and they got to just work on the stories."
Hate them all you want, he's shpittin the truth.
>>737108225
>to the point that there are references to spells
Bro is absolutely not aware of game development at all if he thinks old shit being left in later engine iterations is an indicator of anything.

By that logic, Dota 2 is just top down Quake with Abilities
>>
>>737111343
>>Bro is absolutely not aware of game development at all if he thinks old shit being left in later engine iterations is an indicator of anything.
You're illiterate if you don't understand what that point is getting at
>>
>>737111389
Nah, I completely understand what that point is getting at.

And it's completely wrong, and shows complete ignorance in game development, hence my statement, you retard.
>>
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>>737105436
They made a game for trannies
>>
>>737111432
Clearly you're illiterate because you doubled down on your misunderstanding
>>
Fallout 3 was genuinely one of the worst games I ever played
New Vegas was whatever
4 and 76 are an insult
I have zero respect for people who suck off bethesda garbage.
>>
>>737111467
Incredible how a “tranny” game made in less than a year btfos anything Todd Howard has ever gotten his little chud fingers on. Is this the first time in tranny history this has happened?
>>
>>737111475
Don't worry anon, I won't clown on you too hard for not having an argument and just regurgitating your cope. I've already called you a retard, so I didn't really expect any better from you. God bless <3
>>
>>737111203
You can come up with whatever cope you want, won't change the facts. You keep bringing up tendie and snoy games has if anyone cares.
>>
>>737111626
You should come back to this board when you learn how to read, I see great potential in you
>>
>>737105271
We need to find this powerpoint for a chortle.
>>
>>737111671
Damn, you've got autism too? At least, that'd help explain the constant repetition. Either way, I'll pray for you bud. Just know that someone is looking out for you out in the world, my precious little cinnamon bun <3
>>
>>737111668
I don't need to change the facts, they support my argument, you need to learn to grasp abstract concepts like nested quotes though
>>
>>737107723
And also every Obsidian game. It was a match made in hell, really. And it fucking worked.
>>
>>737111739
see >>737111739
>>
>>737111487
>New Vegas was whatever
Its the definite 3D Fallout experience.
>>
>>737111954
It's not Fallout. It's a mod for Failout 3. The best I can say about it is that at least the writing wasn't completely shit, unlike in Fallout 3.
>>
>>737111750
>New Vegas being criticised for having lots of reused assets supports my argument that it doesn't have lots of reused assets
If self-delusion is your thing, then you do you.
>>
>>737108343
I don't mind some jank.
If it too buggy, that can be an issue.
>>
>>737112743
Unpatched day 0 FNV was a battle against the system, you could get infinite money in primm but game would hard crash if you bought a card for caravan along with any other item. If you did the final part of bounty hunter you would be unable to reenter the strip until the patch.
>>
>>737111538
>btfo
>game was literally carried by shilltubers when even /v/ hated the damn thing and had retards rewrite history post 2014
>>
>>737111467
/thread

>>737111538
tranny delusions
>>
>>737105271
They were jealous. We all know this. They made suit feel alive and better than the cookie cutter bethsoft shit 3 was.
>>
>>737113494
Who, or what, is suit?
>>
>>737105271
2003-2010 obsidian was peak but they immediately went to shit.

Kotor 2 and new Vegas were their only decent games.
>>
I feel like there was some kind of psyop where people pretended to like new vegas and it somehow snowballed off into people actually tricking themselves into liking it, everything about new vegas feels odd and unnatural to hear it spoken about with such reverence.
>>
>>737112127
Learn to read >>737110438
>>
new vegas threads are a good example of groundhog day threads where it's the same images, arguments, and rebuttals being posted again and again for at least a decade and the guys posting see no issue in running full force into a wall over and over and over and over. maybe this time youll finally convince him, fucking retard
>>
>>737105436
bugged to hell, invisible walls, obviously unfinished
>>
>>737114061
The insidious thing about pilpul is that it can be obviously wrong but if it goes uncontested for long enough it becomes the new truth, you have to fight it every time you see it, not to convince the guy spreading it but to not allow him to influence the uninitiated
>>
>>737114061
Fallout fans have nothing better to do with their time
>>
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>>737106453
After the game released, Obsidian had their own QA and according to Avellone, they blew past their timeline for QA. BGS were the ones who stabilized the game after release.
>>
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>>737105906
This
>>
>>737114580
It's so polarising to see NVfags constantly seething about Bethesda, yet the people who actually worked on the game says good things about Bethesda 80% of the time.
>>
>>737114850
>people in the industry want to maintain good relations with colleagues and people who can make them a lot of money
Got any other groundbreaking revelations?
>>
>>737114907
How is being nice to Bethesda going to make Obsidian money? And Sawyer doesn't do contract work like Avellone
>>
>>737115067
They're both owned by Microsoft now, Obsidian can gain a lot if they can convince higher ups to let them work on another Fallout game or even TES (which they tried to get before)
>>
>>737115168
>Obsidian can gain a lot if they can convince higher ups to let them work on another Fallout game or even TES
That's not how that works Anon. Bethesda isn't going to be making the next Halo. And judging by Obsidian's recent performance of the Outer Worlds and Avowed, they won't be touching anything TES or Fallout related ever.
>>
>>737105271
The best Bethesda game was not developed by Bethesda.
A stain that won't wash away. A stain he will take along to the grave.
>>
>>737115168
That tweet was before MS bought Bethesda/Zenimax.
>>
>>737115261
>That's not how that works Anon.
In fact it is, that's how it worked before they were under the same company, now that they are Microsoft would be stupid to let their Bethesda IPs sit unused for decades while they have other studios who can make games to fill the gaps

>Bethesda isn't going to be making the next Halo.
Non sequitur

>And judging by Obsidian's recent performance of the Outer Worlds and Avowed, they won't be touching anything TES or Fallout related ever.
The tweet is from 6 years ago

>>737115397
See above
>>
>>737105906
That was mostly the PC release that was unstable and it was patched pretty quickly. Idk anyone who called it fallout 3.5 might have been a local thing you and your friends did.

Considering half the quests had soft locks, I would argue skyrim was a far more unstable launch.
>almost every side quest had some kind of soft lock
>most of them had no work around or solution, it just didnt work
>main quest would soft lock in that glowing cave
>flying horses
>trillions of clipping issues
>some armor types crashed your game
>some NPCs just were just gone
>some skills didnt progress
It was painful.
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>>737115429
>to let their Bethesda IPs sit unused for decades
Fallout 76 and ESO has made them billions.

>The tweet is from 6 years ago
Did Obsidian make a Fallout or TES game in those 6 years?
>>
>>737105436
It attracted too many trannies.
Make sure you build in tyranny-repellants or your games may become the source of many groomer related tragedies.
>>
>>737106563
Just because your parents and teachers gave up on you, doesn't mean that I will. I know you can learn how to read.
>>
>>737115614
>Fallout 76 and ESO has made them billions.
And they missed out on billions in unrealized profit in the single player market

>Did Obsidian make a Fallout or TES game in those 6 years?
No but they wanted to
>>
>>737115607
>That was mostly the PC release that was unstable and it was patched pretty quickly.
Nigga, the 360 version had disgusting amounts of memory leak. The game was an absolute mess on consoles
>>
>>737105562
yes
>>
>>737105271
>>737105502
You will never make a good game or be a woman
>>
>>737115607
>That was mostly the PC release that was unstable
New Vegas doesn't work on the PS3 to this day.
>>
>>737115429
>See above
See what? Sawyer has been speaking positively about his time working with Bethesda years before MS bought either of them
>>
>>737105436
>It's an actual RPG
>HARD skill checks
>Has an actual armor system
>Has weapons that make sense
>Respectful to classic fallout
>Choices and consequences, actual factions
>No Minecraft buildings mode
>Story makes actual sense
>Interesting characters, complex factions lead by multilayered leaders
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>>737115989
>It's an actual RPG
You can wipe out Goodsprings with zero consequences
>HARD skill checks
You can max out your special and all skills
>Has an actual armor system
so did fallout 3
>Has weapons that make sense
wtf does this even mean
>Respectful to classic fallout
where are the pop culture references and duke nukem quotes
>Choices and consequences, actual factions
3 had those too
>No Minecraft buildings mode
by far the dumbest thing you posted so far
>Story makes actual sense
dudes in sports gear are somehow fighting a semi-professional military with artillery and air support
>Interesting characters, complex factions lead by multilayered leaders
none of that exists, almost everything is on the surface in New Vegas
>>
Chris Avellone is such a gem. Most of you don't even properly understand how hard he's helped carry the series. Not that most of you care about real Fallout though.
>>
>>737116617
Shut the fuck up and fuck off Chris, you pathetic faggot.
>>
>>737116617
For me it was NWN2:MotB, I need the edge to come back.
>>
>>737116617
My favourite thing about Chris is that he is smart enough to realise that Fallout only works when everything is in the shitter. Which is why he wanted to nuke San Francisco again, and setup the Tunnelers eventually destroying New Vegas, alongside the Cloud slowly drifting west.
>>
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>>737116617
the realest one
>>
It's true, it was more controversial when it came out. But that's because a lot of people had been introduced to Fallout through Bethesda's vision, and were confused by New Vegas. I remember the arguments
>it's too orange, and doesn't feel like the apocalypse
>where are the white picket fences, and twee references to the red scare?
>why is there so much cowboy stuff, instead of atompunk stuff?
>why is there just ranches and shit, instead of wacky woohoo theme park locations to explore?

NV endured, because it is just a good, well put together RPG, in ways that the Bethesda games aren't. It has compelling characters, for starters. It has real factions who aren't just all good, or all bad. It inspires a level of intellectual engagement, while 3 was just kind of a memefest.
>>
Pretty sure they are still assblasted.
I finished FO3 and all the DLC on release and remember having fun, but I'm replaying it right now and I find it extremely bland. As a FPS is terrible, but as an RPG is nothing to be proud of either.
The game is too easy, and I don't think exploring is worth it because locations aren't really interesting for the most part, and money and firepower is not an issue either.
Also the city ruins layout is dreadful.
I don't really want to drop it because I wanted to replay NV and FO3 before playing FO1 and FO2 but I got bored around the 30h mark.
>>
>>737116952
>Ulysses nuking the Legion and The NCR
>Cloud
>Tunnelers
>White Legs attacking everything
>Old World Blues Scientist escaping Big MT
>>
The fact that people are hard focusing on New Vegas being "buggy" really shows that people don't want to have a serious discussion. Bethseda handed them that poisoned chalice, end of story. The buggy engine that Bethesda created is not the reason people remember FONV, they remember it because it went above and beyond in every other aspect. Saying that FONV suddenly damaged the reputation of Fallout because it was buggy and had weird animations is just so fucking bizarre and un-self-aware.
>>
>>737117127
>Work on Fallout again
>Does nothing but setup future events to fuck over the creeping civilisation of the series
Based
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>>737117293
>Expecting a serious discussion on /v/
>>
>>737117293
>The buggy engine
Most of the bugs on PC were due to Microsoft. Games For Windows live losing service and the constant OS changes from Windows XP, 7, 8 and 8.1
>>
Obsidian hasn't made a single redeemable game that isn't a huge piece of shit that isn't new vegas and every single time I have fallen for that name I've gotten a grotesquely bad videogame to play as my reward. After the blunder of outer worlds 2 I couldn't possibly give a shit about obsidian making another fallout game so stop talking about it like it's still meaningful discussion.
>>
>>737117293
>The fact that people are hard focusing on New Vegas being "buggy"
I seriously hope no one is implying FO3 runs better than NV.
>>
>>737114850
NVfags will suck off avellone and sawyer until the heat death of the universe but flat out ignore anything either of them say that is positive of bethesda
>>
Todd Derangement Syndrome is terminal, I'm afraid.
>>
Fallout being buggy only matters when it's New Vegas because I hate New Vegas. New Vegas fans needs to thank Bethesda for their god tier engine and bug testing by the way.
>>
>>737117474
>Obsidian hasn't made a single redeemable game that isn't a huge piece of shit that isn't new vegas
That's because the team that made New Vegas was quickly scattered and replaced by diversity hires
>>
>>737117610
I noticed, obsidian is pretty much dead, it was very clear when I played avowed the entire team was trannies and women.
>>
>>737105562
>>737105906
New Vegas work on my machine. MEANWHILE, FO3 had fucking Games for Windows Live that kept breaking the game
>>
>>737117293
>>737117515
The both of you are dullards. The reason people are talking New Vegas' bugs is because it was the most buggy gamebryo game at launch, yet the game's defenders will act as if NV was beloved on launch.
>>
>>737117474
because the good writers aren't there anymore
>>
>>737117673
Worked on my machine, had a 100h playthrough on the first patch and a vanilla game on release with zero issues
>>
>>737117474
Pentiment was pretty great
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>>737117673
we don't care what people were saying at launch though. we like the game because it's good.
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I don't get why people are so buttblasted over NV just being very objectively better than f3 and f4. Like it's not even a subjective opinion, despite being obviously rushed out it mogs the shit out of both with superior locations, story, characters, gunplay, etc. Why not just be happy Fallout got one decent 3d game at least?
>>
>>737117474
>Make New Vegas
>it didn't meet Bethesda's qouta
>Obsidian didn't get bonus
>Obsidian layoff everyone important
>can only afford universary grads that fuck the company from the inside
>Todd points SEE SEE HOW BAD THEY ARE
I hate everything
>>
>>737117734
Probable if you were on PC, on console, lol.
>>737117772
We do, because that's what sparked the bugs discussion.
>>
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>>737117912
>>
>>737117970
Next you're going to tell me Steal a Brainrot is the best game ever
>>
>>737117912
>superior locations
I'm gonna stop you right there. New Vegas has hands down, the most boring fucking locations out of all the 3D Fallout games.
>>
>>737105562
Just because New Vegas was released a broken, flawed mess doesn't mean it couldn't undergo surgery and transition into the correct sex later on.
>>
>>737116952
>Chris is that he is smart enough to realise that Fallout only works when everything is in the shitter
Retarded.
>conflict between inbred toothless dirty apes over the last can of dog food in a tetanus wasteland
whoa, profound, we are the zombies, good thing he was fired from dying light 2
>>
>>737117673
*The reason people are talking about New Vegas' bugs is because FONV makes my ass hurt, and I need to construct a framework to criticize New Vegas to obfuscate any real discussion

Fixed that for you.
>>
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>>737117936
>Obsidian didn't get bonus
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>>737105271
sawr this on my yt feed but i cant stand that faggot tk mantis(basedfilled manbaby)
>>
>>737117912
I suspect it's half bethesda damage control, because they want people to be hyped about what *they* are doing with the Fallout brand, not obsessing over a game from ten years ago.
And the rest of it is just kids who grew up with Fallout 3 and are struggling to articulate why it's actually a better game than NV (hint: it isn't), and so they get mad at the fans and call them trannies.
>>
>>737105271
>complete shitshow on release
>/v/ says it is good now
>be fo76
>complete shitshow on release
>it is actually good now but /v/ still says it sucks
you're all retarded
>>
>>737117963
"Bethesda game have bugs" is literally just a given. It's part of the experience.
Fallout 3 crashed regularly, and did a lot of wacky shit when I played it on 360 back in the day.
>>
>>737117970
Jesus. Fallout 3/4 have to be some of the most overrated games ever
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>>737117772
>>737117963
If you want to talk about bugs, then let talk about this shit that fuck up 3 for a good decade. NV has no issue for many people at launch, but this shit here was everywhere.

>>737118091
Doesn't matter. We all know it was.
>>
>>737118072
I'm going to guess that reading isn't exactly your forte?
>>
>>737105562
>give a game studio your shitty buggy engine and no time to make a polished game using it
>upset that the game has bugs
>>
>>737117970
Funny you don't show user scores haha, almost like it would defeat your argument
And I sure hope you consider robloxslop like >>737118025 said to be the pinnacle of gaming if good sell numbers = good game to you.
>>
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Zoomer retards might love 3. But the numbers dont lie
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>>737118228
>Funny you don't show user scores haha
see>>737114697
>>
>>737118195
And New Vegas was the worst of the bunch at the time.
>>
>>737105562
I played a 1.0 pirated version for years
>>
>>737118116
I think Fallout fans are just mindbroken because what few games their IP gets always end up being really mid and buggy shit. Do you remember Fallout 76's launch? How that game managed to make a comeback after that is beyond me.
>>
>>737118216
>Reality doesn't matter, my feelings are what's true
This is why people call you trannies
>>
>>737118324
Okay buddy, can you also show us fallout 3 & 4 user scores from back then now?
>>
>>737117912
Whatever gets the most replies I suppose, as long as it keeps any vidya discussion from happening
>>
>>737118348
>76 had Ninja and Rick and Morty sponsor the game
>Ninja was so fucking shit that Rick and Morty had to carry the entire stream
>Ninja started shittalking Rick and Morty during he stream
The fuck were they thinking?
>>
>>737118340
we endured it for the experience.
>>
>>737118220
Oh cool it's a vaugepost that means literally nothing. Really on-point for someone that only exists to obfuscate real discussion.
>>
>>737117912
Bethesda fans are a different breed of mentally ill. They don't care about games being good. Instead of joining a cult, this is their thing.
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>>737118642
Obsidian would have a cult if they actually made good games
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>>737117673
>The reason people are talking New Vegas' bugs is because it was the most buggy gamebryo game at launch
lmao
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>>737118681
Obsidian became "Obsidian" when Avellone left. I don't know how many times you need to be told this.
>>
>>737118681
like fallout 76?
>>
>>737118523
Guess my assumption was correct. If you scroll up to the top of thread, you will see discussions surrounding "revisionism" when it comes to public opinion on Fallout New Vegas. The claim was that Fallot New Vegas was not a beloved game on launch, because it was extremely buggy and many people saw it as Fallout 3.5 at the time. Then once e-celebs started making videos praising the game, 6yrs after it came out, New Vegas fans are now trying to convince people that the game was beloved since launch.
Hope that cleared things up for you, my little illiterate anon.
>>
>>737115879
Neither will Bethesda.
>>
>>737118920
Pure revisionism

t. I was there
>>
I just genuinely cannot fathom how fucking mindraped you are that you think New Vegas being buggy "ruined" the reputation of Fallout, like nobody laughed at Fallout 3 for all these exact same reasons. If Bethesda really cared about the high quality of their brand, then why didn't they delay New Vegas? Why didn't the delay Skyrim? Why didn't they delay Fallout 3?
>>
>>737118920
Those niggers calling it revisionism that NV was hated is some "the jew cries out as he strikes you" shit. Absolute projection
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>>737118091
>>737118437
Retard. This was posted long ago during that shitfest. He got tired of people asking that later on.
>>
>>737118998
What? New Vegas being beloved on launch or New Vegas only being beloved after e-celeb videos?
>>
>>737105271
Fallout NV is the worst selling fallout game.
>>
Honestly, none of the Bethesda RPG are good games.
>>
>>737108225
>New Vegas had 18 months
New Vegas is a mod, and a shit one.
>>
>>737119192
Morrowind is great, oblivion and skyrim showed they have no idea what the fuck they are doing.
>>
>>737105271
I remember playing FO NV some year after it released thinking it was some old arse clunk game they forgot to fix.
>>
>>737119245
>Baby's first console RPG is great
>The other ones that continued the trend Morrowind started are not
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>>737114283
Well said wise anon
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>>737119240
Excellent contribution anon.
>>
>>737119120
That doesn't contradict >>737118091 at all you genuine cretin.
>>
>>737114061
yeah it's almost as if these threads aren't organic
>>
>>737119245
Morrowind is absolutely dreadful to play and most of the quests are shit.
>>
>>737117970
>popular = good
never thought /v/ would be this retarded, but i guess that's what happens when you let indians on your board
>>
>>737119318
>continued the trend Morrowind started
By watering it down as much as possible? Retard.
>>
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>>737119393
Doesn't matter. We all know about the bonus stuff came from Chris himself during that time. He becomes jaded and defeated years later when he got accuse with the Metoo stuff
>>
>>737119240
Seething about TOTK being completely irrelevant despite the Nintendo bonus and legacy status
>>
>>737119415
Can Bethesda just stop being faggots, accept that people like the game, and then maybe invite some better writers to work on 5?
Doesn't even have to be Sawyer and Avellone. just try, alright?
>>
>>737119526
>Reality doesn't matter. Again.
Dude
>>
>>737119610
Retard. Reality did happen with the bonus shit when it came from Chris' mouth back NV Launch, but no point in convincing a retard like you.
>>
>>737119489
Yes, retard. Morrowind started the whole "dumb down game = profit" mentality that Bethesda had.
Morrowind was dumb downed from Daggerfall, it saved the comany.
Oblivion was dumbed down from Morrowind, it sold more than Morrowind.
Skyrim was dumb downed from Oblivion, it goes on to sell 60m copies and enters the Top 10 most sold video games of all time category.
Morrowbabs are so fucking stupid.
>>
>>737118998
>>737119091
the old 4chan archives doesn't lie, as the internet archive which you fags hates a lot
>>
>>737119674
>Morrowind was dumb downed from Daggerfall, it saved the comany.
I've actually played Daggerfall and you have no fucking idea what you're talking about. Please go be a poser somewhere else.
>>
>>737119573
>Can Bethesda just stop being faggots, accept that people like the game
The only reason New Vegas exists as a game and not DLC is because of Todd. Still, Bethesda needs to fucking dump Emil, dude is ass.
>>
>>737119693
New Vegas was beloved on /v/ immediately
>>
>>737119670
You can't even comprehend the twitter screencaps you're posting or replying to. You don't get to call others retarded.
>>
>>737119573
The fact that they haven't stopped crying about it for over a decade tells me they're never going to grow up. They're going to triple down with Fallout 5 just like Disney is doing with Star Wars and Rey.
>>
>>737119526
I return you to >>737118437, feel free to keep looping as long as you like
>>
>>737119713
>Less systems
>Less skills
>Smaller world
>Vastly simpler dungeons
Please explain to me how reducing or outright removing systems is not dumbing a game down. Go on, I'll wait.
>>
>>737118091
Does this nigga really have a basedjak pfp?
>>
>>737118920
What's the endgame of the whole "revisionism" thing anyway? Do you honestly think that nobody should ever change their opinion, or that works of art have never be re-evaluated? I mean we all know the actual motivation (creating a framework or axiom to criticize FONV), but I would honestly really be surprised if anyone is convinced by this performance. Whenever you try to establish these universal axioms that everyone needs to adhere to it's just going to fail.
>>
>>737119769
Todd didn't anticipate people liking NV more than his own efforts.
>>
>>737119925
>Less systems and skills
Which ones? Be specific.
>Smaller world
Quality over quantity. Daggerfall was barren.
>simpler dungeons
Quality over quantity. Daggerfall dungeons were a mess of generation while Morrowind's dungeons were designed and feel distinct.

You didn't play Daggerfall.
>>
>>737119791

>>737119120
Straight out off the horse's mouth and the source of all of this. It has and always been this post and Chris constantly posting it during that time. Revisionist like you are that much of a desperate fag to hate on NV.

>>737119818
You're a retard.
>>
>>737119790
which is a pure revisionism, people here wanted to kill avelonne and obshittian for the game not working on shitstation 3 or crashing on 360+PC due to the memory leak issues due to the retarded shenanigans they pulled to have the game work on the shitstation 3.

and /v/ at that time was already livid over alpha protocol and KOTOR2 being unholy broken at release, plus NWN2's retarded mechanics that drove people back to play NWN1, because fuck their dicerolling mechanics.

it was by 2014, that people suddenly began to "Love" NV because modders migrated from 3 to NV as the parasites always do when a new game arrives, and early work on TTW and such began.
which by the way, the last real build of TTW before RoyTranny, Rika and xhis butt buddies stole the project was 2.1.2.
All builds after that fucked everything fallout 3 had out of spite, even the fucking super mutants became damage sponges due to the retarded super mutant armor perk none had in Fo3
>>
>A: I like New Vegas
>B: Yeah, but it was buggy
>A: Okay, but the reasons I like it are in spite of the bugs. If you like any Fallout game you probably agree
>B: Yeah, but it was buggy
>B: Yeah, but it was buggy
>B: Yeah, but it was buggy stop revising history it's literally like the holocaust

A real human being is making these posts.
>>
>>737120171
But anon, he DID have breakfast this morning!
>>
>>737120171
You forgot
>B: I love Fallout 3 more
>B: I also ignore how buggy and shit Games for Windows Live was on Fallout 3 that constantly break the game
>>
>>737120143
One of my first ever threads on /v/ was a New Vegas thread in 2010 and everyone was loving it, consoleniggers were seen as the subhumans that they are, and were small in numbers, if you were actually here you'd know that through various phenomena like no one even playing Souls games until they came to PC
>>
>>737119929
Did you not read the OP?
>>
>>737120246
Interesting how Bethesda was always known for making buggy shit but suddenly when Obsidian does it it's a problem.
>>
>>737120143
Sure bro, it was those pesky youtubers and trannies that made /v/ love NV right?
>>
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https://en.wikipedia.org/wiki/Historical_revisionism

>The process of historical revision is a common, necessary, and usually uncontroversial process which develops and refines the historical record to make it more complete and accurate.
>>
>>737120307
Those FO3 fuckers will tell you YEAH ITS BETHESDA THAT EXPECTED but then shit on NV for that reason. I seen this shit firsthand in the Bethesda forum when it was still up. That shitty place had so many FO3 fags shitting on NV.
>>
>>737105271
His problem is being a better game designer than AveLOL. AveLOL wanted DT back (not for any gameplay reason, but because the old games had DT, except they had both DT AND DR) but he couldn't even implement it right, as a result a naked guy high on med-X will be tougher than a guy wearing APA against any opponent where damage reduction actually matters. And don't even get me started on the wonderful level design where 10 Deathclaws sit in front of a cave like in a bad Stalker mod.
>>
>>737120386
>bublin this hard
this pig was fried
>>
>>737120140
I'm not revising anything and I'm not even a NV hater. I'm call you (You) a fucking idiot for being unable to reconcile the wording of two tweets. The fact that you instantly jump to your nonsensical tribalism to defend your stupidity is only proof of how dire it is.
>>
>>737120423
I really just don't understand why they were so tribalistic about it in the first place.
>>
>>737105436
They made talkslop instead of exploration kino.
>>
>>737120130
Language skills, climbing and mounts to name a few.
>Quality over quantity
Same can be said for future titles. Oblivion was simplified, but the world was more dynamic and NPCs were no longer idle mannequins 24/7.
Skyrim added proper dual wielding, more active combat perks like knocking people over by sprinting with your shield up, SWOOP and benefits to directional power attacks.
>>
>>737120568
The second twitter was after all the bullshit Chris has do deal with life and is tired of people asking him the shit he said a decade ago. He was bitter with Obsidian and the whole Metoo.
>>
>>737120296
Neither of us have seen that powerpoint bro. If the argument is that nobody criticized FO3's engine and development, that's just factually wrong. They literally retconned the original ending as a DLC.
>>
I don't remember people actually shitting on it that hard for being buggy at the time, apart from the PS3 version, which was notoriously broken.
You act like no one happily played and beat it at launch, which just isn't true. It's not *that* bad.
>>
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>>737120487
>Cant even speak human anymore
Cry more about NV fag
>>
>>737120423
>>737120618
again it's a cult
>>
>>737106194
It's fair to take credit for the engine and asset work that was carried over, but Obsidian also had to add a fair few things to the engine, and made a lot of custom assets for themselves.
>>
>>737120662
>Language skills
Speechcraft covers this.
>Climbing and mounts.
Athletics and acrobatics cover this.

You. Didn't. Play. Daggerfall.

>Same can be said for future titles.
About the overworld and dungeons? No.
>but the world was more dynamic
How so?
>but NPCs
Yes that was an improvement, but weren't we talking about dungeons and overworlds?
>but combat
Yes Skyrim plays better despite having less fun skills and magic to work with, but weren't we talking about dungeons and overworlds?
>>
>>737120726
The point is that people are reacting to it as if New Vegas was as beloved back then, as it is now. Which is why you see all the "How dare Bethesda tell Obsidian what they did wrong, New Vegas is the best Fallout game" posts.
>>
>>737121104
>Which is why you see all the "How dare Bethesda tell Obsidian what they did wrong, New Vegas is the best Fallout game" posts.
I don't see anybody saying that.
>>
>>737120765
I had FO3 on PS3. I thought everyone always understood that Fallout 3 was extremely janky. Everyone who played that game had thought about this or noticed this. It's not like New Vegas suddenly came out and everyone was suddenly appalled and astonished.
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>>737121104
>>737121171
I'll say it: NV is better than any fallout from bethesda
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>>737121295
That's correct but it's not the same as what he said.
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>>737120793
srči kurac
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>>737121075
>>Climbing and mounts.
>Athletics and acrobatics cover this.
Not him but that not the same shit and you know it. Running around and scaling a wall is not the same shit. Running around and riding a horse is not the same shit. Thank goodness an indie game like Devil Spire Falls address this retarded notion and have all 4 skills.
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>>737121346
>Athletics and acrobats means only running
Oh okay, you're doing that "pretending to be a retard to win the argument" thing. You're right anon, there's nothing athletic about climing or horse riding.

Fucking Bethesda fans.
>>
>>737121346
If only the framerate didn't fucking TANK IN EVERY TOWN.
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>>737121075
>Speechcraft covers this.
You can't learn a initially hostile NPCs language and speak with them.
>Athletics and acrobatics cover this.
You can't climb walls.
>About the overworld and dungeons? No.
Obviously not. The point is the each game sacrificed something from the previous game to enhance another aspect of the game.
>How so?
Random events, NPCs could now sandbox and travel.
>Yes that was an improvement, but weren't we talking about dungeons and overworlds?
No, we're talking about the games as a whole.
>Yes Skyrim plays better despite having less fun skills and magic to work with
Sacrificing something to improve another, dumbing down, whatever you want to call it, the trend started with Morrowind.
>>
>>737121514
Because I am too lazy to say Running and Jumping.

>>737121537
I feel for you. Then again, I also max the map size because Bigger = More shit and I still don't regret it. A Nomad Camp spawning in a graveyard is such a lagfest, though.
>>
>>737121171
See replies to >>737105436 for some examples
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>>737105436
Garbage world design. Fallout 3 mogged them in that regard
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>>737121627
>I also max the map size because Bigger = More shit and I still don't regret it.
I tried that a few times but it always seemed to cause a crash part way through generation, I haven't tried lowering the thread count like it says however so it's probably on me.
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>>737121541
>Obviously not.
There we go. Was that so hard?
>No, we're talking about the games as a whole.
I mean, we are now, since you changed the subject. Pretty weaselly.
>>
>>737121104
I have magazines from E3 2010 and all they talk about is how New Vegas has way better weapons, and quests, and how it has the world record for most voice acting in a game. People held the game in high esteem, but fewer said it was the GOAT. It's honestly kinda Bethesda's fault for not marketing the game very well. They kinda marketed it as just being some Fallout 3 spin-off, and I think by 2010 a lot of us had processed the DLC and jank of FO3 it simply didn't feel as exciting.
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>>737105271
I would've countered with a powerpoint on bethesda's shitty engine and how they really ought to learn to program.
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>>737121627
>Because I am too lazy to say Running and Jumping.
Or read, apparently.
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>>737106024
>You're delusional. it wasn't as well received as you nerds would want to believe. It's popularity has been increasing as resentment for Bethesda increased.
The only reason for that was the bugs you disingenuous fuckstain. Bugs also present in every other bethesda game due to the shit engine.
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>>737121717
Its generating the map while it has "Game not responding" message. Just leave it alone. It took mine 2 hours with 5 thread count just for it to work for me, and while I can post here.
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>>737111343
>Hate them all you want, he's shpittin the truth.
and shouldn't he feel shame and inadequacy for stealing everything meaningful and worthwhile from the fallout franchise that came before? Without the setting they purchased wholesale there isn't anything to fallout 3, the characters are uninteresting, the stories generic, the mechanics terrible, the setting dull.
Why does the base they basically outright stole from others not count?
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lol
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I'm not necessarily a Bethesda hater, but the way they're described in this interview doesn't make me like them. How they're actively telling Obsidian developers to shut up, how New Vegas Day is becoming corporatized for the shitty TV show. It feels like a very strict and sanitized company. I hate Microsoft and Amazon genuinely, and I don't know how to feel about Bethesda but my instincts are telling me that they're more unfriendly than people want to think.
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>>737122085
Even when I was like 14 and thought 3 was the greatest game ever, this shit was still awful. I left the Anchorage T-51 and Lincoln's Repeater at home and brought just some Remnants power armor to make it more challenging and I think the experience took a good year or two off my life.
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>>737122085
>makes this
>...but here's a powerpoint to explain the failings of new vegas

kek of the year
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>>737110124
Nah, now you're just being silly. The greater point is it meant Obsidian didn't have to build the actual bones of the game from scratch - in many ways it was a tremendously huge mod for Fallout 3. This was a key part of why New Vegas was so good, because Obsidian can't make games for shit. It would've been a mediocre 7/10 if they had to do everything on their own. They 100% deserve credit for all the excellent work they did, but New Vegas was only as good as it was because it was the result of two flawed developers shoring up each other's weaknesses and creating something better than either one could have left to their own devices.
>>
>>737120662
>>737121346
Morrowind doesn't have climbing because Bethesda actually designed a built out their world and dungeons with pathways and encounters. Whether you consider that a good trade is up to you. I would say it was given the final product, though it would be interesting to seem them do some real verticality.
>>
Why is Todd Howard so grumpy? Why can't he be a bigger man and rise above it? Just grow up.
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>>737110921
What you mean I don't tell you? I just told you!
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>>737122545
>New Vegas was only as good as it was because it was the result of two flawed developers shoring up each other's weaknesses and creating something better than either one could have left to their own devices.
THANK you.

>>737122658
>>
>>737122545
Old Obsidian was great at taking other devs resources and making something fantastic under extreme deadlines. Same thing happened with KOTOR2. Maybe there is something to be said for working within tough but manageable pressure.
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>>737122545
Fallout 3 was in many ways a tremendously huge mod for Oblivion, that used the setting, aesthetics, characters, creatures, weapons, storylines, ideas, that Bethesda did not come up with
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>>737122085
The DLC for 3 was really hit or miss.
>cool swamp DLC where you explore a bog with inbred types and settle a score between two people going at it since the bombs fell
>shitty space unchanging level that takes forever to slog through
>lore accurate pitsburg simulator, complete with feral crackheads (the intro stripping all your gear was kinda retarded)
>people said the ending was stupid so we made a whole new set of quests, but lets be honest, you're only using this to keep playing after the main quest
>call of fallout: cold as fuck edition
>>
>>737122545
The bones of the game suck though.
Bethesda's engine is a mess, and their 3D models are ugly. That was true in both F3 and NV.

Literally the only thing that elevates NV is the writing, and a few aspects of the game design that improved on what Bethesda were doing.
>>
>>737121729
I never specified the world or the dungeons though? You misinterpreting something doesn't make me a weasel.
>>
I take solace that the people that shit on Fallout New Vegas are Fallout 3 fags, and Fallout 3 fags are nearly extinct due to 4 killing it. Fallout 4 fags don't care about New Vegas since they're too busy modding 4 into a Sim/Second Life game. I always find it funny FO3 fags didn't just attack 4 or 76.
>>
Someone explain why Obsidian never worked with Bethesda again. People are saying New Vegas was a terrible launch, but this is a huge exaggeration. That game still got 8's and 9's and sold multiple millions. By all reasonable accounts it was a critical and commercial success. We know for a fact that Obsidian wanted to make a Skyrim spin-off, but Bethesda turned it down. It's disappointing because we could've had more good games, faster. I would expect Bethesda of all companies to have sympathies and understandings for buggy games.
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>>737122814
>Bethesda's engine is a mess
And yet people keep playing their games and making mods for their games. So you are wrong.
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>>737123018
>I would expect Bethesda of all companies to have sympathies and understandings for buggy games.
lolno. They outright bought Fallout in an auction with a giant bag of money, outbidding Actual Fallout Dev that was trying to buy their IP back. Then they made Fallout 3 and shit on Fallout IP with it.
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>Fallout 3 is shit
>Fallout New Vegas is amazing
ah yes, the "I watched hbomberguy" opinion
>>
>make a powerpoint going over issues that need to be addressed in patches post-release
>16 years pass
>some redditor reposts his reddit thread on /v/ adding >implications to the powerpoint that were never there
>/v/edditors immediately believe it at face value and engage in zero critical thinking
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>>737123083
people like the open world experience, and they highly mod the games to make them more tolerable.
>>
>>737122771
The swamp one was the best one by far, but it still suffered from hilarious degrees of level scaling/bullet sponge if you decided to go there in late or mid game. All of New Vegas's DLCs were better. I don't even like Dead Money very much, but it's bold and unique and interesting. Bethesda implying their own stuff is better is really strange.
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>>737123083
Thousands of Kias are sold every year
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>>737123149
F3 is comparatively shit, because NV is simply the better version of 3.
I liked 3 well enough when it came out. It's just an obsolete entry, as it stands. If i were to go back to it, I would only wish I were playing NV instead (which is also what happened when I played 4)
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>>737123173
They wouldn't mod them in the first place if the base game itself wasn't an enjoyable experience.
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>>737123358
I can be an enjoyable experience and still be an ugly, and highly broken mess.
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>>737115989
>It's an actual RPG
aka "I like it so it counts"
>HARD skill checks
aka binary pass-fail skill checks simplifying matters and removing the luck stat entirely from the equation
>Has an actual armor system
aka added the reprehensible dogshit threshold system on top of the already-existent damage resistance value, serving no purpose but to utterly invalidate half the guns in the game
>Has weapons that make sense
aka muh tacticool real world gunz I NEED to larp as a larperator
>Respectful to classic fallout
aka "I like it so it's respectful"
>Choices and consequences, actual factions
aka "I like it so choices and consequences exist and the factions are real"
>No Minecraft buildings mode
aka "It has fewer features"
>Story makes actual sense
aka "I like it so it's good and makes sense/a youtuber spoonfed me the story and said it was good"
>Interesting characters, complex factions lead by multilayered leaders
aka "I like it so it's good"
amazing argument bro
>>
Bethesda and Obsidian are both zombies, it's worthless to still argue. But I applaud New Vegas because Bethesda just comes off as being so smug and full of themselves
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>>737105436
Basically they made a game that was truer to Fallout with New Vegas unlike Fallout 3. It also didn't have any celebrity voices like Bethesda did with FO3 and Oblivion which probably ate a big chunk of the budget. New Vegas was all about keeping the spirit, sound, and feel of Fallout 1 and 2 and for some reason this really bothered Bethesda. Fans just loved the game and I'm sure it sold better than FO3 did. You can see Obsidian was in the right because then we got garbage like 76 and FO4.
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>>737123149
>>Fallout 3 is shit
Yes and Unironically because 4 exist. Even without New Vegas, 4 basically kill 3 as it offer what 3 has but better.
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>>737123445
No you can't. Lose all that unwarranted confidence before you get hurt ugly anon
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>>737123332
I remember really liking 3 when it first came out, probably because it was just really novel for me at the time, I didn't play any RPGs, so I found it really compelling
I went back to it recently and oh yeah, it did not age well at all, I think the opening hours are still pretty cool, but it loses its appeal comically fast
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>>737123725
bro, Fallout 3 came out in the same window of time as GTA4 and Crysis. It's an archaic janky mess, and it was noticeably one back then.
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>>737123727
>I remember really liking 3 when it first came out, probably because it was just really novel for me at the time, I didn't play any RPGs, so I found it really compelling
>I went back to it recently and oh yeah, it did not age well at all, I think the opening hours are still pretty cool, but it loses its appeal comically fast
It's the problem with all of bethesda's games, they lack any tangible depth after morrowind though oblivion has embers of it remaining. Their goal seems to be to create meaningless trashpits and granted they've achieved what they set out to do with Saarfield. There is no meaningful or interesting content in the whole game.
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>>737105906
The thing is most Bethesda game veterans didn't find the bugginess unusual. Every Bethesda game is buggy af, the gamebryo engine itself is buggy. It may be a fact that NV had a buggier launch than F3 or Oblivion. But most fans didn't play NV and think, "Damn, Obsidian really fucked this up, this wouldn't have happened if Bethesda made it", it was situation normal for them. Only the critics whose job it was to note the level of bugginess for review purposes made special note of it. Everyone else was like "lol classic gamebryo, it will get patched eventually".
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>>737123893
>GTA4
Game was ugly and clunky as well.
>Crysis
League of it's own. Nothing was remotely close to Crysis' fidielty for years. It also wasn't on console for years.
>>
My favorite part of these threads is that Todd has never shown any actual ill will towards NV or Obsidian (he's even hired many former NV devs) and that the publisher Bethesda Softworks is the one that should be the target of all the ire yet never is. Pete Hines (ghoul fridge guy) was the enemy from the very start but these freaks are too stupid to figure it out.
>>
>>737123914
Oblivion just has way too many shitty creative decisions, but I give it a pass because its basically Monty Python in video game form
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>>737124052
You think GTA4 is even in the same league of garishness as Fallout 3?
GTA4 was like real life when it came out. Fallout 3 was like travelling back in time to a world before Half Life 2.
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>>737123018
Go play Outer Worlds 1 and 2 and Avowed, then tell me you want Obsidian working on anything Fallout ever again.
>>
>bethesda hires the company that were making the original fallout 3 (van buren) to make a fallout game (new vegas)
>years later, bethesda fans think this it was an extremely evil and disrespectful thing that new vegas made, even though it was a mutual and desired agreement

How did we get here?
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>>737124378
Yes.
>Brown as shit for no reason. Fallout 3 at least had the post-apoc excuse
>Nights are comically dark
>Character models only slightly better than Fallout 3's abominations
>Environmental design was shit. Good luck finding doors or ladders, especially at night
GTA4 is the worst 3D GTA game
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>>737124894
this is such a 2026 hindsight attitude.
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>>737124719
>ethesda fans think this it was an extremely evil and disrespectful thing that new vegas made
Where? What cesspool of delusion did you pull this post from anon?
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>>737124693
I don't exactly want Bethesda or Amazon working on Fallout either, but that's just how it is on this bitch of an earth. Considering how we haven't seen Elder Scrolls 6 yet, Fallout 5 might not even exist until we're dead or the 76 developers make it. I'm hoping for the former.
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>>737124941
How is it hindsight? The game being brown as shit and dark as hell at night were all common complaints when the game was still new.
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>>737124894
>GTA 4 only had "SLIGHTLY" better models and animation that Fallout 3

least delusional bethesda fan
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>>737125226
Nah, those things were ugly on my 720p tv back in 2008.
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>>737106425
They didn't forget, they're not the same devs anymore.
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>>737125573
Gonzalez came back last year, so their next game might be passable
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>>737105906
This is also the period of time when you expected games to get new entries every few years instead of the series pausing for a decade+ between releases.



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