Cyberpunk 2077 2.31aPathtracingDLSS ultra performance1440p Mods to get proper character reflections (didn't work very well so i uninstalled the game). PS5 pro doesn't have DLSS so it would need to render at a higher resolution to get the same image quality.
>>7371267982-3 fpsframes per season
PS5 has PSSR2 which is basically modded FSR4.1 and FSR4.1 is already better than DLSS4 and DLSS5 is DOA.
>>737126798Ps5 pro can run 90fps in cyberpunk at 4k I think but 40fps with path tracing
>>737127235It doesn't do pathtracing at 40fps. It's raytracing medium or something like that (significantly worse than even RT psycho).
>>737127330It’s comparable to overdrive mode on pc
>>737127210Actual tests show otherwise. PSSR2 and any version of FSR is still far behind DLSS.
>>737127376Nope. https://www.youtube.com/watch?v=gVB64DU7ANk
>>737127393Wrong. Digital foundry showed that PSSR2 is between FSR4.1 and DLSS4.5. Both of those are already quite similar.
>>737127393DLSS4 is worse than FSR4/PSSR2 now.
OP your site is gay as hell. It actually citates framechasers who is a 100% confirmed kiddy diddler scammer.
>>737127450Even if it’s not full on path tracing, ps5 pro is running at 1440p internally before upscaling to 4k at 40fps. Higher res than OP
>>737126798>Talk to JackiePc fags really do just build $3000 machines to rent steam keys just to stare at textures for 2 hours then never make it past the tutorial huh
>>737127676https://videocardz.com/newz/computerbase-blind-test-shows-dlss-4-5-preferred-over-fsr-and-native-in-all-six-games
>>737128472Cyberpunk 2077 is for benchmarking (pathtracing specifically). It's not a game you play for fun.
>PS5 Pro can't into path tracing neither can all your PCs
>>737132463PS5 pro should have good enough hardware to do pathtracing at 30fps. But the main reason we have pathtracing at all is because nvidia is pushing for it (via collaborations with developers). And if it wasn't for nvidia pushing for DLSS/DLAA we would be stuck with TAA a lot more.