no one cares about my gameI check it's page every day, it took 8 months to get 4 plays, and none of them liked it either how do I cope?
you have to appeal to third worlders
Give third worlders free copies in exchange for leaving a good review.
At least 4 people played your game lolNobody played mine
>>737198271either>game not funor >game not marketed but you did it anon, you released a game congratulations on doing what so many of us only dream ofplease keep making games
Are there any sexy babes in your game?
>>737198271post it
>OP samefagging about 3rd worlderspathetic cope OP, your game is probably complete dogshit
>>737198271Post it so I can give it another 0.5 star rating to bring down the average
>>737198271Git gud.
>>737198271Most people don't play indie games and most indie games that do get popular have a lot of backing or marketing, so it's sad but not unexpected.
>>7371982714 players total, like the revenue from the game was its sale price times 4? That's more a problem with marketing, as in people most likely to play the game don't know it exists. I know Reddit usually shits its pants when anyone posts something they made, but there are still plenty of places to share that you have a game and the people who see it will want to buy it.
>>737198271Might as well post it if you already gave up. Can't get worse, right?
>>737198486Notice he doesn't link it here, because he KNOWS it's not as good as he thought it'd be.
21 people refunded mine.
>>737198271Post link and I'll tell youExperienced game dev here
>>737203946Man you really should stop releasing your half finished prototypes
>>737198271take the lesson as learned and research how make a marketable game next time
>look up image>it's Backloggd's UII doubt you're a dev because that's a weird metric to use instead of just using store metrics. Weird LARP.
>>737198271Accept that it's not as good as you think it is, and make a new game. Do not cope, learn, and improve.