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>put a dogshit update on beta branch several weeks ago that just nerfs fun for no fucking reason
>people tell them it's dogshit, don't apply it to the main game
>few weeks later, they apply it anyway
i just compare this to Crimson Desert devs and legitimately don't understand how people can be so braindead
>>
Not pandering to what fans want is literally a hallmark of a good developer these days. You should be happy
>>
>>737207557
is this... uh... "hallmark of a good developer" in this room with us right now?
>>
Now show the ratios by country.
>>
it's chinese people complaining that they're fixing overpowered interractions.
>>
>>737208112
>fixing emergent gameplay is... le good
>>
>>737207981
>>737208112
they aren't wrong.
if a patch adds something you don't like to the game (extremely common occurrence in gaas), you are well within your rights to complain about it and leave a negative review.
>>
>>737207981
>>737208112
i scrolled through like 300 recent negative reviews, and 98% are by anglos
>>
>>737208292
>they aren't wrong.
these people would prefer it if mario always had the super star and was invulnerable every map because it's fun to run through enemies without getting hurt. but that doesnt mean the game would be better.
>>
>>737207953
get a load of this reddit ass nigga right here
>>
whats changed thats fucked?
havent played in a few days
>>
>>737207486
Listening to players and doing whatever the fuck they ask, no questions asked, are not the same thing. You can listen to a fucking retarded player, consider their shit complaints or suggestions, and then decide not to implement them. Pearl Abyss is spineless and it shows that their game had no real vision. And players tend to ask for changes that undermine the soul of game itself for convenience.
>>
>>737208605
mostly buffs all around
doormaker boss got gigabuffed
acrobatics was extremely good because of sly synergies so it got bumped one rarity up
>>
>>737208497
not seeing the problem here. they voiced their opinions.
>that doesn't mean the game would be better
clearly it would be better for them specifically.
if you like it how it is, leave a review saying as much.
>>
It seems like most people are treating it as a live service game and not an actual beta. They might change things completely arbitrarily just to get more data. It's a beta. You are paying to playtest.
>>
you see this a lot in games that get updated. there's a certain type of player that always want the path of least resistance, and there will always be something that's the hardest or most annoying thing to do. but whenever they get their way, and the hard part is nerfed or the annoying thing is streamlined, there will be something new that the hardest and most annoying thing in the game. like the head of the hydra, there's a never ending process of nerfing and streamlining every single mechanic until the game basically plays itself. world of warcraft is a great example of this completely ruining a once great game.

so now imagine when the developer decides to make something that was easy harder, instead of nerfing what they previously had a problem with. these players lose their fucking mind. it tells them that the developers dont see the game as a problem, which forces them to self reflect and consider that maybe they were supposed to learn something, instead of just expecting to be perfect at the game from the get go.
>>
>>737208665
what pearl abyss did i've literally never seen in my entire life any other devs doing
people ask for stuff and they swiftly deliver
like for example, people complained you have to tap to sprint, they changed it
then people started to complain that it was changed, so they added an option that let's you choose from both in settings
see what i mean?
any other dev, especially western ones will always ignore what players say or want
that's mmo devs for you
>>
>>737208745
OG doormaker was a joke, now you actually need a plan to beat him.
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>>737209089
and it just shows what a complete lack of vision or passion for game creation the developers have. it's like putting a blank canvas in an art gallery telling people to draw whatever they think is best. nobody would like that. i want to see a great artists vision, not a compromise based on a discord server full of weebs, trannies and other losers.
>>
>>737209282
your screenshot is from another clueless western developer
you haven't played CD so you don't understand what they actually did and then undid after players' feedback

>>737209060
the game was already difficult enough, but you had the tools and options to deal with said difficulty, while having fun
so now instead of making shit cards more interesting and fun to play, they try to "balance" a single player card game by gutting existing ones and forcing meta and their specific vision of how it should be played on players, which is absolutely retarded
but that level of retardation is expected i guess from lefty american dev team; players who complain are just incels chuds nazis trump supporters and chinese, so their feedback can be ignored, leftoid usa players will defend them on era and steam forums anyway without comprehending why, like programmed bots
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>>737209915
>the game was already difficult enough
stopped reading right there.
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>>737209915
you should check out the new tomodachi game. it's 100% fun and you literally cannot lose in that game. you just have fun all the time.
>>
alienating the people that want a0 (the lowest difficulty available) to be a casual experience is not going to get them anywhere.
if they want to have a niche audience like the first game go ahead but don't expect people to blindly slurp it up.
if you want a challenge, that is literally what the ascensions are for. get over yourself.
>>
Kind of reminds of Darkest Dungeon adding corpses; everyone complained when they first did it, but over time it became known as a smart and interesting mechanic
>>
>>737210405
does it? how does removing mechanics remind you of adding ones?
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>>737207486
>It's their right to express their opinon!

And their opinion is that of an inexperienced player who knows nothing about balance, challenge, build variety, and game development in general.
I know China's used to bullying devs into getting what they want from all the Gacha shit they play, but that's not how it works. It's in EA for a reason; expecting no changes is retarded.
>>
>>737209973
i'm pretty sure you read fully
why did you post yourself btw?
>>737210250
leftytroons, right on clock
i couldn't care less about doormaker or mobs hitting harder, his new gimmick was added just to screw players who were having fun with non even infinite decks, that dev mindset is the issue
same reason they wanted to rape prepared, and other fun cards
>>
>>737210796
my god, how stupid you people are
the only changes that will happen to the game in the future will be the same as the last update

there is no such thing as objective balance, you absolute imbecile, that's why them forcing their meta is met with negative feedback
>>
>>737210796
been playing the beta and there is a single digit number of builds in the game, which is impressive when there are a fuckton of rare cards to the point where half of them are just bloat or flat out deadweight.
their changes are largely reactionary, seeing how players build decks then making changes to specifically try and counter them.
some impatient players leave a bad review? go ahead the game honestly deserves it right now.
>>
>>737210476
What mechanic did they remove?
>>
Sorry, but players don't know anything about making a game.
Ignoring them is a good thing, I'm not joking.
>>
>>737210376
how are they alienating a0 players? a0 is piss easy even for people who never touched the game before.
>>
>>737211112
>been playing the beta and there is a single digit number of builds in the game
with the enchantments and abundance of off-class card events and relics there's near limitless "builds" already. you have no idea what you're talking about
>>
Imagine being stuck at a0. Why even keep on living?
>>
>AAA niggers such as Microshit and Snoy pandering DEI woke Accessibility have bred Woke Sheep who will feel attacked if gamebreaking exploits are patched out
Cheats = short term fun
Dev vision = long term fun
>>
>>737209282
Have to agree with you hard on this one. I'm in a Discord for a smaller game and the dev has no fucking clue what they're doing with the game and just keep listening to random ass retards input. Then adds something, reverts it, and ends up having these stupid options where ok whatever just choose what you want. No fucking direction, just clueless idiot trying to please everyone.
>>
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>>737207486
If the devs listened to the players the game would be fucking awful.
Gamers have no idea what the fuck they want and will often complain just for the sake of complaining.
Seriously, I can't think of a game where the devs actually took player advice that actually improved the game. Maybe Helldivers, but even then people in that community still bitch about everything every update.
>>
>>737208868
Just wait till they find out the 1.0 release will wipe their saves
>>
>>737207486
>game is designed around pure luck
>haha I know, it's a roguelike despite not having anything in common with a roguelike
>people get scammed by the first game
>willingly buy the second one

Good
Get scammed
Seethe
>>
>>737212605
long term
they have 120k reviews, 60+k of which are recent and sit at 53% mixed
do you understand what that means?
>>
>>737208361
they only show you the ones in your language you fucking short bus downie tard. the numbers are public. it's tens of thousands of seething chinks.
>>
>>737207486
Helldivers 2 effect
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>>737207486
the changes made in the beta branch were good so they made it official. thanks for playing
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>>737211112
name the builds. it's a single digit so it shouldnt be that hard.
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>>737212849
>pure luck
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>>737213064
It is actually
It's based around luck once you get to A10 (in sts1)

Don't get me wrong, negro, it do be a 'fun' game as they do be sayin', yo
>>
So what actually changed?
>>
>>737213158
this guy picks cards that require other cards to be good when he doesn't have those other cards
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>>737213198
they added unique mechanics to a boss that had none before. instead of learning the mechanics, the chinks are blaming the game for them dying.
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>>737213250
Which boss and what mechanics?
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>>737213305
https://slaythespire.wiki.gg/wiki/Slay_the_Spire_2:Doormaker
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>>737213198
They removed some infinite energy strategies and made some bosses require more preparation and thought so people are whining.
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>>737213158
Luck is an important factor but it can be mitigated based on how you build your deck and how you approach your build

If one of your first card rewards is a great card but requires 3 other cards to set-up you'll probably do better by picking one of the other less powerful cards offered (or none at all)

If you're not strong enough, don't pick a path that puts you into an elite fight after 3 normal fights

If you only have 100 coins, don't pick the path that puts a merchant in your next room
>>
>>737213340
Huh. That seems mildly more interesting than what the boss was doing before.

>>737213343
I haven't stumbled into any infinite energy strats myself, but good to know
>>
>>737207486
I don't play. Is this a bad update or is it chinks?
>>
>>737213210
Anon I've done multiple A20 runs
The game is still rng
>>737213354
So we agree, your moves match what luck you get
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>>737207486
You are exactly the type of person who shouldn't be playing this unfinished game.
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>>737207486
Not my problem.
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>>737213582
it's easier to just say the game is luck based than to look back at why a run failed. it's very rare that I have a failed run where I can't find the actual spot where I fucked up.
>>
The only thing I hope they nerf is the phantasmal gardener but specifically for multiplayer. It's such an unfun boss unless you have a necro applying doom since they have absurd HP compared to other act 1 bosses.
>>
>>737213198
If you ever listened to good players discuss 0.99's balance, it wasn't uncommon to hear shit like
>This is the worst character in the game, he's very poorly balanced, and I hate him
>He's also the best character in the game because you can go infinite every run
A lot of degenerate strategies that led to characters easy cycling card draw and energy generation were nerfed in the beta patches, but all of them received compensatory buffs.

The only other significant changes were:
>one act 3 boss who was trivially easy because he had literally no mechanics got buffed with mechanics
>some card rarities were shuffled around
>one bad card was deprecated
>one good, new card was added in its place
>one mini-boss got giga-buffed, then nerfed
All very good changes
>>
>>737213859
the game is pure luck
But you can mitigate some of it, yes
>>
>>737214008
Mind listing what those card changes were?
>>
>>737214150
it's too much. check the patch notes.
>>
>NOOOO YOU CAN'T CHANGE THINGS AFTER I GOT USED TO THEM, YOU ARE LITERALLY BREAKING THE GAME, I CAN'T LEARN HOW TO PLAY IT ALL OVER AGAIN, REEEEEEEEEEEEEE
>>
>>737215136
this but unironically
dota 2 is probably the worst offender, they change the entire game every patch
>>
>>737207486
Let me guess, the Chinese?
>>
>>737207486
Game is going to be dead until it gets real mods.
>>
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>>737212718
>>737209282
You lost, tranny.
>>
>>737215136
Gamers were fine with letting early access become the norm so it's time to reap the harvest
>>
>>737208192
Yes, infinite ruin the game. If infinite exist they should be extremely rare and the result of an interaction between rare cards and rare relics only. Shit like prepared making silent go infinite in world 1 was fucking retarded and needed to be fixed.
>>
>>737207486
Your fault for buying before the very last update.
Same reason I don't jump on the latest monster hunter until the expansion and very last TU.
>>
how the fuck do you even complete the first map I keep fucking dying on these shitty ass characters. I never had this much trouble with 1
>>
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>>737207486
>people whining that something was nerfed or changed because "muh fun"
A tale as old as time and still just as retarded.
>>
>>737218390
80% damage cards, 20% block
>>
>>737207486
You're trash at the game and should be ignored.
>>
>>737215649
>come back after 4 years
>heard tons of crying about massive changes in between
>dota is still dota
>b-but there is a new item slot where you get an item for killing a neutral, a-and an inherent passive that is gone again
That's something you understand within 7 seconds.
>>
>>737218770
When you start the game youre ass and you lose all the time, then you learn things, synergistic interactions that make characters strong. Use things in unexpected ways, eventually you start to win. Then they change the game and you're back to being ass and all your instincts are wrong now and you not only have to relearn the game but unlearn what used to work. It feels awful.
>>
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>>737208361
Literally the first review when I click on reviews.
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>>737214008
Did they fix the tooltip on the triple-worm elite so that it says "regenerates at the end of the next turn" instead of "regenerates in 2 turns"?
>>
>>737219280
Now take a moment to actually think about it and recognise that all you're really saying is,
>It feels awful to me and I personally don't want this change
The developers do not owe (you) anything and (you) are not the only fan with opinions of how the game should be. If you don't like the changes that's unfortunate, but your opinion is not gospel.
>>
>>737219280
hey when you bought the game did you notice that it's an early access title that's liable to change at any time? maybe you should have waited for the launch.
>>
>>737219979
They actually do, they took my money and their job is to deliver happy chemicals to my brain.
>>
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They're doing something very wrong when Spanish isn't Overwhelmingly Positive. Latinxos have no taste and will rate everything 10/10.
>>
>>737220279
>Latinxos
>>
>>737220253
And what if they took someone else's money too, and that anon wants them to do the opposite in order to give them happy chemicals instead?
>>
>>737220279
Overwhelmingly positive requires 500 or more reviews. Before then Very Positive is the highest rating Steam will grant, even if it's 100% positive.
>>
>>737220083
Maybe dont have an open early access and charge money for it if youre not ready for criticism.
>>
wow maybe they shouldn't have released the game when it was 90% placeholder art with dogshit balancing? who would have guessed?
>>
Literally like 95% of all the negative reviews are chinks review bombing the game. Sort reviews by language and you will see the truth.
>>
im white and i left a negative review
>>
>>737220475
Not my problem, thats their problem and literally why they lost overwhelmingly positive status. Their inability to navigate this while appeasing both parties is how we ended up here.
>>
>>737208770
Disingenuous rat. The game has a feedback submission form built into it because it's Early Access. The developers outright tell you when you go to buy it that the game's balance and content are a work in progress, that they're subject to change, and they will be constantly tweaking things to figure out the right balance. If they just wanted to "voice their opinion" they'd submit feedback in the form, like everybody else already does.

Instead they review bomb the game to try and pressure the developer into doing what they want. They're toxic.
>>
>>737219019
MOBA players are mentally retarded by definition.
>>
>>737215764
>#4 most played game on Steam is "dead"
lmao @ ur stupidity
>>
>>737220737
You seem like the type of person to be confused when asked how you would feel if you didn't eat breakfast yesterday.
>>
>>737220367
Yes, that's the plural masculine form of Latinx.
>>
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>Elites still to overtuned
>Certain encounters still suck because LOL you didn't get that one relic
>Goatse is now even worse and can very easily kill your run
>Multi balance is still retarded(29 slippery for 2 people? Fuck off)
>Devs still seemingly balancing around the grognards that play Slay 1
Yep, this game is garbage.
Shame I can't refund.
>>
why do you gets get so butt hurt about patch notes in a game
>>
>>737221258
only if you are a gay super faggot cum slurper. Are you one?
>>
>>737220759
If this happened to my game, I’d read the general feelings of these review bombs and make what they’re complaining about even worse.
>>
>>737221109
Why yesterday? If you're trying to get someone to conceptualize something, wouldn't it make more sense to ask how they would feel if they hadn't had breakfast today?
>>
>>737221317
Sorry, the leftists of my country control your language. File your complaints with them.
>>
>>737213340
Doormaker feels substantially more run bricking then other two bosses. I'm not gonna go review bomb the game, but while the doormaker did need something to make him more then a damage check with the limited turns you got before he went away and scaled, the other two options you can run into are way less disruptive and put less pressure on you as well. The queen I feel like is in a good spot with her mechanic of potentially bricking your draw, for the entire turn regardless of how much you cycle, as well as essentially being -2 draws and handspace a majority of the time, and just needed a damage bump to actually pressure you, but I'm also not gonna claim to be a paragon of the game who should speak on balance.
>>
>Chinese
>people
>>
>>737221430
So you're a cuck boy who just does whatever you're told. God you're pathetic
>>
>>737221109
You seem like the kind of person that thinks a game deserves a high rating because you like it. Becuase other people think like me and they couldn't find a way to keep us happy your game doesnt get to be overwhelmingly positive anymore. It used to be back when we were both happy, but they changed it and because those changes made me and people like me unhappy the games rating went down. You will have to come to terms with this reality. Getting mad on the internet won't make overwhelmingly positive come back or erase our negative reviews.
>>
>>737221486
>but they changed it
Watch out man, I hear they're going to change it again.
>>
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They made this fucker impossible
thx for wasting an hour of my life
>>
>>737221484
I don't speak Spanish and don't care for its state of being, who owns it, or if it even persists. I'm just informing you that you are not current on your own language. Try to keep up.
>>
>>737221358
>If you're trying to get someone to conceptualize something, wouldn't it make more sense to ask how they would feel if they hadn't had breakfast today?
It makes it more of a trick question. Asking about today could be no different than asking how they're feeling right now, whereas yesterday uses the ability to actually think about the hypothetical vs what actually happened.
The meme phrase doesn't actually mean much and being confused about the question doesn't mean you can't think im hypotheticals, it's just a fun way to mock people.

>>737221486
>It used to be back when we were both happy, but they changed it
But other people don't think like you and do agree with this change.
>>
>>737221730
pathetic
>>
>>737221661
And if those changes are good and I get my happy chemical delivery platform back I might even change my review back to positive, but no point in imagining such unlikely hypothetical scenarios.
>>
>>737221753
That you don't control your own language? Yeah, a bit lame but not my problem!
>>
>>737221809
>no point in imagining such unlikely hypothetical scenarios
You're probably right. You should just neck yourself so you don't have to be around for such an unbearable situation.
>>
>>737220759
That's one of the prices of listing on steam.
Maybe stay in closed alpha if you don't want reviews on the product you are selling.
If the review pertains to the game it isn't a bomb.
Review bombing is not a thing, at least the way you are thinking.
>>
>>737221670
So they finally made Doormaker feel like you're fighting an actual boss?
>>
>>737208112
>Oh no, we can't have overpowered interactions in our single player game!
There was a funny thing in sts1 where you can start a daily and pause it, then pick it up another day and your score still applies. I ended up in top 10 once because I paused an easy run and finished it during a hard day, completely unbeknownst to me. I thought that was pretty stupid game design. Thank you for reading my blog.
>>
>>737221746
Yet when they made these changes the rating went down, as if fewer people were happy after the changes than before. Curious how that works, its a real conundrum, someone of your intellectual talents will have to spend many moon to fully contemplate its meaning.
>>
>>737209089
Mmo's always get fixes quickly.
>>
>>737221902
then who would be around to change my negative review if such an unlikely event were to transpire?
>>
>>737210796
Um, if you want the game to be harder then just don't cheese it? I know, I know, revolutionary thought.
>>
>>737222083
When did you first learn that you were highly autistic?
>>
>>737212349
they made a0 harder. if anything they should make it even easier because it is the lowest difficulty setting.
>>
>>737222249
Perhaps itll be a few more moons than previously anticipated. I'll give you time.
>>
>>737221670
Exhausting every single card you play is lame
Preventing 100% of draw is lame
Depleting your energy twice as fast is lame

The rotation's an interesting concept, but if he's pummeling you nonstop then they should probably start less punishing and scale with each cycle
>Your first N cards are exhausted
>Your first N extra draws are prevented
>Your first N cards cost extra energy
>N+1
>Repeat
>>
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>>737208361
retard
>>
>>737207486

I hope to fucking god these devs dont listen to retards like you, it's so fucking obvious how much of a tourist you faggots are. 2 is miles easier than 1 even with the recent buffs. You freaks will bitch about anything in this game and if you had things your way you'd be getting cards that just say "I win" on them and still somehow complain it's too hard. Fuck you.
>>
>>737215962
I control the buttons I push in a game
Whether I want to play infinites is my own decision
Removing playstyles from a game is a known anti-pattern for devs
>>
>>737222072
There's never been anything wrong with refining the balance of a single-player game. Especially a roguelike where the main lasting appeal stems from a wide variety of viable builds.
>nb4 "No nerfs! Only buffs!!1"

That's not how you achieve balance, and would only make things worse.
>>
>>737211076
>Lowercase
>No punctuation
>Calls others stupid

The irony never fails.
>there is no such thing as objective balance,
There's objectively better balance to be had, yes. Compare StS1 EA to the final product.

>forcing their meta is met with negative feedback
Their "feedback" isn't constructive. It's literally just petty retards like yourself throwing a piss-fit because they can't cheese every Ascension with the same lame build. No true fan of StS would want that either.

>>737222231
>Hurr durr! Just deliberately take bad shit!"
Or alternatively, they can continue to refine the game, which is the entire concept of releasing games in EA. Jesus Christ, are you all fuckin' toddlers?
>>
>>737227784
Why not do different things? I used to play call of duty using only knives and/or shields. Did I expect everyone else to do the same thing? Just stop cheesing it, you stupid faggot. You know what builds are cheese. Don't play them. Guess it is a revolutionary idea after all.
>>
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>>737209060
Insanely based.
>>
>>737223752
yeah 2 is much easier than sts1. i dont get how anons think it's harder it's really baffling
>>
this is just chinks being butthurt because some braindead build got nerfd, right?
>>
>>737229860
If I would develop a game I would add pooh since he is public domain now.
>>
>>737209269
I got pyramid and walked all over that bitch
>>
I think Chinese people shouldn't be allowed to review games. Remember when Monster Hunter got reviewbombed because a guy in the MH movie rhymed knees with Chinese?
>>
>>737209915
you subhumans who claim that single player games dont need balancing are the worst.



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