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>11 days until the new HoMM releases in EA
How should I feel about it?
>>
>>737230065
Cute, until I remembered that HOMM has the most retarded lore imaginable and know it'll turn into shit when the pirates and aliens are introduced.
>>
Looks alright. Might be fun.
>>
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>>737230065
I hope it's at least decent.
I'm going to give it a try.
>>
>>737230339
Nobody cares tranny
>>
>>737230065
Liking new games on /v/ is low status, but so is hating on something too blatantly. I think a nice middle ground of criticizing it for having no new ideas and being overly reliant on nostalgia and brand name recognition, while concluding it's an ultimately mediocre-but-not-irredeemable game is the optimal opinion to have on /v/ if your goal is to receive assenting (You)s and fippie bippies.
>>
>>737230339
Does it really matter if it's been shit from the start?
>>
I think Olden Era looks pretty good. The visuals are pretty strong, outside of the garrison screen which looks mobile tier. Dunno if i'm interested in playing more HoMM but i respect it. In some of the gameplay shorts they put up monsters have some cool mechanics
>>
>>737230065
You could always go watch some people trying it out on Twitch, if you're really that impatient. They apparently gave EARLY early access to some people to help hype it up on streams.
>>
>>737230627
>>737230065
https://www.twitch.tv/directory/category/heroes-of-might-and-magic-olden-era
>>
>>737230065
>EA
>>
>>737230339
The what? Lol
>>737230065
Nice graphics...damn sc2 and lol really pooped everything with their MOBA graphics
>>
i'll check it out. the demo was very good
>>
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I really don't like those strictly drawn hexagon borders on the battlefield. Why not just show them by lightening up when needed like in older HOMM? It just looks awkward.
>>
Why would an AAA studio backed by a publisher need early access?
>>
>>737230978
>AAA
?? Does this look like a game that costs 100s of millions?
>>
>>737230065
I played the demo and it was alright. My biggest issue is the overworld map is unclear and it was difficult to tell what's a resource building or just decoration.
>>
>>737230808
>The what? Lol

The setting for its outset has been a post-apocalyptic science fiction one. Don't get it twisted, magic IS real, but some supernatural elements are not.

For example, the angels are androids.
>>
>>737231206
>Zoomtard asking for yellow paint
>>
>>737231282
>wanting visual clarity in a turn based strategy game overworld map is the same as wanting a piss goblin yellow the entire world
>>
>>737231416
Go retard up something else fuckwit
>>
looks like plastic as any other modern game
>>
>>737230065
even if this game would be to HOMM what PF was to baldurs gate (spiritual successor), I will never pay for this game in life simply because Ubisoft still isn“t dead and gone.
>>
>>737231884
this game is published by Hooded Horse tho
>>
>>737231135
He thinks OP saying "EA" means the company. Doesn't realize OP was just abbreviating Early Access.
>>
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>>737230065
she gonna suk me so juicy
>>
>>737230339
Pretty sure Olden Era is just full fantasy with all of M&M's sci-fi elements omitted
>>
>>737230938
Everybody I know played HoMM3 with the grid on, so I guess the devs decided to make the grid part of the battlefield rather than an obvious overlay
>>
>>737230065
considering that nobody talks about any HoMM games past V and even V is skirting the line I doubt its worth caring about this one either
until the property changes hands its doubtful anything good is going to come from the might and magic label again
>>
Has anything been mentioned about campaigns?
>>
>>737232528
unfrozen basically bought the license, and they got some good veterans. demo is good.
>>
Hard to give a shit about cash-ins.

Pirate it if you really care about the grafix.
>>
>>737232528
Olden Era openly ditches most of the gameplay changes made past 3, and it's being made by a bunch of Russian millennials who grew up on 2/3, not by whatever incompetents who made 6 and 7.
>>
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>>737232857
>made by... millennials
>>
>>737230065
GIVE ME BACK REGULAR M&M
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>>737232280
The new faction is pretty nice to look at
>>
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>>737230065
I'd like to be a doomer considering the last 15 years of the franchise, but Olden Era legit looks great, based on the demo alone.
>>
>>737232957
You vill play legend of amberland, and you vill be happy.
>>
>>737232857
Shame they didn't ape the artstyle from 3
>>
>>737230065
reeeealy wish they'd add an up-close model viewer, shit is so small in battle or in town
>>
why does it look so cartoony ? I dont like the design of "monsters" either. Looks childish and with no character. When you look at monsters at entries 3 & 5 they look like out of dantes inferno, dark, menacing and real.
>>
>>737233396
Only the dragon looks like shit in the OP image, way too overdesigned
>>
>>737230065
Why would I play this if I already got Age of Wonders 4 with all DLCS?
I am NOT trying to shit talk or ragebait, I haven't touched HoMM since 3rd, and again 3rd when Ubi made a HD version (disgusting trash), so far AoW 4 filled every hole that HoMM 3 left in my mind, and it has the same graphics/artstyle as the upcoming HoMM game.
>>
>>737232970
I hate the visuals and music.
Also I think the battle mechanics are pretty boring.

2/3 remain the goats.
>>
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>>737233396
>Warcraft 3
>WoW
>Blizzard stylized 3D artstyle developed
>3D animation movies derived from pixar develop stylized graphics in parallel
>mobile games need low requirements & eye catchy artstyle & lower budget use it extensively
>current modern devs are 20-30 grew up on all of the above combined
>Olden Era
>>
homm 5 is the best by far
>>
>>737230065
It being an early access launch was a serious bummer. I can't be fucked to betatest for them.
>>
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>>737230339
>HOMM has the most retarded lore imaginable
M8 nobody cares abaut a lore or a Plot of HOMM series.
The only reason i rememver HOMM V plot is because I played the shit out of it as a kid and even watched cutscenes on yt.
And I detest latrer entires (especially 6) because they focused on human characters (from the same fammily) even when you played non human factions in the campain
>>
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>>737230065
>gives Steamers special early access
Fuck this, I was gonna buy this game buy I refuse to support this kind of behavior.
Instead I will just pirate your game ,devs.

There's nothing worse than devs that treat their own playerbase as second class citizens.
>>
>>737232059
It“s loicensed by Ubishit. If you buy this game, you“ll keep Ubishit on lifesupport, shrimple ass.
>>
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>>737230065
weak art direction. low contrast, muted colors. looks like a mobile game. is there anything this does better that would convince me to move over from homm3?
>>
>>737234316
a rare frognigger W
>>
>>737234227
I was skeptical at first, but seeing how they made dumb mistakes, but at least listened to players and try and fix them, I don't mind EA now. As long as they are trying their best.
>>
>>737234408
No, you are stuck with 3 forever, gramps.
>>
>>737234408
Those are my main issues with the graphics as well.
UI is also shit and default DoF is cancer.
I only played beta for 2 hours because I hoped it would get better with full version.
>>
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>>737234498
don't threaten me with a good time zoomie
>>
My biggest fear with this game is that the devs are HoMM3 e-sport faggots and will probably balance the game and cater the HoMM PvP "e-sport" players
>>
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>>737230065
>new HoMM releases
nah.
Come hom(m) white man
>>
Indifferent because it's yet another shitty Ubisoft product. Play modded HOMM3, nothing else compares.
>>
>>737234707
crazy how this does some things better than the ubishit slop lmao
>>
>>737234707
fucking love the goofy ahh graphics of 1
>>
>>737234825
Homm 2 and 3 does but 1 looks like shit bro
>>
>>737232959
I hate this so much
Homm 3 had some great looking women and tastefull bikini on few units, but this is porn parody tier
Worst offender is black priestess
>>
>>737234764
It's not published by Ubishit tho.
>>
>>737234825
note how none of the trees in the back are copied, adding a nice detail but not distracting from the action

it fucking sucks that we're not getting NWC back in this world, ever
>>
>>737234551
You have shit taste, also lmao @ ur life
>>
>>737234408
Another zoomer poorfag pretending to have had a childhood
>>
>>737234707
>>737235068
Literal autism to think that slop looks better lel
>>
>>737235116
begone, shilloid. this ubishit sloppa looks like shit
>>
>>737235257
literally OE thread, fuck off faggot
>>
>>737232959
Nice raid shadow legends tier ui LOL
>>
>>737230065
Made by russian devs so you can safely ignore it.
>>
>>737235345
You gonna cry now? your product parasites off of a beloved franchise and comparisons are unavoidable. if it does things worse than a game from 2 decades ago you have sloppa on your hands lmao
>>
>>737235356
When will the russian curse be lifted from HoMM? They have no taste or talent and it's been apparent since HoMM V
>>
>>737230065
This studio is behind one of the worst knockoffs of darkest dungeon
Those people dont have a single creative spark in their body
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What are the chances the game will be over 40 bucks? I suspect the might actually put it in that price, but if they do I doubt many will buy it at all.
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where the fuck is cove
>>
>>737235584
Support the devs.
>>
>>737235584
I think it will be 30.
>>
>>737232959
>handcuffs
Oh mama
>>
>>737230065
I would like it to be good
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>>737230065
here, I fixed the artstyle
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>>737230065
>releases in EA
I hate it
>>
>>737235584
20-30$ max, mb at full release they'll increase the price
>>
>>737236272
Thanks, my 40+yo nerd eyes needed that. I set my tv at Sports mode usually.
>>
>>737230065
I played the demo and really enjoyed it. And I disliked 3 at first because I didn't like the artstyle since I played 2 first. 4 was weird. 5 was peak. 6 is the MegamanX 7 of this series. 7 is bad, but nice music, some good ideas and very poor execution
>>
>>737235498
I like HoMMV. Skill wheel is neat and Deleb is my waifu.
>>
>>737236631
prefect post
>>
>>737232528
I played the demo and it plays exactly like 3 with more unit skills variety and branching unit upgrades. It's a hybrid between 3 and 5.Which are the best ones imho
>>
Can't wait. Played the demo more than I played some full release games.
The visuals might be a mixed bag, but damn, the gameplay was on point. I just hope they don't fuck up and make the same mistake every modern homm made, and release without a map editor.
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>>737230065
the necro skull hounds are neat. i will buy it when it comes out
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>>737232957
After 9 and 10,no thanks. Unless they hire slavs that had at least a hundred matches in Jebus cross.
>>
>>737236403
least obvious shilloid award
>>
>>737233396
I love it. I always liked 2 and 5 more because of the cartoony feel. The color pallete is bright. There's a lot of the artstyle that I don't like because it feels too clean
>>
>>737230339
That's the kind of shit that made the HOMM lore fun to begin with, lol. Ubishit were fucking retards for completely ditching the old canon for their own canon without that stuff, since the sci-fi elements were the entire point of Might & Magic to begin with, there from the very first game and integral to the setting's core storyline.
>>
>>737236272
Looks like songs on conquest, so like shit.
>>
>>737235008
>homm 3
>women
There were like what, 4 female units, or rather "women" Naga (bikini in an ice themed town on a snake), harpy with a golden bikini when upgraded, medusa which looked naked and gets a golden chestpiece when upgraded and pixies with a grass bikini that turns into a nightgown. Which is the closes to "respectable" you could get.
Honorary mention to water elementals which were just straight up naked.
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I think people complaining about the visuals simply haven't actually played the game and just watched the streams instead. It's not quite as clean as it should be in terms of detail and color choices but on high contrast mode the map is perfectly readable and in any case, a tremendous improvement over 6 and 7.
I don't really care for new factions Hive and Schism but on the other hand I love Dungeon and Grove lineups, the latter in particular feels like a fine blend of Sorceress, Wizard and Conflux with gameplay centered around spamming creature abilities, it's seems like it should be fun.
The music is kinda mid but the sound effects are really well done, if I had to describe them they're HoMM3-inspired remade with a style reminiscent of modern Zelda sound design, it's quite pleasant.
I'm not quite sure about balance right now but the focus on making a strong map generator is the right move, though the jury is still out on how good the editor will be, a good scenario editor is something we haven't had since IV.
Day 1 in any case, surely this time post-launch support won't die after one expansion, surely
Pic related, my clussy wife
>>
>>737237454
The big issue I have with the visuals is that everything is washed out. I compared it with homm 3 to get a feel, and there definitely is not as much contrast as older games had. But honestly, I got used to the art after a few maps.
>>
>>737237454
>everything is outlined
Just remove this and it would look so much better
>>
>Zigger studio
I shan't be buying zigslop.
>>
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>>737237454
>looks worse than a game from 27 years ago at a glance
>y-you just haven't played it is all
anon, I...
>>
>>737237949
>VCMI
Is this shit even playable or just 20 years of wannabe fanfiction? Do they have maps made for all the new content? At least new games made officially are presented as an enjoyable product instead of some kind of autistic lego sandbox.

And you're right, OE is worse. But it's still good.
>>
Do all the mobs have multiple active skills? I guess its one way to add more dimension to the game but that shit could get annoying.
>>
>>737238591
Don't think there are any with multiples, if anything you get to chose 1 of the 2 by picking an upgrade path if that is what you meant.
>>
>>737237949
This shit is giving me a headache, look how cluttered and messy the whole thing is, i can barely tell the playable area
>>
BLAH!
>>
>>737239761
It's a shitty fan made map. The official maps look much better.
>>
>>737236272
instant improvement
>>
>>737233396
>blizzshit fortnite pixar cartoon slop graphics
it's the default westoid art style these days. safe, boring, and utterly soulless.
>>
>>737236272
It works good for the background and grid but the characters are just too detailed to pixelate well.
>>
>>737233574
I'm not a super veteran fan of either series. Only played HoMM2 and AoW1 as a babby
I have AoW4 with all DLCs and I'm going to buy Olden Era
Partly because I don't expect to be screwed by a Paradox published DLC policy
I know Triumph is their own studio but they basically adopted the practice partnering with Paradox, and they're paraded around as a fantasy Stellaris lately for that 'build your own faction' itch
Now I DO enjoy that, but I can only make so many fantasy civs from scratch before I get tired of it and degenerate into labeling everything with meme names
For about the price of a DLC season, i can just get a totally new game, seems like a decent deal to me at least. I've played more than one HoMM by now and I know I like the formula enough
>I get two cakes
>going to eat these two cakes and fucking like it
>>
>>737230065
looks fun but the sound design lacks weight
spells and atacks sound bad
>>
>>737237949
>aids of the abyss
Sod is way superior
>>
>>737241446
sure. the art direction point stands tho. the nuHoMM looks like a mobile game in comparison
>>
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>>737230339
>lore
As a massive Heroes fan from the balkans, where people in the neighborhoods practically breathe Heroes games instead of oxygen, I've yet to encounter a singular person who genuinely cares about the lore.
>>
>>737242006
I feel like i've read this same exact post before
>>
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>HoMM 3
>Songs of Conquest
Which do I play? I'm 33 but never played anything like this
>>
>>737242220
HoMM3 is much better, songs of conquest gets boring after a day.
You should also check King's Bounty series, as well as Disciples 1 & 2.
>>
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>>737242121
I might have wrote a post like this about a year ago too, I don't know.
>>
>>737242390
What do you think of HoMM 5?
>>
>>737232503
Everybody I know played it with the lowest highlight setting

Just because this is the norm in competitive scene it shouldn't be the only option

I also hate it how they always market the game in the trailers with random generated maps that always look visually so much blander than the handcrafted ones, makes me wonder if we are even going to get really nice looking campaign maps at all
>>
Never liked the gameplay of HoMM.
Always was more of a AoW guy.

Anything different this time around?
>>
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>>737242443
I dislike it, for a couple of reasons.
The studio Nival who made that game made a lot of great games in the past.
I've played and liked nearly all of them, so I know they can make good shit.
But instead we got dumbed down version of HoMM 3 on the Etherlords engine I presume.
Game ran like shit and looked like garbage.
AI was brain-dead and there were clearly missing features.
I've tried replaying it in recent years and with all the patching and expansions it's in much better shape but the first impression still sours the experience for me.
I would rather replay HoMM IV again.
>>
>>737241446
This isn't HotA, this is VCMI.
>Sod is way superior
Silence bober

>>737242680
>makes me wonder if we are even going to get really nice looking campaign maps at all
We are. Well, at least part of it. Seems like two thirds of the campaign is going to be added with updates over time. I can't blame the devs too much for this. Making a presence on Twitch is good marketing.
>>
>>737242749
>Anything different this time around?
Not in a way that would make it a real 4X so it probably won't sway you
>>
>>737233580
this is every single 3 retard. they think artstyle and visuals are the most important thing in a strategy game.
see:
>>737234408
they dont play games just look at them. literally negative iq
>>
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>>737230065
Most of it seems ok, good even, but why are they so fucking obstinate with that art style? Fuck off, nobody likes it, everyone begs them to go back to HoMM3 yet they don't even try, they just keep hammering this generic boring post-WoW fantasy cartoonslop. Is it Ubishit forcing this?

So yeah basically no thank you, if it proves that it's good enough to overcome that I'll buy it, but I'm defaulting to a pass.
>>
>>737236272
not a fan of pixelation, but the added contrast makes it so much better.
don't know why the OP image is so dim
>>
>>737243082
good enough compared to what? 3 is dogshit strategy game. nobody sane wants another heroes 3.
>>
>>737230065
Hive town look generic as fuck, just 6 kinds of beetle bugs LARPing as Inferno castle
>>
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I have no idea what I'm doing
The controls are too complex
I wanna go back to 1 stack mass slow autism
>>
>>737243082
I like most of the designs and don't have strong negative feelings about artstyle, so I'll get it.
>>
>>737234408
Every town has 2 unit upgrades instead of one right in the base game.

Artstyle is on the bland side but the production values are nice. Lots of little details in the visuals. It's probably the next best looking HoMM after 2 and 3

Also it's the only "western" game I can think from the last 15 or so years that had old school style sexy female designs, which is a small but nice plus.

It will have proper simultaneous turns multiplayer instead of just the band aid solution the homm3 mod has that breaks after the first contact. Game will also likely get bunch of support post release since the devs are doing a lot of comtact with the community and are clearly trying to establish this game to have a lasting scene instead of just cashing in on tirst month sales
>>
>>737243256
Schism is the real Inferno. Bugs are bugs.
>>
>>737230339
>2026
>still bitching about forge
>>
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>>737243172
>nobody wants another *most successful entry in the franchise by far*, chud!
Has a single HoMM game NOT been a flop since 3? 5 probably, but it's not a good track record.

I don't even want a 3 clone because I'd just play 3, you'll notice I was talking about artstyle, the gameplay itself seems fine at a glance at least.
>>737243256
Insects seem to be the go-to for unoriginal bland shit. Starcraft 2 did the same with Zerg, massive downgrade from SC1.

Oh and don't forget undead = green, because WoW did it (no, these people don't have enough taste to think of pre-WoW Warcraft when they hear "Warcraft").
>>
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>>737243421
>>737243436
>>737230339
So, uh, what's the lore and why does it upset people?
>>
>>737243442
>because WoW did it
Did it though? If there's any color I'd associate with undead in WoW it'd be fucking blue because Bitch King was in Northrend. Undead = Green is Warhammer and to some extent MTG using green a lot on black cards as a contrast color.
>>
>>737230065
Will SoC survive this?
>>
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Anything else a first timer to this genre should try?
>>
>>737233580
You mean 3/5.
>>
>>737243580
it's a long story, but basically the
>magic
>angels
>devils
stuff isn't what it seems to be.
>>
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>>737243623
Yes, Undercity is full of green goop, undead are usually followed by green fartgas, etc. Ice and frost would be a more interesting theme but they never go for that.

Also these unoriginal faggots whose inspiration is other games and tv shows would just copy from GoT then.
>>
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>>737243631
SoC will release some extra DLC, HoMM3.5 will get its time to shine & then SoC2 will release next year or the year after. People will play whichever one they like most, and fling shit at one another about what is and isn't shit. Both sides will actually be a HoMM3 player that will never switch games anyway.
>>
>>737243691
homm2 is breddy good. songs of conquest sucks
>>
>>737243739
Oh Christ, is it really all aliens?
>>
>>737243691
King's Bounty, the 3D one
>>
>>737243748
there's more purple in that image. green is complementary, and it is genetally associated with pestilence and disease
>>
>>737243801
depending on your definition of aliens
>>
>>737243801
Yep aliens, robots, lasers and nuclear weapons
>>
>>737243750
That is a pretty levelheaded position.
>>
>>737243801
It was made by American nerds born in the 70s man, it all goes back to Star Trek and D&D. Sometimes Flash Gordon. They weren't subtle about it either.
>>
>>737236272
Pixelating the creatures isn't an improvement however comparing the lizardman in this image to the original shows how easily they could improve the readability in their graphics.
>>
>>737243580
Most of the Might and Magic games start as your generic sword and sorcery games, but in the couple of hours or so they bombard you with blasters, robots and spaceships.
>>
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>>737243880
>>737243938
>>737244118
>>737243880
>>737243873
>>
>>737243801
If you don't play RPGs or other spin offs or even mods you may ignore Sci Fi lore
>>
>>737242885
I don't care about it being 4x, I just dont want the combat to be purely attrition based anymore, for units to have interesting abilities/passives etc and the battles to be more tactical.
>>
>>737244118
mingling scifi with fantasy always sucks ass
>>
>>737244219
don't read this post, very bad opinion
>>
>>737243580
>>737243801
>>737244141
There's none of that in HoMM (might be some in 1 and 2) despite being set in the M&M universe, which is why people didn't want Forge and the developers dropped it.
>>
>>737244182
Well they did add more unit abilities. There's now a resource called focus which is spent to activate creature and hero abilities and nearly every creature has some kind of passive or interplay so it feels a bit more like HoMM4 and 5 than 3. Can't tell you if that's really gonna feel like more depth to you but in any case there's a free demo? You could just try that.
>>
>>737242006
Rampart is the absolute peak of comfy and it's a complete shame there's nothing like it in subsequent games.
>>
>>737243580
Angels are robots, devils are aliens. Mixing genres was trendy at the time.
>>
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>>737244273
t. tastelet
>>
>During the development of the Heroes III expansion Armageddon’s Blade, the developers originally planned a faction called The Forge. It featured goblins with blasters and zombies with chainsaws, intended to bridge the gap between the fantasy world and its sci-fi roots. Fan backlash was so intense that the idea was scrapped in favor of the Conflux (Elemental) town.
>>
>>737243691
Heroes of science and fiction came out recently, I'd wait for a few more patches before calling it a good alternative to your current lineup. Also Songs of Conquest sucks, gets king's bounty instead.
>>
>>737244795
>rapes FPS under 60 when scrolling the map
>>
>>737244346
The latest hota campaign added the sci fi lore back in where the main characters explore an ancient Egyptian themed dungeon, get attacked by an Anubis monster then one of them pulls a ray gun killing it with one shot.
Playing it I wasn't so much annoyed at the scifi insertion as I was the Egyptian monsters which only exist in text.
>>
>>737244592
I can tell that you are, but thanks for clarifying
>>
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need to know if the music is good first
>>
>>737230065
>releases in EA
Words have no meaning anymore also kys
>>
>>737245147
>images you can hear
>>
The niggerman faction is the one I'm looking towards the most.
>>
>>737230065
Anyone tried Heroes of Science and Fiction?

What about Songs of Conquest?
>>
>>737245073
>n-no u
kek. do tell how not liking how implementing both fantasy and scifi in a setting dillutes it into a hodge podge of nonsense is a bad opinion
>>
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Temple
>The Church of the Sun is a religious order founded on the island of Karigor. Its devotees believe that worthy souls are carried into the Chalice of the Sun upon death, and they seek to convert everyone to their holy cause — by force if necessary. They are bitter enemies of the Church of the Moon.

>Recently, the Church has established a temple in Jadame in order to spread their faith to the continent, where they've come into conflict with the Necromancers' Guild and Temple of the Moon. They've brought griffins and angels to further their war effort, although the sentinels of glory that were once their allies have abandoned them for unknown reasons.
>>
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>>737245647
Necropolis
>A nation respected by many but still distrusted by some, traditionally in charge of performing the last rites of departed Jadameans. The lands surrounding Shadowspire are a mixture of questionable and powerful mages, aristocracy of the night and common folk that they protect and use for their needs. Ruled by Necromancers and Vampires, Shadowspire's undead rise after each battle and often sap strength from their foes with every strike.

>The kingdom of Shadowspire is home to the representatives of the Necromancers' Guild as well as the Jadamean branch of the Church of the Moon. It has coexisted peacefully with Alvar for a long time, however it has recently come into conflict with their old enemy, the Temple of the Sun.
>>
I liked the human/temple faction in the demo, but their faction gimmick was quite ass and super boring.
>>
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>>737245693
Grove
>Each of the Murmurwood's elemental spirits is a unique powerhouse, supported by equally strong — and expensive — rangers and druids.

>The region of Murmurwoods is unified by a mystical root network known as the Mycelium, an artificial connection created before the Silence. Every tree, mushroom, and blade of grass is part of the web and is infused with primal energies. Thought not a singular mind, the Mycelium connects everything living in the region to each other. This connection imbues the plants of the region with the power of elements, allowing elemental spirits to manifest.
>>
i just hope the AI is not an imbalanced cheating trash and the factions all have their own thing going.
>>
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>>737245746
Dungeon
>The main political force of Jadame, the Triumvirate unites various native races of the continent in a strong alliance. Alvar leads the struggle for safety against the impending doom that threatens them all. Formerly underground, currently backstage rulers of Jadame, the faction whose capital is Alvar focuses on subterfuge and versatility. Each of their units has two types of attack.

>The most powerful and populous nation on Jadame, the Alvar Pact was born from an alliance between the dark elves of Alvar, the minotaurs of Balthazar Lair, the medusae of the underworld, and most recently the dragons of Garrote Gorge. The large kingdom is ruled by a council known as the Triumvirate: the dark elf Caspair Silvertongue, the dragon Amelchia, and the minotaur Balthazar.

>The alliance has been mutually beneficial to each party, offering protection to each other and far more territory. The dark elves have moved from the surface to explore the deep caverns that the medusae dwell in, however the motives for the medusae remain unknown.
>>
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>>737245793
Hive
>Bent on conquering Jadame, Beelzebub's Order of the Fly is a faction driven by swift and aggressive tactics. Their strength lies in the single-minded determination of their ranks, exploiting the diversity of their opponents to strike with precision and speed.

>The Hive is a ravenous swarm of insects empowered with demonic strength and controlled by an enigmatic being known as the Dragonfly King. They emerged without warning from previously inactive volcanos in Ironsand Desert, spreading death and corruption in their wake and forcing the disparate nations of Jadame to band together against them.

>After the destruction of the Hive, the few survivors would become the Wasp Nest found in Alvar.
>>
Kind of funny how Ubisoft just gave up on figuring out how to make a game in classic HoMM style and had to hire Slavs to do it for them. They should've done this years ago.
>>
>>737245693
I like the Necropolis in 3 better, it's more necro than polis. This one leans into vampire aesthetics too much.
>>
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>>737245842
Schism
>A splinter faction of Alvar, this group has delved into the Depths of Water through ancient Vori rites, and unleashed a power they hardly seem to fully control. They possess the power to deny their opponents' abilities and magic while summoning ever-growing hordes of monstrous creatures to overwhelm their foes.

>Following a failed expedition to the Sea of Regrets by Lyssara, a cult of Alvarian elves emerged in the distant region of the Frozen Vast in Jadame. Using ancient Vori texts, these cultists are able to summon and bind horrors from the Plane Between Planes to their will.
>>
>>737245774
>play the hardest difficulty
>once you get past the first few weeks it's actually way easier than all other difficulties as the CPU will struggle against neutral camps and have a small ass army
>>
>>737245848
They did that once already, that's HoMM5
>>
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Matastala the White
>Matastala does not fully embrace the Abyss but seeks balance, allying with the Schism not out of faith, but to be a steady voice among them.

>Renowned for her intellect and logic, she serves as an advisor and shares a perpetual game of chess with Gleard, their rivalry sharpening both minds. Amidst the Schism's chaos, Matastala always finds a way to amuse herself.''OffBck
>>
>>737245891
how'd they manage to make ALL of them so generic and boring. fuck
>>
>>737245746
I was about to say that's ugliest nature faction but then I remembered that 4 exists
>>
I don't like the Schism faction at all
>>
I like all factions, but Dungeon the most
>>
I liked in 3 that every faction has that strong sword & sorcery look, it's perfect in that
OE has that ugly moba style that really irks me
>>
HoMM4 is my favorite because it's the most fun to play
>>
>>737245647
>>737245693
>>737245746
>>737245793
>>737245842
>>737245891
Thank you anon
>>
>>737230065
This looks like a fucking borderlands mobile game judging by the artstyle. Gross
>>
also they seem to cater to pvpfags which will result in no fun allowed single like when hota banned cape of undead king for everyone because ???
>>
>>737232959
UI looks like something out of a mobilegame ported to PC too
>>
>>737236272
That only made it look like a cringe indie game
>>
>>737237454
This just seems empty, like the skull of an early 2000's bimbo
>>
>>737230746
Games challenge everything
>>
>>737246341
because getting 10k stacks of liches broke the game you mongoloid lmao.
>>
>>737246341
you can just literally make a custom lobby with your own rules instead of crying about it
>>
>>737245945
that sounds great on paper , lets see how it plays out once the game goes live (suddenly enemy AI comes back with 20 titans 20 blackdragons and 100f others but no natural dwellings in his area aka cheated in units)

i just cant take more heartbreaks from the HOMM series anymore , i have very fond memories of it and loved to play inferno eventhough they sucked HARD)
>>
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>>737245647
I like the map. Not sure if the cities are faction's capital or what
>>
>>737246171
You have to be into Lovecraft to appreciate it.
>>
>>737245147
Weird how none other Pseudo Middle Eastern Fantasy race scrached the same itch as Academy did. Plus Flying cities Are a fun concept.
https://www.youtube.com/watch?v=tx6R3YgmK0s
>>
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I like this chick

Milossa the Golden
>Milossa was the daughter of Milos, a greedy duke obsessed with gold. After attempting to capture the legendary Mearea, he was cursed to absorb gold into his body, wracked with excruciating pain.

>Choosing a holy path, Milossa took pity on her dying father and transferred the curse to herself - along with his sins - before leaving. Years later, she returned, undead and transformed, doomed to weep tears of gold until every last coin of her father's wealth had been shed from her hollow eyes.'
>>
>>737246341
>the bullshit is one of the reasons 3 is still so popular today
>neuter and "balance" everything fun to cater to sweaties
>game dies
>>
>>737246991
>dude tentacles and eyes so lovecraftian!
Maybe if you're the kind of "Lovecraft fan" that hasn't read any of his writing and browses Reddit.
>>
>>737247197
>heh I found this item now the game is over
Is this fun to you retard?
>>
>>737245774
ai will make or break the game for me desu. comp stomps 4 lyfe.
>>
>>737247510
Not him, but yes.
Often I would boot up homm 3 with the only goal being making the largest stacks of undead I could on a L or bigger map.
Just steamroll the AI and keep amassing more skelebros. Breaking homm3 was the most fun part of it. The people who liked sweaty hard battles for every single battle are in the absolute minority.
>>
>>737235743
>ex-Lol, modern WoW and Overwatch devs
>support these losers
i rather nip some bleach my man.
>>
>>737230065
The demo was pretty good, I'm looking forward to it.
Why EA though? The demo felt solid already, and I assume they launch with all the factions anyway, right?
>>
Will there finally be a campaign and map editor?
dont care for random generated maps at all
Always hated them in h3 and h5
>>
art looks and sounds weak but I'm willing to put up with it if the gameplay is good (the demo was good)
best songs are directly lifted from other games
https://www.youtube.com/watch?v=Ce1eqSPQiaY
>>
>>737248986
No editor yet I think, but the campaign yeah.
>>
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>>737245041
>Egyptian monsters which only exist in text.
what do you mean? you explore the tomb of varn in M&M 6 and it's full of them
>>
>>737248603
>Why EA though? The demo felt solid already, and I assume they launch with all the factions anyway, right?
So they can deflect all criticism and have fanboys defending them with "it's just early access :)"
>>
>>737249045
nice atleast something to play
Only played temple and shism so far but grove also looks interesting
All grove heroes look dogshit tho
>>
>>737241446
>aids of the abyss
It's Day of Recknoning though?!?
>>
i wanna get into HoMM

where do I begin
>>
>>737249817
you play HoMM3 Complete from GOG with HD mod
>>
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>>737249817
Start HoMM3 Complete (with the HD mod as the other anon mentioned but NOT the ""Remaster"" version).
Then play HoMM5. After that play whichever you want if you're still interested in the series.
>>
>>737246679
and how many times that happens in pvp?
>>
Look inside this thread, see a new game about homm, it looks really boring. it's not as good as Homm3.

Heroes peaked at 3 and it will simply never be topped. it's just over give up.
>>
Homm3 was the best so if they took inspiration from that I'll try it.
>>
>>737230065
It's not just me, right? That image looks like soulless mobile garbage
maybe it looks better in action
>>
>>737248603
there is more missing, EA won't have most of the campaign, only few scenarios, no underground, probably no water since I don't remember seeing it
>>
The game seems to be ok but it was the first game that actually made me nauseous while playing it. No matter what settings you choose, the game looks like a bunch of blurred vomit.
>>
>>737250761
look at the way it looks and the castles they came up with (e.g. >>737245746). they already failed
>>
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>>737249289
I like the deer guy
>>
>homm like/related thread
>>umm where is the homm3s
>>why is every game not homm3 forever
>>they made this bit like homm3? what a boring unoriginal imitation, bad design
>>that's a mobile game or moba game or something, anyway it's bad and it should just be homm3
>>hah homm3 was good I remember homm3
>>anyway this sucks i'm going back to homm3
>>
>>737251308
all new content should be made for H3 as mods or something
>>
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>mobile game mobile game it looks like a mobile game
>no I will not name any mobile game that looks like this
>no I will not address that it actually looks like AoW4 instead
>>
>>737251308
>new HoMM releases
>it looks like shit compared to an entry from over 25 years ago
Not even a matter of trying and failing, but they never even tried.
>>
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>>737251308
it's just that good. problem?
>>
>>737251514
looks like lol/dota2 though
>>
>>737251308
Zero chance OE threads would be tolerable, even if the game turns out to be good. hommfags are the most crybaby fans. Autistic hater spammer would come out of woodworks for release too, probably.
>>
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It looks AI generated. Even if it wasn't, it looks uninspired.
>>
>>737251308
literally like RTS/Racing threads
>>
>>737251740
>even if the game turns out to be good
you can already tell it won't which is why you're seeing pushback lmao. looks derivative, muted, and uninspired
>>
>>737251914
I can already tell that half the thread is retarded bait spam from 1 guy ;)
>>
>>737252032
waow!! ebin projection. too bad it doesn't change the fact that the game continues looking derivative, muted, and uninspired
>>
>>737251308
people wouldn't be complaining if it looked as good or slightly better, but since homm3 set a standard so high in art direction, music, completely broken combat and being extremely easy on the eyes so much so that a good 80% of people don't even care about the story which is completely batshit insane. that its just hard to beat. and you'll need to come up with something really inspired to even get close that people are just shrugging and saying well i already have this good thing here. why bother, if they where smart they'd just make some new towns and campaigns add some new factions spells artifacts, to homm3 like Aoe2 is doing.
>>
>>737251886
>literally like RTS
Idk about racing but similar causes I think, autists caught in potent combination of routine and nostalgia trap hope to screech away a threat to the purity of their routine
>>737252032
>uninspired
>uninspired
>inspired
I'm seeing it
>>
>not a single cute elf hero in grove
grim
>>
>>737252683
>autists caught in potent combination of routine and nostalgia trap
>they keep saying the game looks uninspired... could this mean... yeah, it's j-just a samefag. surely this is not because the game does look uninspired and a game from 30 years ago looking and feeling better is all a result of nostalgia glasses
and the cope of the year award goes to...
>>
>>737252954
that one was used already
>>737236803
>>
have the devs said anything about ability to change hero portraits and modding the game?
>>
>>737242006

>>737249817
If you want to play competitively, choose either HoMM III (HotA) or HoMM V, then install and learn one or the other. There is a good 10+hour guide on YouTube by twaryna, but it's entirely in Russian, even though he hates russians now and streams strictly in Ukrainian

For Single player:
Start with 3 or 5, then move on to 2 and 4. You can also play 1 but it's kinda primitive. All other games are optional and you may ignore them.
>>
honestly I know its super unpopular but my favourite heroes after 3 was 6
loved the map visuals combat and unit visuals
everything else expscially ai balance was insanely garbage tho

Also 60 Nigger cocks in ubisofts ass
>>
>>737253126
It's Unity, at least mixing assets should be easy. There are some mods for the demo already, with light skill changes and removing 3D models from main menu screen.
>>
>>737230065
>No sexy female units
Nobody cares, it's DOA.
>>
>>737253903
There are some but "sprites" are so small you can't even tell.
>>
>>737246354
it just looks like civ or a mid 2000s pc rpg. Do you even play video games?
>>
>>737255004
LOL what. do you?
>>
I watched some of the demo footage and my only complaints are that the hero designs look like they're from some chinese mobile game and that some of the factions are basically rehashing previous ones, but not as good because they're trying to be original.
>>
>>737255093
It was a rhetorical question but thanks for the confirmation
>>
>>737230065
Why are western developers specifically obsessed with unfinished EA games? This seems to be a european type of thing specifically. White people are obsessed with making unfinished products that are stuck in EA for 10 years for some reason
>>
Science fantasy is the tightest shit and it's a real damn shame that people don't want to explore it because everything must be a clone of lord of the rings or star trek
>>
>>737255530
Yeah wish we got more shit like Phantasy Star Online and Star Ocean 4 in terms of "science magic" kind of shit
>>
>>737255167
nice reading comprehension. what 2000s rpg had that soulless UI with what looks like nu league of legends backdrop?
>>
>>737256047
I'm not dancing for you.
>>
>>737249817
Heroes 3 but Heroes 4 and Heroes 5 can be also option
>>
>>737230065
I was actually thinking about playing one of the old ones. I know 3 is popular but what are 4,5 and 6 like?
>>
>>737256112
so none and you just made that up like a faggot, lmao. bravo
>>
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>an entire thread of people who play HoMM
Where the fuck did you people come from?
>>
>>737258685
Russia, Ukraine, Poland, Belarus.

I'm probably the only western European ITT.
>>
Units should all be about 20-25% bigger
>>
>>737259171
Then they'd have to make the battlefield smaller
>>
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Am I retarded if I like 5 more than 3? I played 5 before 3 so maybe it's just nostalgia talking.
>>
>>737258736
Balkans too
>>
>>737259457
If you look at op screenshot there's a lot of empty space on the bottom and even on the sides. And even if there wasn't, all units besides the dragon take up less than half of their hex
>>
>>737259171
Large units (like most units of the highest tier) should take up more than one tile. It boggles the mind that they didn't choose to design it that way and it just reeks of laziness to me.
>>
>>737259928
I like 4 more than 3 because thats the one I played with my sister when I was little, thats how preferences and nostalgia works
>>
>>737257398
3 best, 2 2nd best, 5 3rd best, 4 decent but a very different kind of game, 1 old but good, 6 and onwards unsalvagable dogshit
>>
>>737251308
Yes, that's the secret to making a good sequel. The same thing but better. You will never get the HOMM audience by giving it a mobile phone slop gacha tier game, thank you for your attention on this matter.
>>
>dev team member is streaming the game
>online bug caused him to lose a stack
>reloading caused desync with his opponent
Release in ten days btw
>>
>>737260197
>reeks of laziness to me
the whole thing seems to be just phoning it in. none of the designs stand out, everything is subdued. I like homm but this ain't shaping up to be it
>>
>>737230065
only 3 exists in this realm
>>
>>737247171
>we played Blasphemous, guys!
>>
>>737260352
>The same thing but better
You will never accept anything as better than homm3, because nothing anyone can make can compete with your memories of being 20 years younger
>>
>>737243691
Eador - Genesis is the only HoMM-like that managed to hold my attention. it's great
>>
>>737260985
>le nostalgia argument
I accept your concession. I also quite like IV, even if it is a flawed, barely finished game.
>>
>>737259928
I've played all of them but 2, in chronological order and I still like 4 the most. 3 is close second tho.
https://youtu.be/obK-k848Vto
>>
>>737261003
Looks comfy, shame I have too many games to play. At the end of the queue it goes.
>>
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>>737259928
I think 5 nowadays with mods vs 3 nowadays with mods is a really close competition and only because 5 mod devs are open to experiments a lot more than HotA crew who are trying hard to stay within the confines of the original NWC design.
>>
>>737250154
That image is comparing overworld sprites, not battle sprites.
>>
>>737248559
>>>ex-Lol, modern WoW and Overwatch devs
its literally some russians and serbs???
>>
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>>737230065
is there anything anymore that makes Might and Magic, Might and Magic
>>
>>737262217
Store owners bitching if you leave without buying anything while having a lot of gold.
>>
>>737262892
See ya tightwad!
See you, cheap skate!
>>
for me it's 3 > 2 > 7 > 5 > etc
>>
>>737262217
Barrels that boost your stats
>>
>>737263183
How rude!
>>
>>737230065
I'm pretty excited, I love homm1-3 and this has been fun so far. cant wait to beat some of you fags in ranked.
>>
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>>737263183
Surely you are not speaking to me!
>>
>>737263869
I am! And don't call me Shirley
>>
>>737230065
Played the demo. The music wasn't too memorable except maybe one track, the entire graphical design of the game was mobile game cancer, the skill progressions make it impossible to get as powerful as in HOMM3 (unless you prioritize getting Ultimate skills, in which case you have to get some crap skills), and some of the factions were garbage (Cthulhu faction, Insect faction). Necromancers can't even get bone dragons, the best you can do is some monster alchemist building that can get you chimeras.

Gameplay was so-so, but because MUH BALANCE you don't really get to be able to hop around late game as fast, which makes it a chore.

Worst, the game had zero adventuring and lore drops in it. It's like they fine tuned it for competitive play and completely forgot about single player adventure scenarios.
>>
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>>737230065
please be good please be good



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