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File: baldurs gate.jpg (1.41 MB, 2880x2160)
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>you can pick between good and evil
>also there are literally no positives to being evil and everytime you do something evil you are punished for it by getting less content
>>
>>737231148
if you kill people you can't interact with them anymore and they can't interact with anything
hope this helps
>>
>mindlessly killing quest givers gives me less quests!?
>how could this happen to me!
>>
>>737231189
>>737231203
There are more evil NPCs than good
>>
>>737231148
>there are literally no positives to being evil
yes
>>
>>737231148
>there are literally no positives to being evil
Dead companions means less talking in camp means faster progress in the game.
It's a lot easier to finish the game as evil Durge for that reason.
>>
>>737231148
The whole reason act 3 is so big is to compensate for this.
>>
>>737231148
What content am I really missing? Could you expand on this claim because I feel like it's bullshit.
>>
>Add Minthara as your reward for being evil
>she was completely broken at launch and has barely any content
>then they patched her so even if you are good you can get her
>>
Isn't the entire point of the evil alignment to be selfish? So taking payment for quests is evil
>>
>>737231382
less about content but damon is probably the best merchant in the game come act 3 so it's best to keep him alive.
>>
>>737231492
>Isn't the entire point of the evil alignment to be selfish?
There's rarely any evil quests. You mostly just kill off the questgiver and lose out on the reward.
>>
>>737231148
You get a drowjob if you're evil
>>
>>737231543
Wait, so like 30 years after D&D cRPGs were invented and the evil route is still just to be a pointless murderhobo?
Damn I'm glad I only play JRPGs
>>
>>737231148
>better powers
>better endings
>better weapons
being evil is badass
>>
>>737231524
Meh, there is plenty of gear in the game I'm okay with that.
>>
why does my orc must have that zesty human voice
>>
>>737231661
evil Shart is a powerhouse
>>
>>737231578
There are basically two big evil decisions within the first 2/3 of the game.

The first is choosing to raid the grove. If you do it you kill an entire town and lose multiple core party members in exchange a drow will have sex with you and later joins your party but she has literally zero personal quests and just occasionally has a few lines while all the characters you lose have a ton of content.

The second is choosing to just murder another town and you lose even more characters in exchange for gaining nothing.
>>
Evil is not rewarding in real life
>>
>>737231661
*being good
>>
>>737231148
>no positives to being evil and everytime you do something evil you are punished for it by getting less content

This is literally every single RPG.
>>
>>737231382
if you are evil you would be forced to kill 3 or 4 companions (though you get 1 that you normally cant get by being good)
>>
>>737232114
>in exchange for gaining nothing
https://www.youtube.com/watch?v=nqATj0lXHHA
>>
>>737232171
>forced to kill 3 or 4 companions
I think this happens once if you refuse to murder Isobel.
>>
>>737232114
I guess evilfags always asked for decisions with more impact
>>
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Evil playthrough gets the most kino ending.
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>>737232252
Some tabletopfag tell me whether the end goal of all evil characters really is to kill all of creation
>>
>>737232252
may chaotic evil take the plane!
>>
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>>737232171
>though you get 1 that you normally cant get by being good
sure you can
>>
>>737232186
It's really bad doe
>>
>>737232252
>we have Berserk at home
>>
>>737232252
I hate that you can't get this ending without sucking up to Bhaal.
>>
>>737232196
it happens way sooner, there are 2 companions in act 1 you are locked out of
>>
>>737232286
it's d&d man, nobody gives two shits about the lore and none of the lore makes any fucking sense

you really just mix and match whatever you like for your adventure it's more like a superposition of setting ideas that only collapse once you run an adventure with a party rather than lore honestly
>>
>>737232387
Don't tell that guy that the forgotten planes are where they put shit ideas they didn't want to explore in the main setting.
>>
>>737232310
yea thats her
>>
BG3 evil content feels like an afterthought they started to include way too late to the developement so it does not fit in.
>>
>>737232419
It's Forgotten Realms, and it IS the main setting. Greyhawk losers need not apply.
>>
Give me all the reasons why I should play BG 1&2 first
>>
>>737231148
People like you are the reason Bethesda has to make their NPCs immortal.
>>
>>737232324
maybe if you compare it to some borderline exploits from multiclassing and shit. if you can make your companions trigger prone and bleeding it also becomes OP
>>
I want to romance Jaheira.
>>
>>737231148
>also there are literally no positives to being evil
Unlocking Minthara is worth losing the gay druid, Jacob 2.0 and Karlach though. Even if Karlach is cooler than the other two, by a mile.

Apart from that, no there is no positives, indeed. It's not Wrath of the Righteous. But that was to be expected from Larian's mediocre writing team
>>
>>737232451
there is no way to really make a game where good vs evil content is worthwhile because it basically means the game needs to diverge in major ways. every act past the first one should have a good version or evil version.
>>
>>737232520
Play Baldur's Gate 2.
>>
>>737232548
>there is no way to make a game like that because it would take effort, please think of the poor devs who just wanna produce slop :(
Jesus christ, you are just as raped as this guy >>737232487
>>
>>737232458
you will get many references in BG3
>>
>>737232538
you also lose jahera and minsc. You lose like half the companions in the game
>>
>>737232310
honestly she is one of the few party members who actually felt like she should've been a party member

Unlike the rest of them who all have their own special snowflake past and special snowflake future, she's way more similar to the PC in everything that happens to her and where she can go from there.

She's the best companion for you because she really is there to be with you. The rest of them want to fuck off and do something else when they're done. She's lost her home, has nowhere to go, and only has a path to carve at your side left
By far the best written companion and they didn't actually do much writing for her, it's more intrinsic to her circumstances in the story. Really says something that one of the best companions was one they almost cut entirely out of the game and only tacked on at the last minute because everyone liked her so much.
>>
>>737232458
You'll get perspective on why people make fun of bg3. You might not like bg1 or 2 but you'll get why 3 is clowned on.
>>
>>737232569
raped? I wasnt talking about any devs. Do you know of any game where the good vs evil content diverges enough to be worthwhile?
>>
>>737231148
But I am rewarded for it in that my character isn't being a commie bitch.
>>
>>737232598
>you also lose jahera and minsc
When? Because I reached Act 3 with Jaheira and I have slaughtered the grove and pushed Shadowheart on the dark path, destroyed the last light inn in the process, and so far Jaheira is still around
>>
>>737232628
>Do you know of any game
No, because cucks like you keep telling devs they shouldn't do it because it's so hard and they'd have to put in work, the poor souls :(
>>
>>737232657
jahera has defended the last light inn every time I played through the game. Was she just not there or did you do something to get her to leave?
>>
>>737232171
Hilarious that the best companion is locked behind being evil
>>
>>737232565
I don't want her younger self. I want the vintage wine.
>>
>>737232628
every time bioware tried to do it all they accomplished was

>goody two shoes
>retarded evil

even in jade empire which wasn't even supposed to be about evil vs good but more like philosophical approaches, immediately devolved into it

Probably the best effort was Witcher 2, and that's not even a good vs evil choice, however it does significantly change half the game's story for you and is worth playing twice because of it.
>>
>>737232658
where did I tell devs not to do it? I am really confused because it seems like you agree with me that there arent games that put in that effort
>>
>>737232749
It also demonstrates why devs usually don't do it. Like 30% of players beat a game in the first place, and in W2 you HAVE to do two playthroughs to get the whole story of act 2 and 3, so it's completely pointless from a development budget view
>>
>>737232759
>where did I tell devs not to do it
>>737232548
>there is no way to really make a game
Keep bootlicking lazy devs, I don't care
>>
>>737232723
After dealing with the gauntlet of Shar, I directly went to the moonrise towers to face the bad guy, without checking the inn.
Jaheira was simply there, at the end, offering to tag along to Baldur's Gate. I didn't think I have done anything special
>>
>>737232828
please tell me where I am bootlicking. as far as I can tell we are in agreement. I dont know what triggered you so bad
>>
>>737232607
she seems like the only companion who takes the whole world-ending situation seriously
>>
>BG3
>>
>>737232898
I already pointed out where you did
>leftist pretending not to understand, making discourse impossible
What a surprise. Keep bootlicking, no more (you)s
>>
>>737232831
but before you go to the gauntlet, you are asked to capture isobel, which always causes everyone in last light to die
>>
>more content is good because it just is ok!
>>
>>737232931
point it out again then? why be so obtuse?
>>
>>737232286
D&D functions of a Good (Altruism, Growth, Nurture) to Evil (Selfishness, Destruction, suffering) spectrum and a Law (Order, Stasis, Hierarchy) to Chaos (Change, Entropy, Libertarianism) Spectrum, with Neutral as an in between.
All of these are cosmological concepts with various forms of energy surrounding them and are personal inclinations.
Think of the cosmological aspect as like a political party and the individuals of that alignment as voters. Voters support parties but genrally do not embody or support every part of the parties policy.
So a Neutral Evil character (aka the purest evil) is typically closer to an amoral mercenary type who is willing to screw anyone over to get what he wants and doesn't care who he hurts, while the cosmological concept of Neutral Evil said merc technically backs by being who he is, is sheer sadistic destruction embodied, but the merc is still just a merc who would not want to see everything destroyed.
>>
>>737232451
The problem was they had to rework the plot halfway through development which included whitewashing half the NPCs.
The initial concept was very clearly supposed to be a lot more grey, with Wyll and Gale in particular being self serving assholes with good in them, rather than objectively good guys who fucked up for good reasons.
>>
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>>737231148
>>737231325
And there is something satisfying that you have scripted in game ways to kill of your team. No silly having them die in battle to never resurrect. From staking to throat slitting the means to get these followers out of your evil characters life is very satisfying
>>
>>737232286
Its the end goal of rhe God of murder. Im sure the God of rough sex just wants lots of rough sex.
>>
>>737232363
>you can't get the killall ending without the killall god
sounds pretty logical to me
>>
>>737233045
Why wouldn't every character just go neutral and do whatever he wants at every choice then
>>
>>737232615
Bg3 is genuinely one of the most praised and beloved games of the last decade and no amount of seethe or cope will change that.
>>
>>737232628
Growlanser games. Der langrisser 2. Soul nomad.
>>
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>>737231148
>MMO player can't into the experience of a game and number must always go up

I agree it's better when they have balance in good and evil actions with rewards but when you start looking at "positives" in just the gear or quests you gain it only show why games have become the garbage they are today because of midwit clowns like you.
>>
>>737232607
Good post, rare here
>>
>>737233045
*incarnations are concepts given form. Inclinations are desires or habits
>>
>>737233119
Every character of every alignment does what they want all the time. Thats what alignment is and how it works. You are confusing cause and effect.
>>
>>737233191
As opposed to what games in the past?
>>
>>737233048
Wyll was such a monumental fuck up that they clearly did not care about him at all. They revoiced all of his interaction lines with the new VA, but you needed a mod to enable them instead of using the old VA lines.
>>
>>737232781
So what if you playthrough twice

that doesn't mean the dev time was wasted, there's an entire half the game still there, you just chose not to play it
>>
BG3 has more benefits to being evil than 90% of RPGs
>>
>>737233143
He's asking what he'll get out of the series playing the first 2. He'll get why people clown on 3 IN RELATION TO THE SERIES.
People largely hated what had to be done to returning characters, that was what I was referencing. He might get why Minsc is liked overall.
>>
>>737233119
Unless your pledging yourself to a god of a certain alignment its more of an ideological thing than an active "I'm supporting all that is Lawful Good in the World" type stuff.
Like a Dude who honestly believes in Law and Order and utilizing structure to help people who then puts that into practice is just naturally going to be Lawful Good (LG) and generally do LG things that in turn shit the energies of the world towards LG energies even if its not the same exact vision of LG as another LG person nor any of the LG gods.
And despite that most people are Neutral anyways due to lacking any serious ideological convictions and generally being to busy with day to day life to in any small way impress their vision upon the world.
The political stuff is just an analogy to separate people living their lives from the underlying forces they end up supporting via existing as they do.
>>
>>737233305
I have to be honest I just tuned the guy out completely

I don't know if it's because his character is black or the writing was just that bad, but I couldn't fucking stand listening to anything he said. Having him around was a goddamn chore.
>>
>>737233403
I don’t suck off BG1 and 2 at all (I think they are massively overrated) but I do think Viconia was hastily written in (perhaps as a mandate by wotc?). Her being Viconia doesn’t really have anything to do with her purpose in the story, she could’ve been just any mother superior and it would’ve been the same for shadowheart’s quest

Anyway, interested to see how they handle evil playthroughs in Divinity given how pearl clutchy every got about the reveal trailer.
>>
>>737233298
Good amount of choices of good and evil that had impact on the game?

Bard's tale series, Ultima up to 7, Wasteland, Quest for Glory series, Fallout 1 and 2, Planescape Torment, Chrono Trigger, Shadowrun, Dishonored, Dragon Age Origins, Bloodlines, Arcanum.

I know I'm missing more than that but until the 2010s they were everywhere and it drop off as more and more of the OPs thinking became the very loud majority and more and more games stop trying because who wants to waste all that work to just be told one it's stupid for games to have consequences and all the player cares about is min/maxing meta shit.
>>
>>737233531
Have you played bg3 or any of the games you listed? They do not have remotely as much reactivity or impact as bg3 at all. Dragon age, really?
>>
>>737231148
>also there are literally no positives to being evil and everytime you do something evil you are punished for it by getting less content

>nooooooo if I killed a character i can't talk with him or interact with him anymore!!!! it's not fair!!!!!
are you retarded?
>>
>>737233517
>I don’t suck off BG1 and 2 at all
I didn't say you did. Think of it this way - BG3 is the Hobbit trilogy of movies while BG1 and 2 are the LotR trilogy. Different movies for different people but seeing all of them will inform you on why most people laugh about the hobbit movies in relation to the lord of the rings. You don't have to think the LotR movies are the best ever, but it'll give you context on where the hobbit trilogy went wrong. You can expand that comparison outward to make BG3 the rings of power and BG1 and 2 the hobbit trilogy and get why people say galadriel was done wrong in the rings of power. It simply gives context to a series someone claims they enjoy.
>>
>>737233517
>given how pearl clutchy every got about the reveal trailer.
I'm still not convinced that was organic as most of the accounts on instagram, X, Facebook that were doing that clutching also praised games like Concord and half of them have been deleted now.

The industry is scared that they are going to wake up shareholders and what not to how must they have been bullshited about what sells and doesn't sell in games. It's why everything is getting weird now is that investors are asking why they are pouring money for 8+ years into making live service games when this 5 year in the making RPG had their lunch and then some.
>>
Another game that doesn't give you proper choice is Dante's Inferno, only 2 souls I actually took pity on absolved them, but why would I absolve any of the sinners that you find in the rest? Mass Effect too, so many games where good = cuck
>>
>>737231148
>less BG3
that's a reward
>>
>>737233616
dragon age did have some choices that impacted the game, but they were at the very end. in general DA:O is the prime example of the "choices matter " meme, where it looks like they matter, but they actually don't and NPCs will flip their whole character to make sure the outcome is the same, a Bioware trademark
>>
>>737231148
It's larianslop, what did you expect?
>>
>>737233670
Sorry, I should’ve said I wasn’t that anon
>>
>>737231148
Liar. There's pretty much zero difference between good and evil.
You "miss out" in like 2 or 3 very short, not very well written quests and the only reward you miss out on is a single piece of armor that's only marginally better than the loot from the skelington avatar or the specially forged adamant armor or whatever it was called.
>>
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>>737233616
> Dragon age, really?
Bro you can rape an underage elf girl and get Morrigan's approval for it if you are not dating her. If you are dating her she disapproves because she wants you dick to herself. You can break Alister in a way that he become more like the people he hates and it requires the right choices sandwich in 20 hours of gaming. You can get Stens sword back, sell it, then go tell him creating a fight at camp where he goes berserk.

See that's the thing here, you are an NPC that just plays a game once and never goes back to go "I wonder what those other choices do" you are the reason gaming is so bad in the world.
>>
>>737233531
Ultima has literally no reactivity lmao
>>
>>737233859
All good bro. Thanks for not thinking my comparison was an out and out shitpost.
>>737233895
Ultima 4 does but it makes the entire game the reactive choices. But just that game because of the message they were trying to explore. I think its a superior version of choices in gams than what most rpgs do with binary options at checkpoints.
>>
>>737233880
none of this has impact on the world and you're some full of shit Bioware fanboy
>>
>>737232378
>Wyll
>Karlach
Literally a nothing burger. Wyll is pretty much a non-character and Karlach is fucking shit.
Not to mention you can decide to go evil in act 2 and thus keep those two pests. It's what I did and then I was annoyed I didn't go evil right away.
>>
>[Evil] I don't like you. Die! (Attack)
Actual quote from Pathfinder WotR.
>>
>>737232114
>Wyll
>Karlach
>Halsin
>ton of content
lol
lmao even
>>
>>737233616
>>737233802
>/v/ once again shows they don't play game.

>>737233880
Much like BG3 you can also get your whole team but Morgan and Alister killed by your actions at multiple points after recruiting them, such as getting Leliana and Wynne can both turn on you if you defile the ashes and you have to kill them, it's comparable to betraying Grove in BG3 if you have Wyll and Kharvch in your party as they both aso turn on you and you have to fight them.
>>
>pick durge
>locked out of potent robe
>>
>>737233951
>none of this has impact on the world

Weird ass goal posting moving from my point in >>737233191 and again you are the reason everything is so shit.
>>
https://youtu.be/p_lk8WzlVPw?si=qGfqwiMcxdhnnDEB
theres a lot of ways to get companions to leave you forever
>>
>>737232978
With the traitor? No. I fought the guy, saving Isobel in the process because I was playing double agent. Almost nobody died in the inn
>>
>>737232607
Cutting Alfira was the biggest mistake they made if you ask me.
>>
>>737233951
>none of this has impact on the world
So are you aware with the things between the werewolves and Golems then?
>>
>>737234112
Nothing about Alfira was cut
>>
>>737234112
especially if she replaced wyll in the party
>>
>>737234112
Alot of 'cut' stuff from this game was never going to happen, wotc were dicking around with them and they didn't know until too late.
>>
>>737233616
DA:O has about 1 to 1 what BG3 has. I think the outlines is stuff like the gay bear sex(or would the nugs at the brothel count?) and being able to kill nearly all the NPCs. We have to go over to Fallout New Vegas to get comparable to that.
>>
>>737233359
its the opposite, bg3 is probably one of the worst evil playthrough games ever
>>
>>737233616
DAO has more reactivity than BG3. Deal with it.
>>
>>737233491
In general he’s got a major issue of having gone through his character arc already. The other characters are facing their demons in some way, while Wyll already made his choice and is dealing with the consequences
>>
>>737231148
Just like real life
>>
>>737234296
Depends on what you mean by reactivity
>>
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>>737232286
No. But it is the end goal of Bhaal, the God of Murder. Because he used to be a dumb murderhobo adventurer that lucked out into Godhood, and thus has the short term planning of a mortal and doesn't understand that if he murders literally everything, there will be nothing left to murder.
>>
>>737233359
>>737234293
Can we define what you anons want out of it? Because some games being evil gets you OP weapons while others it's satisfying evil moments.

>>737234317
This too can we get this define?

Otherwise I feel like it's just another bot thread
>>
>>737234389
not a retarded schizo muderhobo which locks you out half of the game content and merchants
>>
>>737234479
I only know of the one merchant what are the others?
>>
>>737234286
> We have to go over to Fallout New Vegas to get comparable to that.
Or the majority of CRPGs of the 1990s/2000s

>>737234543
Anon the post was a copypasta. You are not talking to a real person.
>>
>>737234543
Entire Last Light Inn, which has repercussions even in act3 with Dammon who has few BiS items
>>737234638
take your meds deranged nigger
>>
>>737234770
Every Harper at LL dies regardless of your choices. That leaves Dammon who's the one merchant already mentioned, and the Harper quartermaster. The Tieflings stop mattering after their act 2 quests.
>>
>>737234770
>Entire Last Light Inn
What? No, you can be full evil and still shop there and get them shadow taken later.

Unless your argument is you want to murderhobo everyone you first meet without punishment, which is a strange request.

also I get you haven't really explored this and are just relying on googles and wikis for answers.
>>
>>737234835
and on non evil playthrough there are like 4 or 5 merchants in that place and multiple quests you get locked out by doing the retarded """"evil""" playthrough which is schizo murdererhobo and nothing like previous games bhaalspawn
>>
>>737232143
It can be with intelligence behind it. Dumb bastards also sometimes get lucky. Evil's primary weakness is that cooperation is a force multiplier and Good is far better at it.
>>
>>737234929
It's two anon. Dammon and the kids.

But all of this is just feeding back to >>737233191 point, that your issue is being "locked out" of numbers and stats of a relatively easy game.
What romance that you wanted did you lose? What story content suffered? It's just "I'm mad that I did X and can't get lvl 99 gear"

Dammon and the kids don't do much of anything meaningful, some of that is do to how they had to rush and rework content but you are not missing out on some amazing story quest in act three by being evil.
>>
>>737235040
selfish narcissists figured out the cheatcode to getting other selfish narcissists to cooperate

it's to get compromising blackmail on each other so that if they go down you also go down

this not only enforces cooperation between entities that otherwise wouldn't cooperate, but it furthermore destroys all accountability as nobody anywhere can allow someone in the blackmail group to go down, if it happens it unravels the entire control apparatus
>>
>>737235071
The kids don't even matter. The only one that does always survives LL and turns up in BG3. And then she stops mattering too since she got no story left either.
>>
>>737235071
>>737235174
Funny enough being good locks you out of Shadowhearts quest lines where she ascends and it's the only way to kill the Nightsong and it locks you out of the same amount of content as just being Murderhobo.
It also makes the Boss fight of act 2 much easier.
>>
has anyone seen the tencentschizo after the spurening
i miss his autistic ramblings
>>
>>737235071
Dammon, the chick blacksmith at the entrance, the tiefling kid inside and the gnome with bombs all of them have useful stuff
> not missing out on some amazing story quest
yeah missing out on half of the act2 quests, entire gnome plot, Helsin, multiple companions like Jaheira who is connected to few quests later and adds a act3 flavor etc is not much ....
>>
>>737235328
He stopped doing that, he's still posting but trying to lay lower. He's actively posting in /vg/ right now.
>>
>>737235351
You can do all of Act 2's quests and still kidnap Isobel. You also don't miss out on Jaheira cause she survives either way. The gnome plot ALSO still continues regardless.
So to sum up, you're mad you lose out on 2 vendors.
>>
>>737235449
*kidnap or kill Isobel
>>
>>737235328
He's moved on from that persona entirely.
>>
>>737235351
It's becoming increasingly clear you are just searching for answers online to make your argument.


Why are you doing this? Do they pay you?
>>
>>737235328
They will start paying him again when the next Divinity trailer drops.
>>
>>737235328
he stopped that after everyone realized he was the OP of the threads doing it to himself. Poor guy's been suffering recently.
>>
>>737235328
Was it ever confirmed if he was the “tick tock larianniggers” guy?
>>
>>737231148
but that's genuinely a buff for instance it completely deletes halsin from the game
oh no my 80 hour game is only 70 hours now unemployed fucking OP
>>
>>737235583
LMAO please fucking take your meds u brain damaged mongoloid
>>737235449
its four merchants faggot i literally listed them, Jaheira died for me in LLI so no idea how she escaped for you, funny how you ignored the quest argument when half of them even wont be there because of act1, as for gaming the system i can make Alfira survive durge doesnt mean it was intended evil playthrough
>>
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>>737231203
The problem is that all quests have only one "correct" outcome and are designed specifically for a good character.The game has far less branching and complexity than Skyrim, let alone actual CRPGs like WOTR or Rogue Trader.All quests in BG3 boil down to either acting like a paladin or going on a massacre. And that's it. That's the whole game.
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>>737232143
Bullshit. Look at Zelensky for example, the dude is pure evil, but loot a shit ton of money from retards for doing evil stuff
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>>737234296
absolutely delusional
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>>737235858
I don’t think you actually played the game.
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>>737236001
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>>737235747
That's a good point. If you are upset that you missed out on the content of a bear fucking you, what does that say about you as a person.

>>737235793
>its four merchants faggot i literally listed them
It's 2, you can interact with the other two before you let the shadows fall upon them. Nothing stops this, in fact the Absolute guy comes in to stop the murderhobeing from happening. You have to willing go full kill everything that moves the moment you step on the property.

> funny how you ignored the quest argument when half of them even wont be there because of act1

Incorrect and if you actually played an evil path you know this. Example: You can still do the jail break without the bard or others asking you to do it. Again it's two, the trio of siblings, and the married couple. Even the cow will still be there unless you actively seek him out to kill.

>Alfira survive durge
You don't need her alive for the quest only the rewards tied to her would be girlfriend and that again shows that you are just digging around other places to get your answers and you are not playing this game yourself.
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>>737235858
>The game has far less branching and complexity than Skyrim
complete retard
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>>737236060
Do you not see how ridiculous you sound, to save just a portion of the quest and merchants you have to game the system and do all the good chores in your EVIL run preferably with prior knowledge to avoid game triggers and thats your argument for a good design? Also disingenuously still refuses to acknowledge companions and quests which wont even be there in act2 and 3 because of your decisions and fact barely any content gets added in evil run.
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>>737235858
none of skyrim's major quest lines even have different endings.
well with the exception of the dark brotherhood where the choice is to either do their quests all kill them all, ironically.
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>>737233973
I love that
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>>737231189
you can take their loot
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>>737232607
A good post, in this economy?
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>>737231732
It feels like they had bigger ambitions for a voiced protagonist at some point in development with how limited the voice selection is despite your Tav being silent or just saying some inane barks during the adventure. Which would really make sense if they'd intended for most of the game's dialog options to be spoken out loud instead of being silent.
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>using the illithid worms actually have zero consequences
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my evil Durge playthrough was more satisfying than good boy Tav playthrough. I suppose its more to do with the fact that I didnt particularly like the setting or any of the characters so being a dick to them was more fun
you have to understand the already game is easy as fuck and you hit level cap in act 3 no matter how much content you skip.
Just roleplay nigga. Stop minmaxing. Pop these pots and use these bombs just for a more cathartic fights. Allow yourself to dick around
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>>737231148
>Shadowslut is the most popular romance and Larian's special little princess that is forced down your throat
>Minthachad is actually more interesting, more charismatic, better integrated in the story and has a better voice actress despite lacking content

Another proof, if needed, that normies have zero taste in everything
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>>737236893
>until it does
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>>737237168
>playing as evil Wyll because why not
>go to kill Karlach
>the game gives me like 4 warnings she is actually a good boi quirk chungus and not to kill her
larian writers just shamelessly jerk off their pet characters its actually embarrassing
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>>737237074
>my evil Durge playthrough was more satisfying than good boy Tav playthrough
As you said, because the setting is poor and most of the characters are irritating as fuck. This obsession for making most of the companions super special snowflakes is fuckin stupid, the plot feels like an over-the-top fanfiction, with ridiculous stakes. Not a lot of things feel grounded or believable except, like some anons said, Minthara for instance. So as a player it's hard to care.

If I compare with Wrath of the Righteous, where being evil was a real challenge to me because of how much of an asshole you can be, slaughtering the grove in BG3 didn't make me feel anything, and taking control of Motherbrain with my drow girl felt good because I have zero interest for anybody else. Except perhaps Lae'zel.

The world building is non-existent, the plot is Marvel-tier bullcrap with infinity stones, the companion feels like they were written as companions but not as inhabitants of this poorly established world...
Being an evil bastard and romancing Minthara feels more fun because, to me, it feels like you are the only ones that take the situation seriously and all the others are just NPCs that gravitate around you
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>>737236053
>expects me, an american, to know vodka runes
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>>737237484
Its not for you he's trying to signal to someone else.
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>>737237451
I didn't do that but I am not surprised...Embarassing
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>>737237484
what happened is you got BTFO by him proving you wrong and now you're coping by spamming troon comics
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>>737233973
Peak evil choices writing.
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>>737237547
Didn't mean to trigger you bronybro my bad.
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>>737231189
>only evil option is to kill them
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>>737237623
Sounds like the average Xianxia protagonist, really.
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>>737237459
BG3 is made for the critical role audience and it shows. I have little hopes for divinity 3
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>>737237623
They really phoned it in
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>>737231148
In Arcanum, the evil route is possible and more immersive because if you kill an important NPC, usually the game gives you another NPC to interact with you.
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>>737231148
There is an entire dedicated evil storyline through the dark urge.
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>>737232286
dnd Gods are the embodiment of a concept taken to the extreme, the God of Murder is omnicidal.
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It's called ludonarrative harmony and I'm not surprised to see /v/tards getting filtered, at the last battle you get help from all the NPCs you've helped along the way, if you were murderhobboing your way through the game without interacting with the game world at any deeper level (which is the essence of playing a RPG), you'll be alone, they don't even try to stop you from being a murder hobbo though, they just offer the logical consequences.
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>>737237459
>If I compare with Wrath of the Righteous
of course it's an owlnigger
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>>737231148
every single opinion with the word "content" in it is wrong-headed.
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>>737240052
pseud
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>>737241304
filtered
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>>737231148
there is one huge positive to being evil
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>>737235858
>game has far less branching and complexity than Skyrim
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>>737235965
We know you are, no need to reiterate.
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>>737231148
seeing less content and finishing this 'game' quicker is a reward actually
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This shit is unplayable without homebrew or pf2e
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>>737242110
looks like we forgot that this isn't reddit
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>>737237198
What, in your headcanon?
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>>737236893
It's a RP thing, I didn't use them because my character wouldn't use them.
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>>737242526
Of course it'd be a redditor shit talking a good game and fellating BG3.
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>>737242538
my not-headcanon is that the emperor will force you to undergo the partial illithid transformation
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Okay the game is shit but the sound design is great
https://www.youtube.com/watch?v=bA-bO_c684c
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>>737242667
Funny head canon, wish it actually happened in the game.
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>>737242681
People fellate Arcanum because it lets you open chests by hitting it, in BG3 not only you can do that, you can throw them off a cliff to break them, gameplay is insanely good, old 2D crpgs don't come close, the verticality in the game is better than most action games in fact, depending on your character stats you can jump around and use alternate routes and get advantages in combat.
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>>737243063
BG3 doesn't really deserve credit for doing something games used to do 20 years ago.
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>>737243063
>open chests by hitting it
this is first time i ever hear about this in context of Arcanum, also BG1/2 let you hit chests to open them
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>>737243351
Hitting chests to open them used to be fairly standard, NWN2 even added the mechanic of broken items to discourage it while keeping it an option for people who can't do anything else
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>>737231189
if only I could simply enslave them, but the monkeys of the new world would throw a hissy fit about they culcha...
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yeah sadly i played through as evil durge and it was completely awful and unfinished trash
they had to patch in a ending for evil durge 9+ months later,
the options were all dog shit and irrelevant and nothing mattered because you moved on immediately

dragon age origins was a better game
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>>737243539
it was standard practice in old rpgs, in jagged allince 2 you could use explosives to blow up chest or wall to get somewhere locked and it was valid strategy, pretty sure u could do that in Fallout1/2 games too
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>>737231148
>companions
>elf
>frog (good point for originality)
>human
>elf
>elf
>elf
>elf (fag)
>tiefling (nice)
>human (retard)
>human

Such creativity. Much wow. Impressive.
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>>737243924
Half elf. I suppose the finer details are lost on a creature like you.
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>>737243924
It's 2020s D&D5, get on with the times gramps. Nobody cares about short people anymore, they are racist or something. Furries are allowed but only as side characters tho.
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>>737244037
Like your memories, you dumb bitch?
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>"I suppose the finer details are lost on a creature like you."



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