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7th gen had tons of extremely popular games but everyone say it was a low point of gaming.
i don't get it.
i had more fun playing 7th gen games than anything from the last 6 years
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bump
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>>737232542
I agree. Haven't really enjoyed anything since 7th gen except Bloodborne
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>>737232542
It was a low point if you compare it to the generation that preceded it. It quite literally ushered in the movie game with Uncharted. Killed off numerous game genres. It was an unmitigated disaster for gaming.
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>>737232542
>cherry picking
you're ignoring the huge pile of shit that was released as the same time as well
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>references one of the games that had cancerous UI design which was a template for modern gayming
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>>737232542
The people that say that were mad because it didn't cater to trannys and WTFBBQ.
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>>737232542
>no Demon's Souls
>no Dark Souls
All those games are shite.
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>>737235003
lol zoomer way to oust yourself
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The generation got better after 2010 but the first four or so years were pretty miserable. Brown and bloom everywhere and games ran like complete ass, especially on the PS3.
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>>737234967
Jesus even Nu Raider had it too. I just remembered.
Its so funny see people acting all nostalgic over this bullshit when this would have been on a laundry list of complaints on old /v/ with threads titled: the problems with modern gaming.
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>>737232542
>but everyone say it was a low point of gaming.
No one says that
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>>737235971
I said that.
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>>737232542
What you as an underage newfag don't understand because there's a good chance you weren't actually alive is that 7th gen was a low point. Besides a few standout examples any creativity in games became mostly relegated to story and visual design at the cost of actual mechanics.

Batman, while not the actual origin of it, popularized the awful magnetized bamham combat we're plagued with today that looks flashy but involves mainly mashing a single button while holding the thumb stuck in the general direction of an enemy with only the occasional press of a counter or combo finisher input.
Mass Effect 2 is one of the most egregious examples of casualization between installments in video games that turned Mass Effect into a shitty Gears clone and obliterated the writing.
Human Revolution was a janky as shit and schizophrenic mess of a game that put more focus on being flashy than having any actual depth.
The Tomb Raider reboot just turned it into Uncharted but now Lara is whiny and gay with tinier tits with each entry.
Fallout 3 is a fun theme park to run around in but its actual mechanics are barren and the writing leaves much to be desired. It was given a pass because it was Oblivion with Guns which was more palatable to the general audience of casualniggers the industry was currently chasing because Elder Scrolls was too goofy and nerdy for them.
I put GTAIV and LA Noire in mostly the same boat. They're technologically impressive when it comes to world details and physics in ways that are rarely matched even today but are mechanically more restrained than what Rockstar made before, depending more on the writing and story.
MGS4 has great gameplay but is held back by the fact that you only get to experience it for about 5 of the 30 hours it takes to play through it.
Bioshock and Dead Space were fine with few in built issues as far as I know.

There are plenty more examples but just your shitty image is proof enough that the industry was visibly on a downturn.
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>>737232542
the nostalgia cycle is just starting to roll over from ps2 era to ps3, the new meme of "this game is just a heckin video gamey ass video game" is becoming uniquitous re: titles like pragmata that have a ps3 AA scope and scale, utilitarian level design, etc.
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>>737235687
This was the yellow paint of a generation.
Everyones favorite immsim which had apparently "really smart" game design had to give you the stupid mode too.
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>>737232542
>but everyone say it was a low point of gaming.
They don't

Boomers and Zoomers do but 7th gen was the apex of gaming and the twilight of the western world
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>>737236836
>the twilight of the western world
Yeah sure all of those cover shooters were epic bro
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>>737232542
>7th gen had tons of extremely popular games
Popular console games to be specific, and that makes it a low point. It was the time when gaming became a normalfag "hobby".
>BamHam
Extremely shallow combat that is still infesting gaming today. Also followed the UbiSlop open world trend later on.
>Bioshock
Retarded System Shock 2 that amazed kids who never played any FPS aside from CoD or Halo.
>MGS
Cinematic slop masquerading as a stealth game.
>Mass Effect
One of the first console "RPGs" where the roleplaying consisted of different dialogue options and shallow stat modifiers.
>DX:HR
One of the better games on this list but doesn't even come close to the original.
>GTA
More cinematic open world schlock
>NuTomb Raider
More cutscenes.
>LA Noire
Same as GTA but with a detective skin.
>Fallout 3
So mediocre even console fags prefer NV which is also very casualised.
>Dead Space
Probably the best game on this list, though I'd prefer if the devs stuck more to SS2 instead of copying RE4.

Overall, all these games are glazed by millennials who grew up with videogames that were already casualised but then lost the spotlight in favour of live service, battle royale, and gacha "games".
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>>737232542
zased, 7th is indeed sovlfvl, the ps triple was my first childhood console btw
>>737238223
so tired of you braindead morons parroting this retarded take
ps1 sold 90 million+ units, you literally don't get more mainstream than this
besides
>became a normalfag "hobby".
as opposed to what, an incel loser virgin "hobby"?
you are just made that people who have sex on a regular basis play video games and actually shape the market because, unlike you, they purchase and play video games
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I can't believe we've come to this point where this faggot site unironically adore Human Revolution
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>>737238675
there's fairly regular threads of faggots defending ME2 as the best game
it was inevitable but its still disgusting
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>>737238675
Did you fall into a coma right before the beta "leaked" and only wake up just now? The leak of the beta or whatever it was and the subsequent removal of the outlines made people hopeful for the game and led to it being pretty well liked. Then when the retail release happened we had autosaging threads for a solid three or four months at least it was that popular here.
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>>737238557
I solicit prostitutes, Nigger.
>picrel
Wow look at all these cover shooters and cutscene simulators, truly the peak of the medium if you're a millennial who grew up with the PS3 or 360. So glad that your normalfag franchises are all dead or ruined while I still have games to be excited for.
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>>737238557
and people say zoomers never had any good games, pfft
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>>737232542
Face it, people are gonna have nostalgia and fond memories of the games they've played growing up. Kids today will have fond memories of the games that came out in 2025 and cry about how much video games have gone to shit in 2035 when they're older.
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>>737239114
The people who praise Assassin's Creed, Halo, and Mass Effect as the epitomes of their respective genres are mostly millennials. Zoomers are nostalgic for Minecraft and Fortnite (i.e. games where the gameplay is prioritised over cinematic cutscenes).
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>>737232542
It's all relative. Basically all of those games which have predecessors or obvious inspirations (like Dead Space from SS2 and RE4) are pretty heavy downgrades. I grew up in that generation with many of those games specifically, and since then I've spent way more time playing their earlier installments than replaying the actual games from my childhood. This was the generation where production value outpaced game design, so there were many games that were very enjoyable as long as you valued the novelty of any game over the replay value. Now that my choice is virtually unlimited, it's obvious that almost every great game ever made came out between 1990 and 2006.
If the 7th gen looks nice in the rear view, that's because nowadays even the production value fell off and the games take 8 years to come out instead of 2.
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>>737232542
Add Wii and ds games to that list and you have a godly generation. Gen 8 was much worse.
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>>737232542
based but you're about to get mobbed by contrarians telling you that you're wrong and that you just MUST be a zoomer. 7th Gen was fucking incredible but for some reason this board refuses to acknowledge it just because a few games had a brown filter on them
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>>737239218
>AC, Halo, and ME prioritized cutscenes
You share a board with people this fucking stupid.
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>>737239587
>No dude these cinematic games that are all praised for their story are actually all about gameplay
Cope.
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>>737232542
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>>737239632
They're about both. When you talk about games only praised for the story and cutscenes, I think about old JRPG's
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>>737236150
This Anon gets it. 7th gen's best games would have been regarded as average at best if they had come out in 6th gen or prior. The bar was lowered and didn't start recovering until 8th gen, before plummeting to rock bottom in current gen.
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>>737236150
you are a senile retarded that's full of shit, literally
>STOP HAVING FUN: the post
none of those are actual valid arguments or criticism why those game are supposedly worse than predecessors or the games they were inspired by
you misseed out on playing amazing games after getting back home from school and it shows, 7th gen gameplay is literally peak video games because we barely evolved past assassin's creed/far cry 2 style open worlds and linear games
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>>737240925
>7th gen is the peak because we've barely evolved past the dogshit designs it introduced
thank you for proving my point
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>>737240925
Linear games are generally a better way to go for balance's sake.
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>>737238557
The 1st year of the PS2 alone mogs this entire chart.

>SSX
>Final Fantasy X
>Ace Combat 4
>Metal Gear Solid 2
>Silent Hill 2
>Grand Theft Auto III
>Jak & Daxter
>Klonoa 2
>Gran Turismo 3
>Tekken 4
>Tony Hawk's Pro Skater 3
>Devil May Cry
>Shadow Hearts
>Ico
>Onimusha
>Baldur's Gate: Dark Alliance
>Maximo
>Fatal Frame
>Burnout
>Zone of the Enders

All in 2000/2001.
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>>737232542
Only the second half of the 7th gen was a low point
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>>737240643
>7th gen's best games would have been regarded as average at best if they had come out in 6th gen or prior
Other way around anon. Most 6th gen games aged terribly, yes even most of the highly praised ''masterpieces''. Even mediocre 7th gen games feel better than play than most 6th gen stuff because devs had finally figured out how to do proper control schemes

A game like GTA3 was absolutely ground breaking in the 6th gen, but would be seen a mediocre shovelware if it released during the PS3 era unchanged. Meanwhile, a 7th gen title like GTAIV is still the gold standard that you could compare any modern open world to, in all aspects like physics, gunplay, immersion, story, etc.
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>>737232542
you're spending too much time on contrarian websites and now your barometer for what people think is upside down. Nobody says the 7th gen was a low point for gaming, it was the beginning of the end but it was still good.
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Young people didn't want to feel left out at the time so they say alot of mid shit is goat tier because most of the people on the internet now weren't even alive for the real groundbreaking shit. Every game OP has shown has an earlier and/or better version that was older. Its amazing how people can't just enjoy games and they have to be declared "le amazing and popular".

>Batman
Done to death since the NES, I wouldn't call this extremely popular except for the rhythm of button mashing being good I am told.
>Bioshock
Can't even compare to SS1 or SS2, its not just about the game itself its about the time it released and what it did for the medium. SS1 was groundbreaking.
>MGS4
Literally been making these games since before NES, the series peaked with MGS on PS1 it was the least silly and most grounded yet still had Kojima's flare.
>Mass Effect 2
The fact that this game basically pioneered the technique of "Make a bunch of promises and by the time the product delivers a brand new customer base will be old enough to buy but too young to remember the marketing" still boils my blood.
>Deus Ex
This one needs no explanation, the original Deus Ex was an immersive sim lol.
>GTAIV
This is just Rockstar continuing down the retarded trend of "Everything must be 3D polygon now" GTA was best left as a race n' chase top down sprite game and doesn't adapt well to 3D open worlds. Completely ruins the vibe and frantic arcade action to suck in retard faggot children who like stories.
>Tomb Raider
Another iconic example, the series is so stale they top adding numbers to sequels and just start calling it "Le Game". The original Tomb Raider was another groundbreaking achievement in tech that had everyone talking but it doesn't have much to offer after you see it once.
>Fallout 3
Everyone knows Todd Howard is a dumb faggot that literally has be tricked into making good games ala Morrowind.
>Dead Space
This is just another mediocre protagonist with no real staying power.
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>>737241776
>devs had finally figured out how to do proper control schemes
What you're describing is homogenization for the lowest-common-denominator, whereas in the PS2 era different control schemes were chosen depending on what was appropriate for the design of the game. That homogenization of controls and mechanics is a bad thing, and is why every game today plays the same, and why shit like Red Dead 2's stumbly movement inertia shows up in a game like Resident Evil 4, where it is completely antithetical to that game's design goals. Play more games.
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>>737238675
>>737238920
when will redditors realize that straight people who don't watch Jewtubers have better opinions?
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>>737241260
No, it does not
That's a whole lot of mid titles and games that haven't aged well. You overrate the hell out of these games because they came out when you were young and/or you have massive nostalgia for them

>Grand Theft Auto III
Have you actually played GTA3 any time recently? The controls aged horribly. Completely made obsolete by GTAIV and any other 7th gen GTA-style game such as Sleeping Dogs, Mafia 2 or Saints Row 2

>Onimusha
Another game that aged terribly, it's basically a museum at this point

>Gran Turismo 3
Excells at nothing by today's standards, done better by any 7th gen simcade like Forza Motorsport 2-4

>Ico
A game only ever praised for its ''vibes'', you would hate this game if was exactly the same but it came out on PS3

>Burnout
The first Burnout is a mediocre prototype

>Final Fantasy X
All JRPG's are overrated, but FFX is especially the most over praised shit ever. Boring padded out game with boring menu ''gameplay'' and unskippable cutscenes

I could go on. The only game out of this list that still holds up is MGS2
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>>737242040
never, their entire identity revolves around consuming whatever slop they can in order to fit under a label (gamer in this case)
if you think anything was ever bad you can't be a heckin wholesome chungus
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>>737241916
>What you're describing is homogenization
I'm getting more tired of the constant excuses for modern devs these days. As a basic question, who even is a modern game director? Who are they and what kind of material do they derive their inspiration from? You might say that the tendency for gamers to throw out names like Kamiya, Mikami, Ueda, Kojima, Itagaki, etc reflect an at-times irrational cult of personality, but we can name specifically what directors like those are inspired by, whether 80s arcade games, some aspect of cinema or what have you.
If I am to actually believe that these modern design choices come from a similarly earnest creative place, and not just directionless trend-chasing by company men, then these are the things we need discourse around. Who is the director for NG4 and where does he get the inspiration for that game's design like rail sequences and suck-to-target? Who are the RE2R and RE4R directors and where did stealth and parrying come from creatively?
Everyone knows the answer of course, but people never want to think that the limited time that they inhabit on Earth is just a relatively subpar period, so the mediocrity gets pedestalized into excellence.
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>>737240925
>we barely evolved past assassin's creed/far cry 2 style open worlds
Such open worlds are trash so I don't see what your point is.
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>>737241916
Having shitty controls because devs hadn't figured out proper control schemes yet doesn't make your game ''deep'', it just makes it shit to play

GTA3 on PS2 doesn't even let you move the camera around your character with the joystick (which literally does nothing), you can only center it behind your character which feels HORRIBLE, those are objectively garbage controls, that's why no other game used them onced we figured out dual analog controls. Going back to any racing game on PS2 also feels like crap because they all use X to accelerate, and it's a GOOD thing that driving controls were standardized to R2 and L2 in the 7th gen. So many games from the PS2 era and prior also suffer from forced inverted cameras, with no option for normal camera controls. None of these are ''masterful game design decisions'', they are the growing pains of devs stil trying to figure out good controls for the 3D era
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>>737242232
nta, and I like the 7th a lot, it has a ton of my favorite games of all time, but if you can't appreciate GTA3, Ico and FFX you have bad taste. Also Jak, SH2, Shadow Hearts, DMC, Maximo, ZoTE, THPS4, Fatal Frame are all good games.
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>>737242996
this is just your contrarian opinion
if you can't see why a fully developed 3d open world that you can explore is literally fun then there's nothing to talk about because you are a moron
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>>737232542
It was a "low point" according to nintendo youtubers which had a disproportionate impact on people's perception of it
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>>737243147
>if you can't see why a fully developed 3d open world that you can explore is literally fun then there's nothing to talk about because you are a moron
I was specifically talking about Ubisoft-style open worlds. STALKER's open world, for example, is designed very competently.
>>
>schizo is making his monthly post crying about UI design
>doesnt know what UI is supposed to do
>doesn't know how it functions
>just thinks pretty graphics for UI means its good
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>>737243387
no it's not
aside from few interesting locations it looks like shit and there's barely anything to do
there's a reason why the actually most praised part of stalker are the labs and other more closed environments like pripyat city
I will take a pretty good ricreation of paris in ubislop any day over this
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>>737234967
>>737235687
>>737236781
>an idea is cool when it's original
>it's stale and played out when it's been copied a hundred times
Not hard to grasp
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>>737244489
I think in the case of the Arkham games, they weren't held up to any real standards because licensed games don't have to be real video games so traversal and combat that partially play themselves are fine as long as you feel like Batman.
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>>737245679
>as long as you feel like Batman.
Yes, immersion and atmosphere matters.
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>>737238223
least grinch v user
>>
We're comparing it to 5th and 6th gen. It was a low point. Japanese companies went to shit outside of Nintendo who were still in a low point. Games became more homogenized, chasing audiences, creating cancerous DLC practices that would become the groundwork for MTX of today. It was the beginning of a lot of bad trends.
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>>737236150
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Guys imagine if in Arkham City, Protocol 10 was an actual in-game timer.
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>>737234956
>Ignoring the huge pile of shit that was released at the same time as well.
This is true of literally every console generation. You think the Snes/Genesis era wasn't primarily full of garbage?
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>>737232542
Those aren't the games that gen is remembered for.
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>>737237169
I'll take 7/10 cover shooters over trannies any day
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>>737236150
Could you be actively cynical and disingenuous toward PS2 games now Anon? I'd love to hear about how the mini-games in Yoshi's Island weren't very good; the voice acting in House of the Dead 2 was shit; MGS2's story was ill thought out; and TimeSplitters 2 was a casualized FPS because it didn't have a jump button.
>Batman complaints are combat oriented
Can you bitch about Silent Hill 2/3 combat next? Arkham Asylum was about sneaking around, exploring the world, and using gadgets. Complaining about the combat is reductive, particularly because combat was very obviously not the focus of the game.
>Human revolution was janky
Have you PLAYED the original Deus Ex? It's jank incarnate as well. So is V:TMB, another beloved simulation/RPG game. As it turns out, a game being janky is neither new nor enough to make it a bad game.
>Fallout 3 is fun but mechanically simple
So is Tetris.
>Writing wasn't very good
This is true of 99% of PS2 era 'RPGs' as well.
>GTAIV and LA Noire in the same boat
I know you are going to say more but this is a retarded place to start from.
>Mechanically more restrained than what Rockstar made before, depending more on the writing and the story.
I actually don't give a fuck about GTAIV but you are an actual retard for saying that LA Noire being focused on the story and writing demonstrated that it was a downgrade. The game was never meant to be a sandbox game and was always closer to a visual novel/detection simulation. If anything it showed how you could innovate on or add gameplay to more static detective visual novels like Sherlock Holmes (western) or Ace Attorney (Japanese).
>I don't have anything critical of Bioshock or Dead Space but I'm not willing to admit they were good because that would fuck my narrative over.
You disingenuous prick.
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>>737252392
nta and I don't even disagree with your non-whataboutism points but you're really going to call someone else a disingenuous prick with points like 'I'm going to pretend batman isn't completely combat oriented and ask about Silent Hill of all fucking things' and 'Fallout 3 is comparable to Tetris'?

Have some fucking self-awareness.
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>>737252392
>_____ was a casualized FPS because it didn't have a jump button
opinion used as a cumrag and thrown in the trash, hope I don't get an infection from it
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>>737252392
>TimeSplitters 2 was a casualized FPS because it didn't have a jump button
timesplitters games were followups to the n64 rare shooters which were already divisive to pc shooter fans back then, but if you stuck to consoles (which is what this was about) then it didn't casualize anything
>>
>>737252912
depends on context, games like bulletstorm and thief 2014 have little reason to take out jumping



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