When did you stop falling for the open world meme?
When GTA 4 released
>>737249230You lost and got raped Eric
>>737249230kek TRUUUUUUUUE
>>737249230Poor guy's been suffering lately.
around 16i enjoyed san andreas, saints row, morrowind, and oblivion but they are hard to go back to, as are newer open world games
elden ring>botw>rdr2>>>>>>>>everything else
If Elden Ring's best moments being far and away the ones that aren't open world slop wasn't enough to redpill the masses, then nothing will be
>>737249230Elden Ring, I liked them until then but Elden Ring ruined my life.
And yet it's the least shitty Witcher
Witcher and Elden Ring are good tho.
>>737249230I would never play any of that fucking Garbo.
>>737249378Unfortunately, no matter how many boring open world slop games get released, all it takes is for the marketing to post something else like this and normalgroids fall for it all over again
>>737249378ERs best moments were all tied to the open world though, like looking out over liurnia for the first time, being teleported to caelid, taking the lift down to the underground area etc. the legacy dungeons were great but nothing that hadn't already been done in other FS games
Elden Ring (and growing up in general) made me love them again.
>>737249523Zzzzzz
>>737249230
>>737249230come to think of it all of my favorite games are open world.
>>737249523>sightseeing>fast travel>an elevator rideriveting stuff
>>737249523>like looking out over liurnia for the first timeWow, a skybox except it's one where I can walk and get bored in!
>>737249523>picrel: the post
Elden Ring is the only good open world game because it's the only one that treats the maps as actual levels that you have to struggle to navigate instead of just open fields of "content"
>>737249523>>737249542It is close to a religious experience.
>>737249230Excellent memeArthurfag>Muh great story tho!Skyrimfag>Muh mods tho!Spidermanfag>Muh fun traversal tho!
>>737249523Are you trolling? Elden ring has fucking jumping. Theres tons of really impressive secrets hidden with the jumping, it makes exploration in dungeons feel far more open and free form than they ever have.>>737249542Same. open world games are a vibe, the quietude has appeal.
>>737249776Don't forget>NO>QUEST>MARKS>THAT MEANS IT'S FUN NOW, OK, CHUD?
>>737249424Getting filtered by Witcher 1 is one thing. Somewhat understandable since it's just a CRPG in disguise.But getting filtered by 2? And preferring 3? Just subhumanoid behavior.
>>737249230lmao fromtards actually doing the memejust ignore the tacked on crafting shit, copy paste enemies, repetitive areas, and fucked balance due to non-linearity and bloat
>>737249230I'm glad that you left Horizon out of this.
>>737249689Elden Ring literally has nothing but open fields of trash mobs. Why are you so dumb?
>>737249230lol
>>737249494God, that was such a good moment. Why can't linear games achieve moments like this, ever?
>>737249624>sightseeing is bad nowi guess arriving at anor londo for the first time was a boring moment too? >fast travelbeing randomly teleported into a high level extremely hostile and alien area at the very start of the game is an interesting scenario >an elevator ridefinding out that this already big map has a massive underground section, and discovering that through a random lift in the woods is a memorable moment, yes
>>737249986Don't hold it against hallway games they would have been open world if the hardware allowed them.
>>737249924Horizon is shilled by the critics but not really by /v/. Every other game there other than maybe FF XV has always been heavily shilled one way or another so I had to include them. Plus I already put two Sony games there. It goes without saying that Horizon is the same shit.I also wanted to include chinkslop, but that would age this image really badly. No one is gonna remember Crimson Desert a year from now.
>>737249689Nigga what?It's huge open fields of mobs wandering around with every single interior space that isn't a story dungeon being a copy paste box used a million times elsewhere
>frogfagDone
>>737250086>No one is gonna remember Crimson Desert a year from nowbased.
>>737249345>>737249438>>737249542>>737249689I doubt... you could even imagine it.>See a bunch of Skeletons guarding a corpse, kill them and find a Poisonbloom in that corpse.That which commanded the stars.>See a bunch of Poison Mushrooms guarding a corpse, kill them and find an Arteria Leaf in that corpse.Giving life... its fullest brilliance.>See a bunch of Wolves guarding two corpses, kill them and find a Glowstone and a Golden Rune (1) in those corpses.THE ELDEN RING!!!>See a bunch of Bats guarding a corpse, kill them and find a Golden Rune (1) in that corpse. Exact same thing happens less than 5 minutes later.OOOOOHHHHH, ELDEN RING!!!>See a bunch of Highwaymen guarding a chest, kill them and find 5 Mushrooms in that chest.Shattered...>See a bunch of Demi-Humans guarding two corpses, kill them and find 3 Ruin Fragments and a Large Club in those corpses.By someone...>See a Giant Miranda Flower and a bunch of small Miranda Flowers guarding two corpses, kill them and find an Immunizing Cured Meat and a Golden Rune (2) in those corpses.Or something...>See a bunch of Demi-Humans guarding a corpse, kill them and find a Hefty Beast Bone in that corpse.Don't tell me... you don't see it...>See a bunch of Demi-Humans guarding a corpse, kill them and find Crab Eggs in that corpse.LOOK UP AT THE SKY!>See a Big Land Octopus and a bunch of small Land Octopuses guarding a corpse, kill them and find a Golden Rune (1) in that corpse.It burns...
>>737249230Out of all these games, Skyrim and BOTW have the worst open worlds.
>>737249230Why is W2 Geralt in there? W2 wasn't open world
BOTW was fun for a while but got stale and repetitive really fucking fast. Didn't feel like collecting everything because it was just boring.Open world games VS traditional linear ones is like the comparison between Castlevania 1 and Castlevania 2. One is a linear game with carefully crafted level design, and the other is "open world" slop with boring, unmemorable level design. Or hell, within Zelda franchise itself, you have LTTP vs LBW. Link Between Worlds is boring and dumb and easy because it's "open world" and the dungeons are designed to be done in any order....so their design suffers as a result. They're all piss easy babymode because each one is designed to be potentially the first dungeon you do.
>>737250309https://www.playstation.com/en-us/games/the-witcher-3-wild-hunt/
>>737250247Both of those are great open worlds.
>>737249263>>737249325Are you me?For me it was Vice City, San Andreas and Morrowind but by the time I was 18, I already couldn't stand this shit genre.
>>737249230Accurate.I distinctly remember Breath of the Wild, Witcher 3 and Elden Ring in particular having hordes of fanboys insisting they were different and actual good open world.
>>737249902>Getting filtered by Witcher 1 is one thing.>But getting filtered by 2?Witcher 2 is pure putrid dogshit with literally 0 positive qualities whatsoever. I can somewhat respect fans of the first game, but anything past that is a giant red flag that the person genuinely lacks the basic level of sapience to be taxonomised as a human being.
>>737249986>>737250057>Skybox :|>Skybox with procedurally generated trash mobs I can walk in :-O
Why can't you accept that there may be multiple good open world games
>>737250479There's nothing great about dead and empty open worlds
>>737250630"open world" is not a genre. It is a form of map design.
>>737250829Why can't you accept there aren't?
It's just over saturation of a genre and it's a (YOU) problem. Space out your games so that you occasionally explore a cool new world every few games instead of every game.
>>737250807I told you not to hold it against the hallway games it isn't their fault they can't have real worlds to explore.
>>737249596Youve been dickriding botw for almost a decade now loser.
>>737249230Depends on what you mean by "Open world"I still think games like Fallout 1 and Ultima 6 are great. I'm pretty sure those were considered open world at one point.But yes, the modern idea of what open world games are like all the games in your pic are dogshit.
>>737249230Your first open world game is always fun though. Before you become too jaded and experienced from the repetition of the genre it makes for an engaging first playthrough. In fact, I wager that half the reason normalfags eat up slop in this an other genres is just because they don't have a robust enough history with certain types of games.
>>737250839There has loterally never been a single open world game in the entire history of the medium that wasn't either trash or wouldn't have been massively improved with more focused, tight, proper level design.
>>737250354BOTW's issue was topographical. Good modern open worlds that people like, Elden Ring, Genshin Impact, have extremely exaggerated height maps where everything is either cliff or valley and sightlines are intentionally limited with deliberately placed vistas. BOTW and TOTK have far too flat of maps, where there's no sense of variation from height or scale.
>>737250956They avoid that so they don't look like they don't understand technology.
>>737250956TRVKEAgain, assuming we aren't counting stuff like Fallout 1 as open world
They shouldn’t have tried to force an open world onto darksiders 2
>>737250956Fuck no. Linearity is for NPCs that can't self-direct.
They shouldn’t have tried to force an open world onto mirror's edge 2
>>737251038>the guy that mismanaged a comic book into oblivion is going to manage a game series wellYou only have yourself to blame.
I actually love open world games. Just the fact of knowing there's the entire map rendered and i am not walking on linear alleys makesme happy, even if i don't explore the map fully.You guys are very negative and sexless.
>>737250884I don't feel like I'm "exploring a real world" just because I can choose which direction to go in the directionless void.
>>737250807>skybox :|>skybox i can walk all over :)That is the difference.
>>737251108>Just the fact of knowing there's the entire map rendered and i am not walking on linear alleys makesme happyMental illness
>>737251127Thats a you problem.
>>737251108For me the fact that there's an entire map rendered feels like a tragedy. It's a complete waste of development resources, every feeling it gives you can come from a well designed more linear game.
>>737251150That retard is the kind of retard that thinks Deus Ex is just "corridors", yes. Open world enjoying scum aren't human beings.
>>737251150Uh-oh melty~~Sounds like baby needs his bottle. Maybe then he can start thinking for himself.
>>737251171Understanding that "choice" is one of the biggest buzzwords in all of video gaming isn't a problem.
>everyone fucking with the brony OP because he's made this thread a million timesmildly humorous.
After Skyrim I think.
>>737251289Nice headcanon
>>737249230RDR2 has the most immersive open world in vidya. You might not care about that level of immersion, but plenty of people do, and that’s exactly why it’s so highly praised.
>>737251187>every feeling it gives you can come from a well designed more linear game.Can you name any good "linear game"? Because linear games rarely put a lot of effort on the small areas you can see to make up for not having an entire world to exlpore.Take Skyrimf or example, multiple cities,each one with a named unique npc with their own story, job, routine, house, etc.That's a million timesdeeper than linear garbage like Prince of Persia in which you just run on a wall.
>>737251397Me when I'm sleepwalking
>>737251289he's saying his catchphrases so I think everyone knew it was him. Poor guy's been suffering recently.
>>737249230meme is wasting $70 on 8 hour capcom slop like pragmata
>>737249230Skyrim survives as a game because of the open worldIt's the only quality the game has beyond music that allowed it to have popularity
>>737251430but it's the truth
Never.
>>737251418"Depth" in the form of a high number of copy and paste friendly variables doesn't make me feel anything, so I don't feel like I'm missing out by choosing to play, say, Morrowind over Skyrim.But for proper linear games, sure, plenty. Any Zelda before Skyward Sword captures the feeling of a bigger world being out there without presenting every inch of it as walkable space.
>>737251463Noooo but anon insisted linear games have A LOT OF EFFORT put into the linear spaces! Look at how uhh interesting and uhhh high effort this small room is in a linear game! there's uhh a desk and uhhh acomputer and uhhh some bottles and a photo!!
>>737251601>Any Zelda before Skyward Sword captures the feeling of a bigger world being out there without presenting every inch of it as walkable space.Only zelda 1 and 2 and they were open world games.
>>737251418Not him, but here's some good "linear games" (As in, not open world slop, some of these are non-linear by definition). Since you talked about Skyrim, I'm gonna go with RPGs in specific.>Shin Megami Tensei III: Nocturne>Persona 3>Pathfinder: Kingmaker>Dark Souls>Final Fantasy 6>Final Fantasy 7>Fallout 1>Deus Ex
>>737251601> Any Zelda before Skyward SwordYour claimwas that it's a "tragedy" resources are being wasted on an openworld when they could have been put on the small areas you can see.Can you tell me what in those linear Zelda games makes those linear small areas better than the areas in an open world game like RDR 2 or Skyrim or Crimson Desert?Because this looks like shit to me, dunno about you. Where's the effort and resources? :) This is empty garbage.
>>737251681>zelda 1 & 2 were open world and no zelda game gave me any sense of adventure other than themBotW fanboys who clearly haven't played other Zelda games don't get opinions and this is why.
>>737251463>>737251676I didn't play Resident Evil Requiem, but this image is exactly why open world slop prospers, yes>I SPENT 60 BUCKS AND IT ONLY TOOK ME 20 HOURS TO BEAT THE GAME? AAAIIIEEEE, WHERE'S ALL THE FILLER?This is literally why open world slop gets made.
>>737251187I only feel that way when they make an open map but then you get shit like "mission failed, you saddled the wrong horse" or "you walked too far away" when you tried to climb to a nearby rooftop to come up with a clever way to beat the mission and snipe your target. But starting from scratch:>make a linear corridor mission, target is at the end>add another corridor you can lockpick through if you find one>add a ladder you can climb and rooftops you can jump to kill the target from above>add manholes you can descend into to reach the other end of the corridor>add NPCs you can talk to to find info on the different ways to get to your target>instead of a teleporting end screen, add a gate that goes to the next mission>remove the loading screen between the two>allow the player to buy weapons from merchants in the mission world instead of just at the hideoutIt started linear, but it seems the better and more immersive you make the game, it does become more and more open. If you theoretically kept adding good content like this, eventually it would be both de facto open and good. The actual bad practice is when you start from the other end and make a massive grass field to walk around on, but there isn't actually any gameplay in any of the corners. Just boxes to open at best.
>>737251882You haven't played the Zelda games? Start from the beginning and try Zelda 1 its got a huge open world for you to explore. If you like it try the second game, very different gameplay but same open world.
>>737249230Even a mid open world game mogs linear trash
>>737250956Morrowindnow cope somewhere else
>>737251881>completely normal indoor area>apparently looks like shitExplain how. Does it need a window to a vista reminding you that you exist in a wider world? Does it need more spots where you can engage in literally whatever mechanic you want?
>>737251681>Zelda 1 and 2 were open worldYou did not play them, BotWbaby.
>>737249230The point of video games is freedom of choiceOP is probably a 360/PS3 baby that grew up on corridor shooters, I feel bad for him.
>>737251943This I can more or less agree with. I just have yet to see an open world game that didn't clearly start from the other end and design a gigantic box for the player to run around in then start populating it with stuff to "do".
>>737251853What's good about those games? Not a single one of those games have high effort put into the linear spaces that, as anon claimed, Open world games are neglecting by "wasting resources on the open world".How is Final Fantasy 6 better than Skyrim? Where is all the effort and budget being put to that Skyrim "wasted" in the open world, full cities, npcs with routine, name, jobs, houses, etc.
OoT snoys need to be killed.
>>737249230Open world games have turned into Collectathon RPGs. They used to be different. They used to be novel. It used to be a deliberate design decision for immersion.But because its more profitable to make the player spend more time on the game, they forced collectathon and RPG mechanics into games that would otherwise never have them.
>>737252050>Final Fantasy 6 is bad cause there's no filler for me to choose to go to
>>737252007You can literally go any direction when you load up both games. You can do that in LttP too. I spent a lot of time running around the village instead of in a hallway.
>>737251187>linear game>well designedhilarious joke
>>737249230Crimson Desert clears all of them
>>737252114Yes, JRPGs are absolute garbage. Grow up and play real video games. Like WRPGs, which have been open world since the 90s.
>>737251930>SPENT 60 BUCKS AND IT TOOK ME 20 HOURS TO BEAT THE GAME? BASED! WHERE'S THE PAID DLC OF THIS LINEAR GAME THAT SUPPOSED TO BE PART OF THE BASE GAME INITIALLY?
>hourly BoTW Derangement Syndrome thread
>>737252002>>completely normal indoor areaIf a bunch of platforms to jump in an empty sterile dungeon is "completly normal" and high effort then i don't know what to tell you.This is a Skyrim dungeon, look at the detail and amount of shit to do in there, from looting to full written books or notes or bodies with notes or enemies.What does your shitty linear "high effort" Zelda have? Bing bing wahoo jump on platform after platform?
>>737251224You say that but you were the one that ran crying to janny like some bitchmade retard. Kind of a sad way to reluctantly admit your mental deficiency. Clean it up.
>>737252168Baldur's Gate, Planescape Torment and Icewind Dale are not open world. Neither is Arcanum, for that matter. Or Fallout.
>>737251948I have played the Zelda games, it's why I know Zelda 1 & 2 aren't open world. Zelda 2 pioneered the design that supposedly made every Zelda game after the NES "linear", where you start with access to only one dungeon and unlock only the next dungeon by beating it.
Alright, I love OP's image because each fanbase in it is feeling singled out even though they are literally all there. They are just proving the image right.
>>737252252Arcanum and Fallout are absolutely open world, who are you kidding. And Baldur's Gate and Planescape are both nonlinear
I feel like every open world game just ends up feeling like a list of chores. You're just running around, flying around, teleporting around to complete the next thing on your checklist. You're not required to do all of it, but progression only tends to feel exciting at the beginning before meandering off into the abyss once you're halfway into the game.I get it, you're supposed to play the game for like 100 hours and explore and take forever to play it, but it just isn't a riveting experience when you're collecting a bunch of garbage along the way. An 8 hour linear game with good gameplay and level design feels much better to play on revisits than an open world game where the only idea the developers had was "explore."But then again, I enjoyed playing Stalker so maybe it isn't entirely just open world and empty fields being the problem. There's something to the formula with more modern renditions of open world that feel so terribly boring. Actually, now that I've typed that, I know what it is. We need controlled open worlds that aren't too big. If they're too massive and inflated like a fetishists wet dream, then they'll feel boring to explore because they drag on forever.
>>737252321>Arcanum and Fallout are absolutely open worldAnon, if any of the games in the OP I made had an actual map system that meant I didn't waste my time in empty space, I wouldn't be shitting on them.And I never said anything about non-linear being bad. I'm talking about open world slop in specific.
>>737252253>I have played the Zelda gamesDid you like the early open world ones?
>>737252124If being able to go in any direction is "open world" then all games are open world.
>>737252405Some games are hallway games and only go 1 direction. Very primitive but it was a hardware limitation of the time.
>>737252363This is incidentally why Morrowind is easily the best Elder Scrolls game (Though I still think it's extremely overrated)It has the smallest map by far.
>>737252228I know that's a Skyrim dungeon because I've seen a hundred rooms made out of the exact same parts slightly rearranged. This is your "high effort"? Making one set of assets and then plonking them down thousands of times?
>>737252363>An 8 hour linear game with good gameplay and level designOpen world games have extremely diverse gameplay and level design. Why does your tranime ass think they are mutually excuslive?Also what even is this "level design" you avatarfagging trannies mention? You were already shown images in this thread of those "linear areas" you guys praise, and they look like shit.
Open world games are a genre for casual normie faggots that buy one game and then proceed to play nothing else for the next year.
>>737250956As a pretty big open-world hater, I'd largely agree. That said, my one exception comes from open world games where your main method of traversal allows you to cover the entire map within a couple of minutes and gets better over the course of the game. When the entirety of the map becomes a playground, that's when it's worthwhile to have an open one.See: Gravity Rush, the PS2 Spider-Man games, Hulk: Ultimate Destruction, etc.
>>737252403Zelda didn't have any open world games until Breath of the Wild. The oldest ones were Metroidvanias.
>>737252503>Why does your tranime ass think they are mutually excuslive?Not him, but they are, and you are just too braindead to tell the difference.You also don't understand the concept of content density. A nice short linear game that is all hits is way more worth the money than an open world slop game that in theory has thrice the amount of good levels, but unfortunately it has 400 times the amount of content.
>>737251463>500 hours>while working fulltimeOh to be a kiddo like you instead, where thinking that 500 hours of slop is a good deal.
>>737252550You haven't played the Legend of Zelda?
>>737252483Are you claiming linear games don't reuse assets or copy paste locations?I really wonder what magical super high effort amazing and beautiful linear games you guys play because you're not mentioning any.Do those games even exist?
>>737252462Can you list a few examples of what you view as hallway games then? Because I've never seen a game where you can only go one way that wasn't literally, like, a 30+ year old platformer or beat em up, and I doubt that's what you're talking about.
>>737252603>Uuuuh, you hecking chud, the non open world slop also reuses assets>So why are you so much more pissed off at the shit games I love that stretch it onto 500 hours?
I loved Witcher 3's story, but holy fuck the treasure hunting and exploring was cancer at times.Fuck Velen and Skellige
>>737252638Hallway games.
>>737252583I have played The Legend of Zelda, which is a Metroidvania and not an open world game. If you played a game called The Legend of Zelda that was an open world game and not a Metroidvania, we may live in parallel realities.
>>737252696>I have played The Legend of ZeldaTry the sequel it has a similar open world as the first one, very different gameplay though.
>>737252562So in your head, first person Skyrim with multiple gameplay styles from one handed wepons to two handed to stealth with daggers to archery to sniping to magic, is the same as Elden Ring strict classes hit, roll, hit roll, and the same as RDR 2 slow mo or fast paced cowboy shooting or the same as Kingdom Come weird crosshair swording?>A nice short linear game that is all hitsI'm not sure what you're even saying, if the argument is that open worldgames are "wasting effort and resources" making the rest of the game bad, then why are all the linear games you guys mention low effort garbage?Where are these magical high effort linear games you guys keep mentioning? How do those games have a better "level design" (which you don't even know what it is) or gameplay?Also if game length is an issue, you porn addicts spend months watching anime, i'm sure you can spend 100 hours beating Skyrim.
People that like open world slop1) Losers that only value games by the amount of time they waste because they don't think their time is even remotely valuable2) Nomalfags that grab le new open world game, play it for like 10 hours total and move on with their lives, but just look at all that cool shit they could have found if they played more of it. What great value!
>>737252204when are tendietroons gonna accept that everyone hates them (because they're worthless cattloid retards)?
>>737252754The Legend of Zelda is not an open world nor is The Adventure of Link.
>then why are all the linear games you guys mention low effort garbage?Open world tards would genuinely rather play RDR 2, Elden Ring, Skyrim, FF XV, Breath of the Wild, Ghosts of Sushi, Spider-Man and Witcher 3 than the games in pic related.Pity them. They have shit for brains and piss for tongues.
>>737252818You haven't played them?
>>737252768>why are all the linear games you guys mention low effort garbage?Because you consider it "low effort" to not give the player a hundred enemy camps to clear out.
>>737252660> Linear games don't reuse assets they make all from scratch and is all unique and beautiful>> Can you name an example?> Uhhh SHUT UP OPEN WORLD LOOONG!!Again, you guys have no issue wasting your day masturbating to underage anime characters or shit posting in 4chan.Why a game taking 100 hours bothers you? Specially when nobody demands you unlock every (?) sign in Witcher 3 map.I finished KCD 2 not long ago, did every single quest and didn't bother unlocking every single laundry icon on the map, i'ts sitll amazing it's such a huge beautiful world to explore and that the devs put effort in every part of it, more effort than Capcom puts in their hall way resident evil.
>>737251997>Morrowindis trash. Next.
>>737252784Snoys and Steamsnoys are by far the most hated. You're in the minority if anything.
>>737252867trvke
>>737252854I have played them. They are not open world. I cannot cross a river without the raft, I cannot empty the lake without the recorder.
People that like short linear games> Tranime adhd autists who can't stand a FULL WALKTHROUGH in youtube lasting more than 4 hours> Porn addicts who only play porn visual novels
>>737249230my only exception lately is Cyberpunk 2077. pretty much all of the gigs and side jobs are worth doing. well the NCPD scanner hustles are a waste of time unless you really need credits or xp but that's about it.
>>737252921>I cannot cross a river without the raft, I cannot empty the lake without the recorder.Then go get the raft or recorder. Elden Ring is open world but you can't get to Farum Azula until you burn a person. Guess what I did? I burned the person.
>>737249230Fallout 3, GTA Vice City/San Andreas (in that order), KCD, My Summer Car and Mercenaries are all great open world games I've enjoyed. Need to give Oblivion and Skyrim a go one day.There are also open world games I thought were trash like GTA 3, New Vegas, Elden Ring, etc.I don't think bad open-world games is an inherent failing in the genre, more that to make an open world game interesting takes an incredible amount of content and most devs put out barely passable garbage.I also think it's worth remembering that you can look back on old games with rose-tinted glasses since all the shovelware is long forgotten.
>>737252928Linear games are long as shit
People that like open world>normalfaggots who play whatever is advertised to them>adhd autists who need to know that their "choices" matter (but only THOSE choices)>retards who try to objectively measure content volume
>>737252783>1) Losers that only value games by the amount of time they waste because they don't think their time is even remotely valuableNot really. I just enjoy exploring the world and finding secrets. The same people who criticize open worlds are the people who spend hundreds of hours grinding in jrpgs, so this holier-than-thou tone of yours doesn't really make sense.
>>737252850Trannies really be like:> YOOO skyrim is trash because they wasted effort making a huge world, multiple dungeons, hundreds of quests and hundreds of npcs with a routine, a job, a house, etc.>> Damnnn is that Persona 3?!?with my heckin' tranime porn and dating sim mechanics to pretend i finally have a girlfriend!?!? yasss <3Too bad persona devs couldn't put any effort in the level design or gameplay you guys claim is so important.
>>737252882maybe in planet retard (the trooncord you lobotomite chattle spawned from)
>>737249230I never liked open world games because a proper game will have as much content as it needs to be engaging without any need for in-between empty traversal
>>737253023Some are like 20 minutes long.
>>737253012>Then go get the raft or recorder.BotW didn't let me approach anything I lacked the equipment for without activating the quest to get me that equipment.
>>737253021>Need to give Oblivion and Skyrim a go one day.no, you don't. those games are a waste of time. i know you will ignore this but don't say nobody warned you.
>>737252867What is objectively high effort then?Because i can tell you, Wolf AMong Us is a very linear game, visual novel type even, and it still reuses the same npc models over and over, the same locations, the same animations, etc. So how come you guys claim RDR 2 "WASTED MILLIONS ON THE OPEN WORLD INSTEAD OF FOCUSING ON UHHH LEVEL DESIGN", but linear games have shit level design?Where did the budget of all those linear games go to?
>Sony fans think it's Nintendo fans shitting on their open world slop>Nintendo fans think it's Sony fans shitting on their open world slop>Even though they're both in the picture and the thing I'm shitting on is from certain games in specific rather than the whole companyGod, maybe I should have actually added Crimson Desert just to add the chinkshills to the brawl
Why are Nintendo fans feeling offended? We're talking about the Nu-Zelda games in specific. Literally just the last two, as well. No one is coming after your Tomodachis or Marios.
>>737253138consolewartards are some of the most retarded nigglerslaves i've ever seen in this site
>>737253179Well, there's also this. I laughed my fucking ass off every time I saw this posted this past year.
>>737253132>What is objectively high effort then?Well it certainly isn't a hundred identical (except for slight layout changes) draugr overrun tombs and Dwemer ruins, that's for sure.
>>737253128Then go get the equipment.
>>737249230Gothic and dragon's dogma proved that open world can be good>Ackually it's not openworldOpenworld=freedom to explore majority areas early
>>737253138Should've added Halo Infinite too.
>>737253229Open world games suck and I've been enjoying Trails in the Sky 1st Chapter lately.
>>737253320What is it then? :)
>>737253132>>Because i can tell you, Wolf AMong Us is a very linear game, visual novel type even, and it still reuses the same npc models over and over, the same locations, the same animations, etc.good lord it's retarded
>>737253367Maybe by old definitions, but Dragon's Dogma 1 is most certainly not an open world game by modern definitions. Not nearly big enough for that. At that point, Dark Souls is open world too.As for Gothic, I have not played it so I cannot comment.
>>737249230In 2012 with Skyrim
>>737250972BOTW has way more verticality than Elden Ring. Limgrave is flat, Lunaria is flat with a few cliffs on the the sides. Atlas seems like it's high but in terms of traversible area it's even flatter than Lunaria. Even the fucking mountains aren't that high, you go through tunnel to get there and you're already almost at the top. Most of the verticality in Elden Ring is an illusion. In BOTW you can climb Death Mountain from the base to the peak.
>>737253329Either BotW's design is open world or Zelda 1's is. If it is "open world" to be handheld toward whatever sparse bits of equipment I actually need that I didn't have by the end of the tutorial, then an entire game spent hunting down items that I need to do new stuff isn't open world.
>>737249230I generally like Open World, but not in soulslike. Elden Ring and Nioh 3 were pretty much the only games where I felt that open world was a downgrade. I can sometimes feel that a map is too big/empty, though.
>>737253381>Trails in the Sky 1st ChapterHow is your tranime game high effort compared to open world games?Is it high effort because it runs around as an underage female anime character in a miniskirt?Do you shout "KAWAIII NYAHHHH"as you run around every hall way?
Playing Dues Ex again in the ultimate redpill against open world slop.26 years later and open world slop still doesn't have the same density of content
>>737253487Both of those are open world games. GTA and Morrowind aren't very similar, still both open world games.
>>737249230Who's that behind Link, next to Dovahkiin?
>>737252850>Nocturnetrash repetitive gameplay>troonsona 3same>pathfinderdidn't play>dark soulsis dark souls... linear? I don't think so. It's at least semi-open world>ff6 and 7how are these not open world games?>fallout 1not exactly linear>Deus Exopen levels
> Linear games are more high effort than open worldgames>> How so?> UMMM SHUT UP REEE I HATE YOU DIE YOU'RE RETARDED!. . .
>>737253285At least Breath of the Wild, Witcher 3, Elden Ring, RDR 2 etc and all that other boring open world slop look good on marketing screenshots. Sure, the game is boring as fuck and gets old immediately, but boy, can you take some nice screenshots.The desert screenshots for Metroid Prime 4 all looked like shit and indistinguishable from one another. Who could possibly see the appeal in that?
>>737253557it's high effort because it's anime
>>737253557>>737253621>>737253625You're mentally ill.
>>737253439>Didn't played gothicDo itBoth gothic are insanely good
>>737249230I like the scene in Spiderman where Peter helps an African commit visa fraud and fantasizes about what a good teacher of small children this violent mercenary he only met twice will be.
>>737253625Creating the sense of a journey without showing you every step of that journey requires more effort than making a large 3D model of a world and telling you to walk across the whole thing.
>>737253726I accept your concession.Go back to your linear dating sim.
>>737253621>>dark souls>is dark souls... linear? I don't think so. It's at least semi-open world>>ff6 and 7>how are these not open world games?>>fallout 1>not exactly linear>>Deus Ex>open levelsWhy do modern open world apologists like muddying the waters so much? This is just like the guy going on about how Breath of the Wild is just like Zelda 1. Who do you think you're fooling?
>>737253621>final fantasy 6/7 is open world>dark souls is open world>deus ex is open worldPlease shut the fuck up.
>>737253763Could you pretty please tell me how do linear games create a sense of journey without having the actual world be explorable?Because i can tell you, i do not feel immersed or that the game is "big" or taking place in a big location if all i see is some .png background mountain far away :)
>>737253787so what's the definition? What's the fundamental difference between open world and linear games? How can ff7 and uncharted both be linear games?
>>737253858>i do not feel immersed or that the game is "big" or taking place in a big location if all i see is some .png background mountain far awayThat's a you problem. People who can't engage in abstraction shouldn't be trying to consume fiction in the first place.
>>737253825Even Fallout, while literally called an open world game back in those days, is so obviously completely removed from the open world slop that is in the OP.A map system with 13 actual levels in it total and these retards are pretending it's the same thing as the endless expanse of Red Dead Redemption 2.These people just cannot be taken seriously. They need to lie to pretend they have a point.
open world is only enjoyable for normies or extreme autists. normgroids will bounce around the map with their short attention spans not caring about any of the shit they walk past. mega spergs will spend 2000 hours on the game cataloging every square inch of the map. everyone in between will be driven mad not wanting to miss anything and burn out trying to systematically explore everything.
>>737253916>How can ff7 and uncharted both be linear games?How can FF7 and RDR2 both be open world games? There's more forms of design than "open world" and "linear".
>>737252869>and that the devs put effort in every part of itYeah, especially the gay sex and Henry eating shit.
>>737253858>Because i can tell you, i do not feel immersed or that the game is "big" or taking place in a big location if all i see is some .png background mountain far away :)Yes, anon, you're an NPC. That's your problem.>Read Lord of the Rings>Wow, you mean these things are being said about these other events that happened but I don't get full chapters that narrate those things in detail?>What? This character has some backstory it's alluding to? WHERE IS IT?>This shit is so unimmersive>Anyways, someone should make a LOTR game, and it has to be open world of course.
>>737249230My favorite is when they take pride on not having "ubisoft towers" despite Ubisoft open world games no longer having them for over a decade. It's all the same trash.
>>737253929So in your head... game devs are creating a "sense of journey" with a big .png background? Is this you?
>>737254002They have open worlds.
>>737254057>Bro, our level design is as trash and repetitive, but... NO QUEST MARKERS!!! THAT MEANS IT'S GOOD NOW!Another classic that I remember from the Elden Drones and Breath Drones in particular.
>>737254002>How can FF7 and RDR2 both be open world games?because there's a map and the entire story happens in that map, and you can explore the entire map. Can you do that in uncharted?
>>737254038Are you seriously comparing your linear tranime dating sims in high school to fucking lord of the rings, a franchise of huge novels that take 40-60 hours to read all of them?
>>737254076Nice selfie
>>737254076They're creating a sense of a journey with many tools including the visuals of any given area. Because they're free to separate the gameplay and visuals of the world they can make you feel like you're making a week long trek across a desert without modeling a desert big enough to take an in game week to cross it.
>>737251463Prices go down with time. Open world slop will forever be slop no matter the price.
>>737254209Thank you for explaining it succinctly and thoroughly, it will make it so much funnier when that retard does not comprehend what you're saying.
> Check out this persona game "anti open world" anons are praising> It's the most low effort tranime shit in an empty city with npcs that do not even more or animate and just have anime garbage facesOh god...Are you all underage?Or are tranime fans all emotionally stunted.
>>737249230 early 2010s or so. Open world games were very enthralling at first when they were a totally new thing. But after playing a couple, you realize how shallow and padded out everything is. They start to feel like chores where you have to roam around and check off all the side content like you're going through your grocery list at the store. After the novelty of the open world wears off, you realize it's just a bland empty waste of time.
>>737254097A world being "open" means literally nothing. Is every room in a regular RPG a small "open world" because I can walk wherever I want in the room? What's the limit on what is the "world" for the definition of "open world"? Is midgar not a real part of FF7?
>>737254209Could you please provide and example of the mambo jambo bullshit you're takling about? May i see all that amazing visual tone shifting and world depth through those .png files?
>>737254347Then why are you crying about any of this?
>>737254372You're a brainlet.
>>737254301>muh tranime>why don't the NPCs have schedules or drawn out conversations where they make constant eye contact with the POV player character so you can see their basic bitch stiff facial animationsOpen world babies begone.
Play dragon's dogma 2
Go play Last of Us if you prefer realtranny corridor simulators and "cinematic" on-rails experiences where the only keys you press are W and Enter. Open-world games were designed with patient, tempered gamers in mind; not idiots who need keys jangling in-front of their vacant faces at all times.
>>737254442I accept your concession. May your 2 hour long tranime high school pedo game bring you happiness <3
>>737253787you're the one muddying the waters. These games are more similar to open worlds than to linear games. Some games open up gradually while others are open world from the start
>>737254372Ocarina of Time. All the major areas are kind of right next to each other, but smart use of loading zones, different skyboxes and terrain and such lets Gerudo Valley feel half a world away from Castle Town.
Uhh guys? Is this linear or is this open world? And no don't just say there are more level design philosophies than those two okay please help I don't understand game design.
>>737254547Dark Souls, FF6/7, Fallout 1 and Deus Ex are nothing like the trash in the OP. They have a sense of scale and aren't interested in wasting your time with le hueg map filled with trash mobs.Overworlds are also the antithesis of open world. Clair Obscur, for example, is not open world slop. Same is true of map systems like Fallout and Arcanum.
Very few games actually utilize their open world and pack it with things to constantly do or integrate that world in a way where it compliments the game. Elden Ring is the only exception to this i can think of, maybe saints row 2 and BOTW (although i dont think BOTW really utilizes it's open world very well). Every other open world game is just a linear narrative game that you have to spend an extra 5 minutes driving/walking to the actual content in. The open world is padding. The good stuff is in the missions and outside those the world itself is devoid of any intractable mechanics or any reason for the game to be open world other than vague aspirations of immersion. GTA/RDR i can give a pass because of the autistic detail they put in to the world, but they do fall in to this category.
>>737254467>>why don't the NPCs have schedules or drawn out conversationsthis but unironically
>>737254467> Skyrim is trash! can you believe they wasted effort making so many cities and a huge province and so many dungeons and homes and making every npc unique!?!?!?!>> Oh yes, my tranime Persona game <3 look at how high effort it is! NYAHHH I HAVE A FICTIONAL UNDERAGE ANIME GIRLFIREND NYAHHH <3 <3 UWU KAWAI DESUUU<3
>>737254481>open world is for patient players>that's why everything other than maybe some story missions everyone bitches about lasts five minutes at most
>>737254624oh and burnout paradise. Thats another game that actually utilizes it's open world and weaves it in to the gameplay.
>>737254647>every NPC and home and dungeon is unique guys!Hearing the exact same banter out of two shopkeepers on opposite sides of the world disabused me of that notion rather quickly when I played. Maybe one day you'll notice it too.
>>737254721>One of the "good" open world games is one that ruined the entire racing genreYup, you don't hate open world games enough
>>737254481>Open-world games were designed with patient, tempered gamers in mind; not idiots who need keys jangling in-front of their vacant faces at all times.I wish. I'd probably like them a lot more if that was actually the case. Open world games that let you take in your surroundings and lets you alone with your thoughts for more than 15 seconds without spamming you with repetitive theme park cookie cutter garbage content to keep your attention are incredibly rare. And they're usually criticized for being empty too. Except for SOTC because it got its cult status too long ago so people are afraid of criticizing it for any reason.
>>737254572You feel you're "half a world away" because you did 10 minutes in a dungeon and then 10 minutes in a city that happened all 20 minutes after you were in a tiny valley?That is your sense of progression?This ugly shit is your "high effort level design" Skyrim doesn't have?I can walk from Riften to Falkreath, traversing an autumn forest, snowy mountains, tundra, passing by cities, with random encounters on the road and secerts at every turn, can swim through a river and arrive at a dense forest... But your autistic ass feels you're a "WORLD AWAY" because uhh the floor textureswere green 10 minute ago and now they are stone color?
>Ctrl + F "Linear">The only people that have been making this false dichotomy between "Linear" and "Open world" are open world apologistsI'm noooooooticing
>>737254759I dont think you can really blame burnout paradise for ruining the genre. Forza horizon is what did that really. Burnout Paradise is a completely different beast and functions nothing like horizon does in terms of gameplay.
>>737254614>They have a sense of scale and aren't interested in wasting your time with le hueg map filled with trash mobs.linear games also have that kind of problem where there are filler sidequests and trash mobs, especially jrpgs.
>>737254836You're the one that sounds completely autistic. You are taking everything literally and are incapable of comprehending abstractions or using your imagination.Your mind gets stunlocked by shit like "But that's just a png" and "But actually, I counted the time it takes to go from X to Y"Games should not be designed for retards like you. Unfortunately, they are. That's why they suck now.
>>737253916>the fundamental difference between open world and linear gamesThe fundamental difference is, as was previously pointed out, you being a fucking moron clinging to a false dichotomy. "is this level design linear or open world" is like asking "is Tekken gameplay a first person shooter or real time strategy?". It's genuinely amazing witnessing something this inhumanly stupid.
>>737254810>Except for SOTC because it got its cult status too long ago so people are afraid of criticizing it for any reason.Yes, I criticize the fuck out of SOTC and I'm alone in that. The open world is boring as balls and completely unnecessary. And lizard hunting is actually insulting.The bosses are cool, of course.
>>737254908>using your imagination.Ah so you're genuinely a schizo.You pay 60$ for a game yet it's so barebones, so ugly and lacking in so many ways that you need to play imagination time to pretend the game is good?How embarrassing.Do you go to mcdonalds and buy a burger but ask for no meat since you can imagine it anyway?Can't imagine a game being so trash you need to "Imagine" there's a world rendered beyond the 5 pixelated mountains the lazy devs rushed to make. But hey, if those 5 pixels are more high effort than the "wasted budget and work on an open world" Skyrim did, guess you must be right.Do you also use your imagination to pretend you have a girlfriend?
>>737254836>That is your sense of progression? This is your "high effort level design" Skyrim doesn't have?Yes. Sorry your retarded ass is actually fully fooled by slight differences in the models you're walking past.
>>737254916This is the open world tard's playbook.There are 8 games in the OP image that you can easily see the similarities between, but these people are not capable of defending those garbage time wasters, so they need to start trying to drag in every other game imaginable>Z-z-z-zelda 1 is also open world>D-D-D-Deus ex is also open world cause it's not just corridorsIt's so embarrassing
>>737253621FF7/FF6 is open in the sense the game tells you to go fuck yourself to figure out how to progress the game.
Can you guys imagine this autist >>737255048 playing a tabletop RPG?
>>737255015SOTC gets a bit of a pass because of the idea being super novel and original at the time. It did it in a time before having an open explorable world was even much of a thing in games and it does also play in to the muh lonely atmosphere the game portrays. I do agree with you that the open world sucks balls and is super sparse and empty (i know its intentional but its still a slog to traverse it). But at least theres a reason behind it. SOTC i suppose has higher artistic intentions beyond being fun minute to minute. It would help imo if it was that too though.
>>737255050> Pfft i get no sense of progression or like i'm in different places in Skyrim when walking through swamps, mountains, snowy lands, frozen rivers, tundra, and visiting multiple cities>> OMG IS THAT A SMALL SQUARE WITH TINIER SQUAREs? OHH YES MY IMAGIONATION IS WOORKING, I'M IMAAAGINING THE DEVS ACTUALLY PUT EFFORT IN THEIR GAME!A snake oil salesman would have the best day of their lives with you.
>>737254916>didn't answer the questioni accept your concession.
Uhh guys, this is linear, right? No, wait, is it open world? This is totally like call of du... no, wait... skyrim, right? Please which one is it my brain isn't braining too good...
>>737255048You think you don't have to engage your imagination to enjoy the games you like? That's just sad.>>737255145>NO DM THAT WAS A QUEST WHERE IS MY REWARD>"dude you just beat some goblins, I told you you couldn't see any loot, why'd you do that">OK FINE I GUESS ITS TIME TO GO TO THE DESERT>"you were hired to investigate the death of-">YOU'RE RAILROADING MEEEEEE
>>737255248He did. Your question is stupid. The categories aren't "Open world slop and fully linear corridor game".
I still enjoy open world.
> Pay 70 for Crimson Desert> Get to actually play all the content in it > Pay 70 for REquiem> HEY GUYYS I'M IMAAAGINING THE GAME HAS CONTENT! I'm imaaaagining there'sa world beyodn this tiny low effort alley with like uhh 2 paintins in the wall and uhha low texture floor! I'm IMAAAGINING GUYYYSS
>>737255281Open world tards will of course say that's open world so that they can keep defending the trash OP is actually talking about. Remember: Deus Ex is open world.>>737255294kekaroo
>>737255214I get no sense of progression or being in different places in Skyrim because whatever city I go to I have good odds of finding a shopkeeper joking about selling his sister (if he had one) or a quest to go to a nearby draugr tomb.
>>737255294If your game is so shit you need to use your imagination to pretend it's good and has content then i genuinely feel sorry for you.I don't have to imagine shit in Skyrim, i get to play all of it.All your linear alley games are so trash and low effort and the devs were so lazy that you need to imagine there's a world outside of the 5 polygons they bothered to model lmao. And then you have the balls to say "S-skyrim wasted it's budget on open world content" it should have all been alleys!!!"
My biggest problem with open world games is that they just suck up too much time. Im 32 man. I dont have time to be spending 200+ hours in one game. That and the copy/paste content.
>>737255327Why do you keep LARPing as a girlfriend haver when you're playing all the """content""" in Crimson Desert, you fucking loser? You have 2000+ hours in Skyrim. You don't value your time. That's a red flag.
>>737255413>I don't have to imagine shit in Skyrim, i get to play all of it.You have to "imagine" that the draugr tomb this radiant quest sent you to has any distinguishing factors from the last dozen or so you fought through, lmao
>>737255391>I have good odds of finding a shopkeeper joking about selling his sister. . .That comment is literally exclusive to Belethor from Whiterun, there isn't a single other NPC in in the entire game that says that joke.https://elderscrolls.fandom.com/wiki/BelethorDo you even play videogames or are you a troll?Is everyone who hates open world games a mentally ill schizo into tranime?
>>737255430I'm a 34 year old loser and I love games that spend a bunch of my time as long as they're good and not open world slop.See: Mewgenics.But of course, much like you, I completely value the short games as well. 50 dollars for a 15 hour game that doesn't overstay its welcome is a blessing in this day and age. Plus you just wait for a sale.
>>737251463I'd rather eat a good 200g steak than 5kg of shitty fast-food
>>737255502>there isn't a single other NPC in in the entire game that says that joke.I heard it from a shopkeeper in whatever that town was with the serious dark elf population. If the voice line wasn't supposed to play there I couldn't tell since Skyrim has what, like twelve voice across total?
>>737254810Go play Dragons Dogma: Dark Arisen then. The lengthy travels to locations like Bloodwater Beach and the Abbey beget a subtle, esoteric immersion that quite literally could not be found by railroading the adventure to a scripted sequence between a series of boring ravines. >>737254654Nice anecdote. Most open world games that have any merit to them have plenty of longer dungeons, side quests and optional bosses that take more than 5 minutes to engage with if you aren't speedrunning them. The only "people" who bitch about things like this are dime-a-dozen dispassionate normalfags who'd otherwise be playing some hero shooter with 50 different cluttered HUD elements.
>>737255441I literally played KCD 2 fully with my boyfriend a few weeks ago, passing the controller around or having him sitting next to me. We play open world games together, we even used mods to play Skyrim together. i'm sorry that bothers you because you're a lonely incel. Stay mad.Are all linear game fans sexless incels?
>>737249230Phantom Pain.I already wasn't a fan of open world games but Phantom Pain really cemented it for me. Everything about the open world aspect felt like pointless nonsense that only existed to artificially inflate the length of the game.
>>737249230Never? lol
>>737255569>I heard it from a shopkeeper in whatever that townNo. You literally didn't. Pathetic liar.
Alright, so early on, it was the Elden Ring fags and the Breath of the Wild tards that were absolutely losing it at my image, but it turns out that the one that got the maddest was a Skyrim sperg.Good, cause I was strongly considering having pic related instead of the Skyrim guy. I made the right choice after all.While I'm at it. Fallout 1 and 2 >>>>>>>>>>>>>>>>>>> New Vegas. And yes. It's cause New Vegas open world sucks balls.
>>737255607>Most open world games that have any merit to themPlease name a few. I would love to play games that prove me wrong. Breath of the Wild reinforced every negative thought I had about open world.
>>737255617>Are all linear game fans sexless incels?No, its unironically them being low functioning autists and the wealth of available options give them autism induced choice paralysis.Thats literally the only reason they spazz like this, they are low functioning autistics with sub 90 IQs that get triggered by options.
>>737255736New Vegas gets overhyped because it's genuinely a 10/10 GOTYAY compared to Fallout 3.
>>737255365linearoropen world?LINEAR OR OPEN WORLD? NO IT'S NOT SOMETHING ELSE THERE ARE ONLY TWO TYPES OF LEVEL DESIGN
>>737255782Even with choice paralysis you can just flip a coin to make decisions for you. t. had choice paralysis a long time ago
>>737255782I can play games with choices fine, I just don't like when they consider it a "choice" to let me go anywhere in the game anytime.
>>737250919You've been crying about it like a bitch for a decade
>>737255782This is dead on the money.
If open worlds are so greatwhy do they all have to come with fast travel?
>>737255851It's both not linear and not open world slop. I enjoy the Hitman series, though Contracts and Blood Money are way better than Silent Assassin.You're now defending Skyrim, Breath of the Wild and Spider-Man by bringing up fucking Hitman 2 lmao. This is too funny.
>>737255607Dragon's Dogma is indeed one of the open world games I do love. Even the launch PS3 version with performance so poor I would refuse to use my lantern and deal with the darkness just because it ran slightly better. Haven't played 2 yet.But the only game pictured in the OP that I've played that even attempts to capture some of that feeling is Tsushima, the others are all theme park rides. So I find it hard to agree that Dragon's Dogma is evidence of the target audience of every open world game when the most successful ones do not resemble it in any way.
>>737255939Because walking across all of that space is never going to be fun on its own and you can't expect perfect planning from your players.The happiest medium is doing it like Morrowind where you have a few fast travel "networks" that overlap but don't give you everything you want on a silver platter.
>>737255939Player expectation.The first Dragon's Dogma had limited fast travel that you had to set up first and lot of people bitched and moaned because they couldn't freely go wherever they want.
>>737255939
>>737249230Crimson Desert saved the genre
>>737255939Same reason linear ones do
>>737256103>[Newest Open World Slop Is Good, Actually]Yeah, yeah, I've read your script a million times. This time it's chinkshills doing it.
>>737256005Actually I'm>>737255851>>737255281>>737254916>>737254591You might agree with me but due to your lack of reading comprehension and inability to follow basic context in conversation I still consider you to be clinically retarded and fundamentally less than human.
>>737256161My bad, bro. I was with you for a while, but the cat guy is so retarded that I started thinking that you were being unironic when you said this:>LINEAR OR OPEN WORLD? NO IT'S NOT SOMETHING ELSE THERE ARE ONLY TWO TYPES OF LEVEL DESIGN
>>737255295asking for definitions isn't a stupid question. Your definition of open world might be different from mine. Why is ff7 more similar to uncharted than rdr2?
Plus, you were directly replying to me, so... Whatever.
>>737253229Skyrim, Witcher 3 and RDR2 are praised as truly mature experiences because they include dating, marriage choices and sex scenes. Ya silly goose. People like Persona for the same reasons. And if they're gonna compare and contrast it's to say linear vs open world or japanese story telling (highschool teen drama) vs western story telling (Conan the barbarian).
>>737256236It doesn't matter which one is more similar. Uncharted and FF7 both belong to genres and types of maps that can make for playable games. Open world slop doesn't.If you want to have it be a spectrum, then open world slop is way too far into the "open" category. You could argue that completely linear corridor games like, say, Syndicate (2012) and Final Fantasy 13 are too far in the other direction, but I don't even agree with that, because, again, you can have good games of those. Open world slop is inherently unredeemable.
>>737249558>>737249624>>737249629>>737249668Don't you boomers have a wife and kids to take care of?
Breath of the Wild was what did it for me. To see such a unique series as Zelda make itself almost indistinguishable from so many other series hurt the most. Other game series were always open world, so it didn't really effect me that much to see Morrowind to Oblivion to Skyrim, since fundamentally they're similar games with of course exceptions between each.But playing a game like Link to the Past then Ocarina of Time then Breath of the Wild you just see nothing of the originals. Or even the original 3D games. It's almost like Zelda changed its IP entirely from 2017 onwards and while I don't necessarily think BotW or TotK are bad games, they're just not the unique experiences I came to love. Just a shame, is all.
>>737253858>Because i can tell you, i do not feel immersed or that the game is "big" or taking place in a big location if all i see is some .png background mountain far away :)
>>737249230never because good open worlds are goodalso BOTW is mid and TOTK is great
>>737249494Anon, Elden ring is PEAK open world. It's literally the best of both worlds. You have a structured path you follow, you start in an easy area and the further you make it, the harder it gets, everywhere you explore you find something that's either a unique weapon, skill, or useful resource, It has that fromsoft: "If you can see a place you can fucking go there" magic. If all open world games were like Elden Ring, I wouldn't be bitching about them all the fucking time. Take Breath of the Wild for instance: You go towards the first fucking shrine and you get one-shot by some sentinel laser because the progression is fucking whack in that game. Happens all the time. A majority of enemies are laughable cannon fodder, and every now and then something will hit you for 15 hearts. Plus of course the fact that exploring feels like ass because the reward is always just some lame, temporary weapon shield or bow, that will be gone after a few attacks.
>>737256641Open world tards in a nutshell>I can see it... But I can't go there...? What the...
>>737256702If Elden Ring is the peak of open world, then it really just goes to show that this type of game should die in a fire. Dark Souls, Bloodborne and Sekiro mog the fuck out of it.And yes, Dark Souls in particular was a flawed game, but I wanted a better version of it. A Dark Souls that doesn't start diminishing hard halfway through, not a Dark Souls that has a giant open world attached to it.See: >>737250202Those greentexts literally all happen. The game is filled to the brim with padding.
Also, the chalice dungeon in Bloodborne is utter dogshit, but that's another discussion.
>>737253858Honestly, Seattle in TLOU2 was better about this than just about any open world game I have played. I really think the secret to making a good adventure game that is technically open world would just be a seamless elongate map where you could go backwards if you wanted to. Make it wider than most linear games, but have it situated in a valley or between some other sort of reasonable obstacles that would prohibit you from moving into and OOB area.
>>737256798>If Elden Ring is the peak of open worldIt is.
>The skyrim sperg going on about "Muh incels that want waifus" got banned lol
When I played this.Fairly large levels with multiple paths are the way to go if you want to facilitate exploration and player choice
Open world just feels like a similar design to the coin munchers of the old days. Everyone has to keep adding fake time to games so that retards feel like they are worth the value.
>>737249230someone needs to add kliff to this
>>737257110basedBut be careful, some sperg will just claim that's open world too, so you can't dislike open world games anymore.
>>737257085For once mods weren't faggots.Anime website.
Linear gamecels really start drooling when they see a .png background instead of the devs actually bothering to render shit
>>737256401>Open world slop is inherently unredeemable.But that's just an opinion without any arguments to back it up. You're essentially saying that an open world is unplayable because it is unplayable.>Uncharted and FF7 both belong to genres and types of maps that can make for playable gamesthat's just another meaningless claim
>>737257085>>737257231Based anime transisters mass reporting any comment that hurts us so we censor them! (we're supposedly against censorship but only when underage anime girls arecensored i guess)
>>737256798>Dark Souls, Bloodborne and Sekiro mog the fuck out of it.Nah. They don't. They're all good, don't get me wrong. But they are not the pinnacle of open world. They are great connected worlds. Each level has usually multiple exits to other levels, and they are absolutely amazingly designed. Please know that when I say Elden Ring clears them, that I'm not saying these suck. They don't, they are right below Elden Ring. It's just that Elden Ring accomplishes all they accomplish, on top of REALLY being wide open. One big ass fucking continent.
>>737257373Yes, it's my opinion.
>>737256798elden ring being a peak open world doesn't mean elden ring is good, it just means the worst soulsborne did one thing really well
>>737257417>But they are not the pinnacle of open worldCorrect, because they aren't open world games. Which means they are actually good.>It's just that Elden Ring accomplishes all they accomplishExcept Elden Ring is padded up the ass and gets boring fast. There are like 90 fucking shrimps and 80 giant crabs in the lake of liurna.
>>737256702This comment encapsulates why open world games are considered slop these days. Jfc
>>737249230The Oblivion + Fallout 3 wombo combo for me
Linear games are so good its fans would rather watch anime, porn and shitpost in 4chan instead of playing it.> Bruh who has time to play 100 hours long open world games like KCD? I am 32 years old!!!! > Refuses to play his 4 hour long tr*nime games like persona.
>>737253381Imagine complaining about open world games and then bringing up trails in the sky sc, when that game is filled with trash mobs, side quests, and a weak story. I genuinely think that anime fans are the clearest examples of double standards.
>>737255326I dont enjoy most open worlds, but since you posted a crosscode image, i will call you based, regardless.
>>737257683>104.8 hours>1009 savesMy brother in Christ, what's wrong with you?
>>737257816Funny part is that that game is supposed to have limited saves. You need to drink a potion to save. Guy enjoying his open world slop so much he's saving once every 8 minutes.
>>73725781610 saves per hour is weird to you?In a game with brutal combat in which not wearing a helmet means you die from 1 hit?
>>737257895> y-you're not enjoying the game because uhhh you saved often! that's proof open world sucks!???Linear games retards are so weird, and the saddest part is you don't even play the linear games you praise lmao.
>>737257954Very unimmersive to drink a potion every 10 minutes, bro.
>>737258000Not really, specially when that includes auto saves, main quest saves, side quest saves, sleeping saves and save and exit saves.You would know that, if you actually played games.
>>737257683Your open world slop sucks lil bro
>>737258160> Linear games are better than open world! i'm 32 years old i don't have much time for games>> 42 hours on a pixel garbage gameHAHAHAH
>>737249424Witcher 2 is a million times better than Witcher 3One of the few games with actual non meme C&C
>>737258232>Every poster I don't like is the same person!seethe>Pixel BADGameplay is king, mongoloid
>>737258298Show gameplay.
>Same. open world games are a vibe, the quietude has appeal.
>>737258341
For me it's Warhammer 40,000: Rogue TraderGood game. Not open world shit.
>>737249995>being randomly teleported into a high level extremely hostile and alien area at the very start of the game is an interesting scenarioYou can literally just fast travel back.
>>737250309thats w3 geralt
I can't do this in linearslop games. This is why open worlds are good and now seethe about it
>>737258478What game?
>>737251418>What's this? The 1285th NPC that just walks in a circle all day? But he has a name I've only seen twice before and he's bald? Ah, the wonders of exploration!
>>737258696You can do that in the Hitman games. Anita Sarkeesian famously bitched about it.
>>737249796>>737258390this but unironicallythe same energy is carried by games whose main menus are diegetic walkable areas, like Splatoonyou have a sense of the world existing around you, both with you and without you
>>737258778>you have a sense of the world existing around you, both with you and without youNormal people look at skyboxes and see them as environments even if they can't go there. That's kind of their point.
Alan Wake 1 has "quietude" in a lot of moments and it's not open world slop.
>>737258757you know that that's a thing in linear games too, right?
>>737258778>you have a sense of the world existing around you, both with you and without youI get this without open world constantly. In fact, in open world the game world feels even more flagrantly designed around me.
>>737258721https://store.steampowered.com/app/2455920/Mimic_Logic/
>>737249438>Witcher>goodPFAHAHAHAAHA
>>737251930RE9 is literally 9 hours, 9 and half :/ (beat it two days ago) and CD is great fun, idk about the length
>>737258903Linear games don't try to pass that shit off as "content", it's just setdressing
>>737258903You keep doing this thing where you don't understand how someone could be fine with 15 repeated NPCs and not 965 repeated NPCs.
>>737249230genshin is actually that what's in the description
>>737258954You're right, it's great actually.
>>737259017Uh-uh. That's exactly what open world slop is missing: Gacha!
>>737258941obviously i'm talking about good open worldsbad linear games make me feel out of place too, but no matter how good a linear level is at producing that sense of place it will never reach the highs that open world can providethe strengths of linear levels lie elsewhere and that's fineneither kind of world is intrinsically better or worse than the other
>>737258896You put the lime in the coconut
>>737259068genshin is one of the only rare games to be good despite being a gacha
>>737259143Uh-uh
>>737259017>>737259143>Doing both memes at once
>>737256702>>737249230
>>737258998If you completely disregard that type of "content" as set dressing in a game like red dead redemption, there's still a lot more content than in many linear games, and whether the quality of that content is good or not is entirely subjective. Open world games are not trying to be linear; they're trying to make you feel immersed in the world. Some do a good job and others don't.
>>737259204i mean if its right its right
>>737259368>Some people like me like eating shit. It's all subjective.
>>737251601>Any Zelda before Skyward Sword captures the feeling of a bigger world being out there without presenting every inch of it as walkable space.Neither OOT nor MM have any sense of scale.
>>737252363>An 8 hour linear game with good gameplay and level design feels much better to play on revisits than an open world game where the only idea the developers had was "explore."These don't exist. You won't be able to name one that couldn't be hit with every criticism you're using against open world titles.
>>737249986And it amounted to absolutely fucking nothing Seriously what do any of you remember about this zone? I remember giant annoying as fuck lobsters and nothing else.
Open world games are just chore simulators
>>737259017>>737259143>>737259204Genshin would've been a great game if it weren't for the gacha and the absurd grind and the braindead combat and the cluttered yet boring character visual design and the bland enemies and the shit story. Basically I liked Liyue's soundtrack
>>737259618There were also a shitton of giant crabs and bell faggots. You'd walk by and see the same stone structures over and over again spread across a giant foggy map. And poison swamps. Yippie!!!
Red Dead and Ghost games absolutely do not try to be "dense", they're actively designed to be slow paced games where you spend time going from A to B and appreciating the scenery (sometimes with dialogue).
>>737259608>You won't be able to name one that couldn't be hit with every criticism you're using against open world titles.You're already doing the thing where you where you don't understand how someone could be fine with 15 repeated NPCs and not 965 repeated NPCs. You're doing it in advance.
>>737259618Carian Manor was good. The inverting scholastic tower was good. The well down to the cave region was good. Raya Lucaria was good. The cliffside dungeon to get to Altus was good. The frenzy village was good.
>>737259484i'm right because i'm right
Why does Open World make Snoys seethe so hard?
>>737256702The epitome of a fucking Fromsoft glazing post. You described what the entire genre does and then called ER the best at it for doing what everything does.
>>737259742So the complaint isn't of quality, because you're just making the stance that everything is shit, but the quantity?
>SkyrimLol. No one still can rival Skyrim/TES style open world >Elden RingNo one still can rival From
>>737259751>The cliffside dungeon to get to Altus was good.lol don't remember a single thing about this dungeon that would make it unique compared to any other dungeonThe village felt like a breath of fresh air because it was the first new environment in that fuck ass area, but it had nothing noteworthy about it gameplay wiseGrim if this is the best you can come up with
>>737259776There's two snoy games in the OP
>>737249230Strictly on the merits of its open world, I respect Skyrim the most. People will criticize everything else about the game, but I don't think anyone ever says the map or exploration are bad. The fact that it has more active players than half of these other games despite being the oldest and most visually/mechanically dated is a testament to that. Skyrim easily has the densest map in this picture with the most novel content. The way they craft everything with levelkits strikes the best balance between economical asset reuse and unique design imo.Skyrim and BotW (maybe ER) are also the only games here that actually make open world core to their design. The rest of these games are too focused on the main narrative which makes them play fairly linearly in practice. Yes, you can wander off and do your own thing but it sort of ruins the characterization of Arthur or Geralt if the player spends all their time faffing about collecting berries or whatever. Whereas the Dragonborn, Link, and Tarnished are characterized almost entirely by the player's decisions so you don't feel like you're playing the game wrong by doing your own thing.Skyrim and BotW also place a stronger focus on a sort of intuitive tangibility of the world, I think. If it feels like you should be able to do something, you probably can. And that really lends itself to a liberating sense of player agency that suits open world design.
ENTER>Pokemon roaming around everywhere>speedy traversal with Koraidon/Miraidon>online simultaneous multiplayer>bigger landmass than Elden Ring
>>737259782nta but he literally said that it's the best of both worlds.
>>737259776The hell are you talking about?>Horizon>Ghost of Sushi>Spider-Man>Gone DaysThe list goes on and on. Your hated Snoys love the same open world slop as you.
Wait a second>"tranime">jaks>sharty lingo50% of thread shartyteen baits feat Synthetic Cucks simps
>>737259803>So the complaint isn't of qualityThe two are related. A game wearing out its welcome by repeating the same shit over and over again means it has lower quality.
>>737259817The verticality was well implemented and the ability to look back at the region you just cleared as you ascend was also a great moment.
>>737259941A game that is bad in the first place isn't welcome at all. By your metrics, every game is basically going to be bad.
>>737259838
>>737249230I never fell for it. Whenever I would hear people saying they want to go somewhere immediately I would ask "why?"
>>737259941>A game wearing out its welcome by repeating the same shit over and over again means it has lower qualityyou mean like jrpgs?
>>737259656>Genshin would've been a great game if it weren't for literally every aspect of it
>>737259838but that game is terrible
>>737260012>A game that is bad in the first place isn't welcome at all.What does that have to do with what I said?A Link To The Past would be shit if every area had the Lost Woods gimmick and you kept going through the same areas over and over again constantly. None of the content is changed. You just have to artificially walk through it more.
>>737259656>absurd grindexploration is not grind. the games map and environment designs are top notch and it never once felt like im grinding while exploring >braindead combatmeh the elemental reaction system helps to keep it fresh and makes clearing trash mobs while exploring still feel fun>bland enemiestrue for trash overworld mobs but not endgame bosses>and the shit storythat's actually the games stronger point with the amount of lore and world building there is, but yeah it doesn't directly translates into the main story itself and you need to want to dive deeper into the game to see all of that
>>737260067
>>737259835I'm pretty sure the entire "exploration" aspect of the game being the same vopypasted prefab dungeons full of the same draugh is a very common criticism.
>>737252850>personalmao>dark soulsElden Ring is just a better game in every way>fallout 13D Fallout moggs that PBS cartoon morality lesson tier garbage.>deus exImmensely overrated mediocre shooter because millennials think filling a game with X-Files rip-offs is based and redpilled. It is a bad mix of Thief and Half-Life and is worse than either.
>>737260172Blink twice if the sunk cost is becoming too much.
open world hate is so forced
>>737260223With shit taste like this, it's no wonder these kinds of anons enjoy open world games.
>>737260108Its good on Switch 2
open world love is so forced
>>737260294what are your top 10 linear games?
>>737260172The grind was fucking insane. I remember running back to the same dandelion bush every day and fighting the same set of trash mobs on a Thursday in order to level up each of the characters I got after 200 rolls each, and of course having to do an entirely separate grinds for all of their weapons and gear (each).
>>737260239>sunk costi started playing like half a year ago
open worlds are so forced
>>737256798>>737257637>>737259240>>737259782All of you fucking mongoloid faggots are fucking dead
>>737260345Deus Ex is in my top 5 """linear games""", for starters. You have shit taste.
>>737260172I'd laught if gachaniggers weren't repulsive, grotesque abinations. If WWIII ever starts and we're in a position where civilian populations have to look out for each other I'm helping just about anyone I can but not before checking their phones for gachaslop. I will murder you if I find anything.
>>737260390what are the other games?
>>737260405lmao
>>737260390Is that Joji?
>>737260367>The grind was fucking insaneit takes less than 10 minutes a day to spend all of your resinless than 5 if you condescend it for later use (although there is a cap on it)
>>737253858You're 100% correct here. They're just babbling to defend a shitty and low effort way of designing worlds where all the scale and scope is reliant on you doing the world of imagining it for the developers. >>737254572OOT has nothing at all on the sense of size and life that Breath of the Wild does.
>>737249230>play plenty of open world games like haven and hearth>have never played any of the garbage like in ops picJust don't play ass. If you're saying that open world and sandbox games are different then fuck you. I count minecraft as open world
>>737260392Just play Half-Life while watching an episode of the X-Files and stop shilling that junk. The gameplay sucks.
>>737260504And how many days does it take to get four legendary characters and level them all the way up and max out their constellations and level up their weapons and level up their gear, Anon?
>>737260521>where all the scale and scope is reliant on you doing the world of imagining it for the developersAs it should be. I imagine much better worlds than the 99 lobster 99 giant crab 5 poison crab lake of liurna. 99% of >>737249494 should have been a skybox.
>>737253002>well the NCPD scanner hustles are a waste of timeThey almost always have some neat little story behind them, like when a bunch of spic gangers downed a Trauma Team AV to steal meds, or corpo wetwork.
>>737253858>walk to the edge of an open world map>there's a .png background mountain far away
>>737260603>5 poison crab5 poison swamp*
>>737260603You don't imagine better worlds than that, because you'd have made interesting artwork already if you could. I grew up on too many XBOX 360 games to ever fall for your skybox bullshit.
>>737260573I did enjoy Minecraft back when I played it. It's an open world game but since the experience is fully sandbox, it benefits from it. I think that would be an actual good counter-example for OP.
>>737255736F1 and F2 are written like children's stories where you go around just making people get along with common sense solutions. The only interesting path is if you hook up with the drug dealer kid.
>>737259782But anon. I think I'm pretty clear that I don't think every open world game does what Elden Ring does. Hell, in one of my replies I even say that even Dark Souls and Sekiro, while great games, don't do open world like ER does. And in the post you are replying too, I'm literally pointing out how other open world games fail, how breath of the wild, doesn't care to account for player progression much at all. I could also have gone into detail how a lot of early open world games just care about square milage no matter how empty and boring it is. And also: >what the entire genre does and then called ER the best at it for doing what everything does.If you think ER open world is essentially the same as Far Cry 5 open world, or Pokemon Scarlet open world, or fucking Two World's open world, then you are either high, or delusional. There's an objective difference in quality here.
>>737256798Elden Ring has much better combat than DS1 or Bloodborne and is about equal with Sekiro while having a better map and more interesting world. Anyone that tries to shill the mossy hallway simulator of DS1 as being better is just insane or too old to be cojent anymore.
>>737260198>I'm pretty sure the entire "exploration" aspect of the game being the same vopypasted prefab dungeons full of the same draugh is a very common criticism.None of it is copy-pasted though. In fact the level design strategy that Bethesda employs is pretty much exactly how Doom expansion packs or Source mods worked. I think the people who make this criticism just don't like the more grounded, nordic aesthetic considering Oblivion didn't get criticized for this despite having much more redundant dungeons.
>>737260952>Hell, in one of my replies I even say that even Dark Souls and Sekiro, while great games, don't do open world like ER does.No shit. They are literally not open world games. It'd be like saying "Final Fantasy doesn't do fighting games like Tekken does"
>>737260345Deus ExSystem Shock 2ThiefHitman: ContractsHomeworldTotal War: Medieval IIMonster Hunter WorldThe Witcher (1)Dark SoulsStalker: Shadow of Chornobyl
>>737260590depends on how much you play.exp books,weapon ores, and filler artifcats drop from chests all over the world so the more you play and explore the more you will get.getting a character to max level with max level weapon will take you probably about a week if you were to do it purely from logging in for 10 min daily to just resin dump. but there are always events going on and you get all of the above from them as well so its even less than that.now getting the perfect most optimized artifacts? that's a grind that can take actual years but its not actually mandatory or important and more of a novelty.also max constellations are pure whale territory and make every endgame fight irrelevant and the game is clearly not balanced around them, they exist purely so die hard fans of a character can still whale out and clear on their favorite character despite of it being hugely outdated (the real flaw withc gachas and non of what you were complaining about)
>>737261021>Oblivion didn't get criticized for copy pasted mapsBruh
>>737249230San Andreas made me go "this is boring as shit" as a 6 year old brat.
STALKER is actually an interesting series. Is it "l open world or not? And does it change on a game by game basis? Not even talking about 2. I mean the first 3.
There's no one right way to do open world Different approaches have their own pros and consMy top 5 would beKCD/RDR2Morrowind BullyERTw3
>>737261040In another reply someone said those were all better than ER, and I disagreed. Then this anon said I was a FROM shill, and I pointed out that I put FROM games lower in another reply. I agree that they are more "connected worlds" than open worlds.
>>737261160They're moderately sized hubs areas about the size ofa deus ex hub connected linearly by loading screens accessed through narrow passageways.
>>737260334it's not good anywhere sam i am
>>737261314I remember the Stalker areas being fuckhuge and a million times bigger than Deus Ex but I haven't played the game in decades so I'll defer to you on that
>>737261210>TW3What always fucked me up about TW3, is that it has no "the level goes higher the further you go from the start" at least not consistently. There's destroyed towns with level 30 ghouls, and beyond that is part of a level 7 quest and shit like that. I get kinda annoyed when I go to places I've never been and find grayed out quests that give no exp reward, because I didn't sprint through the skull level enemies, to get to shit that was already too low for me 20 hours ago.Great game tho. Still love it. Just an annoyance.
>>737261554Tw3 is at it's best when it feels more like point and click adventure rather than ubisoft check list>Go do this for me>While doing that you come across something new>You explore it then go back the quest which might have twists and turns
>>737249230>>737259835>>737260198>>737261098Skyrim's level design always get seriously underrated in open world conversations. Most of these games like Tsushima, Spiderman, TW3, and RDR2 don't even have level design to break up their overworlds. The open world "content" is like a bandit camp that takes 30 seconds to clear, there's no obstacle course of progressively evolving challenges you'll ever encounter.At least Elden Ring and BotW/TotK actually do levels and at their peak, they're better than Skyrim. But outside of the main dungeons, they succumb to filler content whereas Skyrim consistently has new locations with new level content throughout the entire game.
>>737249230Nigger, Witcher 3 is ELEVEN years old, and Skyrim is FIFTEENComparing that to peak of open world slop we are living is fucking retarded
>>737249230Forced open world games do a disservice both to themselves and to other open world gamesSomething that might be cool when turn into an open world now feels tedious and repetitive because even fucking zelda, donky kong and dark souls are ubislop now
>>737261883We are honestly past the "peak" (if you can call it that) of open world slop at this point. The only thing that sucks is that Japan started getting into it a decade too late so we got a second smaller wave going and now there's China and South Korea coming in too. But I bet if you looked at sheer number of western open world games, there'd be the most in the 2010s compared to the 2020s (Even by the time this decade is over)
>>737249986They always have though?
>>737249494Elden Shit was the prime example of open world slop btw
>>737262020Doesn't count according to retarded open worldroids
>>737259863Ghost of Sushi isn't an open worldIts area based like Xenoblade 1
>>737249689Doesn't even own the fucking game award
And yes, I replied to that post twice cause it disgusted me so much and I thought I was too kind the first time around.
>>737261997China's biggest game so far has more traditional game design and isn't open world
>>737262649Thank god
>>737261997Yeah sure, but we went past it like just last year, or 2024 topsChina, SK and all that is more centered around gachas to copy Genshit, and Japan is just retarded as usual
>>737249689I love ER but its a huge fucking wasteland of reused enemies and boring locales and biomes. Its a very beautiful engaging game and at the same time one of the most vapid, soulless pieces of media in human existence. I was so dissapointed to finally reach the city of the gods and see ZERO original enemies. Then again in the Haligtree, then again in Farum Azula.
>>737262864Hey come on now! In Haligtree if they could even be assed to they added some shrooms to some models
>>737261368Some are bigger but not by much. The swamp (second game) might be pretty big but The garbage takes like two minutes to run end to end.
>>737261021>Oblivion didn't get criticized for thisStop LARPing as an oldfag this is getting fucking embarrassing.
>>737262864true. the quests, the dialogue, and the storytelling itself was just taken straight from souls too, and was rr martin hired just to name everyone after his initials and come up with the loathsome dung eater? what a sad joke in retrospect. didn't even bother with the dlc
Idk when it hit me but I just stopped playing open world games because I realized the actual gameplay is generally pretty weak. GTAV was the last one I played and it just sucked because the gun play was weak and the story didn't keep me engaged either.
>>737256404She left and took the kid with her.
>>737263409she's turned the weans against us
>>737251289>>737251456What the fuck were these retards talking about?
>>737249230>collectiblesskyrim really doesnt have those in the traditional sense, its really not like the others there at all
>>737264413Horny Books
>open world thread>barely anyone mentioning crimson desertwow so it really is just 3 gook shills shilling that trash on here the whole time huh? It has numbers but i see zero discussion on any website online
I miss when racing games weren't all open world
>>737249230I think botw into elden ring were the two last open world games I played and those really buried the hatchet for me on the genre
>>737265051That shit is gonna get forgotten even faster than Black Myth was
>>737265051Remember wuchang? When winds meet? Inzoi? lol
>>737261814Most Skyrim dungeons are identical, though. It's better than bandit camps, sure
>>737261210All shit
>>737249230Witcher 3
>>737249313>kek
>>737249596>Days since /v/ raped me:funny how everyone else agrees with the image but you keep crying like a bitch because your toys is in it
You faggots kept sucking off Blood Dragon so hard and it was the most generic, boring 2 hours ever.>BUT IT'S A CONDENSED EXPERIENCED
Bump.
>>737249230every time I'm ready to give up on it a game comes around that keeps me coming back for more. just recently it was crimson desert, and before that it was mario kart worldim very sorry, i fucking love open world kino. as a kid i always loved exploring everything in games. out of bounds stuff is still fascinating to me. maybe some of us were born to consume slop..
>>737269760>maybe some of us were born to consume slop..At least you're a self-aware frognigger.
Open world is only good when its filled with dozens of interesting dungeons to exploreUbislop and its clones with hundreds of identical bandit camps, and BotW with literally nothing of value to find need to die in a firebring us back to late 90s open world games
>>737260640I remember the Trauma Team one you're talking about. It was the most interesting of them all which isn't saying much because none of them were very interesting.
kek
>>737269760For me open world games are the games I least want to explore. I much prefer exploring "closed world" games. They're much less likely to start recycling discoveries immediately.
>>737270879holy fucking sovl...
>>737249230Skyrim
>>737270879AIslop
I dislike open world games cause I like exploring maps like a vacuum cleaner and that is boring with them
>>737249230I only like open world games when I can fly
>>737249345There isn't a single one botw isn't worse than
>>737249230I never fell for it>dense mapI never go outside mission areas>something new and interesting to seeif it's not part of the main story then I'm not interested nor I'm seeing it>game doesn't quickly wear out its welcomeit does when you have to cross half the map to go from point A to point B just to start the next mission instead of continuing the story right there, at least let me fast travel>the side content will never start feeling repetitivedon't know I'm not playing any of that>no bloat of any kindif it doesn't have fast travel to any point of the map then the entire game is bloat>collectibleslmaoI liked some of the games you posted on your silly pic, but didn't care to complete side quests or whatever extra content it had. I didn't even played the epilogue of RDR2. Once I gained control of John I uninstalled. The story ended on that mountain.
>>737249230these games all suck
>>737275832That's the point
>>737258251I honestly think 1 was better about it. Most of the C&C in 2 feels like just a single choice in act 1. Meanwhile little sidequests you do in TW1 regularly come up later like a sidequest you do in Act 1 of TW1 means a guy in the next chapter you're sent to talk to got murdered in a driveby. There's tons of callbacks and minor changes that make it feel a lot more like everything you do can matter even if none of them are ultimately at the same sheer scale.
>>737249230when I played Fallout 3 and left the vault for the first time
>>737274398Disagree. Elden Ring edges it out but only narrowly, it clears all the rest.
>>737276148lol I can't believe an entire generation went "Woah" at that shit. And then it gets even worse when you actually start exploring it.
i personally think Terraria is the best open world game.
>>737276969based
I need to finish The Witcher 3 one of these days
>>737261814>Skyrim consistently has new locations with new level content throughout the entire game.That entire game is just draugr dungeon simulator
i don't think i will, actuallyi enjoy going from place to place, checking things to do off a listhell, you could make a game that makes me a mailman and have me do fetch quests all day, and i'd enjoy it
>>737282267Getman spotted
>>737251108NPC