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are they really that bad?
>>
The red coin mission in hazy maze cave is easily the worst
>>
only cuz of the draw distance
>>
>>737262424
Wet ďry world, faggot
>>
>>737262331
Rainbow Ride is pretty bad.
>>
>>737262331
the 5-secret ones are worse.
>>
>>737262516
All of the red coins in rainbow ride are right next to each other
>>
>>737262590
Yes they are, and the place where you collect them is on the other side of the map.
>>
>>737262331
I think they did a better job of them in Sunshine
>>
What is the worst star in Mario 64 and why is it Hazy Maze Cave's red coin challenge
>>
the blue coins in SMS are worse
>>
>>737262784
Wing Mario Over the Rainbow is the worst mission. Really hard to top the uncharacteristic amount of strategy needed to beat it along with the "fuck you" it gives you by sending you all the way back to the castle grounds if you fall.
>>
>>737262784
mystery of the monkey cage on tall tall mountain is probably the worst if the monkey takes marios hat and jumps down to the bottom
>>
>>737262784
The eel star is gay as fuck. I still don't know how to get him out, it seems random whether or not he leaves the ship
>>
>>737262965
Yes this one. I'd prefer it just kills you, but it isn't even that courteous.
>>
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faggots like you is why this shit will be a thing
>>
>>737263052
You just have to swim towards it nigger, it will leave the ship when you do that
>>
>>737262913
I've never actually finished sunshine because of the blue coins. What a garbage mechanic
>>
I will stand by that Silver Star were one of the few good things from that disaster of a DS version
>>
>>737263237
playstation wants AI to play for us because no one wants to play their games anymore
>>
>>737263568
Too bad they made Luigi so broken that you didn't even want to play as anybody else
>>
>>737262424
You mean the 100 coin star but yeah obviously you're gonna do it at the same time
>>
>>737263237
Sony is so far ahead of the competition in the movie-game sphere it's unreal. Soon I'll never have to pick up the controller at all
>>
>>737262784
I refuse to put anything HMC over Wet Dry World
>>
>>737264057
tiny huge island can suck my dick
>>
>>737262424
Red coins and 100 coins in Tic-toc clock are worse.
>>
>>737264161
That fish scared me as a kid and solidified my fear of being in large bodies of water.
>>
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ok /v/, what is your definitive favorite level in Mario 64? Replayed it a few days ago for the 300th time and for me it's Snowman's Land
>>
>>737264163
Aren't all of the red coins in tick tock clock on the same rotating platforms?
>>
>>737262784
Like half the stars in Rainbow Ride but I think the worst of the worst is the long-ass carpet ride up to the top of the house.
>>
>>737264441
is it basic to say bob-omb battlefield? i don't know, the terrain is just fun to mess around in. i think i've played more there just doing tricks than actually doing any objectives.
if i had to pick a second favorite probably tall tall mountain, it's fun and satisfying to climb up
>>
>>737264441
Call me a boomer but I love bob bomb battlefield, whomp's fortress a close second
>>
>>737264542
You need to enter at the right time so the platforms are moving slow enough that you can actually get them. If you go in at the wrong time it's stupidly hard and you can get knocked into the void easily.
>>
>>737264441
Jolly Roger Bay
I restarted save files often just to see the different skybox and fog. Also the way the music changes as you go through the level is ART.
>>
>>737262331
huh? who said they're bad?
>>
>>737264441
how has nobody cool cool mountain
>>
>>737262424
Came here to say this, and probably dire dire docks. Any level where the red coins involved moving platforms and poles.
>>
>>737263237
>trained on twitch streams
so the AI will randomly stop playing to respond to chat or take a piss?
>>
>>737263237
>>737263825
>>
>>737265349
depends doesn't it? didn't claude die because nobody watching it anymore?
>>
>>737262331
they became more torelable after Mario sunshine
>>
>>737265492
Claude died because Trump used it to kill a girl's school in Iran. Anthropic killed him.
>>
>>737265674
this is bullshit lol
>>
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>>737262331
Vanilla's are fine. However, red coins are the go to for kaizo makers to create the worst shit imaginable, webm unrelated
>>
>>737264441
I always say Wet Dry World and I'll keep saying it
>>
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>>737262331
I think they're fun but that might just be because I play so many SM64 romhacks where I get 100 coins + red coins first in every level. If the level isn't annoyingly-huge, it can serve as a fun scavenger hunt where you also get to learn the layout of the course. Sometimes the reds are even bundled together in one specific area to make their own smaller-scale challenge, like in Lethal Lava Land or Tall Tall Mountain.
>>737266369
That is one of the main reasons I never play kaizo hacks. The idea of spreading out red coins so that you have to repeat existing hard as balls challenges as a fuck you to the player just isn't my thing.
>>
>>737264746
...so go at the right time then?? The platforms are literally stopped and its the easiest red coin in the game after LLLs
>>
>>737264441
Not really a proper level but Bowser in the Dark World absolutely FUCKS
>>
>>737266786
>So long, tranny faggot!
What did Mario mean by this?
>>
>>737264441
Big Boo's Haunt
>>
is sm64 worth playing?
>>
>>737262965
>t. noob who can't gain altitude with wing cap
>>
>>737262331
Meh I think blue coins in Sunshine were worse>>737262424
>>
>>737262784
What about the 100 coin mission for Hazy Maze Cave?
>>
>>737268528
It's actually not possible to do the 100 coin star in jolly roger bay until you raise the ship. Gayest level
>>
>>737268712
How do you mean
>>
>>737268480
Blue coins in sunshine were entirely optional
>>
>>737268826
red coins in SM64 were optional, too. You only need 70 stars to beat the game
>>
>>737265402
Literally my experience playing ff16, the first 4 or 5 hours of the game have like 1 hour tops of actual gameplay.
>>
>>737268885
Didn't you only need 50 stars to beat sunshine?
>>
>>737268980
No, it was also 70
>>
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>>737264441
I think shifting sand land is pretty neat. It has very distinct areas and enemies and the entire inside of the pyramid is a pretty fun obstacle course.
>>
>>737269069
It was 50 retard
>>
>>737269128
Shitting sand land was neat, the tox box puzzle was amazing
>>
>>737262331
They wouldn't be so bad if they didn't kick you out of the level
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>>737265246
Poles are simple.
>not on top: you jump the direction Mario's back is facing
>on top: you jump the direction Mario's face is facing
>>
>>737268712
You can. It's just really hard.
>>
>>737264441
>>737269128
This. Hard time singling one out, but Shifting Sand Land is probably the most well-rounded map in the game. Solid mix of everything, you have a more open space with unique obstacles, some decent verticality and platforming inside the pyramid and a boss fight.
>>
>>737271893
It also lets you approach the level in a variety of ways right from the start, with a surfing shell and a wing cap.
>>
>>737262662
you can get there from the "ground floor" of the stage
you don't even have to take a carpet to get to them
i would see your point if you had to take the carpet all the way up to the big house for them, but rainbow ride's reds are free
>>
>>737272136
You're supposed to do red coin and 100 coin at the same time, and Rainbow Ride 100 coin is the most difficult star in the game.
>>
Are the people in this thread really crying about collecting things in a child's game? I finished this game when I was 10
>>
>>737264161
By far the worst level in the game, doesn't get enough hate
>>
>>737272262
Its REALLY hard, ok?
>>
the bad part is how it kicks you out of the area when youre done unlike the 100 coin star
>>
>>737269382
Was there even a hard limit? I thought you just needed every shadow Mario shine?
>>
>>737262331
I feel like the wing cap was greatly under-utilized in the game
>>
>>737262449
aren't they the only item drawn from literally anywhere on the map?
>>
>>737264441
It's either Wet Dry Land or Tick Tock Clock for their unique mechanics of how/when you jump in
>>
>>737268001
no
>>
>>737264746
Anon, toad literally tells you how to freeze the platforms. Stop being illiterate.
>>
>>737271809
How? Jolly Roger only has 103 coins, and 4 of them are the two red coins in the ship
>>
>>737262965
I'm kinda biased to SM64 and I dislike very few aspects of it but the flying I'm not too fond of and this star was easily the worst. Having to learn an entire new gameplay mechanic detached from the rest of the game for 1 level is rarely a good idea.
>>
>>737266369
>>737266670
I will never understand the appeal of kaizo shit. It's not enjoyable to play, it's not well designed, it wastes everyone's times and throws away effort that could have been used to make good balanced hacks.
>>
>>737273004
Depends what you mean by hard limit. The shadow mario chase if the last star in every level, so you have to basically beat every level
>>
I've never finished the last 3 stages in SM64, I just go straight to Bowser's final stage.
>>
>>737273437
Pretty sure you meant to reply to >>737272881
And not me
>>
>>737273460
This is the proper way to replay, but you never proved to yourself that you can actually overcome the entire game.
>>
>>737273416
They're for streamers to play and rage at to entertain their child audience
>>
>>737273416
They're for trannies to play at GDQ.
>>
>>737273525
Yes you are right and I am dumb
>>
I started playing Sunshine for first time ever and it's kind of hard.
>>
>>737264441
I like the second Bowser level, it is legitimately fun to try to speedrun through.
>>
>>737273460
Why? Tick tock clock is an absolutely based level.
>>
>>737273526
I always thought that Rainbow ride and Tick Tock Clock aren't proper levels compared to the other courses, the fact that they both share the same music doesn't help.
>>
>>737273646
It's boring is the problem. People shoot on galaxy and odyssey, but sunshine is the worst
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>>737273682
That's cope.
>>
>>737273726
Probably, that's what I thought as a kid.
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>>737273718
Yeah I don't see myself going for 100% in it.
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>>737273646
Sunshine has the most schizophrenic difficulty curve possible in a 3D platformer. Most of the game is "a blind quadriplegic man could do this with ease because the hover eliminates platforming on a conceptual level" and then the remainder consists of dysfunctional gimmicks that will take you an entire evening each.
>>
>>737273925
>mysterious hotel delfino
>>
>>737273960
I've done that stage dozens of times and I still can remember what the fuck you're supposed to do
>>
>>737273960
>Pachinko
>Eternal boat ride to that one island with yoshi for a janky bonus level, and you have to redo the boat ride if you game over
>The hidden stages being everyone's favorite when they're actually SM64 but worse
>The sand bird
>Blue coins
>Clean the entire casino beach on a timer
Sunshine had so much ass in it
>>
>>737274109
Can't*
>>
>>737274127
>The sand bird
It's not that bad
>>
>>737274127
How is everyone forgetting about that fucking watermelon?
>>
I've done at the very least a dozen playthroughs, and Tiny Huge Island is where fun goes to die for everytime. For such a unique gimmick, it should not suck as much as it does. Rainbow Ride is just a waiting game. Devs should've thought that through more, but holy shit, THI is the exact opposite of fun.
>>
>>737273768
Well you never went back and corrected yourself, so you still think the same way as your childhood self.
>>
>>737274127
>green pipe at the end of the acid River
>it just kicks you out of the course


>>737274168
Oh yes. Yes it is.
>>
>>737273590
Nah you're not dumb. You just clicked the wrong thing. Happens to the best of us
>>
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Finally sat down and started playing sm64 a couple days ago after having played it 3-5 times growing up and only for a couple hours at a time, its one of the only games from my childhood that has held up
It was crazy seeing worlds i've never seen before. Accidentally went to haunted mansion while playing today and it was crazy.
>>
>>737262424
Isn't that one in a single room on a moving platform? What's wrong with it?
>>
>>737274168
When you figure it out you can do it consistently but it shouldn't exist at all. It's just a really gay autoscroller with a memorization gimmick.

>>737273840
Trust me, you won't 100% sunshine. It's not a BAD game when you just complete it normally but 100%? It's down there with DK64.
>>
>>737274351
Kinda. 4 of the coins are on a horizontal platform and the other 4 coins are on an elevator lift. If you fall off the elevator lift, you have to do it all over again
>>
>>737274376
>He didn't get all 201 gold bananas
>>
>all these people complaining about Hazy Maze Cave or my favorite level Wet Dry World
Maybe it's due to my limited access to 64 as a kid and never really getting to experience it until adulthood, but I don't recall any particular level in the game being of annoyance. Or maybe my memories of Mario Sunshine are so terrible on top of the game being fundamentally ass just makes me think highly of Mario 64 in direct comparison.
>>
>>737274513
You have to play every stage in the game with all five monkeys. It's not worth the time
>>
>>737274560
Mario 64 is the best 3D mario by a long country mile, maybe only beat by mario 3D world
>>
>>737274587
You have to backtrack to random ass dead ends with all five monkeys for color coded bananas for the medal, backtrack to random places for color coded blueprints, the fairies, random color coded switches to force you to backtrack over and over. DK64 100% is an actual torture device. SMS is slightly better but not by much.
>>
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>>737262424
It's only so bad due to the top half basically being an autoscroller and you can't use any fancy tricks to speed it up just due to one of them. The rest I usually just platform to and have 0 issues with although the Mr. I for the 100s are a little awkward but at least you can damage boost to go inside of them and force them to spin that way.
>>
>>737274238
I will, eventually.
>>
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>>737273316
>>
>>737275508
Why didn't I just think to do this when I was a kid?
>>
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Why is it so much better than the original?
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>>737275610
I guess you were retarded.
>>
>>737274560
If you genuinely think sm64 has no flaws and sunshine is bad you are a tastelet. Like that's objectively a fucking retarded and wrong opinion.
>>
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>>737275758
Think again.
>>
>>737275939
Sunshine is bad. Like very bad. It was bad when I was a kid, and it's even worse as an adult. SM64 has issues such as how momentum works when it comes to some of the platforming, but you can adjust to that. Sunshine is a fucking mess from start to finish no matter what.
>>
>>737275610
nintendo wanted you to either buy nintendo power or use their phone line to figure that out.
Video games sure have changed, huh?
>>
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>>737275758
The levels have more sovl
>>737275947
Skill issue. Cloudrail is just a better Rainbow Ride.
>>
>>737275947
At first I hated the bees but on a replay they weren't actually that bad
>>
>>737262331

No. The only challenge that SMB64 poses is getting all of the coins in all of the levels and even then, only like 4-5 of the levels pose any challenge. If I remember right those are, Tiny Huge Island, Lethal Lava Land, Tall Tall Mountain, Hazy Maze Cave and Rainbow Ride(kinda).
>>
>>737276041
Why does sunshine get so much hate? It's not even the worst gamecube game
>>
>>737276131
I think the biggest flaw in this game is actually in this level where the slide star is broken and basically random chance and doesn't work most of the time on certain versions.
I think it works now on the PC port at least, but still
>>
>>737276041
It's literally better than sm64. By a lot. You are mentally defective
>>
>>737276180
>Mario is a movie game for some reason
>no long jump, just squirt the water and do the slide, goy
>the only good levels don't have the waterpack
It's shit, bro.
>>
>>737276131
>Cloudrail is just a better Rainbow Ride.
Rainbow Ride is better since you can actually avoid using the carpet for the majority of it besides the mansion which took years to finally skip. There are multiple times you need to use the moving platform in Cloudrail alongside the Bzzaps being obnoxious while on it, the huge Thwomps are also a bit jank on their slopey heads, they're just barely tall enough to be awkward to deal with. Candy Clutter is a lot better though, I do like that stage a lot.
>>
>>737276180
Sunshine has some degree of good content but it's poisoned by shit like >>737274127 or the watermelon or other garbage. I wouldn't call it bad but SM64 is definitely better, maybe galaxy too.
>>
Why do people complain about SM64 having stars boot you out of levels but no one complains about Galaxy doing it even though it takes 10x longer to do the get star animations, the animation of Mario landing back, the menuing, the saving, reselecting the galaxy, then picking the star? I swear Galaxy just doesn't respect the player's time, the game is littered with stuff like this.
>>
>>737274127
>Pachinko
bullshit
>Eternal boat ride to that one island with yoshi for a janky bonus level, and you have to redo the boat ride if you game over
BULLSHIT
>The hidden stages being everyone's favorite when they're actually SM64 but worse
fun and challenging
>The sand bird
easy
>Blue coins
bullshit thankfully you don't need all of them
>Clean the entire casino beach on a timer
easy as fuck just use the barrels
>>
>>737276180
>>737276230
It's the worst 3D Mario by a huge margin.
>axes most of Mario's move set from 64
>to 100% the game requires a blue coin scavenger hunt
>some of these blue coins only appear in specific episodes of specific levels
>getting the 100 coin shines is retarded
>this is due to not every episode not having 100 coins which means you need to restart the coin hunt every. single. fucking. time. until you eventually have enough coins to get the sprite
>when you do get a 100 coin sprite it boots you out of the fucking level
>each episode having unique scenarios actually limits exploration since certain parts of the stage will be straight up cut off from you unless you visit a specific episode
>this leads into my other complaint in that you can't stumble across shine sprites out of sequence like you could stars in SM64
>has some of the worst implementation a gimmick, AKA FLUDD
>anything that's remotely good like blooper surfing is so short lived that the fun's already over by the time you actually start having any
>most of the level design's garbage
>like seriously most of these levels suck and are unimaginative
Then there's everything >>737274127 already said. Sunshine's ass, plain and simple and gets outdone by everything before and after on every conceivable level.
>>
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collecting blue coins is just as rewarding as collecting moons in odyssey
>>
>>737262784
100 coins in tiny huge island is my least favorite. I always manage to fall off and die when I'm at like 90 coins
>>
>>737276725
?
>>
>>737276802
do that part first
>>
Some are worse than others. I usually think they're pretty fun because Super Mario 64's greatest strength is that it's just really enjoyable to move around the levels. But like others have mentioned, there are a few (Hazy Maze Cave) that are just miserable.

>>737262590
The Red Coins in Rainbow Ride might be the only Star in that level that isn't ass to collect. It's a pretty basic platforming challenge in a single area that you can get to without riding one of those stupid carpets.
>>
>>737276929
sunshine is jewish?
>>
>>737277006
No, it's just a bad game. The contrarianism is jewish.
>>
>>737276929
funny you say that because out of the three (I don't count galaxy 1&2 because it's garbage) sunshine is my least favorite but I still find it to be very good also git gud
>>
>>737277035
uh ok
>>
>>737276991
>The Red Coins in Rainbow Ride might be the only Star in that level that isn't ass to collect.
Swingin' in the Breeze and Tricky Triangles aren't ass I'd say, you just long jump to the back area at spawn and then do platforming throughout it. The only negative is you're doing half of the stars twice since they only split off midway through.
>>
>>737277006
don't feed the troll retard
>>
>>737277105
Git gud isn't an argument. The only 'difficult' shine is the sandbird which is a total physics clusterfuck. Shit game.
>>
>>737277178
>The only 'difficult' shine is the sandbird
lmao skill issue
>>
only "hard part" about sandbird is the tilt and you're supposed to stay on the cloud to get to the tail
>>
>>737277224
I didn't say I couldn't beat it. It's simply the only difficult part. You cope with your game by pretending that this "hard" part is muh hecking hardcore.
>>
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>>737277178
Compared to this piece of shit, sand bird is immaculate.
>>
>>737277294
You have to do that with a gimmick control scheme, doe. Not comparable.
>>
>>737276569
Because it is the gen z nostalgia game.
Once gen alpha grows up they'll roast the game to smithereens.
>>
>>737277360
>1996
>gen z
Oh shit, you're retarded.
>>
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>>737264441
Wet dry world blew my mind as a kid because I was so intrigued by the abandoned flooded town and the sky box is probably the strangest one I have ever seen. It also got me into the path of game theories and creepy pasta because I wanted to know more.
>>
I think FLUDD is an interesting central mechanic for a platformer and would have been fine with it being the centerpiece of a more skill-based platformer series.
>>
>>737262331
8 red coin stars were fun, 100 coin stars were not
>>
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Did you get scared of sm64 as kids anons? Big Boos Haunt would scare me the most, the room with Mr. I would spook me and the one with the coffins would scare me too. I asked my grandma to play it for me but she wasn't too good at vidya so I had her sit next to me
>>
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>>737278610
What scared me was Rayman 2, and it wasn't even any of the levels you could think of.
It was the part where you save Ly with the machine that keeps shooting bombs at you.
>>
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>>737278610
The Endless Stairs music terrified me as a kid, didn't help that room has a weird red lighting to it that made it look creepy.
Otherwise I mostly had nightmares with SM64, like a big open castle room similar to the mirror room but no mirror and more red carpeting with a metal Mario growing huge and chasing normal Mario killing him. I feel like that could easily be recreated via modding nowadays. I also had some cartridge tilting-based nightmares with the game refusing to turn off.
>>
>>737262331
I'm a huge collectionfag so I love collecting yellow/red/blue/purple coins in 3D mario games
>>
>>737276180
Biggest issue for me is that a large portion of the content is just pointless outside of completionism. In SM 64, sure you only need just over half the stars, but it coube ANY 70 stars. In Odessey you need a certain amount of moons from each world, but all the available moons work. In Sunshine if you aren't aware of how it works you could waste time collecting shines and have nothing to show for it because it only cares about completing specific shines for progress.
>>
>>737263052
There's two hitboxes you need to touch. One near him and one near the surface.
>>
>>737280301
This sounds like some pannenkoek hogwash
>>
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>>737281409
don;t you try to fuckin hide anon
>>
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what just happened?
>>
galaxy games > sunshine > 64
>>
>>737264441
Bob-Omb Battlefield really sells you on the game in general. But overall, it's hard to point out which level stands out the most. Rainbow Ride was a good last level keeping you on your toes and every part of the level in open air, forcing you to time your jumps and movements.
>>
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>>737273925
>>737274127
Sunshine's problems make more sense when you know it was basically Koizumi's team trying to honor Yamauchi's last request by feverishly stapling together random bullshit in a year and a half because the other Mario 64 sequel projects failed to take off and they had fuck all ready for the Gamecube. Hence the random padding, bizarre tedious instant death and runback bullshit, and of course, blue coins.
Compare that to how Miyamoto had shit like swimming reworked for Super Mario 64 because he noticed players were avoiding going into the water.
Koizumi had far more time and luxury putting together a team in Tokyo and getting a good few years to put together Galaxy it's reflected in the unambiguous acclaim and awards Galaxy got vs Sunshine's more tepid reviews.

Honestly I wouldn't be surprised if the critical apathy towards Sunshine is why they avoided doing open world Mario again until Odyssey.
>>
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>>737283824
>>
>>737283824
Goy, I...
>>
>>737278610
When I punched a butterfly and it became a bomb but I didn't know what the fuck caused it to happen at the time. It missed me though.
>>
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>>737273416
I played a good number of them and the appeal is just show off your skills (not necessarily in bragging way but also in a ''oh shit I can do that'' kinda way as well), enjoy the vibes and such. If you get too good at sm64, normal hacks only last a few hours at most, kaizos take several days to complete.
There is also something neat about Sm64, I think the best word I can use to describe it is vertigo, like when walking in a thin platform or landing too close to an edge. Only SM64 makes me feel like that and its quite thrilling, obviously that is stronger in a difficult star if platforming is the focus
>>
>>737262331
in 64 no. in romhacks yes
>>
>>737273387
The wing cap is present in several levels before that, what you on? it sucks because its boring and the punish while nice thematically, sucks
>>
>>737276140
They become much easier as soon as you learn to just groundpound in place
>>737278182
>>737278610
I remember being scared to shoot the cannon as a kid for the ''danger'' of flying off the level. On being scared, wandering around the basement in the caslte sometimes made me feel anxious, and I avoided looking at the boo in the hallway as much as possible
>>
>>737287306
it's the other way around since romhacks often require 6/8 to spawn the star
but there's also kaizo reds where there's 15 of them all around the map
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>>737268980
The point was that it's optional
>>
>>737280406
Kaze actually
>>
>>737288812
>often require 6/8 to spawn the star
That's mostly only Brodute's hacks and his level design is ass forcing shitty gimmicks like lava boosting or 2D sections while he puts his shitty self-insert Splatoon OC in the level.
>>
>>737288812
I might be autistic but the idea of getting the star without having to collect all the red coins makes me a bit mad.
>>
>>737278610
I was terrified of the piano room. Had my dad play that entire level for me after that



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